In the attached image, we see a Dread Knight with MPS buff on wave 17. It tanked 10780 damage and survived for 24 seconds (im not fully sure how the time survived is calculated for summoners but its conservative to assume its the main body that survived 24 seconds).
Dread Knight with MPS buff summons: 24/.69x.2x1.24 = 8.626 => 8 summons
Dread Knight has a base HP of 3670 and each summon has 918 hp. Total HP = 3670 + 8x918 = 11014.
The new Damage Taken tracker takes into account both damage reduction from Armor Typing, and Unit abilities (such as Lioness or Alpha Male).
Since Dread Knight is Fortified, and Wave 17 is Pierce, the max damage taken should be 11014/.8 = 13762
Since the sends are not all pierce, the expected damage taken should be somewhere between 11014 and 13762 (the range should be slightly higher than 11014 since Overkill is considered).
HOWEVER, the damage taken is significantly lower than the number that considers armor type **10780 << 13762 **
The damage taken is even lower than the raw HP number if you dont consider armor type 10780 < 11014 considering overkill, this is very telling.
I dont know what could be causing the issue with Dread Knight, perhaps the summons are not properly getting tagged as fortified? However I do feel like there is something bugged with this unit.
