#siege

1 messages ยท Page 20 of 1

raw fox
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18

vivid jolt
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25 in a regular Ranked game? Damn.

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I capped out at 23 and that was a whole 2v5 game.

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...somehow won that one.

astral dagger
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I was smurfing tho

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so it wasnt hard

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and my mates didnt play as agressive

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in normal ranked its probaply like 20 orsmth

vivid jolt
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Oh.. mine was against a Diamond stack ahha

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:/

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Never sweat so hard before.

astral dagger
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ahaha

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@vivid jolt latelly had a game on border where i di 17 kills, had to do back to back aces to keep us ingame

vivid jolt
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No better feeling than some back pain.

raw fox
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is OGA live rn?

vivid jolt
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No better feeling than some back pain.

raw fox
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is OGA live rn?

astral dagger
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true

raw fox
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is OGA live rn?

astral dagger
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was in that game that i got called for cheats after randomly onetapping a guy through a tellers wall

vivid jolt
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Not sure, Buck.

carmine pier
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been over for hours

astral dagger
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lol

carmine pier
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my 18 was vs dia/p1

astral dagger
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nice

carmine pier
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border

astral dagger
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border the highest i did was 19

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but no dias and plat 3-1

carmine pier
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i was in the zone for 2 seasons straight lol

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washed now

astral dagger
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washed siege player

carmine pier
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its over

astral dagger
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we are all nothin but ranked stars in here

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:(

carmine pier
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hey im a scrim hero

astral dagger
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yeah

carmine pier
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dropped 22 in scrims lol

astral dagger
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lol noice

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we all only practice aim cuz we dont understand the game

carmine pier
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i prac aim cus i kept getting dunked on in non siege games lol

astral dagger
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I only respect game sense fraggers ๐Ÿ‘Œ

lime wyvern
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Can someone confirm that 16sens on r6 (400dpi) = 4.166966 on cs? I bought the membership so I'm not a pirateLoading

carmine pier
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thats me

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yep

astral dagger
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my 8sens 800 dpi in siege is 2. smth in cs

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lol

carmine pier
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@lime wyvern yep

lime wyvern
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ty

carmine pier
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i tend to higher sens

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for siege atleast

lime wyvern
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@astral dagger lmao same sens

carmine pier
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yall use 83 ads?

median wadi
astral dagger
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yep

lime wyvern
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I run matched acog sens (Xfactor 1.0)

coarse valeBOT
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GG @lime wyvern, you just advanced to level 2 !

astral dagger
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4:3 , 83 ads 8 sens 800dpi /25 cm only playing 1x scopes hugging my screen

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thats how i play

lime wyvern
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@astral dagger If I play 4:3 I only run 1x too. (I hug my screen no matter the aspect ratio)

astral dagger
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xantares alike

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or for r6 that would be shaiiko when he sweats

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man has his face 5cm from his screen

lime wyvern
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Shaiko also plays 84fov too so even more zoomed lmao

astral dagger
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great idea

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gotta try that

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ctzn aswell btw

carmine pier
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ctzn slomo sens

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shaiko too

lime wyvern
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You probably know but on that config your sens will feel higher

carmine pier
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most high sens players are gamesense fraggers few aimers

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@median wadi those guys are trash

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nice play tho

astral dagger
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its not worth playing a high sens in siege

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why would you

median wadi
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Thank you

astral dagger
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if you can be more precise more easily

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on like 40cm

carmine pier
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i dont like moving my moiuse that much

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mouse

astral dagger
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well

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i play 25cm

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but i place my elbow on the table for extra control

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and i am pretty presice tbh / i dont overshoot a whole lot

carmine pier
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elbow on is uncomfortable to me

median wadi
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I have 2 desks and have a desk mousepad on my 2nd desk, and I rest my entire arm on it.

astral dagger
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elbow on ads a lot of control

carmine pier
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at this point im not even aiming much in siege

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i know too manyangles , movement speeds etc

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most fights are predetermined

astral dagger
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obvsly

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what people dont see with guys like shaiiko and ctzn

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is how they peek

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like the majority of players are on a relatively low level

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they dont notice how they try to pick every fight in a way that benefits them

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just by how they peek and position their body or crosshair

carmine pier
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theyll catch up

coarse valeBOT
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GG @carmine pier, you just advanced to level 7 !

carmine pier
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the gap is closing quick

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just like they closed kanto

astral dagger
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wdym

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Kanto and shaiiko were too far ahead in earlier seasons of pro league

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Compared to other players

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shaiiko

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in "pro league"

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earlier ok

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Before he was banned?

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he was in cl

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wasnt he ?

lime wyvern
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no

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he got banned after beating Penta and they protested him

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I think he got banned at a minor

astral dagger
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Begenius was a pro league team

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Anyways he and kanto were far ahead of other players in terms of ability back then, but now more players are at and above their level so their skill isn't as outstanding as it once was

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Unless your shaiiko

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He is still far ahead of most players

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ctzn and paluh catch up

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although paluh seems to behave like a bot if he doesnt play pl

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Did paluh carry his efforts across multiple maps? Or did he only go off on one map

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Because shaiiko consistently shows how much better he is on almost every map he plays

carmine pier
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paluh slaughtering all oga

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multiple double digit games

astral dagger
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well

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he didnt get mvp of the tournament at which he did it ?

carmine pier
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and shaiikos been getting shut down for a bit

astral dagger
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i think ctzn had better stats overall

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so he got mvp

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and bds didnt compete there did they ?

lime wyvern
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@astral dagger Paluh dropped a 10k+ today on Coastline in oga

astral dagger
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Ctzn is able to get kills because of his amazing support players which is a big part of his success, I think shaiiko is still a much better individual player

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obvsly

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shaiiko is basically the best player on his own rn

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id say

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maybe joystick is as good

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or better

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not mechanicaly but joysticks gamesense is insane, the guy is always where he should be

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If you watch ctzn play ranked its clear he struggles without constant info, compared to shaiiko who doesn't need much info at all to be an effective player

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yeah

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navi has better coordination then bds

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arguebly

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Definitely since they won majors

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honestly if you watch shaiikos pov's mechanically you see a BIG diffrence to any other pro player rn

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When I watch him play I only notice how accurately and quickly he reacts compared to other players but his movement and aim doesn't seem that outstanding compared to other pros

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It's just gamesense and being able to react quickly

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he is super confident in his desicions too

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he reacts and thinks quicker then others imo

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@astral dagger shaiikos aim is definitely outstanding

lime wyvern
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For 4:3 do you change your resolution in Nvidia control panel or just ingame?

astral dagger
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Ingame

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its not as noticable because he isnt relying on angles as much / other players might seem more effective

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I tried using his sensitivity for a while back and stuck with it for a week or two but I couldn't make it work not matter how much I practiced with it lol

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It's a super wierd sensitivity

lime wyvern
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@astral dagger do you know it?

astral dagger
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well hes pretty unique

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just look it up lol

lime wyvern
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true

astral dagger
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12-12-35
84fov
400dpi
4:3

lime wyvern
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thats not weird

astral dagger
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its really specific tbh

lime wyvern
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the ads maybe

astral dagger
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It really is weird

