#advice to start

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random geode
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im a beginner in fps so i would like to train myself on aimlabs to better but i don't how start , like which sens to set etc..

so if you have so advice for a beginner it will be appreciate

distant isle
# random geode im a beginner in fps so i would like to train myself on aimlabs to better but i ...

Start in #resources, there you find the following:

  1. Benchmark sheet (Kovaaks) or the Benchmark website (Aimlab). In your case, you will be using the website. You start off with the benchmarks first. The benchmarks will give your aim an overall rank, per scenario, this way you can see what your strengths and weaknesses are.

  2. once the benchmarks are finished, you can either choose to either do the fundamentals routine that is found in the same channel, or the VDIM routine:

LG56's Daily Improvement Guide
KovaaKs: https://bit.ly/LG56VDIM
Aimlab: https://bit.ly/VDIMdoc

The fundamentals routine puts every aim category into 1 playlist, but this means that the quantity of scenarios per category will not be as high. So for instance: you will have like 4 tracking scenarios, 5 static-clicking scenarios, 3 switching, etc... (not the exact numbers, but it is just for the sake of this example).

With VDIM, you will split the categories up to their own seperate playlist. So on 1 day/playlist, you play only static scenarios, the next day/playlist, you only play tracking scenarios. This is more segmented-approach to training.

Which of the 2 you choose is up to you and which approach you like more. There is no "objectively best" playlist.

In terms of sensitivity, it is best to use different sensitivities for different categories. The reason why you want to do this, is because different sensitivities 1) fit different categories better. There is no 1 singular sens that can do every scenario equally as efficient. You always trade-off speed and precision. You for instance don't want to play tracking scenarios on a super slow sens given that it makes it just super difficult for you, b) different senses use and train different muscles groups and aiming aspects and c) it helps you to learn adaptibility.

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Usually, people use a faster sensitivity for tracking (25-35cm/360), a medium one for dynamic clicking and switching (30-60cm/360) and a slower one for static clicking (40-100cm/360).

I can imagine that this might sound scary if you are used to the idea to sticking to just 1 sens for everything (which is a common misconception that doesn't hold much ground), but the sooner you start with it, the faster you will adapt to this style of aiming.

Do note though that this switching of senses is only really necessary in the trainer itself, and not in-game. In-game you can just use the sensitivity that fits the game well and/or what you are comfortable with.

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Some general tips for training:

  • For training, it is usually recommended to be done between 30 minutes - 2 hours. Lower than 30 minutes is more of a "warm-up" rather than training, and beyond 2 hours you're more running into diminishing returns due to mental fatigue.

  • 1 run of a playlist is often enough. VDIM/Fundamentals are quite lengthy, so finishing it is often enough training for the day. If you find that the playlist are too long, you are free to split them up in chunck, and finish the rest later in the day, or another day.

  • Make sure you take regular breaks and stay hydrated.

  • important: Aim training is a marathon, not a sprint. Don't expect immediate results within 1 or 2 weeks. You are in for the long-haul.

  • Your performance, both in the trainer and in-game, can vary a lot from day-to-day and hour-to-hour due to your focus shifting a lot. You will have days where you train/play poorly and days where you play/train amazingly. This happens due to a lot of factors that are out of our control, and the only thing that you can control is to sleep well, eat well, drink enough and take regular breaks. If you play bad, don't start overthinking your setup. 99,99% that is absolutely not the issue. There is no "quick fix" to aim and aim consistency.

  • Don't focus too much on scores. When playing the fundamentals or VDIM, just put your focus on the scenario itself and your technique, trying to play it as good as possible. Wanting to beat highscores is something a lot of people aim for, but it won't happen every single time, and not being able to PB doesn't mean you aren't improving. If you re-benchmark yourself, which is usually recommended to do once per week, then you can put your focus a little more behind pushing yourself/your scores. For training, don't do that too much.

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Some general tips for aim/per aim category:

  • A lot of things, like your gripstyle don't really matter when it comes to aim. Sure, each grip has its pro's and con's, but switching doesn't necessarily mean that you will instantly get better. Grip is preference. Stick to what is comfortable.

  • The reason why you undershoot or overshoot targets with flicking, etc, has nothing to do with sensitivity. I want to stress the importance again that there is no 1-singular magical sensitivity value that will boost your aim. All issues are technique issues, and will be mitigated with adequate training.

  • You might or might not struggle with tension. A lot of people tend to grip the mouse really hard and hold a lot of tension in their arm. This is not what you want. For 95% of aiming tasks, you want your grip to be relaxed, given that squeezing the mouse or keeping tension in your arm doesn't do anything in terms of stability. It only reduced range of motion and cause fatigue/injury. The only times where you want to apply short bursts of tension, is when you need to generate speed (like flicking) or some stopping power. Outside of that, keep your grip relaxed. So for instance, during flicking scenarios: use a bit of tension to generate flick speed, then relax your hand/arm again for easier micro adjustments.

  • Keep your eyes on the target for 99% of scenarios, and not on your crosshair. The only time you want to focus on the crosshair is for target confirmation and trying to hit precision shots (small/far away targets).

  • For static: keeps your flicks fast, but your microadjustments a bit smoother/slower. This way you balance speed and accuracy.

  • For dynamic clicking: don't flick like you do in static. Have a form of quick-pacing, but don't overdo it. Try to read the bot's movement, and try to intercept the targets (read where the bot is going, lead the target/put your crosshair infront of the direction it is going).

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  • For tracking: keep your grip relaxed, eyes on the target, try to match the speed to the best of your ability. You might notice that you will "stop" and "accelerate" a lot, instead of sitting right on the target. That is smoothness issue. That will get better with more training.

  • For reactive tracking: same as above, but to add: don't predict their movement. Reactive scenarios allow the bots to change direction, and people tend to try to predict this direction change and prematurely move their mouse into another direction while the bot isn't even moving there. You want to learn to just follow the bot's exact path.

random geode
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First of all thank you for feedback

It's really well detailed, with additional information for each point

Today i just finished every scenario of novice and i got the bronze medal

Using the results provided by the table, I can see my weaknesses and strengths.

distant isle
# random geode

You can choose to either train on the silver fundamentals, or train your static, switching and tracking seperately with the VDIM routine

random geode
distant isle
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It should just be comfortable in overall use: navigating the map and what not.

On games like Valorant it can be something slower (40cm/360 and slower) and on games like CoD something faster (faster than 40cm/360)

random geode
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Do you have a website who convert cm/360 to a sensitivity readable by a game

distant isle
random geode
distant isle
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Just follow the screenshot.

random geode
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i dont have a sensitivity reference i just wanted to convert 40cm/360 as a senitivity on fortnite to know what to set ig

distant isle
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Top-right red box, set that to "distance"

random geode
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this is what i got

distant isle
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Your sens being then: 5.1

Depending if you are an avid builder or not, you might want a faster sens for ease-of-use with building, but just play around see what sticks

random geode
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I only play on no build

distant isle
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Aah okay, then 40cm/a slower sens can work

random geode
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I'll try something later and keep you in touch

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thank you for your time & explanations

random geode
distant isle
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Yes. so 35cm, 30cm, etc is faster. 45 cm, 50cm etc is slower