#ptb-discussion

1 messages Ā· Page 50 of 1

astral cipher
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Wiki

reef sedge
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its min 60 seconds for his power no matter what

celest hare
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He 100% needs nerfs dead

fluid fern
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its 6 minutes total, and you can reduce it to a minute 15 seconds. But any time Vecna is in Worldbreaker before the survivors cleanse does not decrease the minute 15 seconds

celest hare
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His matches are so easy LMAO ngl it's fun but like 😭

astral cipher
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Snail wtf are you talking about

echo dune
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yeah which can easily be avoided by playing right?

reef sedge
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my queue time went UP from 1 minute to 8 mins in 2v8 omfg 😭

fluid fern
celest hare
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Idk why people saying the counterplay is like nurse's wasn't a MASSIVE red flag to me...

echo dune
astral cipher
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Nowhere near as strong in fact

fluid fern
celest hare
fluid fern
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you can just send miss after miss after miss and it never stops

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survivors are always neutral in chase, they cant win distance

astral cipher
reef sedge
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there should def be a small cooldown for his vines.

echo dune
celest hare
fluid fern
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there are parts of those maps where if the gens spawn in a certain way he literally cant miss undergate

echo dune
celest hare
cold sonnet
#

if you think turning your brain off is actually gonna consistently help you against a decent vecna, you are wrong

celest hare
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Nurse breaks the game and no one likes it
Vecna breaks the game and the vast majority likes it? Just cause he's not as op as nurse? lol

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I'm just gonna shush and wait til live and see

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His addons also seem pretty crazy but I'm not a Vecna addon expert lmao

astral cipher
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ā€œIs doing A while doing B and also thinking about doing C actually considered doing anything?ā€

That’s your question

cold sonnet
#

i would argue that

  • thinking about where to run
  • what tiles to play or not to play
  • figuring out if the vecna is adapting to your movement
    does count as using your brain
#

if we call this not using brain, no killer requires brain to counter

celest hare
celest hare
astral cipher
#

You think and predict what Nurse or Vecna player is going to do, and if you do the same thing every single time then they’re also gonna be able to predict your actions every single time

celest hare
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Probably a terrible example, point is it's not hard at all I just don't think players struggling are good at the game or know the counterplay

celest hare
cold sonnet
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yes (respectfully)

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i think you are vastly overestimating the ease at which the average player adapts

celest hare
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But do you guys not see that it's so much easier nurse and vecna counterplay than others?

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You ignore using resources efficiently

cold sonnet
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i think its quite the opposite

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because nurse and vecna but a ton of in-chase pressure on you

celest hare
cold sonnet
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but now that might be me overestimating how the avarage player fares in resource management vs. in chase

astral cipher
#

Like okay, if we talk about theoretical concepts, both Nurse and Vecna potentially have 0 counterplay in chase.

But that’s useless to even talk about because not a single player is gonna be ever able to even come close to consistently hitting survivors perfectly

celest hare
astral cipher
#

Yes

celest hare
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I'd 100% think the right players would essentially never miss lol, like they wouldn't go for risky predictions

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And use aura perks to fill the gaps anyway

cold sonnet
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who are the right players in your mind here

celest hare
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Vecna specifically, the right players would be the best at them

astral cipher
#

But again that’s absurd to think about

celest hare
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If a prediction is safe or they have enough LOS isn't it safe to assume the best Vecnas wouldn't miss?

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I'd think the same is true with nurse

astral cipher
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Because if you don’t miss then the missing penalty does not matter, yes

celest hare
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I'd imagine it being like you're using a stamp to squash ants running around on your desk if you're that good dead don't ask why that came to mind

astral cipher
#

And we also can’t just remove the LOS factor entirely from the equation

cold sonnet
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okay though let's not forget that judging a killer based on those who will be insanely good is not a good way to measure

celest hare
cold sonnet
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that way we could complain about huntress because there are players who essentially never miss a hatchet

celest hare
astral cipher
#

Is 100% safe prediction even a prediction

cold sonnet
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and for those of the releveant gauss curve playerbase, i would argue there is still plenty of room to miss and get punished

astral cipher
#

I’m with Scott on that Vecna is not gonna be very popular killer due to the sole fact that he’s tricky to play as

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And survivors are only going to get better at playing against him

astral cipher
fluid fern
astral cipher
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No way

astral cipher
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Moving unpredictably is not equivalent of turning your brains off, that was the point

cold sonnet
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(i am not sure if this is in agreement to my statement or not)

cunning kelp
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And considering he’s 4.4

astral cipher
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Thank god he’s 4.4

fluid fern
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we're goign to see a massive flux of killer players who dont understand the conventions of DBD but understand how to track movement start suddenly performing well on thsi character, and a lot of survivors who cannot perform at the highest level get blown through even though they are solid at conventional gameplay

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its just not healthy

cold sonnet
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i dont exactly see why it would not be healthy

fluid fern
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because keep in mind, his cooldown right now is without add ons

astral cipher
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You are very bold to assume people are suddenly gonna get good at this one exact thing lol

cold sonnet
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its not like every other killer will be disabled once vecna drops

cunning kelp
fluid fern
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Slinger and Huntress almost always are run with Warden's Keys and Babushka respectively just to make the characters feel normal

celest hare
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Vecna is piss easy omfg

astral cipher
fluid fern
cold sonnet
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there are already people who perform waay better on character x or against character y because they can deal with that gameplay better

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i dont see why it would be a problem with vecna specifically

fluid fern
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I even mentioned that the reticle should probably not be trackable while channeling to make it fair

cunning kelp
cunning kelp
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Considering how unique it is

cold sonnet
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not gonna lie, if i were to play a game against an old killer and then a game against vecna and win thanks to the exact same playstyle, i would be bored

fluid fern
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there are a lot of different ways, some better some worse, to make the killer much more fair and honest

astral cipher
#

Snail you say some controversial but understandable stuff and then suddenly hit with the most absurd bullshit one could even imagine

cold sonnet
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like isnt a unique-ish play/counterstyle the most healthy thing for the game?
if we put the fine details like exact m2 cooldown aside

fluid fern
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he just needs to have requirement of precision and a more fair risk reward

icy bronze
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Incenses are insaane guys

cold sonnet
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if a new killer releases and i can watch a "how to loop around TL" guide from 4 years ago on youtube and never die, THATS bad design

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(slight hyperbole but i think y'all get what i mean)

cunning kelp
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Cooldown should be increased slightly and movement speed while holding the vine attack should be increased

astral cipher
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No

What

cunning kelp
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That’s my opinion

astral cipher
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Why would you even

