#ptb-discussion
1 messages · Page 23 of 1
Exit gate is a timed switch which makes it a mini gen
That's what has me so confused, they made it sound like the changes only affected generators specifically
I’m guessing Springtrap gate perk will be disabled??
Does that mean chest-based perks are the same too? Since it's essentially the same minigame
We have decided that exit gates are mini gens. Deal with it!
I say that as a joke but there's a non-zero chance I'm right
So…we decided to nerf The Pig
Hmmm I am gonna shut up and not give them ideas
No they nerfed the Hag
As a Hag main…They shadow nerfed Hag btw not kidding. Before survivors used to collide with my double if I use the addon. Now they don’t
Also when I set a trap I lag out for 0.5 sec before i can move
Youre speaking to another hag main lol
I am still hoping these are bugs
have you gotten the bug, after placement, it auto procs and you teleport?
Hag was too strong, she needed immediate nerfs
@ripe bison are these bugs or actual shadow nerfs…?
This wasnt a shadow nerf it was a "bugfix" from the walking dead update.
I will never know…
They always claim “bugfix” you’re right
Probably Onryo getting out of the tv while always seeing static is also a bugfix
My favourite line from a Live-stream was: It's not a bug, but an unintended feature.
Before that I used to be able to see directly when I am tping out of tv
Well more specifically the bugfix states that there was a fix to a """bug"""" where a survivor could get stuck pinned between the Hag and a collision clone at a vault. They presumably "fixed" this by making it so the addon doesnt block them as effectively.
Oh my god I can't stand that, like she isn't weak enough
WTF!!!
I won’t use that addon anymore…thx for telling me this lol
Keep in mind afk crows* remove collision and hag clones disappear naturally, so there's legit 0 reason to do this
Gotta nerf the Hag because 10 players main her

No…I used to be able to block window vaults
Oh I read that differently my bad
Reminder that the face of the Behavior's work on dbd is a Hag and Nea main
For some reason I’m expecting major reworks to “trap” killers Hag and Trapper
It was stated in the AMA that Trapper will be getting a rework just like Myers is
Theyre gonna make bear traps throwable and give hag a dash
love being callled stupid for being a console player trying ptb on m+kb <3
Theyll give Hag basekit Coup on teleport but also make her teleport attacks into special attacks and hence making her unplayable
Nah teleporting gives her a 4 second stun so the survivor can casually walk away
No she gets a brief slowdown like Unknown does
Myers rework is chucky mixed with ghostface mixed with who knnows what
Nah wait yknow how hag eats people
Theyre gonna give her grappling hooks and a rage mode that's activated by grappling onto someone and landing a perfectly timed grab attack
It makes scratched mirror actual like really good though so its fine
You play too much Mortal Kombat
Bro forgot kaneki is in dbd 😭
Kaneki and his hitscan tenticles
New killer seems like “fresh” content even though its similar to Nemesis it is different
Honestly if the creator didnt hate tokyo ghoul Rize would probably be in Mortal Kombat by now
But I think its a B tier killer idk
they forgot to buff nurse 💔
Id say C tier just cuz of how tiny the head's hitbox is
They did with that perk
They buffed nurse's calling
Bbq and chili is base kit also no??
She isnt like really Nemesis at all though. Shes more like Plague
She doesn't even feel like Plague. She feels like Unknownogorgon
Less time, and only against ppl with less hook states than the person you hooked
Unknemesis
Cuz mark with projectile then injure with whip
Oh ye u cant injure in head mode unless theyre infected fully
Only diff is this whip can't hit people over pallets (genuinely the most frustrating thing about this killer)
Shes designed to be versatile is my take on it. Letting her addons redirect her playstyle.
Legit someone can camp a pallet and vault the moment you go around or vault it yourself
You can't even physically block them unless you go back to body immediately
I think open maps are her strength
Lol 2v8 we just did 3 gens and the killer just downed their first person. How long the killer queue for ya think? 🤣🤣🤣
Only problem is open maps don't let her ricochet
Don't forget you can direct hit with the power too.
You can, but it's harder and less consistent
skill issue
I think it's just going to be a time and practice sort of thing
her spit is the entire skill expression
Her flick is so bad
the lunge power is just pure antiloop
I can hit my shots just fine, but any advantage you can get is gonna be good for you
I do kind of wish the lozenge was basekit. Maybe it would remove her skill expression a bit but for a killer who ricohets like she does, it would help to see where on the environment it would hit
Only if that loop is in a straight line, otherwise it's useless
crosshair
it literally wins at pallet gyms
The more I play with it the more uses I find for it. It's hard to aim but it's not useless in tighter loops
Being 120% helps a lot with that
Don't you still vault slower than survivors? And if a survivor's even starting to vault a pallet it feels like you can never hit them
um...yes because if you could vault as fast as them it would be stupid
and you can hit them while vaulting, you just need to get better at gauging the range of the dash
Guys what if they keep the anti slugging stuff but give survivors basekit old deerstalker + recovering from the dying state altogether takes longer
I like the basekit tenacity just for the sake of it being more fun being in the dying state therefore think it'd be cool if it could be balanced around having that. One valid problem with it though is the no more having to think about do I crawl away or recover myself
The timing's a little tight but you can hit them if they keep vaulting
Thats normal though.
Its common to see two, (sometimes three) gens pop early.
It gets a looooot harder very quickly
Okay but which part LMAO
This is the actually allowed to have opinions and think about what could be better for the game channel
the game needs basekit self pick up for health reasons
it needed it years ago when they were going to add it with the mori rework, but the execution then was horrible
90 seconds is a very long time to be slugged
Y’all I’m on console is Krasue fun…
You’re right it needs to be 10 sec to self pick up
you can watch other people play
Yes but that's still not enough, i mean we can't the survivors m1 the killer and hook him?
why is krasue so baddd... 🤤
I’m a leader not a follower 😍
when she lowkey rips her entire body in half to get the tentacles out like yesss mommy please infect me
exactly bro
Okay so i think we all know these "tunneling" and "slugging" changes are bad...
But i have been thinking... "Why do people tunnel?"
Concesus i hear is that it is because of genspeed... But why do killers not want to have gens fly?
Because that means they can't complete their objective to KILL
Survs entire business is SURVIVING
What if we change how the game works fundamentally, and make the game play around something both parties are involved in with the first place... Hooks?
What if instead of being rewarded for surviving and killing,*** you are rewarded for hooking and preventing hooks?***
It sounds kinda insane but i can see a complete system overhaul working...
they just did that in the PTB!
The issue is, Killers main objective RN is to KILL. They don't get nearly as rewarded for hooks
It's a fundamental issue with the game
so you mean you want this game to be just cat and mouses, no generators, no exit gates, no escapes, no sacrifices
The issue is that most of the weak killers also have horrible gen pressure
Yeah your brisk walk sure scares me off the gen mister
meanwhile blight running like hes about to rip your face off, billy zooming, nurse blinking, etc
blinking is incredibly busted. Arguably the best power in dbd
pallets and walls and windows mean NOTHING
if you're inside her terror radius, you can get hit after her 2 blink
Ptb looks cool
eh, some good and some horrible changes
well see the results probably when its shoved to live
speedy steagulls
would've been better if someone with an old syringe also pulled up while you were on cooldown
I need to get better with blight, but wesker is so much fun
Dear BHVR, who thought that reworking Myers like that was a good idea, i mean what makes Myers, Myers. It's stalking, he stalks a lot in the movie and strikes at the right time, he does not run at mach 2 to be corner teched by Laurie. The idea of reworking could be healthy i agree (the tombstone being kinda bs). But he feels clunky and not fitting at all. Myers doesn't have any mobility and playing him with jolt was good but now that his dash is an m2 he has to rely on faraway gen regression like Pain res (nerfed) or opression (buffed). Trying to pallet save a Tier 3 Myers was also a risk reward event that was funny, you are exposed and you try bonking him with a pallet knowing that you could go down in one swing if you miss. The removal of the stalk limitation is great and the possibility to change stances between undetectable and pursuer is also fun. However he's not a stalk killer anymore, you only have to stalk for a couple of seconds to get you Slaughtering strike. You have a long cooldown when you pop evil incarnate (and the animation is… unique ?), the charging time is way too long to have the max value, the speed of him striking should be faster or the cooldown for him to charge should be reduced. I won't be discussing slugging nor tunneling update because if you do it it means that you have the right numbers to prove that it's healthy for the game even if i dislike it.