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he build it around 1x sights entry fragging

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He has the lowest ads sens of almost every pro

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I also don't use acogs much but I still found it super awkward

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i liked it

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Because if you don't ads near an enemy it's super hard to flick unless you throw your mouse across the pad

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it kinda fits my play style

lime wyvern
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does he use default multiplier?

astral dagger
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My sens is 9-9-60@400 dpi

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shaiikos mouse movements are really controlled tho, hes way faster then you would think just looking at settings

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Yes @lime wyvern

lime wyvern
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lmao what

astral dagger
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i do too

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why bother changing it

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@astral dagger using kixstar multiplier gives you more accuracy in sensitivity

lime wyvern
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I was saying that is strange I use default too

carmine pier
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to get specific

astral dagger
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@astral dagger why should i bother tbh

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Instead of 9 to 10 you get 9.1, 9.2, 9.3 etc

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i dont need that tho

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Well you asked why people change it ASakashrug

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i barely practice aim on the sens im on ingame

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makes no sense

carmine pier
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good for you

astral dagger
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i think aimer stated he does the same

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My sensitivity is the same across all games I play

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i usually practice on a way lower sens as my arm aim isnt that good / im yet not used to some angles

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Just so it's easier to adjust since I switch games all the time

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i dont

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i play kovaaks

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and when i want to r6

carmine pier
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different sens per game

astral dagger
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got my accuratly 25cm in kovaaks which i change for specific exercises and in siege i just use a sens a bit slower

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Some things may be slightly different across my games like fov, aspect ratio, maybe a slightly different ads or hipfire sense but if it's close enough it only takes 5 minutes to get used to

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^

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same basically

carmine pier
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i change my siege sens every few days too

astral dagger
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and i mainly sit in kovaaks as it is most fun anyways

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That's shit don't do that

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none fun fps out there atm

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siege is more strategy

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Siege is definitely aim

carmine pier
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im like 18 cm hip on apex lol

astral dagger
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As well

carmine pier
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not much

astral dagger
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^

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I'd say strategy is half of it, movement and aim is the other half

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its not 50/50

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in no way

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rather 70/30

carmine pier
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strats movement and a little aim

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even shaiiko is mostly movement

lime wyvern
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@carmine pier pubg is kinda dead but its what you sound to want

astral dagger
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There's no point using strategy to open up opportunities for kills if you don't have the raw aim and movement skill to back it up

carmine pier
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pubg was fun but sloooow

astral dagger
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pubg gave me anxiety

carmine pier
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securing a kill in siege doesnt take much, mechanically

astral dagger
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That's why you can go into go4s and stomp playing it like ranked against teams who strat you can just out aim them

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if you want fights you either loot for ages and then force fights or you force fights at the beginning and dont get good loot and then run over the map for ages

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not fun to me

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@carmine pier depends what level youre at

carmine pier
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their strats are siege

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shit*

astral dagger
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obvsly

carmine pier
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freudian slip

astral dagger
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a lot of teams try so hard and strat

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but they are to bad

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no team coordination, trying to pull of some pro league strats

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they think could work

carmine pier
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multiple seasons of diamond @astral dagger

astral dagger
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?

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"depends what level youre at"

carmine pier
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games not that rough mechanically

astral dagger
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you can bruteforce

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but its unnecessary if you understand the game

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a kill doesnt need much mechanics

carmine pier
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yep

astral dagger
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Even simple strats, even if you give them the map control and the execute they necessary vertical play, hard breaches etc if they don't have the mechanical skill to execute then they can't win

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theres a ton of ash aim heros in higher ranks, doesnt make the game more mechanically challenging

carmine pier
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would have to be gold/plat3 to fail a proper execute against disorganized play

astral dagger
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Smoke planting is really the only way to outright negate a plant I would say

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@carmine pier what region are you on if i may ask ?

carmine pier
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na

astral dagger
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i see

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how are there so many na players here lol

carmine pier
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your region?

astral dagger
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eu

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@carmine pier for example I played with my team against another team in scrim who are probably high t3 level, we didn't have any strats because it was their map pick so we just played it like ranked. They were able to execute and play their strats but didn't have the mechanical skill to back it up so they lost their map.

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what is "high t3 lvl"

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lol

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Mechanical skill is much more important because strats at the highest level should be known to perfection

carmine pier
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what was the team?

astral dagger
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lmao

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wut

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its the exact opposite

carmine pier
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yeah lol

astral dagger
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on a very high level mechanical diffrences are very little it evens out

carmine pier
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strats evolve

astral dagger
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while the main diffrence is made by strategy

carmine pier
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constantly

astral dagger
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f.e. eg during their prime wasnt the mechanicaly best

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@astral dagger tier 3 is any team below challenger league level, tier 2 is top 8 go4 or challenger league, tier 1 is pro league

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they had insanely good counter strating

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So high tier 3 is top of the non esl leagues

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interesting

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basically ranked heros ?

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No, teams that place well in CL quals but don't make it to CL

carmine pier
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what were the names

astral dagger
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ik im jk

carmine pier
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of these t3s

astral dagger
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Why should I give you any names of anything? You aren't in my region, you don't know any of the teams or the leagues

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btw why would you put your subjectiv experience of a few sampled games up agains a hypothesis that has proven itself throught basically the whole time r6s esports has existed

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The current pro league map pool is stale and its strats pretty much discovered, anything new can be worked around within a few rounds experience in pl, what makes the difference it fragging power

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Why do you think teams are moving towards a more frag heavy lineup in all regions?

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Dropping players who don't perform, even if they play for the team in terms of gameplay?

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Because they can't compete with teams in which every player is extremely mechanically skilled

carmine pier
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youre not na?

astral dagger
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"Because they can't compete with teams in which every player is extremely mechanically skilled" you imply that the team with the better strats on the highest level will lose aslong as the enemy team has the higher fragging power, meanwhile has strategy proven itself victorious over bruteforce in every scenario ever

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What I'm saying is in siege if you want to play anything close to comp you need to work on your individual skill as a top priority, strats will come with experience.

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@astral dagger I can bring up many examples of teams strats that have worked at the highest level fall apart as soon as a team of superior fragging power comes into play

carmine pier
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individual skill is more gamesense and mmovement than aim though

astral dagger
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But I honestly cant be bothered

carmine pier
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the strats got exposed

astral dagger
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@carmine pier it's all one package

carmine pier
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then better ones made in their place

astral dagger
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@carmine pier strats that have worked multiple times against multiple teams? All of a sudden just do not work?