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Making him faster while charging just makes zoning infinitely more efficient

fluid fern
cold sonnet
fluid fern
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but with Vecna its the same as Nurse, put your character model out of sight and make them guess what you did, try to predict their prediction

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which is totally fine, fun , and fair. BUT if the sirvivor wins, they should get meaningful distance

cold sonnet
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honestly just make vecna super slow if you miss an m2, and give him a bit of haste/less slow if he hits

fluid fern
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right now, Vecna just walks liek a second and youre back in range

cold sonnet
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make going for risky shots actually risky, reward hits

cunning kelp
fluid fern
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šŸ‘†

cunning kelp
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Plus the fact you need to hit them twice to enter worldbreaker

fluid fern
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its the miss thats the problem, not the hit

astral cipher
fluid fern
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Vecna should be a two tap monster if the killer wins

cold sonnet
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i dont think there are major issues with the initial cooldown, the range or the way it shoots through walls
but i think there can definitely be tweaks to how punishing misses are

astral cipher
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Honestly make him slowdown more after missing, but keep the cooldown the same

fluid fern
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that would literally fix it

astral cipher
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It’s still punishable but you get to be creative

cunning kelp
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I think if they increase the cooldown only in worldbreaker I think it would be a little more balanced

fluid fern
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plsu the slowdown would be meaningless if the Vecna chorales a survivor into a corner

cold sonnet
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like ima be fr i have been playing this guy almost non stop since ptb dropped SKULLY there have been moments where missing felt shit but i legit had a situation where i just spammed m2 in the same loop until i finally figured the steves movement out.

Now the loop in question was a horrible decision to go to but still

fluid fern
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so he can still zone survivors at strauctures

astral cipher
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But even with that in mind I’d rather not change him at all for the release

celest hare
cold sonnet
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oh while we are at it

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chess add on has immaculate skill expression opportunities

celest hare
#

He is not as hard to play as people say he is though

astral cipher
fluid fern
cold sonnet
fluid fern
#

Blink to corner -> look around -> react

celest hare
cunning kelp
celest hare
fluid fern
celest hare
#

Yeah this killer ain't healthy it'll take a lot to convince me otherwise lol, can't wait to see live Vecna

celest hare
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And then inevitable further nerfs Vecna lol

fluid fern
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but there are going to be people who main this kilelr, and as he's designed right now, there's fuck all you can do if he hits or misses

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and the good ones are patient and dont miss the majority of their shots

astral cipher
fluid fern
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and overtime they'll miss less and less

celest hare
cunning kelp
cold sonnet
fluid fern
celest hare
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100% even if he shouldn't

astral cipher
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I doubt there will be major nerfs from ptb in the first place, let alone down the line

cunning kelp
cold sonnet
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which is fine tbh

astral cipher
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He’s not complained about enough

fluid fern
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just something to make recklessness punished with the M2

celest hare
astral cipher
#

I’ve been on forums, Reddit, Discord, Twitter and YouTube

cunning kelp
celest hare
astral cipher
celest hare
astral cipher
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I’ve seen hate, obviously

celest hare
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But people hate all the time

astral cipher
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Exactly

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What was the last time a new killer came out of ptb nerfed

cunning kelp
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People complain about the killer before they learn counterplay most of the time

celest hare
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Still I'm pretty sure he's gonna get nerfs that'll either not be enough or just right and then more nerfs regardless dead

celest hare
austere stone
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Wait so I never got a straight answer. Is Hex Hive Mind one of those Hex perks like Two Can Play that can be activated again even if cleansed?

cunning kelp
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Krasue was different tho she was very op

fluid fern
astral cipher
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It’s about what followed after

celest hare
tawdry kernel
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is there gunna b any more stuff to buy in the 2v8 store or r the 2 outfits just it

astral cipher
#

Kaneki got his pallet break nerf following his release and that’s about it

celest hare
astral cipher
celest hare
cunning kelp
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Oh yeah what do yall think about chucky in 2v8?

astral cipher
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It’s Chucky

celest hare
cunning kelp
celest hare
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Feels like it's for people who don't know the game very well yet

cunning kelp
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Trueee

astral cipher
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It’s casual

celest hare
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It's just way too all over the place and the chaos is fun but dead

cunning kelp
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Speaking of that tho

celest hare
cunning kelp
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I had a nemi that didn’t get a single hook the entire game

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He had one but it was bc I downed 2 people

celest hare
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And things like that, useless teammates, no MMR so everyone is AWFUL, double tapping, both killers on you period,

reef sedge
celest hare
cunning kelp
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Like I’m not gonna wait an hour just to ā€œmess aroundā€

astral cipher
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Well that’s why it’s getting better over time

astral cipher
cunning kelp
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But I like that nemi has 4 zombies now

reef sedge
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they should make the zombies 300% faster :3

cunning kelp
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Make them faster than killers

reef sedge
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yes perfect

cunning kelp
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I love playing Oni in 2v8

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With the shadow class

dense geyser
tawdry kernel
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with auric cells , i take it they give u 12k everytime they open the beta

tawdry kernel
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i mean like

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do u only get 12k everytime

cunning kelp
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I love using skins I don’t haveā¤ļø

tired wyvern
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is it just me or did bhvr go a lil crazy w this chapter? i havent heard any commentary or anything, but like the killer is fun af to play against (needs a nerf tho), the perks are pretty good for the most part, and the skins are nice

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like im very happy overall so far

tawdry kernel
cunning kelp
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That is true, but they intend that you use it for the new killers and survivors

fluid fern
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Im a little dissapointed we didnt get a second realm for hawkins tho

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like a Mall or Arcade or something

reef sedge
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i think the perks couldve been a bit more creative but overall its pretty good :3

celest hare
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Guys I've been hitting 360 vine attacks on controller, either I'm insane or he is NOT difficult. 5 matches only, and if you think I'm a nurse main or smth I hate the bitch and only got her trophies 😭

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I think maybe it just feels like that because while people say missing is punishing... it's really not, so even though I do miss a fair bit it doesn't feel like it matters and it makes me feel like he's extremely easy

tired wyvern
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missing is not punishing when its a fucking .2s cd

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the cd for missing is less/same as a missed m1

celest hare
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Mf needs nerfing, no real idea what or how but yeah

tired wyvern
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imo the only thing i think needs a nerf is he needs a longer cd on m2

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other than that i actually think hes fine

fluid fern
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agree

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if you weren't a Sprint Burster or Dramaturgist before, this is your wake up call

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because there is nothing saving you from undergate in some situations

rigid comet
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When does it come out in the game?

celest hare
fluid fern
celest hare
rigid comet
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Thanks!