How dookie is the ptb on a scale from 1-10
My opinion, 7
Whats good about the ptb
Prob 9, killers already feel off due to changes (putting the Sad in Sadako). But there is a new exploit where recovering from the downed state seemingly grants bonus speed for the rest of the game... that stacks
The new killer. Thats like the only thing I like, and the passive recovery. Everything else: 💩 💩 💩 💩
Oh is that what causes it? Was wondering what that was lol
Dang
Yep, exploiters usually run conviction, unbreakable, plot twist and maybe boon: expo, at max, you nearly triple a hillbilly sprint
I kept getting nothing but sabo and bullies though. Couldn't do shit without being bodyblocked by the unhooked. They have no collision but can still be downed if they run in front of you while chasing someone else or blinded continuously. Had to run Lightborn on all of my killers
I'd say 4. There are things I'm not the biggest fan of but it's not unsalvageable. It would be like an 8 if it went live but so long as there's a few changes made it should be pretty alright
Hopefully they do a second ptb
They don't ever do that so we just have to hope for good post-PTB patch notes
I'm not entirely sure what I'm supposed to take from that
Honestly, they made a mistake releasing Vee and Krasue during this ptb in my opinion. They should have had their own later on or prior to this
Its how i feel rn dw about it
Complete agree they are getting overshadowed by these dookie changes
I had the opposite take, I think that everyone is focused too much on them instead of these changes. Alot of people were getting DC's if they weren't running Krasue. And everyone was running Vee.
Having been on this server for the past few days I can assure you people are not ignoring the changes in favor of Krasue
I get a dc if its a krasue or not it kinda sucks
When it comes to a PTB, I too would rather go against either the new killer or changed killers than other killers
But DC is kinda a why?
Maybe not , but their ptb forum for feedback has more about Krasue than them, but thats what I've seen and I may be 100% wrong.
Yeah why would i wanna go against a hound master instead of s mikey or krasue thats why im in the ptb kinda sucks that people dc over it tho
I should probably post my thoughts there at some point
Part of the problem is that like... PTB matchmaking is so bad that I'm able to win most of my games anyways, so it's hard for me to judge accurately how the changes feel
My fiancé runs Deathslinger and probably ended up in about 10 bot lobbies when he played the ptb, and that was after waiting 20-30 mins per match
What are your thoughts on mikey? I like his switching modes not a fan of the dash ability tho
Hate when people dc it sucks because then your teamates have to suffer with a bot or dc aswell
I only played one game of him. I like the mode switching a lot. I don't like how the dash feels but I played that game on a call and we kept dying just saying "I'm going to SLAUGHTER you!!!" every time I used the power in a silly voice so I think that alone kind of turned me around on it
I dont think the modes will last very long tbh. They did the same with Doctor long time ago and ended up changing him to what he is now. I also hate the dash, I think a longer lunge was needed but not this.
I think he would’ve been fine with a slightly longer lunge and mode switching
Only thing i never liked about Michael was when you reached t2 you were no longer stealthy and the modes solve it for me
this bug is funny
I just think it takes away his personality. Myers is known for being slower (at max, speedwalking) and confident. Like, this man was the boogeyman and cast a shadow over a town for decades. I think Im also just sentimental about Myers though because of my Dad, so Im biased
Hopefully they listen to feedback its 3 am tho so i should sleep thank you guys for discussing the ptb with me
I think part of the problem is that in my head, I would like Myers to be slow and unstoppable, but the problem is that kind of tank doesn't feel like it works in a game like DBD that needs you to chase people directly
Goodnight!! You're welcome
I run Scratched Mirror on him, but yeah. Without haste perks hes kind of hard to use in chase
CHEATER
sorry, not sorry
Btw with Mikey you can tap it and it’s kinda like a normal tier 3 lunge
very true
"this bug so funny lelelelel XDDDD"
exploit
Something telling me they won't fix this for live version
Okay, genuinely asking, is this a glitch or is it hacks? Im clueless about this because I have no idea if this is a known issue.
Probably bug
Okay, Im hopeful that this will get worked out then lol
Gotta make more premium stuff for the store. QoL for killers? What is that?
its a bug, BHVR are aware of it
Thankfully its a LOT harder and more obscure to pull of the speed stacking
its semi easy to get the base bonus speed though
BHVR is aware of things?
wow
I just hope this patch doesn't change, me and my squad cant wait.
MORE BIKINI SKINS PLS BHVR!!!!
this might be the worst fix for a slightly annoying problem to date
im convinced now that every survivor main is a sweaty crybaby who hates killers
not in the healthy way
Well Frick, I was trying to share a video explaining all the changes and their effects on the game
we know
was furtive chase changed in the ptb? the speed boost it gives is just basekit now.. so does it stack or?
Aware so they won't do a shit about it
It still does 10%
I mean, basekit haste after hooking will be activated only twice per match
huh? you get it every hook if you are doing unique hooks
I might have to quit DBD if these changes go live icl 💔
So about that "we don't know the number changes yet we can't judge it"
Dude so like i deleted and reinstalled my game and for some reason i can’t get the update wth?
aware of an easy exploit with no killswitch at this point to me is an endorsement
(They'll be changed by release)
killswitching in test beta is peak comedy
droppoing an easy exploit in the test beta and then not hotpatching it or at the very least killswitching it is worse imo
how can i test other things and give feedback on changes when theres a "gotta go fast" new bug the survivors are flexing on me every other games
Man survivors literally suiciding to boost killrates at ptb
HAHAHAHAHA NO WAY
Literally had bully squad with flashlights fully aware I've brought lightborn and kept running clicking into me
Sure they've played it like they're playing the game but it was too obvious
Wait if this goes live, you'll see the most used strat will be to leave one survivor on hook to die
bhvr in 2 weeks - "Well the killrates stayed the same so killers must be in a good place and just complaining for nothing, ship it!"
3 swf and one slot open, it's going to be "fun"
I’m so cooked
Stole from the tongue. It's disgusting
its the PTB, its actually not optimal to killswitch it when they can just patch it out
I would know, i work in QA
I thought it was mention survivor left to die on hook doesnt count? Only killer hook action
I'd rather them to indefinitely Killswitch this ptb and never release anything from it
Its never cost or time effective to hotfix something in a beta (UNLESS it renders complete unplayability to the server or renders testers unable to actually test)
Like survivors were dying to literally m1 krasue... krasue that didn't even used her fucking power
I still think krasues head form is a fucking joke
Seems balanced, nerf Pig and Onryō
It counts if it's the second consecutive hook, I believe.
Besides you as killer still have to contend with the fact that if you have someone dead on hook that person is untouchable until you find another survivor before even touching them
Which survivors Will abuse
For now they're boosting killrates, stupid rats
I play mostly killer but often solo Q. Guess which two types of players this patch fucked over
Uh, what
It definitely needs to like, be clearer or something about the lunge not being a regular lunge?
And the perspective needs basically a nerf lol it looks bugged, no reason for it to not be like Chucky's or the wolf's or something. Too far out
this is too harsh imo, yes a lot of things in this ptb shouldn't make it to live but there's an equal amount of good things they should undeniably be implemented into live in some way. example, killer specific adjustments for unique hooks (either benefiting more or less from how good they are) I've been saying weaker killers should get a lot more from getting "unique hooks"
they should lower how many hooks you need before you can kill a survivor as killer 6 is way too much
While that’s a good idea, I highly doubt BHVR would ever be able to balance that
Because BHVR is BHVR when it comes to balancing
they've shown they can by nerfing the rewards for higher tier killers so they probably can do the same for low tiers
I think there should be more rewards for not just tunneling somebody out if you're going to make an entire update trying to stop tunneling
killers being able to see how many hook stages someone has is also a good change
I don’t understand why they got rid of that if they were just gonna do the anti tunneling debuffs anyways
3 sounds good to me, because wouldn't that mean you killed a survivor and haven't even hooked anyone else? That's omega hard tunnelling and punishing that harshly is fine imo
I love how the only haste addon for krasue not fortifying haste on herself but survivors using item to counter her
Sometimes people just be forgetful (me) on who they hook
her only good add ons are that purple one that applies hinder and the one that makes people start leech
Her ability so bad I'd rather run only body form
That's just flat out wrong though lmao
Oh I won't be few patches after release anyway
this is not true imo, she's got good mobility and her lunge is incredible at some of the strongest tiles in the game. It's just she's really janky and add-on/perk reliant (dissolution and bam are must haves for her in my experience)
I played 15 killer games yesterday and lost every single one, it's a warzone out here in the PTB lol
not dissolution whichever perk makes survivors break palettes after vaulting when injured
I forgot what it's called
To me everyone tried to abuse martyr technique and gave up when it wasn't working
oh wait that's the right one
you mean the 6 hook state thing?
Yes
Yeah I had a few of those
Just all gens got blocked... imagine if I would bring fucking nowhere to hide
Bet it'll be buffed up to 50
if that actually ever did happen I would just stop playing lol
or I'd just run endgame build every time
I'm waiting for a match where survs won't give up
Cuz now they're literally feeding killrate
The strategy I see people do is, they gate a 4 man SWF, they take turns for who offs themselves on hook with 1-2 gens done. Then the other 3 run Prove thyself and friendly competition
they get to like 65-70% repair speed bonus if they all together
body form is just m1 killer though
It feels much better than the head form to me
I played with bots and it's a fucking joke
Also the head form is good, it's just janky and hard to control
don't test on bots bro
they do need to improve it a bit
Also game will punish me if I'll even use that crap form
By spawning a fungus from fallout
Survivor will eat this fungus in krasues face in head form and they won't get harmed lol
Eating a mushroom slows them down and they have to stop to pick it up, I doubt they will do that mid chase lol
if they do just go back to body form and infect again lol
I literally saw Quietkills eating it at exit gates while krasue tried to down him in head form
Nothing happened and he ran away
That's a joke
Not funny one
Well if they're at the exit gates unless you gor blood warden you lost anyway
The point of the movement is so you can no
Unlike vaccines and stuff
Like he was standing at entrance of exit gates, if he would go down he could be killed
I've used it in chase
Funny to me
Also yknow that's not how it works right lolll
To me krasue is worse than trapper at this point... or skull merchant
She is not lmao. Not even close
I mean like, if they're leeched a little bit by being attacked by the head without being fully leeched
What do you call being 1/3 or 2/3 leeched?
