#siege
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25 in a regular Ranked game? Damn.
I capped out at 23 and that was a whole 2v5 game.
...somehow won that one.
I was smurfing tho
so it wasnt hard
and my mates didnt play as agressive
in normal ranked its probaply like 20 orsmth
ahaha
@vivid jolt latelly had a game on border where i di 17 kills, had to do back to back aces to keep us ingame
No better feeling than some back pain.
is OGA live rn?
No better feeling than some back pain.
is OGA live rn?
true
is OGA live rn?
was in that game that i got called for cheats after randomly onetapping a guy through a tellers wall
Not sure, Buck.
been over for hours
lol
my 18 was vs dia/p1
nice
border
washed siege player
its over
hey im a scrim hero
yeah
dropped 22 in scrims lol
i prac aim cus i kept getting dunked on in non siege games lol
I only respect game sense fraggers ๐
Can someone confirm that 16sens on r6 (400dpi) = 4.166966 on cs? I bought the membership so I'm not a pirate
@lime wyvern yep
ty
@astral dagger lmao same sens
yall use 83 ads?
yep
I run matched acog sens (Xfactor 1.0)
GG @lime wyvern, you just advanced to level 2 !
4:3 , 83 ads 8 sens 800dpi /25 cm only playing 1x scopes hugging my screen
thats how i play
@astral dagger If I play 4:3 I only run 1x too. (I hug my screen no matter the aspect ratio)
xantares alike
or for r6 that would be shaiiko when he sweats
man has his face 5cm from his screen
Shaiko also plays 84fov too so even more zoomed lmao
You probably know but on that config your sens will feel higher
most high sens players are gamesense fraggers few aimers
@median wadi those guys are trash
nice play tho
Thank you
well
i play 25cm
but i place my elbow on the table for extra control
and i am pretty presice tbh / i dont overshoot a whole lot
elbow on is uncomfortable to me
I have 2 desks and have a desk mousepad on my 2nd desk, and I rest my entire arm on it.
elbow on ads a lot of control
at this point im not even aiming much in siege
i know too manyangles , movement speeds etc
most fights are predetermined
obvsly
what people dont see with guys like shaiiko and ctzn
is how they peek
like the majority of players are on a relatively low level
they dont notice how they try to pick every fight in a way that benefits them
just by how they peek and position their body or crosshair
theyll catch up
GG @carmine pier, you just advanced to level 7 !
wdym
Kanto and shaiiko were too far ahead in earlier seasons of pro league
Compared to other players
shaiiko
in "pro league"
earlier ok
Before he was banned?
he was in cl
wasnt he ?
no
he got banned after beating Penta and they protested him
I think he got banned at a minor
Begenius was a pro league team
Anyways he and kanto were far ahead of other players in terms of ability back then, but now more players are at and above their level so their skill isn't as outstanding as it once was
Unless your shaiiko
He is still far ahead of most players
ctzn and paluh catch up
although paluh seems to behave like a bot if he doesnt play pl
Did paluh carry his efforts across multiple maps? Or did he only go off on one map
Because shaiiko consistently shows how much better he is on almost every map he plays
and shaiikos been getting shut down for a bit
i think ctzn had better stats overall
so he got mvp
and bds didnt compete there did they ?
@astral dagger Paluh dropped a 10k+ today on Coastline in oga
Ctzn is able to get kills because of his amazing support players which is a big part of his success, I think shaiiko is still a much better individual player
obvsly
shaiiko is basically the best player on his own rn
id say
maybe joystick is as good
or better
not mechanicaly but joysticks gamesense is insane, the guy is always where he should be
If you watch ctzn play ranked its clear he struggles without constant info, compared to shaiiko who doesn't need much info at all to be an effective player
yeah
navi has better coordination then bds
arguebly
Definitely since they won majors
honestly if you watch shaiikos pov's mechanically you see a BIG diffrence to any other pro player rn
When I watch him play I only notice how accurately and quickly he reacts compared to other players but his movement and aim doesn't seem that outstanding compared to other pros
It's just gamesense and being able to react quickly
he is super confident in his desicions too
he reacts and thinks quicker then others imo
@astral dagger shaiikos aim is definitely outstanding
For 4:3 do you change your resolution in Nvidia control panel or just ingame?
Ingame
its not as noticable because he isnt relying on angles as much / other players might seem more effective
I tried using his sensitivity for a while back and stuck with it for a week or two but I couldn't make it work not matter how much I practiced with it lol
It's a super wierd sensitivity
@astral dagger do you know it?
true
12-12-35
84fov
400dpi
4:3
thats not weird
its really specific tbh
the ads maybe
It really is weird
he build it around 1x sights entry fragging
He has the lowest ads sens of almost every pro
I also don't use acogs much but I still found it super awkward
i liked it
Because if you don't ads near an enemy it's super hard to flick unless you throw your mouse across the pad
it kinda fits my play style
does he use default multiplier?
