#Struggling a lot with static
1 messages · Page 1 of 1 (latest)
I can be wrong but I feel like some of your movements are quite tensely done, especially your landings. Let me copy paste something that may be of benefit for you.
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In terms of tension: the majority of aiming should usually be done with a relaxed grip, but you need tension for moments where you need speed like with flicking. There is however a difference between applying moderate tension and applying way too much force behind your flicks. You need way less tension than necessary for a flick. Experiment around with how little tension you need to do a proper flick without tensing too much/squeezing the living hell out of your arm. This can help a bit with overall tension control but also avoid causing you to (accidentally) accelerate so much that you overshoot.
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In terms of speed: people often over prioritize "snappiness" over having a fast, yet controlled flick. You want to push speed, but you want to be able to push a speed that you can consistently control. Which feeds into the third point.
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You do not want to use counter-tension for landings. Quite often people tense up for the flick, and then tense again at the end to try to make very abrupt 100-0 speed stops, but you should see flick-landings as a smooth deceleration. You want to let the friction of the mousepad do that for you. Tense only a little for the flick, ease that tension over the course of the flick and let the mousepad do the stopping for you for a smoother landing that can be easily chained into a micro, and you also end up with a more relaxed grip.
Making your flicks too snappy can cause you to be unable to apply the deceleration, given you need to apply equal counter-force to stop said harsh speed. So try to not overdo the flickspeed too much as written in point 2. If you are overflicking a lot, then either your flick is too harsh, you aren't decelerating properly (AKA you are carrying on your flick-tension for too long instead of easing it out) or a combo of both affecting each other.
this helps out so much you dont understand
just tested this and I can really see the difference in letting my flick decelerate naturally instead of trying to physically stop it myself.
I just knew how bad my flicks were 
I was doing counter tension and stuff and landing sometimes in Narnia
How do Ik I did a proper “snappy” flick
Cus I over flick a lot so is it when I start to under flick ?
It means this is the right amount of tension ?
Cannot judge that without a VOD
i posted one :)
okay i have this big problem with tension because i tense up it feels like a "powering up" or charging up for a quick flick, is that bad? should i just be only calm and be comfortably moving my arm around whilst also putting effort into speed or should there be times where i should just power up my strength whilist flicking
How tf do i remove a post lol
I have been linking people to the comment I left on your post given it is easier than copy-pasting everythign all the time
yea all good ^^
btw can you update your post in progress with the benchmarks, I am excited to see the progress :o
Well as written in my comment, you need some form of tension to generate speed. You cannot flick without some form of tension. The thing is however that people often way too much than necessary. You "powering up" might fall into that, but it is hard to judge. But it sounds like you are just unnecessarily slowing yourself down.
Sure thing, I haven't done a lot the last few weeks but there is some progress 🙂
Ohhh that clears up things, is tensing up a habit and does it take time to get rid of it 😭
What does the text say on the image? I think Discord compression made it unreadable
Top one: red line is the initial flick. Green line: let friction of the mousepad stop the mouse.
Black box: micro adjust.
Bottom one: red line is initial flick, orange is apply force in the opposite direction
Ohhh, that actually helps me a lot, thank you so much!
hey so that tension should start pretty much the instant the initial flick starts, then disappear right when I start using friction to slow down? I made it to plat about a week ago btw thx for the help 🙂
Yes. You need some tension to generate speed but dont need it for stopping
How do I squeeze my mouse less. I find myself always squeezing and flexing my arm super hard while aiming and cant stop when I try
Conscious interference. Shift your focus to it and relax your hand/arm
Keep doing it until it becomes a habit
and what about like speed cuz im halfway to Astra in Smoothbot (my best score) and my flicking is terrible its not even plat
my flicking is so far behind my tracking
Work on consistency first and speed later
So I should fix tension then consistency then speed?
Focus on technique first, speed later
Push a fast yet controllable speed where you can apply what is written in the guide
Make that more consistent, work on ironing out issues, then eventually slowly start pushing your speed
bump
Bump
how should I control my deceleration while using a glass mousepad
From what I have been told, you visualize your deceleration point much earlier.
If you take the "correct example" of the picture further up in the thread, imagine putting that arrow a bit earlier, maybe at like the halfway point. So you do like an accelerated flick until you are halfway and then let the deceleration do its thing. Some people even use their skin for braking.
This is something you have to experiment with.
In general will this be more difficult on glass, so give it proper time.
Let me see if I can find an old example in my own thread
yeah i have a little bit of my palm able to touch sometimes but it also sometimes messes up my micros not being able to do vertically easily with the palm friction, i usually just have a little bit of my finger touching
i have used a low sens and heavy mouse for a long time and now using a glass mousepad and lighter mouse i find much more consistency and wayyyy less drag but because i always had to put so much power into my flicks i have a big problem when trying to be faster and now that im trying to improve overall mouse control I am using a lot of diff senses and my tension is posing a much bigger problem than it did with my low sens
I wouldn't worry too much about speed. That is exactly what is causing a lot of problems for people (including myself).
People tend to overfocus being "snappy", as written at the start of the thread. Being unable to control that leads to a whole lot of other issues.
Focus on proper technique first at a speed that you can control. Eventually the kinks in your technique get ironed out and that alone will increase some if your pacing. Eventually you will hit a wall and then you can slowly force your own speed a bit more.
On glass, this will take even more patience, so definitely give it some time.
I have been making a fair bit of improvement and can see a lot more control in my flicks when lowering my tension to a manageable amount not over tensing but its hard to keep it in my mind while in game or during long training sessions but over tensing and over flicking with a rigid micro is something I see a lot in my training
That tension issue could also come from you trying to be too fast and then trying to stop all that speed. Hard to say without a VOD though
That will come with more practise. No worries. Just trust the process 😜
I will record todays session and see if i do it but yeah i do find when im like trying to push a score or somm and im upping my speed is normally when it happens more
Don't focus on score. Focus on proper technique and accuracy
its fun sometimes tho
Score will be irrelevant for most of your training. It is a by-product rather than your main focus
I understand, but it will put the focus where it shouldnt be
when i first thought of tension management i tried aiming with like a fully relaxed hand and that did not work at all lol and i dont know if i have really mastered how to train a partially tensed but im working on it
I know I aim partially tensed when im like in the flow state but trying to train and actively think about things is a lil tricky sometimes
It is something you will get with time.
But to visualize it for you: in general you want to keep your grip fairly relaxed. Having a very tense grip wont make you more stable, and will rather have opposite effects.
However, you cannot generate speed without tension, so for moments where you need speed (like flicking), you need a bit of tension.
The issue here too is that people often squeeze the everloving hell out of their arm and flick as hard as humanly posisble, but that is not what flicking is about.
Flicking is not about going from A to B as fast as possible. It is about going from A to B in a fast yet efficient manner, and that means having some form of control - AKA - not going balls to the wall on speed if your technique suffers to even control it.
You basically just flip flop between tension levels. Apply when necessary and take it away when not
yeah thats what i did with low sens so im like trying to break down my old habits and pick of the pieces lol
playing such a low sens basically forced me to aim with a overly tense and fast flick because anything outside of that was too slow
Yeah, either side of the spectrum can prop up some bad habits. But hey, you are aware of them and working on them slowly. That is all you can do 🙂 so keep on going.
good today, better tomorrow cause if we aren't improving we live in sorrow - Keckles 2024