Then they can eat it in her face lol
And the fungus needs to be easy to get and use because when in head form she vaults pallets really fast. You need to be able to get rid of infection
just found a lobby as killer in the ptb and decided to check the playtimes, one dude has 2400 hours and the other has 18, i swear mmr doesnt exist here
That's a nuclear take
Could be a console player going on PC for the PTB like I did
Why not play on PC always ?
She could work with stealth build for a while as in body form she's not too different from your usual yui but it's only for a week, then she's dogshit from houndmaster's pitbull
And devs will nerf her even harder
My PC has better specs than the PS5 I use as well 😭 PC gaming just kinda annoys me, plus PS5 had a couple exclusives I wanted to play but it doesn't now anyway lmao
It annoys you? How is having better performance and not having to pay for online annoying?
I'm not spoiled or anything either just kinda dumb ig lol
(I got it when I was a kid)
(My computer and paid for my PS5 myself... got my computer for the career I was interested in, long story lmao)
The only good thing about this ptb is that I can play with skins I can't buy due to the fucking sanctions
Also the whole thing that stops me from kicking, regressing, or blocking gens. Why is that a thing? like just why?
These are such extreme methods lol
removing gen kick is a bit much yeah. but 25% repair speed is fair if one gets tunneled out early. play like a dick and get punished
Until the SWFs try to abuse the heck out of it
it needs be 3-4 hook states, 6 is way too much
Yeah. 4 is probably fine
It's still too abusable and survivors have a ton of anti tunnelling perks
Nice and casual, super easy to startup and hop into any game, awesome controller, some exclusives, going for platinums, my family I leech off of owned a heap of games already + didn't have to worry about ps+
Steam is super easy too. Controller works on PC. Exclusives are dumb
one of my games yesterday was
-
I down & hook survivor 1
-
I down & hook survivor 2
-
I down & hook survivor 3
-
I down & hook survivor 1 again
-
I down & hook survivor 4
-
I down, hook, and kill survivor 1 and they have 25% repair speed with 2-3 gens left
They are dumb but it was what it was, dualsense haptics and shit wouldn't work on a lot of PC games anyways, and yeah but this computer also is sluggish af, rtx 3070 ryzen 5 3600?
I had i7-6700k and GTX 1070 5 months ago. Because I did not upgrade before that lol
No idea what that means 💔 like, strength wise loll
Almost 9 years old rig kind of strength
Ah damn haha
You reckon that's better than it sounds or uhhh performance wise does it feel super dated
Also this entire update just dumped Sadako and possibly Pyramid head in F tier
Pretty bad. After UE5 update to DBD I had to go low settings with low resolution scale to hit 120 fps consistently. On 1440p
Now I can hit 200 fps maxed out settings lmao (uncapped FPS in Engine.ini)
Niceee
It's crazy to me dbd fps on PC can't be uncapped normally lmao
Probably because of the spaghetti code and how it can like slow stuff down? Also it's funny to me ps5 doesn't have any screen spaced reflections but PC has simple looking ones
- ps5 is stuck on 60 fps, like I'm sure it could afford to have those reflections they're kinda nice 😭 plus the krasue blood has them too I thought it was just map things, like the doors in Lerry's (it's called that right 💀) are the most obvious for it probably. Anyways
If you drop in FPS below your max that you specify you will run slower
I noticed at low settings hair looks weird and transparent
Ok so through all the killers I've played on the PTB so far, oddly enough legion didn't really feel affected by the new changes, like he just doesn't have to worry about it
Can't you set it to 120 fps on PS5?
yeah bro, you were totally tunneling 
Yeah 😂 this like, could easily not be an issue right? Nope you can't 🫠
Maybe it wouldn't reach 120 well enough at "max settings" (minus screen spaced reflections it seems lol) though
As with many things, they are not gonna fix this anytime soon
Has anyone tried krasue + bamboozle
I'm completely fine with 60 fps, even rarely 30 lol
60 fps feels pretty bad to me
💔
I've gone against krasue with bamboozle a lot
it does work
I've heard people say the speed boost works with pallet vaults but I doubt it (if it does, thats unintended and a bug)
Ohh ok ty
It's always jarring going to a lower fps but it's usually fine for me eventually
Bro it's so bad, I can get punished for survivors just being bad at the game lol
It should be 3 hooks if they wanna address super duper hard tunnelling, not 6, and as for other things they could do to nerf it on the survivor's end idk lol
Very interesting perk to run on her icl
This update's still a huge step in the right direction and I have enough faith in them to make it good by release
All I know is that if this ptb does go through then I'm using grim and corrupt on my main builds lol, and I'm also maining Krasue when she releases
Against the head when you're leeched it's pretty scary lmao
I want to have faith but in it's current state it just feels like every update they make killer even harder to win
and I get punished more and more every update lol
They should make a 2nd PTB for the changes. Tune or remove some stuff
Yeah I can tell lol, I might use it when she's released as well, might have to try it in the ptb first
Corrupt, grim, bamboozle, and what else?
Maybe
Like I like the anti-slugging stuff, and I like the bonuses I get for that unique hook stuff, but that 6 hook state thing and the ability to just stop me from blocking generators and crap is stupid
Does injuring with the head count as an m1 or m2
I would think M1 since that's the default button
If y'all don't know then ima test it too
Count as a special attack you mean? Dissolution is injuries only if you're wondering
I’m pretty sure it’s a special attack since it’s listed as a special ability
I'll test it then just to be sure, I wanna see if it works with surge
That combo of vees exhaustion reduction / scratch mark perk, lightweight, sprint burst and vigil is insane btw,
Ran thru shack while being exhausted and my scratch marks were gone before I even rounded the outside corner of shack (tested with a friend)
https://youtu.be/pUSfzFhnwOI?t=499
I remembered someone said ghost notes are a nothing burger so let me share this clip
Usually streaming every weekday at:
https://www.twitch.tv/JCglitchmaster
Timestamps:
0:00 Intro
0:36 PTB summed up in one change
1:30 What the Video Will be About
2:05 Sadako Dead
5:32 If you think Sadako is Fine
5:34 New Killer
7:08 New Survivor
9:09 Conclusion on Overall thoughts on the Patch
Whoever says ghost notes is nothing are tripping it’s one of the better / best perks of the entire patch 😭
cant wait for the survivors to enjoy the 2v8 killer queue time after the 9.2.0 drops
more like the only useful new perk in the patch
Lmao did you even watch the video? he just said ghost notes + lightweight is broken
yeah I run 4 perks in my games
oh I thought you meant someone said ghost notes was trash and that you agreed with that
my bad
I could see that one 4 hooks for expose being useful in niche builds but yeah ghost notes is def one of the only actually viable ones for most play styles
Ghost notes is such a good perk lol
I used to watch him but honestly his negativity and humour started to cringe me out too much lmao
You can use it as a sort of budget lucky break overcome combo
sprint burst ghost notes lightweight
vigil if you want some licensed dip sauce and you have the best sprint burst possible
Lucky break and iron will, dead hard as the exhaustion >>>
I’m think of the opinion that vigil is one of the more busted perks, the ability to passively just reduce any and all (non-killer power based) negative effects is crazy, especially when there’s not a killer version to extend them is so wild to me
glad it doesn’t stack anymore though
(just my opinion) I've used both combos and iron will just feels so much more useful
It was kind of like an elusive effect in live off hook too
Yeah it's pretty daft and needs a rework
Oh, you have friends til the end? Didn't notice
elusive hiding auras and killer instinct is insane, especially when some killers require those for certain interactions (legion, pinhead namely)
Lightweight should be fixated imo
if anything the entire patch needs a rework
I don't get what lightweight even does I swear all I remember last is they broke it and it did nothing and it feels like it still doesn't lmao
Especially when the info of being unhooked is denied almost entirely on top of all the other cherries that the low mmr survivors were crying for
Like, I don't get how it makes scratch marks less noticeable anymore lmao
just makes scratchmakrks dissapear sooner
doesn't need to
you just need to win 1 mindgame and jiggy away and the killer are forced to guess if you ran away or hop locker with quick and quiet or walked
OH IT DOES??? I FUCKING FORGOT ABOUT THAT PART LMAO
5 seconds omfg 😭
Mb mb I'm just SILLY
Lmaoo
this patch feels like survivors listened to what low mmr survivors (who dc by just seeing certain killers instead of trying to learn them) wanted, and then saw high mmr killers and decided to make their changes based on that- it just feels extremely cherry picked and weighted
You mean bhvr not survivors? 🌝
Feels like bhvr listened to low mmr survivors*
if anyone could do a math to findout how long scratch marks lasts on the ground with ghost notes lightweight
^ curious too lol
Super stealth build
ok so scratch takes 10s to fully dissapear
light weight is -5s
ghost notes +50% dissapear rate
so it's 3.33s
if ghost notes gets priority, it's first 10s becomes 6.67s and -5s to become 1.67s
Iron will, lightweight, sprint burst, Ghost notes
What the fuck. LMAO
Uhhh iron will gets cancelled out by sprint burst almost entirely
Doesn't work when exhausted
I gotta dip but like, I’m fine if bhvr wants to change their gameplay loop to be more balanced and less campy-sluggy, but doing so to the almost exclusive benefit to survivors is extremely unhealthy and will kill the game. I’ve seen a number of relatively popular killer streamers say that they’ll flat out quit the game if it goes through
Just don't Sprint unless you really need to 8)
💔 LMAO
xdddd
^^^ which is why I'm hella confident it won't
so it's both under 3 seconds
If they change it from 6 to 3 though, like just specifically talking about this now, and people wouldn't like it (specifically this one thing), then that's on them though lmao you wanna entirely tunnel out the baby Dwight you can suffer no gen regression
I wouldn’t be so sure though, but I’m really holding out it won’t make it thru. Also really disliking the lunge rework for myers, but if they lowered the “reversion” addon to like purple tier I’d be fine, iridescent feels too rare though
I'm lucky I main billy and this won't likely affect me much but I can't imagine any B tier killer Main and bellow enjoying this at all
i don't know if ghost or lightweight takes prio but both cases it's super low
maybe I should make a forum post to ask this??