celest hare
# fluid fern šŸ‘†

I was basically getting bullied by actually good survivors on garden of pain and still won at 1 gen šŸ„€ they didn't play 100% though but neither did I lmao

celest hare
celest hare
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Pretty much same thing on Ormond, and that was my SECOND match, this was also just my 5th

raven flume
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can you play ptb on epicgames

reef sedge
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steam only im pretty sure

reef sedge
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anyone else having issues with the killer 2v8 queues just not putting them in matches 😭

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estimated time: 18s for 5+ minutes

hazy kraken
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nemesis like:"nooooo! what have you done?!"

glossy ether
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its strange you have every icon and banner but not every cosmetic

hazy kraken
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that's what free auric cells for

near breach
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hey is there like a ptb only lfg channel or does barely anyone play ptb

hazy kraken
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it's official folks, only low skill killers chase survs together in 2v8, it's in survivor's rule book for killers now

blazing venture
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Double teaming feels like shit to go against but also the killers are kinda hindering themselves by not spreading pressure so IDRC that much

sly copper
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does anyone know how many people are allowed in the torchbearer class in 2v8? is it the normal 4 players or has it been limited to 2 or less

near breach
hazy kraken
copper hollow
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Wait is chucky in 2v8?

hazy kraken
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yes

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don't you read patch notes?

copper hollow
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I play on switch so I cant play the ptbs

hazy kraken
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ptb patchnotes still say what's about to come to game anyway

copper hollow
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I know that stranger things is coming.

hazy kraken
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and this time there's no antikiller slop at least

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well, it couldn't be the only thing obviously

hazy kraken
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so yeah...

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some of chucks addon are basekit in 2v8

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like hardhat or amulet

copper hollow
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I honestly think that the person who played eleven should just delete dbd. Its 2v8 what did u expect to happen?

hazy kraken
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yeah... this bozo didn't even left us a -rep comment

crimson sonnet
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anyone up for a ptb game or is this just for chatting?

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I have a voicechat if anyone wants to join and play ptb

drifting onyx
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i had such a wierd wesker bug in 2v8 XD but it is wesker

drifting onyx
maiden smelt
#

please nerf vecna to death..

indigo quartz
#

there needs to be a much more noticeable delay for the new killers m2

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shit is so sloppy visually it hurts

winged stream
echo dune
maiden smelt
echo dune
maiden smelt
echo dune
maiden smelt
echo dune
maiden smelt
#

ofc u can counter it with exhaustion perks its a second chance perks

maiden smelt
echo dune
# maiden smelt i plaid day and night and im not a noob

Never said you were back to what i said it takes more than a day or 2 hell it can take weeks to learn counterplay to a killer and you also need to know
Vecna is a 4.4 killer him missing is punishing as it slows him down and gives you distance, distance is everything against this killer just like nurse or huntress or slinger

echo dune
maiden smelt
#

i give up arguing with ppl that main killers šŸ’”

#

proly ghoul or clown main šŸ„€

echo dune
echo dune
cinder tangle
echo dune
maiden smelt
indigo quartz
#

the fact that the new killers power isnt on a 3 token system is absolutely insane

#

who tf thought of this shit man

echo dune
# maiden smelt compare the first with wesker or something. wesker is balanced, but the first? f...

What is this comparions? Wesker is a dash killer who can use his ability to close in distance and injure he is 4.6 and him missing does not exactly punish him much, thats why he is so popular?

The first on the otherhand his power can be decreased to 50% by the survivors he needs to hit his m2 twice to begin worldender and each missed m2 slows him down and gives survivor distance, on top of that exhaustion can basically deny him his undergate attack ( even without exhaustion his undergate is hard to hit )

indigo quartz
#

it's not fun at all if the killer can just keep spamming their guesses

echo dune
indigo quartz
#

i want any person playing the killer to actually have to think about using their power

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i know that's crazy random discord person named after your imaginary hex

echo dune
indigo quartz
#

that allows for this thing called counterplay

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i know also equally as crazy random discord person

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but please go off

cinder tangle
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yk, it's not about counterplay, it's about how unbalanced the first is at the moment. It's just like how the Krasue was overpowered at the beginning, in the same way that the first is right now. @echo dune

maiden smelt
maiden smelt
echo dune
maiden smelt
#

there are 3 ppl here saying vecna is too op and youre alone saying hes fine šŸ„€

cinder tangle
echo dune
shy badge
#

is the estimate times for killer games messed up or something?

cinder tangle
maiden smelt
#

the chat is literally called ptb discussion šŸ’”

echo dune
#

and we are not discussing the PTB?

maiden smelt
#

who shat you in the brain

cinder tangle
maiden smelt
#

just asking kindly

echo dune
#

excuse me?

echo dune
maiden smelt
indigo quartz
maiden smelt
indigo quartz
#

ur very toxic for the community at large holy moly

echo dune
#

I am only stating an opinion, and trying to give my rationale idk why you people are getting so triggered at it lol

indigo quartz
#

tokens are an amazing way to prevent simple minded usage of strong abilities and its crazy this guy isnt on a 3 ~ 4 token system

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so that he actually has to m1 at times

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cuz u know it's also apart of the game

cinder tangle
echo dune
maiden smelt
#

nurse can blink. for that she is VERY slow. vecna can spam his ability for that hes just slightly slower and has no animation cooldown? šŸ„€ šŸ™ šŸ’”

indigo quartz
dusty edgeBOT
#

@indigo quartz šŸš«āž”ļø Your message content contains flagged text

ripe bison
maiden smelt
#

getting 2 tokens isnt hard when you can spam it takes like 10 seconds

indigo quartz
#

if you can fire off 3 projectiles in less than minute

ripe bison
#

You can also counter it because moving to deadzones makes his power very hard to use.

echo dune
indigo quartz
#

it wont take very long to start injuring and downing people

maiden smelt
indigo quartz
ripe bison
#

His powsr is generally fine but it needs a few tweaks like that

dusty edgeBOT
#

@indigo quartz šŸš«āž”ļø Your message content contains flagged text

maiden smelt
ripe bison
#

Wdym?

echo dune
cinder tangle
echo dune
indigo quartz
ripe bison
#

Him having a cooldown when he doesnt use his power is pretty big towards balancing him

echo dune
maiden smelt
# ripe bison Wdym?

