Working on a custom ModWork at the moment, I'd like to make this trigger more transparent if possible.
As far as I know, "RaceTriggerFXCheckpoint_I.dds" only colorizes the texture (I've already tried to edit the transparency of that file, through the Alpha channel and others...) but I can't find the "WhateverTriggerName_D.dds" file to modify the transparency of it...
Is this even possible? If yes, then feel free to share your knowledge please 🙂
#Triggers transparency in ModWork
19 messages · Page 1 of 1 (latest)
it is
_I is an illumination file, it's based on layers
I think @hard cairn would be able to help with this as he did our custom checkpoint texture as well
oh, the trigger itself cant be made more transparent on the gates i think
that's hard coded in the game
thought u talked about the checkpoint graphic itself
That's what I thought too, unfortunately...
Thanks for the confirmation!
What
It can
I have a mod that makes all triggers invisible
Oh really? Any idea how you can manage that?
I just made the texture blank
RaceTriggerFXCheckpoint_I.dds
This one?
Because, as aforementioned, this only colorizes the gate, there is no impact on the transparency afaik
Yes that
ok, I'm gonna try some more stuff then, even though I already tried much 😄
If you still have this mod, would you mind sharing that one file in dm please?
once I am home
awesome, thanks in advance