nvm from the clip I posted it's 1.67s
Maybee
Does pig head pops activate the gen block before 6 hooks
Holy shit that's nothing lmao
Gens shouldn't get blocked if you kill someone before 6 hooks I think
But survivors would get a 25% faster repair rate
Does it with the pig pops?
Probably should at 3, not 4 or 5
I'd need to try, people said it did happen with sadako
Cause if it does, the first person to get headtrapped just lets themselves die and then the killer is crippled, right?
The survivor perks are kinda mid
this is nowhere near balanced, the game is sluggy because gen speed is still cracked so slugging makes pressure and camping is mostly due to survivors stayiong around hooks but of course the survivor looping the killer or wanting free saves isnt the problem its the killer strats thats the problem because killer isnt allowed to actually do their job if the survivors arent happy
By logic yes
"Balanced"
Another nerf pig moment maybe
At least that's a bug
its only blockeed if the person you killed is the last person you just hooked regardless of 6 hooks x
also scratch marks needs 1 second to fully appear and dissapear
ye I'm aware
this means 1.67s of scratch marks starts to fade before it becomes the brightest
That almost fucked me over a Billy Game xddd
💀 oml yeah that's getting changed lmao

Did they forget about lightweight lmaoo
Fixated, lightweight, Ghost notes and Sprint burst for absolutamente mindgames build
I don't think you need fixated
what bhvr needs to do is scrap these anti tunnel and sllug changes and stop catering to people who played for 1 hour total and start acting like he game is swfs and not solo queue, balance the persk to wards 4 man teams because even solo queues its still 4v1 and then what they need to do is make sure its balanced for people in their high mmr bracket, so that way the casuals have to actually learn the game
You don't, but it would help eacaping by leaving no marks once you're in a good place
it's a good addition but <2s is basically no scratch marks and you can easily track where you were 2s ago
Scrapping all of it is dumb lmao
yeah i'll start walking with fixated near a 4 locker tile and have fun opening all 4
really? which part should they keep? survivors getting base perks off hook? getting base perks when on the floor?
Bingo 8)
not allowing killers to know someone has been unhook while giving the person immunity to aura reading of any kind until they touch a gen is stupid, and then punishing killers for A killing someone early and be killing someone after 6 hooks just because they were just hooked
Incentives, lower the 6 for the punishment to 3, idk just parts man lmao scrapping all of it would just be them chickening out
dude he incentives are dog water, even if you hook 3 people the moment you kill someone you already killed you cant touch gens so regression is out all becausee you killed someone and wasnt paying atteention
They should chicken out.
why should killers get punished because survivors dont know how to play? the job is to kill not to hook everyone so they feel better
-
Unique hooks being rewarded is good
-
Slug crawl speed and recovery while moving is good (getting yourself up is stupid remove that)
Anti tunnel needs to be completely reworked:
- Remove the gens blocking on hooking someone twice and them dying
- Make the hooks required for survivors to win the 25% faster repair dynamic based on the amount of gens (more gens = more hooks required. Something like 5 gens = 10 hooks, 4 = 8, 3 = 6, 2 = 4, 1 = 2)
Toxic play by killers = constantly nerfed and nuked
Toxic play by survivors = encouraged and rewarded
Punished for hard tunnelling a survivor out makes total sense
man they can't be serious, i didn't transform even once during this match
Yeah but I think they mean if the same survivor decides to be dumb and be greedy around the killer, you could get punished for that
Oh what the fuck so I'm embarrassed LMAO the punishments are swapped as to what I thought they were
Survivor dies because you've only been hooking them all match? I feel no more gen regression atp is fair
why? we rank up based on kills not hooks,
I mean ONLY, lowering 6 to 3 would mean only
Makes sense to me yeah
It needs to find a sweet spot is all and I'm pretty confident it will, it's still a step in the right direction
wait what
And the way I see it it's a PTB the current values don't mean allat
majorty of the time someone is tunneled out is either gens are almost gone or they are the weakest survivor killers shouldnt be punished for doing their jobs at all, maybe survivors should get better at looping but that would require them to actually learn the game
if someone plot twists and bleeds out does that count as a kill before 6 hooks?
Hard tunnelling is unhealthy and unfun for the game and it being removed or unviable would be good for the game
yes yes it is
it needs to be a hook sacrifice/mori for it to count
but the ptb is broken so anything counts and will trigger the penalty
and most times you tunnel cos either your perk needs the obsession dead or the gens are popping like rabbits, not every game is someone gets picked and then tunneled out, they are going for the extreme cases and just punishing kkillers for it x
I think punishing killers for tunnelling on an easy Game they could be doing good by spreading hooks is a good thing
Punishing killers for tunnelling in a very hard Game for them is a bad thing however
This is what BHVR failed to consider
/shrug Yeah the ptb is extreme but it's a ptb
Fuck me Discord's stupid
finally gained to courage to try playing sadako on the ptb and had a seizure
yea i feel like its hard to balance the game when you want newer players to have the same chance as experienced ones
again i think they should balance stuff per killer, but its even harder to think of a solution for survivors to balance soloq and swf
you cant really make that distinction in practice
The Anti tunnel system being dynamic rather than fixed should help
if ptb makes it to live then only optimal killers would be blight and nurse atp
hmmm i can see that
I simply feel MMR should be good enough for new players to face new players and the average outcome of low MMR matches to be similar to high MMR matches (not too sure if it's best for the game but it sounds right in my head lol)
I figured out how to work around the changes with sadako to an extent by using that one add on that applies condemned to every survivor when you hook a survivor with a tape
I feel like idfk what I'm talking about 💔 mb
but there was little difference
Y'know what let me reword this 😭
Also is it just me or are the pallet spawns oversaturated
How come all the other aftergame screens for you guys are normal but mine is broken
maybe its something to do with springtrap
Sounds like it might be but I'm glad some seriously killer sided maps aren't as dog shit now
I hope they address the ones that didn't need the extra pallets
In the unknown map I saw like 3 tiles with 2 pallets
Dash Trapper next 🗣️ ‼️
🤔 I think that sounds like how it was before let me check
i guess im just not a good enough survivor to notice the tile changes
It's super noticeable on Haddonfield
And also noticeable the new types of tiles on maps, like double pallet fillers on ormond
haddonfield is the only fair map i think since that map felt really killer favored
are they good?
but the other ones feel unnecessary
BHVR NUKE HADDONFIELD AND BADHAM AND MY LIFE IS YOURS
And that one dnd map
that map was also killer favored yeah
The MacMillan Estate, Autohaven Wreckers, Coldwind Farm, Crotus Prenn Asylum, Haddonfield, Backwater Swamp, Red Forest, Yamaoka Estate, Ormond, The Decimated Borgo
I believe that map's been untouched, also that map has pretty killer sided gen spawns afaik so I don't think it's terrible?
Uh strong for survivors? Or good changes orrr
They made Yamaoka even more insufferable
good changes yea
Also coldwind farm to me sounds like it deserves more pallets too
should I stick with Springtrap this patch or use someone else for a lil bit
Some maps are imo, haddonfield felt a little better as survivor
I have been having great success with Springtrap
Try the new killer maybe? if you haven't
Or Myers idk lol
Reveal your secret, how THE FUCK do I do anything as sping tap
Uhh practice with the axe and also expose build
most importantly friends til the end because it helps with the variety you need for the hook requirement
Use the streamer add on to zoom around the map until you find survivors
Oh the axe works with exposed? Hubris spirit fury build?
