I am a huge fan of how Starborne is free-to-play... because if it wasn't, I would have never played this awesome game. Unfortunately, there is a pay-to-win element in Starborne. However, the devs do have to earn their money somehow... but I believe they've gone about it the wrong way.
I propose shutting down the store. No more platinum, no more booster packs, no more premium etc. This will remove all aspects of pay-to-win from Starborne, and hence the winner of any server will be the best alliance no matter what. There will be no more servers determined by whoever can throw the most money at the game. Though having said that, devs need to make money somehow... which is where my proposed solution comes in.
When I say shut down the store... this does not mean Factions. The difference between Factions and the store is that when you pay for a faction, you are paying to play SB a different way rather than paying for an advantage. However, currently factions won't rake in enough money to sustain SC. This is why SB should develop new factions on top of the currently existing 6. If I look at games I've played in the past... Twilight Imperium (TI) stands out as one (though it is a board game). TI, though it is quite different to SB, has 3 times as many factions as SB (4x if you include the expansion), which meant you could play the game in a variety of different ways.
SC should follow this example and create more factions. Adding a lot of factions may seem daunting, but there are many different possibilities. Destroyers, Gunships, Carriers, Troop Carriers and Dreadnoughts don't have their "own" faction yet. You could also make a faction which focuses on speed, or a faction which focuses on defending, or a faction which allows you to supply labour to your alliance members. These are all just suggestions.
This itself won't be enough however. I would propose to increase the cost of factions, as well as add a cheaper option which allows you to use a faction for a server...
