#pvp
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to leap out of spites
stun charge from vanill and tbc
so no orc racial
funny
intercept is different
I like intercept though

wtf is an intercept.i only.know intervene
in combat charge that stuns for 3 seconds
resolve 35%
cuz classic charge
in vanilla and tbc you could only charge out of combat
was only out of combat
berserker stance charge basically that u could use in combat
warlocks no longer allowed to play orc
ye
ik
there i fixed it
that was changed in wrath
charge used to not be usable in combat until u got talent which didn't exist for a while
nerf orc and all of the sudden resolve isn't playable
i have been made to play tbcc
literally delete hardiness and offer free change to all orcs
and its cringe to not be able to charge in combat
im so used tocharge weaving in pve
hardiness should reduce crit damage taken by 5% and damage while taken in a stun by 5%
@last geodeuin 

resolve is unironically
a more cancerous trinket than spite
who
resolve is the least fun ive had in sl
spite was bfa s4 meme trinket
but small sample so oh well
that increased the corruption levels of anyone standing in it
everytime i play vs a resolve trinket
Another trinket warrior couldn’t abuse
i do 5 pushups
anyone else hope that kyrian spear is in dragon flight
They designed all these trinkets for rogue mage
it’s my favorite covenant ability
it was
I’ll be in dragonfkight

wwdk trinket
idk it was funny
killing monkey locks in opener
with spites
bomb his gate so he cant take
rofl
corruptions wrre funny overall
u sae some top pvpers
their corruption eye was
half the fucking arena
XD
i aleays got flamed by my friends when my gtfo addon earraped the entire house when i was in corruption eye
im so proud i got this mf to install weakauras

u gotta admit mes weakaura is cheating, right?
didnt mud say he considered not playing wb sometimes
cuz some players are ass and wont respond until they have an airhorn blaring warbreaker
ye
in their ears
most usefuk ive found it sith is warlock ruin, and priest not dead leggo
priest not dead one 
the best is watching a priest rez at 1%
if they get 10 stack
u eat extra bolt
then just spam cc’ing him for 20 secs
insta
as bm
yea this is the eay
let funny.magical warrior do his stuff
8 go bandage behind pillar
bandages are acc broken
11k heal when pillaring
so heal doesnt have to waste mana

Rez at 1%, into an insta gfade, serenity top him to 50%+
Best strat against Desto/healer in 2's as fury?
There's a delay before infernal lands so you can bladestorm it
they also generally havoc healer then coil you so you also have a global to bs that
or reflect
what's our prio for purchasing gear with conquest?
Weapon then whatever you want, probably in ilev order.
like replace super shitty boots before your okay chest etc
Is it just me or does arms really not feel good without a chain harvest man by your side
I'm resurrecting my warr... what is biggest burst right now? Kyrian fury?
Ty
Arms is so vulnerable it needs two healers
It just takes so much damage, man.
Is shoulders a good tierpiece slot?
I think it's omit chest for arms, legs for fury.
shoulders/helm good for both and probably all three specs
arms: helm, shoulders, legs and gaunts. Fury: Helm, shoulders, chest and gaunts.
crit is very valuable as arms, and mastery is very valuable for fury
Is there a macro to make the same button cast Bladestorm and also cancel it?
You do not want cancel bs in bs imo
bind /cancelaura bladestorm into other stuff, from intervene to stormbolt or charge
I have cancelaura bladestorm in a lot of things
Yeah, I have it in most things.
Bolt, kick, intervene, charge, leap, etc. Basically anything I can't use while in storm.
