#ptb-discussion

1 messages · Page 31 of 1

lethal trail
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no need to get nasty about it. frustarting that the points are being seen is one thing being nasty is another he is actually nice about things for hte most part.

reef portal
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It's not a necessary strategy for high tiers

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Sorry you specified hard tunneling I can generally agree with that

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Although currently the changes are directed to just the general existence of tunneling and slugging as a whole

lethal trail
stiff sorrel
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we dead ass on ptb rn?

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ptb available again on steam?

devout obsidian
raven flume
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They literally changed nothing. This was such an exciting update but now nothing changes. Literally.

native grove
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what did they add or change in ptb expect the scratch marks?

twilit pond
autumn mirage
autumn mirage
dusty edgeBOT
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@torpid horizon 🚫➡️ Your message content contains flagged text

lyric urchin
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Buff dracula

fathom bane
lyric urchin
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Lmao

autumn mirage
fathom bane
# autumn mirage Pocket generator and they can complete it while running

BNP now creates an extra generator with 1 charge required to complete. Whenever creating an extra generator, pool all remaining generator charges required into a pool and redistribute them across all generators equally. The new generator does not add to the total generators needed to repair

fathom bane
long bobcat
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sup guys

snow tusk
autumn mirage
void pasture
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lol no. Some dead zones needed to be fixed like the center map of haddonfield, but the ones that are literally the corner of the map were fine but now you can run to the corner and have a random pallet to save you despite misplaying

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on top of that there’s pallets every five feet and you just have to chew through them to do anything unless you’re playing nurse

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You’re never gonna be over there unless you’re pathing poorly or you’re in chase and make the mistake of running there yourself. If they’d just made the changes to the center of the map that would’ve been fine but now you don’t even get punished for being out positioned lmfao, and it’s like this for most maps.

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And here. 2 connecting god pallets + a window that connects into a third pallet and a second window. Like seriously y’all don’t need this much shit to help you if you learned to loop properly but because behaviour is listening to baby survivors/bad survivors, y’all getting hand held with these pallet changes instead of forced to learn properly.

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What they should’ve done was looked at each map and decided whether certain dead zones were unfair(like the one in center of haddonfield) and fix those ones instead of just adding a bandaid fix of more pallets everywhere

lethal trail
# void pasture lol no. Some dead zones needed to be fixed like the center map of haddonfield, b...

Its not a display to run into a dead zone. There shouldn't be so many dead zones. It needed to be fixed

The random pallet in the corner is doing exactly what its for. Filling the dead zones. You dont want to to have mechanics that keep from tunneling and slugging then you,deal with this. I is LITTERALLY the only defense we have against being tunnel and slugged. And I for one as a killer am ok with that be ahs wi dont tunnel or slug to get a 4k . If I get the 4k fuckinf great( I can get it if I truely lock in and don't get out played) if I only get one. Cook id I lose them all ok what do I need to do to improve my self that DOESNT ruin the experience for others

void pasture
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there’s no gens, no hooks, you have no reason to be there. If you run there that’s on you.

lethal trail
# void pasture Dude there’s no reason to run to the corner of the map

Yes there is! Especially in chase where you,are beinf tunneled and tryinf to keep you from your team mates its called strategy. No its not a miss play. Its a good strat. Your just mad because now it can,work. And it does. Im happy survicors are getting some sort of help since they have been dog shit on with the anti tunnel and slugging mecja

void pasture
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No actually there’s no reason to run to a corner

lethal trail
void pasture
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if you’re being tunneled the killer is focused on you, loop them at actual tiles

lethal trail
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And its kinda a dumb one.

void pasture
void pasture
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It’s also not one or the other, you don’t HAVE to run to the corner of the map to not take them near your team

lethal trail
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The whole map is a loop not.just where YOU think should be a loop bud. The wjole.map not just center the corners too.

void pasture
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All this is doing is making the game so much more braindead for survivor lmfao

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but keep glazing it I’m sure they’ll pay you greatly

void pasture
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only problematic dead zones like center map of haddonfield needed pallets. Things that weren’t like that were fine.

lethal trail
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You dont have to like that there is a whole map to lop with including corners with random pallets. But again! They need SOME. Way to loop and have some kinda way to live outside od beinf tunneled and slugged since other whiny ass killers dont want to be punished for their own shit plays.

void pasture
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Y’ALL HAVE WAYS TO LOOP AND AVOID TUNNELING WITHOUT THE CORNERS

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you don’t NEED the corner pallets to loop

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You keep saying survivors NEED some way to loop and survive tunneling, YOU ALREADY HAVE ALL THAT

lethal trail
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Im a killer hybrid I play both sides equally. Ans im telling you. They do need the fuxking corners. They do need pallets. And again I dont want to see anyone complaining about the pallet update. If you complained about having any punishing thinfs to reduce tunneling and slugging

void pasture
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it’s called being good at looping and using anti tunnel if you’re constantly getting tunneled. Being good at looping is the biggest counter to tunneling for most killers because you’re then wasting their time.

void pasture
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Without slugging there’s no counter to sabo builds, survivors hovering for pallet/flash saves, people abusing DS to use it agressively instead of actually as anti-tunnel etc

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Y’all already have pallets and tiles to loop without the corner ones

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Also I play both sides as well so..

lethal trail
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anti tunnel is straight up ignored/useless now.

And again if we aren't going give survicors mechanics to fully protect them from HARD tunneling/tunneling proper mechanics
( agre on the slugging formpreessubut not for right out the gate 4 man slug/hard tunneling begining of match)

Then deal with munching pallets. At this point. Ues survicors do need pallets all over the map not.just inside the center.

dusty edgeBOT
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@copper kernel 🚫➡️ Your message content contains flagged text

limpid estuary
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Can they fix palet density man?I cant with red forest

void pasture
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SOME changes were needed, like center of haddonfield. But most maps didn’t need the extra pallets they got, at least not the amount that they ended up getting, and corners don’t need pallets.

lethal trail
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As killer hybrid. I think the palette density is fine learn to work around it or take the l. The pallets are the unfortunately necessary evil to stop ( hard) tunneling and slugging

Dued your the one who is problematic thinking here.

If corners weren't supposed to be used we would onlt have the center. Ther is a whole map. For. A. Reason. You are ment. To. Loop. The. Whole. Map. Corners. Included. Again its a cry for other killers because its not being handed to them on a silver platter and guided as " its a hand holdong for survivor" when its not. It is fixing the. WHOLEZ MAP

void pasture
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You can’t work around fifty pallets that all connect into one another

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Not unless you’re playing nurse or some other high tier killer

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most killers will have to just eat like five to six pallets before being able to do much and that’s not healthy game design.

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Every time behaviour opens their mouth with “quality of life” changes I laugh cuz it’s almost always punishing killers for literally existing and making survivor easier

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It’s also crazy cuz plenty of people could loop killers like crazy before these changes so clearly they weren’t all needed.

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Some definitely were, but the majority were not.

lethal trail
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Dude. Survivors have gotten ONE quality of life update. That has been for them.

Pallets.

Spawn? Killers.
No unhooking with out offerings/perks. Killers.
Dc penalties because " they dint want bots' killers. W

We killers have gotten most of the quality of life updates

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Any time a quality of life updates. Comes for survivors? Killers complain and it gets scrubbed

Aka. Anti tunnel/slugging mechanics.

I will agree thet need edit dial back the numbers on the killer punishments. From 6 to 3? Or put it to gen based. But I like from 6 hooks to to 3. And it would have been fine.

The slugging was fine just as it was.

Now? Its completely dog shit.

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Oh and useless. 100% useless. Cause killers already ignore off the record.

120 seconds? Is enough to legit 4 man slug. And not let anyone up.

Killers already ignore anti camp by proxy camping. ( ans if I heard right thet are kinda ruining this too)

Like seriously. Everythunf to help survivors have a chance. Not have it handed to them but have a damn chance.? Killers complian and its removed.

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Killers complain aboit gen speeds? It gets updated to!

Survicors dont want their items beinf depleted by a killer perk cause thet grinds and omg their crybabiesm

Survivors want to actually be ablemto play the game and not be sent back to lobby? Or bleed out in ground? Skill issue go be a cry baby somewhere else. I dont care idnyou also payed to play. Only.my enjoyment matters.

stiff sorrel
void pasture
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also yea it is kinda crybaby behaviour to whine about a perk that depletes your items charges when that’s the only full counter to most items.

void pasture
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Whenever I see people talking about “making the game appealing to new players” nearly EVERY TIME they don’t mean actually new players, they mean new survivors.

lethal trail
void pasture
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Franklin’s was fine as it was before, it was an unnecessary nerf that simply pandered to survivors complaining

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If you were a good survivor you would’ve learned to adapt to suddenly not having an item

lethal trail
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I will say. I dont think new players should be catered to both killer or survivor and I dont think HIGH Mmr should be catered too.

I think every day regular players are the meat and potatoes of the game.

Not ones her just for fandoms.

