#Looking for aim guides, helpers who can gauge what skills I'm lacking and how I should improve them.
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Thats bad
Ur just wasting time
In fps games are u slowly gonna move ur mouse to them?
No ur gonna flick
yes but my flicks are innaccurate, thats why I resort to slow flicking
I already sent him the minigod one, he just never saw it.
Ur supposed to underflick or land very close to the target, no one hits a flick directly on the target everytime.
Also please watch the fludity vid by matty
yes but I overflick like by a mile
Mate then focus on fixing that
thats why sometimes I do controlled flick
This is smth you have to fic
slow flick
Fix
wait how
U arent slow flicking, ur moving ur crossheir slowly to the target. Slow flicking is something completely different.
how do you know where your flick will land if you suddenly do a jerk on the wrist
.
My guy mattyow tells u what the mistake is in his first static dots video i sent u that u already watched.
Alr
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bro says aim training is bad for aim
๐ญ
Hes not saying that
Hes saying it should be apart of ur fps routine but not be the main focus. Aimming is only one piece of the puzzle.
That doesnt apply to me much since aim training is my main game
I only play fps games occasionally
bro I also noticed something
my mouse dpi changes every time I close hyperX Ingenuinity app
the mouse app
I set my dpi to 1600
but as soon as I close the app it goes back to default 3200
wtf
I've been forced to play at 3200 dpi ๐ญ๐ญ๐ญ
Just set the dpi settings in aimlabs to 3200 then
wait I think if I change this motion bar I might be able to adjust dpi
saw a vid on yt
how to change mouse dpi
but it does not say how much dpi Im increasing or decreasing bruh
TS GAE
like how vague can you be
there is 11 bars
I'm at 6
erm
which bar is 1600 dpi
Nope
bro ON GOD the mouse dpi feels different as soon as I close the mouse app
like it literally goes back to 3200 dpi
idk why ๐ญ
I notice this because as soon as I open the mouse app, my mouse becomes slow af
coz in the mouse app, its set to 1600 dpi
how do I fix this problem, so that my mouse dpi stays the same
after I close the app
coz I really don't want to have my mouse app open in the background bruh, there ain't no ram for that
wait
WAIT
OHH MY GOD IM STOOOOOBIIIIDDDD
ohh ffs I don't want to talk about this
Im soo ashamed
I never clicked this button bro ๐ญ๐ญ๐ญ
ohh my god Im actually fumbling
I'VE BEEN HAVING THIS PROBLEM FOR MONTHS AND MAYBE A YEAR NOW
wtf
bro my mouse sensitivity actually stays at 1600 dpi now ๐ญ๐ญ๐ญ
I'm crying
alright Im gonna use these presets
I deleted 800 dpi and 2400 dpi coz I dont know why I'd need them
I need 3200 dpi for a space game that I play that requires a lot of clicking and precise ones
so I'll keep that
and my default would be 1600 dpi, hopefully, it feels soo frikkin slow though I'm almost tempted not to use it
also I didn't even realize until now that my mouse button lights up the color when I changed the DPI from the mouse buttons
it lights up red and green as I have set it
ts soo good
now I know what dpi Im in
without ever opening the mouse app at all
gah dayum, I just washed my mousepad soaked with detergent soap water and a lot of dirt came out but that's what we like to see ain't it ๐
my flicks are gonna be CRISPY now hehe
hell yeah
did a little bit of rubbing with my handy toothbrush to clean too
After Flick Improvement in Aimlabs, playing 1W6TS with high accuracy on low sensitivity.
alright so check this out guys, I've improved a little bit than last time (it was horrendous last time
I'll post the notes I wrote down while watching the replay
-
I constantly keep running out of Mousepad ๐ญ๐ญ๐ญ
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I lack in target acquisition, like I freeze at the enemy shooting at me, instead of my crosshair on top of them, it just stays around them, maybe I need to work on micro-adjustment? why does this happen SOMETIMES, and sometimes its a perfect flick and track??? I don't get this
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I lack skill in tracking (duh, I suck at it as always), always falling behind (perhaps because of the low sens so Im afraid of moving too far and out of the mousepad maybe? or perhaps it's something else?, maybe my arm is too sticky to the table)
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my aiming feels jagged, instead of smooth and fluid
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I am noticing some improvements in my flicks, but it is still random and unpredictable, I can't predict or know where my flicks will land tbh, I just pray it does
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my crosshair placement is bad, so I have to adjust a lot more instead of it handed to me if I had pre-aimed or placed my crosshair in an advantageous position, this might be why I win some fights flawless and lose some horribly?
