#Endless GM grind
1 messages · Page 4 of 1
lot of whiffs
but still jade somehow
allat for plat
lol
they r def raising the reqs for this tho 
good
cant let that slide
current sheet 
idk what it is but the evasive and stability switching scens make me feel like i cant aim
its so bad i dont even wanna play them 😭

wait i somewhat understand this one now
drift ts still killing me tho
Nice pasu bro
It’s not even vertical pasu the bots literally don’t move
Yeah once u catch rhe rythm frogtagon isnt even hard
Probably is hard in advanced bc of reqs
Or maybe the dots are giga small there
But its a farmfest idk
Also a fun scen too
lol true
idk why i just can’t do it rn
it is kinda fun
ty
Small and fast
just here to provide friendly competition 🙂
i think this is the highest i can push it
not bad for me
im pretty bad at speed focused scens
oh shit
no wonder my scores on the control benches are ass
i cant even play the regular scen anymore

hmm
interesting choice
it's literally just aimlabs pulseshot lol.
i like this one much more
oh cool
shimmy already made one that's "easier"
still 3 targets
but 50% larger
its hipfire
there's like 9 of the fuckers
o
thus micro
trying out all 4 levels
there's 4 levels for shim pressure he's made
not surprised tbh that guy makes soo many variants for all his stuff lol
shimpressure 3 is actually shimpressure 4
default shimpressure is shimpressure 3
4 is 10% smaller
trying shimpressure 4 (30% smaller)(
tf 💀
i just mean that there's 5 difficulties
shim 1
shim 2
shim (unlabeled)
shim 3
shim 4
also shim 4 sucks don't play it
the bots are not centered and it's not a good static scen
shim 1/2/3 and the standard one are fine
nice score 👍
that's what i'm saying...
this shit good for your technique
ty
i know what im gonna do tomorrow xD
that's also why its good
super fast bots and low reload
good variant
@radiant violet do u know if theres a good wide wall pressure scen?
type in pressure wide
probably sum,
dunno anything specific
can also play variants like vt horizontal 1w2ts wide
them bitches wide wide
good volume
true
hi mr cucumberbuster
Hi
fr 💀
agh
i thought that was a rlly good run
oh thats jade
nice
some progress
ty
S5 gm is unachievable if u were mid masters last time
Without some growth
S5 master is about s4 master and a half
Which is about where you were
So just get to master first then start working on trying to master complete some scenes or master+
Gm is tuff
honestly i was like very low master it was only aimlabs i was able to get master on i rly struggled with kovaaks
the tracking scenarios especially
its gonna be very tough to get s5 master
Because s4 kovaaks was bullshit lmaooo
lmfao true
S5 master is hard for sure tho
Ranks are meaningless now; even just being jade is significantly more rare so being high jade is literally just where you were
yeah
jade should be doable
im still diamond rn lol
rlly sucks how difficult they made gm
like i understand making nova astra and cel very hard
but
feel like gm shouldnt be as insane
intermediate version is cooking me
Skill issue
It’s because the advanced scens are just hard period
The score thresholds aren’t that bad once you’re capable of consistently keeping up with the scens
But the size and speed is crazy
My popcorn run for example
90% of the climb to gm was just being able to click the fuckers consistently
As soon as I could Gm was automatic
guess that makes sense
s4 advanced scens were kinda like that but a bit less extreme lol
Some but with s5 it’s all
Every single scenario is so hard lmao
lol yeah
i havent even tried advanced reactive yet
it scares me thinking about it
Ww5t advanced for example
Is 1w4ts novice except every dot is the max distance away and you get no relief with clusters
:red_circle: vaeyko does not have an account linked. Link using /link "your username".