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in the long run strats dominate

carmine pier
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game is a cheese fest anyway lately tbh

astral dagger
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its like that in every scenario , not only games

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it is for sure

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or you get idiots trying to be like their youtube idols

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playing like the biggest retards ever

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because its " funny "

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Anyways as I was saying, the game as it is, is less strats, and more team coordination and fragging ability

carmine pier
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do you think g2 got gunned by relegated ence twice in the regular season becauuse ence was more mechanically skilled?

astral dagger
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Or at least that's my opinion

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@carmine pier yes, and I also think G2 lacks fragging ability next to most of the best teams of today. That's why they are making changes

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if pengu is constantly the best on the team in every aspect

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almost '

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something is wrong

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Pengu is an amazing fragger, but that's because he abuses what he can in the game while also being an amazing individual player

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Not implying that pengu is bad but that a part of g2 isnt progressing / relatively slow

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Aka, smg11, upside down rappelling, advantageous angles etc

carmine pier
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and pengus generous statline never falters

astral dagger
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thats what i mean

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theres something wrong with the roaster as they arent consistent compared to each other

carmine pier
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maybe if the rest of the team played like him instead of facechecking..

astral dagger
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and playing with mates of a lower skill reduces your own effectiveness

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Heh, uuno

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you could argue that g2 isnt good for pengu rn

lime wyvern
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sorry

astral dagger
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F

raw fox
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F

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i saw that

astral dagger
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lol

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Pengu has played this game longer than any other person, there isn't a team out there that is at his level of game knowledge

carmine pier
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giants lost their alleged most mechanically skilled and still slammmed g2 after lol

astral dagger
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He has this game figured out, he knows what gets kills, and what gets you killed

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while giants is a meme

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in itself

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That comes with experience

raw fox
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G2 has a little catchin up to do

astral dagger
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not g2

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some of their players

carmine pier
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top 2 eu nothin meme about it

astral dagger
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pengu is the most succesful player looking at tournament wins and hes one of the most consistently best players in the league

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I still think goga drop was a bad decision

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Crynn or whatever his name is, he isn't doing so good

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thats agains your argument earlier

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goga didnt offer a lot of fragging

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compared to other options

carmine pier
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crynn click heads but g2 got first rounded

astral dagger
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crynn isnt bad

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Goga is a good fragger for his role, he didn't do terrible

raw fox
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you can't win a series if you dont have a dedicated support player

astral dagger
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and Uuno has insane potential

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But his value lies in getting the bomb down, post plant is hard to win even with all the fragging ability lol

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yes

carmine pier
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uuno been on the roster how long?

astral dagger
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g2's goal earlier was to get a roaster of highly skilled flex players

carmine pier
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the g2 structure is fucked

astral dagger
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which doesnt work out rn

raw fox
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5-6 months

astral dagger
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I mean it does, look at navi

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They won majors with a sub lol

raw fox
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starting in may

astral dagger
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?

raw fox
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is PL finals a major?

lime wyvern
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Japan

coarse valeBOT
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GG @lime wyvern, you just advanced to level 3 !

carmine pier
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pie was there for months

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no its not buck

astral dagger
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its pl finals

raw fox
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so a minor then

astral dagger
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i guess

raw fox
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i've only started watchin pl for a couple months now

astral dagger
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Each top 2 teams of each respective region gets sent to the majors

raw fox
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still gotta figure out tourneys

astral dagger
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So Japan is a major

carmine pier
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rec dropped the ball and darkzero played like trash

raw fox
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REC shit the bed on club

carmine pier
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majors are the invite

astral dagger
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rec made if from a meme to less of a meme

carmine pier
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and mid year major

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2 a year

astral dagger
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you got paris and montreal major

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?

raw fox
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and raleigh

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never forgetti

astral dagger
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im stupid

raw fox
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u got this hurls

astral dagger
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it isnt city specific

raw fox
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it is

astral dagger
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only the invit is always in montreal ?

raw fox
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yes, near Ubi Montreal studios i believe

astral dagger
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exactly

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the mid year major locations arent always the same i think

carmine pier
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they changed

raw fox
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we might have repeats

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just putting this out there

astral dagger
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why not

vivid jolt
carmine pier
#

Looks like my liquid prediction will bare fruit..

astral dagger
vivid jolt
astral dagger
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LMAO i saw that

astral dagger
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i like my new charm

vivid jolt
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That the Diamond or Champion one?

astral dagger
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@vivid jolt champion would be a bit more glowy then diamond

vivid jolt
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That's why I was confused. Looks like it has the Champion color but it's dull.

astral dagger
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well vila has wierd lighting

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just realized that the 2nd image was the wrong one smh.

vivid jolt
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What are your personal favorite Kovaak's scenarios for Siege-related aim practice?

astral dagger
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I don't think there are any

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But I think if you're mainly a siege player and only practice thunt and ranked you probably only have good flicks and lack tracking, generally speaking

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So I'd say maybe bounce 180 tracking

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Or pattargetswitch

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Or at least that's from my own experiences

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I have a pretty unpopular opinion in siege takes more aim skill that games like csgo and overwatch

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Because ttk is so quick and you only get one life

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So having insane aim is very important

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Problem is you get into engagements so little in siege that developing good aim is hard

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So a lot of siege players have not the greatest aim including myself

dawn coyote
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my faves are reflex flick easy, reflex flick mini, pattargetswitch, 1w6t TE, and adjust to track

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adjust to track is to make aim smooth

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i would also add 1w6t small/extra small

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for 360 tracking i would add the long strafe dream

coarse valeBOT
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GG @dawn coyote, you just advanced to level 2 !

night radish
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Ohhh nexzy i like that

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Id agree any reflex task for shre

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I dont really see how target switching is important in siege because you rarely get into an engagement like that

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I picture like BF style target switching anyway

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Ive been told that its good for angle snapping transitions though

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But to add, tile frenzy flick with .25 or .5 of your sens

vivid jolt
#

@astral dagger It does take more (except some dps in OW). It's unpopular because people are too low IQ to actually learn the skill curve first to realize how insane of a difference the game allows aim to have. In no other game is 1v5'ing consistently an actual threat based on aim alone. It's an unpopular opinion but it's the correct opinion.

night radish
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Hell yeah

median wadi
dawn coyote
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how the kovaaks did that mozzie detonate the c4 after he died to the headshot

vivid jolt
#

Nasty region lag.

vivid jolt
#

The new Theme Park rework is straight ๐Ÿ—‘๏ธ

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๐Ÿšฝ

night radish
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You dont like it?

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How the kovaaks lolol

vivid jolt
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No.

astral dagger
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@night radish the reason I choose pattarget switch and bounce 180 tracking is that you always have to track the head which is a small target since shooting the head is the most basic advantage in siege. Being able to switch off an angle to someone's head who is moving is pretty important

vivid jolt
#

Who do you guys think are the 5 best aimers in Siege (in no order- not talking about fraggers, just aim)?
IMO:

-Beaulo
-Spoit
-Muzi
-Shaiiko
-Wokka

astral dagger
#

Also yeah I hate the new rework for themepark

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It was honestly better before

night radish
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I really enjoy the new theme park and makes sense

coarse valeBOT
#

GG @night radish, you just advanced to level 3 !

astral dagger
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id really like if they removed 1 shot headshots

vivid jolt
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2-shot headshots would be blessed.

hazy wagon
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imo it wouldn't make much of a difference

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considering that you shoot 2 shots within 100ms

fleet wren
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@river storm dont know what the link is but they have a petition to get them to add acog slider

river storm
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Yeah I know about it no worries

vivid jolt
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It wouldn't make much of a difference. That's why it should be implimented. Takes out random luck headshots while still making it a skillful near-insta-kill.

dawn coyote
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If headshots are nerfed to only kill at 2 shots, blackbeard can withstand 3 shots to the head lmfao

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And ttk will be longer so clutching will be harder with 2 shot hs

vivid jolt
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Bitchbeard just needs to be deleted anyways.

dawn coyote
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Yes i agree with that

vivid jolt
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As does Lesion and Lion and Ela mines and Lesion again.

worn wagon
#

Nah. Two shot headshots are bullshit imo. One shot hs is a core game mechanic. GL with any low firerate gun vs F2, Ak12, c7e, CZ75, SMG11, Alda etc.