make the sound as if hes using his abilty so you doesnt vault the window and then just cancel it to hit you m1

ripe bison
indigo quartz
maiden smelt
indigo quartz
#

so that way the survivor ur chasing isnt under constant bombarding

ripe bison
#

Vecna really isnt that difficult to balance just needs a few tweaks like this

echo dune
ripe bison
#

Easy to go overboard too though

indigo quartz
#

yes

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it's crazy that he can keep firing off projectiles with ltitle consequence

echo dune
ripe bison
indigo quartz
#

distance really doesnt matter when u can fire around obstacles and shit

echo dune
indigo quartz
indigo quartz
ripe bison
cinder tangle
#

The ability design from the first is so bad that it's just the Chomper from GWZ2. (google it)

indigo quartz
#

the range he can fire is insane

maiden smelt
indigo quartz
#

when you run into the competent firsts not even distance plays matter

echo dune
#

bhvr wont touch him imo, because the chapter pretty much is a success in every content creators books,

indigo quartz
#

especially if u dont want to risk pass parading onto teammates doing gens

maiden smelt
#

mori be like onryos mori but a lil changed thats not creative at all

indigo quartz
#

it's literally anti loop bs smh

ripe bison
#

His mini mori is very pointless

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Its funny that it exists but theres zero reason for it to

echo dune
maiden smelt
ripe bison
#

People seen to always forget or miss that one of his primary counters is deadzones

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He struggles in deadzones due to the meneuverability available to survivors in them

indigo quartz
#

ur opinion and so called counter play is so bad it hurts to read bro not even tryin to be mean

maiden smelt
ripe bison
#

Hes excels at antiloop and chokes but he struggles whens survivors have room to move.

indigo quartz
#

like holy moly bro you are showing u have like a 35% escape rate at best and that's me being generous

ripe bison
#

I main killer not survivor

maiden smelt
#

obviously

indigo quartz
#

^

echo dune
ripe bison
#

I also play a killer that isnt chase focused so theres that too I suppose

indigo quartz
#

i main both sides so when i read lopsided opinions its not fun to have a discussion that way

cinder tangle
ripe bison
#

I mean from my experience in the PTB he has been bery fun to play against as survivor

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But if he can aim or youre on an indoor map its a nightmare

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Theres no cooldown on his power so you cant mindgame it as easily as you should

echo dune
maiden smelt
#

krasue is still sick when you understand how to play her and have a proper build

indigo quartz
noble silo
#

the changes made her feel so clunky so I'm expecting them to do the exact same thing to vecna

indigo quartz
#

cuz when that happens fun goes out the window homie

maiden smelt
echo dune
#

First has a real slugging problem

maiden smelt
#

the first time i used vecna i got a 4k too cuz hes so broken

ripe bison
#

His ranged attack lacks limiters

noble silo
#

shit is very easy to dodge, when they increase the cooldown and change nothing else about him people are gonna say he's garbage lmao

noble silo
#

only guaranteed hits with aura perks or anim locks anyways

ripe bison
#

The issue is that he cant do damage with his ranged attack innately.

maiden smelt
#

all he needs is cooldowns and like a lil warning at like pyramide head peace out im done with ts

echo dune
ripe bison
#

Depending on how they handle it he might just end up like pyramid head but he cant injure by just hitting them with the power

eternal flax
#

in q for 1 hour and a half and still didnt find a game

ripe bison
#

All the players are on 2v8

noble silo
#

they're gonna gut him on release, buff him to a half decent spot 2 weeks later and not touch him again for 3 years

indigo quartz
#

with no indicators on the ground you must be playing in the future my bad son

#

i didn't realize i needed to be a jedi in order to play against this killer

noble silo
magic flint
#

please tell me they brought legion back for 2v8

indigo quartz
queen radish
#

real leak or fake?

indigo quartz
#

when does the first? he doesn't that's the problem

ripe bison
#

No indicator means its hard to mindgame it its really not that complicated.

indigo quartz
#

there's no disadvantage to just throwing that shit out man

queen radish
#

so fake then

ripe bison
#

Yes

noble silo
#

just hold W the slight speed penalty he gets is just enough if you don't let him come and hug you before hand, but yes just as everyone else there is zero counterplay and I hope he gets nerfed and we go back to 24/7 kaneki

stuck jungle
#

so does the new vecna perk that blows up gens have any actual synergies?

ripe bison
#

No

stuck jungle
#

oh

echo dune
ripe bison
#

It does not count as kicking so it does not trigger anything like nowhere to hide or something

ripe bison
ripe bison
#

Think of it as pain res but you can do it manually on a near by generator in direct sightline

echo dune
stuck jungle
#

atleast it aint completely awful

ripe bison
#

Nah its decent

stuck jungle
#

they should atleast make it work through walls that would def help it

ripe bison
#

Its functionally like old pop frankly

echo dune
ripe bison
#

Feels like Behavior's response to people asking for basekit pop

stuck jungle
#

honestly that perk that give undetecteble after blocking gens is probably vecnas best perk

ripe bison
stuck jungle
echo dune
ripe bison
#

Ive just beeen running secret project on totem build

echo dune
ripe bison
#

It triggering on blocks feels like too much and a very poinyless addition to me

stuck jungle
#

itll prob have better synergy with deadlock

stuck jungle
echo dune
#

Tbh his last perk hive mind is pretty nice too, It can give really good info throughout the game and you can pair with secret project to make it better

stuck jungle
#

what that one do again

#

it didnt seem as cool as the other 2

echo dune
#

shows progress of all gens on map based on intensity of their auras

stuck jungle
#

insanely meh

echo dune
#

and when its 1 gen left damages it

stuck jungle
#

like ruin?

plain quest
stuck jungle
plain quest
#

Oops, that is what I meant

stuck jungle
#

it def is all u got to do is tell ur friend hop off the gen when u are getting hooked

#

and then dms is useless

plain quest
#

Dms lasts until someone gets off a gen

#

It doesn't go away

stuck jungle
#

its still meh

#

i miss when it was 50 seconds long

plain quest
#

You are calling the best perk combo 'meh', what exactly do you think is a good build against swfs

stuck jungle
#

nothing

#

bc then it js boils down to only using gen regression perks

plain quest
stuck jungle
#

trying to trick me into thinking a nerf is actually a good thing

#

what if i dont play s tiers

plain quest
#

I said makes it better on s tiers, I am not trying to bamboozle you

plain quest
stuck jungle
#

thats what i hate abt this game is that whenever a perk is too good on s tier they ruin it for every other killer

plain quest
#

How are s tiers ruining dms for every other killer

stuck jungle
#

not dms

#

they js nerfed that for no reason

plain quest
#

They nerfed it because it was one of the most popular and strongest gen slowdown perks which was incredibly dull to face

stuck jungle
#

make more perks that are actually good so people wont feel the need to use the same few meta perks

plain quest
#

Gen regression perks have been meta for almost 10 years

ripe bison
#

The UI tells you if someone is being carried

stuck jungle
plain quest
#

Sure, but what would be the alternative

stuck jungle
ripe bison
#

Make kicing generators damage them for 6% like surge does

plain quest
stuck jungle
ripe bison
#

Again just make kicking generagors actually damage them a bit

ripe bison
#

Make it 6% like surge or something

#

Thats it.