❓
i think i need to start playing the intermediate scens now
novice scens been fun to grind a bit
my switching scores are all ass holy
novice are good to warm up your pace
but yeah you definitely want to play what you're supposed to be playing
novice keeps me honest on what pace should feel like
that way i can just focus on clean eliminations
yee also been helpful for unrusting a bit cuz i havent rlly aim trained much past like 2-3 months
💀
snake track is hard
man the long strafes are rough
which feels weird to say
might be too ass for jade 💔
control them with the trailing finger
push through to accelerate and maintain swpeed
so use the thumb to support the mouse going right
and the pinky going left
will help with smoothness on the long breakaways
was pretty helpful but im still a bit cooked
stuck around 3200 every run
and tbh 40 and 60 cm havent felt super different on this scen for some reason
maybe cuz i been playing pretty much only 40 lately
its fine
ill come back to it
i think my micros are whats killing me
overshooting so much
twas a nice jump
gonna try to push the switching scens a bit then sleep
rough
just focus on removing partials
play at a comfortable pace until you're doing good at killing bots you touch without getting shaken
then start adding the snappy switching back in
sounds like a good plan
oh man
i think my reactive might be the most cooked out of all categories
i can barely play aether intermediate rn
save me vdim
@gusty warren bro your dead last on this scen 💀
man this ones tough
the fast strafes in this one are lethal
😭
You don’t gotta do me like that

But although these scenarios are super hard it will def help me
ye they are very good scens so far
fuck me
i hate trackstop intermediate
or any trackstop scen lol
how the fuck are these scens meant to be played
it feels impossible to dead stop constantly without tensing up like crazy
lol same
its been a bit since ive played consistently
mainly coming back cuz ive been having fun on overwatch for the first time in a while
perks update has made the game feel a bit fresh again
plus hyped for 6v6
I just havent played🌝😝
I stopped playing games altogether
Didnt touch a mouse for months
Had my pc unplugged out of the wall fir most of the time
oh damn
even tho im getting back im not gonna
grind it like i used to
im like plat 507 rn
Ye but
U r def
Diamond
Right
I have a whole progress post titleed as washed dude getting back
Ground master today 🙏
vro got my score
man i thought bot 3 int was tough
bot 3 adv is aids holy fuck
genuinely feel like im pacing near gm until bot 3 lol
ty
horrible bot 2 and still pb lol
i should be able to push this quite a bit
@radiant violet yo
question
what do you think is the exact purpose of the wrist when aiming? if your meant to use your fingers for micros and your arm for stability/initial flick/long strafe tracks wtf does the wrist do exactly lol
just there to support your fingers for micros basically?
I think the wrist has a few uses
- horizontal speed work
- slightly enlarging your micro windows
- responsiveness when reactively tracking
It’s bad when:
- doing anything besides specifically wrist smoothness isolation
- you rely on it instead of the arm to drive flicks for clicking tasks
Generally the goal should be to blend the fingers, wrist, and arm, so everything has a job to do
The problem with the wrist is not that it is bad at anything, but that it’s indirect is very low and you can cause hand issues overtime by over using
You will quickly burn out if you overuse the wrist and forcing yourself to tense through, it will cause injury
I think the wrist should be utilized judiciously to solve problems Only it can adequately handle, and it should be avoided almost all of the rest of the time.
i came to a pretty similar conclusion yesterday when working on reactive i seemed to have the most success when i basically exclusively used my fingers for micros but also for quick responsiveness but i wasn’t sure how much my wrist actually supported that since it seemed like i’d be very inaccurate and shaky anytime i even thought about using my wrist lol but i might’ve just been over tensing it
it also feels so much more difficult to execute micros without much of my wrist in aether
probably cuz of the verticality ig
and for horizontal speed work do u mean in clicking like starting the micro with your wrist?