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Or kaid shotty

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Smg11 needs 4 bodyshots at 1250rm. Para 308 needs 2 headshots at 650(52% of smg11) rpm.

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Shields would be a huge problem

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You basically will need to rebalance all guns(and that also mean operators) + remove some ops entirely

#

Mira would be op

#

Deployable shields would be op

#

Tbf you need to be very careful even with penetration hs

#

Sinse bulletholes would be even better

vivid jolt
#

Just 2.5x all damage with headshots. 40dmg guns now 2 shot. Easy.

#

Higher rate of fire would take 3-4 shots since they do less damage (20-30dmg per shot).

#

Boom. Balance.

lime wyvern
#

@vivid jolt
Beaulo
Spoit
Shaiko
maybe Godly top 3 can't think lol

#

Imagine Kali if you couldn't hs her. Even less of a chance to win 1v1

#

when peeking ^

vivid jolt
#

One extra bullet is like 30ms.

#

You still win that fight every time.

#

Or you could just... y'know... not peek the sniper rifler. I think she's a good op for her role. Depends on the player.

lime wyvern
#

@vivid jolt there are situations where that might not be viable

astral dagger
#

bo-oomer

lime wyvern
#

yes

#

yes

vivid jolt
#

Reaction time is at best 150ms. Most guns kill 170ms to the body. Imagine 2.5x dmg to the head. No chance.

astral dagger
#

I'd remove purely because of lucky headshots

#

Making it take more than a lucky headshot ensures the better player wins most of the time

#

Since its whoever is able to track the target and consistently land headshots who comes out on top

#

Not the random gold who freaks out and manages to destroy you

#

And it's not as if lucky headshots never happen, they happen all the time

#

It would also reduce spawn peeking a ton

#

Since it takes more headshots and an acog player cant just one tap you from 1000 meters away

#

Talking about doc and rook of course

#

And since their guns have much more recoil than attackers and less damage the attackers have an outright advantage

vivid jolt
#

Truth.

astral dagger
#

Because as it stands now as much as streamers preach the "spawn peeks are not unfair for attackers" , there are spawn peeks on pro league maps right now that a defender has an equal chance of getting a kill as an attacker does simply because of 1 shot headshot and acog

#

It would also take a ton of randomness out of the game, such as 1 shot wallbangs through walls, jiggle peeking headshots and shield hip fire 1 taps

#

I know games like csgo have 1 shot headshot, but there are requirements for you to land a headshot. You have to not be moving for accuracy, you have to know the spray pattern, the angles are simple in most maps, not every guns 1 shot headshots and the movement is linear meaning you can only strafe. You can't lean and crouch spam.

#

Even after all this you can still get bs lucky headshots in csgo

#

It's 5x worse in this game if not more

#

And I don't really know about the "but it wouldn't be siege, it's a core mechanic" I'm sure it would still be siege but no point sticking to core mechanics if it's hurting the game in terms of having a proper skill curve, where the better player wins the gunfight, and the worse player does not, not factoring in positioning or strategy of course.

vivid jolt
#

I didn't come to Siege just because of the 1 shot headshot mechanics. It would absolutely still be Siege. That's a dumb argument.

dawn coyote
#

let's say that i need 2 hs to kill one enemy. that same weapon can kill enemies with 3 bodyshots

#

then i don't see an incentive to aim for hs

#

and also the 2 headshot mechanic would be broken by laggers who will be more invincible than before

tropic flax
#

^that's why it wouldn't be siege. it should take significantly more bullets to body someone than to hs them so if you want 2 headshots=death, you've literally just increased the TTK to a higher level than COD. In that case I would literally wide peak everything

young turret
#

so? higher ttk is higher skill

tropic flax
#

in theory

#

but it does change the core gameplay, do you disagree?

young turret
#

i guess

#

but they want a change so that it's more enjoyable

tropic flax
#

We've now went from having to drone, to running in on people while their droning or on cams, because you can get 2-3 bullets on them and aren't afraid of the 1tap

#

just seems like a massively risky thing to change at this point in the game, that's like alpha/beta level design changes

young turret
#

they should try it on tts

#

or as an ltm

torn crater
#

Still not diamond this season .-.

astral dagger
#

lol

#

finally gonna be a good aimer

vivid jolt
#

No it absolutely does not change the core gameplay. 1 extra bullet from a fully automatic weapon is at most by the slowest rpm guns in the game 50ms. 50ms.
I do not care who you are, how good you are, what your rank or FPS history is. You are not ever in any situation ever (unless in a perfectly fair 1v1 vacuum) going to notice a 50ms window- let alone to be able to move your KB and mouse accurately to react upon it. A 2nd bullet to the head would not remove any gameplay pacing that you know except the random luck instakills.

#

If you're truly good enough to shoot the head once, then you're good enough to shoot it twice, otherwise you don't deserve it.

astral dagger
#

first thing i hear from zironic "higher dpi is more ReAcTive than lower dpi"

astral dagger
#

^^ lmao yeah

coarse valeBOT
#

GG @astral dagger, you just advanced to level 23 !

tropic flax
#

There are many guns that the 50ms would matter or even the 2nd shot in general, buck for example.

coarse valeBOT
#

GG @tropic flax, you just advanced to level 1 !

tropic flax
#

and the 2 to the head isn't what would change the gameplay that much, it's incentivizing hitting 2 headshots over the body, which means you have to increase the body shots to kill. in doing so you now change the gameplay because you're much better off rushing in aiming at chest and then going for the headshot if you have to. I say have to because you could very well prefire the body and have 3 shots on them before they can even aim on you when you're a 3 speed.

#

So at that point why go for the head? Like if you're on D holding an angle passively, i'm going to rush you since I know I'm going to see you first if I'm a 3speed, now i'm aiming for the body because I don't have to worry about the 1tap.

torn crater
#

There is a clear idea and logic behind 1 shot hs mechanics in this game,the only "nerf"/change to the hs mechanic in my opinion is to just make a hs wallbang not an insta kill,either count it as a normal bodyshot or use the 2 hs mechanic there, 2hs mechanic on non wallbangs all the time would really shift the gameplay on high level play,you would only see people aiming at crouch level, already way to many people aim at crouch head level rn,it should never be changed to a 2hs game mechanic,would make a micro change but have macro effects on the gameplay,which would mainly make the game worse long term.

vivid jolt
#

Why do you have to change bodyshots TTK? No? Don't do that. Bodyshots are perfectly fine.

#

Headshots kill faster than body shots. It should and will always be that way. If you stop going for headshots you will/would lose every gunfight.

