#Shadowverse
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I mean if you have more than 5 hp and play aether vs aggro abyss u prolly win
Unless they have 2 serpents or aragavy +1 serpent
That sweet sweet beryl drop
salefa, wilbert, aether,
whos the 8 cost?
oh yeah jeane
She brings 6 AOE and +2/4 to your I've ward unit
best card in haven
The only way to clear that is with a massive spellboosted William or unholy grail
But the +2 probably killed you already

feels so good when they cant clear and you just keep buffing 
And sb current rune doesn't really spellboost that much from hand
The spellboost come from Anne grea and onions lol
another 3-1 
saw some match going to turn 19 
this is either a ward haven mirror or 2 grandma's
haven does 
yea need medusa for that one
? It clears everything
The one that gives ghosts bane
oh i thought you were talking about aragavy
thats not even a 5 drop though 
Idr
havencraft players will say the deck is bad and then shit out boards like that with just 1 evo point wasted on set up 
I dont think its bad but everyone here will try you to tell otherwise 
so far haven still feels like it doesnt know what it wants to be
surely the next set will bring some support for the existing archetypes 
current haven reminds me of hearthstone paladin but everyone thinks it should be hearthstone priest
but hearthstone priest is actually rune 
rune is also every other hearhstone class except ranger 
Thank God I didn't take rune to my tournament
Half my lobby is sword
And people say rune is the problem
Okay buddy

i went 3/2 on the gp and the two losses were rune games
sword doesn't feel as bad because it doesn't heal back to full twice 
I won my rune match in the tourney but lost against sword 
8 swords and 1 abyss, i would have gone 2 wins max
With rune
I yolod and qd agro dragon
Still might go 2, but better odds

17 turns
Great, my opponent is roping turn one
based
hes just thinking real hard to play that 1drop or not 
Beat him on turn 6

I'm 2-0 rn, pretty happy with the results
1st match was against rune, i board locked him with onions and I hit face with forte 
Lost to yurius

His text should be on played minions, why do summoned minions also get marked
yeah hes basically if u dont have odin gg
or an evo kill effect but then ur wide open anyways
Evo kill also gets locked
Because you play and then it gets locked 1st no?
I made my last opponent rage quit 
3-1

Yeah it's bs
if you kill him the lock should go away imo
Fan of otohime tokens also get locked, have some interactability with sommoned tokens by on letting them get locked too
That guy lost to roach 
Roach won my tournament

I would have won if the sword didn't draw his only yuris 
wish there would have been any forest players in my tourney 
People who can pull it off deserve it
My last opponent was roach too
I made him rage quit

Maybe i should play roach too
new cards revelaed the other portal card also does nothing for artifact or puppets
dead class 
but at least rune got another win con card
since dragon had an exclusive mechanic with ho reducing deck costs that wasn't allowed so rune can reduce the cost of deck too
7pp cocytus to otk before roach kills
isnt the 6drop alright with puppets though 
Reading these takes give me brain damage sometimes. Not all of these cards are meant to fit into existing archetypes.
This doesn't help against roach because that card costs 9
it fits into nothing the card has no mechanic
It doesn't reduce the cocytus otk timer
Axia, Heir to Destruction
3pp 2/4 Legendary Portalcraft Follower
Ward
Can't be destroyed by abilities.
Super-Evolve: Deal X damage to the enemy leader. X is equal to the number of other allied cards on the field. Then destroy all other allied cards on the field.
literally super evo to wipe your own board

Destroying your own followers for a pay-off is the archetype. Or, not destroying followers at all if they're immune to destruction, which Lishenna is
haven are cooked
And another card I'm forgetting
@umbral seal honestly i think rune can play one copy of raio in deck propably spellboost
Nope.
Y'all are bad at card evaluation
hes a meme
i mean u gonna discount shit in your deck and that deck drawing a lot

but its 9
what follower
maybe its garbo
well thing is there isnt even space for spellboost to run this 1 time
deck so good already they don't even need the new card 
actually no i actually realize
u transform random spell
u cant chose
that can fuck u over
Axia is also immune to destruction, like Lishenna. The portal legendaries aren't as bad as some people are making them out to be, but they definitely don't fit in artifacts. Potentially puppets but I personally see a different deck entirely.
imagine he transform dclimb
๐
idk man so far
Dragon might be the biggest W
of the reveal