  1. Survivors woek blood sweat and tears into getting ther bp to get their items and have to grind to get those items.

For a killer to simply be able.to remove that. Nope. If especially since we cant do anything close to that to a killer. Not at all

Even,blast mines dont make that a killer wastes a kick on the Gen. That's the equivalent.

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But. Anyway I am kinda done with this for now. I truelt.just tired of everything that was promised? Gets gutted turned to dog shit. And litterally ignored the stars of why people leave this game. Outcast had an invasion mode. I think I may be joining the masses that are leaving the game.

void pasture
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it does not take that much work to get items you are being extremely over dramatic lmfao

lethal trail
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Let me ask you this.

If a survivor had a way to drain an add on mid game.

Would you be ok with that.

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Its y8ur special shinny ebony adding in

void pasture
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I mean that’s not even remotely the same

lethal trail
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Yes. It. Is. So answer the question

void pasture
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It’s literally not the same at all lmfao

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For starters, add ons don’t work off charges

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So there wouldn’t even be a way to “drain” them.

lethal trail
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Items are the exact same as anons for killer.s completely parallel but the killers have to be perm cause obviously the power house and the survivor items depete.

Same parallel answer the question.

If a durvicor.could make a add in completely useless by dieing somethinf to a gen or somethinf of that line. And renders that shinny ebony you worked hard fo get

Would yoh be ok with it.

void pasture
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Addons for killer powers are not the same as items for survivors

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so no I wouldn’t be okay with it because it’s not even remotely the same thing happening lmfao

lethal trail
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I disagree..

Items are kinda kike a survicors add on. They can change the items and add-ons like a killer can only theirs depleted whixh is why they can,change their " power" cause its temp we're a killers is perm. Only.difference there is.

void pasture
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You can disagree all you want idc lmao

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Killer power addons are different from survivor items. Draining charges from an item is such a non issue but of course whiney survivors gonna complain instead of adapt.

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Anyways I’m done with this debate, I’ve got better stuff to do than waste my time arguing with someone who clearly thinks survivors need extra help when they don’t

lethal trail
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They had no problem adapting its easy leave your item at the door. And play with out it. Easy that isnt an issue. Right?

Except.

Now all spawn together. And instant kiler.spawn next to you. Dont get a chance to just drop it so it doesnt get drained.

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Oh wait cant just be proactive

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Because we dont know he has franklins. Sooo solo qs are fed in losing their items completely.

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Swifs can def adapt.he shit he has franklins drop items instantly and remember where they are so you can hace it leaving incase of escape. But solos got fed in this

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Ill be honest I prefer 2v8 style.over 1v4 style. Play wise and having coms with other killer wise

deft crag
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when does the ptb start

dusty edgeBOT
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@heady creek 🚫➡️ Your message content contains flagged text

verbal flicker
burnt hedge
verbal flicker
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Ah mb ty

limber tiger
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It could be on October 33rd

void pasture
void pasture
lethal trail
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Really tell that to the many times we load in and haven't moved and already in chase.

void pasture
lethal trail
lethal trail
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Not all the time hut it happens

void pasture
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it doesn’t happen at a high enough rate to be an actual issue

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I have never had a match as survivor where we load in and were immediately in chase before even moving

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I’ve had times where we’re in terror radius due to a build on doctor, but never have I been in a match where a survivor is chased before they get a chance to move at all

dusty edgeBOT
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@unique oxide 🚫➡️ Your message content contains flagged text

reef portal
void pasture
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Like I mean I don’t have like a thousand hours but I’ve played a lot of matches and I’ve literally never had that happen lol

reef portal
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The only way a killer is spawning so close to you that a chase instantly begins is if your up against nurse or blight on very specific maps where they can just rush to where you spawn

void pasture
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I think I’m at like 700 ish now

reef portal
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But that's an issue with nurse and blight and not killer as a whole

void pasture
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Most matches as killer I’ve found survivors tend to spawn fairly far away

reef portal
void pasture
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I usually just assume opposite end of the map most matches when I play killer

void pasture
reef portal
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When they changed the spawn logic

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Which is helpful for both killers and survivors since both generally know where each other are and survivors spawn together now

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It tends to mostly be a survivor benefit tho since survivors in a group can pop gens comically fast

reef portal
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Or did they revert it

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Ok they did revert it

dusty edgeBOT
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@turbid abyss 🚫➡️ Your message content contains flagged text

reef portal
lyric orbit
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All ima say is, the base kit pop on unique hooks should've stayed

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It's a direct reward for the killer choosing not to tunnel

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But most importantly, it's noticeable. No one cares about a little bloodlust, if you're a low tier killer you'll get pre-ran anyways

reef portal
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Also if we're just not gonna revert the pallet changes give us basekit fire up or something

reef portal
lyric orbit
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Basekit bloodlust after hook does LITERALLY nothing

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The effect may as well be a placebo

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You're still going to get pre-ran, but now you can't even kick the Gen with basekit pop

reef portal
lyric orbit
reef portal
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It's gonna be good early game since you'll be able to apply pressure alot better after that first hook atleast

lyric orbit
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You get a hook, then you nuke a gen

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That was a fun, healthy loop that felt good

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And NO one hated old pop

lyric orbit
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Heavily doubt it, but we'll see

reef portal
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It's not much

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It'll be nice tho atleast since we don't have a lot of the horrible shit from the last ptb

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As long as they don't bring back the hook status being hidden I think it shouldn't be super impactful

lyric orbit
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Ngl, I was chilling with certain killers

reef portal
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Alot of killers just

lyric orbit
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Freddy was COOKIN with those changes

reef portal
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Couldn't

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It literally only worked with relatively high tiers or killers with the mobility to check on hooks

lyric orbit
reef portal
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Yeah

lyric orbit
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That would make killers less reliant on slowdown

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Since they'd have a basekit form of slowdown

carmine nimbus
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Her buffs lowk boost her to mid C tier and some ppl belive it boost her into low b tier

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For future things this buffs were just starter pack more changes were gona be made

dusty edgeBOT
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@south ridge 🚫➡️ Your message content contains flagged text

carmine nimbus
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Fast vault imunity gone is MASSIVE

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10% hinder and i hope they dont touch vtp so it might be 12 % hinder also good

tawny sable
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Wait 10% hinder?

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Did they finally switch Skull Merchant from survivor to killer

void pasture
void pasture
reef portal
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Franklins is really situational and typically doesn't get a ton of value against anything but flashlight squads

sharp stag
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how are ppl already testing patch ?

void pasture
reef portal
simple stone
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thats just making one of her addons basekit

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fast vault immunity alone bumps her up a tier

tawny sable
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It'll be the thing most newer players will probably notice imo

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Unless im missing a really big change

analog plover
snow tusk
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Someone wake me up when the patch notes are up

gilded condor
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Guys I have a suggestion for the game what if they add the grabber

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That would be so sick because the movie just came out

limber tiger
real plaza
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this video game needs more pallets

fresh tulip
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Dbd devs for some fucking reason after hundreds of complaints on the previous patch notes deciding to just keep the buffs for survivors and take away the buffs of killers

misty yew
void pasture
void pasture
real plaza
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these perks r not being used enough

void pasture
void pasture
real plaza
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no it isnt scott

void pasture
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If it’s not bait then you’re actually stupid I fear

misty yew
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I'm hoping people get a wake up call when the ptb hits on how bad the changes are. If not, hopefully shortly after, like the pallet density changes.

real plaza
void pasture
real plaza
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scott owning mirrors doesnt matter do u knnow what matters?

void pasture
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if so just look into it, you’ll find the definition staring back at you

real plaza
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our friendship

void pasture
real plaza
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that is true scott they do matter too

candid merlin
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we are not playing the same game this has to be ragebait

real plaza
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  • survivors should have 2 extra hook lives each to balance the current game
idle timber
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Now survivors actually don't need any brains to play as

dusty edgeBOT
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@proven cloak 🚫➡️ Your message content contains flagged text

dusty edgeBOT
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@sand crane 🚫➡️ Your message content contains flagged text

dusty edgeBOT
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@empty grove 🚫➡️ Your message content contains flagged text

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@vast abyss 🚫➡️ Your message content contains flagged text

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@unique oxide 🚫➡️ Your message content contains flagged text

void pasture
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these are genuinely shit changes. pop and bbq for unique hooks was way better than whatever this sorry excuse of an incentive is.

wary hamlet
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Honestly agree

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15 second bloodlust and a 750 bloodpoint bonus (LOL) isn’t gonna do very much

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If it was still a bbq and pop for unique hooks on top of that bloodlust I think that would do a good enough job to discourage tunneling

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Especially now that killers dont get punished for you know… killing now.

wary hamlet
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Peak bhvr tone deaf shenanigans

long bay
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Why cant survs just "move to a random hook" once per hook?

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That takes care of camping and hard tunnelling

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Or even the 2v8 way of hooks

misty yew
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That would solve a lot of problems but I'm 99% sure they refuse to do that because it would make pyramid head less unique, and thus drive down sales for him.

