#pvp

1 messages · Page 149 of 1

mild thunder
#

that is the weirdest way of looking at it ive ever seen, but yea its irrelevant imo... will turn out as a roughly 8% dps buff overall

#

still squishy, slaughterhouse still shit

red ether
#

Fury is most definitely not squishy

hardy wave
#

Does Devstation kinda fucking pump?

red ether
#

Don't know what spec you're playing

smoky anchor
#

i guess not to spear or thunderous roar but still

red ether
#

Fury has one of the lowest first blood rates

mild thunder
mild thunder
long ridge
#

yeah fury doesn't die, but they also did noodle dmg

#

i am curious to see what the buffs bring tho we shall see

mild thunder
#

no aa buff, which makes up a large part of anni fury damage

#

no OF buff

#

fury will remain a poor man's dh

red ether
smoky anchor
#

hmm

red ether
#

If not more

smoky anchor
#

i think fury crushes dh after these buffs

mild thunder
smoky anchor
#

and also after their nerfs

#

but arms will be way better still

mild thunder
#

IP is a huge addition lol

smoky anchor
#

due to ip and the talent point changes

lethal rivet
#

Is human good for pvp like dont trinket and every man for himself share a cd?

mild thunder
#

arms is lined up as a borderline SS tier spec, fury will be lucky to crawl into B tier

red ether
#

Arms will be broken, yes.

#

But fury is definitely playable

#

And these buffs are excellent

mild thunder
#

anything is "playable"

long ridge
#

yeah human is pretty good both dwarfs r better

mild thunder
#

but fury's niche is "im kinda hard to kill, but also dont kill anyone lol"

#

and other specs are vastly better

red ether
#

Considering I'm 2400 on Fury without these buffs, definitely a step in the right direction

mild thunder
#

arms will maintain significantly better sustained damage and even better burst

long ridge
#

u got 2400 early when fury wasn't nerfed?

red ether
long ridge
#

did u get 2400 in fury like first 1-3 weeks

#

or u pushed from 2k to 2.4k like this week?

red ether
#

I got it early szn dropped to 2300 then I'm back to 2400

#

Got 2400 last week

#

Before reset

long ridge
#

oh

red ether
#

So I've maintained it throughout the szn

long ridge
#

fury was very strong early season

red ether
#

Ig

long ridge
#

imo it sucks now so if ugot to 2400 this week that's pretty impressive

red ether
#

This iteration of fury is the same one at the beginning of the season

mild thunder
#

thats not true

red ether
#

Yes it is

#

Why are you making things up

stiff nexus
#

Didn’t they take a healing nerf?

long ridge
#

they got like several nerfs

#

lol

red ether
#

They lowered the healing on bloodthirst from 3 to 2

#

And lowered the enrage wall from 10 to 5

mild thunder
#

the warpaint nerf was only a few weeks ago lol

#

"same iteration of fury"

red ether
#

If you think that nerf made the spec bad, you're silly

mild thunder
#

i dont think that nerf made the spec bad, i think the cumulative nerfs to the spec made it bad

red ether
#

The nerfs to it's survivability

mild thunder
#

the slaughterhouse nerf and the warpaint nerfs were both massive tho

red ether
#

And it still doesn't die

mild thunder
#

it definitely dies but ok

red ether
#

Slaughterhouse was before the season

#

The real nerfs happened before the season

#

Only changes from the beginning to now was bloodthirst healing and warpaint dmg reduc

long ridge
#

[With weekly restarts] Warpaint now reduces damage taken by 5% (was 10%) while enraged in PvP combat. - this was on the 20th

mild thunder
#

i dont think thats true

red ether
#

And the spec still has one of the lowest kill rates

#

Please go look

mild thunder
#

slaughterhouse was a week 2 nerf from memory

long ridge
#

slaughterhouse was nerfed in the season

stiff nexus
#

Pretty sure slaughterhouse was in season.

long ridge
#

[With weekly restarts] Slaughterhouse now decreases healing taken by 3% per stack (was 5% per stack). - this is posted dec 12th

#

pvp season started the 13th it says

#

O_o

mild thunder
#

i only care about the slaughterhouse rework

long ridge
#

This was also on 12th apparently - Gushing Wound damage and healing reduced by 10%.

