#Re-Work Classic Voting

8 messages · Page 1 of 1 (latest)

calm musk
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Current system requires "+2 Yes" or else the mode doesn't activate. But only ACTUAL "Yes" or "No" votes get counted. This means 4 stacks have two (additional) incredibly unfair advantages before the game even starts:

  • They can ALWAYS, 100%, FORCE a "Normal Game" with no modes (all 4 vote No on both modes - absolutely no way to counter that)

  • They can RELIABLY (not 100%, but "close enough") FORCE either or both of the modes they DO want, if any (all 4 vote Yes, which requires at LEAST 3 No's to counter - good luck getting that to happen as solo-q).

With some of these modes, the result is whatever - it's not like turning off Auto-Chill is going to magically get me to coordinate my 3 rando's to fend off the opposing group sweat strat. But with the introduction of some of these other modes, that disadvantage is nontrivially exacerbated - forcing potentially up to 4 rando's to dual build, or to have rolls that aren't easily built around, are not things a casual bob is going to recover from.

Which is fine, if the mode were ONLY played by random people looking for random stuff. But we all know it's not. There are people who sweat in that mode every day of the week, especially Guild War Saturdays.

I don't know what a better system would look like. I just think the current system isn't working. If we want to continue to add "curveball" modes into Classic, we should re-eval our vote system so that people can't reliably force a homogenous experience into a mode we don't want to be predictable.

arctic raptor
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Next patch, we're likely making Dual Build Duel require +3 yes votes (instead of +2)

In the future, we'd like to make it so that you can set a default yes/no for each mode, so there's always a vote registered - unless you specifically click to opt out of voting. Not sure when we can prioritize it yet, but it would address the issue you're bringing up

calm musk
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That would probably be a good compromise

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It's not even that I "mind" stuff like Dual Build Duel necessarily (though I certainly don't relish that specific one). It's just more that I don't feel like having a way to "cheese" it into a "normal game" is jiving with the spirit of where you seem to want Classic to be

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I would probably propose the default to be "Yes" unless specifically toggled otherwise, in fact

timid trellis
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how will that fix the first issue, regarding 4 sweaty premade tryhards to force a normal game?

hollow basin
calm musk
# timid trellis how will that fix the first issue, regarding 4 sweaty premade tryhards to force ...

I didn't want to really make it TOO focused on this, but the larger issue is that we have this "Casual" mode that 4-stacks of good players can roflstomp in. This has been historically true for several years and is unlikely to change "tomorrow" if you know what I mean.

That one is, regrettably, near impossible to fix in a way the devs, and I, would like. As much as I hate going against 4-stacks of the tryhard guilds, I will vehemently defend their right to do so, because the second something changes in game that restricts ME from playing the way I want, I don't want to be a hypocrite and be like "hey, rules for thee but not for me."

So tryharding Tom is going to stay for a while, it is what it is.

One small way we can make it less overbearing though, is by changing the vote system somewhat. If the votes default to "Yes" unless pro-actively changed in some manner, this doesn't "prevent" 4-stacks from forcing normal games - but it does make it harder for them to do so