My sens is 9-9-60@400 dpi
shaiikos mouse movements are really controlled tho, hes way faster then you would think just looking at settings
Yes @lime wyvern
lmao what
i do too
why bother changing it
@astral dagger using kixstar multiplier gives you more accuracy in sensitivity
I was saying that is strange I use default too
to get specific
@astral dagger why should i bother tbh
Instead of 9 to 10 you get 9.1, 9.2, 9.3 etc
i dont need that tho
Well you asked why people change it 
i barely practice aim on the sens im on ingame
makes no sense
good for you
i think aimer stated he does the same
My sensitivity is the same across all games I play
i usually practice on a way lower sens as my arm aim isnt that good / im yet not used to some angles
Just so it's easier to adjust since I switch games all the time
i dont
i play kovaaks
and when i want to r6
different sens per game
got my accuratly 25cm in kovaaks which i change for specific exercises and in siege i just use a sens a bit slower
Some things may be slightly different across my games like fov, aspect ratio, maybe a slightly different ads or hipfire sense but if it's close enough it only takes 5 minutes to get used to
^
same basically
i change my siege sens every few days too
and i mainly sit in kovaaks as it is most fun anyways
That's shit don't do that
none fun fps out there atm
siege is more strategy
Siege is definitely aim
im like 18 cm hip on apex lol
As well
not much
^
I'd say strategy is half of it, movement and aim is the other half
its not 50/50
in no way
rather 70/30
@carmine pier pubg is kinda dead but its what you sound to want
There's no point using strategy to open up opportunities for kills if you don't have the raw aim and movement skill to back it up
pubg was fun but sloooow
pubg gave me anxiety
securing a kill in siege doesnt take much, mechanically
That's why you can go into go4s and stomp playing it like ranked against teams who strat you can just out aim them
if you want fights you either loot for ages and then force fights or you force fights at the beginning and dont get good loot and then run over the map for ages
not fun to me
@carmine pier depends what level youre at
obvsly
freudian slip
a lot of teams try so hard and strat
but they are to bad
no team coordination, trying to pull of some pro league strats
they think could work
multiple seasons of diamond @astral dagger
games not that rough mechanically
you can bruteforce
but its unnecessary if you understand the game
a kill doesnt need much mechanics
yep
Even simple strats, even if you give them the map control and the execute they necessary vertical play, hard breaches etc if they don't have the mechanical skill to execute then they can't win
theres a ton of ash aim heros in higher ranks, doesnt make the game more mechanically challenging
would have to be gold/plat3 to fail a proper execute against disorganized play
Smoke planting is really the only way to outright negate a plant I would say
@carmine pier what region are you on if i may ask ?
na
your region?
eu
@carmine pier for example I played with my team against another team in scrim who are probably high t3 level, we didn't have any strats because it was their map pick so we just played it like ranked. They were able to execute and play their strats but didn't have the mechanical skill to back it up so they lost their map.
what is "high t3 lvl"
lol
Mechanical skill is much more important because strats at the highest level should be known to perfection
what was the team?
yeah lol
on a very high level mechanical diffrences are very little it evens out
strats evolve
while the main diffrence is made by strategy
constantly
f.e. eg during their prime wasnt the mechanicaly best
@astral dagger tier 3 is any team below challenger league level, tier 2 is top 8 go4 or challenger league, tier 1 is pro league
they had insanely good counter strating
So high tier 3 is top of the non esl leagues
interesting
basically ranked heros ?
No, teams that place well in CL quals but don't make it to CL
what were the names
ik im jk
of these t3s
Why should I give you any names of anything? You aren't in my region, you don't know any of the teams or the leagues
btw why would you put your subjectiv experience of a few sampled games up agains a hypothesis that has proven itself throught basically the whole time r6s esports has existed
The current pro league map pool is stale and its strats pretty much discovered, anything new can be worked around within a few rounds experience in pl, what makes the difference it fragging power
Why do you think teams are moving towards a more frag heavy lineup in all regions?
Dropping players who don't perform, even if they play for the team in terms of gameplay?
Because they can't compete with teams in which every player is extremely mechanically skilled
youre not na?
"Because they can't compete with teams in which every player is extremely mechanically skilled" you imply that the team with the better strats on the highest level will lose aslong as the enemy team has the higher fragging power, meanwhile has strategy proven itself victorious over bruteforce in every scenario ever
What I'm saying is in siege if you want to play anything close to comp you need to work on your individual skill as a top priority, strats will come with experience.
@astral dagger I can bring up many examples of teams strats that have worked at the highest level fall apart as soon as a team of superior fragging power comes into play
individual skill is more gamesense and mmovement than aim though
But I honestly cant be bothered
the strats got exposed
@carmine pier it's all one package
then better ones made in their place
@carmine pier strats that have worked multiple times against multiple teams? All of a sudden just do not work?
in the long run strats dominate
game is a cheese fest anyway lately tbh
its like that in every scenario , not only games
it is for sure
or you get idiots trying to be like their youtube idols
playing like the biggest retards ever
because its " funny "
Anyways as I was saying, the game as it is, is less strats, and more team coordination and fragging ability
do you think g2 got gunned by relegated ence twice in the regular season becauuse ence was more mechanically skilled?
