#Controlsphere Far, Far Larger 90%
1 messages · Page 1 of 1 (latest)
first of all use a dot crosshair you can barely see the target
also focus on using some fingertip tension to tighten the direction change, when use wrist and arm to track the long strafes, also your vision should be quite focused on the target to read its acceleration and movement patterns.
use a smaller crosshair
you're kinda dragging and stopping instead of letting the micro-correction smoothly transition into tracking
play a really easy/big version of this scenario to get a feel for how the bot moves and how to transition from correcting to tracking
Im able to hit 8415 after switching to a dot crosshair
what would be the name for one of those scenarios?
i have another question is that for the flicking scenarios for dynamic targets
are we supposed to preaim and wait for the target to hit the crosshair then click
or track the target from behind and click when the crosshair reaches the target
I feel like Controlsphere OW Long Strafes 90% is pretty much that but bigger and closer
The dot crosshair is actually pretty useful man Im able to push the scores of a lot scenarios
there u go homie
don’t have any in memory rn but just look up controlsphere far and you’ll find variants that are easier
:)
yeye
also with drag and droping u said earlier
how do i make my tracking smooth
i feel like it might paetially be that im pressing too hard on tge mousepad
you want to be leading your shot most times, tracking in dynamic clicking is almost always bad
play centering 90 easy no strafes and focus on nothing but moving ur mouse smoothly don’t even worry about being on target if u lag behind or jump ahead
play a few runs at a stupid sens as well like 20cm to really make you aware of your tension
ahh you’re from OCE bro is in the future lmao

i been playing kovaaks for couple hours and had like really good pushes on the score
but i feel like thats odd cos shouldnt the improvements be small
it depends