#

Bloodthirst now restores 2% of your health in PvP combat (was 3%).

#

Onslaught's Rage generation reduced to 25 (was 30)

#

so they got several nerfs but apparently most of them were when season started

#

my memory was slaughterhouse got nerfed after i was playing fury in arena though so.. weird..

red ether
mild thunder
#

either way, point remains - fury is shit, fury will remain shit

red ether
#

please know what you're talking about before you speak

long ridge
#

it's funny that we all had the same memory

#

lol

stiff nexus
#

Lul

mild thunder
#

dont be some upstart little bitch

stiff nexus
#

Multiple times he was wrong. Clown.

red ether
#

how was i wrong lol

red ether
#

fury currently is the same exact thing

#

aside from literally

mild thunder
#

no... its not

red ether
#

1% healing

#

and 5% dmg reduc

mild thunder
#

so its not the same thing?

red ether
#

and the class still does not die

mild thunder
#

the spec definitely dies

stiff nexus
#

Like I said. Clown. Read that shit lol

red ether
#

you were both wrong

long ridge
#

i agree it doesn't die but imo it doesn't do any dmg besides the small burst window

mild thunder
#

yea, i was wrong too

long ridge
#

other classes do way more burst anyway

mild thunder
#

but im not the one saying "please know what you're talking about before you speak"

stiff nexus
#

Exactly

red ether
#

you sit here and complain in the chat and you're legitimately spewing wrong information

long ridge
#

he's not wrong though when he says fury<arms

red ether
#

never said fury was better than arms

long ridge
#

if you look at all of the representation at high lvl fury is very underwhelming

#

i don't even know if there is any worse melee than fury

#

besides maybe like ench

stiff nexus
#

Dudes just gonna move the goal post to anything you guys say.

red ether
#

enhancement is def worse

mild thunder
#

if you think an ~8% sustained damage buff will make fury an upper mid spec, thats fine

#

you're wrong, but its fine

red ether
#

never said that either

smoky anchor
#

i mean this all stemmed from the statement that the fury buffs are "literally irrelevant," which is factually untrue, so there's that

red ether
#

this

mild thunder
#

so what do you think fury will be then?

smoky anchor
#

probably in a much better state than now, which is great

mild thunder
#

wasnt asking you

red ether
#

fury literally just needs more damage

smoky anchor
#

the knock was always damage and they got some pretty substantial buffs to that...

red ether
#

that's what theyre giving us

mild thunder
#

so an ~8% sustained damage buff will put it in a "much better state"? okay

red ether
#

and slaughterhouse buffs

#

12s to 16s

#

pretty big

#

it allows you to maintain a 36% ms for a good bit longer

mild thunder
#

4 extra seconds on slaughterhouse, when good healers play around it anyway or it can be super easily kited

#

ok

smoky anchor
#

the bigger thing is that it's 4s of the full buff, which is a good thing

red ether
#

as someone who actually plays and follows the spec, i think it's a pretty big change

#

you can sit and keep complaining

#

just stick to arms lol

mild thunder
#

because on top of all this is other specs (arms, ret, uhdk, feral...) are all getting significantly stronger into melee

smoky anchor
#

true

#

but fury buffs are not irrelevant

mild thunder
#

so a little 10% rampage damage is not overly relevant

red ether
#

10% is not little

mild thunder
#

its definitely not excellent lol

red ether
#

what do you want a 30% buff or something?

mild thunder
#

nope, i dont want fury to be buffed in pvp at all

red ether
#

that's how we got into this mess with ret paladin

red ether
mild thunder
#

because its a change that was made in the game i play?

