#1w3ts intermediate

1 messages · Page 1 of 1 (latest)

keen sapphire
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@novel vapor here

novel vapor
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thanks; i tend to get a bit uh

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scatterbrained

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i prefer being able to segment my text as I think

keen sapphire
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all good take all the time u need'

novel vapor
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you are still using a lot of tension to land.

keen sapphire
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i am aware that i am slow in the vod, that is just me being more careful and trying to miss less than 4 max

novel vapor
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your pace is being handcuffed by this

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fixing it will do wonders for you

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overall not bad flick control in terms of shot power and angles

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but your tense landings hobble your pace

keen sapphire
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idk how to be any less tense honestly, i just switched to a new mouse recently, its alot lighter and wireless which the last one wasnt

novel vapor
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so you get tense to flick

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but then have to let go

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you ever thrown a ball before?

keen sapphire
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i had the thought proccess that my grip might be the reason i cant be any less tense but im not sure, the shape on the mouse is more suited for fingertip

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yes

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i have

novel vapor
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ok

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you know how the ball keeps going after you throw it even if you relax?

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you know how balls roll to a stop at different distances based on the texture/coarseness of the surface?

keen sapphire
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yes

novel vapor
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you know how balls roll longer than flat surfaces like boxes because of the amount of surface area touching?

keen sapphire
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yesss

novel vapor
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ok.

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so you need to learn how to let the pad do the work

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and bring your mouse to a stop

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right now you're doing it for it

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and it's crucifying your pace

keen sapphire
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let me try again on kovaaks

novel vapor
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you can't micro well when you're tense.

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bring me a vod of this scenario at 80cm

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1w2ts vertical small

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focus on flicking directly to the target

keen sapphire
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alrighty

novel vapor
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picture the ball rolling metaphor as you do this

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apply force to the mouse, then just

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let it go

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it lands where it lands

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and you relax in the mean time

keen sapphire
novel vapor
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good news

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you are not tensing these landings

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they are simply so massive you aren't used to them

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and physically can't even get to the dot

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do it again, with a slight pause between each micro and the subsequent flick

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focus on flicking directly to the target

keen sapphire
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ill admit, that vod is worse than the run i just had, i assume its cause i went from 52cm to 80cm on static

novel vapor
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you should start feeling this very identifiable delay between your initial tension and your arrival

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focus on powring the flick and then relaxing while the flick skids to a stop

keen sapphire
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so take my time more than usual and just focus on that?

novel vapor
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i wouldn't say take your time

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or go slow

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we are adding in controlled pauses

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pause only until you feel like you had a chance to relax fully

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then tense and flick again

keen sapphire
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so a pause basically before the micro flick happens kind of

novel vapor
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get repetitions of this opportunity to flick hard and then relax

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i would micro to the dot and then pause

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while you focus on your upcoming flick

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flick, micro, then only flick again when you're ready

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click and immediately flick

keen sapphire
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relax as i confirm target basically kin d of

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gotcha

novel vapor
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yes

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start there

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and as you get better you can relax even earlier than the micro

keen sapphire
novel vapor
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looks solid

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your flick speed is aight

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try flicking harder and releasing tension faster

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are you on glass by chance?

keen sapphire
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not on glass nope but i was thinking of getting one if that affects ur verdict

novel vapor
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no glass sucks for static lmao

keen sapphire
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i am on a control pad with lamzu inca mouse w jade skates

novel vapor
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those are great

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yeah

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try flicking harder

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and letting friction create the stopping power you need

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get even more explosive

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this is about where you'll start to notice posture issues with your arm if you have them

keen sapphire
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i tend to overflick sometimes when i flick harder thats why ive been actually somewhat slow with my initial flicks, so i can underflick

novel vapor
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so that's a common problem right?

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if we flick hard we overshoot

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so you have two options

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apply that force for less time

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or

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increase friction

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usually done by adding more surface area contact

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with fingers/palm/arm

keen sapphire
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hmm okay, let me give it a shot

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ill record probably the 2nd or 3rd run

novel vapor
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think about really just going all out on flick speed

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but letting it decay almost instantly

keen sapphire
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still only shoot after i confirm target though right?

novel vapor
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and relax.

keen sapphire
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not speed overall just initial flick speed

novel vapor
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spend these moments just being mindful about the actual mechanics of what we are doing

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yes

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we aren't pushing pace

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just exploring initial velocity

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a good flick has a solid acceleration curve and a soft landing

keen sapphire
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gotcha ill get on it rn

novel vapor
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generate more initial speed

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so you get there in the same amount of time but get a more luxurious landing

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same travel time but better visual processing to pre-micro

keen sapphire
novel vapor
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ok great

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what sens were you on originally?