the 2/4 ward is good
just the stats is good even and u can swing then blow ur board
Evaluating future deck strength is difficult without silvers, since they're the backbone of most decks
9 Cost Follower - Raio
Fanfare - Reduce the cost of all followers in your deck by 3. Transform one random spell in your hand into (token). Until the end of your turn, change it's cost to 0.
4 Cost Spell - Token
Increase the cost of all followers in your hand by 1. Destroy all enemy follower.
at least she costs 3pp
yeah this shit is a meme
yeah
@gritty anvil go play him and gamble
so 3pp ward with 4hp is usable just as a meat shield
Its a board clear
oh wait
its all other allies
dies
ok thats even better
so he survive
oh wait he can nuke lishena amulet aswell
thats so good
u trigger with him lishena last word on amulet
Tbh it's good that they are making new archetypes, less need of old cards
ye ok i think this card is good
Because everyone in this chat can't read, reminder that both Axia & Lishenna are immune to destruction
Like i said earlier, likely a new deck
but where is the face damage for this self wiping archetipe for portal
because you still have no finisher
Let all cards be shown bro
Plenty of cards left to reveal. Not saying this deck will be good but acting like it's already shit is being hyper reactionary
Especially when you're acting like the rune 9 drop is broken
I get it. We hate Rune. That's not a reason to have poor evaluations.
I like that everything so far isnt just straight up better than the stuff we already have 
i guess 9 cost is bad when you already have a deck with satan dclimb to win at turn 10 anyway
Raio also belongs in a different deck but it's much harder to justify him unless you can discount his cost to drop him before turn 9
Because he's too slow for what he does, in a class that doesn't ramp
Fennie is already slow in a deck that can ramp
Which reminds me, Dragon still needs ramp, in addition to all this Galmieux support
i've been on that side of portal 
The only card I'm heavily sceptical about rn is the rune 9 mana lego
It just looks shit
thats going to jerry meme deck anyway
he's gonna be good with the 1pp card that makes him cost 4 and pulls him from the deck to your hand 
aint no way u running that
trust the devs love for rune
How?
You can't play them in the same turn
jerry change ur deck
well yeah but u can run him later
cus jerry 6 draw
So wait, you want to play jerry on turn 10?
its for the memes 

no la
Jerry main goal is to deck out
so u can win
i believe ??
Oh so you're saying you'll get him in one of the draws
ye


That's for fucking meme 
My issue with Jerry is that not only do you need to play him early but you also need that gold amulet otb to draw your deck faster for the victory card.
You need to play Jerry asap
Jerry needs 13 turns to win after you play him, assuming no card draw

Yeah, which is why you need that gold amulet. Ideally, two but that's impossible pre-jerry.
Well, actually not impossible if you get two amulets in hand
But also, a lot of decks will just straight up kill you for playing this slow
What's the gold amulet?
Tablet of Trials
3pp Gold Neutral Amulet
Fanfare: If there are duplicate cards in your deck, banish those cards until only 1 of each remain.
Engage: Draw a card
yeah u need this
that amulet would be so good with rodeo 
Doesn't jerry give you 1 copy of every card in the set?
Correct. You play this before Jerry so you're drawing 1 card extra every turn after Jerry
I see
oh so u kinda need Jerry in hand too with this
man just lost to the first other aggro abyss i've seen in days i'm not even mad
either way im not playing 
everyone just plays mid cuck abyss
Basically, the amulet makes the Jerry win con one turn earlier than normal
But still very slow
I went 3-1 in my tournament with aggro dragon, would have been 4-0 if not for fucking yuris