#

I don't see any relevant reason to adjust body values. Saying people would stop going for headshots is not a valid or correct assumption. Every other game with harder headshots and higher TTK (CS, FN, OW, Apex, etc.) people still always go for headshots because it makes bad guy dead faster.

#

The people who would prioritize going for body shots over headshots are the people who aren't good enough to hit the head twice consistently and don't deserve the headshot kill anyway. (aka Silver players)

dawn coyote
#

Like i said, 2 hs will bring in more laggers that will abuse it

#

Because hitboxes on laggers are broken and inconsistent

vivid jolt
#

You think the competitive advantage of having skill-based headshots is entirely negated because when high ping players hear that 2shs are in the game, they'll come play Siege now?

#

.....No.

#

If anything that's worse for high ping players since you die in 2 shots now instead of 1 before they were around the corner... As if high ping players are even variables for balancing gameplay anyways..

#

That's not a good argument against the 2s-hs concept.

worn wagon
#

Toast, you mentioned is yourself: those games have higher TTK, not lower. If you say 50 ms doesn't make a difference, then why not do another bodyshot in another 50 ms that don't matter?

#

And I mean you will still need to rebalance the game

#

Tweak it

#

Just don't see the point

#

Also, btw smg11 has 94ms ttk on 1 armor and 650 firerate is 90 ms between rounds

split girder
#

@vivid jolt hello man

#

I saw a comment from you on a youtube video suggesting this discord channel

#

Do you have any warm up routine before playing ranked/scrim r6?

vivid jolt
#

@worn wagon Because you're assuming 2shs gun would also 3 shot body shot- which isn't likely. That would probably be 2 extra bullets minimum to kill the guy at 4 body shots. So we went from 50ms extra with 2 headshots, to now 150ms extra with 4 body shots. 150ms absolutely makes a difference and I'm going to slam you if you try to body shot me while I'm headshotting you.

#

@split girder Yo! No, I currently don't have a consistent warmup routine, but some good scenarios are listed in that comment that you mentioned. Also you can check here for a list of decent general scenarios to try out, as well as our benchmarks (server pins) that we use.
https://docs.google.com/document/d/1wTzR9rPzS9QbA3lCxutHNk9wmSfSxV3F-PIE50kexZs/edit#

split girder
#

Cheers

vivid jolt
#

โœŒ๐Ÿผ

analog halo
#

@vivid jolt Would you say training Tracking is worth for Siege?

tropic flax
#

There are a lot of guns that 3 shot body and they would all be used because 3 body shots is much easier to get. even for an aimer like strenx, toxic, guardian etc

#

Which is why you would have to incentivize going for the 2 headshots. J don't care who you are, you're getting 3 body shots before 2 hs

#

By the time you're at center of them that's 1 shot on them then the next 2 at worst would be as slow as your 2 hs.

astral dagger
#

why not slightly increase bodyshot ttk then

dawn coyote
#

do not turn siege into call of duty pls

astral dagger
#

lmao

#

im losing iq reading some of this stuff

tropic flax
#

@astral dagger that's what I'm saying would have to happen. And personally I think it would be bad. Because it would become COD

I can get behind headshot wallbangs doing reduced dmg so that even a body shot follow up would kill. But to make it 2 headshots all the time? That would change the way people play. I know id be more aggressive knowing I can't be 1 shot
Especially by the twitch flicks that goes from crouching head height to past my standing head as they 1 shot me.

astral dagger
#

@tropic flax my problems with 1 shot headshot:
Random wallbang headshots
Random shield 1taps
Random hipfire headshots
Spawnpeek 1taps
Worse players freaking out and landing a lucky headshot
If you are headshot you have literally 0 time to react, and the ttk in this game is so fast you have 0 time to react to begin with.
Making hs 2 shot would fix a ton of those problems

#

Changing the game so people play differently isnt a bad thing

#

I do like 1 shot headshot, but those problems listed above makes it this games worst mechanic imo

astral dagger
#

Anyways, what do people think of kali and wamai?

analog halo
#

I like Wamai because he can dab, and Kali seem to be in a good spot.

tropic flax
#

solid opinion

astral dagger
#

wamai is good for tks and has an ar on defense

#

and kali is in a decent position

#

I feel like kali will go through some changes with that sniper of hers

hazy wagon
#

I wish the fire rate was slower like the AWP

astral dagger
#

Yeah

#

It should also have a scoping sound and block out the rest of the screen to black when ads

#

Eh we won't know how good it is until its in pro league

#

and you should be less accurate while moving

vivid jolt
#

I still cannot imagine how some of you guys think that people and pros would opt for a slower TTK approach rather than hitting headshots and getting a guaranteed kill. That's a straight "I'm gold and can't aim consistently" mentality.

Also Kali and Wamai are excellent. Best seasonal ops since Burnt Horizon, I say.

tropic flax
#

Most pros dont even have great aim

#

not in siege

vivid jolt
#

Also
@analog halo Yes, tracking is worth it for Siege. Do the enemies have legs? Then tracking is worth practicing. More than click timing? No. More than most other games? No. Should you ignore it? No. Will it make a difference? Yes.

tropic flax
#

It's simply math/physics by the time you aim for the head you could have already had 1-2 body shots on them

vivid jolt
#

....?

tropic flax
#

then it's 1 more shot either way, without having to be as precise

#

you will see the body before head and you have to skip hitting the body to hit the head

vivid jolt
#

I don't recall the ADS time on the head to be slower than me ADSing on the body?

tropic flax
#

do you all of sudden just warp from point to point?

#

no, you actually have to pass the body at some point

vivid jolt
#

And the situations where it would be only 1 more bullet (for a 3 shot body kill) is exceedingly rare.

tropic flax
#

most ops attackers have 3 body shot guns

coarse valeBOT
#

GG @tropic flax, you just advanced to level 2 !

vivid jolt
#

Yes. Within 6 meters on 1 armors.

#

Not 15 meters through penetration on 2 armors with damage reduction multipliers.

tropic flax
#

why are we talking about penetration

#

and most fights are closer than 15meters

#

if you can hit 2 headshots, you can hit 3 body shots more reliable

#

the end

vivid jolt
#

If you can hit 2 headshots, then enemy dies more reliable than 3 body shots.

#

The end.

tropic flax
#

no that becomes conditional

vivid jolt
#

I'm done.

#

I've made my case.

tropic flax
#

are you saying you personally can't hit 3 body shots more reliably than 2 headshots

#

i mean go ahead let me see beulo's buck 2 headshot all day

vivid jolt
#

If you think people will stop aiming for the head because it takes a single extra bullet then I can't help.

tropic flax
#

no i dont think everyone will

#

but it's strategically superior

vivid jolt
#

. . .

tropic flax
#

in some situations you are right, but then it again it depends on the op

#

if we're talking capitao it's still a 3 shot

#

if we're talking gridlock it's still 3 shot

vivid jolt
#

@analog halo I recommend practicing a mix of close and small tracking (for headshots and up-close).

tropic flax
#

I think random headshots are dumb, but the implication of changing to 2 headshots is not worth it. IMO. I'd love to try it on the tts, or even just watch the pro's. They could easily make the pistol multiplier different so only certain handguns 1hs And have penetration bring the multiplier down as well universally. But 2 hs... nah

analog halo
#

@vivid jolt Alright! Appreciate the info. Going to make a routine out of that.

vivid jolt
#

We can't be losing to Street Fighter, man.

astral dagger
#

street fighter is great tho

#

FGC in general is nice

vivid jolt
#

Look closer.

dawn coyote
#

r6 lost massively to minecraft omegalul

astral dagger
#

@vivid jolt i saw the source if that is what you ment

vivid jolt
#

Ah.