stuck jungle
#

gen kicking genuinely feels like a waste of time

plain quest
stuck jungle
plain quest
#

I don't think changing numbers is going to drastically alter the game

stuck jungle
#

maybe u right

ripe bison
plain quest
#

Its been like this for years

stuck jungle
#

maybe make gen kicks do more damage every time a gen is completed

plain quest
#

Good survivors will always be efficient on gens

stuck jungle
plain quest
#

The best base kit gen slowdown is tunnelling to get a 3v1

stuck jungle
plain quest
#

I feel like you are arguing with the same logic that these survivor players use to try and nerf tunnelling

stuck jungle
plain quest
#

Sure but you suggested an '' anti gen rush'' update

stuck jungle
#

it wouldnt have to b anything big

plain quest
stuck jungle
#

its sad aint it

plain quest
#

Sure, but I wouldn't want the game to be killed favoured instead I just want it to be balanced

echo dune
stuck jungle
#

not saying the game should b killer sided but killer should be the stronger side

#

ur suppose to b like threatening and stuff

plain quest
stuck jungle
echo dune
#

As a 60/40 killer survivor, true bhvr have their faults but i can assure they arent at all biased in this matter.

plain quest
echo dune
#

and in the last 2v8 kilers were given their own complaint section shows bhvr is listening now after community outrage

plain quest
#

They shouldn't have been done in the first place, and they tried the update twice

echo dune
plain quest
#

It's better to not try something awful and divert resources into something better instead

stuck jungle
#

last 2 v 8 was miserable

plain quest
#

Bhvr have a history of making completely OBVIOUSLY awful changes

#

It feels like the community has to fight bhvr to not push these updates through

stuck jungle
#

what really got me mad was when they nerfed leverage for no reason

soft edge
#

Lol

ripe bison
flat oracle
stuck jungle
ripe bison
#

Its actively detrimental on most killers unless the survivor is bad at looping

plain quest
echo dune
soft edge
ripe bison
#

Most killers are bad at it.

soft edge
#

@ripe bison most killers are just bad now...

plain quest
stuck jungle
#

he dont even know what he talking abt

ripe bison
soft edge
#

Just play the weakest link strategy ^^^

ripe bison
#

Goading the killer into chasing is an effective stratefy for a reason

plain quest
flat oracle
ripe bison
#

Comp corner is also a thing

stuck jungle
#

i cant remember

ripe bison
#

No

flat oracle
plain quest
#

Bhvr has a history of pushing through hated changes

flat oracle
ripe bison
soft edge
#

@ripe bison you wasted that much time waiting for their timer to leave blows my mind

stuck jungle
plain quest
fickle crane
plain quest
#

Tunneling is only bad if survivors are average then?

fickle crane
#

This isn't like LoL esports where the people playing are on effectively the exact same version of the game. They're playing a version that's fairly different IMO

plain quest
#

I really don't understand how we are in 2026 and people think tunneling is a weak strategy

#

Forcing a 3v1 is the best gen pressure a killer has

fickle crane
# plain quest Tunneling is only bad if survivors are average then?

Tunneling can be bad if you cannot be certain there is only one DS/DH/OTR or other such perks, or if you are in an environment where you are comfortable using perks that get benefit out of hooking (Pop, Turn Back the Clock, Grim Embrace), or if you can't quite predict the relative skill between different survivors.

Tunneling can be good in other situations, but I do genuinely think in regular matches of DBD, sometimes tunneling is genuinely just the wrong thing to do

plain quest
flat oracle
plain quest
#

The choice is play for 12 hooks (very ineffective) or tunnel (effective MOST of the time)

plain quest
fickle crane
fickle crane
plain quest
#

It doesn't matter if in hindsight tunneling isn't 'always' the best play to make, my arguement is that it generally is

flat oracle
# plain quest Why is tunneling not healthy or fun for the game

It's not fun forcing someone out of the game early so they can't play it, as you have no way of knowing if they can instantly move on to the next game because they're in a swf and have to now wait for their friends in that game, and I do think it can drive away players which I don't think could ever be considered healthy for a live service pvp game.

plain quest
flat oracle
#

I also value fun in the game over any version of "winning" so to me I would never want to win if it meant stomping the people against me to the point they didn't enjoy the match

plain quest
#

I have 3 messages to reply to, oh my

stuck jungle
#

It also not fun being killer and forced out because you got gen rushed and the game was only 5 mins

echo dune
stuck jungle
#

Maybe they might give ds cause exhaustion

plain quest
# fickle crane I think the fact that it is cited as a top 3 reason that survivors uninstall the...

Just because something is disliked doesn't inherently mean it's bad, skull merchant had a 70% kill rate after her rework because survivors were dumb and thought she could still 3 gen, people still don't know to split up against Legion for example. My arguement here is that the game shouldn't be balanced around people who don't bother to learn any counter play to basic killer strats after the game has been out for ten years

#

Although this is more of a cultural issue which every game struggles with

flat oracle
stuck jungle
#

I don’t understand how anyone can enjoy a 5 min game

plain quest
#

It is in the nature of asymmetrical games that some people will occasionally lose agency

#

No one ever talks about this

#

If two sides have different mutually exclusive objectives then sometimes only one person will be able to complete theirs

flat oracle
stuck jungle
plain quest
ripe bison
plain quest
flat oracle
plain quest
#

And you seem to be suggesting that there needs to be some artificial limitation on the killer so that survivors can live longer

flat oracle
ripe bison
#

The perk works best when the killer doesnt do that.

stuck jungle
flat oracle
stuck jungle
plain quest
fickle crane
# plain quest Just because something is disliked doesn't inherently mean it's bad, skull merch...

The thing is, if there is counterplay that people don't want to engage in, that's the same thing as the counterplay not existing.

As a hyperbolic example, let's say that BHVR released a new killed called the Mathematician. To counter the killer, you have to solve three college-level algebra questions or else you instantly go down. In this case, counterplay does certainly exist, but survivors don't queue up to play DBD to solve algebra. That's not the type of counterplay they wish to engage in.

