#vt 1w3ts intermediate s5

1 messages · Page 1 of 1 (latest)

forest remnant
young stirrup
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You have to fix it even if it only happens a few times because it is indicative of a larger problem with where your attention is

random ibex
# young stirrup

how can i fix this myself? i know im supposed to be instantly moving to another target after clicking but for some reason my brain waits for the confirmation sound before wanting to move, do i just start slow and progressively get faster over-time?

young stirrup
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I don’t really understand

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You are the one doing the cooking

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Just don’t do it

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This is not a trick response; I am perfectly aware that you are having to fight a bad habit

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Just do it though lol

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You are in control of your mouse clicks

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Unless you are willing to say that you are not the one in control of the clicking with a straight face, it should be something that is straightforward to fix with some deliberate attention and focus

forest remnant
young stirrup
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I saw a few double backs in your vod

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Correct the error then resubmit

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Don’t overthink it

forest remnant
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kk

forest remnant
young stirrup
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You need to lower your micro timing

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Currently if you spend, say, 350ms, on the micro timer, we want that to trend downwards too 300ms

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The reason why it’s 350ms for you is because if you set a lower micro timer you start missing

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The problem underneath the problem tho

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Is that your flick power is lacking

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You are simultaneously under flicking too much and over flicking

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Kind of like a Mario golf game where you use a power bar to tell the game how far you want your shot

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Rn there’s too much variants

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If 100% is perfect, I’m seeing 85% to 105% power

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We want to refine this to at least 95-101%

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Since under flicking is efficient, being a tad short is fine for the most part, but over shots are objectively not great and we want to be minimized

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If you improve your flick power, your micros don’t have to work as hard

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Which means a faster micro timing.

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Hopefully it’s clear that your goal of lowering your micro timer needs to come from better flick control and not more muscular micros

forest remnant
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thanks

young stirrup
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Pokeball frenzy auto TE

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Notice how he doesn’t play it like gridshot where it’s all fluid

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It’s just fast, accurate flicks with controlled landing s

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The TE dot is a good representation of the ‘micro timer’ zone we are working with

forest remnant
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i see

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oh i see what u mean
my flicks are not controlled on here

young stirrup
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Your micros can’t fix that

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It’s not their responsibility

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You want to make your micros work as little as possible

forest remnant
# young stirrup You want to make your micros work as little as possible

so essentially i want to make my initial flicks more accurate, right? i practiced a bit yesterday and i've tried again today while trying to get more accurate flicks (i've been playing some pokeball, some small ww scens, and reflex flick scens) and i've tried again. this is a bit too early to say i've fixed it, but i wanna know if i'm on the right track to fixing it based off the vod. ik i spend a while on the target n stuff, i just wanna know if i'm fixing the error since it's what i'm focusing on

atomic baneBOT
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Stop breaking things! :C

forest remnant
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plus i gotta stop overflicking

young stirrup
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I will only use crosshairs this small for extra small targets

forest remnant
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i wish these crosshairs worked like svgs :/

young stirrup