The axe does not work with exposed, but with a unique hook you get 10% haste and if you use foxys hook that becomes 17% so you can outrun and m1 whoever was exposed by friends til the end
Get and endgame build and call that shit "I always comeback"
Only downside is you've got 20 seconds to find them
Also for gen regression no point in this patch
They give you basekit pop and I like to pair it with dragons grip
So if anybody decides to go back for however long the effect is, they get revealed and exposed for a full minute
Been playing ping-pong Dredge for a bit, just ignoring the new mechanics altogether by practically chasing everyone at once
Also, skillcheck Doctor turns survivors INTO the regression since I think failing skillchecks doesn't count as killer regression even though you induced it
you just have to hope it wasnt someone you already hooked and they die
if they want to do ant tunnel shit they needs to make gen regression actually viable, gen regression is absolute dog water, up the regression rate instead of 4 seconds for every 1 second of progression make it 1:1 or make it 2 seconds for every 1 second x
make it actually worth while to kick a dam gen, overcharge, dont make it take 30 seconds to increase regression especially since survivors just hop back onto it, make the regression start sooner and have it regress more so they have more incentive to get back on there, remove the limit on how many kicks you can do, instead of just nerfing killer strats into the ground make all types of strats viable instead of just nerking killers
Some cunt survivor sandbagged me while the killer acted clueless
Thank you no dc penalty 🙏
True, kicking literally wastes more time for the killer than survivor. Especially with lower tiers
you want kicking to be incentive give us base brutal strength on gens with the extra damage
dont like slugging? make it so you cant have 4 people running flashlights in their flashligh squads, you cant save what isnt being picked up so might aswell leave em on the ground, gens are popping fast, slug one person and hook another person, but no to the devs is survivors are crying we need to hold their hand x
change remember me if you dont someone dying to fast, have it so the obsession takes even longer to open the door instead of giving you the incentive to kill them first since they open it faster, they did it with dying light
My issues with the PTB are:
-
the 6 hook state thing is overtuned, it needs to be reduced to 3 or 4
-
stopping the killer from slowing gens at all for the rest of the game is terrible, it needs to have a time limit
-
Not knowing when someone gets unhooked or being unable to see hook auras when survivor is on it, is in my opinion... stupid
-
the no collision thing doesn't work, they might not be able to body block me but I still can't hit the person in front of them
I don't mind everything else, but these 4 main things I have problems with
shouldnt stop the killer at all from doing anything to gens becaue then they might aswell tunnel peopel out since they cant stop them doing gens now
^
Hey does anyone know how long do we have to play the PTB ?
You don't have to play it
doesnt it last like a week?
bout 2
Even so the update isn’t pushed out until 23th
heres what they need to do , they hate slugging make it so you can regress gens faster and harder, you dont want tunneling make obsession perks penalise the obsession a little harder, remember me for example, instead of the survivor opening gates faster they do it a bit more slower
It isn’t like PTB is over, boom all the changes come instantly nor intact
after seeing these changes i think skull merchant needs to be nerfed
Ok thanks
Funny meme there funny man
Nah bro gotta nerf the Pig
unless they scrap the changes there is fuck all that they could do to tweak it to make it less survivor sided than it already is
might have to agree
They could just increase gen repair time again
Nah twins, slugging changes only killed her not nuked her
lol up it so it takes 180 seconds to complete x
almost everyone I've seen is telling them the patch is horrendous
Also this update not only ruins killer, but Solo queues are gonna be a nightmare
no one runs ruin at all because its dogshite solo queue is going to be fine
bhvr does not consider the dinamics of a game, for them it's a static choice at the begining of the match.
Come back to me when you Solo queue and the 3 man SWF you are with purposefully lets you die so they can repair 25% faster
and it also means killer gets blocked from doing gens, and majority arent solo queueing so your fine, only people running ruin is the very low mmr because no one knows how to look for totems
this, this is going to be the new meta for Survivors
Could be great with number changes and just removing bits though, I still see PTB's as like being used for very experimental things from time to time. Think about how easy implementing anti camp is, now think of how hard it actually is for hard tunnelling and slugging
you mean think how hard it is now for strats to be viable when gens popping left right and centre x
I agree with this it can actually be a decent patch if they change a few numbers and remove some pieces of it
Someone said it's like they're just adding a lot of crap and seeing what sticks? They said it like it's a bad thing but I mean it has to be decent for testing lol
I still don't know how to play PTB can someone tell me how?
I kinda wish they were more transparent about like, how easily they could even scrap it all if they wanted. It's like they want the community to think the game is doomed
It's just a ptb there's almost no reason to cry about it, it's for testing lmao
go to the betas tab on steam
exactly
you go to dbd on steam right click and go to properties and where it says beta cllick where it says none and go to the ptb build x
k, ty all
thing is they're "making fixes" based upon the assuption that you always tunnel because you want to mess with one survivor in particular, same with slugging.
for killers the strategy is not set in stone, it's built upon their kit and the match conditions, sometimes it makes sense not to hook a survivor and let them on the floor to bait other players. some times you have to take down a person dead on hook even if it's the last one you hooked before.
I mean I'm fairly confident they're more trying to lean towards just hard tunnelling not even necessarily for the killer's benefit
thats the problem though, they are acting like thats the norm of it, same with slugging, they are acting as if every one is hard tunneling or just full slugging x
if that was the case, the penalty would be if you hook 3 times the same person with no in-betweens and withing a small time frame
And that's why current system sucks
That's as extreme as tunnelling as you can have though, I get them not testing just that like ¯_(ツ)_/¯
not this convoluted mess where you'll get penalized for game states that are ven accidental
Even if the changes are not put in sadako is very boring to play as and against
but thats a preference though
most times people just quit the game cos its a killer they dont like
and that, everyone would say it's ok to have a penalty, because it's laser focusing on one person. cool. that I can get. but the way they set this up makes it so there's too many cases where you end up with an untouchable survivor because if you slug them they'll get tenacity and if you kill them you lose on the spot
Yes it's definitely way too survivor sided rn
not to mention flashlight squads and sabo sqauds are going to flood the game now if they go through x
every single toxic SWF team is salivating with the update
Not to mention Survivor that will consistently throw themselves at the killer, knowing their death will lose them the match
its aimed at the low low low 2 hours players but it benefits the swf groups which lets face it the game is now, like hell aree the stats saying that solo queue is getting out the same as swf group, bhvr just doesnt want to admit that its not a solo game
it's a shame, i love her concept. and the whole teleport/glitch thing is fantastic. i love to play her but shes constantly being nerfed
thats cos if shes viable she has to be put down x
I thought new killer was bad till I watched OhTofu video lol
Her splatter ball is kinda similar to Unknown’s just more liquidly
Her infection power is like unknown it bounces i didnt know that (watched other videos from famous ytubers lol…)
And her mobility power isnt to traverse map…it is to bodyblock survivors lol
I remember fondly a match I had back when I was starting a long ass time ago, just learning to play killer. a survivor who was clearly more experienced just... got it. and began playing as a traitor. non-verbal communication, the person understood I was a noob and roleplayed the fuck out of it guiding me into other survivors, showing off pallets and loops, and by the end she was the last one standing, guided me to see where the hatch was. spun around it and bolted.
it made me understand how dynamic this game is, how everything hinges on small choices made on a split second, and how FUN it is.
then came the SWF meta. and here we are
Also deny them pallets with head mode
yeah, sadly is one of those cases where she's getting broken the minute she gets some leeway
And SWF can just rotate sacrifice 1 so every 4 matches each loss 1 and win 3
Not even that since the low low low 2 hour killers will have a miserable experience and quit too
thats cos the update isnt aimed at them just the survivors xkiller is a afterthoughth x
Is more like Unknown but bounce splatter on contant for first time with walls
Dont really bounce but rather shatter after crashing on objets (not floor)
and you cant just ignore them either, you cant slug them nor just kill them, you have to go all out of your way to do nohing to them beause your penalised for being efficant and captilising on people
Her condemned needs to work with her stealth, let's say as she builds stacks the better her abilities are like nemisis
Killer just get a bandage as "we are sorry" for destroying the role
solo Q players get shafted with this as well. no one is going to go for a save when theres a 25% speed carrot waiting at the end of the road
A death hook survivor can just sit on the most dangerous generator and repair it to give you the worst spread ever and you cant do shit
I got used to her lunge
Love it when it hits the ceiling and splatter over my victims
Or in loops to shoot it at the pallet and get them infected
SWF are going to either sac themselves and reap that bonus, or exploit the fact that they can turn any one particular survivor into becoming untouchable and that person will do the gens for everyone
Ceiling or Tree tech is fun
Also now squads of 3 can just leave the soloQ to die for the bonus, this will make soloQ even more miserable
So far i prefer her with bamboozole + dissolution
yep, bring a lamb to the slaughterhouse
The entity is pleased
And they get 0 losses from it
also I pray for the poor soul that wants to learn to play killer like this
Imagine when they get told on tutorial "kill all survivors before they escape" and then manages to tunnel someone to then loss every single match
Does anyone else feel like the new Myers gets his power way too quickly?