I don't play survivor, but I can only assume in most cases, being tunneled similarly requires a type of counterplay that is uninteresting to engage in. That's not necessarily the player's fault. I don't think it's necessarily an entitlement thing either. From what I have seen, survivors generally are willing to learn or engage with other forms of counterplay, but "git gud" isn't really an answer to systemic gameplay issues

ripe bison
# stuck jungle It’ll def help new players though

Yeah and it will be a good teaching tool too for newer killers. Newer killers tend to go for tunnel vision without consideration for macro at all and the existence of this perk on survivors of a similar skill level forces the attension to macro.

plain quest
flat oracle
stuck jungle
#

i wonder if tunneling complaints will go down when everyone has DS

ripe bison
plain quest
ripe bison
#

Tunnel vision only works when the person you are chasing struggles to evade you

fickle crane
# plain quest I think this same way about sombra in overwatch, in that she has a very boring c...

I don't necessarily think so. I think there's something compelling in being four people together being hunted by one person, and you can work together in different ways. If you're tunneled out, you can't go for flashlight saves. You can't heal people. You can't work on gens. Some poeple might enjoy being tunneled because they find being chased fun, but it deprives them of the vareity of survivor

ripe bison
#

And if the killer isnt like, a Kaneki, Blight, etc whom excels specifically are singling out a survivor

plain quest
plain quest
#

Unhooking at the last second is such an incredibly basic thing that almost no one does

#

Is the type of tunneling counter play that people just cannot be bothered with?

plain quest
#

This seems like a reasonable interpretation of what you said

flat oracle
# tawny bison Thats kinda rich

We're having an actual discussion here, if you have issues with me there are avenues you can take that are not passive aggressive comments

plain quest
flat oracle
plain quest
#

Define malicious

fickle crane
tepid tapir
#

do you think baby nurses (people who struggle) will switch to new vecna seeing as the ability is similar in the Sense that he can hit through walls and pallets but is easier to pick up I was teaching a friend to play nurse and he gave up and said he would just wait for vecna which brought this idea to my head

plain quest
#

'' What if you want to 4k as blight but those pesky survs bring toolboxes and don't let you unhook? '' does this not sound silly to you

#

Do not play a pvp game if you believe only your own fun matters

flat oracle
# plain quest Define malicious

Intent to do harm. I don't think that makes someone an inherently bad person if they do that in a video game of all things

ripe bison
ripe bison
#

If we are talking like, being efficient about ut

fickle crane
plain quest
ripe bison
#

If you get what I mean

plain quest
solar atlas
tepid tapir
plain quest
#

It appears that you only care about survivor fun

plain quest
flat oracle
fickle crane
plain quest
tepid tapir
plain quest
plain quest
#

I think it's selfish to believe that you should be able to play in any way possible without hinderance in pvp game

tepid tapir
#

My opinion is the rulebook that the community came up with needs to die out people who wanna play to win shouldn't have to adhere to rules that aren't in the game

plain quest
fickle crane
tepid tapir
plain quest
#

Clown has to hang around hook whereas blight can pressure gens cross map when intending to tunnel

solar atlas
plain quest
#

I don't understand why people are vilified for trying to win

stuck jungle
plain quest
#

Someone has said that tunneling is malicious

#

Trying to win has no bearing on your morality, it is absurd to claim otherwise

fickle crane
plain quest
solar atlas
flat oracle
# plain quest Someone has said that tunneling is malicious

I have expressed multiple times this is just my opinion and not that it is or should be what everyone believes. I was explaining I think it is that way and that is why I do not tunnel in my own games because I do not like it myself and I find it malicious because it could hurt the game and make people not want to play it. Let me also add that I do not think all people who do tunnel are wrong or terrible people, because they can play how they want and not everyone is going to be like me and care about the fun of the other people in the game.

plain quest
fickle crane
# plain quest I'm not sure I understand this message, sorry

Okay. Could I ask you to explain in what way survivors being efficient on generators limits the variety of killer gameplay in a way that is comparable to the way tunneling limits the variety of viable gameplay strategies survivors can engage with?

plain quest
flat oracle
#

Tunneling does not always mean the same thing as wanting to win as well

#

Someone could tunnel and not be intending to win but instead just really want to get a specific person

plain quest
#

I am talking about tunneling to win

#

People make anything into bm

flat oracle
#

Ah, I was talking mainly about the tunneling strategy in general then, not as a specific strategy to win

tepid tapir
#

I think once we stop giving reactions to it it will die out cause like of course I'm gonna tunnel and slug and whatever else I need to win the same way I'ma Gen rush to win once we stop taking Gen rush and tunnel as a insult and just a way to play the game we can finally get A DAMN RANKED MODE BEHAVIOR

plain quest
solar atlas
#

Cs bhvrs string coding definitely cant make a ranked mode

stuck jungle
flat oracle
# plain quest Do you think people mostly tunnel to be toxic

It can be used to be toxic sure, just as it can be used to gain an advantage and force a 3v1 for an easier game. As for which one might be more likely? I would give the benefit of the doubt and assume most people would be doing it to win and not to just be toxic/troll people.

solar atlas
tepid tapir
plain quest
# fickle crane Okay. Could I ask you to explain in what way survivors being efficient on genera...

Okie dokie, half if not more of the entire killer roster cannot win against a gen efficient surv team, killers are also forced to run meta add ons and exclusively gen regression perks if they want to Consistently win, also killers are forced to go after specific survivors because if they spread pressure they lose, killers may be forced to m1 instead of using power in order to guarantee a hit in order to not waste time etc....

#

Killers have had no build variety for years and you genuinely don't believe survivors impact killer gameplay

stuck jungle
fickle crane
solar atlas
#

Im playing w bots half the time anyway with how many people dc

stuck jungle
tepid tapir
#

If we had better Gen regression or Gen speeds were slower tunneling would die down I promise

cunning kelp
plain quest
solar atlas
plain quest
#

Also to clarify I don't personally mind having to adapt gameplay in order to win

cunning kelp
#

But they’re the ones complaining that their games are too short

tawny bison
#

If i see someone tunneling or camping im assuming they're mad

stuck jungle
#

big problem with gens and genrushing is that not every killer can keep up even with meta perks specifically m1 killers

cunning kelp
tepid tapir
elder grove
plain quest
#

'' genrushing'' is a silly term, it implies there's something wrong with survivors doing gens fast, or at least that is mostly how I see it used

solar atlas
cunning kelp
elder grove
plain quest
tawny bison
plain quest
#

Even when I play dbd with my brain turned off I'm still tunneling

tawny bison
tawny bison
#

Or if were going by survivors deaths, it should be 3 deaths for a win

cunning kelp
plain quest
tepid tapir
plain quest
solar atlas
cunning kelp
#

But it definitely feels like it

tepid tapir
tawny bison
plain quest
#

Killers are tunneling me at 5 gens every game🤬

tawny bison
#

I got tunneled against the telechick

plain quest
tepid tapir
solar atlas
tawny bison
tawny bison
tepid tapir
tawny bison
plain quest
#

Yes I bring lethal pursuer to optimise the tunnel

tepid tapir
solar atlas
tawny bison
solar atlas
#

If u got a 3k how can u down the second last if theyre already dead

tawny bison
solar atlas
#

The other person could be hiding

tawny bison
#

Caw caw

#

Open your ears

tepid tapir
plain quest
#

It's 4 people working together

tawny bison
potent wadi
#

can u do vecnas adept achievement in ptb?

void needle
#

Never mind me, just looking for the PTB Discussion channel. I think I must have taken a wrong turn.