Or at least that's my opinion
@carmine pier yes, and I also think G2 lacks fragging ability next to most of the best teams of today. That's why they are making changes
if pengu is constantly the best on the team in every aspect
almost '
something is wrong
Pengu is an amazing fragger, but that's because he abuses what he can in the game while also being an amazing individual player
Not implying that pengu is bad but that a part of g2 isnt progressing / relatively slow
Aka, smg11, upside down rappelling, advantageous angles etc
and pengus generous statline never falters
thats what i mean
theres something wrong with the roaster as they arent consistent compared to each other
maybe if the rest of the team played like him instead of facechecking..
and playing with mates of a lower skill reduces your own effectiveness
Heh, uuno
you could argue that g2 isnt good for pengu rn
sorry
F
lol
Pengu has played this game longer than any other person, there isn't a team out there that is at his level of game knowledge
giants lost their alleged most mechanically skilled and still slammmed g2 after lol
He has this game figured out, he knows what gets kills, and what gets you killed
while giants is a meme
in itself
That comes with experience
G2 has a little catchin up to do
top 2 eu nothin meme about it
pengu is the most succesful player looking at tournament wins and hes one of the most consistently best players in the league
I still think goga drop was a bad decision
Crynn or whatever his name is, he isn't doing so good
thats agains your argument earlier
goga didnt offer a lot of fragging
compared to other options
crynn click heads but g2 got first rounded
you can't win a series if you dont have a dedicated support player
and Uuno has insane potential
But his value lies in getting the bomb down, post plant is hard to win even with all the fragging ability lol
yes
uuno been on the roster how long?
g2's goal earlier was to get a roaster of highly skilled flex players
the g2 structure is fucked
which doesnt work out rn
5-6 months
starting in may
?
is PL finals a major?
Japan
GG @lime wyvern, you just advanced to level 3 !
its pl finals
so a minor then
i've only started watchin pl for a couple months now
Each top 2 teams of each respective region gets sent to the majors
still gotta figure out tourneys
So Japan is a major
rec dropped the ball and darkzero played like trash
REC shit the bed on club
majors are the invite
rec made if from a meme to less of a meme
im stupid
u got this hurls
it isnt city specific
it is
only the invit is always in montreal ?
yes, near Ubi Montreal studios i believe
they changed
why not

Looks like my liquid prediction will bare fruit..
Close
Too bad you got clipped on..
https://www.youtube.com/watch?v=xNtj0m6vBB4
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
LMAO i saw that
That the Diamond or Champion one?
@vivid jolt champion would be a bit more glowy then diamond
That's why I was confused. Looks like it has the Champion color but it's dull.
well vila has wierd lighting
just realized that the 2nd image was the wrong one smh.
What are your personal favorite Kovaak's scenarios for Siege-related aim practice?
I don't think there are any
But I think if you're mainly a siege player and only practice thunt and ranked you probably only have good flicks and lack tracking, generally speaking
So I'd say maybe bounce 180 tracking
Or pattargetswitch
Or at least that's from my own experiences
I have a pretty unpopular opinion in siege takes more aim skill that games like csgo and overwatch
Because ttk is so quick and you only get one life
So having insane aim is very important
Problem is you get into engagements so little in siege that developing good aim is hard
So a lot of siege players have not the greatest aim including myself
my faves are reflex flick easy, reflex flick mini, pattargetswitch, 1w6t TE, and adjust to track
adjust to track is to make aim smooth
i would also add 1w6t small/extra small
for 360 tracking i would add the long strafe dream
GG @dawn coyote, you just advanced to level 2 !
Ohhh nexzy i like that
Id agree any reflex task for shre
I dont really see how target switching is important in siege because you rarely get into an engagement like that
I picture like BF style target switching anyway
Ive been told that its good for angle snapping transitions though
But to add, tile frenzy flick with .25 or .5 of your sens
@astral dagger It does take more (except some dps in OW). It's unpopular because people are too low IQ to actually learn the skill curve first to realize how insane of a difference the game allows aim to have. In no other game is 1v5'ing consistently an actual threat based on aim alone. It's an unpopular opinion but it's the correct opinion.
Hell yeah
I thought I killed the Mozzie...
how the kovaaks did that mozzie detonate the c4 after he died to the headshot
Nasty region lag.
No.
@night radish the reason I choose pattarget switch and bounce 180 tracking is that you always have to track the head which is a small target since shooting the head is the most basic advantage in siege. Being able to switch off an angle to someone's head who is moving is pretty important
Who do you guys think are the 5 best aimers in Siege (in no order- not talking about fraggers, just aim)?
IMO:
-Beaulo
-Spoit
-Muzi
-Shaiiko
-Wokka
I really enjoy the new theme park and makes sense
GG @night radish, you just advanced to level 3 !
id really like if they removed 1 shot headshots
2-shot headshots would be blessed.
imo it wouldn't make much of a difference
considering that you shoot 2 shots within 100ms
@river storm dont know what the link is but they have a petition to get them to add acog slider
Yeah I know about it no worries
It wouldn't make much of a difference. That's why it should be implimented. Takes out random luck headshots while still making it a skillful near-insta-kill.
If headshots are nerfed to only kill at 2 shots, blackbeard can withstand 3 shots to the head lmfao
And ttk will be longer so clutching will be harder with 2 shot hs
Bitchbeard just needs to be deleted anyways.
Yes i agree with that
As does Lesion and Lion and Ela mines and Lesion again.
Nah. Two shot headshots are bullshit imo. One shot hs is a core game mechanic. GL with any low firerate gun vs F2, Ak12, c7e, CZ75, SMG11, Alda etc.
Or kaid shotty
Smg11 needs 4 bodyshots at 1250rm. Para 308 needs 2 headshots at 650(52% of smg11) rpm.