My damage got sooo much higher when I realized fury bladestorm pumps
It's great during cds especially as fury
like as arms sometimes u wanna chill in there
desyncs disarm and stuff super nicely
pro tip, always make sure you're enraged when you bladestorm
Yep that's big
@sharp meteor
my friend trying to cap
guess hes banned from playing low mmr and shoulda done it early season
nah
hes trying to cap main
so i guess people mald when they see a full elite geared fury pull up at 1600 mmr
I love whispers like this
it’s always rdruid playing mlx getting angry with me
but rogues ask me for genuine advice
feel weird
I keep wanting to flame cheese teams but they're all horde so can't whisper them
psure my shaman verbally abuses every destro we queue into
my disc priest gets a lot of angry tells because he has a habit of emoting soothe and clap and things like that in-game
types them out too, no macros
ya my sham spams /cringe at everybody lmao
man im simultaneously happy the priest abandoned the shadow fantasy after getting 4pc and sad that he refuses to abuse holy
disc4life
some specs are just hardcore masochists
rmp triple /cringe cheap db poly chastise out of stealth
disc seems reasonable rn it's just holy is kind of over the top
kekw
see, my healers always win on mana
i ask them why and they're like
i don't use inefficient heal
if u die u die
we're actually playing a really fun comp, fury demo lock disc priest
shit just randomly dies
that's different
yeah the lock refuses to play destro
the priest refuses to play holy
but often you roll in there and a melee player dies in the first 10 seconds
yer
yeah play the c tier spec known as arms
man I keep trying arms and just
arms d tier unplayable
i tried necro fury with 4pc and now it's hard to play the other specs hmm
end games at 12k dps after killing people through all their cds
sounds like ur playing assass not fury
queuing into dks as fury feels so good
monk for some reason tried to run away
dks do just die to warriors tho dont they
it's a race
that's only a hard game thing for me
u sacrifice all ur own stuff to have insane group stuff
the year is 2022. my prophecies of necro fury being top tier have unfolded, and come true.
i have manifested my tulpa's power.
wrong we must bow to our caster overlords
Melee are so mad because casters are finally viable in this game it’s pathetic. Warlock and mage haven’t been viable all expansion now they have this trinket and everyone wants to cry
my sham was rly upset with me trying it i think because we've spent the past year killing people in spears
but adjusting now and it feels super nice
queued a few 2s games as arms earlier and just nothing died in hpriest games
when I had uptime
it seems like fury just better in tsg
frost tsg
cuz u both can just go absolutely ham
dk/warr 3s was fun as kyrian but I also did like half the dk's damage till I switched to fury
yea i think after switching from arms to fury and from uh to frost we found good way to play for us
ook ook bonking comp
arms dmg in pvp is piss compared to fury, doesn't even make much sense
tge only reaaon u would play arms now
No, turbo
feels okay in turbo still but otherwise ehhhh
is to press execute more than fury
arms is arguably better in turbo
even turbo i am liking fury a lot although it feels awk into rm and some cleaves feel bad but they already did
like retwarr is just aaaaa
fury is hella awkward into rm
still dunno how to fight RM
u watch ur drs
there just so much happening
or can intervene as drs up and u see chatise on healer or mage dbs for sheep as that can scuff rogues cheap then u disarm off etc
can line bust if ur stunned which u will be 99% of the time
what do u use to track ur teams drs
diminish
i dont have xd
record a few games vs rm and u will see how they setup although lower ones are kind of scuffed the ideas are the same
they do 321 in discord
they basically run around staying safe until ur off dr then send their stuff together
and triple stun burst u
yeah but until high glad most of them fuck it up
there's often a gap somewhere
when the entire strat is around the enemy messing up
that u can intervene banner pummel etc
fury no banner sadge
i mean it's bullshit but low-mid mmr rms don't have hands
although sometiems it doesn't matter and u randomly get gibbed to no cds
mage randomly crits a fireball or smth
wrong