Ah nice if i hook another survivor the antitunnel debuff goes away from the last survivor. Wanna bet if i hook last survivor next they will still cry: OMG TUNNELER
Yeah but is basicly garbage so doesnt even help, worst than the current Chucky Slice and Dice
even worse, they won't even understand Why
Holy shit, I've just had gens blocked from me on 11th hook wtf
And think is part of the game, call it BS and leave or refund
I found out if on hook survivor goes from first hook to second hook it triggers the gen block too
Oh wow i just realised lol! Do u think in tutorial they will explain hooking same survivor leads to punishment??
Man that's bullshit
as I imagine it would
Survivors can just wait the survivor on hook for the penalty
50 killer mains unite!
And then save them on death hook or get the 25%
survivors just need to let one of them get hooked and keep doing gens
When was last time they changed tutorial?
Wait wtf so swf can intentionally not unhook friend to trigger gen penalty??
I had a Myers tunnel me out yesterday, even with the anti tunnel system
nothing else needed, basically the minute you make your first hook you lose the match
Is BS and i dont even trust live will be any better, maybe even worst like TWD
Nah they will surely do a few adjustments to anti tunnel thingie
Yepp and you cant even know how far they are in the hook or if they get unhook
just chase and wound, and make funny sounds
No way lol i don’t believe this
you're a theme park haunted house employee at this point
Check it yourself as survivor, jump into a game and let you get to second stage
DUDE GUYS THE BLOOD SPLATTER FROM THE KRASUE FUCKING DRIPS DOWN WALLS holy fuck they went all out with that killer I love her sm
No.
Tell that to the game 🤷♂️
I swear a dev on a forum said it didnt
could just be propaganda tho🤷🏻♀️
I had the gen be blocked before i got any kill on first hook when survivor reached second
I blame AI
Genius cuz survivors can always out vault head mode
"streetwise is not kill switch worth it, is not gamebreaking"
And also if you circle a pallet and it breaks they are on open
Saddly the new killer camera bug holds her back on PTB, survivors can just circle you on head mode
Devs are like 0/47 at this point
I feel like the new system punishes killers trying to be fair not the killers who tunnel. I feel like killers who tunnel aren't gonna be bothered if they can't regress gens. It's not punishing them
Every 1 good thing there is 10 bad
People tunneling are just gonna tunnel harder
What about Kaneki’s perk to block pallets?
I figured out you can push or phase through people eating the mushrooms btw guys lolll
The new update is literally made on the idea that the game is balance to begin with and that survivors wont abuse the system, like the no collision on the unhook doesnt do shit still they can just keep blocking windows for you, throw pallets, body block projectiles, Wesker grab, etc
True, maybe a toggle to go between third and first person as head mode would be fire.
Didnt try it before uninstalling so idk
is her being third person just a bug?
All you have to do is knock two survivors the person who's being tunneled and another survivor. Hook the survivor who isn't the one being tunneled and you've got "rewarded" for not tunneling even tho you are just with extra steps
Have they fix her floating mushrooms when she transforms while dropping?
It makes the mushrooms inaccessible
The downed survivor just runs away
and how you going to do that before they A get picked up or B pick them selves up? because slugging wont be a thing anymore
Not third person i mean camera rotation like when she headbutt you go straight and cant move in case survivors tries to dodge unlike lunge
they're just gonna run endgame perks and turbomurder everyone regardless
Uh no? Not til live ig 😭
Endgame perks are gonna become the new meta
truee end game tunnel builds wont care for regression lol so anyone not runnign regression stuff wont care how fast gens are popping x
Also now face camping is even more encourage since you cant know when they unhook which gives them a free reset, BBQ is useless since is completly countered by survivors going into lockers the moment you grab someone and the haste doesnt help no mobility killers
Youve got 90 seconds to hook two people
cant do that because they unhook for free dont forget
Also they can just hide in a corner in early game with plot twist to get the infinite already
You can proxy camp
Guys I found out a couple things about the killer
One, you can't leech survivors on hook or in the dying state
Two, you can phase through or push characters by simply eating the mushroom (bug or glitch I'd imagine lol)
Three, SUPER FUCKING COOL detail, her blood splats DRIP DOWN WALLSSSSS if the splat is vertical it will have a dripping effect. I am actually obsessed with this killer lmao
90 seconds to hook one other person, which means you have to find said person hit them twice then hook them all before the first person gets picked up or picks them selfs up
And also unhook person gets wall hack on killer so even more information for survivors!
true and still have bt no scratch pools or grunts of pain
not undoable by sweaty killers, which are the most likely to tunnel anyway, so once again, the fixes do nothing
i just played krasue using her regurgitate ability and constant m1's, never switched to the floating phase yet every survivor kept cleansing with mushrooms, how???
only inconvenience normal players
And no killer instint so Legion will never get a down with his power after first hook, Pinhead box can be taken without any risk, Spirit addon is useless on them and more, lets not forget they plan on adding the elusive effect to all stealth perks too
Normal players and weaker killers, Trapper hardly has any map traversal. You block off certain parts of the map but if you are only finding the person you've hooked before you're screwed
This PTB only will make casuals quit and leave the toxic or tryhards who can work around this BS
Why did they nerf pain res if they are trying to encourage unique hooks?
Also now death hook and last hook can free risk disarm every trap on map, trapper cant do anything or he loss gen regression which is insta loss to his 3 gens and 3 man escape
flint and steel
NO!
Some things I wish dbd had, reasonable and unreasonable (they'd probably never add):
.In game quick chat
.Seeing teammate perks (think they're finally doing this)
.Match replay
.Basekit kindred, just survivor auras only
.Blindness doesn't affect survivor auras
.Stated win conditions... why's it up to the community to figure it out? I get the idea but it's dumb. + makes dying as a solo queue survivor feel like you lost
.Nurse gets blindness charging up blinks and blinking/fatiguing
.Blight gets the token nerf Kaneki got
.Console post game chat... pretty sure it's possible
.Anti tunnel should disappear if you run too much towards the killer, in a way that works but it'd be tricky figuring it out lmao
.Syringe nerf
.Shrine of secrets improvements, whatever's possible
.Turn afk players into bots (think they might be doing this?)
.Free trials at least for unlicensed content
.Match notifications or log, useful for solo queue if you die early for the primary example
.Swamp rework
.Fog effect at map borders, escaping looks ridiculous cmon
.Add killer turning animations to old killers
.First person mori complete removal for consistency
.More unique terror radiuses, as much as possible
.Better tutorials, hell even killer specific tutorials. Can see that coming as a huge update
FLINT AND STEEEL
(spare me about the length please 🙏)
idk man I just want springtrap to have better perks
im debating if youre using sweaty as a pejorative or not.
Being honest the list of what you can or cant do is entirely arbitrary so Id rather just not play killer tbh
.at the very least number buffs for the utterly unviable content in the game
Their excuse for giving springtrap a compromise perk is that trap is in his name so why not a gen regression trap
basically the play pattern is this: you hook every survivor once to give them stealth and super speed, then start over to do it again. you can choose to do it all again or just block the gens for you.
Bringing add ons like honing stone are now useless. Because slugging is wrong and god forbid a killer slugs
like something similar to dragons grip where the gen goes boom if they touch it and regresses a set amount
Mm his perks are pretty trash
And lets not forget they also nerfed the best perk for giving reward on unique hooks Pain Res
Phantom fear doesnt even work very well with him because it requires them to be in his terror radius
Double stone Trapper which was one of his 2 viable combos is now dead
Oh right lmao that's funny... yeah killers should never get perks that barely work on them, just feels stupid
I feel like a dragon's grip esque perk would work alot better if they want to give Springtrap a trap
And lets not forget monitor abuse, the most non meta perk nerfed to the ground for fuck sake
Don't lie. Don't mess it up for us when the update goes live just because you all want to kiss up and kiss dirty asses that's hairy and uncleaned. Be considerate and think about us too. They aren't going to give any of you a medal for that
Extra extra transparency, like why are they letting the community panic over the PTB? Why not at least remind them it's a PTB?
Like if survivors touch the generator it'll explode and regress a certain amount
Bro there is not even toxic survivors rn on chat 😭
Him and other killers are gonna need reworks with their add ons or all the game is gonna consist of is A-S rated killers
Yeah but now exposed doesnt help much considering they can force the death hook to tank it
BHVR and lots of other gaming communities lets be honest, only use PTB as a preview of things 100% to come
@autumn mirage I’m not talking about the survivors im talking about the killers. The killers are too toxic and we can’t let them ruin it for us survivors
no it would replace the expose status and just regress the generator instead
So basicly what we already had but more
I mean BHVR doesn't and hasn't many times?
honestly it's mostly a description of a playstyle
.
