#Been stuck on a advanced static scenarios for a while, any advice?
1 messages · Page 1 of 1 (latest)
U can definitely push speed in general and kill clusters faster in particular
When killing clusters, do you ignore microcorrections and just go full initial flick accuracy? When I watch vods of other players they tend to go at a speed that my brain just can't keep up right now if I do both flick and microcorrect
When u flick quick and detense after each one assuming u have good power calculations based on distance, the initial flick is most likely enough
Try lowering sens and going for speed and accuracy together
U need to get out of this speed limit and “comfort zone”
currently playing at 50 cm/360, I assume 60 cm/360 should be good to practice it then?
makes sense, ty!
Ye should help, glhf 👍
you are still being too smooth and your initial flick is too slow
try pokeball scens / static speedts scens and try to focus on the flick
Ah dang it
Alright! I have good scores on most of the vdim pokeball scenarios tho, I thought I had that part down
I'll rewatch some recordings and try to do it differently
Havent played static ts scens in a while, I'll have a look at that too, tnx!
take a look at these 2 vods
71cm/360 103fov deathadder v3 pro lgg saturn
oh Wow. VDIM goated love lg56
https://www.twitch.tv/tai0fps
discord: tai0
first one is pussy smooth not even flicking
second one is absolute gigachad flicking
Damn yeh theres a massive difference
How do I even replicate the second one on static sens tho, my vod was on 50 sens and I was already struggling
I suppose it should come over time as long as I always try to flick faster
Gonna play some more reflex flick and pokeball
it came to me naturally as i had proper flicking in speedts and just kinda tried to replicate it in static