#DO YOU HAVE ANY ADVICE OR COMMENT ABOUT MY FLICKS AND MICROS CORRECTIONS? :yay:

1 messages · Page 1 of 1 (latest)

livid garnet
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@maiden elk turn your sens down, a lot of these are small enough gaps that you should be able to chain them as a cluster at a faster pace, but it’s challenging to do at a high sens (high meaning faster than 60 cm)

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Because they’re all being treated as flicks you’re not really able to truly enjoy speed for the ones that can be chained

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Medium and long range arm flicks are really where flicking technique comes into play; to improve with static you want to be able to use the wrist and fingertips to quickly snap up dots in clusters when possible.

maiden elk
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My sens is 0.133 for 1600 dpi, can I keep the same ? and maybe try to change my approach

livid garnet
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I don’t really have familiarity with valorant sens

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Ahh fuck it never mind I should just know anyway.

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One second

livid garnet
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Try 0.100

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That’s 81cm

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Should open up static a lot for you and let you use your arm for medium and longer ranged flicks

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For short distance dots use your wrist and fingertips without any real flick, just move fast

maiden elk
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If I do try 81 cm for static aimtrainig can I keep 61 cm on valorant or u think it’s better to change both ?

maiden elk
livid garnet
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Your description of static technique is corrrct

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Bardoz style all dots you can’t react with just the wrist and fingertips

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Reset your fingertips and wrist when you flick so when you arrive it’s in a neutral position again

maiden elk
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Now that u mentionned it I really feel that sometime for close range I maybe use my arm, but for really close range target I shouldn’t use my arm at all so ? Even in games ?

livid garnet
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All we are trying to do is build good fundamental skills here

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Some amount of arm or wrist or fingertips getting mixed in as you go might just be personal preference at times

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If it doesn’t hurt and it’s fast it’s good 👍

maiden elk
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And u told me to change my sens for trying to using more my wrist on close range target and more my arm on long and medium range target or what is the purpose of changing it exactly?

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Thx for your answers really helpful btw

livid garnet
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Translates to more speed especially when your mouse control is new.

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Finally, if you don’t turn your sens down you probably have an underdeveloped arm flick; going super low forces you to use it more than normal, activating the muscles and getting your brain used to thinking about when it’s needed

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Then you take that back to higher sens and boom

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Better decision making over what’s an arm vs wrist tips flick

maiden elk
livid garnet
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I don’t see it like that

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Are you comfortable?

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Does your character do what you tell them to do?

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Adjust your sens until your character aims where you tell em to

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Simple as I think.

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Two questions to improve form in any video game ever

maiden elk
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I’ll just try this new 81 cm sens and I will try to have a good arm utilisation for long and medium range and use more my wrist and finger for, 1 micro correction obviously and 2 for targets that are really close and see if things are more natural for me in game

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🙂

maiden elk
livid garnet
maiden elk
maiden elk
livid garnet
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That is an experience thing.

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Also

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Let’s talk a bit about fingertip grip

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You should be able to move the cursor up and down a pretty good amount from JUST fingertips

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If your grip cannot do this, it’s wrong, plain and simple

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Having a smushed or palm grip for tasks that don’t need as much verticality is fine, but we need that vertical reach for this task

maiden elk
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But I can’t go REALLY fast because as a valorant player haha I really feel that I need confirmation before hitting shot for see if i need a micro correction u know

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Do you have example of grips that is good for valorant and six shot ?

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Like I said claw grip but maybe I’m doing it wrong idk

livid garnet
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Any finger tip grip that lets you be stable and move the mouse up and down is good. One second

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Fix your mouse grip through natural learning, and become better at aiming. Using natural learning will allow you to find a better mouse grip for your own aim, and finding this natural mouse grip and developing this grip will make you significantly better at aim. Naturally learning your natural mouse grip will allow you to aim better. Natural lea...

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maiden elk
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Thx u and what about this confirmation thing? Should I keep it and he will go faster with time ?

livid garnet
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The flick; the micro; the confirm. The more reps you do the more you’ll recognize when your micro is under control and you can prefire the confirm.