Shields would be a huge problem
You basically will need to rebalance all guns(and that also mean operators) + remove some ops entirely
Mira would be op
Deployable shields would be op
Tbf you need to be very careful even with penetration hs
Sinse bulletholes would be even better
Just 2.5x all damage with headshots. 40dmg guns now 2 shot. Easy.
Higher rate of fire would take 3-4 shots since they do less damage (20-30dmg per shot).
Boom. Balance.
@vivid jolt
Beaulo
Spoit
Shaiko
maybe Godly top 3 can't think lol
Imagine Kali if you couldn't hs her. Even less of a chance to win 1v1
when peeking ^
One extra bullet is like 30ms.
You still win that fight every time.
Or you could just... y'know... not peek the sniper rifler. I think she's a good op for her role. Depends on the player.
@vivid jolt there are situations where that might not be viable
bo-oomer
Reaction time is at best 150ms. Most guns kill 170ms to the body. Imagine 2.5x dmg to the head. No chance.
I'd remove purely because of lucky headshots
Making it take more than a lucky headshot ensures the better player wins most of the time
Since its whoever is able to track the target and consistently land headshots who comes out on top
Not the random gold who freaks out and manages to destroy you
And it's not as if lucky headshots never happen, they happen all the time
It would also reduce spawn peeking a ton
Since it takes more headshots and an acog player cant just one tap you from 1000 meters away
Talking about doc and rook of course
And since their guns have much more recoil than attackers and less damage the attackers have an outright advantage
Truth.
Because as it stands now as much as streamers preach the "spawn peeks are not unfair for attackers" , there are spawn peeks on pro league maps right now that a defender has an equal chance of getting a kill as an attacker does simply because of 1 shot headshot and acog
It would also take a ton of randomness out of the game, such as 1 shot wallbangs through walls, jiggle peeking headshots and shield hip fire 1 taps
I know games like csgo have 1 shot headshot, but there are requirements for you to land a headshot. You have to not be moving for accuracy, you have to know the spray pattern, the angles are simple in most maps, not every guns 1 shot headshots and the movement is linear meaning you can only strafe. You can't lean and crouch spam.
Even after all this you can still get bs lucky headshots in csgo
It's 5x worse in this game if not more
And I don't really know about the "but it wouldn't be siege, it's a core mechanic" I'm sure it would still be siege but no point sticking to core mechanics if it's hurting the game in terms of having a proper skill curve, where the better player wins the gunfight, and the worse player does not, not factoring in positioning or strategy of course.
I didn't come to Siege just because of the 1 shot headshot mechanics. It would absolutely still be Siege. That's a dumb argument.
let's say that i need 2 hs to kill one enemy. that same weapon can kill enemies with 3 bodyshots
then i don't see an incentive to aim for hs
and also the 2 headshot mechanic would be broken by laggers who will be more invincible than before
^that's why it wouldn't be siege. it should take significantly more bullets to body someone than to hs them so if you want 2 headshots=death, you've literally just increased the TTK to a higher level than COD. In that case I would literally wide peak everything
so? higher ttk is higher skill
We've now went from having to drone, to running in on people while their droning or on cams, because you can get 2-3 bullets on them and aren't afraid of the 1tap
just seems like a massively risky thing to change at this point in the game, that's like alpha/beta level design changes
Still not diamond this season .-.
PWM3389 data sheet: https://t.co/OXsjdBbMEZ Logitech Senior Engineer Talks Mouse Sensor Design: https://t.co/HPwojcVxYN Siege sensetivity blog: https://t.co/...
lol
finally gonna be a good aimer
No it absolutely does not change the core gameplay. 1 extra bullet from a fully automatic weapon is at most by the slowest rpm guns in the game 50ms. 50ms.
I do not care who you are, how good you are, what your rank or FPS history is. You are not ever in any situation ever (unless in a perfectly fair 1v1 vacuum) going to notice a 50ms window- let alone to be able to move your KB and mouse accurately to react upon it. A 2nd bullet to the head would not remove any gameplay pacing that you know except the random luck instakills.
If you're truly good enough to shoot the head once, then you're good enough to shoot it twice, otherwise you don't deserve it.
first thing i hear from zironic "higher dpi is more ReAcTive than lower dpi"
^^ lmao yeah
GG @astral dagger, you just advanced to level 23 !
There are many guns that the 50ms would matter or even the 2nd shot in general, buck for example.
GG @tropic flax, you just advanced to level 1 !
and the 2 to the head isn't what would change the gameplay that much, it's incentivizing hitting 2 headshots over the body, which means you have to increase the body shots to kill. in doing so you now change the gameplay because you're much better off rushing in aiming at chest and then going for the headshot if you have to. I say have to because you could very well prefire the body and have 3 shots on them before they can even aim on you when you're a 3 speed.
So at that point why go for the head? Like if you're on D holding an angle passively, i'm going to rush you since I know I'm going to see you first if I'm a 3speed, now i'm aiming for the body because I don't have to worry about the 1tap.
There is a clear idea and logic behind 1 shot hs mechanics in this game,the only "nerf"/change to the hs mechanic in my opinion is to just make a hs wallbang not an insta kill,either count it as a normal bodyshot or use the 2 hs mechanic there, 2hs mechanic on non wallbangs all the time would really shift the gameplay on high level play,you would only see people aiming at crouch level, already way to many people aim at crouch head level rn,it should never be changed to a 2hs game mechanic,would make a micro change but have macro effects on the gameplay,which would mainly make the game worse long term.