unless it's mud and kickypet
then instant casts a pyroblast and melts 20% of my hp
they just implode
Demo fury actually feels good into mlx because demo melts frost mages for some reason
dmg outside bust from most mages isn't very high
we play with pala tho so sometimes mages are in a silly goofy mood and steal our fucking melee bubble
honestly hpriest does the most dmg outside major cds
although ER from rogue can randomly 25k x2 evisc you
xd
cov abilities that just cast random shit
like toll or convoke
are so cringw
toll and voke are fine
if u see no necrolord buffs and he uses seraphim ya be care
like no flesh and no 120 mastery buff
Most Kyrian palas now are pve andys
ya they pved my lock alright
because most mages arw dogshit
also why i said
hardest part about getting first glad as rogue
is just finding a competent mage

idk rogue can kind of prop mage up
u prop eachother up kinda ig
arms/mage or something and it's very noticeable if the mage doesn't play with anything other than rogue
kind of like when a healer goes from healing wizards to melee cleaves and just can't function
or destro/mage player tries to play destro/ww or something
well with sub the rogue props the mage up more kinda
the worst was assa meta
cuz you only have 1 kidney for kill target
"was"
psure sub rmp is still better
assa is still meta
overall assa is still meta is what i mean
yeah
sepsis still goes nuclear
devs went mobki
and said
oh well sub is overpwrfoeming on zul while being shit everywhere else
nerf sub
giga nerf sub
and pvp sub just got gibbed by collateral dmg
zug zug
me no sit 7 sec kidney
prob less 1min blinds in 2s
since people realizing
that blunderbuss might be better
than cdr
outlaw supremacy finally
no more ninja bacjstepoing trickshot orb walk optimal sin or sub rogues in 2s
much rather get shot
than stabbed
yeah but less sub/hpriest
outlaw prob best in 2s cuz of how infested the bracket is with hunters
ive seen very little rm in 2s at my rating
but im pisslow what do i know
mostly see mm hunters and dhs
bugfixes would buff outlaw
more than actual aura buffs
4p bte procs literally consuming your kyrian pts
and making you lose out on cdr is funny
Cause immortal pirate is more fun 😎 👍
ye
pirates are cool
Nah fire is Killable now
alters and soulshapes around a pillar
Fire will only be killable when DB, alter are nerfed in some way and their toxic conduits are gone
After hotfixes probably
y
But that's tomorrow 👀
what hotfix did fire/mage get?
25% nerf to blazing barrier
they're still insanely hard to kill but are technically more killable
ah okay that's something at least, coz outlul is immortal now and hpriest is hpriest

just go rogue broo, just kill the 100k hp weirdo
mages die now with the nerf, for sure
you think so?

tomorrow is the day for sure 
https://cdn.discordapp.com/attachments/897160788664520704/970966751573594112/unknown.png i hit the most devious lick on this boomie tho
hm
that is even before the 4% buff? goddamn arms OP
burst spec do burst dmg wtf
https://app.squadov.gg/share/OverfraillySemipetrifiedCharmaine here's the clip
but why are they buffing affliction locks LOL
unironically their dps sucks in pve
single target yeah maybe
ah yeh true, i forgot that pve is all what blizz care about
multitarget its good
shut up pvp guy

5k*
😂
i dunno about you but im getting owned hard by affliction already…..
yeh im trash, but still 
sounds like u issue
aff lock = healer check
100k hp raid boss
aside from avoid stacking for soul rot, there's not really much to be done about them, their rot pressure is high but they have no burst outside a double or triple soul rot drain life
if you can avoid getting double or triple soul rotted, your healer can dispel the soul rot and line the lock
otherwise your healer just needs to be nuts with the pve heals
thanks
That's a guardian druid you memester
should've been in bear form to eat that 40k ms bro
LOL
tru
nah I've been hitting 30k's in arena
max ilvl with cosmic badge
30k is not hard
mhm
I hit nearly a 40k charge though on a guardian druid iirc
is fury or arms better for arena?
fury is ez and good
arms requires multi digit braibcells
idk what your point is
ty u
TL;DR both are good, fury has more comps that're viable, not to say arms isn't viable, it just struggles defensively in this meta, fury is more susceptible to getting one shot by melee cleaves though.
