#Triggers transparency in ModWork

19 messages · Page 1 of 1 (latest)

slender tusk
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Working on a custom ModWork at the moment, I'd like to make this trigger more transparent if possible.
As far as I know, "RaceTriggerFXCheckpoint_I.dds" only colorizes the texture (I've already tried to edit the transparency of that file, through the Alpha channel and others...) but I can't find the "WhateverTriggerName_D.dds" file to modify the transparency of it...
Is this even possible? If yes, then feel free to share your knowledge please 🙂

zealous idol
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_I is an illumination file, it's based on layers

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I think @hard cairn would be able to help with this as he did our custom checkpoint texture as well

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oh, the trigger itself cant be made more transparent on the gates i think

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that's hard coded in the game

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thought u talked about the checkpoint graphic itself

slender tusk
bitter rock
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It can

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I have a mod that makes all triggers invisible

slender tusk
bitter rock
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I just made the texture blank

slender tusk
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RaceTriggerFXCheckpoint_I.dds
This one?

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Because, as aforementioned, this only colorizes the gate, there is no impact on the transparency afaik

bitter rock
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Yes that

slender tusk
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ok, I'm gonna try some more stuff then, even though I already tried much 😄
If you still have this mod, would you mind sharing that one file in dm please?

bitter rock
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once I am home

slender tusk
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awesome, thanks in advance