#Crab Rework

30 messages · Page 1 of 1 (latest)

earnest magnet
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this crab unit is so bad. bad at high elo and overpowered at low elo so it needs a rework,
I have a suggestion like making the summoner dont spawn crabs but instead evolving into a crab after a certain amount of mana or hits

quartz sparrow
earnest magnet
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And the mage doesnt need to die it just needs to have enough mana or hits

twin creek
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My idea: drop the summon, make the warlock transform into a crab monster piece by piece, getting stronger with each transformation spicymeat

lofty estuary
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Make the crab warlock gain mana when friendly units die and otherwise regen much slower tthan normal idk

quartz sparrow
lofty estuary
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thats a mercenary

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what about exploding crabs. make them be all 3 damage types with an impact explosion 🙂

quartz sparrow
pine reef
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Hades yep

vapid dune
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Slime doesn’t even spawn other slimes since the last update though js, they just gave it 50% more HP or something like that.

quartz sparrow
vapid dune
quartz sparrow
vapid dune
quartz sparrow
#

I miss good slimes 🙁

uncut gust
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Nerf it more and remove it from peoples potential rolls when theyre above X elo 😄

winged coyote
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Or buff it and remove it from low mmr matches lol

uncut gust
pine reef
glass pebble
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Why is it so bad at high elo? What if you don't spam crabs but use only a few?

analog viper
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Nobody spams in high elo

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But in high elo crabs suck because people send myth overall more and know how to counter

glass pebble
analog viper
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Its fine imo to have 1 tower to avoid

marble cedar
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what if the slime wizard summoned a crab like... once per 2/3rds of a second
obviously they'd be massively nerfed
could make it feel more consistent
maybe the front slime sorry crab could absorb any reinforcements from behind
maybe... 4 mana cost, recovers 1 mana per second
then whichever was built most forward would cast an ability that could only target crab slimes and had a rangdius of crab-claw-grabbing-range. then they'd cast them in order and whichever cast it first would absorb all the slimes that came from behind, giving it proportionally more hp and damage and such. Like feeding a fish to a cat.

meanwhile the slime mage is just spitting out crabs here and there trying to throw them at each low point in the formation