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Slow down if your confirms start getting messy, speed up if you can’t miss one

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Pokeball static is a good scenario type to drill it

mighty helm
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Claw gang 💯

livid garnet
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The ttk resembles the confirmation window so it helps

maiden elk
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Okay thx u and it’s bad to use arm + wrist for close ranges target ? Bc I really use most of my arm for six shot for example

mighty helm
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You want to try and use fingers and wrist for close targets because they're the most adaptable in the scenario

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You have the most freedom of movement

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And ability to make quick and small adjustments

livid garnet
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More specifically, they’re the most responsive and dexterous

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But the wrist has a hard limit of how far you can go

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So the arm kicks in for distance

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Use your arm to carry around your wrist and fingertips so they can snap up them dots

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With a high sens the wrist can reach it all…but now you’re overusing your wrist and fingers. Tension burnout and rapid and permanent decrease in precision and stability until several hours later

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If we could use the wrist for everything we would…but it will just gas you

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Your arm and hand muscles aren’t designed to be under load that long

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They’re designed for contraction and relaxing

maiden elk
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So I use my arm to be close to target and then use wrist and fingers without arm and for very close target I only use wrist and fingers right ? Maybe I didn’t get it haha I’m not English sorry

livid garnet
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And when you arm flick, rest and reset your wrist and fingertips

mighty helm
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It feels like so much and so little goes into making up a good flick

livid garnet
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I think part of that is because I have to explain the technique using everyone else’s ideas

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I should make my own unified method

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Start with flicking and relaxing during flicks

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The concept of a hand group and your chaining circle

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Bardoz flick composition

maiden elk
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I’ll work on that during a month like watching video and everything and then I’ll show u the result I think

livid garnet
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How cm/360 relates to managing tension by expanding and shrinking that chaining circle size

mighty helm
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It's like a massive tree, you have like 3 main foundations and then just a bunch of side branches

livid garnet
maiden elk
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Mini’s explained Bardoz in one of his video

livid garnet
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See you next week 🙂

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Bardoz is good for long flicks

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For short movements you don’t really use bardoz

maiden elk
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For short what should we use as reference? Matty?

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Mini has an entire video talking about flick and sixshot

livid garnet
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Well short range flicks are commonly referred to as hipfire drills

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@mighty helm what’s that first static drill in vdim static?

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The one designed for your micros

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He should do that one.

mighty helm
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Fuck what's it called

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1 sec

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5 sphere hipfire extra small

livid garnet
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That one thank you

mighty helm
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Aswell as the starting one for vdim

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5 sphere x small is great

livid garnet
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But yeah that’s what I mean

mighty helm
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And probably exactly what he's looking for

livid garnet
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I need that one but like

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A little bigger

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Like 1 inch screen equivalent distance

mighty helm
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Bigger targets?

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Or more space

livid garnet
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No bigger gaps

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But still in the wrist grouping circle

mighty helm
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I'm sure there is a variant of it

livid garnet
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Yeah.

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I’ve been thinking about designing my own scenarios

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To teach the components my way

maiden elk
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So 5 sphere hipfire extra small and 5 sphere x small right ?

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I can do both

mighty helm
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If you don't have kovaaks there should be a version on aimlabs

maiden elk
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I got it np, do you have a picture of what my grip should look like ? bc maybe my grip is just bad and not able me to to vertical movement without my arm, like I claw my fingers but my palm touch my mouse, maybe it shouldn’t ?