#

im also not the one that brought it up lmao

red ether
#

you're literally a troll

stiff nexus
smoky anchor
#

i mean if fury buffs are irrelevant then so are ret buffs lol

mild thunder
#

man if they buffed demo tyrant by 1000% i just wouldnt talk about it because i dont play it huh

smoky anchor
#

i get it, you're trying to ackshueally everyone again, but the routine is tiresome. i much prefer your gameplay tips than the ackshually shtick

mild thunder
#

someone brought up a point, i added onto it. not my fault you're trying to fury cope

red ether
#

im not coping anything

mild thunder
#

@lucid walrus lend me your chromosomes, brother

smoky anchor
#

lol nobody's coping. we're just saying the buffs aren't irrelevant

#

that's it

#

lol

red ether
#

im excited my spec is getting buffed actually

#

i like arms and fury

#

both are enjoyable

mild thunder
#

spamming bt is very enjoyable gladge

red ether
#

what's not fun about wielding two big ass axes and smashing dudes?

smoky anchor
#

as opposed to.... spamming ms with overpowers in between

long ridge
#

i love to smash dudes

#

grindr all day

red ether
high sparrow
mild thunder
#

is that

#

someone with a brain?

high sparrow
#

people need to stop pretending arms is some 200 iq giga brain spec

mild thunder
#

its not, and ive said pretty often in here that arms rotation is pretty dull

high sparrow
#

theyre both 2 button specs

smoky anchor
#

but that's the thing other classes aren't getting "a lot better" compared to those fury buffs. if anything they are comparable to the fury buffs, but not "a lot vs a little"

mild thunder
#

but its lightyears ahead of fury

red ether
#

also, can someone point me to where other melee specs are getting a lot better

tribal nimbus
#

Any tips against feral in 2s? My primary partner is an hpal

#

I typed this earlier and no one responded lmao

red ether
#

aside from arms

#

arms is obviously getting much better

mild thunder
red ether
mild thunder
#

please know what you're talking about before you speak

red ether
#

im legimately asking

#

im not making any claims

#

i dont read patch notes every day

#

just the ones that popped up today

#

and i saw nothing saying anyone is really getting buffed

mild thunder
#

sounds like you should

#

please know what you're talking about before you speak

smoky anchor
#

dk getting death strike buffs are literally irrelevant

red ether
#

the difference is you made claims

#

that were litereally false

#

i never did

mild thunder
#

as did you

red ether
#

where?

mild thunder
red ether
#

does this guy troll in this chat every day

mild thunder
#

nope, only when fury mains come out

red ether
#

i literally have more games as an arms warrior

#

make it make sense 😦

smoky anchor
#

dks getting a small death strike buff but getting the rest of their defense shredded is kinda meh

red ether
#

are DKs legitimately getting buffed

smoky anchor
#

besides if they are death striking you they aren't kiting

mild thunder
#

are you doing magic damage? no

#

but they are death striking into you

smoky anchor
#

huh?