Why do you have to change bodyshots TTK? No? Don't do that. Bodyshots are perfectly fine.
Headshots kill faster than body shots. It should and will always be that way. If you stop going for headshots you will/would lose every gunfight.
I don't see any relevant reason to adjust body values. Saying people would stop going for headshots is not a valid or correct assumption. Every other game with harder headshots and higher TTK (CS, FN, OW, Apex, etc.) people still always go for headshots because it makes bad guy dead faster.
The people who would prioritize going for body shots over headshots are the people who aren't good enough to hit the head twice consistently and don't deserve the headshot kill anyway. (aka Silver players)
Like i said, 2 hs will bring in more laggers that will abuse it
Because hitboxes on laggers are broken and inconsistent
You think the competitive advantage of having skill-based headshots is entirely negated because when high ping players hear that 2shs are in the game, they'll come play Siege now?
.....No.
If anything that's worse for high ping players since you die in 2 shots now instead of 1 before they were around the corner... As if high ping players are even variables for balancing gameplay anyways..
That's not a good argument against the 2s-hs concept.
Toast, you mentioned is yourself: those games have higher TTK, not lower. If you say 50 ms doesn't make a difference, then why not do another bodyshot in another 50 ms that don't matter?
And I mean you will still need to rebalance the game
Tweak it
Just don't see the point
Also, btw smg11 has 94ms ttk on 1 armor and 650 firerate is 90 ms between rounds
@vivid jolt hello man
I saw a comment from you on a youtube video suggesting this discord channel
Do you have any warm up routine before playing ranked/scrim r6?
@worn wagon Because you're assuming 2shs gun would also 3 shot body shot- which isn't likely. That would probably be 2 extra bullets minimum to kill the guy at 4 body shots. So we went from 50ms extra with 2 headshots, to now 150ms extra with 4 body shots. 150ms absolutely makes a difference and I'm going to slam you if you try to body shot me while I'm headshotting you.
@split girder Yo! No, I currently don't have a consistent warmup routine, but some good scenarios are listed in that comment that you mentioned. Also you can check here for a list of decent general scenarios to try out, as well as our benchmarks (server pins) that we use.
https://docs.google.com/document/d/1wTzR9rPzS9QbA3lCxutHNk9wmSfSxV3F-PIE50kexZs/edit#
Cheers
โ๐ผ
@vivid jolt Would you say training Tracking is worth for Siege?
There are a lot of guns that 3 shot body and they would all be used because 3 body shots is much easier to get. even for an aimer like strenx, toxic, guardian etc
Which is why you would have to incentivize going for the 2 headshots. J don't care who you are, you're getting 3 body shots before 2 hs
By the time you're at center of them that's 1 shot on them then the next 2 at worst would be as slow as your 2 hs.
why not slightly increase bodyshot ttk then
do not turn siege into call of duty pls
@astral dagger that's what I'm saying would have to happen. And personally I think it would be bad. Because it would become COD
I can get behind headshot wallbangs doing reduced dmg so that even a body shot follow up would kill. But to make it 2 headshots all the time? That would change the way people play. I know id be more aggressive knowing I can't be 1 shot
Especially by the twitch flicks that goes from crouching head height to past my standing head as they 1 shot me.
@tropic flax my problems with 1 shot headshot:
Random wallbang headshots
Random shield 1taps
Random hipfire headshots
Spawnpeek 1taps
Worse players freaking out and landing a lucky headshot
If you are headshot you have literally 0 time to react, and the ttk in this game is so fast you have 0 time to react to begin with.
Making hs 2 shot would fix a ton of those problems
Changing the game so people play differently isnt a bad thing
I do like 1 shot headshot, but those problems listed above makes it this games worst mechanic imo
Anyways, what do people think of kali and wamai?
I like Wamai because he can dab, and Kali seem to be in a good spot.
solid opinion
wamai is good for tks and has an ar on defense
and kali is in a decent position
I feel like kali will go through some changes with that sniper of hers
I wish the fire rate was slower like the AWP
Yeah
It should also have a scoping sound and block out the rest of the screen to black when ads
Eh we won't know how good it is until its in pro league
and you should be less accurate while moving
I still cannot imagine how some of you guys think that people and pros would opt for a slower TTK approach rather than hitting headshots and getting a guaranteed kill. That's a straight "I'm gold and can't aim consistently" mentality.
Also Kali and Wamai are excellent. Best seasonal ops since Burnt Horizon, I say.
Also
@analog halo Yes, tracking is worth it for Siege. Do the enemies have legs? Then tracking is worth practicing. More than click timing? No. More than most other games? No. Should you ignore it? No. Will it make a difference? Yes.
It's simply math/physics by the time you aim for the head you could have already had 1-2 body shots on them
....?
then it's 1 more shot either way, without having to be as precise
you will see the body before head and you have to skip hitting the body to hit the head
I don't recall the ADS time on the head to be slower than me ADSing on the body?
do you all of sudden just warp from point to point?
no, you actually have to pass the body at some point
And the situations where it would be only 1 more bullet (for a 3 shot body kill) is exceedingly rare.
most ops attackers have 3 body shot guns
GG @tropic flax, you just advanced to level 2 !
Yes. Within 6 meters on 1 armors.