arms turbo cleave is a top comp and you should still see a good amount of success playing ret warrior, although ret doesn't quite offer arms enough support and has its own struggles against wizards in this season
fury is generally more common with ret war
yea
arms requires more braincells
as shown by this paragraph
fury is ungabunga make deathmaker go SLAP
I've been a signet gamer for a while
death maker isn't exactly earth shattering either
feels much more passive than enduring blow
this man guiding people to cr while he himself gains LP
even though it's of a similar category
what a chad
enduring and death maker are the exact same legendary
30% dmg buff on your most important ability
nerf rogue
true
30% chance for a 15% dam increase vs 25% for 35% and directly interacts with tier set
git gud
q up for ranked rift bro
Did yall see
or gangplank chadder
naut, mao, thresh or morgana
🟠
morgana just makes people seethe and i love it
morgana root
countered by smelly pirate eating citrus fruit
cant morgana get an uniornic 10 second uninterrupted cc chain with everfrost + cdr boots
idk
not that big of a lol player
Play with Hpala 😎 👍
You're welcome
that does nothing
Reroll surv to kill outlaw
we really are the best class in the game. absolute gigachads
https://www.twitch.tv/jabeebus/clip/ObedientSillyMochaAMPEnergyCherry-gEgf68n7om8cj-mz
he didnt want an autolose in preproom scenario
ok 1200 mmr gaming 
felt like it
hey guys, how do you gear yourself from 223 (ZM) to a decent ilevel? cuz i just get raped with 240 in arenas 60k HP while ppl have 80-90
zereth mortis stuff + farm conquest point (rbg/pvp quest/bg etc)
it's long, but doable
turbo is war+dk? war+enhance? i'm noob xD
so preferably i would go with another dps in 2s?
he means
really low mmr 2s or 3s
not specific comp
but
turbo is warr + enha
tsg is warr + dk
oh thanks
at LOW mmr, 2s is harder than 3s?
i think i want to push 1600 for now
from 0
what partners i should go for?
i need conquest. but now i got me wondering
how much ilevel you get from max honor gear
(7/7 i guess?)
hmmmm 252 is a gooood ammount
fuck the PVE, i'm staying pvp then
i was trying to go for M+ and stuff
m+ has some NICE pvp items
NW
the easiest one?
no idea
prob worth if u have a key laying around
10 is like 250
+15 isnt that hard
i'm 240 ilevel still xD
are u eu
NA 😦
unlucky
human warrior, i'm part of minority
spawn point diff
y? you would help me?
we could run some m+ together if u want
why you're not a golduck? you're awesome man!
u can put socket ina gear?
cool
15s are trivial with double leggos and 4pc but you'd find it difficult to get in at your ilvl and with no io score, if you just want the sockets you can run your own low level keys or if you want max level slots then you can buy them if you have the cash
if you have guild mates who can boost you to the point where you have 15 keys you can run your own and high level people will join to do their weekly slots and stuff, sometimes you get entire 4-man guild groups joining which is ez mode
more dmg why? how? i can change pacts
are u fury or arms
i don't think my guild is at that point xD but i'll try get carried at least once for vault
Fury tough
necro banner has a huge str buff
mastery buff for fury is also good
buffs neaeby mates as well
and speedboost
one 15 will give you 278 gear and a 14 key the following week and you can run that. It's also trivial to get up to 252 ilvl with a mix of crafted, world quest, boe and low mythic loot
2nd go? you should be dying in 3rd go
Yeah 2nd time sepsis is up I get 1 shot bc no trinket
where's your healer's trinket?
Usually used in a blind pre 2nd go
he can't heal you through it?
you should be able to cycle trinkets and survive the first 2 goes but the rogue should be dead before the 3rd otherwise it's gg
sometimes they just kill you though, might want to try disarm or banner before the go
Idk maybe I'm getting mind controlled too much when I'm smacking rogue
I usually end up going priest and switching to rogue as fury
especially against aggro MC priests
dont know if it's the right strat necessarily but definitely relieves some priest damage pressure
also because they piss me off
hard for you to kill priest partners with consistent dps because of how many oh shit lay on hands heals they have
ok, so i must do a little bit of everthing and go uprading my gear
when i reach a decent point i can focus on grinding arena rank
keep in mind this week you will have 4 charges in the creation catalyst, so you can keep grinding conquest till you have enough to buy 4 conquest pieces in tier slots and convert them all to tier pieces
so you can have the set bonus very quickly
that's helm, shoulders, chest, gloves and legs
i have 2 pieces (gloves and pants)
domination pieces
conquest pieces
i'll let the helm for the lego
helm or ring?
