#How is my score so low when I feel like Im doing so good?
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You have decent explosive speed with your initial flick between targets which is probably why you perceive run as good but your technique otherwise is not very good. Overshooting almost every target and it looks like you're re-centering your mouse or something way too frequently. Additionally, when targets are closer together your initial flick doesn't need to be as explosive. Work on smoothness and slowing down as you approach each target to avoid overshooting. Watch some high level replays of this scenario to compare
Okay this helped a lot, thank you.
How would you.. slow down mid movement? I kinda lock my arm to one motion and either move slow or fast with no change in speed
Do you think I should just go super slow sens and vod review till I get the motion down?
I'm not sure a significantly slower sens will help, as depending on your sens you'll be using different muscles to stop/slow down your flicks. VOD reviewing will help though.
Often I find that I lack smoothness in my flicks due to poor tension management, as high tension in the forearm and wrist forces you to abruptly stop your flicks using larger muscles towards your elbow.
i do notice that i have incredibly straining tension in order to produce these explosive flicks
i need to work on tension
but idk good tension so i can’t improve on it easily
Try relaxing your arm as much as possible on a few scenarios, don't worry about the scores just try to remove all the tension from your arm.
It can also help to stretch your forearm and wrist a bit before to loosen up.
Oh, yeah, you should absolutely try practicing reducing tension if that's something you're doing. I've heard several analogies for what "good tension" feels like e.g. just enough to where you can comfortably pick up your mouse or as though you're holding an egg. These are pretty accurate. Tension is bad in this case because it makes everything other than the explosive initial flick more difficult.
As for using slower sens, no I wouldn't recommend that. Using a slower sens for speed switching scenarios like this is actually a form of speed training. Speed is not your problem in this case. I would recommend like normal range of 35-47cm for practicing this.
As for "how would you slow down mid movement", there is no secret. You are of course in control of your crosshair. If you "lock your arm into one motion," well then that is the problem you need to fix. It's a matter of 1. Knowing the correct technique, 2. Practicing, 3. Observing mistakes and correcting them, repeat. You have identified the mistake, now try correcting it.
Additionally, I'm suprised I missed this first time I watched, but you should be holding down fire throughout entire scenario for all target switching scenarios, even in between targets. This will instantly boost your score actually. Most TS scenarios don't score on accuracy.
tried out the scenario myself while conciously focusing on staying low tension and focusing on smooth transitions between targets. Even though my initial flicks are actually slower than yours are, because I'm not overshooting each target, I'm able to score more efficiently. Slowing down a bit also helps with reading the scenario and identifying next target.
Lol thanks for being surprised I take that as a compliment, but yeah I do need to work on that, sometimes I dont that then try to think what would I do in game?
When do I use tension or should I never use it)
?
this is me trying to do no tension and slow down
use tension at the start of the flick. use less tension at the end of the flick. the microcorrection in static tasks is more of a 'smooth' movement rather than a 'flick' movement. similar to how having high tension will make smoothness runs look choppy, having high tension at the end of flicks will prevent you from properly adjusting onto the target. also your flick pathing in the ts run looks pretty bad. you need to draw straight lines from one target to another. it looks like you're flicking in the general direction of your next target without considering where its going to be when your flick lands. ideally you want to be trying to land on target every time. for this you need to be paying attention to the position and movement of whatever target you're aiming for. you can try watching vods of good speedts players to get an idea of what your runs should look like.
Yeah idk how to start with blank, and then just magically change it into blank.
I cant start fast then convert to slow, and I cant start with tension snd release it in the ms it takes to flick it just doesnt make sense
I dont understand how much tension either
And I know I have multiple mistakes but I just need to understand my main 1 or 2 because thats the easiest way to improve.
So, the best way to think about tension is spelled out in a document called "Buckshots Reactivity Guide" if you want to look that up. He talks about how we have a "tension budget" of sorts that we want to conserve and only use when necessary. Using too much tension results in what he calls "lockout" where it becomes difficult to perform microadjustments and aim in general. However, at this stage just experiment with different levels of tension yourself, particularly low tension, relaxed aim. If you can get fast and accurate while relaxed, it's easy to add in tension when needed.
Watching your multiclick cluster focus vod. It looks much more relaxed than the 1st vod, which is good. However, you are still frequently overshooting your targets. That's the #1 thing I would try to correct.
So, 2 things I would focus on are:
- Continue practicing with relaxed style and/or experiment with different levels of tension
- Work on your overshooting & focus on improving accuracy
Then, once you are getting high accuracy runs with low amounts of overshooting, start pushing speed.