#

Idk man some Tachanka fanfic would be nuts.

#

And Ela is a freak.

dawn coyote
#

One thing i hate to match up against on ranked as a solo queuer are coordinated 5 stacks

#

They usually have a team name and are constantly sweating their palms off

analog halo
#

I currently use 4:3 Aspect Ratio in R6. Would that translate to Horizontal 4:3 in Kovaak's. Pretty stupid question but not sure.

astral dagger
#

r6 uses vdeg fov

#

u probably mean u are on 4:3 aspect ratio

analog halo
#

Yes

astral dagger
#

@analog halo in kovaaks u need to select vertical 1:1 and then the exact same fov value you use in r6

#

and if ur using 4:3 bb then use that same res in kovaaks ofc

analog halo
#

Ty!

coarse valeBOT
#

GG @analog halo, you just advanced to level 3 !

astral dagger
#

np

analog halo
#

@astral dagger Do you suggest using a resolution like 1440x1080?

astral dagger
#

@analog halo not really, i dont like stretched except in csgo

#

csgo models are so stupidly small that stretched is basically a necessity

#

but i dont play csgo anyways, i just use native full hd on every game because i like consistency

analog halo
#

Oh ok, yeah because idk how it affects my 4:3 aspect in siege.

hazy wagon
vivid jolt
#

It would appear so.

#

A novel idea.

astral dagger
#

just played 2 games agains cheaters in my placements

night radish
#

thats awesome

vivid jolt
compact garnet
#

thats hot

compact garnet
#

reee

#

playin 28cm hard with 1:1 acog

night radish
#

Yep

#

I hated it so i changed that shit

#

And then just started playing 1x on everything

vivid jolt
#

1.0 Xfactor gangggg

night radish
#

Fuck that noise lol

compact garnet
#

yeah

#

with the sights its ๐Ÿ‘Œ

#

but with the acog

#

that wack

vivid jolt
#

I use it with everything. Even Kali's 5x ahaha.

#

It's painful past 3x.

compact garnet
#

looks at 12x

astral dagger
#

It depends

#

I feel like the acog gives me an outright advantage

#

So I use it when I'm more serious about winning

#

When I'm just playing for fun I use 1x and play Ash or whatever

ivory perch
#

Hey guys I'm new here any advice for Kovaak's to train for R6?

#

I'm not sure but some routines/scenarios I found out there seem to be catering to faster paced games with vertical movements

#

So what are the best scenarios for R6?

wanton fable
#

Click timing is the most useful aiming skill you can have in rainbow. 1wall6targetsTE and small are my favourites, followed by 1wall5targets and horizontalflicks

#

And if your fov isn't too small you can also try target acquisition flick

#

@ivory perch

night radish
#

Reflex flick too

#

And pat target switch v2

vivid jolt
#

Better scenarios for R6 Siege would be:

  • Literally everything "Pasu"... reload, track, dodge, etc. Literally. All of them.
  • PatTargetSwitch (+small) / kinTargetSwitch (+small)
  • Close Long Strafes Invincible / Close Fast Strafes Easy Invincible (or Midrange)
  • 1wall6targets TE / 1w6t small / 1wall6flick / 1wall 9000targets
  • Reflex Medium Flick 300ms or Micro 250ms / Microshot Flick or Speed
  • Pressure Aiming 10 Targets is better than 7 targets in my opinion, but if you really want good pressure training, then FuglaaPressure and Volume Aiming will push you harder.
  • And if you want recoil practice in Kovaaks (for some reason) then I recommend "PatTargetSwitch 90 Recoil" & maybe even "Pasu Dodge Recoil"

These scenarios are just ones that I thought of off the top of my head, if there are other scenarios that have similar aiming styles or are more advanced versions of the ones I mentioned, then they should be perfectly fine to practice.
Also, do not forget that T-Hunt is excellent practice as well. Practicing in game will always be more practical than practicing in an aim trainer. Do both.

#

If anyone else has scenario recommendations, then please feel free to advise them.

sand lotus
vivid jolt
#

Also if anybody wants the Siege sight reticles, then I made these. They are already transparent and centered at 1440p. Just save these images and throw them into Steam\steamapps\common\FPSAimTrainer\FPSAimTrainer\crosshairs and they should be in your game.

#

If for whatever reason you want the housing with them (I do not recommend) then feel free to DM or @ me for them.

hazy wagon
#

reflex aligned correctly?

vivid jolt
#

Should be.

#

Yep. It is for me. Just tested it.

hazy wagon
#

ty

ivory perch
#

Thanks so much for such detailed advice! Would definitely try them out when I have time

#

Is there a way to practice ACOG in Kovaak's? Or just go t hunt?

coarse valeBOT
#

GG @ivory perch, you just advanced to level 1 !

vivid jolt
#

Your ACOG is -65% FOV. So 35% of your sens.

astral dagger
#

fov is the only way for that in kvks

#

or you can edit the scenario to offer a certain zoom

vivid jolt
analog halo
#

@vivid jolt Love you ๐Ÿ’œ

vivid jolt
#

โœŒ๐Ÿผ ppWAR

dawn coyote
analog halo
#

Nice 360 ๐Ÿ˜›

dawn coyote
#

aint that good

coarse valeBOT
#

GG @dawn coyote, you just advanced to level 4 !

dawn coyote
#

i could have died

analog halo
#

You still styled on him ๐Ÿ˜›

dawn coyote
#

yeah lmao

#

its just gold rank match

wanton fable
#

you have to write gn in chat after one of those

coarse valeBOT
#

GG @wanton fable, you just advanced to level 1 !

astral dagger
#

not the best but smh it was quite satisfying to me

vivid jolt
#

I've forgotten entirely how to use the SMG-11.

#

I learn it, slap with it, stop using it for a week, and all the memory is gone.

#

I just forget how to shoot it, haha.

dawn coyote
#

Lmao

vivid jolt
#

He's sad.

astral dagger
#

OMG ITS TOAST OF WAR

vivid jolt
#

Hello.

solar roost
#

@vivid jolt what size do you use for the siege crosshairs in kovaaks?

vivid jolt
#

1.0. The scale may possibly change depending on your monitor resolution since I made them at 2560x1440p, although I doubt it. It should be scaled perfectly at 1.0.

#

@solar roost Test to see for yourself if it is perfectly accurate.

astral dagger
#

similar situation on the same map

#

(the 2nd kill)

analog halo
#

Noice!

#

I thought the discord ping in the beginning was mine lol

astral dagger
#

it gets me every time

#

it was my mate talking about us watching JoJo's together tho

vivid jolt
#

Homie anime hits different.