I have no proof of that; but I'm trying to look at it the way bhvr does.

long bay
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Fair. I never call it a good idea, but it's an idea

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i would like to watch all the videos about "the changes suck because i cant get kills anymore". i want survs being able to win a game if the survs are better, and i want to go back to "killer main". it got boring when my competition was just playing 3v1s
but im also gonna miss surv. i been playing surv since the beginning of the 2v8/keneki/springtrap era when it took half an hour to find a killer game for a year, but its actually kinda fun

void pasture
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It’s literally “here’s a decent incentive for unique hooks that’s completely made irrelevant by how harsh the punishment for tunneling is and the fact some of the punishments can trigger without even tunneling.”(ptb anti tunneling changes) to now being “here’s a dogshit incentive for unique hooks that won’t really give you anything, but hey look! We removed the punishment for tunneling!”

west fiber
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I think dbd needs to just fix their game 🤷‍♂️

fathom widget
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I will say endgame singularity will be seen a lot more considering they just tunnel put obsession and go for hooks on everyone so that by endgame its 3 ppl trying to do the gates while they constantly get marked. Sadako may become the worst killer in the game since she cannot slug for pressure and playing for hooks is terrible especially now that you'll need to get minimum 4 hooks before a kill most of the time with all the anti tunnel stuff given to them

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The bottom tier killers will substantially see their kill rates decrease as tunneling will be miles harder and they simply do not have map or gen pressure along with taking a long time to down

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Nurse and blight probably will be the most played killers at high mmr

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Wanna play a fun killer at high mmr? Sorry, you wont have much fun with 4 man escapes

dusty edgeBOT
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@fringe cove 🚫➡️ Your message content contains flagged text

snow tusk
fathom widget
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I never really used soma family photo

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I just used range increase, extra biopod or baseball glove, decreased hinder penalty

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If i have lots ill use the everyone starts slipstreamed and sometimes terror radius while slipstreamed

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Rapid brutality makes singu a lot better with that haste

snow tusk
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In Rapid we trust

fathom widget
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Rarely gets to bloodlust anyway when he tps since thats using power

snow tusk
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Question being is will killers lean towards more endgame builds or quadruple slowdown?

shut inlet
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I mean I think it was almost universally agreed on that rewarding the "correct" play style is the way to go

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Also 30s of endurance is kind of crazy if the duration wasn't changed

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Since thatll make unhook protections much more abusable than bhvr wants

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Id love for elusive and the undetectableness of the protections to be 30s and maybe even the haste

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But not that extra hit

wary hamlet
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They did

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The fact that they think all killers who slug are evil is even more insane

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Completely out of touch

wary hamlet
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Quad slowdown. Its just gonna be a lot harder to tunnel with elusive being a thing but it being the most viable strat to win remains unchanged

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Imo

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At least until they try to punish killers for killing again

snow tusk
wary hamlet
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Yes

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If pain res ever gets nerfed then idk

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I guess just run pop thats probably the next best thing until they gut that also

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BHVR will 100% gut every single gen slowdown perk into the ground before even thinking about touching the reason said perks are constantly used which is gen speeds being out of control.

misty yew
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A reminder that just because these changes appear better than the previous patch doesn't make them good. I've already seen people try to say that these news ones are great just because "they're not the previous ones". Give them an inch, they'll take it a mile. CrowSip

wary hamlet
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Yeah instead of absolute dogshit we got horse radish instead

misty yew
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I've never understood that mind set. That's literally a "pick your poison" scenario. Seeing that as a win in any capacity is delusional CrowDerp

wary hamlet
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Honestly if the incentives for unique hooks werent a complete joke I’d mess with these changes

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But bloodlust for 15 seconds plus a bloodpoint bonus is just laughExplode

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Just give us pop and bbq on hook back bro

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If they really wanna be selfish about it at MINIMUM give us base kit bbq

misty yew
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Also confused about the 20 meters anti camp range. You're given no indication you're still in the range, so on maps like RPD you might just be screwed if you chase someone upstairs. CrowDerp

wary hamlet
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Yeah thats also gonna suck

misty yew
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Like unless your outside and you hook someone on the hook in that hallway, 20 meters is almost the entirety of the upstairs unless your running for the balcony

wary hamlet
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Its another change that’s gonna hurt low-mid tier killers the most

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While leaving top tiers virtually uneffected unless its a indoor map

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Killers like trickster, nemesis, etc that dont have the ability to go back to hook in 2 seconds when a unhook happens tend to rely on hanging around the hooks general area

misty yew
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24 meters is the average stealth killers terror radius. 24 meters away, by BHVRs own admission, is considered proxy camping. Like bro, huh? stealth killers are weaker, why is their terror radius the standard for proxy camping?

wary hamlet
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A whole ass stealth killers terror radius is considered camping loool

misty yew
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That's not a theory, they show it on a chart; 24 meters or closer is considered proxy camping.

wary hamlet
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For killers like ghoul its just whatever

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You think a ghouls gonna care about a 24 meter proxy radius when they can zip from across the map back to the hook at anytime

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The moment a unhook happens

misty yew
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Meanwhile me, just trying to play Onyrō in peace CrowDerp

wary hamlet
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It always annoys me how a majority of the killer nerfs they put out that effect core mechanics and strats for killer always hurt low-mid tier killers and like

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Hardly if at all effect the top 5-8 killers on the roster

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Like yeah lets make already weak killers who struggle to begin with struggle even more

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Instead of actual problematic killers survivors hate playing against

tiny kettle
wary hamlet
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yeah LOL

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Nurse blight and ghoul be like: “proxy what?”

misty yew
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Also healing and gen speeds are a little wack right now.

wary hamlet
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There is no anti camp we are coming back to the hook from across the map in 5 seconds to jump you.

tiny kettle
wary hamlet
obtuse berry
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They don’t play the game at all

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They get beat by killers in their friendly matches and then nerf them

tiny kettle
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Of course thats a sticker. Wholesome little Jim the beloved meme of the community

wary hamlet
obtuse berry
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They added a new status to help avoid the killer off hook and then added 30s of endurance loool

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Massive swf buff

obtuse berry
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The person off hook can just call the killers location out

wary hamlet
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The 30s of endurance is naaaaah

obtuse berry
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While being able to take hits and then run off with no scratch marks

wary hamlet
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And the aura read yeah thats overkill.

misty yew
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Funnily enough I think a MMO I play has a pretty good solution for healing speeds. Basically it's healing sickness, where if you're healed too many times, it'll get less and less effective.

Maybe after a survivor heals like say 3 times a healing sickness sets in and gets worse the more they heal, making their healing less effective,so they'll heal more strategically instead of just healing in 4 seconds under hook? It wouldn't fix everything but it could be a temporary fix if anything

wary hamlet
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But elusive as a status effect I think is fine it makes it a little tougher to tunnel out someone but not impossible

obtuse berry
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Also 15 seconds of bloodlust is literally nothing

wary hamlet
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Gives the unhooked survivor a fair chance. The extra endurance and the aura read is too much though

obtuse berry
#

There’s no incentive there to not tunnel

tiny kettle
wary hamlet
#

So yeah 0 incentive to not tunnel

obtuse berry
tiny kettle
misty yew
obtuse berry
#

The survivor buffs don’t even affect high tiers that much

wary hamlet
#

^

obtuse berry
#

They are still going to tunnel you just not right off hook

wary hamlet
#

survivors are still gonna get shat on by krause, ghoul, blight, nurse, etc

tiny kettle
wary hamlet
#

All these changes are gonna do is push more killers to only play top tiers

obtuse berry
#

Meanwhile killers like trapper or hag get an undetectable invincible person following them around calling out traps through walls

wary hamlet
#

Who can ignore these changes

obtuse berry
#

RIP hag even more

misty yew
obtuse berry
#

Honestly I hope dbd player count starts cratering after this

#

They do not deserve their success in the modern era

#

If any other game kept doing this they would have been long dead

#

Having no competition is keeping the game alive more than the actual content

wary hamlet
obtuse berry
#

nerf low to mid tier killer
killers need to play sweatier
survivors complain about evil tunneling
repeat the cycle

#

hmm maybe we should stop trying to balance the entire game and every perk around 2 S tiers that have been dominating for years

#

nope let’s nerf a random C tier again

wary hamlet
#

Survivor mains complaining about getting shat on by ghouls and krauses unaware that when bhvr nerfs broad strats for killer it only makes the killers they hate playing against even more prevalent

#

As people who previously played low tier killers insta lock top ones now

obtuse berry
wary hamlet
#

yep

#

All of this is ON TOP this awful pallet density change that happened lmao

obtuse berry
#

why would you want to engage with a killer that’s miserable to play and is forced to run the same perks every time to have even a small chance