helm i saw for pve but not sure about pvp
ROFL
i'll put the legendary in boots?
is the signet of tormented kings for PVP Too?
follow the script; no trinketing unless Vendetta. If you have troubles inbetween where you HAVE to trinket to live, then you need to adapt and think about how you can live these "fake" goes without trinketing. At the end of the day, you ARE at a disadvantage
The fact is, the majory of hp/assa players have completely forgotten how that comp is to be played vs warriors. The meta was already established in BFA
helm and shoulders tier both have haste vers so I'd use those
As soon as they remember that bit, where a KS ending means an uninterruptable MC at the end of the stun, you simply lose
only playing w/ rsham/hp has any chance of disrupting that, and even then it comes at a significant cost (it being a global spent deflecting instead of healing back)
True I need a vendetta WA that's what Im missing
It'll be on weird short cd now due to duskwalker's and/or nf priest
so every minute u just get sepsis detta'd and lose all your hhealth in half a second
I still see mostly venth priests
precisely, which is why I said you're at a disadvantage
it's one of those "boy i sure do hope they don't have hands" matchups
Lol
aka why 2s is dumb bad and cringe
Appreciate the input fellas
baseline, if both teams are equally as good, if we had a way of simulating that, you'd see ass/hp win most every game
Came sooo close to duelist last night just getting tilted playing rogues
the trick with 2s is to b chill and know taht u lose unless enemy team ints super hard
and be happy when they do
Honestly everything else is winnable except rogue / anything else
that's the thing with warriors, SO much depends on how your ENEMY plays, and not how YOU play
in 2s particularly
so i use my legenday in rings xD
Agree and disagree
If you zug zug hard enough you get them soooo scared and pop all defensives immediately
Then you just cc healer and gg
I mean, you can always do "plays". But most of these plays are usually reactive and/or a question of chance
Sure, at low MMR that IS true. What about when you meet people at high MMR that have the experience and do not panic?
and trade sufficiently, but do not go overboard?
We are at the mercy of them
the reality is, if they're as good as you, you're at the their mercy
If theyre as good as me they will overreact 
Lol
so the higher you go the more people know what other comps are capable of
and you can't ooga booga brute force people through their buttons
because they know that you when u x they just use y
sure, you can pre-Disarm KS so it lands exactly as you get stunned and then they're disarmed and can't capitalize. Or you use your 1min BS to counter a 20s KS and it lands right as you storm, etc
SOMETIMES u can swing things
but it's just not reliable since you don't have perfect information
you're mostly reacting out of experience, not hard data
it works some of the time, but mostly it doesn't, because the guy had another objective with his next global than you thought he did
although i guess in the case of rm delaying a go by 10 seconds can be enough
it's just they have a consistent/reliable scary setup every x seconds and you have limited responses and yours can't be counted on
tedious
and all of this is about hp/assa having forgotten how to play that comp into warrior, which they had figured out in BFA: the second KS ends, an MC should be on, as much as possible
once they remember that... we fucked.
specifically since only 2 healers, one of which rarely seen at high MMR, can do anything about it
besides, even if you have a healer w/ purge or kick, that global goes into stopping, not recovering, which is already problematic by itself
The absolute worse is the rdruid/surv teams that cc you out of the game.
Anyone else read OldDonkey in Sam Neil’s voice? So much wisdom!