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I'm noticing, yet again a slow flick/tracking (like I start following too early instead of flicking and acquiring the target and THEN tracking) instead of instant flick, but I don't know how to tension manage yet so I can't improve on this until I know how to tension manage properly
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I have the issue of predicting soo much that I lead too far from the target, thus missing every shot, like if the target moves left, I move in front of it and trail in front of it instead of ON the target
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also I keep noticing that I make mistakes of not fully killing the target and moving off, and then realize I haven't killed it, panic and try to go back and kill it....
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I'm flicking first nicely but when I switch target, I don't flick but go to them slowly... why is this happening, perhaps I need to train in stuff like switch dots?
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moving too much and disrupting my flow... if there was even any
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I need to manage tension better
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I feel inconsistency in every aspect? why? is it because I haven't practiced long enough?
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poor choice of target switching, I flick to opponents that are not even looking at me and avoid/miss the one who is actually shooting at me next to him... bad reading skills perhaps?
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my aim feels all over the place
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I don't confirm kill and end up not shooting and dying to them (hilarious, like come on dude really?)
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there are some good flicks and good tracking, which means I have it in me, I just need to hone the skill, be better than yesterday and focus on improving like how I got to here!
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playing intense high tactical with a lot of movement on a slow sensitivity is proving to be difficult but this is all its all about isn't it? being able to perform better in high tense/all scenarios, this is why I'm training after all
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a lot better flicks than previous CM vod, I can't tell, low sens 1W6TS has helped me soo much it's literally visible! (no self glaze I promise)
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need better micro flick/shot/adjustment, what scenario's should I play to make it better I wonder? I need to use my fingers and wrist a lot more to get the feel for it
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7:18 | am I locking up without knowing? too much tension on my muscle groups perhaps, how do I tension manage again?
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7:49 | good tracking, I need this level of tracking
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8:02 | doing the circle motion again, because Im trying to predict where they will move and not focus on them
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9:16 | sliding enemies always freaks me out...
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I need to grind target switching so I know how to flick from one target to another consistently
...
erm might a little too long ehh xD
but I wrote down what I felt when I rewatched it, you guys can skip it if you don't want to read all that
I should also include timestamps I think, next time when I have improved substantially, I'll do that
I found out I need to practice target switching REAL BAD
coz I keep "dragging" or slow flicking/tracking my mouse from one target to another like what is THAT
I need a swift flick and start tracking, but tbh when Im in those high stress situations, I rarely have time to think or even do anything about it, I just want to kill the other target as soon as possible and my flick training still goes out of the window in those situations and my habits come back again, it's because my flick training that I've been doing, has NOT yet become a true habit of mine, so I have to consciously think of "do large flick with arm, alright done that now lets do micro adjustment to the target and confirm its on target then we shoot alright?"
how do I turn my training into habits that I use subconciously without actively thinking about it? coz I gotta think about tension management and I also gotta think about distance between targets and how much to flick and then I also have to think about micro adjusting, all actively, it gets overwhelming and at some point, my brain says fok it and goes back to grab the old habits
but as you saw if you've watched the vod, I forcefully tried to actively think about each of my movement, that's why some flicks and tracking were actually good
but very inconsistent overall
when Im laid back a little, like one or two targets in front of me and they are not shooting at me, I can finally use my training on that, you would notice my good flicks are always on those less intense situations
but in those high intense situations, my mind goes blank and autopilot takes over ๐ญ๐ญ, idk what to do tbh, I'm kinda lost...