Could've sworn it was here!

tawny bison
tepid tapir
void needle
solar atlas
void needle
tawny bison
#

Its kinda hard to not hear the caw caw at the locker or the chuga chuga of the generator

plain quest
fickle crane
# plain quest I was being hyperbolic, you suggested that killers are not nearly as impacted by...

I maintain this. What you have described is, in my opinion, not comparable to the way in which tunneling limits the variety of gameplay options killers can engage with.

Now, I would like to clarify what I mean by "comparable." I do not mean "to a similar degree." I mean in a manner akin to the way that if you are being tunneled, other fundamental aspects of your role are denied to you. I agree with you that "genrushing" is a silly term, but I will use it here for the sake of brevity to refer to survivors being efficient on gens.

If the survivors genrush, that does put pressure on the killer to play well. Similarly, if the killer is good at chase or can apply map pressure effectively, that puts pressure on survivors to play well. However, aspects of playing well for survivor include things such as knowing when to reset, knowing when to go for saves, hitting skill checks, and so on.

Splitting pressure is still a viable strategy on many killers. You can run stealth builds, chase builds, slowdown builds, aura builds, and still find success. Sometimes, these strategies are harder, and someone may default to going with a more reliable build or strategy, but the other options are not closed off to you. You can still choose to dedicate yourself to learning how to engage with them. Sometimes, they're just harder.

A survivor cannot choose not to be tunneled. When you are tunneled, the other options are closed off. You cannot heal if you are being chased, and you cannot go for saves if you are the one being downed. This is what I mean by certain gameplay aspects being denied to you.

tepid tapir
#

Back to the ptb Vecna is nurse for baby nurses who can't play nurse #nurseforlifefuckvecnaofbrandahhhh

tawny bison
# fickle crane I maintain this. What you have described is, in my opinion, not comparable to th...

I maintain this. What you have described is, in my opinion, not comparable to the way in which tunneling limits the variety of gameplay options killers can engage with.

Now, I would like to clarify what I mean by "comparable." I do not mean "to a similar degree." I mean in a manner akin to the way that if you are being tunneled, other fundamental aspects of your role are denied to you. I agree with you that "genrushing" is a silly term, but I will use it here for the sake of brevity to refer to survivors being efficient on gens.

If the survivors genrush, that does put pressure on the killer to play well. Similarly, if the killer is good at chase or can apply map pressure effectively, that puts pressure on survivors to play well. However, aspects of playing well for survivor include things such as knowing when to reset, knowing when to go for saves, hitting skill checks, and so on.

Splitting pressure is still a viable strategy on many killers. You can run stealth builds, chase builds, slowdown builds, aura builds, and still find success. Sometimes, these strategies are harder, and someone may default to going with a more reliable build or strategy, but the other options are not closed off to you. You can still choose to dedicate yourself to learning how to engage with them. Sometimes, they're just harder.

A survivor cannot choose not to be tunneled. When you are tunneled, the other options are closed off. You cannot heal if you are being chased, and you cannot go for saves if you are the one being downed. This is what I mean by certain gameplay aspects being denied to you.

Really?

fickle crane
tepid tapir
#

Bros the least obvious survivor

tawny bison
sinful zinc
#

i think they should give eleven a telekinetic pallet drop in 3-1 meters range and her nose bleed no side effects from bleed and there's a 1 minute and 5 second cooldown i feel like this would be great for eleven

plain quest
#

No

#

Respectfully

tepid tapir
plain quest
#

I think part of why dbd succeeds and why it's competitors fail is because the killer is allowed to actually kill survivors

fickle crane
tawny bison
#

Killers really do want that win condition lol I just want back old hatch mechanics

#

Best thing ever

solar atlas
plain quest
tawny bison
echo dune
solar atlas
fickle crane
tepid tapir
#

Saying your average game of dbd should be played like anything is a irrelevant statement until they add a mode that caters to comp players it's just a game of dbd rn not a comp or casual game it can be played however

echo dune
plain quest
tawny bison
fickle crane
tawny bison
fickle crane
#

Or rather, the Hyperfocus/Stakeout players have not made me feel as though I need to tunnel, despite their relative efficiency on gens

tawny bison
echo dune
echo dune
fickle crane
echo dune
solar atlas
tawny bison
plain quest
tawny bison
fickle crane
plain quest
#

But these are all crimes

echo dune
fickle crane
plain quest
#

You are comparing something which is objectively bad and harmful to a meta strategy in a game

autumn mirage
#

Is the PTB any good so far? CrowSip

autumn mirage
languid zephyr
#

Bruh can I just get a new batch of Steve skins already, they aren't giving any attention to my goat

echo dune
autumn mirage
#

Unless the MMR system is good eventually playing DBD is like throwing a coin you either get baby survivors or tryhards

languid zephyr
solar atlas
autumn mirage
fickle crane
plain quest
echo dune
autumn mirage
autumn mirage
echo dune
languid zephyr
solar atlas
fickle crane
autumn mirage
plain quest
fickle crane
autumn mirage
fickle crane
autumn mirage
autumn mirage
#

Like a perk that makes any kind of time power like yk UVX effect, Infections, Doctor spark addon, etc all last longer

fickle crane
autumn mirage
#

Or how every single killer got 2 addons that do mangle and hemorrage

#

I wish we had sloppy butcher version for every m2 power so bhvr stop giving every killer 2 addons with hemmorage and mangle

plain quest
autumn mirage
autumn mirage
plain quest
#

Everyone gets to max mmr too easy and can't de rank so everyone is at max mmr

#

It is amusing when killer mains make titles like MAX MMR GAMEPLAY INTENSE MATCH

autumn mirage
#

Tunneling is just an strategy to get an advantage

solar atlas
autumn mirage
#

Same way survivors got the same stuff on breaking 3 gens, doing multiple generators, splitting, etc

plain quest
#

I think the lack of restrictions is one of the main things keeping dbd alive

autumn mirage
fickle crane
tawny bison
plain quest
fickle crane
autumn mirage
solar atlas
#