#

or you can just play ghoul or Krause and have fun with your brain off

obtuse berry
#

Deathslinger is still bugged and can’t shoot through gaps

#

Victor still bounces off people half the time

wary hamlet
#

Im actually scared about what they are gonna do to trickster

misty yew
#

Also, they need more feedback for the pallet density changes. just admit ya screwed up and revert most of it. CrowDerp

wary hamlet
#

Please don’t turn my main killer into dash slop

tiny kettle
obtuse berry
tiny kettle
obtuse berry
#

They HATE any killer that can down without an m1

wary hamlet
#

They have a chance to either do something super unique that involves his music in his kit or just turn him into dash slop and call it a day

obtuse berry
#

And trickster is already a hated killer

misty yew
wary hamlet
#

He’s hated because survivors cant loop him like they would any other killer

#

He has virtually 0 counter play in chase other than looping at a spot with a high wall he cant shoot over

obtuse berry
#

There was a time when I played almost every single killer

wary hamlet
#

But other than that he’s weak 0 map presence

obtuse berry
#

Now I barely play and when I do its only blight

#

there is no sense of reward in playing anyone else right now

#

blight is the only killer where I feel rewarded for map knowledge and game sense

#

everyone else is just at the mercy of survivors and a single mistake will ruin your game

#

while they are able to make essentially unlimited bad plays

wary hamlet
#

I like playing trickster because on console it feels really rewarding landing good knife throws

#

Compared to pc he’s much more difficult on console

misty yew
# wary hamlet But other than that he’s weak 0 map presence

I like that design. He plays differently; instead of just outchasing the stage performer you have to make yourself not get into that situation to begin with. A lot of killers have free hit scenarios like slinger and a guy vaulting a window, but trickster, if used correctly just downs you if you don't hide. It's fun for both sides, least for me. CrowLove

wary hamlet
#

Also with the way main event and his blades work he kinda hard counters people who like to body block

#

Since he can just melt through health states so fast

misty yew
#

One thing I hope they do with trickster is change his add-ons cause Jesus Christ CrowDerp

wary hamlet
#

Yeah every trickster in the history of ever only runs memento and watch

#

Actively selling if you don’t

obtuse berry
#

you need bouncy knives

misty yew
#

I have never been less interested or intrigued in a killers add-ons more than trickster. And I main Onyrō CrowDerp

wary hamlet
#

The bounce knives can be fun to use but I dont think they are really viable

obtuse berry
#

they are extremely viable

#

the best counter to trickster is crouching behind loops to force him to lower the knife and move

#

if you have bouncy knives you can just line up a bounce and hit them

wary hamlet
#

The throw rate memento gives+ watch extending main event by an obscene amount of time imo is his best combination

misty yew
#

The explosive knives are great to, since you can aim at the survivors feet and guarantee some sort of laceration progress. Outside of the purple add-ons that change the blades, all his other add-ons (except memento and watch) are so pointless I forgot what they even are.

wary hamlet
#

Strong but boring since its just a number increase to his abilities

#

Ricochet knives do be fun to play with

#

The explosive also

misty yew
#

I'm hoping they pull a pyramid head and make his add-ons actually interesting. Maybe his CD add-ons can mimic legions mix tape and give him some custom music? (Not sure if it's a hot take, but for a pop star his terror theme is really uninspired and bland)

wary hamlet
#

Custom music add ons would be super dope

#

And fit his character perfectly

wary hamlet
misty yew
#

Like it makes more sense for him to have than legion does. Yeah it would make legion less unique but they still sell a lot of skins, I don't think it'll be a net negative. CrowSip

wary hamlet
#

Definitely screams psychopathic murderer KEKW

void pasture
#

He’s honestly just so boring to face since there’s not much real counterplay. It’s not like you can dodge the blades like you can a huntress hatchet or springtrap axe, just high wall and hope 😭

#

he’s not even that fun to play as either imo

void pasture
void pasture
misty yew
#

I'm still waiting for the plague changes. They have me really worried because I feel like bhvr is gonna drop an orbital strike on her since she's not very fun to go against with the whole 'broken all match' thing. CrowDerp

autumn mirage
#

Now i am more worried about BHVR mentality rather than the PTB

#

some of the shit they said on the live ARE SO OUT OF TOUCH tf???

autumn mirage
tawny sable
#

Has Nurse been out of the #1 spot at any point since her release?

tawny sable
autumn mirage
autumn mirage
tawny sable
#

So the only character to knock nurse out of the #1 spot was nurse 2

tawny sable
autumn mirage
autumn mirage
tawny sable
#

Point is she has never left the S tier

autumn mirage
fathom bane
#

where she basically could not use her second blink

autumn mirage
#

She is constantly bugging her second and even first (i play her matchbox) blink where you get shown that you blink to other side but when you try to lunge instantly get tp back to where you were or blinks working inconsistent or straight up going anywhere

#

but they wont fix is since is nurse, everyone is happy when she gets handicaps

opal mirage
autumn mirage
quiet geyser
dusty edgeBOT
#

@woeful fable 🚫➡️ Your message content contains flagged text

dusty edgeBOT
#

@leaden light 🚫➡️ Your message content contains flagged text

sacred comet
#

Anti slugging is stupid dont add it verry simple

winged fjord
#

is the new ptb here??

devout obsidian
dusty edgeBOT
#

@raven flume 🚫➡️ Your message content contains flagged text

#

@thorn talon 🚫➡️ Your message content contains flagged text

deep rock
#

flag my butt

dusty edgeBOT
#

@young cargo 🚫➡️ Your message content contains flagged text

lyric sand
#

Do you still gain bloodlust from the unique hooks if you have Ultimate Weapon equipped?

gilded imp
#

so correct me if im wrong, but theres no killer penalties for hard tunneling at 5/4 gens?

native aspen
gilded imp
#

and the incentives arent even that great 💀

native aspen
lyric sand
obtuse berry
#

Which is ridiculous

autumn mirage
#

Or if they count tunneling if you get any kill at 5-6 hooks

#

(2-3 with 1 hook and one death)

obtuse berry
#

They count any time the killer hooks the same person twice in a row as tunneling

autumn mirage
#

Also they give even more buffs to unhook people so the survivors use it aggresively then get down again and the tunneling % grows, they feed their own problem and make no one happy

obtuse berry
#

There is actually almost zero bonus for unique hooks

#

15 seconds of bloodlust 1 is a joke

autumn mirage
obtuse berry
#

people have done their own studies using real tunneling as the criteria

autumn mirage
obtuse berry
#

and it was something like 1% across all MMR

#

where the killer was hard tunneling one person

autumn mirage
#

It feels like is an stats simulator for them,dont treat players as people but numbers

obtuse berry
#

not only are they out of touch but they get defensive and salty when people call them out

#

then they double down and make even worse decisions

autumn mirage
#

And dont even take into accountt that "majority of playerbase" will always be survivor is literally 4/5 of the match

#

You saw the change of making some maps more likely to be the realm? And all are survivor sided maps...

obtuse berry
#

they pointed to their uninstall survey as proving that tunneling was making too many people quit

#

but in that survey there are only survivor bad experience options

#

there’s nothing regarding killer experience to complain about there

autumn mirage
obtuse berry
#

Killers have been getting the opposite of hand held for the last 2 years or so

autumn mirage
obtuse berry
#

How many huge base kit buffs have survivors gotten since 2023

#

It’s been like 2-3 per year consistently

#

Meanwhile most mid tiers have gotten progressively worse and worse

autumn mirage
obtuse berry
#

So now there’s 4 viable high tiers and the rest are essentially garbage

#

well maybe closer to 7-8

#

with half of those being viable if you are playing optimally and make very very few mistakes

autumn mirage
#

I wanted to play deathslinger with a good buildand best addons and i had to hard tunnel 2 people and still lost, i did all chases decently fast, got ride of resources, uses gen slow, didnt overcommit and still i loss sooo hard

obtuse berry
#

deathslinger isn’t worth playing right now

autumn mirage
#

If i couldnt tunnel i would have gotten 2 hooks

obtuse berry
#

he is unironically D tier right now

#

horribly bugged on almost every map, nuked by pallet density, no map pressure

autumn mirage
obtuse berry
#

screwed by instant healing meta

autumn mirage
#

The maps simply dont let you use your power at all or invisible walls or indoor

#

Same with Plague, she is A tier but literally on life support from all her bugs, hitboxes and more

obtuse berry
#

The only killers worth even trying to use right now

#

Are the high mobility S tiers

#

or certain strong antiloops that don’t care about pallets like artist

#

even killers like oni that used to be viable kind of suck now with the pallet density

#

oni will never get his power against a decent team now

#

they will just predrop and chain pallets

tawny sable
#

For low tiers anti-pallet is the new gen regression

idle burrow
#

The PTB is out?