No I mean like
The pure horizontal flicking valorant style
ohh yeah those types of scens
what about if your in a typical static scen like 1w2t or 1w3t and your next target is like medium distance basically exactly horizontally from the target u just killed would u use your wrist in that scenario similarly to one of those horizontal val scens or avoid it since your next targets probably won’t require a horizontal flick
So I theory crafted this a long time ago
Basically there’s a small small range that’s just micro
Then there’s an “extended micro” range
Where the wrist supports the micro to make medium sized motions
Anything beyond this, you use an arm flick.
makes sense
but u still kinda want to avoid that if u can right
like for example practicing landing closer to the target so your fingers are in range and u can avoid using your wrist
i almost wonder if it would just be better to use your arm to get you closer to the target in some situations
I think the wrist should be used judiciously as a way to make clusters happen even when targets are a medium distance
Well and to complicate things
If your wrist gets involved
A dot that is close but on the extended side can’t be reached
Wrist is already extended
So it’s not uust using wrist
But also resetting it as needed
So you also need to do arm flicks where it looks like your wrist can work
To reset it
yeah that’s sorta what i was thinking about when i asked this, avoiding using your wrist to prevent those lockout moments where u have to think about resetting your wrist or u miss cuz u forget about it
idk
anyway
i’m gonna have to basically completely rework my static technique lol
i’ve always relied so heavily on my wrists in static
cuz when i first started i didn’t rlly know much about the technique so i just used my wrist for all micros pretty much
it wasn’t until i was like diamond i figured out i wasn’t rlly doing it right lol
it’s probably always fucked with my tracking as well
I would just go really slow and try to start with the fundamentals first
Try to make a conscious decision about having good hand pathing
will do
but saving that for wednesday
gonna follow up what i learned yesterday with some control tracking tonight
Lmk when you do
There’s a certain way I suggest going about it
aight
sounds good
raw control advanced is such a good scen
ouch
so hard to keep my forearm from tensing
should be pushable
this ones gonna be tough though
agghhhh
i keep having like 2-3 rough spots where my wrist decides to spazz out
something
still a pretty rough run
exact same score and accuracy on both loll
good session
ill be able to push these a lot more in the near future i think
Hes penta bouncing
damn your pretty close to gm on this one
bullshit another 3 dots is so hard
this scenario is aids
and i'm good at it
other people end up with scores like yours
just clicks for my brain
yeah my brain clearly does not like that scen lol
first advanced scen thats felt playable lol
damn u were .4 off gm on this
thats rough
no kidding
its ok its ez
i'll gm it at some point
i got a good score on it tho so no reason to push it
true
my frogtagon scores are nasty too
and there my good scores end
and i get bodied
tracking is a fucking mess for me
LOLOL
yeah not so funny now
really not a fan of these target switching scens
just feels like im trying to get a good run rather than improve
i actually kinda like penta bounce tho
even tho im ass at it
they're getting reworked
the way they run into walls and bounce sucks
very s4 kovaaks
in a bad way
oh sweet
glad i wasnt tripping
having a tough time putting together a good run
staying smooth but also quick on so many different angles while having to watch out for the wall bounces is tough
Naw
Channel Pasu smoothness
Pathing should target dots that are just about to hit a wall
makes sense
i feel like its mentally tough for me to do that cuz im used to trying to avoid targets near the edges of the map lol
It’s unintuitive but if you don’t see any easy targets just scout a target on a wall
It will almost assuredly give you a long strafe to track
ill give it a try next time i play it
also
gonna start doing static stuff in a few mins
vod up
u said there was a certain way u wanted me to re work my static technique u want me to send a vod of how it looks now?
let's talk about the basics of some theory
so imo a micro correction really only happens whenever the hand is relaxed and ready to work
the micro correction itself can be seen as a circle of sorts, where the center of a relaxed, neutral position is the middle.
the goal is to select a sensitivity that gives us a good balance of not having to move too much to flick, with creating an adequately small enough circle for our micro
as this diagram shows, on a very high sensitivity, the same little movements we make with the fingers/palm encompass a huge space
vs 100 cm where the microing space we're responsible for is pretty small.
now
the hand can't do this
if the arm is tense.
so what we want to avoid is using tension in the arm as a hand brake to bring our flicks to a stop
instead, we want to use pad friction to act as our stopping power
this lets us relax as we come to a stop, which 1. good for tension management and 2. lets us immediately micro in comfort
so the first thing we gotta unlearn is how to go fast without 'tension' as a handbrake
What mouse pad are you using currently?