but enough yapping, it's almost 3 am here, Imma go sleep, night boiz, hopefully I'll see some advice when I wake up (plz ๐ญ I'm really trying hard to improve my aim)
Right so for 90% of the problems you talked about, you just need to play the aimtrainer more. I hate this advice, it applies to me and probably every other sub advanced player
The more you practise, the better you get simple as
Some people learn faster some people learn slower and that's OK as long as you are still learning
In terms of how to turn it subconscious? Probably the exact same thing because the aim trainer is also a habit builder eww 4bk quote
bro a video of fluidity that mr td gave me talked about flick consciousness or something, like they know where they are flicking and will and exactly and their move is always fluid, I couldn't even understand that part bruh
wth is a flick consciousness ๐ญ
I really gtg sleep though, will talk tmr ๐ค
Right so when you're flicking you don't want to just move your arm quickly in the rough direction of the target obviously
If you want to land on the target you need to know where you target is and where your crosshair is, then your mind will need a bit to process then your flick will be accurate and controlled instead of reactive and random
Fluidity is referring to not completely stopping on targets when you kill them but rather carrying that momentum into the next flick
IM GETTING CONSISTENT IN FLICKING NOW
wait no thats not really consistent tbh
it be jumping up and down
I just woke up ๐ญ
bro how do I turn off recommended tasks man
at least for playlists
coz I finish 10 rounds of 1w6ts and when I click next quickly I end up in a new scenario lol
@wheat spire also, should I just keep playing 1w6ts? I've been doing that for a couple of days now
idk what else to do
also how do I get clean lines
I noticed my lines are HORRENDOUS
like they are all over the place
this is why I keep overflick or flick perfect next to the target....
The faster you flick the straighter your lines tend to ve
Play pokeball scenarios to work on it
Click r
but the harder I flick the more inertia I create and I'd need to counteract that
You don't need to counteract that you just need to let the inertia draw straight lines for you
You don't need to stop it using your hand just let friction do it
Play 1w2ts 1w4ts ww3ts ww4ts any static scen you want as long as you are practising
bro IVE HIT A NEW SCORE!!!!
or wait nvrm
but still, the accuracy is insane
I played like 2 rounds of smoothbot thing and now look at this
Im getting cleaner lines now, and that is helping me micro-flick better
ohh hell yeah
@wheat spirebro check this out!!!
No dragging mouse, force yourself to flick
I think whenever I'm flicking downwards, I do that dragging motion
because my arm has not performed that way before, because as I said, my arm always were stuck on the rug and I could never truly move it without it absolutely sticking to it
so flicking downwards was never an option
this is true because you can see my left and right flicks being crispy, because I could then use my wrist to aid the flick
if my arm can't move because its stuck
I also had my elbow on the table so it was literally just stuck in place
top flicks are good too since I could use my biceps to forcefully move my arm up, but that usually led to overflicking because it became stuck and unstuck in a large motion before my arm becoming stuck again
it was a game of stickiness instead of a fluid flick
now that aftter removing my elbow off the desk, I can now actually use my forearm to flick, while also using plastic bag to reduce friction, I can truly flick for the first time in my life
I have no idea how I can get rid of the old habits though, they have been ingrained in me for years ๐ญ๐ญ
alright I'm gonna try a round and actively think about this when Im flicking
@wheat spireI have a question
so when Im flicking
I just realized this now
when Im flicking, do I focus on the next target with my eyes or use my peripheral vision to look at it and then move my mouse?
coz idk if my peripheral vision is as accurate
but when Im moving with my main flick, it becomes a blurr but I can focus on the target afterwards and I feel like this gets me cleaner lines?
because if I unfocus and use my peripheral view to figure out where my target is and then flick to that, usually my brain is doing guess work
WAIT THIS JUST CLICKED
maybe this is why IVE BEEN MISSING MY SHOTS
wait hold up
WAIT WAIT WAIT
holy shit new tech just dropped
but I still need to know to confirm this
do I look at the next target before my main flick?