#

the only reason anyone ever dies as dk vs war is if they don't kite

#

death strike getting buffed by 30% not gonna help with surviving against a war

tribal nimbus
#

What should my pvp talents be against a feral? As arms

red ether
#

isnt this rather big too

mild thunder
#

i mean, that's a pretty substantative buff for death strike but ok lmao

red ether
#

that feels like a rather large nerf to feral

mild thunder
red ether
#

aren't they basically get cyclone for free now

mild thunder
#

not for free, but far more accessible

red ether
#

if so, fuck

red ether
mild thunder
#

its 1 less wasted point

smoky anchor
#

5% damage buff against dk too

tribal nimbus
#

What should my pvp talents be against a feral? As arms

smoky anchor
#

feels like their cleave is insane

smoky anchor
#

but not sure if it's cleave or just straight damage

red ether
#

banner sharpen and warbringer

#

is what i run

#

SoD is nice too if youre getting rooted a ton

tribal nimbus
#

Kk ty

red ether
#

fury execute dmg buff is nice too because of set bonus

#

just noticed that buff

mild thunder
#

ok now you're trolling

red ether
#

i dont even have 2 piece for my warrior

#

not troll, just fish brain

mild thunder
#

before the exe buff the fury tier set is like a 3% dps increase

red ether
#

its pretty dog shit

mild thunder
#

i dont even think most fury warriors are using it in pvp

red ether
#

ik im not

#

idk the proc rate of the 4 piece

#

or how much it ups the proc rate

#

sudden death feels like it never goes off

high sparrow
red ether
#

hm interesting

#

they could always up that

smoky anchor
#

thunderroad bleed buff game changer for bleed build

red ether
#

did not like bleed build

#

spear feels way better

#

to me

mild thunder
#

to maintain AJ

#

but fury execute isnt super high prio, especially since you typically play the anni build for sustain, not damage

red ether
#

yeah fury executes are baby

#

my BTs hit harder i stg

high sparrow
#

id have to go check but im sure execute hits a fair amount harder

red ether
#

i was just trollin lol

high sparrow
#

maybe not compared to <35% hp bloodbath idk

red ether
#

execute is just baby on fury compared to arms

smoky anchor
red ether
#

its far closer than it should be

#

i think thats fair to say

smoky anchor
#

ya plus 3% heals

mild thunder
#

it's called ✨ poor class design ✨

red ether
#

i wish onslaught was viable

#

just a big, meaty button for fury

mild thunder
#

nothing that regularly disrupts the bt spam can be viable for anni fury

red ether
#

im cool with raging blow coming back tbh

smoky anchor
#

idk what was the best iteration of fury

#

i only started playing warrior like 2 months ago

mild thunder
#

the best iteration of fury was pre rampage

red ether
#

pre legion

#

def

mild thunder
#

ruined the spec

red ether
#

legion is when we got rampage i think

#

WoD was cool

smoky anchor
#

do you kill balance or ignore them

#

in ret/balanace

high sparrow
#

ive played warrior since wotlk and only gave fury a try in bfa 💀

mild thunder
#

rampage just incentivises other poor design choices because the spec only exists to spam something that allows you to rampage

high sparrow
#

was literally die hard arms

red ether
#

fury was cool at the beginning of BFA i think

mild thunder
#

wod fury dps rotation was pretty fun

red ether
torpid roost
#

Rampage needs a reword or just to be trashcanned

#

rework*

mild thunder
#

remember guys, when you actually used raging blow AND bloodthirst?

high sparrow
mild thunder
#

not just chose which one to spam keks

red ether
high sparrow
#

q into a mage as arms

red ether
#

yeah idk how rampage is still in the game

high sparrow
#

get dumpstered

#

q into a mage as fury

#

freelo

red ether
#

fury was a 1v1 menace

#

i remember that shit

mild thunder
#

the absolute death of fury was the s3 tier set in SL

smoky anchor
#

wow

#

ele sham and spear unhinged arms

#

fucking slams

mild thunder
#

because it told blizzard that the best way to fix downtime in the spec is to make one button spammable

red ether
#

tbf, if you werent hitting rampage, the spec wasnt that fun lol

#

whirlwind as filler in fury still makes me cringe

#

no bt -> no raging blow -> press WW

#

so gross

high sparrow
#

the reason i finally moved away from arms especially in pve

red ether
#

press whirlwind when youre like 50 rage and no more enrage

high sparrow
#

was having ot whirlwind in ST as arms

red ether
#

so gross

red ether
torpid roost
#

WOTLK whirlwind was hot

red ether
#

i never, ever want to press WW

torpid roost
#

was our #1 singletarget ability

#

nevermind cleave

high sparrow
#

but as arms yeah, i legit never want to WW

#

ever

mild thunder
torpid roost
#

why are you hitting WW as arms

red ether
high sparrow
#

button feels fucking AWFUL to press since they made it do negative damgur and changed the animation / sound effect

high sparrow
mild thunder
#

onslaught is viable as an RB build

high sparrow
#

when DF trees got released i was very hyped for onslaught as a filler

mild thunder
#

but like i said, as anni onslaught will never be viable unless it does stupid damage

red ether
#

make it do stupid damage

#

fuck it

mild thunder
#

early DF fury was gonna be super cool ngl

torpid roost
#

I mean, I could make it viable

#

without stupid damage

mild thunder
#

rend, onslaught and siegebreaker

#

so cool

high sparrow
mild thunder
#

but they lost rend and siegebreaker

torpid roost
#

oh my god we had siegebreaker back?