As a whole anti tunnelling and anti slugging will come, and it should, hard tunnelling and hard slugging shouldn't be viable or in a perfect dbd possible lmao
Way much worse, we are never gonna see a basement bubba again
@vagrant hull it’s killer mains like you who can’t handle the truth.
Makes sense, no worries mate.
Like even if you argue for tunnelling as a whole it's lame because the less spread the like, objectively only good part of the game is, chases, the worse
The issue is also that we get ZERO anti survivor, they balance the game by destroying any counter play from one side
You say that like its a slur
Like, it's lame for gameplay. I'm not saying it's not necessary etc
Or basement trapper, imagine the last hook goes save the death hook
Also I'm not mad about these changes you're talking shit to the wrong person
Even little Ethan is trying to help
Yeah but to me it's just a PTB I'm not reading insanely into it
The only thing I'm concerned about is that atrocious 6 hook requirement before you can kill without penalty
Sorry to interrupt but uh… Doesn’t basekit BBQ mean Friends til the End is kinda messed up now?
The K word 😭
There goes one of my favourite builds to play to have fun
WHAT 😭
Why the fuck is my name my irl name? Is this the first time I literally ever realised or cringed out about it LMAO
I think my problem is that the killer doesnt have time for arbitrary rules lawyering filed in triplicate. We are racing against the clock
It highlights the obsession regardless and cna also highlight any other survivors 40 meters away (i think its 40)
Remember last 10 PTBs? What they sent live? When we had any actual reason to trust them on PTB?
They weren't this big and this poorly received though
but invalidating any kind of play strategy other than playground teacher is not their plan, honest
Which is also extremely easy to counter by never going to basement 😭
the problem with this is that I dont think most maps are gonna be that large
40 meters, lmao
No originality for you guys you get to play by the survivor rule book
32m perhaps? idk lol
Remember Twins? Remember Ghoul release? Remember TWD release? Remember Houndmaster release?
32 would work alot better
I miss Houndmaster mini bloodwarden
Damm ig so
You mean just Twins as a chapter? 😭
Is funny because now only real meta will be tunnel someone early and get to endgame with NOED, blood warden and any perk for chase
Like that one rework was scrapped
I dont know anything about twins but I know that I will never see them again
All about them
That’s right little Ethan…be honest and don’t lie we can still save this game
There are 2 🙏
brother...
Well, I suppose FttE would reveal them for longer…(?) But that means I’d have to wait about 4 seconds before actually heading after the correct one. Assuming they’re far away I mean
@vagrant hull you killers won’t ruin the game for us survivors and I’ll make sure of it.
You are not the main character
STOP LMAOOOOOOOOOOOOOOOOOO
I'm changing my name 😭
You are not him
Please change it
I’m the only one who’s been on the long journey of dbd since it came to life
You sound 12
No please continue.
But I am also intrigued by where this is going so proceed
so you played for whole 2 hours very long journey
Just played the orb for the first time, this is just cancer to play killer
@hidden badge when dbd came out I was the FIRST to get it. I drooled on this game the moment it was out and I’m not stopping now
Okay first of all, you don’t have the power to “make sure” of anything, and second, the mentality of viewing the opposing role in-game as an IRL enemy is one of the biggest problems with this community in my personal opinion. “You Killers” implies to me that you have such a mentality, so… yeah… not ideal for open minded discussion.
uhuh uhuh sure
Nohead is so easily counted tho, survivors just need to cleanse all the totems and if it's gonna become meta everyone is gonna expect it
nah hes gt 2 hours in the game and still thinkks killers are op and wants this patch to come through XD
Show us escape rate Lil bro
Noed, the perk to slow cleansing, blood warden and no way out will still be broken since is only viable strat now, just tunnel someone out and get a 4k at the end by hooking someone and forcing the timer to kill the survivors
@bright swallow I actually do have all the power
noed remember me blood warrden and no way out is also viable still
Yeah, this update only made tunneling viable with endgame collapse builds
especially if you open one of the doors before they touch it
I have just learned that if the first survivor you kill is on the 6th hook you're good and you get no penalty
Wow he really does think he’s the MC 
but are they onee you just hooked though becausee the penalty says if the lst survivor you kill was the one who was just hooked you get a enalty
guys it was me. It was me who slipped the idea to the devs to get rid of tunneling and slugging. And when I told theme they immediately listened. No one thought of that but me
True
what is the point of the big text
Which still sucks ass
edgelording, most likely
Hear me loud and clear.
This has got to be rage bait
I think I'll close my eyes instead
loud and clear
quiet and inconsistent
it needs to be believable to be rage bait isn't it?
guys let’s invade the lonely killers chat that’s here so we can discuss more ways to help this game and get the killers to side with us
-# calm and collected
but what they left out is if the first person they killed on 6th hook the one they already hooked straight after, so did they hook him for 5 then found him and death hooked him for 6, cos the penalty says if the survivor you kill is also the one you just recently hooked you get a penalty
If the survivor you kill was the one previously hooked then they permanently block gens (which I hope the permanent is a glitch), but if the one you kill is a unique hook then you're good
Also even after 6 hooks the double hook penalty stays
you mean they did not think scenarios easily reproducible trough? propostreous!
i think theres a bug where if you have 2 survivors dead on hook and one of them was hooked last, if you go for the other one and kill them with a mori (even if not triggering the penalties) the "last hooked" status doesnt get cleared or updated so the other survivor is still considered protected
I dont think thats intended, right?
i didnt check but im pretty sure thats not how it works if you just sacrifice via hooking
is it bad to say I think STBFL/unrelenting could be good on the new killer?
by this point I firmly believe they yhink that's a feature
yea but thats the problem what if you find the one you just hooked before any one else? or is everyone else is healed and he isnt? you just gnna ignore him
Interesting take. Care to explain further? It seems like a Killer you want to get Power injuries with to me. Interested to hear why you think so 
if they get in your way just down them and leave em there, but otherwise ignore them yeah
or if you cant down them just like land one hit
if you REALLY have to bother
down them so they can get themselfs up or ignore them so they can go do gens for free? real good choices
so.... slug them?
Head form whip attack spam? Viable for constant infection ig?
They're only gonna be down for like 1:30 with the anti slugging
when is the update dropping?
If you have absolutely no choice just down them and leave em there
I does STBFL affect Whip? I presumed it to be a Special Attack
24 seconds
fym 24 seconds
i guess it gives you the active choice of goign for a quicker kill with a mori or hooking the regular way, but that very much seems unneccessary. hope they change that.
did they change it?
but you still have to leave them alone and people are probly gnna bring boons for faster healing, and you still have to go find someone else then hit them twice and then hook them so either way you have to go out of your way to be less efficiant other wise take a penalty
There aren't any dbd krasue gifs on tenor yet >:(
90 seconds is needed only for the first antislug
otherwise you can recover normally
Well I thought the power was just to switch modes and the intestines whip is just the head’s M1
I mean this as a last resort
unrelenting due to her second form having a huge punishing cooldown for missing m1! and well it also makes your camera slower which does make it harder to hit and make it easier to dodge/trick around ^^
STBFL mostly bc of her second form as well, it seems like itd heavily work well with a faster attack cooldown as it feels like shes being held back by her attack cooldown constantly in second form
plus they get tenacity so them crawling to someone wont be much of a stretch either
it's a triple loose situation no matter what. slug them and get hit by a tenacity later or risk them getting up so you wasted time, hook them and lose gen interaction, ignore them and gift gen progress.
Perhaps it is, but just from the way it feels, it doesn’t feel like it would be considered a basic attack
interesting thoguht process. i havent tested if thats how it works. would be really funky if stbfl worked like that
you dont lose gen interaction if its a unique hook
Perhaps so. Would be interesting to test out
only if you hooked the same person twice and sacrificed
#dbd #deadbydaylight #dbdkiller
Cashtag: $Undressingangels to help support the channel!
Thank you all for watching, like & subscribe for more content! :)
which with this update alot of survivors are going to either force you to do or waste your time by making you go out of your way to ignore them
Ah, so it does count as an M1? That’s very interesting. I see the appeal. Particularly unrelenting.
