#How to shoot/render replay with Club customisations shown?
30 messages ยท Page 1 of 1 (latest)
You have to render it in the editor. Then it will use your pinned club
I don't know if it's intentional that the "regular" replay editor doesn't use your pinned club, because it did that for a few months at launch
Ok, strange. I tested with Edit Replay > Edit and then the AVI button, but the club images wasn't included.
that counts as the dedicated mediatracker, not the map editor
Oh, I see. So do I use the mediatracker editor and then just import the ghost?
no you use the mediatracker in the map editor
yeah, I meant that. I click the mediatracker in the map editor?
yeah
i usually use the "intro" section there
since that has no triggers or anything like that but everything else
so it works just like the dedicated MT
ok, great ๐ Thanks
the only disadvantage that rendering in the map editor version of the MT may have is that vehicle reflections may not be an available option for the rendering settings
ok
theres a way to force showing specific images in the replay editor
need a folder named MediaTrackerAds in your Documents/Trackmania folder
search for "mediatrackerads" in the server and you should find what you're looking for
ok, thanks ๐
that doesn't force decals and the stadium signs though
OK, what does it do then?
Only the big screen, vertical signs, waypoint banners
OK ๐
Not sure what I'm doing wrong. I got it to work yesterday, but now I can't hide my car (it shines trough) and the ghost doesn't move at all when playing the replay
There's a bug with intros where the car doesn't move if you've validated the map at least once.