Not 15 meters through penetration on 2 armors with damage reduction multipliers.
why are we talking about penetration
and most fights are closer than 15meters
if you can hit 2 headshots, you can hit 3 body shots more reliable
the end
If you can hit 2 headshots, then enemy dies more reliable than 3 body shots.
The end.
no that becomes conditional
are you saying you personally can't hit 3 body shots more reliably than 2 headshots
i mean go ahead let me see beulo's buck 2 headshot all day
If you think people will stop aiming for the head because it takes a single extra bullet then I can't help.
. . .
in some situations you are right, but then it again it depends on the op
if we're talking capitao it's still a 3 shot
if we're talking gridlock it's still 3 shot
@analog halo I recommend practicing a mix of close and small tracking (for headshots and up-close).
I think random headshots are dumb, but the implication of changing to 2 headshots is not worth it. IMO. I'd love to try it on the tts, or even just watch the pro's. They could easily make the pistol multiplier different so only certain handguns 1hs And have penetration bring the multiplier down as well universally. But 2 hs... nah
@vivid jolt Alright! Appreciate the info. Going to make a routine out of that.
Look closer.
r6 lost massively to minecraft omegalul
@vivid jolt i saw the source if that is what you ment
One thing i hate to match up against on ranked as a solo queuer are coordinated 5 stacks
They usually have a team name and are constantly sweating their palms off
I currently use 4:3 Aspect Ratio in R6. Would that translate to Horizontal 4:3 in Kovaak's. Pretty stupid question but not sure.
Yes
@analog halo in kovaaks u need to select vertical 1:1 and then the exact same fov value you use in r6
and if ur using 4:3 bb then use that same res in kovaaks ofc
Ty!
GG @analog halo, you just advanced to level 3 !
np
@astral dagger Do you suggest using a resolution like 1440x1080?
@analog halo not really, i dont like stretched except in csgo
csgo models are so stupidly small that stretched is basically a necessity
but i dont play csgo anyways, i just use native full hd on every game because i like consistency
Oh ok, yeah because idk how it affects my 4:3 aspect in siege.
https://clips.twitch.tv/ImpartialSuaveCaribouOSsloth
do they use eye trackers at USN now
just played 2 games agains cheaters in my placements
thats awesome

thats hot
Yep
I hated it so i changed that shit
And then just started playing 1x on everything
1.0 Xfactor gangggg
Fuck that noise lol
looks at 12x
It depends
I feel like the acog gives me an outright advantage
So I use it when I'm more serious about winning
When I'm just playing for fun I use 1x and play Ash or whatever
Hey guys I'm new here any advice for Kovaak's to train for R6?
I'm not sure but some routines/scenarios I found out there seem to be catering to faster paced games with vertical movements
So what are the best scenarios for R6?
Click timing is the most useful aiming skill you can have in rainbow. 1wall6targetsTE and small are my favourites, followed by 1wall5targets and horizontalflicks
And if your fov isn't too small you can also try target acquisition flick
@ivory perch
Better scenarios for R6 Siege would be:
- Literally everything "Pasu"... reload, track, dodge, etc. Literally. All of them.
- PatTargetSwitch (+small) / kinTargetSwitch (+small)
- Close Long Strafes Invincible / Close Fast Strafes Easy Invincible (or Midrange)
- 1wall6targets TE / 1w6t small / 1wall6flick / 1wall 9000targets
- Reflex Medium Flick 300ms or Micro 250ms / Microshot Flick or Speed
- Pressure Aiming 10 Targets is better than 7 targets in my opinion, but if you really want good pressure training, then FuglaaPressure and Volume Aiming will push you harder.
- And if you want recoil practice in Kovaaks (for some reason) then I recommend "PatTargetSwitch 90 Recoil" & maybe even "Pasu Dodge Recoil"
These scenarios are just ones that I thought of off the top of my head, if there are other scenarios that have similar aiming styles or are more advanced versions of the ones I mentioned, then they should be perfectly fine to practice.
Also, do not forget that T-Hunt is excellent practice as well. Practicing in game will always be more practical than practicing in an aim trainer. Do both.
If anyone else has scenario recommendations, then please feel free to advise them.

Also if anybody wants the Siege sight reticles, then I made these. They are already transparent and centered at 1440p. Just save these images and throw them into Steam\steamapps\common\FPSAimTrainer\FPSAimTrainer\crosshairs and they should be in your game.
If for whatever reason you want the housing with them (I do not recommend) then feel free to DM or @ me for them.
reflex aligned correctly?
ty
Thanks so much for such detailed advice! Would definitely try them out when I have time
Is there a way to practice ACOG in Kovaak's? Or just go t hunt?
GG @ivory perch, you just advanced to level 1 !
Your ACOG is -65% FOV. So 35% of your sens.
fov is the only way for that in kvks
or you can edit the scenario to offer a certain zoom
This explains everything in depth.
https://rainbow6.ubisoft.com/siege/en-us/news/152-346294-16/fov-and-input-sensitivity
@vivid jolt Love you ๐
โ๐ผ 
finally i hit a shot
Nice 360 ๐
aint that good
GG @dawn coyote, you just advanced to level 4 !
i could have died
You still styled on him ๐
you have to write gn in chat after one of those
GG @wanton fable, you just advanced to level 1 !
I've forgotten entirely how to use the SMG-11.
I learn it, slap with it, stop using it for a week, and all the memory is gone.