red ether
high sparrow
#

but yea unpopular opinion but i wanted rend fury to be a thing

red ether
#

rend fury sounds kinda lit ngl

torpid roost
#

you don't like knocking people into the fucking sky?

red ether
#

gushing wound with rend and T roar bleed dot

mild thunder
#

fury needs something else to press other than rampage... you cant have build and spend specs like that with only one button to spend on

red ether
#

we feral now

mild thunder
#

realistically, fury plays like a combo point spec

red ether
#

it kinda does

mild thunder
#

but instead of having to make a decision about what to spend their combo points on, its always rampage

torpid roost
#

give me scripting level access I'll make fury slightly OP but WAY the fuck more fun

red ether
#

i still think fury is pretty fun

#

playing the same iteration since legion is kinda whack tho

#

rampage should probably be gone

#

or at least do something different

torpid roost
#

make enrage more plentiful and give us something else to spend enrage on, leave rampage as an option

mild thunder
#

make bt the main generator, bring back wild strike and raging blow as the spenders

#

and fuck rampage off

torpid roost
#

WS stacks haste, rampage cashes it in for a mini-lust

#

little burst windows

red ether
#

we making WS be an MS still

torpid roost
#

naaaah, fury needs a better gimmick

mild thunder
#

fury should probably have a 25% ms, but never anything stronger

torpid roost
#

necrotic on Execute

red ether
#

didnt wild strike turn into furious slash

torpid roost
#

or, bring back Unrelenting Assault circa Cata

red ether
#

furious slash fuckin sucked

torpid roost
#

cuts spellpower on the target

#

if cast while opponent is casting

#

combo that out with a MS effect, lots of target switching and neat shit

#

there's counterplay, it's hard but not haaaard

mild thunder
#

my ideal world is bt as the main generator for fury
onslaught on a 30s CD as a big generator that always procs enrage
rb as a spender only useable while enraged
wild strike as a weaker spender that applies an ms
exe as your biggest spender

#

odyns fury as some smackable burst

#

use old bloodbath to replace reck

torpid roost
#

could work on that archetype

mild thunder
#

and enrage as a crit mechanic again

#

so fury has secondary stat incentivisers

torpid roost
#

we absolutely have to have a reason for crit to matter again

#

that's fucking dumb that it doesn't

#

bUt iT ScALeS oUt Of CoNtRoL

#

fuck off it's supposed to

mild thunder
#

really hoping that 11.0 brings dps reworks to both fury and arms

make deep wounds a bleed-on-crit effect like it was in vanilla
remove all the ms reset mechanics so proper CD management is important
bring back old dragons roar
rename slam heroic strike for fun and make it not useless
limit OP to one charge

#

give arms a more engaging filler

high sparrow
#

i'd also love it if they removed all these idiotic modifiers that they keep adding to arms

#

i legit called it like 3 months before df even released

smoky anchor
#

having a full rage bar used to be meaningful lmao

#

now it's just like, ok

high sparrow
#

that arms was either gonna do no damage, or one shot with a modifier stacked MS

mild thunder
#

and yea destroy arms rage gen because its ridiculous

#

if fury is a combo point spec, arms should play more like a CD rotation spec like enh

#

but when there's all these insane ms reset mechanics, the actual gameplay of managing CDs disappears

#

also arms bleeds can be super fun when they're burst bleeds that you can see chunk

#

instead of boring, passive deep wounds

smoky anchor
#

i been sleepin' on training healers in solo shuffle too long

#

been winning a lot of matches just cheesing holy paladins. not even running shatter.

oak heath
#

Is it possible to macro like Arena 1, 2, and 3 into modifiers in a single macro for shift, ctrl and alt?