autumn mirage
# obtuse berry Are the high mobility S tiers

Even them, i played a match with Blight without his strongest addon and i got sent to Racoon police i lost so fucking hard even with lethal, nowhere and pain res because pallets everywhere, cant even use my mobility good and simply a trash map while the gens go flying so fast

tawny sable
autumn mirage
#

And lets remember they plan on making racoon city map be more common because "community loves it!!!" (Survivors)

autumn mirage
tawny sable
autumn mirage
autumn mirage
tawny sable
#

I can't believe they didnt do that 5 years ago

obtuse berry
#

If they were smart they would make it killer dependent

autumn mirage
autumn mirage
autumn mirage
tawny sable
#

Also this is off topic but do yall agree map offerings should've banned a map instead of making it more likely?

idle burrow
tawny sable
gilded imp
#

i dont get why we couldnt keep the bonus to gen kick on unique hooks?

lyric sand
#

It’s stupid tbh the new rewards you get for not tunneling suck in my opinion I doubt nothings gonna change much people are still gonna tunnel

rocky bobcat
#

When will BHVR realize that the reaosn killers tunnel, camp, and slug is because it's the only consistent way to win in high MMR/against SWF. Here are some rapid fire ideas from yours truly

For every unique hook on a survivor, all other survivors in the trial suffer from a 7.5% gen repair penalty for the rest of the trial

Increase basekit endurance to 15 seconds, and increase the haste bonus by 5 seconds. Survivors also lose collision with ALL PLAYERS in the trial. Survivors have their killer instinct hidden from them until they preform a conspicuous action, affect depletes after 15 seconds

Off The Record is now Reworked: OTR now provides the elusive affect

gilded imp
#

i hate that i have to tunnel, cuz i feel like a asshole for doing it... but i need to get a kill somehow :(

gilded imp
lyric sand
#

Also what about the anti camp features? I saw a video about the radius for facecamping being changed to 20 meters or something close to that but is that true?

gilded imp
#

yea they're changing it to 20 meters

autumn mirage
autumn mirage
gilded imp
#

oh boy more bloodpoints (even though its so easy to farm them)

autumn mirage
gilded imp
#

might as well give everyone a 3rd hookstate at this point

autumn mirage
# gilded imp i hate that i have to tunnel, cuz i feel like a asshole for doing it... but i ne...

I had a match today on Deathslinger with a good decent meta build with best addons and i dont even got 15 matches on total on him and i got a game where i was forced to hard tunnel to get BARELY 2 kills (6 hooks) and 2 survivors escaped with 0 hooks so if i didnt tunnel i would have gotten a 4 man escape even when i did no big mistake and was using the best build doing amazing fast chases

autumn mirage
autumn mirage
tawny sable
#

How would yall feel about the unique hook gen kick reward being a gen block for 20 seconds instead of a basekit pop

#

Not game changing but it only becomes more helpful against teams you'd benefit more from tunnelling against

tawny sable
autumn mirage
tawny sable
#

In an ideal world it'd be something that hurts SWF and gen rushing while being barely noticeable by casual players

#

Pain res doesn't hurt experienced survivors nearly as much as it hurts people that only touch gens once every maybe

autumn mirage
#

Then balance around that not "closing the gap beetwen soloQ and SWFs" by making soloQ as strong as SWFs

tawny sable
#

Even at the risk of making the game even more toxic than it already is?

autumn mirage
#

There is not much other choice that wouldnt punish everyone or the killers

tawny sable
#

A more realistic option would be a ping system imo. Like you see in most team-based pve games

autumn mirage
#

Even with pings the voice chat is faster and more exact most the time + can inform of things like perks and more

#

SWFs is so busted because knowledge is so important in gsme

tawny sable
#

Only problem is the current devs are terrified of adding voice chat

#

So realistically it just won't happen, at least for a few years

autumn mirage
#

Then there is no way of really balancing the game realisticly knowing how they think, they will simply buff soloQ so much with basekit that every match will be like a SWFs

tawny sable
#

Pings are probably the best first step

#

Since it'd be hard to be toxic with pre-written messages

ripe bison
#

According to the publicly made statistic form last week 3-4 man swfs are relatively uncommon if not just rare in the grand scheme of things

#

complaining about swfs is very counterproductive

tawny sable
potent stratus
#

How to make a blue glow for a ghoul?

long bay
reef portal
#

The first 3 gens on most lower tier killers are pretty much instant twords the start of a match

#

You HAVE to snowball to win

long bay
reef portal
#

I don't think it's a very unpopular take to say that most non high b low A tier killers or above killers tend to literally not have the chase power to be outpacing the amount of gens being popped by a squad who knows what they are doing

#

Hence why tunneling is such a massive strategy

#

Some killers don't have the chase potential to be splitting hook states that often

long bay
# reef portal ?

i just hear a lot of "im not any good at this killer so they is a 'low tier' killer" and im already done with you. the killers have powers. if you can only get use out of the ones that put mobility on a platter, thats on you. other powers dont help me in chase, but they still win games if i use them effectively

reef portal
#

I mainly play doctor and deathslinger recently and I can get consistent wins with them but I can also acknowledge that most of that comes down to me snowballing

#

Which usually happens when the survivors do something stupid OR I am able to actually apply consistent pressure for them to make that mistake which slugging and loosely tunneling is a big part of

void pasture
# gilded imp oh boy more bloodpoints (even though its so easy to farm them)

This is genuinely a case of that one psychology thing where you give someone something absolutely awful(the first anti tunnel ptb) and when they reject it you offer them something that’s still bad, but it’s not as bad as the first thing so they think it’s actually better than it is and are more likely to accept it.

#

The anti tunnel changes in the first ptb of this were so god awful that now a lot of killers are seeing the fact behaviour removed the tunneling but completely ignoring the fact that bloodlust for 15 seconds that goes away when using power or entering chase isn’t gonna do shit for killers.

#

High mobility killers like nurse and blight will get literally no effect out if it, and low mobility killers like trapper can get value out of it, but he can’t set a trap near the hook or he loses the bloodlust and it really doesn’t do much to help him protect gens.

polar seal
#

**Best perks to use for ghost face ? **

Currently I’m using brutal strength, nowhere to hide, overcharged, monitor & abuse

ripe bison
#

Wrong channel

long bay
# void pasture The anti tunnel changes in the first ptb of this were so god awful that now a lo...

I liked the anti tunnel changes during the ptb. As killer. I really liked the line drawn at "keep it a 4v1 till at least the halfway mark" thing.
And yeah, the bloodlust goes away if you're not being useless, but it works the same way for the surv side, so... I guess that's mathematically fair
Another and. I dont think the blood points are the anti-tunnel. The elusive sounds like it will give the ability to make sure tunnelling isnt the best option unless used offensively, the first ptb tried to give some better benefits, but killers said no. So it's still going to be harder, just no benefits. But I like the camp meter, and the part if the slugging that came back.

void pasture
#

also the fact that the extra gen speed for survivors if someone was killed before enough hook states was fundamentally flawed

#

because you could hit that criteria without tunneling

#

so even if you didn’t tunnel, if you get a kill before the 5 hooks or 6 hooks that was required(can’t recall which number exactly it was) survivors got a huge gen speed repair buff

#

This also just punished a few killers for getting kills with their power like pig, onryo, pyramidhead etc

void pasture
#

Not 100% sure if it’s possible to meet it without a mori unless you’re playing one of the aforementioned killers

#

Also the problem with all this is that the main reason for tunneling is to counter gen speeds being too fast sometimes

long bay
#

They specified it was for "hooks". Not states. So being left on hook, and pig traps, onryo wouldnt be affected. But yes, before they announced this, I was thinking the same thing

void pasture
long bay
#

If a killer is going against a better team, they dont deserve a win

void pasture
#

It’s not even about a “better team”

#

it’s the fact that survivors have SO MUCH strong stuff that takes little to no effort to get value from

long bay
#

That was horribly worded. Whoever plays better... yadda yadda yadda

void pasture
#

takes zero skill outside of hitting a skill check(which are not even hard really) to use but it immediately applies a bit of pressure on the killer because now that gen has less progress to repair

#

Stypics and syringes are also wildly unhealthy for the game

long bay
void pasture
#

Styptics less so since you can just wait out the timer fairly easily, syringes tho if you’re an m1 killer you’re not doing much against that without the survivor screwing up royally

void pasture
#

unless they remove sabo’s and pallet/flash saves

#

because that’s the only counter to all that

long bay
void pasture
#

also sometimes you slug because someone’s just there after you’ve downed someone, not even them necessarily going for a save but like you’re not gonna ignore the fact you’ve got someone here.

void pasture
long bay
void pasture
#

Most things should be counterable through skill, not just by having a perk

#

now when it comes to the prolonged slugging that’s different

#

but generally speaking you can’t really take out slugging as a whole without addressing sabo stuff and the core mechanic of flash saves/pallet saves

#

I don’t mind what they’re doing with this ptb as far as the anti slug changes

long bay
void pasture
#

It’s also just a bandaid fix because instead of addressing why killers resort to tactics like tunneling and slugging, they’re just like here have protections

#

they’re not truly doing anything to alleviate the need to slug or tunnel

#

and the main reason for all that, in my experience, is gen speeds

#

If unique hooks gave anything to actually help defend gens, it would be worth it

#

still would be a bandaid fix, but at least it would be doing SOMETHING

long bay
void pasture
#

if you stay in chase for even five seconds too long on one person, that can be the end of the game for you

long bay
void pasture
#

dude

#

survivor has so much busted shit they don’t even need to actually be better

#

that on top of the pallet density changes, survivor is more braindead than ever. Loop tile once, hold w to next one five feet away, throw pallet, hold w to next one five feet away.