Theres a lot of p100 survivors that ive went against that werent that good at all honestly

autumn mirage
#

The best fix for tunneling is making new survivors have a way of learning the game and giving rewards for unique hooks

fickle crane
plain quest
autumn mirage
plain quest
#

Imagine if survivors did too many gens relative to the killer hook stages so they recieved a gen speed nerf or all gens were blocked for 30 seconds

autumn mirage
#

I would be happy with anti tunneling if it comes along with anti gen rush or anti sabo or anti staying in endgame to all 4 t bag at gates lmao

plain quest
#

I would rather not have 'anti' mechanics

autumn mirage
autumn mirage
fickle crane
plain quest
tawny bison
autumn mirage
#

Anti tunnel, slugging and camping all were doom to fail because making an update ALL about butchering killers strat while leaving all the survivor OP stuff untouched will never not be seen one sided

plain quest
autumn mirage
fickle crane
autumn mirage
autumn mirage
tawny bison
autumn mirage
#

If we had a 10% basekit pain res on unique hooks tunneling would heavily decrease

plain quest
#

Killers tunnel to force to the 3v1

autumn mirage
plain quest
#

10% regression does not beat a 3v1 in terms of gen pressure

autumn mirage
#

You can either focus a survivor to get a 3v1 but lossing most gens or get multiple hooks while also getting a free slowdown and information

autumn mirage
plain quest
#

Free pain resonance that the killer can use alongside tunneling

autumn mirage
#

Getting a pain res for every unique hook for me would make tunneling a lot less tempting

plain quest
#

Or you do both

autumn mirage
plain quest
#

Go back and forth between two people

solar atlas
autumn mirage
#

So you are forced to do unique hooks and once one person dies the basekit pain res gets turn off

plain quest
#

Even if you are tunneling one person you still get pain resonance on first hook

autumn mirage
fickle crane
autumn mirage
autumn mirage
plain quest
fickle crane
plain quest
#

I understand that, but everytime I ask this question no one can give an answer

autumn mirage
#

I think would be good idea to bring the first anti tunnel buffs for unique hook but if someone dies before 6 hooks instead of penalties you just get the bonus for unique hooks gone, so no more 20% pop, BBQ and haste for example

plain quest
#

Small buffs will not persuade a killer to not tunnel

fickle crane
plain quest
autumn mirage
autumn mirage
plain quest
#

We want bbq to be useful

fickle crane
#

I LOVE BBQ!!!!!!

plain quest
#

If baseskit then everyone counters it all the time

fickle crane
#

Probably my second favorite perk in the game

autumn mirage
#

You get them exposed and aura read so you can have a quick chase if you are on great position

plain quest
#

The fundamental issue here is that 4 ppl is too many to handle for 1 person, unless that 1 person was completely op. And small buffs or nerfs will not change this, although it's difficult to imagine a 1v4 in which is fair for both sides and the 1 doesn't need to focus on one person to Consistently win

fickle crane
# plain quest I understand that, but everytime I ask this question no one can give an answer

This is kind of tricky for me to answer because I already think the average killer can perform fine without tunneling in most matches. I don't want to buff killer too much for doing so. I personally think that the stronger unhook protections in 9.3.0's PTB, combined with a small bonus on unique hooks would make sense.

If I had to think of something, I would say each time all survivors are hooked once, all generators start bleeding. Generators not being worked on start regressing (slightly faster than basekit regression) and repairing is slowed down slightly. The bleeding can last for 10-15 seconds, though generators keep regressing even after they stop bleeding.

plain quest
autumn mirage
solar atlas
plain quest
#

That is the issue

autumn mirage
#

Which is also why many maps are killer or survivor sided, the size and time it takes to get from one side to other

#

For killers without mobility the time they take walking to a survivor is time other killers are already in chase

plain quest
autumn mirage
#

If you got no mobility most the times you cannot afford to pick who you chase, you pick who you find or else you loss long time searching for someone else

#

But with Blight for example nowhere in the map is too far from some rushes

plain quest
upbeat raptor
#

PTB is great, been really enjoying First.
…
So why am I getting the urge to make people play against Kaneki on the PTB?

plain quest
#

So you can test kaneki with and against the new perks?

autumn mirage
sterile timber
#

hi again guys, how are y'all?

autumn mirage
#

Mika username is decorated cool

autumn mirage
sterile timber
autumn mirage
autumn mirage
#

I am so mad at last PTB

#

I couldnt test Kaneki because he was useless broken at PTB

solar atlas
#

I cant tell if myers is bugged cs i dont go into chase until i get hit

plain quest
#

If he's undetectable than the chase only starts when he hits you

daring vessel
#

Bro the wait times for killer are so crazy. It's actually impossible to play killer.

vapid salmon
#

Do all the new surivors (and legendary skins) have voicelines?

simple heron
lethal remnant
#

So far if his vine attack doesn’t get nerfed what tier is this vecna?

daring vessel
#

Can anyone confirm if Shattered Wrist Rocket works with Eruption or Pop or Nowhere to Hide?

daring vessel
tight wren
#

guys the nancy rework is so incredibly atrocious

#

I am a Nancy main and I loved the way she looked, now she doesnt even look like nancy

#

I beg please dont make this changešŸ™

fickle crane
plain quest
flint oyster
#

okay gamers yall got any fun vecna builds

#

im practicing getting good at him in the ptb cause i love this guy and wanna play him when this hits live

fickle crane
#

I couldn't give a fun build in its entirety, but I'd recommend Nurse's Calling+Monitor and Abuse. Those two perks together let you get a ton of hits through walls on unsuspecting survivors. Alternatively you could run Unforeseen instead of MaA for a similar effect

ornate hazel
#

is the next event chaos shuffle or 2v8?

plain quest
#

2v8

tight wren
#

like, i dont wanna play nancy tbh if they keep it

daring vessel
#

Can WE PLEASE buff Nemo's whip in 2v8? I aim it AT the survivor and it still doesn't hit. Wtaf.

winged kraken
daring vessel
#

They need to buff the whip hitbox width.

winged kraken
daring vessel
winged kraken
#

its ptb the t stands for torture

daring vessel
#

Lost my match to that.

daring vessel
#

I still think his whip hitbox width needs a buff tho.

spring thunder
#

anyone up to duo kill?

daring vessel
#

Plus when I play killer survivors are the most efficient players in the world, but when I play survivor I get headless chickens for teammates that don't do gens and killers on steroids with thousands upon thousands of hours.

cunning kelp
cunning kelp
spring thunder
#

no need to stress about who does what when nothing matters

#

and who cares if the other team mates suck, quicker you get into next game

grave sparrow
#

can we bring back old nancy

stoic crypt
#

new nancy looks decent in game, she just looks off in the lobby

#

u want this ?

grave sandal
#

That face is tunnel worthy