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I don’t really know because with my grip I can do vertical movement but they are small, maybe they should be larger?

livid garnet
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Dude specifically says to use what works for you, as long as your fingertips can move the mouse up and down by themselves and it’s comfortable it’s good

mighty helm
livid garnet
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Everyone’s biomechanics are different slightly

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Use what works for you as long as you can aim

mighty helm
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That's my grip

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Bottom Hump of the mouse Is touching my bottom palm tucked nicely

maiden elk
# mighty helm

I think it’s exactly mine like yeah the bottom of my palm touch the bottom of my mouse and it able to me to only do little finger tips movement

mighty helm
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I had the same issue but it kind of just went away

maiden elk
mighty helm
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If you want to improve that I'd suggest doing scenarios that force you to flick or micro up and down alot (vertically)

maiden elk
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Impossible

mighty helm
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So use your arm

livid garnet
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I use a palm grip for smooth tracking and very horizontal things

mighty helm
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The only grip that can really do a big finger movement like that is finger tip

livid garnet
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But objectively you need a fingertip grip for XY aiming

mighty helm
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Practising smooth tracking vertical will also help you

livid garnet
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Static requires too much verticality

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@maiden elk try this “VT Twoshot vertical” in Aimlabs

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Play it at 80CM for arm practice

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Play it at 35cm for fingertip practice

maiden elk
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I swear fingertip grip is so uncomfortable haha I will try to be faster on close range target as u said but fingertip grip ahhh nah I think

livid garnet
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Hey do whatever you want

mighty helm
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Finger tip offers more versatility but less stability and control

livid garnet
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I’m just telling you what good technique looks like.

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Your fingers are a third of your aim.

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If you don’t use them that means overusing your other two sometimes

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If you’re cool with that then hey

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You don’t need fingertip grip for everything but it’s a must for static

maiden elk
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I see

maiden elk
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Yeah for like being use to our finger

livid garnet
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Think of it like using a hammer to squish a fly

mighty helm
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I mean

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It works fine for me

livid garnet
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Additionally it means your arm takes less breaks

mighty helm
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I get what you're saying

livid garnet
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So using fingers helps manage tension.

mighty helm
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But

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I doubt every top aimer in static uses finger tip

livid garnet
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Once you aim at a high level you can do whatever; I’m not saying your way doesn’t work

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We are talking about getting started

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And people should at least try it that way first

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It’s not the only way, but I do think it’s the most common and universal way to use the whole hand to aim

mighty helm
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I just go off whatever feels natural, ask them to pick up the mouse, as long as there's no inherent flaw there that's your grip unless you wanna specialise

livid garnet
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We are in the opinion zone now tho.

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Yeah but I feel like a lot of people actually would like it if they developed it

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People try it and go ‘this isn’t stable I don’t like it’ and don’t think ‘this isn’t stable…I should develop this’

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Someone using their arm for the first time ever will also have growing pains

mighty helm
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Yeah that's completely fair

livid garnet
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My mindset is whether you use fingertip grip or not, you should develop it and understand how it can be a part of your motor chain

mighty helm
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Grip should be able to change based on what you're faced with in game too

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Yeah valid

livid garnet
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If you choose to not use it then that’s your educated choice

mighty helm
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The best aimer should be able to use all

livid garnet
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That’s totally different from just ignoring it.

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I’m teaching people from a pedagogical perspective

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Learn all the components

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Develop your own style.

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But you need to know how everything works first

mighty helm
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I never even knew about like different grips until like 2 years ago

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Never even questioned it

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Just hold mouse lol

livid garnet
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Hopefully that makes sense on why I’m now fairly adamant on fingertip grip as the default grip for beginners

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With palm grip you can do things like move your wrist up and down a bit without actually lifting your arm up as an advanced technique

maiden elk
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I never use finger grip for static fr

livid garnet
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But it’s not as flexible and is really more about trying to keep up with fingertip grip

livid garnet
maiden elk
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Is that really necessary for static ?

livid garnet
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You don’t need to use fingertip grip

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But

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Do VT twoshot vertical

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Make sure you can vertically flick accurate and fast

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If you can and it’s comfy then great!

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If vertical flicking is a real challenge, consider humoring me and my suggestions.