I just forget how to shoot it, haha.
Lmao
He's sad.
OMG ITS TOAST OF WAR
@vivid jolt what size do you use for the siege crosshairs in kovaaks?
1.0. The scale may possibly change depending on your monitor resolution since I made them at 2560x1440p, although I doubt it. It should be scaled perfectly at 1.0.
@solar roost Test to see for yourself if it is perfectly accurate.
@analog halo https://streamable.com/ct59c
similar situation on the same map
(the 2nd kill)
it gets me every time
it was my mate talking about us watching JoJo's together tho
how do you guys find people to play ranked with?
Add everyone who does well and queue with them. Eventually you'll get a few people who stick.
Play comp for 4 years until good players know who you are and then still never get invites to play squad ranked
@reef condor Whatever the median is for any scenario is a good baseline for what you should be hitting when starting out- although that doesn't mean you're not able to do as well if you're nowhere near the median. Just means you need to work some things out. Perhaps even fixing your settings and gear.
If you need further advice for anything general aiming related and not specifically Siege related, the #advice channel will be able to help you out.
Quick tip for those looking for squads. R6's official Discord has LFG (Looking for Group) Voice Channels that you can join. They usually have a lot of people dependent of your rank and server that are in these channels.
thanks guys.
tried the main discord a few times. Never found a nice person once. Just toxic people who believe they deserve better than the rank they have
@hazy wagon
Ok this may or may not be how i got to plat
But if the enemy team has a really good carry or you have a carry on your team
asslick the fuck out of them
add them
get them to play with you
never lose a ranked match again
works 9/10 times
I don't play siege anymore
and when I did I already have a set 5 I played with
but ty for the suggestion
Everyone has a common interest: winning. If you do well, there's no reason another player who did well wouldn't want to accept your friend request to win together.
That's how I've found some of my better friends.
Toast how do you even play this game
I played a unranked match (to try it out since I have never heard of it before) than I played a ranked match
The new maps are so bad, they make no sense
Also finding new people to play with will be difficult, all my old friends quit and I am banned from the R6 discord
Okay well you being banned from the Siege discord doesn't tell well of you, although finding consistent teammates is indeed hard.
Also I have no idea what "new" maps are terrible. Of course nothing is good until you learn it.
Name one team esport that is fun to play in low unranked elo while solo queuing.
Your problems are obvious. ยฏ_(ใ)_/ยฏ
Yeah idk what the purpose of his message was lol
how to get a team play > add players that are decent with good call outs > repeat for few weeks > Boom you have a friend list full of people that are good that you can play with anytime.
thats how I found my squad.
just perform good enough for people to like playing with you
the invites will come in
Yeah how about 4:3 max fov lol
GG @night radish, you just advanced to level 4 !
I'd say tryout all the aspect ratio's, and see what sticks. For me it was 4:3, 90 FOV. But for a lot of people 16:9 works.
If you want bigger targets then increasing your FOV is going to assist that way further than an aspect ratio will. I do 16:10 @90 and I do just fine, I say. I can't stand how hideous 4:3 looks.
21:9 is the real goat aspect, though.
And we all know it.
i played on that @vivid jolt
for like half a year
was nuts
I have hit wide angle flicks at 21:9 90fov you guys couldnt imagine
4:3 looks soooooo good imo
With the setups I have for gunskins n stuff
Maybe it's just cuz I'm used to it
nice just had 4 people in my lobby go 0 4
K im doing 16:9 90 fov right now, feels better tbh
16:9 looks so weird for me now but i think r6 looks wayyyy uglier 4:3 than 16:9. Def was made for 16:9
I have no problems playing on any aspect ratio
4:3 just makes it easier to use 1x sights
Without a super low fov
@vivid jolt pin it sir
Why Siege Community Loves Shaiiko | The GOD Of One Taps - Rainbow Six Siege ItsTobie
Tom Clancy's Rainbow Six Siege
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@vivid jolt Its not like you have posted this before
He wanted me to pin it. ยฏ_(ใ)_/ยฏ
How long will it take me to get diamond these days ๐ฆ
GG @astral dagger, you just advanced to level 11 !
14 games if you have a team.
Depends. But 5stack of decent players is effective, especially when some time has passed sinse the start of the season
I would say 20-25 games of a decent 5stack, 12-18 games of a deathstack
how many here run 5:4 90?
โด
I tried 5:4 for like 4 hours.
I am 16:9 forever
I'm thinking about making a practice routine centered around Siege aiming..
Let me know if you guys are interested.
As an ex t3 ow player moving into siege, I'd be really interested! @vivid jolt
What click timing scenarios do you think are quite useful for Siege? I have my opinions but I'm interested in any of yours.