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55?

keen sapphire
# novel vapor what sens were you on originally?

in that run 80cm, when i do play static i range from 60 to 90 normally but recently ive been on 52cm, same as my dynamic sens, my thought proccess what "if im on higher sens, i can notice my flaws in static more n focus on it"

novel vapor
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do a run at 50cm for 1w3ts

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focus on making every flick have this acceleration curve

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where there's a velocity spike immediately after clicking a target

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and then we have a soft landing thanks to pad controlling our landing

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it doesn't have to immediately have the fast flicks ever, but you should no matter what be exploding, even moderately, off targets

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only fully smooth for very close dots

keen sapphire
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alr gotcha, smooth it out when micro correcting if i dont land on the target

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ill record a 50cm 1w3ts

novel vapor
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oh i meant the benchmark scenario lol

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but this one is good too

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your'e still wobbly on landings

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but i chalk that up to this just being a hard scenario with very wide intervals

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go run the s5 bench variant

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i still see a noticeable tension shake occuring on a lot of these landings.

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you might observe that doing it properly on a faster sensitivity is hard

keen sapphire
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to notice it more and to focus on it more

novel vapor
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that's ok

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run the bench one more time on 50cm and then play it on 75cm

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with that goal of eliminating shaky landings with what we talked about

keen sapphire
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u want me to record both of them?

novel vapor
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naw

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maybe the 75cm run

keen sapphire
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bet, ill play 50cm first and then ill record the 2nd 75cm run

novel vapor
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idk about you but i see some good flicks in there

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i also see some out of control ones with shaky landings

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but there's some useful errors being generated here

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i sentence you to flick control prison

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start utilizing 'pokeball' variants for static; they reinforce stable landings (aka not using tension for landings) and will be good practice for you

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additionally, continue to play 80cm 1w2ts horizontal and 1w2ts vertical for a few weeks just integrate them into your day for a bit at a time

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continue to be mindful of releasing flick tension, and start trying to learn how to do this at faster sens

keen sapphire
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i do put alot of time into kovaaks a day, i take breaks ofcourse but i play around 4 to 5 hours a day or so

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would the vdim static pokeball variants just work fine

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or should i use some other ones

keen sapphire
novel vapor
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those are fine

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the important thing here is to stay aligned with the form guidelines

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  • do not use tension to stop flicks
  • one click attempt per target
  • do not perform a new flick until you confirm your shot
  • closer targets require smoother movements for agility
  • prioritize highly accurate flick power and angles; these will outscale your micros for a long time
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if you have any questions about these that are not sufficiently clear, ask them. Otherwise, proceed to perform sufficient volume for the next 2 weeks or so and check in

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arm immersion and flick control need about 1-2 weeks to develop the forearm explosiveness you'll need to refine your technique into intermediate

keen sapphire
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currently at completed diamond for all clicking scenarios on s5 so hopefully some improvement by the 2 week mark, considering how much i hit kovaaks in a single day, i should hit jade or masters by then

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used to aimtrain about a year and a half ago and was complete jade, s4 i think

novel vapor
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static cannot be faked

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it exposes frauds

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come to accept that it is a process, and enjoy pursuit of excellence

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get volume with good form and you'll improve

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static is also harder than it was in s4

keen sapphire
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also "do not perform a new flick until you confirm your shot", i was told about a year ago on this, that it was not neccesarily good because youd be wasting time on the last target instead of focusing on the next

novel vapor
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they've raised the score requirements

novel vapor
keen sapphire
novel vapor
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you don't need to look at a target to confirm it

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instead, I would rephrase your mindset as:

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  • do not double back or linger to visually check whether shots connected
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this is a better way to frame the problem of not being focused on what's ahead

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but confirming to standard??

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no.

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we will do that.

keen sapphire
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gotcha, that simplifies it alot

novel vapor
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something to understand is that as you develop flick control and procure soft landings and a nice acceleration curve, you will be able to confirm shots earlier since the soft landings let you make good inferences as to whether it's a 'good flick' or not

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and you can just preconfirm it essentially

keen sapphire
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quick question btw, i know fatigue depends on the person and if theyre autopiloting or not and etc but when i used to aimtrain before, after getting bored of warmup playlists before playing a game, i started running kovaaks for longer before playing a game, like im talking about either playing a vdim or hitting kovaaks for an hour before playing a game

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ik the majority says youll get fatigued and perform poorly ingame possibly or burnout but i didnt have any of those before, i wanted to get ur opinion on reapplying that again for this time around since i just got back into it aswell

novel vapor
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you can aim train for hours without issue if you take breaks correctly

keen sapphire
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i take a 5 min break or so every 30 mins or i take 1 min breaks between 2 to 3 scenarios

novel vapor
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Breaks:

  • 20 to 30 second micro breaks every 3 to 4 minutes.
  • 10 minute forced break if you ever notice you can't finish runs from muscle failure
  • do not force yourself to finish runs with tension unless you are actively PBing
novel vapor
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frankly, most real games have you barely touching your mouse compared to aim trainers

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aim trainers are like 100x the volume for tasks

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additionally, spend at least 30-50% of your time performing tasks at a comfortable pace or difficulty level with great technique

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you can get efficient practice without grinding the hardest benches you can stand