This is usually where friends til the end comes in handy
in the proposed example that person is the last one hooked right? meaning that you have to choose to slug, kill, or ignore. if you kill you lose gen interaction, if you slug you give them the chance to have extra perks, and if you ignore them well they're untochable until you find someone else
so they're free to do anything
its stupid as hell but until they change the hook requirement theres nothing we can do
options start to run very thin if they continue to get in your way
you have none, you throw the match
oh rirght so in other words i have to use certain perks if i want to be able to viable play the game? cant do any types of end game builds or slow down builds it has to be aura reading to make sure i dont penalise myself for being a efficant killer
and the devs just expect you to completely consent to this like a good killer
imo if you're unsure what to do just slug
I havent played that many ptb games yet but the ones i had felt pretty similar to the ones i have on live
other than everyone bringing everthing iridescent, ofc
Hmmmmm
Thats the only other option you have, the risk is there but its not like you have any other options because it'd be unfiar to just leave them alone
Does executioner cage ability bypass the last hook status?
of course, how dare you to disturb the special chatroom for the streamers and SWF crowd, stay down and take it like a good little killboy/girl
havent tested but afaik it shouldn't?
but you have too thats the problem you know, you have to go out of your way to leave them alone until youve hooked someone else
They stated in the sneak peek that Cages do in fact count as hooks in these regards
Well I mean you dont have to use friends til the end, its just very handy for keeping hook variety cuz if you hook the obsession it'll reveal a new target, or if you hook someone else the obsession is exposed
You’re still hooking via power but what if it’s allows you to technically tunnel as you’re not technically “hooking” the last hooked person
why would they nerf tunneling btw? its been allowed for years and has ways to counter that everyone knew so im a bit confused why they would nerf it out of nowhere
I know killers wear attire gimp-mask adjacent, but that doesn't mean they all are gluttons for punishment
Survivors tend to go on twitter and complain
but again thats the problem, its going to be you have to always run certain perks just so you dont penalise yourself and not have any other build, but for survivors they dont have to change their builds they just get stuff added to it
or wherever else they might go to complain
oh ew they listen to the twitter crowd?
Survivors are their pride and joy of course they do
Survivors were whining for far too long and loud, so the dev shove this pacifier of an update down their throat
basically the issue is that survivors (loud ones) are usually SWF crowds, which means they are a horde 4 times larger than the killer population
probly one of the devs was playing one day and got tunneleed and thought this is a epidemic we must put a stop to this killer is to op
4 times more money
that sucks, can they at least nerf gen rushing too? (/j)
People complained enough I guess. The ridiculous thing is that they’ve stated tunneling is fine, but then this happens. I wouldn’t have a problem with these changes if they removed the punishments and stuck to unique hook rewards
Therefore, prioritize the majority
i mean flashlights wasnt changed untila dev gt his ass handed to him by them so a dev being tunneled wouldnt surprise me
or removed the consecutive hook punishment and reduced the hook requirement to 4 or 5
^
ironically, that means every patch there's less killer mains
And risk hurting the babies’ feelings?😿
They'd be sent death threats until they revert it
I dont get them forcing you to not do unique hooks thru not allowing u to damage gens, wouldnt it be easier to just reward those who dont tunnel instead of forcing nerfs down killer mains throats?
they lack the comprehension skills necesary to grasp that a 4v1 needs the, you know, 1
what they ment was tunneling is fine until we start losing all our casual players
DEFINITELY reduce it to 4. Cause you get penalized for hooking survivor A, then B, then A, then C, then A again, and even though that isn’t tunneling, you lose for it
your right, 24 more buffs to survivors
and then the survivors are gonna accuse you of tunneling anyway
Of course they are, cause for some tunneling just means getting chased more than once
24 is too stingy. Make it 57
or make gen regression actuall viable and buff perks instead of just nerfing killers with penalties for doing their jobs? there should be 0 hook requirements at all , we shouldnt have to hook a amount of times before being allowed to do our objective
and nerf every killer expect nurse and blight like 50 times too
the hook requirement seems to be the most effective part of the anti-tunneling
Don’t nerf my Piggy anymore 
ude only lose if you hooked A twice at the end but knwoing survivors they will run at you to make sure you either do it or let them get a free pass
While we’re at it, remove Skull Merchant’s Thighs ~~for ya know ahh scientific purposes ~~
Subjective to circumstance, but I see your point.
I'm pink
i guess maybe the devs are thinking that its tunneling cause you just get a single chase in while the tunnel-ee is on hook, and then go back straight to them? dunno
i think 5 might be an okay middle ground, 4 seems a little abusable
Fair point 
but again were not judged for hooks, its based on kills, if you want it based on hooks not kills then actually make it so we can defend gens by buffing regression as a whole and stop allowing gens to pop like rabbits, majority of tunneling is happening at late game when gens are almost done, getting hooks before gens popping is the main problem when gen defence is dog
are the perks for any of the new characters good? I havent checked them out yet I forgot too lol
pretty much yeah
then again most of these devs most likely play as survivor only so idk if they know that
make your choice is now going to be useless because your will have to actually keep an eye on your perk and remember wherre the hook was
In my personal opinion, the Survivor’s perks are pretty useless. They basically all require supporting builds and mean nothing on their own. The Killer perks feel mostly situational, and difficult to get real value from. Especially since the Hex is kinda RNG
I know at least one of the survivor’s perks is gonna be meta and all the killer’s perks are niche if not completely useless
that's the thing, ALL killer interactions are subjective to circumstance, sometimes it makes sense hook someone twice in a row, sometimes it makes sense to slug 2 players. the win contition for the killer is "no one escapes
that.. does not sound hard?
Very true
ooo arent supporting perks becoming meta?
anything more than 4 is abusable by the survivor
By her own, Vee’s perks isn’t too great. But I plan to pair Autodidact and 1234
Incorrect. The exposed Survivor screams. That’s your indicator of the Unhook.
considering everything else survivors are getting in this update her perks kinda need to be useless
Anyone else think this update is horrible for casual players on both sides? I played both killer and survivor on the ptb and it really seems like only experienced and competitive players gain anything
no, just horrible for killers
only grouped survivors. everyone else gets shafted
this is the most survivor sided update in years
Well, yes, I suppose so. I guess my opinion is void of proper context. Perhaps her perks will be much stronger in supporting builds
competitive players have their custom matches to flex how good they are dropping pallets against an m1 killer
they dont play normal game
that is why devs give you the option to deactivate any update you dont like in customs
Ghoul, Nurse, Blight, Singularity, Billy and sometimes Dracula
new players still aren't being told how to loop by the game, so yeah. New killers are met with an algebra test to make sure they aren't punished for whatever reason.
Hyperfocus, Prove Thyself, Stakeout, and 1234
solo Q? wrecked. novice killers? god help you, experienced killers? run meta and pick S-ranks or sweat the hell out of your match.
Nop
New survivor players have to fend for themselves and learn everything through youtube
Only one for survivor
I agree but only experienced survivors can really take advantage of it. I played solo queue and got a bunch of idiots who still lost after the killer got the stupid tunnel penalty.
Yeah but the one to get ride of scratch marks on a build is OP
quite literally a skill issue at that point but yeah
i rather they put bot killers in
and give me the option to abandon after 1.5 minute chase without a down
since it is better for survivors bots wont be mean or do unpleasant things to survivors
if this update is live i swear I'll only play customs with it perma-disabled. to hell with this
Light footed, SB, Vigil, & Ghost Notes, the speed the trackless
Competitive killers on their way to mindgame a pallet for 5 minutes instead of breaking it 🔥
Now imagine tall loops or wall tiles with this
This has been… a surprisingly smooth chat. Usually when I open this server, I instantly want to rip my hair out. This has been nice.

wait till more survivors wake up
Yesterday was like this, seems like survivors gave up too after so many ghouls
Allow me to introduce myself
honestly I think it's because we can all agree that the changes are too horrible, and despite all that most believe there's a way to fix it
survivor players are so trained by bhvr to expect that their meta shouldn't actually take skill and should reward them for playing bad or for just existing that when the game being survivor sided requires that the survivor has a brain they can't comprehend it.
Their 16 beauty dream isnt over
How many of yall are gonna use DMS + Pain Res after the changes?
Does Road Life stack with Stakeout?
despite... some outliers trying to desperately rage bait or glaze the devs, most takes go into the "this goes WAY too far" direction
Weren’t they nerfed?
Not sure ngl
Yes
Never used that combo before. And DMS is getting nerfed for some reason so… yeah
every gen perk on the killer side was nerfed for some reason
Yeah, I agree. I one time went against a ttv who wanted trapper nerfed
Didn’t they buff Ruin tho?
Wow I thought everyone did, it was my go-to combo when playing casually, especially weaker killers
because didn't you hear? don't play for gens, go straight into endgame
yeah they did buff ruin
The bad thing about ruin is you don't get your basekit pop cause you can't kick any gens
^
yeah that is basically the only viable option now other than just playing perkless
Oooo, I didn’t consider that
At least BHVR did 😭
-# for once
I cannot believe that the 30 second endurance doesn't revert back to 10 in endgame
Wait, it doesn’t? Oh boy…
should just disable all endurance perks in endgame at this point. would be fair considering everything survivor is getting
It's genuinely a free out, no bodyblocks required 😭
maybe se Survivor mains are asleep? most of the ones writing are killer mains or full 50/50 players i think
Bubba is like one of the few killers I can think of that can just chew through endurance
That’s so… ugh
But the bubba players are shrinking
only option in endgame is to camp a slug let them pick themselves up and hope they don't have one of the 12 perks that gives them endurance for just existing
It's true, I'm 4'11
Can't imagine why

Trickster is a pretty good facecamper too
My god, you are. Quick grab a watering can.
J I M
J I M
ALL PRAISE THE MIGHTY J I M

Singularity made entirely of Jim
Yes
who the f█ck is brad Jim?
the support pillar? 🩷