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That a fair compromise? @mighty helm

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Results oriented

mighty helm
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I mean I'm not fussed bro lol, I'm happy if he's happy

livid garnet
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Sure I’m just saying for like the next time I teach someone about grips and static

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I always try to improve my process

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Your point that people do get successful without it is valid

mighty helm
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Ah fair

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I think from a methodical stand point you're right

maiden elk
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Fair fair

mighty helm
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And everyone should try different things

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Nothing will feel good at first if it's new

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You're encouraging growth

maiden elk
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I tried it and it’s really flexible asf I must say

mighty helm
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If he likes it after some practice good

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If he doesn't

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Now he knows

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And he can further lean into his preferences

livid garnet
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Right

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And. Who knows one day he might go ‘wait I could use fingertips to solve this problem’

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He’s already built that pathway into his motor control

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It’s just an extra tool for control

mighty helm
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I'm not sure if my grip actually developed naturally or if it was taught tbh

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I started on pc from the age of 3 years old playing cs 1.6, old quake,halo and the like, possible my brother taught me it

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Or that was just naturally how I did it

maiden elk
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And does finger grip has an actual purpose in game because does a finger grip player change between finger grip and claw grip in game ?

livid garnet
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I think we are getting kind of mixed here

maiden elk
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In gale i won’t think about keeping my grip

livid garnet
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Finger tip grip to me just means ‘I can move the mouse up and down with my fingers without moving anything else’

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It’s very general.

mighty helm
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I do have a question though

livid garnet
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If you can move the mouse on the Y axis a bit with your fingers only then that satisfies the condition

mighty helm
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Let's say someone is above you

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And you need to preform a vertical flick but you can't gap that distance with fingertip grip from extending the distance

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So you have to use your arm no?

maiden elk
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I had hit 1271 on5 sphere hipgire extra small btw, that was my best score

livid garnet
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When you are outside that comfort radius

mighty helm
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Either way he should still practice vertical flicks with arm aswell as vertical smoothness with arm

livid garnet
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You can kind of move the arm a bit

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To give the fingers a boost to reach

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There’s a comfort range and then there’s a ‘stretch’ range

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If that makes sense

mighty helm
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Yeah

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But you'll never encounter that stretch range if you're using arm for vertical flicks no?

livid garnet
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With the stretch range, getting there is fast but you have to kind of reset your hand since you’re almost overextending a bit

mighty helm
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(Not saying your method is wrong just also curious as I do aim claw

livid garnet
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The arm struggles to change direction quickly

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So vertical target switching (think heaven and hell on haven) are slower for arm than the fingertips

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Everything is contextual in real games.

mighty helm
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Even if my cross is at head level base on floor

livid garnet
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Fingertips grip still allow for arm Y axis tho.

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You just move your arm.

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I’m not saying fingertips do all the Y

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It’s kind of like

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Tips do small Y and wrist does small/small medium X

mighty helm
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Kind of like blending flick and micro?

livid garnet
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Arm does medium large Y and large X

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Yes

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There’s a blend zone

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Where the arm doesn’t flick but it does move

mighty helm
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Yeah that makes sense

livid garnet
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So with fingertip grip you still get the benefit of that

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But if you don’t have a fingertip grip

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You just don’t have a second Y axis lever to adjust

mighty helm
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Yeah and you would definitely reap extra control

livid garnet
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Yeah but I have to justify all that easier and in less words

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We reached an agreement in a half hour lmao

mighty helm
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Haha idm

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I like talking aim theory

livid garnet
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Mechanics are interesting

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I think I like this analogy a lot

maiden elk
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Ahah I’ll se u in a week guys, I’m gonna watch some videos and stuff during a week

livid garnet
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  • Fingertips handle small Y axis adjustments and flicks.
  • Wrist does small and medium X axis adjustments and flicks.
  • Arm + Fingers work together to handle medium range Y axis flicks as a composite action.
  • Arm flicks handle large Y and X axis movements, reset the wrist and finger tips during these.
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I think this blurb pretty much explains my grip theory

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Hmmm

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Let me refine wording

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@mighty helm peep

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I can probably make this a matrix too for easier parsing

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So it’s less of a wrist and fingertip circle for small stuff

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And more of an oval.