xdd
so far puppets and dragon gettin propably best stuff but we need to see more
abyss also not terrible
but abyss is already strong af
they dont really need that much of support
fuck u your luck is gone
u got so many tickets on rise set
kap
i need more leaders
nah u done buddy
especially sword
u have albert no ?
u dont like default sword leader ?
i want to get rid of all male leaders but thats never happening
with my shitty luck
would need dragon forest abyss leader
ye cerb is best
i like the VA too
i eventually gonna get lucky chest
but its gonna be so difficult
to buying old packs
more deep we in
its so ass
that daily
doesnt count into that
that would be so much easier
like holy shit
i would have lucky chest in 2 months basically
That is why they don't make it count
They want people to spend money or their precious resources
really good card actually compete with charon
it all depends how good are 2 drops in omen but this should be generally better
I mean, a proper Mode Abyss wouldn't be running Charon at all
bruh 5pp 88 rush/ward? thats crazy
Because the goal would be to charge faith asap
She's very good even if Sham-Nacha isn't online
that 9 drop has more stats so naturally more expensive lol
Forest gets mediocre cards for a deck that isn't fully realized yet because Roach is already taking up too much of their power budget
Although Tempo Forest is a thing, despite not seeing much play
not by much
3 more stats
in total
right
4/6 and 4/5
no it fills the board
what ?
46, 45, 44, 43, 42
what
i read it wrong ?
i though its only 2 bodies
dafuq
wait
u right
ok that is much better
like that might actually be played
i didnt know
it works like that
thats basically scuffed ginsetsu
for forest
actually in some cases it can be better than ginsetsu
yes thats why i said its not even bad
maybe even roach can run it
like 1 or 2
it buys u time
if u havent draw combos yet
but i dont know u should win on turn 9
and usually there gonna be some shit on board
so u dont get full 5 bodies
ye i guess thats cope for roach
Even if that 9 drop doesn't see ranked play, it's cracked in Take Two
yes
its super op
for take two
honestly i think some cards
are just aimed mainly for take two
like they made cards sometimes with main intention be for take two
it's not a fanfare the effect happens when she comes into play so all the clones will trigger too
ye i understand it now
nop by tuirn 9 your opponent is already dead
no point running 9 cost
would be good in control/midrange forest if that archetype is even gonna exist
bruh i was playing haven and this forest is just conceding before turn 1 
Saving time
runecraft so balance
guy was dead if norman didn't heal for 8 and put a 7/7 on the field 
meanwhile portal needs to play 5 turns to heal for 3 with no board clear
i'm done
last match killing rune felt good 
lucksacked enough on draws to kill him turn 5 so he couldn't heal back to full with norman 
u can uninstal now
grind all the missing points for the clan now 
i think that's when i can finally have fun actually
i heard someone say in master rank you get matched with less sweaty metacucks
This is only true if your group is not diamond.
yeah there's no way i'm getting diamond playing the decks i have fun with 
if anything shouldnt there be more meta? 
Just understand that aggro abyss is a meta deck.
i don't think so makes sense you would see more meta right before the max rank because of all the people trying to climb
i was playing it but not because i actually like it
i liked that either i win fast or lose fast so i don't have to stay in these matches past 6pp and deal with all the broken cards
what i actually have fun with is portal
i did like bloodcraft when i tried sv1 recently but the current abyss cards are not enough like bloodcraft in sv1
anyone want weekly in guild lounge
they need to make wrath abyss and make all the wrath cards cute vampire girls 
the higer the mmr the sweatier they are, this is just true in every rank 
even when u just go down a tier below diamond u will see way more variety in the decks you face
bro rank 1 plays only aggro abyss thats how he can get 1m master points 
each game l;asts 3mins
doesnt he have like double the wins or something 
yeah the best part of the deck is that it's fast
Wrath probably isn't coming back because it was too hard to balance. Although, I don't think Cygames has gotten better at making a balanced meta.
i don't hate playing it i have a perfect rune deck but i don't wanna play that because i fucking hate rune
He has over 6k wins on abyss.
i'm cool with all the other classes none feel beyond broken 
Dude's name is Noba
To put things into perspective, I have over 8k total wins on SV1 and I played 'til like the 7th set before quitting
He plays a lot
well ye when you can play 3 games in the span of 10mins u just get to play way more games than others 
well yea, but still funny 
one game of ward haven lasts 10mins, u play 1 game and hes already on his 4th game
Even if he wasn't playing aggro, he would still have considerably more games than a lot of people.
Noted by the fact that he has over 700 wins on forest, in addition to his 6k abyss wins
i mean yea im not saying hes not playing a lot, but he just uses his time more efficiently
does lobby chest can still give Rise cards ?
and packs
or nah
oh wait it can give
rise card
i just got roach from chest
Weeklys anyone?
me smile
Guild
@cursive crypt my first ligma
yeah i think people report when they see win trading on the open lobby
What do they even report for?
i have like 30 keys saved up
why would anyone care

if someone wintrading
there is no way 
im using them because i still want higher chance gettin older packs toward lucky chests
but im not spending any rupies anymore on older packs
Is the no name guy you? @fading echo
those goes all for new ones
i already crafted my missing cards so i could play rune and sword
i can rush you
oh u just craft them recently ?
i mean that worth it
i had 60k vials anyway
Not with ladder filled with sword and abyss, fr fr
even if spellboost not gonna play any new card