Freezing trap, into vortex into clone, into steel trap into tar trap oh you connected for a second thorns into clone onto freezing trap just wanna die
into dn
🙄
Steel trap makes me sad
you counter steel trap as Fury in 2s tho
you simply have to be very disciplined
BR is shorter CD, so you have 100% cover for it
yeah, that can be rough, but yo udo have an answer for that too, even though that answer goes back to what I originally said: you're at their mercy
you can reflect it, and sometimes reflecting it is actually terrible for you
plus storm
plus the fact that these traps are usually handed out in melee range as to limit your reaction time to them, which means you're pumping
Yeah definitely just the spam cc gets annotating
*annoying
Surv hunter traps are so brutal
I can almost always kill the hunter now
you're absolutely disadvantaged, yeah, not arguing about that
but you could also play BR/RA/DTime/Warbringer to try and exact vengeance
Yup that's the formula
altho DTime/Warbringer, while feeling REAL GOOD, are actually just a trade
Yea BM is fucking miserable as fury
since you could be running bolt/warbringer and have a wider array of answers
Double their damage but lose on 2nd trap
I played my BM to 2.4k btw a few weeks ago, you guys should defo try to line more at disadvantageous moments in the game
they do nothing if you LoS them
trust me
its miserable
Yeah I just really like to punish their kiting
and many will make my mistake of coming near because they feel obligated to do damage
which I realized after some gaming is a bad, bad, bad idea
I've been trying that lately and it helps a ton
honestly haven't had much trouble with druid hunter teams in 2s after going fury with 4pc, BM is a bit harder because of the ridiculous amount of damage but double time warbringer is super effective
that's a big issue for warriors @raw summit
we're so used to always.having.to.hit.something at this point
to win games
but sometimes it makes sense to sit a pilalr and wait for your charge/leap
bonus points if your reck is on CD and that cooldown is rolling meanwhile too
Zug zug mentality is ruining me 
since RA reck is super effective vs them
btw, esp after their stun/trap, you have nearly 1min of going ape, don't sleep on this
because BM in 2s w/ say an rdudud, is terrible at filling the trap quota
outside of his stun
that 2nd 30sec slice is hell for BM
if he really wants to land that trap, it does come at the cost of eating damage
thats how I felt playing BM in 2s at least
Good widsom
keep in mind if BM is w/ hpriest, hpriest is kinda forced into chastice stun, too, so 1min fear
since normal chastice DR's traps
just sharing what I found playing BM
Cant wait for the rogue one 
Yep
Right

its BATSHIT CRAZY
10 abilities, of all categories
defensive, utlity, damage
control
Btw would you rather get into the nuances of 2s matchups or play 3s till you get an overview over the chaos
not even trolling, if you play the pvp talent, it's 10 diff abilities
in arena, I can feint again before my feint buff is over, and it's dirt cheap energy wise (energy is actually a limiting factor for outlul)
that's a cheap, spammable, 30% wall
Cuz i felt like after idk 90/100 2s it stopped feeling hectic so maybe i need those 100 for 3s too
Outlul is obsurd
and if you get the lucky roll, True Bearing I think it's called (looks like a yellow compass icon)
any CP they spent reduces the CD on these 10 abilities by 2, instead of 1, seconds
so since they all run Stratagem, every full CP finisher is 12s of CDR on 10 abilities
All 10 or split between
which reminds me, if you see an Outlul Evasion, esp if you play on an alt w/ pets, stop ALL attacks
every dodge during Evasion further reduces the CD of Evasion itself
Some of the condits they added are so unbelievably strong
And then there's stuff like the vr conduit
Thats kinda just there
all im saying is I see Fury warrs on stream NOT stop AA during Evasion for sometimes up to 3s
w/ the extreme amounts of haste we play atm
that can mean up to like 4 or something auto attacks dodged
so insta stop attacking
not that it makes a huge diff I guess, they still have Evasion too often for you to murder them most of the time anyway
oh yeah, all you know for sure is KS and Blind
everything else is wrong
cloak, vanish, feint, BF, AR, Evasion, etc etc etc etc etc, all CDR'd
is kick cdr`d
no
unless they play the vanish leggo
in which case, yes
the 20s CDR on all abilities if you Vanish Leggo, Whaazz plays it
which is how he can do 2xKS
but its not common, right?