coz I usually have to focus on my target and use my peripheral vision to check if there are other targets nearby
but when I go for the main flick, I still use my peripheral view
and I think this is causing me to have bad flick lines and usually missing the target
because think about it, this falls under the "guess" work category, where my brain has limited information to go about it and thus acts in randomness, this is true when you are driving a car, I've only driven my bro's car for a little bit but I could see the difference clear as day when I switched from using my peripheral to look at the mirror for oncoming cars and when I actually looked at the mirror with a glance
with peripheral, you have only the information that the "target" is there, but not exactly where, so when you unfocus from your target and actually focus on that target with no information, now you suddenly know exactly where it is, and you can act on it
but the issue with this when flicking is, it creates a down time from my first target to the next target
because I have to unfocus and focus on the next target in my peripheral
when Im focusing on the next target, I feel like I can actually gauge/check how long I need to flick
but on a vid I watched sometime ago, someone mentioned that instead of looking at either targets, look at the middle and use your peripheral for quick flicks? I think it was a vid on apex
where he kept hitting insane flicks
idk anymore dude ๐ญ
but all and all, I know this is helping me incredibly, because I've actually been able to clear low level bots in valorant, 30/30 headshot hits
and I can actually do mid tier bots to 15/30 for now
when I never actually thought I could ever do or get there even
I could not thank you guys enough for this
for enabling me to achieve this level of mastery, I still have a very long way to go, but I don't mind as long as you guys are with me, helping me along the way ๐ค
aayyooo I didn't know you could look at it like this!
bro why tf am I making soo many weird movements without even realizing
do I even know how to micro-flick?
how do you micro flick/adjust?
also my flick lines are always curvy, even with high speeds
perhaps it's coz I never truly trained them if at all
Underflick then carry that momentum into the target
Pokeball focus on clean lines
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Everything you need to know to accurately flick shot, down to the hand movements, settings, techniques and more.
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so you dont actually stop on the initial flick and carry the momentum?
then it would look like decelerated movement?
like you brake near the target but never truly full stop
kinda like running the stop sign
or entering a round about, if you see a car you stop, if you don't, you slowly crawl into it
I think I have watched this but Im gonna watch it again
You carry that momentum into the micro adjust
I think for now the more time you put into the aim trainer the better your aim will get in a directly proportional manner
Getting to gold is your short term goal here
wait is this how you hit micro-flicks?
I'm still practicing that, its soo difficult to accurately hit since I don't have much time to click and go onto the next target?
but this way is still a bit better for me I feel like
Bro what is that fov
bro Im crying, I HAVE ACTUALLY IMPROVED SOO MUCH
holy shit
I was hitting fkin one taps on jet flying down coz I knew that arc pathing and shit bro
this is insane
100 fov
Valorant?
just switch to 103 ow and forget about it
no in aimlabs
whats 103 ow?
ohh yeah I forgot to mention, how do I know my sensitivity for any game?
like atleast the ballpark of it
I feel like different games have different types of sensitivity
103 fov and for game you select overwatch (2)
something like this?
I dont play overwatch
and idk whats a mouse sensitivity, also I don't see any FOV
wait this makes sense I wont lie wtf, I've been doing 0.3 and its working well for me
is overwatch(2) like the universal sensitivity calculator or something?
where you can apply it to any game?
@wheat spirealso guys, I wanna explore the tension management category a little bit
how does tension management even work, like I don't get the feel for it
only after a certain amount of time after playing custom gridshot 600 seconds straight just intense shooting at all the dots, do I get tired
or feel it on my arm
I hear tension management is essential in good aim and I want to set the foundation
as of now, I have no idea, absolutely zero, how to manage tension properly
like how does it even work, I can't really grasp it
I saw the vid from viscose but it was too vague I think
Watch viscose video
she mentions slowing down mid flick
how do you slow down mid flick
coz its literally instantaneous
like couple of miliseconds
how am I supposed to slow down mid flick or release tension
You let go of your muscles holding the mouse after you flick
bro I've watched it like 5 times by now ๐ญ๐ญ I watched it before I even knew about this server or voltaic
Flex and relax your forearm repeatedly so you know what it feels like to be relaxed and how to relax quickly
wait so the way I was just straight up letting go of the mouse is the way?
but when hold onto the mouse, I grip it and even if I grip is lightly, it still bounces on my fingers and hand before stopping
Not letting go of the mouse, relaxing the muscles moving it
Bro it's hard to describe
bro its soo frikkin hard to even grasp
I've been running my mind all day on ts ๐ญ๐ญ
I've just adopted a minigodesque technique
My tech is not optimal tho I'd rather you learn the correct method
she also says to utilize wrist and fingers with arm to harmonize the movement and have better tools at disposability, I have done that I feel like, I've started working on my arm movement which I could not do before, my wrist is coming along too and my fingers are working too
but I just can't grasp the tension management
like how does it apply to flicking, tracking and snapping onto targets from one to another
Tension management for dummies is don't have too much and relax when you can
That's it
she also says larger flicks require more tension managing
If you don't want to exploit it for better aim you can at least learn to not be sabotaged by poor tension management for now
do you know anyone who can help me out to achieve that?