(I'm avoiding 1w6t scens because they're static targets)
Popup targets
Double popup targets
Reflex and acquisition flicks
For popup targets, dont reset your crosshair and its goated
I fucking hate pasu and b180 cuz im atrocious at them
But theyโre probably good
In my personal opinion, although not CT, i think PTS v2 is fucking great for everything
Pts shotgun/click too. Good mix of CT and TS
Tile frenzy mini
Tile frenzy 180
Mini helps with micro adjustments and 180 helps with speed and large angles
180 flick is fine as well
For other CT scens i agree with slappymelvs
skeet goated to hit those mid air drones
[redacted]
Voltaic Siege Community's Preferred Scenarios for Siege as of 2019: [Possibly outdated]
- Wide Wall 6 targets
- 1wall6targets small
- 1wall5targets_pasu reload
- 1wall5targets_pasu track
- Close Long Strafes Invincible
- Thin Aiming Long Invincible
- Reflex Flick - Fair
- VoxTargetSwitch
- PatTargetSwitch
- Microshot Speed
- Microshot Flick
- 1wall2targets reload
- DevTargetSwitch Goated
- Vladr Acquisition
- Pressure Aiming - 10 Targets
- 1wall6flick
I wouldn't recommend the "5-10min breaks"
I will try doing this routine
Thanks
By the way if I am not an acog user, is the widowmaker training still recommended? Or should i just play mccree or s76?
pin it?
I might but I haven't tested it over a few days nor am I 100% certain about some of the scenarios.
Though you're not going to do this and not improve.
Just looking for the optimal methods..
Also, the breaks are optional.
I actually do recommend taking a short break every 30minutes, though. It's a proven fact it helps practice.
@dawn coyote My ACOG and Holo are the same sensitivity, so I basically don't use 2.5x either. Yes, I would still recommend the OW practice. McCree is fine but doesn't promote single-bullet accuracy as hard. Just make your OW sens your 1x Holo sens and turn Widow's scope sensitivity to 100%.
Thanks for the answer! I will certainly use this routine to improve my aim in R6
He's upset.
And we have huge console playerbase
Atleast double that on both consoles combined
All this players dont care about comp at all tho
and uplay players only stats are not included
you missed the first shot
GG @dawn coyote, you just advanced to level 5 !
then you overflicked to the left
How do you know she was running? Because in the video she was crouch walking.
good point @analog halo
@analog halo my team member has vod
she sprinted to that point through the jacuzzi breach
Alright then! Was pointing it out on your POV because we didn't get the other view.
I believe there is an issue currently with explosive breach sounds and footsteps.
I'm only guessing. But I believe that's why. One might take priority when they're that close, since she ran through her breach I'm assuming. Still not good, though.
just a little reminder
R6Fix, The portal where players get their say and make the game even better. On R6Fix, Rainbow Six Siege players can provide bug reports for the game by reporting on issues encountered while playing Rainbow Six Siege, trying to replicate issues reported by other players, prio...
for those who haven't done it yet
If only they'd respond to my FOUR TICKETS every season complaining that my Obsidian skin isn't available on specific random operators.
LOL
Obsidian is better than black ice
anyone wanna play ranked im playing with a friend we plat 3
these randoms legit dont communicate or do anything
Yeah you got to play with a full squad.
Nah, you need a proper duo.
Like if you Entry he supports.
Vice Versa
Droning into sites and everything.
Or Solo. And try to gauge your team into communicating.
Ideally you want 5 people talking the entire game.
unfortunately rainbow matchmaking doesnt work like that ๐ฆ
CCS discord is a decent one to find some competitive people, I hear.
Dawwwwg..... my alt got scammed.
She thought.
Anyone know how long it took Joystick to open 770 Alpha Packs?
Must've taken fkin' years.
Just logged on to r6 and i cannot find my operator pack?
I got the notification but no pack
chalet has the most unique callouts I believe
im gonna spend like an hour each learning these map calls
eeeee
and the maps themselves
or are you talking about callouts that can go by different names?
calls by different names
e.g. snowmobile garage being normal garage or whatever
idk
well I think of garage being the room and snowmobile/bins/default being a section of the room
yeah
i should learn those as well huh
you'll definitely want to know the default plant positions
don't overload yourself with information though
there's a lot to learn
im g2 but feel like i should be like bronze
bruh
why cant these maps be like csgo
them maps easy to learn
calls at least
aaaa
how do you throw the backyard cam
onto the light
from office
@hazy wagon how you throw this
from the window im in
are you sworcell?
yeah I don't understand what you're asking though
how the fuck you throw from office window to light pole
you did it didn't you?
ok
i was over shooting by a mile
forgot the photo i was going off was using old grenade physics
for anyone who wants to know
That's a pretty good cam
GG @astral dagger, you just advanced to level 10 !
Joystick 2.0
Oh nvm then
XFactorAiming=1.000000
replace whatever with that
for 1:!
1:1
including kali 5x and 12x
wait
when did r6 have a console
;Console => Enables the in-game console which is mapped to `/~. Will only work if the key is not already mapped.
pretty sure that's only for devs
yeah
the console is hidden to players
Your Raichu is now level 78!
Because ADS Sensitivity was reset to 100 for me.
Oh ok
But 83 is still 1:1
84+ is 1:1
although graphics are being gay
100 ezy 1:1
I use 1.0 Xfactor. Kali is a challenge to use to say the least.
Also EUnited bought Obey roster.
https://twitter.com/eUnited/status/1209943765496074241
We found one last gift under the tree. We are excited to announce that we are entering
@R6esports
!
Please join us in welcoming:
@YetiiR6
@GryxrR6
@Callout66
@forrest_r6
@Alphama_R6
Coach:
@xecratioN
#StandUnited #EUNWIN https://t.co/5spFEuyFg1
563
2635
actually i really want to try that
only gold
i play like 10 matches a season
aka
just placements
sometimes a few more
if i get spammed enough
well you aren't gonna improve if you only play 10 games a season
Yeah aka you barely play siege