#

Obviously a team having more skill helps, but you don’t need a lot unless you’re facing really strong killers

long bay
void pasture
#

Alright you’re ignoring the problem on purpose atp

long bay
void pasture
long bay
#

I may have been getting to it. I was working my way through the rest first

void pasture
#

As killer you can’t waste any time at all, but the issue comes when it’s so fucking easy to waste time as survivor even without skill.

void pasture
long bay
#

I think my next part was "just because you cant beat these good teams, but that dont mean noone can

void pasture
#

I’m done trying to explain this to you lmfao

long bay
#

Unless the big problem is pallet density. What am I ignoring? Do you try to break all the pallets?

void pasture
#

You’re just refusing to acknowledge when things are unhealthy idk why

#

All behaviours been doing is coddling survivors and making the killer experience so much more frustrating

long bay
#

Things have been unhealthy for a long time. I used to be killer main. I felt bad for a lot of my matches. Now that survs have a fighting chance, itll be fun again

void pasture
long bay
void pasture
#

but because behavior refuses to address the main reason for tunneling(gen speeds), all that’s happening is bandaid fix after bandaid fix to appease survivors

#

Also the biggest counter to tunneling has always been get better at looping

#

If you’re better at looping and you get tunneled, it’s a detriment to the killer unless you misplay terribly

long bay
void pasture
long bay
void pasture
#

A lot of the time if you leave one survivor mid chase, they’re healed in 10 seconds and by the time you get in chase with someone else that first persons on a gen already

#

that’s not even taking into consideration gen speed perks, items and addons, survivors stacking gens etc

long bay
#

Please wait in a single file fine in front of the hook. No pushing.

void pasture
#

the way that’s not even what I’m saying but please continue being a dumbass

void pasture
#

Which then becomes more time wasted even if you get the down

#

if you’re not playing a killer who easily ignores pallets, you’re just screwed a lot of the time

long bay
#

Lots of decisions in dbd, huh?

void pasture
#

You’re not even trying to understand atp

long bay
#

I understand

void pasture
#

Clearly not

#

The one thing that killers cannot do is waste time, but a lot of the time in matches no matter what you do, you’re forced into wasting time because of how much bs survivors have

long bay
void pasture
#

Not lately lmfao

#

some of the most busted unfair shit from survivor is vigil ghost notes(these should not be allowed to stack), sabo builds that let you sabo in between getting hit near the hook(literally nothing you can do against this when it’s done right), syringes, DS being abusable and that’s just what I can think of off the top of my head but I’m sure there’s more

#

all of those can be used to just waste the killers time even further with not much counterplay

long bay
#

If they are risking the good items, they are allowed to "abuse it"

void pasture
#

If you’re referring to the sabo one specifically with that, there is no excuse for being able to deny the killer of a hook with no counterplay

#

The fact you can’t see why that’s unhealthy is truly astounding

#

My comment of “abusing it” was specifically regarding DS tho. It’s meant as an anti tunnel perk but so many survivors use it aggressively to force the killer into slugging them(probably running UB as well to make it a lose/lose situation) and keep the killer from going after their team.

long bay
#

And if you wanna get into "unfair perk combos" ghost notes, lightweight combo is a 3 pack. If they have that they have 1 perk to do whatever. If you know what they have, you know what they dont, and how to outplay them

void pasture
#

Not unless you just get lucky and catch them somewhere

#

It’s crazy how I’m pointing out things that are fundamentally unhealthy and you’re somehow finding excuses for them

void pasture
#

but never take chase

#

or use perks specifically to make it nearly impossible to find them to get into chase to begin with

long bay
void pasture
#

DS is not meant to be used in that way, it is meant to be used if you’re being tunneled

#

The equivalent would be a killer using a perk that’s meant for one thing but using it in an unintended way to get an advantage

#

You shouldn’t be allowed to use anti tunnel if you’re not actually being tunneled

long bay
void pasture
#

not mandatory perse, but like it’s near impossible to track someone without anything to go off of

long bay
#

There is crows, there is auras, there is the fact that it they arent doin a gen or something, that's kinda a benefit. Can you not find gens?

void pasture
#

I was talking about when you’re in a chase

void pasture
#

not simply just trying to find anyone

#

Sure you could use aura if you’re running perks or killers with that

#

But not everyone is

#

it’s just dumb and poor game design to have a core mechanic of the game so easily nullified

#

Anyways I’m too tired to keep going, you clearly aren’t ever going to understand why these things are problematic so it’s not worth my time

#

Have a good night

long bay
#

You should get better at chase. When I first started, I ran huntress with no hatchets until I could 4k. When I got to other killers, they could zoom. You learn what survs can do, and you learn what survs do

void pasture
#

Conversation is over, drop it

long bay
#

Yes sir

gilded imp
misty yew
#

Okay, honest question. Bhvr themselves stated by their own metric that 8-24 meters is considered proxy camping, (using this little chart from the stream). So, are they admitting face camping ain't a problem and are changing the complaints to include proxy camping, since by their own definition it doesn't make sense to call it that? CrowThink

viral turtle
#

atp let survivors have basekit deliverance

misty yew
#

I know it's become a meme at this point but I'd pay real money to see the devs play killer against a competent survivor team. Not even competitive, just competent. CrowSip

dusty edgeBOT
#

@queen tinsel 🚫➡️ Your message content contains flagged text

gilded imp
#

hope that behavior consider giving killers actual benefits to unique hooks

dusty edgeBOT
#

@stray pelican 🚫➡️ Your message content contains flagged text

#

@fading mesa 🚫➡️ Your message content contains flagged text

#

@fervent haven 🚫➡️ Your message content contains flagged text

shadow oriole
#

Hey guys! I’ve got one DBD account but can’t buy Auric Cells on it, so I’m making a new one. Planning to get killers on discount — which ones are best perk-wise? I’m thinking Cannibal and Chucky. I already have PH, Nemesis, and most shard killers on my main. Any recommendations? Thanks!

river vault
#

k

autumn mirage
autumn mirage
autumn mirage
shadow oriole
#

Im creating new acc tho, u think i should buy reg dbd for 7.99 or Halloween ed for 10.78

#

@autumn mirage

autumn mirage
dusty edgeBOT
#

@hearty wadi 🚫➡️ Your message content contains flagged text

lyric sand
autumn mirage
#

Not from steam

knotty relic
#

<@&480465015267262484>

dusty edgeBOT
#

✅➡️ Banned wayhoo. with reason Compromised Account
(1 ban(s) on record | 1 total logs)

potent stratus
#

When will the PTB be?

subtle fiber
fierce creek
#

the tool is what it is, people choose what to use the tool for and how to use it.

#

Thats basics of good game design, freedom of skill expression

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The devs only need to balance the uses if the such uses feel that they have no counterplay or way to strong. They should not be limiting player creativity artificially otherwise.

void pasture
fierce creek
#

they added it to the game that's it, not as an anti anything, the perks are no defined on release into categories

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they are just released and people use them for what people wanna use them

void pasture
#

Well no

fierce creek
#

Well yes

void pasture
#

Nope

fierce creek
#

who are you or any1 to define what the community uses the perk for?

void pasture
#

I already explained it dumbass

fierce creek
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and if the devs disagreed with the use they would have nerfed it even more

void pasture
#

I’m not, the devs are. They added it to the game to help against tunneling.

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Using it for anything else is abusing it and not how it was intended to be used

fierce creek
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Lmao, do you think killers dotn do the same>?

void pasture
#

I never claimed they didn’t but this conversation isn’t about killers

fierce creek
#

like you have to be doing it or porpuse, there's is multiple killer perks that are for something and can also be used for something else

fierce creek
void pasture
#

Idk why you’re deflecting so hard rn lmfao

fierce creek
#

deflecting on what? I am all for perk creativity

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and its a think that should be encouraged

void pasture
fierce creek
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on either side, as long as it is not so broken that needs nerfs its a good thing

void pasture
fierce creek
#

they are absolutly not problematic, problematic would be one dimensional perks that leave no open room for creative uses

fierce creek
void pasture
fierce creek
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LMAO

void pasture
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This was just deflection because this wasn’t about what killers do or don’t do

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I never claimed killers didn’t do the same thing

fierce creek
#

yes because you on your rly said "it was if like killers did this" implying that killers dont already have similar things

fierce creek
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I do, maybe you dont

void pasture
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Because I was correcting someone with that

fierce creek
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That is not relevant, that is not even the point of why I started this conversation

#

now who is deflecting?

void pasture
#

Correcting someone = deflecting???

fierce creek
#

you think that creative uses of perks is bad, I think they are good talk about that point

void pasture
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Mind you you’re the one who changed the topic from DS to killers

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tried to claim I was implying something when I wasn’t. God forbid I correct your ass.

fierce creek
#

mind you, you already clarified what you meant when you said "The equivalent would be a killer using a perk that’s meant for one thing but using it in an unintended way to get an advantage"

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I dont know why you keep going back to that point

void pasture
fierce creek
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how? why?

void pasture
fierce creek
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why do you think being creative with the game mechanics is bad?