it can still beat any new decks
im not a fan of it cause of all the dirt though, but i will play pure spellboost next set
would be way more fun
i think dirt rune cooks abyss
what
rune can still beat those
Can
Very bad matchups
60/40 at best
skill issues
Its just the truth
i dont know i can beat those 2 classes pretty consistently like sure they beat me too but its def doesnt seem favored for them
abyss aggro maybe can be slightly
favored but not midrange
What's your deck
pretty sure rune is favored against sword
Ye show
ye see
unelss u just dont draw any of your 5 cost
even abe knows
also u can make it more againts sword
adding like wiliams
or more early game
spellboost deck can always be changed slightly depend on meta
if u facing too much sword u add 1 or 2 wiliams
or ward haven
some lists cut foresights for arcane explosion
ye u can do that too
they only play 1 or two foresight
i still like 3 tho personally
I have not seen a single high-ranked Rune player use arcane explosion, myself included
I also don't agree with cutting William

i like one william at leasst yeah
1 wiliam and maybe 2 flames
Impressive stats, tbh
btw i beat even forest sometimes with rune
because if u keep playing shit on board
they can deal with
https://shadowverse.fandom.com/wiki/Maisha,_Hero_of_Purgation if they add this card the self destroying deck becomes goated
I'll try this list, but I still feel it'll have a 60/40 match up against abyss and sword
they need to otk u otherwise they cant really kill u
well i dont know i never felt like sword was favored againts me its back and forward
lol
again u can change some thing to make it better againts sword
add 2 drop pascale
or wiliam
@umbral seal what has your experience been vs Sword and Abyss as rune? 
if they add that card i'll take back all the curses
oh divine thunder
This makes way more sense in a puppet deck, where Maisha is just a turn 10 otk, assuming your opponent has no ward.
Also a quick tip, you don't have to spectate the whole match, get in and exit asap, it counts as +1
yeah i do that
if the self destroying is a new archetype for portal she's gotta be in as the wincon
or something like that
I barely play Rune on ladder because I don't think it's as consistent as sword or abyss. Both midrange & aggro abyss are slightly favored. Sword is also slightly favored due to their ability to consistently board flood.
but if the deck doesn't have enough support in the expansion the self destroying cards still function with puppet + themselves
Not really. Like I said, the two legendaries that were revealed straight-up have "cannot be destroyed by abilities". It's far more likely that they will print more cards that have that same line of text.
I don't see them re-printing any variation of Maisha this set, personally
Could be wrong, of course.
Yeah, I don't feel like taking it to tournaments 
The only very bad match up is Roach, but Rune can consistently beat everything else, even the decks that are slightly favored against it.
Anyone in the guild lounge?
https://www.reddit.com/r/Shadowverse/comments/1myv8qe/new_portal_legendary/ waste super evo to deal 4 
Ngl chip damage portal might be interesting
its a premium card just because of the stats alone tbh
2/4 ward and cant be destroyed by abilities
it def gonna be thing
and lishenna can be played in both artifact or puppets
Lishenna in artifacts makes no sense. Not only does artifact portal need the board space but she's not a gear generator.
still dies to a lot of shit and there's not a lot of abilities that kill her on curve but it's usable just for the ward
She could see play in puppets.
abilities=/=damage so all the raw damage from hand stuff still kills her
You're expecting a bit too much from a 3 drop. Some of y'all see legendary and think it should win the game on the spot, regardless of the cost.
it's just both cards don't do anything for artifact 
I agree. They're not artifact cards.
Now that I think about it, Lishenna wouldn't see play in puppets either because Orchis needs the board space
4k rubies and 24k vials 
Especially for 9pp combos.
So yeah, both Lishenna & Axia would be part of an entirely new deck
I'm just not sure if that deck will be good, based on what I've seen so far.
I'm just concerned with all the new cards cause most of them require evo point
So you're buying the pass with the shitty leader? 
what pass
Im f2p
Haven already has it bad with all the evo points that you need to spend and the new cards need them as well 
I think Axia is good without her s-evo, because honestly, her s-evo effect is not worth it, imo.
Portal is going in the same direction
Lishenna's evo makes sense in the context of a deck that doesn't care about self destruction.
Inb4 we get a evo point restoration unit
if I only play one class then I can just craft everything I need anyway 

