#Does a fix for 3D mode exist?
17 messages · Page 1 of 1 (latest)
I'm gonna take a guess and say it's not really intended and just a leftover from previous games
I doubt it's supposed to work correctly
but you could suggest proper support to the devs if you want
?feedback
If you have a suggestion or some piece of feedback you'd like the developers to know about, please use the relevant channel on the official Ubisoft Discord server.
Once you've joined, make sure you grab the Trackmania role (using the Channels & Roles button at the top of the channel list) to get access to the Trackmania-related channels.
Give me a second to find all of my findings about it again, there's a bunch of ways you have to go about it to make it work
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Shift+F11 to toggle in on/off
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you must go into old cam3 (no cockpit) once per map before you drive
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disable motionblur if you're on (very)high shaders
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you must have FXAA on and not use TAA on (very)high shaders
@olive shore if you follow those instructions to the dot, you can play TM2020 in 3d with no issues
i recommend doing it all on (very)high shaders and following those instructions then
Here an example of the first neo cupra map in 3d with the instructions correctly followed: (vid is over a month old tho at this point)
Neat, this seems to have fixed it, I was running the game maxed out by default. I guess something in the 3d isn't updated for the current graphics? I think this should be pinned somewhere, because I couldn't find anything about it before asking here.
the 3d mode as a whole is not validated anymore on its functionality, yeah
so it's literally "shipped as is" completely untested most likely
it's not even bug free in Maniaplanet4.1
Last time it was properly implemented was in Maniaplanet3, or maybe still in Maniaplanet4.0
While it was probably intended to just be a gimmick, I actually really like it and find it useful for shaving off millimeters, since you can see the corners better in 3d, especially really fast flat corners.