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I think it provides less burnout, and makes the game less stale creativity is a great thing for games

void pasture
# fierce creek how? why?

Because you’re giving yourself an unfair advantage??? Are you naturally this stupid or do you have to practice it?

fierce creek
#

🤦‍♂️

void pasture
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Abusing DS to use it as a weapon forces the killer to waste time and chase you if you do it right, but they can’t even pick you up so it’s just a wasted chase.

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The only counterplay is slugging but as we’ve seen, survivors are whiny crybabies when you do that even for a valid reason

fierce creek
#

not only are you extremely rude, you cant hold a conversation for shit, there is nothing inherently unfair about being creative but I will stop this conversation because I will be honest, you are one of the stupidest people I have the pleasure of talking to on this discord, and from this simple interaction I understand that your life must be hell, since living with such low intelligence can only be pain, have a good day

void pasture
#

sure buddy

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you kept deflecting from the point and made untrue claims but I’m the stupid one, yea sure lmfao

fierce creek
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no I didnt

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I talked about something, you clarified it I moved on

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thats was all, you were the one going back to it

void pasture
#

Yea you did. You literally went “but what about killers doing it.” when that wasn’t the point, that’s deflection. You then tried to say that I implied killers didn’t do it when I never did. That was all you and your doing, not mine.

fierce creek
#

ye I said that once in regard to your "The equivalent would be a killer using a perk that’s meant for one thing but using it in an unintended way to get an advantage", you clarified what you meant, I moved on

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you are the one that keeps going back to it as a gatcha when that is not even the point of the argument

void pasture
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that’s not what I’m doing at all but keep being stupid if you want

fierce creek
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holy shit, you are an idiot arent you? Why do you keep going back to that instead of talking about the actual argument?

void pasture
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God forbid I respond to something you say 💀

fierce creek
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you keep responding to it, over and over again

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you already responded to it, I already agreed with your response, but you keep going back to it

void pasture
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When did you ever agree with my response? All I say was you saying it wasn’t relevant.

fierce creek
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I tought you were implying killers dont have similar things, you said you werent, I understood and moved on

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you keep going back to it, over and over and over again

void pasture
fierce creek
#

it is not relevant, like at all, what does that have to do with "I think creative uses of perks is good" argument, if I say something you clarify it and I move on instead of arguing the same point, that is agreeing with your conclusion and moving on to the actual point, I never wanted to argue if you think killers have the same or not, that was never my argument, I stated my argument right at the start, you keep going back to the other conversation because you cant talk about the actual argument

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instead of throwing random jabs and missing the point talk about the actual point, that creative uses are good for games

void pasture
#

That’s simply ignoring it and moving on, not the same as agreeing.

fierce creek
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yes man keep going back to it, dont talk about the actual point

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agreeing with what exactly also? Like you said "The equivalent would be a killer using a perk that’s meant for one thing but using it in an unintended way to get an advantage" I took it as you implying that killers dont have the same thing, you clarified that you didnt want to imply that it was just an example

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what do you want me to say then?

void pasture
fierce creek
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you said you didnt want to imply it, alright then we move on

void pasture
fierce creek
#

DS is strong, meta even, but good players are not using it offensively at all, since its rly bad in such uses. Its power comes from insurence

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So the problem is not about using perks creatively, its if that creativity breaks game balance, which is not the case

void pasture
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Clearly neither of us is going to agree so this conversation is a waste of time

fierce creek
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🤣

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you are only not agreeing with me because you are to bias about the subject

void pasture
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whatever you say dude

fierce creek
#

let me ask you, do you think public matches are killer or survivor sided?

void pasture
#

I think that right now it’s more survivor sided due to the pallet density update. Prethrowing and holding w is stronger than ever now because every map is effectively Gideon’s in terms of pallets.

Thats not saying that every match will be a win for survivors, or that it’s impossible for killers, just that with the changes they’re doing it is becoming much easier for survivors and giving them even more tools to use that they didn’t need.

#

Prior to the pallet density change, I would’ve said it was whoever brought the best stuff and tried the hardest. With all the extra pallets everywhere now, that only gets you so far as killer.

fierce creek
#

So you think the game is survivor sided, but killers have hit an all time high 63% average kill rate, how do you think that is?

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Game is survivor sided, but killers win a lot more on average and have positive w/l ratio across all MMRs and party sizes

void pasture
fierce creek
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So if you use tunneling and slugging the game is killer sided? or what do you mean by that?

void pasture
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No I mean they’re probably getting a higher average kill rate because they’re using those strategies which often help in getting kills

fierce creek
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okay but they are still winnign ALOT more than they are losing, how can the game be survivor sided when survivors lose most of the time

void pasture
#

Does that statistic take into account the survivors who give up at the earliest inconvenience?

fierce creek
#

the statistic is what it is, some survivors give up at the earliest inconvenience because the game feels hopeless, do you think they would win most of those games that feel hopeless if they didnt give up? Some killers also give up when the game goes south

void pasture
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Killers in those games wouldn’t be getting kills because it’s killer sided or because they did better, but because the survivors gave up. It would be a skewed statistic.

fierce creek
#

the statistic shows the reality, and the reality is that killers win a lot more than they lose, do you think that is only because of one side giving up a lot more than the other or what?

void pasture
fierce creek
#

hatch artificially skews the statistic down as well

void pasture
fierce creek
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my point is, the game is not survivor sided, killers win a lot more, soloq is extremely hard to play because of no communication, even high mmr SWFs lose more than they win, there'e not a single metric that shows that the game is survivor sided

void pasture
#

Like if survivors load in, see it’s a ghoul, immediately give up and dc or throw themselves at the killer, those kills shouldn’t be included within the kill rate, at least not in regards to whether the games killer sided or not.

fierce creek
void pasture
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I can’t say what the rate would be if we ignored those, only that it would be more accurate.

fierce creek
#

I think every game that people give up early, is offset by the fact that hatch allows a pity escape a lot of the times too

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okay but how can you say the game is survivor sided, where there's not a single metric that supports that claim?

#

statistics say other wise, top player metrics say otherwise

tall prawn
fierce creek
#

I am not saying its not a thing, I am saying it does not inpact the statistic enough to still not show a killer sided balance

tall prawn
void pasture
#

To be fair you’ve not provided any either. You’ve given numbers but no sources. Not saying you’re wrong on those numbers but you can’t clown someone for not providing proof when you haven’t really given any either.

fierce creek
#

the numbers are public but I will go get them

tall prawn
fierce creek
#

so not even half the games get all 5 gens repaired

fierce creek
#

also the number for party sizes

tall prawn
void pasture
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Lots of games when I play solo q survivor, if I’m looping the killer and doing well, for whatever reason gen movement is way slower than it should be.

fierce creek
#

every single people evidence is anecdotal since you can rly only talk about what you experience, but I will talk about mine, I consider myself a pretty good player, I play both sides around 40/60. Playing killer I am mad if I lose, losing is so rare, if you play meta shit which I do on both sides, killer feels a lot stronger

fierce creek
#

that dosent mean that soloq balance should be ignored

tall prawn
fierce creek
tall prawn
#

i can see why you say the things you say now

fierce creek
#

I play dh/ds/shoulder/resi every game on survivor, and ruin,pain res, corrupt eruption on killer

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and I only play top killers ofc, but that is the thing, if you play bad killers it would be the equivalent of me playing bad builds on survivors

void pasture
#

I think every killer should have a fighting chance against the meta

fierce creek
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no one is winning with no mither, just how people dont win with hag

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that is a choice you make on playing non meta

fierce creek
void pasture
fierce creek
#

maybe, but killers build expression comes from more than just perks, comes from addons and from what killer they are playing, survivors can only express their builds with perks

tall prawn
#

meta survivor perks give a better advantage than meta killer perks

void pasture
#

Losing because you’re running a meme build as survivor vs losing because the killer your playing isn’t designed to face the shit survivors have is two very different things

fierce creek
fierce creek
fierce creek
#

your argument works both ways.

fierce creek
tall prawn
#

you will struggle if you're not playing a meta killer at higher mmr and thats a fact, survivors have way more tools at their disposal the only reason youd win as killer is because they played bad

fierce creek
#

but then again, the biggest enemy of shit killers its not the survivors builds, its the strong killers

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strong killers make it that weak killers have to stay opressed