Generally as long as it’s slower than a raiden / not glass you’re in good shape
i am actually on a raiden rn lol
i can swap to my otsu tho
i prefer it usually but ive been using the raiden recently just to switch it up
Start with the otsu
It’s easier to learn when the pad does more of the heavy lifting for you
with faster pads the trap people fall into is that they need to flick fast
you gotta be a lot more glide with a faster pad
which is more technical and a different skill
since you're now having to approach and secure targets much faster since you need to make up for that somehow.
so generally you want a smoother slide (fluid aiming') on faster pads not just because smoothness is nice on a fast pad, but because it's hard to generate meaningful stopping power without tension.
yeah you have to pay way more attention to how hard and how far your flicking to make up for it
You should be doing that anyway.

That’s the point bruv
Literally the point

This is why we’re having this chat 👍 lol
lmfao
so should i be trying to completely avoid tension
cuz i feel like i need to use a bit to have some sort of speed
but its so easy to overdo it
and fuck my micros up
so
for really sparse fields
you want to flick straight to the dot
the more dense it is, the more you want to blend this one way tension with a transition into a glide
but the glide tension comes from a different part of the arm.
so the flick tension is mostly forearm driven.
but the glide should be focused on essentially the top of the hand/wrist
imagine a quarter sitting on your hand.
that's where the glide control comes from
a different example
imagine a fish hook that is poked through your hand right at the top knuckle of the middle finger
lift your hand there and use that to form the center of your glide control
lots of ways to visualize it
the import thing is just don't use the arm to slow down the hand
essentially the glide just takes over while you're in flight.
so
let me see if i understand this
tense forearm for inital flick speed --> detense forearm --> tense hand for micro --> detense hand --> click ?
minus the last detense
the hand detenses during the flick.
so really to simplify
relax your flick tension before you get there.
the more dense the target field, the earlier you relax.
this is gonna take a lot of practice
its so difficult to do that in the short amount of time u have for each flick
while also having to pay attention to your next target and pathing
It’s a spectrum not binary
So you blend the idea as as you get denser
You Also slow your flick down a you get denser
So think of it like shot power
You really only want 100% shot power for long shot s
For closer ones you want like 70%
And it decays rapidly as you brake from pad friction
started pretty slow this run
it looks alright but still a few times i either try to use my wrist too much for micros or overtense
LOL
@hollow wasp u see this shit
i didnt need to focus on generating tension so much
more so on releasing it
i was trying so hard to do both
BRO IS CLIMBING
Gave that bro the static knowledge
IMO this is the killer that you have to break to get out of intermediate
It’s tempting to use the wrist to reach dots that are technically reachable, but leave you in a vulnerable position for the next one
It’s short sighted
You have to learn to use the arm even when the wrist can reach so that you’re in a more secure position for the next flick
The wrist should be used in static as a way to help enforce control for clusters
But that cluster, again, is fixated around where your hand is
So at some point you gotta move your hand
yup i think so too
its tough
cuz ive been doing it for so long
even if it isn't a bad dot for the wrist to get
the wrist gets tired
the arm simply can last longer
the arm should drive most straight line focused tasks
the more acceleration and control is needed the more the fingers should get involved
These scens are perfect for developing good tension release
Because if you don’t you gas out
yeah im learning that the hard way lol
ill be doing good and then my wrist just kinda dies
oh shit big changes
??
No
They buffed the scenarios I already hit gm on…
Wait no they nerfed frogtagon (?)