I don't believe so, no
mostly the greenskin/blunderbuss ones
the first of which I have and is bugged xd
which has lead most of them to transition to the bludnerbuss one
btw, I think it's very advantageous vs outlaw to track Echoing Reprimand
it's static CD
and that shit's AoE radius is enormous if they run Mikanikos (whcih most do)
so if they have it and blind your healer, as they're wont to do, you can sit your healer
it empowers their points
no sap, no gouge
no chastise
mb even breaks fear
yea but its an AoE attack
w/ a HUGE radius as I have come to realize
like 15yds
so intervening over when it seems like theyll go is good
if yall are doing 2s with hpriest, would you tend to go impending talent over storm bolt cuz ur CC's DR anyway and it gives you huge survival benefit?
no, go bolt, have your hp learn to deal w/ the dmg
unless its sth like UHDK
that is my personal opinion tho
they don't DR, your hpri should mostly play normal chastice/30s fear
having dbl CC roughly every 30s changes the game a fuck lot
w/ IV you live a bit longer, but your pressure is far, far lower, and you need momentum in my experience to swing games
but that's just me
if not bolt, consider at least DT + Warbringer imo
bolt is just so versatile imo... it can be a defensive, a CC denial, an offensive button etc
the above is based on my exp essentially boosting an IRL friend hpriest to 2.4k (and he doesn't belong there) in 2v2
bolt has that thing where u can avoid more dmg than u could heal with impending although only sometimes
also lets u get more damage out during ur cds
precisely
so like overall if it's used properly it can be higher dps/hps
a good bolt can be so much damage deferred/avoided
not to mention the actual pressure it can offer just by being available
I jsut re-read this... if I see blind, I save intervene for Sap; this is usually how most of them play it (including myself, but I am very low MMR atm so don't take this as fact)
besides, all this is obviously easier said than done, since a Blind on your healer is usually followed by a 6pt KS on next global etc
You have to be careful with that, think I heard smexxin say there is a weird interaction with intervening sap and berserker rage making them able to just resap healer
yes, there is
If I remember it right you have to pre berserker rage the intervene
if they sap like 3s before Blind is out, they can get it
otherwise not enough GCD time
Yall feelin' arms with the damage buffs?
what Smexxin prolly meant is that the game considers you immune to sap, even though the CC is redirected at you, which actually fucks up the code and lets sap land
even though it should still redirect and just be immuned by the warrior
but I am not 100% sure
it's defo weird that a sap can land during intervene given you're next to the intervened target
since Intervene is no longer a single-attack protection like it used to be
but its been like that for ages now
if anyone knows better, lmk
if a sap lands simply because you jumped the gun and the Intervene buff is over, then that's normal
but it is a topic I've been ccurious about and have felt is bugged for a long while, so mb someone knows more than me
Idk about y’all I know fury is pretty meta rn but personally arms feels better in arenas, you’re so much more unkillable and have alot for defensives for their burst. Fury relys on uptime to stay strong but pretty weak against a good cc train into burst
i mean fury feels better into jungle and wizards which is most matchups
arms feels better into rm and some cleaves
although honestly fury can swing into some teams so hard that they just fall apart
fury being able to break a lot more roots is valuable
also root breaks cost so much less for fury
As far as kill pressure goes slaughter house is so much weaker than mortal strike heal cut
uhh
40% ms during wolves/limb for like 20 seconds is a little oppressive
not to mention conq and reck
like their shit falls off and you're both still doing like 12k dps
also if you get a lot of tier procs
u can eat people between gos
seemingly randomly off of a good proc chain
Slaughterhouse vs normal Arms MS is SO much about the type of damage profile that most often gets people dead. That is to say, healers are extremely well equipped at this point to handle Arms MS + damage profile fairly easily. Fury's Slaughterhouse does not exist in a vacuum; it exists alongside your burst window where you can actually ensure a prolonged uptime via Crushing Blow from RA plus Fury burst
yep
Arms is obviously still very competitive w/ Fury
Maybe I’m playing fury wrong, most of the time their healer is just keeping up with my output early until I can get my slaughterhouse stacks up
You definitely need to go more zugzug as Fury to achieve the same results as Arms
or what feels like "more zugzug"
Having to stay on a single target for 8 rampages for maximum stacks of slaughterhouse makes me feel a lot more vulnerable to multiple go’s
As Fury, the ebb and flow of combat is quite different to Arms
do you have tier
not how it works
its per rampage hit
8 rampages?