This and free evos were something that became much more common in the later stages of SV1
So it wouldn't be unprecedented
Haven needs it 
Salefa and Wilbert is already 2 evos gone and the new cards need more evo
Class is doomed
Wilbert probably would not see play in this new archetype that Cygames is trying to create
Salefa probably would because you tend to die if you don't have a strong turn 5 stabilizer
The new 4 cost needs Evo, new 5 cost gold card needs Evo for crest 
That's 2 gone and u will need to play salefa most games
surely the silvers and bronzes will make crests without evos 
I'd prefer not having more onion-tier cards.
well with the haven new crests they apparently remembered that they can give them countdowns 
that's why i said she's bad
3 cost gold card with crest fanfare restore 1hp each turn 
Countdown 4 or something
You're saying she's bad because you are only thinking in the context of decks that currently exist.
I'm saying it's too early to tell
Soon as I see the rest of the cards, it'd help me better determine how good this new deck will be.
you're not wrong but i'm just saying if they don't give portal another finisher you're still gonna be relying on orchis and ralmia and both need board space so the new cards are awkward with them 
Yeah, if I don't see cards that give this new archetype adequate reach, then I'd be willing to say the entire concept is DoA.
Axia's s-evo is definitely not adequate reach, she only does 5 damage in the best case scenario.
Honestly, considering the effect, it shouldn't be an s-evo
Still a well-statted follower regardless
I'm nearing 100 keys 
we only brick here
i hate midrange abyss mirrors
its basically who draw better because that deck have almost no draw engine
very rng almost no skill
only skill is mulligan but thats obvious
abyss mirrors be like whoever super evo first loses
well its not just that abyss can actually brick on early game
prime example
also look i just lost
because my charon
didnt res orthus
wait actually i didnt even had shadows for it
yeah reani is rng
hmm maybe better play was just coin olivia there
but he had enough dmg from hand to just kill me anyways
at 9 hp
actually i misplayed that i should play olivia i didnt even notice i have no shadows for orthus
This is the case in a lot of scenarios. If your last super evo is not lethal, there's a good chance you're going to lose after your opponent steals back tempo
yeah its one of the gripes i have with this game currently because super evo is such a problem
take turns clearing board cant clear? ok gg
sv1 was better imo cause it was more tame
even like control or mid range decks are very aggro in this game
its wild how broken this card is
basically stun locks most decks probably gg
yeah thats not worth playing lol
You hold yourself back by conceding games that are far from unwinnable. No changing your mind, clearly.
nothing i can do here for several turns
by the time gavy comes down im dead
what was i gonna do play cerb early

take maybe 10 damage and agavy assuming im not dead?
some games are winnable but am i playing out a 1% chance who has time for that
If I didn't draw something playable on turn 4 and zirconia is coming down, then yeah, I'd probably concede
I wouldn't concede before seeing what I draw, though
i think ppl underestimate how fucked up a 3/3 bane ward is this early
especially on turn 2
if u can deal with it early ur basically said same deal with beryl
I'm very aware of how strong it is if you have to 2 for 1 into it or evo into it
It's not a concede angle automatically
if my hand wasnt garbage yeah
im gonna reach 20k rupies before new exp maybe
im close
that gonna be tons of take two runs
thats 40 packs decent
?
look at all the shit in my hand and on the board
still cant do a fukin thing to end it anyways
good thing i can count cause fuck me that was awful
classic
again lost againts sword going second
double zirconia
i had even good curve doesnt help
yeah going 2nd is a big problem cygames doesnt know how to balance mechanics or make them good in general
look at this abyss mirror so dumb look at his cards and mine
i was just lucky my cards value was higher
he had no cerb
on 8
unlucky
Taking away the second coin wouldn't stop zirconia from being dumb. Her baseline stats should be nerfed, honestly
they might make her a 3/3 but honestly i dont expect it to get nerfed
it should be a 3/3 but idk if cygames can recognize this kinda shit
ngl the forest version might be better than her but since sword is already that strong
I'd make her a 2/2, personally. Is that excessive? Probably but she's too good with evo
That's garbage tbh, I don't mind 3/3 zirc but I don't think nerfing her is even necessary
It absolutely is, and I've played more Sword than anyone in here
Gildaria & Zirconia both deserve nerfs
Wouldn't even bother me.
I played vs sword a lot and I don't think zirconia is even that problematic
Gildaria and Amelia are the 2 I would look into
The outliers
shes a 4/4 that if u cant clear u lose the next turn
usually u can clear it but that kind of power level that early is insane
or if u play her into an existing board gg
They are perfectly fair and balanced
You play vs Sword with a deck that has clean answers to even a double Zirconia play

shes like fake cerb for sword
I don't think Amelia nor Amalia needs nerfs. If Amelia were to get hit, I'd predict less play points
Nah double zirconia is always a pain with any deck but that's just a highroll so it's whatever
One zirc is always manageable especially if you have shit on the board that they need to trade the zirconia into
Yeah Amelia 6 cost draw 2 restore 3pp not problematic frfr
4/4 body with Evo ability
That is one insane card
Not that problematic tbh