And driftTS
So actually my overall scores might be better long term
oh shit yeah
Wait yo
They dropped the nova requirement for frogtagon too
So I’ll actually get big points now on that one
It will be my highest one
I’m the frogtagoat
Play the speed variant of 1w3ts then come back to this
I found warming up my
Pace to help me a ton with pokeball
Also play like 56cm for all of this
actually a nice score wtf
im over flicking like crazy now fuck
not cuz of the other scen
but
just in general
focusing so much on my tension
my english
died
there
So listen carefully
If your current flick speed is 100%
Turn it down to 90%
Don’t stop flicking
Just flick in a more controlled velocity
Should require less tension to get going
Keep going to the bench
starting to feel better
feel like i was actually under tensed that run lol
plus some wrist slip ups
led to a lot of misses
there we go
much better
Great score
Score unimportant
We are massively reworking technique
If u are pushing pb but still have way more chill tension overall that’s a win
And still on 56cm??
👀
45 lol
true
wtf??
Bruh
Turn it down a bit and feel the power
Ur insane
I do like the idea of training in the 40s though before switching to the 50s for the bench
its been good practice
inching closer
on 55 now

im done
im cooked
my brain is fried
Dats ok sleep on it
That’s a lot of volume
IMO u should play a lot of 1w2ts
It’s really good for practice
Esp for this stuff
ye 1w2ts is goated ill def play some more
?????
all my playlists vanished wtf
ok verified files and restarted kovaaks and they came back thank god
gonna run a little dynamic today then prob go back to static tmr
bro popcorn advanced is aids

crazy
i need a new mouse so bad man
at some point my grip style changed to be a bit more claw when i started actually using my fingers and its so uncomfortable with the viper v3 pro now
tf
my score on this got reset again
im so bad at this scen lol
and the new versions even harder
tf
God Damm
High score machine
Ive been playing some vdims but nothing this crazy lol
mostly cuz ive barely played the vdim scens lol
Ohh
aghh
just give me jade already damn
there we go
@gusty warren btw
when u did your tracking vdim i think u were accidentally on 113 fov lol
something about this scen
throws me off so hard
@hollow wasp are there invisible barriers on this scen?? i stg when the target goes near the edges it feels like my shots are just not registering
maybe its a skill issue
ok im not crazy
like
i would be on the target
but like theres no hitsound
well
i think i would be on target
i tried the aimbot feature to double check if im just ass
@radiant violet does this happen to you as well
Wait really?
Lmao I guess I never noticed
I need to play this more
why is this scen so hard to push
why do we have to be perfect
to click dots better 
3 energy off jade but im cooked 😦
sheet looks a lot better now tho
just need to be not shit at penta and eddie
also just realized pgt is my highest energy scen now wtf
penta ez, just use low sens
im trying to be discipline and use 45cm 😔
Fool
still struggling to push raw control 
bro
i was pacing like 3600 and had to cough mid run 💀
beefy
1k soon™️
sheet?
speed switching gotta be looking nice now.
almost jade right?
gotcha
initially just wanted to push eddie cuz it was plat but now im tryna get it jade too
ye making progress
no reason why not
once you're 750 energy you'll be about master like you were looking for
i was expecting my push back up to jade to be mostly score farming and just unwashing my technique a bit but i genuinely feel like ive improved my aim a shit ton while pushing these scens
they r so good
the bench is awesome
love the scenarios
they all feel great to play
reactive and precise in particular are almost perfect
and fix almost all of the RNG bullshit
frr
i felt like ive actually been able to improve my reactive because of them
the old benches leaned too hard on randomness tbh
they were atrocious for building technique for reactive in particular
for assessing raw clean command over your sensory input and smoothness despite being shaken off they were great
but for learning?
no.
sooo bad
my reactive was abysmal until i played some different scens and actually focused on building up my technique
but by then i had built so many bad habits
made it so difficult
agreed
gonna leave it at that
it was good progress
i rlly should play static soon lol
ive been putting it off
Use seer’s trick
Set bot health bars to 2
And uncheck show when damaged
It’s op
Ya he suggested that and I just instantly shot up 200 energy on my tracking lmao
although how do u make the size bigger?
2 is max size
It’s under hud
lmfao
Now
Defocus a bit
And try to just use the middle of the bar to track
Human brains are good at cutting things in half