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this is imo a big issue and one of the main reason why killer players think the game is not killer sided, even with all the evidence it is

dusty edgeBOT
#

@wanton pagoda 🚫➡️ Your message content contains flagged text

fierce creek
#

if nurse or blight werent so strong, killers like hag or sm would get to shine with better buffed perks

tall prawn
fierce creek
#

those statistics and my own anecdotal evidence that match's the statistics

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you are only looking at it from the point of the non meta killer

tall prawn
fierce creek
#

look at it from any other point, survivors face a lot more blights or ghouls than they do hags or most shit killers

void pasture
tall prawn
#

not everyone wants to force themselves to play the meta killers to win

fierce creek
void pasture
tall prawn
fierce creek
#

most people play what is strong

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or at least what is decent

tall prawn
void pasture
#

we have already seen that the devs acknoledge some killers are higher tier than others with the first anti tunnel/slug ptb, higher tier killers had less effective buffs from the unique hook system. Knowing they can tailor these things to specific killers means that they could easily offer an incentive for unique hooks that is different for each killer. Someone like blight wouldn't need as big of an incentive as someone like hag for example.

fierce creek
#

that is not what I said, but a lot of them are, a lot more games are blight or ghoul then they are hag or skull merchant

void pasture
tall prawn
fierce creek
#

because thats the main root of all problems

void pasture
#

finally we agree on something

fierce creek
#

that and shit mmr

fierce creek
tall prawn
#

of course you'd see a blight or ghoul more than those two, but youre also proving my point, people are forcing themselves more and more to play meta killers because if you dont youll get absolutely destroyed

fierce creek
#

okay but how is that relevant to the game being one or the other sided?

tall prawn
#

i never started that debate did i?

fierce creek
#

you cant just look at shit killers when you answer that question

tall prawn
#

i came in making a different point

fierce creek
tall prawn
#

i mentioned shit killers because they are a good portion of games

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lots of people playing meta killers are also inflated since theyre just playing them to stand a chance

fierce creek
#

Yes ofc they are, but that dosent change the fact that survivors have to go against them most of the time

#

so as a survivor player you play most of the time against very strong killers

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and you lose most of the time

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and statistic show it

#

but weak killer players still came out and talk how the game is so survivor sided this and that

#

no, the game is strong killer sided, very, then comes every1 else

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strong killers dominate, hard

dusty edgeBOT
#

@sullen gyro 🚫➡️ Your message content contains flagged text

tall prawn
# fierce creek Yes ofc they are, but that dosent change the fact that survivors have to go agai...

what does survivors going against them matter? as said before survivors have more tools at their disposal winning is way easier than it is a killer, getting a 4k is only because the survivors played bad

there was also a thing recently where a dbd content creator where he and his friends did all 5 gens and escape within ~2 minutes each time consistently, no matter the map or killer, even the meta ones

#

the same picture being painted everytime proves my point that the only reason you won as a killer is because the survivors played bad

fierce creek
#

"there was also a thing recently where a dbd content creator where he and his friends did all 5 gens and escape within ~2 minutes each time consistently, no matter the map or killer, even the meta ones" this is completly irrelevant, I can show you a killer main that goes on 1k+ win streaks and win most game swith 4-5 gens up and game end in like 3-4 mins

#

also why is it than when the killer wins is because the survivors played bad, but when the killer loses is not because he played bad?

#

survivors have tools to win like killers tho, a blight has all the tools he needs to win every game, the survivors playing good or bad

tall prawn
fierce creek
#

quantity dosent mean strength, just because survivors have more different builds in reality only 1 build is rly meta, and a 2nd one kinda close, anti tunnel and gen rushing, everything else is garbage, and killers also have multiple effective ways to play the game, you can tunnel some1 out asap, hold a 3 gen to delay the game, play end game build w/e

#

thinking you can only win on killer if the survivors played bad is not only not true at all its also a massive loser mentality

tall prawn
#

if anyone is soloq sure, your chances of winning as killer is highly increased, but against a coordinated 4man swf that knows what they're doing, you are NOT winning no matter how hard you try

fierce creek
#

solo q is most of the playerbase, by a lot, but even then, even top mmr swfs have negative winrates, you also have to look at the game in general not only the one way you think you should. The game is not just swf vs killer, not even close, thats barely 10% of the games

#

its rly convenient to only look at how 11% of the games are played while ignoring the big 41% chunk there that doesn't fit the narrative

dusty edgeBOT
#

@harsh raft 🚫➡️ Your message content contains flagged text

ripe bison
tall prawn
ripe bison
#

Coordinated 4 mans are so rare they arent an issue

#

Also these people were corrdinated

#

Just teenagers her werent great

ripe bison
#

Wrong channel

shut pelican
#

oops

slow venture
#

Is trickster’s rework gonna be in the next ptb?

native aspen
#

Unlikely

autumn mirage
#

I should ngl

ebon quest
#

When is the next ptb

native aspen
#

Scheduled for November 4th

autumn mirage
dusty edgeBOT
#

@normal parrot 🚫➡️ Your message content contains flagged text

dusty edgeBOT
#

@wraith bronze 🚫➡️ Your message content contains flagged text

#

@drifting oriole 🚫➡️ Your message content contains flagged text

dusty edgeBOT
#

@agile parrot 🚫➡️ Your message content contains flagged text

#

@sullen gyro 🚫➡️ Your message content contains flagged text

raven flume
#

what lol

#

what does this have to with with any ptbs

#

sowwy i’m at work

upbeat panther
#

do you think how stupid that sound?

ripe bison
#

Fair

#

Still, point is that it isn't as visibly a problem as people tend to say it is

#

It is also a problem I don't believe there is truly any possible asnwer for

#

Being able to communicate as effectively as you can with a four player coms group is something that just isn't avoidable.

#

Unless the remove the ability to play togather with friends in a group larger than like two or something which is stupid

#

Frankly I would say it is comparable to people using reshade to cheat

#

Only what is being used for it is something that could never ever be blocked without immense problems

upbeat panther
# ripe bison Fair

In my opinion, they should add more and more options to make solo queue feel more and more like group play, whether through commands (killer is missing, I'm with the killer, I'm repairing, on my way...) or by giving more info to the whole group, like the recent addition of the anti-camp bar.

Once all these changes are in place, they should start balancing the game around them: get rid of that nonsense about pallet density, realize that giving a 30-second survival endurance will encourage players to tank hits instead of running away, etc.

#

But honestly, with the latest comments and changes that BHVR has made, I'm very convinced that they're not playing their own game; they're just making changes based on statistics they get from surveys, super survis, and so on.

ripe bison
#

Idk dude

#

Theres deffinitely a line

#

Behavior adding in features for that has been great but like

#

survivors are given limited information for a reason

#

and theres a reason 4 man swf who are all really good can effectively decimate lobbies

#

Its a good thing but there has to be a line

upbeat panther
ripe bison
#

Vast majority of the playerbase is solo though

#

ok not what I mean

#

The central reason groups over coms are better is specifically because of the value of coms

#

coms which decimate aspects of the game by design

#

shit Idk how to word myself

#

struggling to tie my points togather

ripe bison
#

Behavior deffinitely unintentionally buffs SWF but its not related to "giving solo a chance"

#

Like Shoulder the Burden was intented to be a tool to counter tunneling in general but backfired because of coordinated coms

upbeat panther
ripe bison
#

I think theyre staring at their statistics in a stupid manner

#

on top of a mess of information from a lot of loud and incoherent tribalists and clear problems within management

#

In the recent stream they stated that according to their statistics, like 30% of players are getting tunneled out

#

or 30% of games idr

#

Which is pretty ridiculous, and I have to wonder: how are they calculating this? What criteria counts towards tunnel?

#

They also say that face camping hasnt really changed since the anticamp was added. Where are these stats from? Like genuinely where the hell are they from?

#

Theres also the recently released stats on kill and generator completion rates

#

Which paint the picture of killers actually doing pretty well

#

but is obviously a global check going back a long ways in time

#

Behavior (or at least portions of/different design teams) appear to overvalue the concept of 1 for 1 balancing

#

if one things gets a boost then it must have a down

#

At least now they are trying to explain their logic behind things

#

But there still a lack of understanding as to why they think some of their ideas are actually not stupid

dusty edgeBOT
#

@spiral gorge 🚫➡️ Your message content contains flagged text

slim glade
#

What is ptb

misty yew
# ripe bison At least now they are trying to explain their logic behind things

It's kinda hard to tell at times if they're just genuinely clueless or just outright lie.

Not about the statistics inherently, but on things in general, like how they admitted they couldn't figure out why the game has such a high slug rate, the chat spamming pallets as a way to tell them it's cause of all the pallet saves, and them still not getting it. I'm not saying they do it on purpose, but at times it really does feel like they don't know what to do with their own data that they swear by.

ripe bison
# slim glade What is ptb

Public Test Build. Its essentially an optional version of the game they put out for a week or two on PC for players to test out upcoming content or proposed changes.

slim glade
#

ohh i see