Recover 3 pp isn't even that important
Ok bro 
Her best function is to draw 2 followers
No one has ever complained that Amelia is OP

because the other cards are even more busted 
Which other class has a better card for draw than Amelia? Yea nobody
She is the sole reason sword doesn't run out of cards by turn 7 when they have perfect curve
That's 6 cost draw 3, Amelia is still better cause she technically costs 3
Unless you wanna draw 6 with that garbage 
@umbral seal well our guild not gonna reach S++
its too hardcore
ppl would need to play more
we need still 23k points
lol

i need to reduce my playing honestly i just sometimes play too much for no reason its just addicting
Because pts gain is accelerated in master rank
Every other rank is worthless
i see
4 days ago it was on 412 wins and my win rate only got better when i started playing abyss 
so i'd say it was at least 300 matches in 4 days
I've played a lot less this set
ive only done dailies
Still have 13k
but it was probably from not being master that my point gain was so shit
this game aint like ina super fun spot rn to just play imo
I still enjoy the game, personally. But a lot of you should quit while you're ahead
If you're expecting a balanced game
That's not gonna happen
i just dont find any deck rn in particular fun
but like i said before this game ona fundamental level is somewhat lacking
the entire game is take turns clearing board if you cant? die
yea u get like 12x as much grp in master
Sv1 was less swingy, I agree.
some big multipiier
i think the game is good for what it is but sv1 id say was better for sure
super evo brings to many problems
and being super evoled in general is fucking broken
cant die to bane ur immortal on ur turn etc who designed that lol
as far as card games go in general id put this as my 3rd in number of idk likeness
- MTG 2. LoR. 3. SV
lor is a shame tho that game is just fukin ded
we got spoiled by chinese and korean mobile games having so much active development when you go back to japanese games you remember the dark ages
from omen
its still more fun than sv 1
in my opinion
if the next set doesnt like drastically mix up the game i might drop it we'll see
nevia really ?
sure if im not enjoying it ofc
i like that slower decks are actually viable in this game
this game is 2 swing heavy like i dont think ppl understand how bad super evo is really
i mean thats true
i feel like odin was mistake
that card should never be like this
if odin was just one class only it would be fine but because its neutral its kinda aids everyone playing that shit
u know what i hate to say it but
like in forest or portal odin would not be this opressive
i think this game could really benefit from a limited/ban list
they have a limited/ ban list
for cards ?
its that simple really some cards are 2 strong to have 3 of
u just cant use those cards ?
oh
well i think odin would need to be reduced to like 1
i mean that could happen maybe
but its just weird
it wont
if it didnt in sv 1 it wont in 2
yeah u get vials if nerf
yeah u just get vials
well just vials isnt enough
they need to get back orbs aswell
because u cant craft premium cards
bruh lol
u need orb for that
lol
well rip ppl
who premium cards that gets nerfed
well they can still be playable
i guess
imagine they nerfed AG to spellboost only twice
or evo effect only 2 dmg
she would still be played
A&G should boost once on fanfare and again if evolved. That'd be consistent with the 2 drop that no one runs anymore
I also don't think any card in sv right now is worth a ban/limit. Nerfs usually do the job.
Yugioh/mtg have ban & limit lists because they don't nerf
It'd be hard to do that with real life cards
yeah SV is strictly digital evolve is another thing
i honestly think this game is pretty fun
but just dont play it that much
or u get burned out
and still deal 3 dmg ?
on evo
thats actually fair
Yup.
thought it said in arena no ?
i just really hope this set mixes the game up
if its more of the same im really disappointed
You can just switch to poe 2