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just getting volume with good form at a comfortable pace is also equally effective over time

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and less straining

keen sapphire
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yeah i never understood mindlessly grinding to be honest, unless i was on the edge of a score thats enough for the next bm rank

novel vapor
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i love making adjustments as I train so I don't mind only using benches

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but most players should use vdim and keep a structure

keen sapphire
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just wanted to make sure i wasnt the only one so im glad thats cleared up, i dont have to let peoples words from a year ago linger in my head and tell me to play less LMAO

keen sapphire
# novel vapor but most players should use vdim and keep a structure

i use vdims for most of the time just because i have the time, im in some aim related subservers and everyone in those servers call vdim shit just cause of how much time it takes but i honestly disagree, its perfect for being exposed to different kind of tasks and actually improving rather than aiming for scores

novel vapor
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lol

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noobs

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you are in control of the tasks you train with

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guys this routine sucks i have to do all these tasks 3 times!!!

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now

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do I belive in the outdated idea of routines and repetitions?

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fuck no.

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matty score threshholds are great

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but also without experience you don't know what you need

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so routines are great mandated volume and structure.

keen sapphire
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yeah, the vdims show u what u lack and what u like aswell

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i like to use vdims as a kind of benchmark for myself and then implement external playlists

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ill play viscose switching playlist for example if i had played the switching vdim and didnt break any important scores

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does the thread stay open by the way? if not im gonna take screenshots of the parts i wanted to note down

novel vapor
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it does but you'll have to go dig for it after its too inactive

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you can always open up the full vodreviews thing and go find it

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can also change discord settings to keep followed posts open for longer

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i use 30d instead of the 3 day default

keen sapphire
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gotcha, ill do that

keen sapphire
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hey @novel vapor i had a quick question, for static switching tasks do u think i should follow through w the same guidelines and also the same 75 to 80 cm sens?

novel vapor
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Yes until you feel good flick control

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Higher sens are more common once you develop fluidity and good velocity curves in flicks

keen sapphire
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gotcha, thank u

keen sapphire
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would you reccommend me to use the same cm range for tacfps for exposure?

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there are also alot of dynamic and dynamicts tasks in monday vdims, was wondering if 75cm is too slow for dynamic ts??

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vt floatingheads specifically

novel vapor
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for more advanced scores you'll need to get comfortable with 45-60cm. HOWEVER; I spent a long time playing dynamic scenarios at 70-90cm in my learning phase so that micro instability wasn't a factor during my bot reading practice.

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My suggestion would be to turn your sens down until you stop missing bots because of instability

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then play until you're frustrated at pace problems because distances prevent fast flicks

keen sapphire
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gotcha ill stick to 70 to 90 cm for now on dynamic and static then

keen sapphire
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@novel vapor hi, quick quick question

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should i play my tacfps games on lower sens aswell??

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currently on 52cm on val, by coincidence its the same as my old dynamic sens

novel vapor
keen sapphire
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but you know better and im not sure if itd affect my gameplay negatively either

novel vapor
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i mean

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use whatever you want

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certainly try to score farm at 52cm for static or linear clicking or whatever

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for the aim trainer, we want to variate our sens often for good muscle isolation

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like for in game you dont ever have to go slower than 60cm

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im JUST talking about aim training

keen sapphire
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gotcha ill stick to max 60cm on val for now and for 1w2ts 80 cm, 75 for 1w3ts and for wider scenarios maybe start going to 60 and 50s after the 2 week period?

novel vapor
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sure

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it took me months to get out of 80+cm tho

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i hit gm in 2 months after starting and my gm static run was i think 105 or 110cm.

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it took me months after to continue to build the mouse control to replicate those scores on 60-70cm.

keen sapphire
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105 and 110cm is crazy

novel vapor
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is it?

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i lacked the mouse control

keen sapphire
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to me it is

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i guess it might be a better idea for me to also focus on the high cm control earlier on then maybe

novel vapor
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had to turn my sens down until I had flick control

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you dont have to do slow sens practice all the time

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but some?

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u should.

keen sapphire
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do you think ww5ts scenarios are a good place to start w that?

novel vapor
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it's good for developing flick athleticism

keen sapphire
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like maybe 55cm

novel vapor
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for what

keen sapphire
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just wider scenarios

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for static

novel vapor
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playing a lot of scenarios is good for you, generally.

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I recommend playing 1w2ts vertical and horizontal small

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and also vt multiclick novice and intermediate

keen sapphire
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let me rephrase i think i caused confusion, i was asking maybe i should do wide wall static scenarios on 55cm instead of around 75cm, to focus on that dexterity and more exposure to the need of control rather than getting used to 80cm

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i do play nthe multiclick aswell

novel vapor
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um

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generally wide wall scenarios also use larger bots

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so a faster sens is appropriate for those wide angle flicks

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i would instead use 60-80cm as the 'slow' sense for wide scenarios

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vs. 80-100cm for 1wxts

keen sapphire
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gotcha

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thank u