Correct method?
yeye
I can help you I know exactly what to do its just I don't have the time to learn it
I have not learnt it so whatever method I learn now, will be the baseline and habit
wait you don't have the time to learn it?
wdym by that?
You need to learn how to control tension and what different levels of tension feel like
is it like a huge doc file explaining how to do it?
I find playing kovaaks makes me angry sometimes
Tension is an essential component of the aiming toolkit, yet it is often misunderstood.
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bro WHAT
I just get like frustrated at my own skill issues
breh, Im not even iron ๐ญ๐ญ
bro ohh my god I watched this too
but Im gonna watch it again
wait wait I might have got it
it's kind of like flexing your biceps
the more you flex the more muscle fibers you recruit
so its a game of recruiting muscle fibers
Hamzawi, watch minigods flick discovery video.
scale 2 is like having pretty relaxed muscle fibers engaged, you dont feel your muscles as much engaged if at all, and 4-5 is like having most of the muscle fibers engaged but not 100%, kind of like 50%, you can feel your biceps slightly or even fully
and 100% scale 8-10 is full muscle fiber recruitment, where everything starts shaking
and to build this habit I need to actively think about this while doing intense gaming moments like in gridshot 3 target both height and length 3x with 10 minute timer and go for as many dots as possible while managing tension
I need to keep doing it actively until I don't need to think about it anymore, that's how I build a habit
Combat master with bots is gonna be soo good for this
you only have so little time to kill the bots in it, like 3 seconds before they headshot you instantly
so you are constantly at a high alert
this trains your nervous system and all that, so when you are in a high stress situation, you know that you've already been in them hundreds of times
I also think doing lower sens will actually engage this tension management, since I need to move my mouse more thus contributing to managing the distances
I also need a large frikkin mousepad ๐ญ๐ญ๐ญ
wait where????
also for tracking, you flick at 5-6 tense or 8-10 if its too far away from your fov/point of view, like at the edge of your screen, then decelerate halfway and prepare to use tension 2-3 for tracking
I'm gonna practice this now
Another attempt to make some content on Youtube. Im not that good at making voice-overs but kinda wanted to share a little story with you guys and possibly help some players with their flick technique as well.
00:00 - Introduction & Context
00:50 - Defining Flick Technique
01:51 - Common Problem with Flicks
03:20 - Overflicking vs Underflicking...
Brother stop the gridshot 10 min sessions
GUYS IT WORKING
IM TENSION MANAGING WTF
is this how it feels like?????
I noticed I've been using unnecessary muscle fibers/tension when Im already close to the target, thus making me flick instead of track
HOLY SHIT
new update just dropped guys
I didn't realize I was already doing this though lowkey
shit I also just found out Im using too much tension when Im in a close quarter battle since Im panicking and Im using scale 8s and 10s
thus making my aim soo frikkin shaky
BROOOOOOOOOOOOOOOOO
OHH MY GAWD
IT WORKS!!!!!
it's literally just flexing your forearm and bicep to control tension
is that it @wheat spire ?