#

Anime with the homie is always a good time.

lime wyvern
#

how do you guys find people to play ranked with?

vivid jolt
#

Add everyone who does well and queue with them. Eventually you'll get a few people who stick.

astral dagger
#

Play comp for 4 years until good players know who you are and then still never get invites to play squad ranked

reef condor
#

is a score of 5 in bounce 180 normal for a beginner

#

i cant imagine ever hitting 50+

vivid jolt
#

@reef condor Whatever the median is for any scenario is a good baseline for what you should be hitting when starting out- although that doesn't mean you're not able to do as well if you're nowhere near the median. Just means you need to work some things out. Perhaps even fixing your settings and gear.

#

If you need further advice for anything general aiming related and not specifically Siege related, the #advice channel will be able to help you out.

analog halo
#

Quick tip for those looking for squads. R6's official Discord has LFG (Looking for Group) Voice Channels that you can join. They usually have a lot of people dependent of your rank and server that are in these channels.

night radish
#

They all suck ass though

#

@reef condor try b180 easy

#

Good starting point

zinc pelican
reef condor
#

thanks guys.

hazy wagon
#

tried the main discord a few times. Never found a nice person once. Just toxic people who believe they deserve better than the rank they have

zinc pelican
#

@hazy wagon

#

Ok this may or may not be how i got to plat

#

But if the enemy team has a really good carry or you have a carry on your team

#

asslick the fuck out of them

#

add them

#

get them to play with you

#

never lose a ranked match again

#

works 9/10 times

hazy wagon
#

I don't play siege anymore

#

and when I did I already have a set 5 I played with

#

but ty for the suggestion

vivid jolt
#

Everyone has a common interest: winning. If you do well, there's no reason another player who did well wouldn't want to accept your friend request to win together.

#

That's how I've found some of my better friends.

minor gust
#

Toast how do you even play this game

#

I played a unranked match (to try it out since I have never heard of it before) than I played a ranked match

#

The new maps are so bad, they make no sense

#

Also finding new people to play with will be difficult, all my old friends quit and I am banned from the R6 discord

vivid jolt
#

Okay well you being banned from the Siege discord doesn't tell well of you, although finding consistent teammates is indeed hard.

#

Also I have no idea what "new" maps are terrible. Of course nothing is good until you learn it.

#

Name one team esport that is fun to play in low unranked elo while solo queuing.

#

Your problems are obvious. ยฏ_(ใƒ„)_/ยฏ

night radish
#

Yeah idk what the purpose of his message was lol

brittle sail
#

how to get a team play > add players that are decent with good call outs > repeat for few weeks > Boom you have a friend list full of people that are good that you can play with anytime.

#

thats how I found my squad.

astral dagger
#

just perform good enough for people to like playing with you

#

the invites will come in

vivid jolt
#

Drop 14 real quikk and 4 free invites.

#

Easy.

minor gust
#

Considering switching to 16:9 Max fov

#

Currently I'm 4:3 80 fov

night radish
#

Yeah how about 4:3 max fov lol

coarse valeBOT
#

GG @night radish, you just advanced to level 4 !

analog halo
#

I'd say tryout all the aspect ratio's, and see what sticks. For me it was 4:3, 90 FOV. But for a lot of people 16:9 works.

vivid jolt
#

If you want bigger targets then increasing your FOV is going to assist that way further than an aspect ratio will. I do 16:10 @90 and I do just fine, I say. I can't stand how hideous 4:3 looks.

#

21:9 is the real goat aspect, though.

#

And we all know it.

astral dagger
#

i played on that @vivid jolt

#

for like half a year

#

was nuts

#

I have hit wide angle flicks at 21:9 90fov you guys couldnt imagine

minor gust
#

4:3 looks soooooo good imo

#

With the setups I have for gunskins n stuff

#

Maybe it's just cuz I'm used to it

astral dagger
#

nice just had 4 people in my lobby go 0 4

minor gust
#

K im doing 16:9 90 fov right now, feels better tbh

night radish
#

16:9 looks so weird for me now but i think r6 looks wayyyy uglier 4:3 than 16:9. Def was made for 16:9

astral dagger
#

I have no problems playing on any aspect ratio

#

4:3 just makes it easier to use 1x sights

#

Without a super low fov

astral dagger
#

@vivid jolt pin it sir

vivid jolt
astral dagger
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@vivid jolt Its not like you have posted this before

vivid jolt
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He wanted me to pin it. ยฏ_(ใƒ„)_/ยฏ

split girder
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Video is beautiful

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It deserves a pin ๐Ÿ˜›

astral dagger
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How long will it take me to get diamond these days ๐Ÿ˜ฆ

coarse valeBOT
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GG @astral dagger, you just advanced to level 11 !

vivid jolt
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14 games if you have a team.

worn wagon
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Depends. But 5stack of decent players is effective, especially when some time has passed sinse the start of the season

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I would say 20-25 games of a decent 5stack, 12-18 games of a deathstack

raw fox
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how many here run 5:4 90?

minor gust
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Wait shaiiko got unbanned

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444

dawn coyote
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โด

vivid jolt
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I tried 5:4 for like 4 hours.

dawn coyote
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I am 16:9 forever

vivid jolt
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I'm thinking about making a practice routine centered around Siege aiming..

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Let me know if you guys are interested.

brave hearth
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As an ex t3 ow player moving into siege, I'd be really interested! @vivid jolt

vivid jolt
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๐Ÿ‘๐Ÿผ

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Making an first outline now.

vivid jolt
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What click timing scenarios do you think are quite useful for Siege? I have my opinions but I'm interested in any of yours.

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(I'm avoiding 1w6t scens because they're static targets)

night radish
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Popup targets

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Double popup targets

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Reflex and acquisition flicks

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For popup targets, dont reset your crosshair and its goated

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I fucking hate pasu and b180 cuz im atrocious at them

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But theyโ€™re probably good

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In my personal opinion, although not CT, i think PTS v2 is fucking great for everything

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Pts shotgun/click too. Good mix of CT and TS

dawn coyote
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Tile frenzy mini

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Tile frenzy 180

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Mini helps with micro adjustments and 180 helps with speed and large angles

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180 flick is fine as well

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For other CT scens i agree with slappymelvs

hazy wagon
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skeet goated to hit those mid air drones

vivid jolt
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[redacted]

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Voltaic Siege Community's Preferred Scenarios for Siege as of 2019: [Possibly outdated]

  • Wide Wall 6 targets
  • 1wall6targets small
  • 1wall5targets_pasu reload
  • 1wall5targets_pasu track
  • Close Long Strafes Invincible
  • Thin Aiming Long Invincible
  • Reflex Flick - Fair
  • VoxTargetSwitch
  • PatTargetSwitch
  • Microshot Speed
  • Microshot Flick
  • 1wall2targets reload
  • DevTargetSwitch Goated
  • Vladr Acquisition
  • Pressure Aiming - 10 Targets
  • 1wall6flick
waxen ridge
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I wouldn't recommend the "5-10min breaks"

river storm
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I desperately need those breaks though ๐Ÿ˜‚

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I like them

dawn coyote
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I will try doing this routine

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Thanks

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By the way if I am not an acog user, is the widowmaker training still recommended? Or should i just play mccree or s76?

hazy wagon
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pin it?

vivid jolt
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I might but I haven't tested it over a few days nor am I 100% certain about some of the scenarios.