so 4 per
Yeah I’m playing with tier and deathmaker
its 2 rampages
Wait really?
yes
1 RPage = 4 hits
2 RPage = 8 hits = 8 SH stacks
thats why its viable in the first place
Also, if you play w/ a fellow MS class in a cleave, make sure they turn it off/not pick it if possible
it messes up w/ Slaughterhouse
because 4xSH is considered an inferior MS, and their passive 25% MS overwrites it
so you never get to 8xSH
Ah I see
4% dmg is not enough to flip affli from bad to broken
They were already good
they're still inferior to Dstro
and by inferior, I mean significnatly
their damage profile is just not suited for SL
unless they play an immortal damp comp like shadowplay lsn
So I main fury in pve, I’m absolutely geared in pve but in pvp I’ve only got a few pvp items and I’m at 22% vers. Considering most of my gear is fury oriented “haste mastery for pve” even then arms stilll feels better for me which is weird
I watched the literal god of affli, Walirik, stream shadowplay end of last season
guy was doing up to 10K DPS consistent
and it still took ages to score a kill
it's kind of like Haste/Vers -> haste/versa -> mastery -> crit
I wouldn't play anything under 30% vers as a warrior atm
Yeah maybe with more vers my fury will be more confortable, since fury kit is lacking in defensives
You really gotta pve your damage to do well on fury. It took me a while to get used to.
and I do feel like 30% is on the low end
@hushed iris I hear this all the time, what do you mean?
You lack banner, which you play once every 10 games? and Duel, which you play once every 20
do you mean parry being superior to ER? sure, vs melees it is, but not vs casters for example
Whats the damage rotation for fury?
and ER does provide an extra benefit of being usable in stun
Fury kit is healing based there’s no reduction other than IP
- you get dstance for free
@craggy socket w/ 4pc set? RB RB RB - rampage - RB RB RB
without penalty
So vulnerable to burst
Do you ever Bloodthirst or whirlwind?
@wary harbor so? You get Warpaint w/o a penalty in your example
@craggy socket no, only during ER
and in very very niche cases
thats what i said fury is arguably as tanky as arms
oh, okay, sorry 🙂
Whats ER? lol
Enraged rengeneation
enraged regen
Enraged Regeneration
ah
I mean, kind of, but vs many comps, it's superior to parry?
it gives you the same DR plus healing
on the same CD
Tbh i got a lot of double mortal strike procs (from conduit) into storm bolt execute finishes on arms yesterday maybe that’s why I like it more
what does DbtS give you vs an MLX for example? Just DR. As Fury, you have the extra benefit of healing, etc
man destro is so cracked it's like every havoc coil they can fling off three bolts in just over two seconds for like 80k damage
like why would u pick aff over that degree of kill pressure
destro gonna get nerfed soon
i setup my warlock recently and this is so weird man like
@sharp meteor 2sec? excuse me sir?
i mean for three bolts
you've got initial cast, fast cast, then instant
I guess everyone just rerolling warlock lol
i mean why not it's truly free rating
Watch them get nerfed when everyone gets legos and 4 pc
in case you don't do math, that's 86.4K in 0.5s
No spell reflect? Rip
sure
hmm kyrian empower haven't seen that in a hot minute
That’s a team problem then
i mean having to deal with that at all shouldn't be a thing
and realistically most stuff can't if the lock team has hands
like in a vacuum it's easy as a team to play around anything but it's never that simple
people don't seem to really understand what death logs like these truly mean
especially when an off dr or dr'd shadowfury can be enough of a wrench to throw things off
specifically the gameplay implications
required to "avoid/live" these scenarios
and what they mean in the overall course of a 3v3 game
it's too tight to have to play into on a boomer game like wow
we're just repeating history, really
back in BFA, it was run like rats on infernal
now it's run like rats on Ruin
despite having the ability to actually interrupt in BFA
which we now don't really have w/ the trinket
we've just kind of been cycling stuff in response to their ruin stacked goes and it kind of works but really like pls nerf destro tier this is sot stressful to play vs
not to mention that one wrong call, one hiccup, and it could be over