Yeah for now
bro I was frikkin popping offfff
so I need to use 1-2 tension for long distance, 4-5 for mid distance, not too much, and 8-10 when close range because I have to move my mouse quickly to follow the target going around me
waih for now???? are you saying I will see more wisdom as I walk down the path????
goddamn I can still feel the tension in my arm as Im typing, I think I used a little too much tension
but I needed to know how it felt and now I know bro!!!
this is soo goooood
No if you practise something you get better at it
bro I think I was literally not using tension as a scale, so when I need to flick harder or when in a close combat, I was doing like 1-2 to move the mouse around, which was good but not good at the same time as I was practically dragging the mouse
and I didn't have the reaction speed I need to compensate that
recruiting more muscle fibers has now enabled me to do this
I dont even know how but I can instantly flick to a target in the game when Im in those intense situations now, and I actively think about calming my arm down after the fight is down/over, its like a machine of sorts that has cooldown
once the cooldown has gone down and my arm is relaxed, I can instantly use it again
holy shit bro what is thissssss
OHH MY GAWD
is this it? like the idea behind tension management?
you flex your whole arm for more or unflex/rest when you want more or less tension respectively
and after a fight, your arm goes into a cooldown if it has used the tension for too long so you need to let it rest
vroooo ๐ญ๐ญ๐ญ
it kinda helps my arm get heated up/warmed up for aiming though
and it also increases my tension stamina
as Im in high tension for literally 10 minutes
I literally hit like 700k-800 scores on those, and after that, my whole arm just cries in agony but its the good feeling of agony, like after an intense exercise
my muscle fibers become more in-tune with the aiming movement
It's called injury
brother WHAT
brev wahhhhh
ngl I actually do that though, with 10kg dumbbells
so that might be why I'm doing a little better
alright boiz so I just found another trick where I can actively get some underflicks going
I just made up in my mind just now on this run
that whatever distance I have between the target I am at and the next target, I wanna skip that area/zip/cut through that area, this makes it easier for me to focus after fast initial flick because my mind is ready for the micro-adjust
coz immediately I zip through the area, and get close to the target, I immediately start micro-adjusting
if I even need to
guys what is happening ๐ญ๐ญ๐ญ
I tried some voltaic ranked matched, or benchmarks just now and have been absolutely DEVASTATED
well damn I just realized that I gave the targets super powers by moving soo much, thus me not being able to process their movements, after I slowed down quite significantly tbh, my score increased slightly
also I have slower sens
bro slower sensitivity is such a double handed sword, its soo good for mid and long range, but shits itself as soon as fast reaction is needed or longer distance
maybe its coz my mousepad, I constantly run out of mousepad
idk whats the ideal sens is gonna be for me lol
I got this by increasing dpi to 3200
goddamn I been yapping in here soo much ๐
but I feel kinda stuck tbh, I can't do the benchmarks in any of the novice voltaic BMs
I suck at them soo much, I don't even think I can hit gold let alone get out of irone
my aim just sucks, plain and simple
I've tried my everything though and I'll keep it up for a bit still
but I feel like I'm stuck, like yeah I've figured out stuff here and there but benchmark's is all that matters to actually prove my improvements as a whole
idk
I'll hear y'all's thoughts, Imma go take a nap or even sleep
Just keep playing
yeah I'll keep playing but, idk I feel stuck or something
note - last task 13
@opal basin
Oh my god
Are u even open to learning or taking in feedback or suggestions? @potent scarab
he probably is but is just too young
bro I am ๐ญ๐ญ
Maybe even younger than td
Then you can't be adamant on a single sens saying it's the best out there
brotha, I just turned 21 like 9 days ago ๐ฅฒ I know an unc at this point
If it were the best sens, you wouldn't be hitting iron scores on it
it was 4 days ago, Im a changed man
Damn
ok u need to try and understand the vids
There's a reason different sens help you work different muscle groups in ur hand and for clicking 20-25 is not the play unless u have insane mouse control which u clearly don't have
I'll rewatch it again , can you give me the links though if you have it available to you? Idk if I can find it on my history now
Also, a larger mousepad is required for you to effectively get better at aiming, you can't "make work" every situation
If you can't comfortably use 60 cm, that's gonna be a problem going forward
Go do the work, it's in ur watch history
People are being helpful doesn't mean you become lazy
oke man I'll look for it ๐ญ
He does have an argument for just using the same sens for everything
20cm is the like max he can use without constantly resetting
And 20cm is much higher than the recommended sense for anything
If he increases sense, he won't be able to control the mouse, if he decreases then he has to constantly reset
Yeah we can ignore his sens
For now at least
1400 messages in a VOD review thread is outrageous