Unarmed monk is the only reason why I'm not skipping
i think it'l be good until its not kinda thing
like i talked about this before a bit but like when i was running warrior last league
i did the normal attack herald of ice/ash shit with the chill ring
1 tap explode the screen while being insanely tanky
whats monks plan basically ?
even the supposed best monk players were mapping with storm wave cause going into melee is so risky so at that point wtf are we doing
the ppl thats talked about it apparently have said if u wanna do unarmed dont do monk at all
some have said ritualist cause no wep but 3rd ring others said huntress cause crit cap would be very easy
I'm sure those fellas are correct when they say monk probably isn't optimal
But that's what I'm doing anyway
yeah but what i was talking about before
i know warrior is slower sure but 1 normal attack exploding the screen monk cant do anything even remotely close to this they just get fucked
it makes me wonder wtf the design philosophy is here
they might be able to but u would need a bunch of str to even use herald of ash but at that point ehh idk
its weird
if im being honest its def neat that u can do whatever on pre much any class BUT i feel like another class doing whats designed for monk but better
i feel like something is off there
this set is looking bretty ass to me aside from the treasure sword deck and the neutral victory deck

yeah this set is make or break it for me if it doesnt mix shit up i might just call it
ye unfortunate looks like rune coc will just dominate still
Not a bad card, but I'm not sure if it's good enough to see ranked play, outside of a Jerry deck. Decent in take-two.
what is jerry honestly i didnt play long enough to see him come out in sv1
The original.
No one types out his whole name, they just call him Jerry.
doesnt sound that good
no dupes is already bad and effect only works if u have 1 body thats not screaming strong to me
This version of him was actually decent in dragon.
Which was considerably stronger in SV1.
do u think hes gonna actually be good here or nah
The version we have now is substantially worse due to a lack of reliability post-jerry.
Surviving for 10 turns with a highlander deck of every card in this set, in an attempt to get the victory card, seems like a meme to me
I think the best shot of it somewhat working would be in dragon again, because I don't think cards that have an overflow tag work outside of Dragon, unless I'm mistaken.
Pretty much.
I don't even think you have to play it. I think it replaces the reaper card at the bottom of your deck, which is an auto loss
So you just draw the victory card and win
would that be good in rune considering their draw power
Rune's draw power is irrelevant because they don't have a mechanic, not tied to their constructed decks, that lets them draw more
They lose virtually all of that after Jerry is played. If they try to stack on card draw before Jerry, that's not only delaying your win con but it also doesn't matter outside of the turn Jerry is played, because your hand gets discarded anyway
And the most important thing in a Jerry deck is playing him asap
It is.
But for some people, it's a break away from the boring meta shit
I might play it in lobbies but not ranked.
yeah i get it
i like interesting decks with fun mechanics
this game kinda lacks that ina way since crafts focus on 1 thing generally opposed to like MTG
which card will this replace in aggro abyss
This is too reactive for aggro abyss.
Like I said, I don't think it's strong enough for ranked play.
oh its on evo ?
if it was storm it would be nuts
rush is perma
In a vacuum, it's not a bad card but most ranked decks are already very picky with the cards they include. This won't make the cut in most of them.
also giving rush on evo doesnt make sense
well ye its hard to fit it
but its def not bad
crazy take 2 card tho
Yeah, I said that earlier. In take two, a card like that is fine.
u always keep this in opening hand
so yeah i dont think its gonna be good
Bad translation.
or good enough rather
its perma rush
It gets storm when the enemy super evos
yes
on super evo? oh
so in worst case
honestly eh nah
we'll see
right now a card like that isnt really making anyone scratch their heads
idk i think were tied up enough on what goes in sword already
honestly its good in puppets aswell
i would run it
i think forest
would play her aswell
we need to ask abe
but pretty sure
its good in roach
No.
Sword has some of the best 3 drops in the game already. That slot is very stacked.
storm haven support 
It would be bad deck building to replace any of their 3's with that card
That 3 drop sword princess is low-mid key busted
It's not "low key" at this point. She's very strong. Sword has a lot of strong removal options that don't require an evo.
Hound of War is also still a very strong card, but got cut because Sword's overall card quality is too high
Removal + deck thinning, awesome
Yet Hops is trying to tell me a vanilla 3/1 that turns into storm after an opponent uses s-evo (reactive) will see play? lol no
Combo Roach would not play this card either. Tempo Forest? Maybe
The question of "will this card see play" isn't really a matter of if a card is good in a vacuum. It's "is this card better than what it'd be replacing"
Aggro Abyss could potentially play this over the bat girl but the bat girl is better on curve. Worse after s-evo is used.
mark my word we gonna see it