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Though you're not going to do this and not improve.

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Just looking for the optimal methods..

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Also, the breaks are optional.

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I actually do recommend taking a short break every 30minutes, though. It's a proven fact it helps practice.

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@dawn coyote My ACOG and Holo are the same sensitivity, so I basically don't use 2.5x either. Yes, I would still recommend the OW practice. McCree is fine but doesn't promote single-bullet accuracy as hard. Just make your OW sens your 1x Holo sens and turn Widow's scope sensitivity to 100%.

vivid jolt
dawn coyote
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Thanks for the answer! I will certainly use this routine to improve my aim in R6

dawn coyote
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minidin holo player

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same

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which server do you play on?

vivid jolt
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He's upset.

astral dagger
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" r6 is dead "

worn wagon
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And we have huge console playerbase

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Atleast double that on both consoles combined

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All this players dont care about comp at all tho

split girder
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and uplay players only stats are not included

astral dagger
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he sprinted down that hall btw

dawn coyote
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you missed the first shot

coarse valeBOT
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GG @dawn coyote, you just advanced to level 5 !

dawn coyote
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then you overflicked to the left

astral dagger
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yeah thats not the point

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the point is i cant hear him sprint at me down the hall

analog halo
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How do you know she was running? Because in the video she was crouch walking.

dawn coyote
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good point @analog halo

astral dagger
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@analog halo my team member has vod

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she sprinted to that point through the jacuzzi breach

analog halo
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Alright then! Was pointing it out on your POV because we didn't get the other view.

vivid jolt
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I believe there is an issue currently with explosive breach sounds and footsteps.

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I'm only guessing. But I believe that's why. One might take priority when they're that close, since she ran through her breach I'm assuming. Still not good, though.

river storm
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just a little reminder

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for those who haven't done it yet

vivid jolt
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If only they'd respond to my FOUR TICKETS every season complaining that my Obsidian skin isn't available on specific random operators.

analog halo
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LOL

astral dagger
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Obsidian is better than black ice

brittle thicket
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anyone wanna play ranked im playing with a friend we plat 3

brittle thicket
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these randoms legit dont communicate or do anything

analog halo
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Yeah you got to play with a full squad.

brittle thicket
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need 3 more fuckkkk

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duoing so shit

analog halo
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Nah, you need a proper duo.

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Like if you Entry he supports.

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Vice Versa

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Droning into sites and everything.

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Or Solo. And try to gauge your team into communicating.

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Ideally you want 5 people talking the entire game.

brittle thicket
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unfortunately rainbow matchmaking doesnt work like that ๐Ÿ˜ฆ

analog halo
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Go to R6 Discord, join the LFG Voice Chat.

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Wait for a full squad

vivid jolt
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CCS discord is a decent one to find some competitive people, I hear.

vivid jolt
astral dagger
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same i got amaru

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the only operators i dont want are warden and amaru

vivid jolt
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She thought.

vivid jolt
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Anyone know how long it took Joystick to open 770 Alpha Packs?

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Must've taken fkin' years.

dawn coyote
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Just logged on to r6 and i cannot find my operator pack?

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I got the notification but no pack

dawn coyote
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Nvm already fixed

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I got lesion lmfao

compact garnet
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hey toast what calls have different names

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like snowmobile garage n that

hazy wagon
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chalet has the most unique callouts I believe

compact garnet
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im gonna spend like an hour each learning these map calls

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eeeee

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and the maps themselves

hazy wagon
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or are you talking about callouts that can go by different names?

compact garnet
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calls by different names

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e.g. snowmobile garage being normal garage or whatever

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idk

hazy wagon
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well I think of garage being the room and snowmobile/bins/default being a section of the room

compact garnet
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what default?

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default plant?

hazy wagon
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yeah

compact garnet
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i should learn those as well huh

hazy wagon
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you'll definitely want to know the default plant positions

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don't overload yourself with information though

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there's a lot to learn

compact garnet
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im g2 but feel like i should be like bronze

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bruh

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why cant these maps be like csgo

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them maps easy to learn

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calls at least

compact garnet
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aaaa

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how do you throw the backyard cam

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onto the light

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from office

hazy wagon
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out the window?

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what do you mean

compact garnet
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from the window im in

hazy wagon
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are you sworcell?

compact garnet
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ye

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from*

hazy wagon
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yeah I don't understand what you're asking though

compact garnet
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how the fuck you throw from office window to light pole

hazy wagon
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you did it didn't you?

compact garnet
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because they all land on the truck

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nah

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i did that from point blank

hazy wagon
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oh

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idk man I've never thrown that cam. Just gotta keep trying different angles

compact garnet
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ok

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i was over shooting by a mile

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forgot the photo i was going off was using old grenade physics

astral dagger
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That's a pretty good cam

coarse valeBOT
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GG @astral dagger, you just advanced to level 10 !

compact garnet
compact garnet
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ok

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calm down

analog halo
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Joystick 2.0

compact garnet
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Ahh shit

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Here we go again

analog halo
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Did R6 just make Holo's and Acog's 1:1 Sens?????

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Let's go!

compact garnet
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nope

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have to go into config for that shit

analog halo
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Oh nvm then

compact garnet
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XFactorAiming=1.000000

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replace whatever with that

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for 1:!

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1:1

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including kali 5x and 12x

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wait

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when did r6 have a console

analog halo
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Wait what???

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Where

compact garnet
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;Console => Enables the in-game console which is mapped to `/~. Will only work if the key is not already mapped.

hazy wagon
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pretty sure that's only for devs

compact garnet
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yeah

hazy wagon
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the console is hidden to players

astral dagger
#
Congratulations Loophee!

Your Raichu is now level 78!

compact garnet
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wait a minute

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one sec

analog halo
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Because ADS Sensitivity was reset to 100 for me.

compact garnet
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yeah

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controls in general were reset

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i tihnk

analog halo
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Oh ok

compact garnet
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think

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including binds

analog halo
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But 83 is still 1:1

compact garnet
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well

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yeah

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kinda

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but xfactor whatever made everything 1:1

hazy wagon
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84+ is 1:1

compact garnet
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although graphics are being gay

hazy wagon
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83.333333333333 is minimum for 1:1

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for holo:hipfire

compact garnet
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100 ezy 1:1

vivid jolt
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I use 1.0 Xfactor. Kali is a challenge to use to say the least.

compact garnet
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you think

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using kail is so aids

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f

dawn coyote
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actually i really want to try that

night radish
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Lmaoooo bruh

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And sworecell i thought you were new to r6?

compact garnet
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no

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im gold

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nerd

hazy wagon
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only gold

compact garnet
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i play like 10 matches a season

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aka

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just placements

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sometimes a few more

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if i get spammed enough

hazy wagon
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well you aren't gonna improve if you only play 10 games a season

night radish
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Yeah aka you barely play siege