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You do blend the arm a bit for medium Y axis flicks

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But it’s not an arm flick

mighty helm
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Yeah that checks out pretty well to me

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Because there's the zone for medium where wrist can't reach but it's not exactly too far for a full arm flick so you use your arm to get your wrist and finger tips into a viable position

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If what I just wrote also checks out aha

livid garnet
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No that’s totally right

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The arm gives the wrist group a boost

mighty helm
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Yep

livid garnet
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It’s like tip toes for reaching up to a tall shelf

mighty helm
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Yeah exactly

livid garnet
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You get the small group control but the arm reach

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Clueless we are aligned

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This is great I love being concise about ideas

mighty helm
livid garnet
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They say teaching something is the final stage of understanding it

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I get a much deeper view of the fundamentals as I try to communicate them

mighty helm
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I just find it so interesting

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And I like helping others improve if I can

livid garnet
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The bardoz routine is good but it’s flawed

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It doesn’t prepare you for short range work

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His technique is perfect for big movements

mighty helm
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Ah I mean the valorant routine

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Like

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His one on voltaic

livid garnet
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Oh ok

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Yeah no I got you

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People just usually mean his static philosophy

mighty helm
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That was a necessary with the routine but yep

mighty helm
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Made sense to speed up in clusters and not apply the same rules

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And I had the control to go fast and still accurate

livid garnet
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That’s just it

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The cluster technique is intuitive

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But it makes people plateau

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Because it’s not a conscious application

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Understanding the pieces is always better

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Also people have a higher sens and mistake bardoz static for wrist and finger confirms

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And they get a warped idea of what static technique is

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And you have people coming in saying they play static on 35cm

mighty helm
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Hahaha me

livid garnet
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People are good at static on 35cm

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But it was brute force to get the raw mouse control and muscles

mighty helm
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I train on it for a specific purpose

livid garnet
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Yeah that’s fine

mighty helm
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But I also train on high cm

livid garnet
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Exactly

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It’s a component

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Not a substitute

mighty helm
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Yep

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Gotta be able to use all

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Can't neglect

maiden elk
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And is there any goal to be on 81 cm for static on aimlab and kovaaks and 61 cm on valorant for me ? Or is it better to have the same sens in game and on aimlab and kovaaks? @livid garnet

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Because I tried 81 cm in valorant and I don’t know what to think about it haha

mighty helm
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61cm will be more well rounded while still offering good control, I play on 48cm

maiden elk
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Generally we want to go for higher sens on aimlab for having more control

mighty helm
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80cm for valorant can cause some issues though

maiden elk
# mighty helm Yep

Because I was on 61 cm on val and so I will train with 81 cm on aimlab, something is wrong no ?

maiden elk
# mighty helm Yep

Ben Said to me to be on 81 cm on static but I had a higher sens on valorant

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So I don’t understand haha

mighty helm
# maiden elk So I don’t understand haha

Sensitivity is a tool to train with, for example in game I play 48cm but in aim trainers I use 35cm for static aswell as 70cm, target switching I use 30cm and same for tracking

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Dynamic clicking again I use 35cm

maiden elk
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So you use lower sens on static than in game ?

mighty helm
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He's telling you to train on 81cm because that means you have to use your arm for flicks, on the other side if you train very low cm360 like 35cm you can focus more on your wrist flicks aswell as control with wrist and finger tips

mighty helm
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You can isolate certain things with changing cm360 in trainers and you will also learn quicker

maiden elk
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But you u use a lower sens for static scenarios than your in game sens ?

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I see

mighty helm
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This video will explain it well

maiden elk
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So he said to me to use lower sens for static scenario for working on my arm flicks right ?

mighty helm
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Yes

maiden elk
# mighty helm Yes

Okay and if I want to work more on my wrist and finger precision than my arm precision I should use high sens right ?

mighty helm
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Yes

maiden elk
# mighty helm Yes

Okay and is there any value to have the same sens in aimlab and kovaacs than valorant ?

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Or not at all?

mighty helm
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It can still be effective its just some scenarios require different cm360

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Or for example when you intentionally want to train your finger and wrist control

maiden elk