#Aim help
1 messages · Page 1 of 1 (latest)
Simply noticing the difference in speed. A flick is always fast. "Dragging" is just a very smooth line from A to B with very little speed.
https://go.aimlab.gg/v1/redirects?link=aimlab%3A%2F%2Fcompare%3Fid%3D301a61fe-6213-4649-a55f-039ef7b25c37%26source%3D336C13F462D17BCB&link=steam%3A%2F%2Frungameid%2F714010
here a aimlabs i did, i pretty sure i was flicking just wanted to make sure
If you can, screen record it. I don't own aimlab so I cannot check your link
You are flicking, although very shakily with abrupt pauses and sometimes very off target.
Few tips:
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Disable your gun model. It is just visual clutter that provides no benefit.
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Scout around the map with your peripheral vision while playing the scenario, this way you have always 1 target in mind so you have a direction to flick to and you are flicking less blindly.
thank you for the advice, I'll tey to implament it
Also be careful with how much you tense your arm/hand.
You need some tension for flicking to generate speed, but the amount of tension you need is very little than you likely anticipate.
If you are tensing up very hard, you aren't actually adding more stability or stopping power.
This will come down to a bit of experimentation, though. Basically: have your grip fully relaxed at first, and then see how little tension you actually need to flick. This already can help a decent amount with your shaky landings.
OHH, i'm usally kinda very tense when i aim sometimes
also i have another question when watching the video the diffrent color for line indicates if im flicking right? so i always want a yellow to green right?
For the majority of aiming you want your grip to be relaxed, given that tension doesn't add any additional stability and also messes with your smoothness.
The only moments where you want short bursts (never prolonged) of tension is for speed generation like flicking and maybe some other nichè situations, but overall tension will just give you the opposite of what you are going for.
And as I said: the amount of tension you need is often very little than you might think.
That really depends on the distance of the target.
Those green lines you see are very very harsh/fast flicks. Those are more reserved for those wider/far-away targets.
The closer the targets are to your crosshair, the less harsh your flicks need to be.
So you will be going from the green line for wide-flicks, to orange for medium-flicks, to red'ish for clusters