red ether
#

Running into a no trinket disc priest or resto shaman is legit

coral axle
#

always need to at least test both healers in ur games, a lot of healers coast by not knowing how to get trained

red ether
#

^

#

Some healers just fall over

coral axle
#

even pres dies if you catch them in a stun with wall down and have fear ready for EC

smoky anchor
#

ec?

coral axle
#

emerald communion

smoky anchor
#

is that the wannabe tranq

coral axle
#

yeah kinda better than tranq tho lol

red ether
#

Crazy how at like 2200 rating hpal just explpdes but at like 2400+ they're immortal

smoky anchor
#

wait it says that it's castable while stunned feared or silenced

#

so you stun they cast then fear to interrupt

#

?_? is that how it's done

coral axle
#

yes until tuesday

#

its interrupted by fears and disorients

#

for some reason they are removing that in 10.0.5

red ether
#

Strange

smoky anchor
#

ah

#

yeah i just presume them to be unkillable menaces that burst heal their teammates to full constantly

surreal compass
#

there a list of bis enchants ?

lucid walrus
surreal compass
#

bless

lucid walrus
#

this site has everything

surreal compass
#

thank you never seen it

#

will have a explore day through it, ❤️

oak heath
#

I cant find any info on if an all in one macro would work

mild thunder
#

@lucid walrus what do you want for 11.0 arms, if they were gonna redesign the dps rotation?

lucid walrus
#

throwdown and cata-era heroic leap where it did damage

#

gonna LARP as a smash character

mild thunder
#

heroic leap snipes gladge

lucid walrus
#

unironically though, uhh

smoky anchor
#

old avatar back

oak heath
#

I think heroic leap should knock ppl up into the air like dispelling flame shock

lucid walrus
#

mortal combo at reduced effectiveness if we’re ever gonna see something like exhilarating blows again, opportunity strikes and taste for blood. i’m aware these are just tweaks to the damage profile but we’ve seen basically the same set of abilities pruned and unpruned forever

mild thunder
#

mortal combo was so audibly satisfying gladge

smoky anchor
#

warrior should get a little pet

#

just like every other class

#

like a slave or something

mild thunder
#

"fury bitch" the pet

smoky anchor
#

i played a match against spriest, unholy dk, and resto sham

#

i could not click on the totems and psyfiend i wanted to kill

#

couldn't even find it

#

became a speed reading competition

mild thunder
#

imo they need to remove all the ms reset effects

lucid walrus
#

wracking my brain to try and recall if there was anything cool they did with execute over its history

smoky anchor
#

vanilla and bc version was the best

#

use all rage

lucid walrus
#

then again this game is almost as old as i am and i cannot be fucked to look through spell archives

smoky anchor
#

BIG DMG

mild thunder
#

fatality, exploiter and condemn are like the only three super special things exe has ever gotten, and i dont really like any of them

#

i dont hate exploiter because i think pure exe spam in raid is kinda dull

lucid walrus
#

it’d be interesting if there was something that genuinely made bleeds a net benefit to maintain in execute

#

i don’t raid but from what i remember it basically didn’t matter whether you refreshed rend during exe phase in SL

mild thunder
#

yea im pretty sure its mostly the same now

lucid walrus
#

bolt and avatar are ripped straight from mountain kings for instance

smoky anchor
#

they just need to remove bladestorm, spinning around like a fucking top is so cringe

mild thunder
#

fuck no

#

they need to make bladestorm crunch again

smoky anchor
#

just give us a root break

#

and more dmg on other stuff

lucid walrus
#

worst take i’ve had to read all day and there were fury apologists in here earlier

smoky anchor
#

make avatar like the original one and get rid of cringe bladestorm

mild thunder
high sparrow
#

nah bruh bladestorms staying

mild thunder
#

60% of the initial hit as a bleed

smoky anchor
#

old deep wounds was kino

#

it actually did so much damage

#

kinda weird how it's a second thought right now

smoky anchor
#

maybe not even a thought at all

#

pve andies ruined it

lucid walrus
#

it was both weird and really cool having enrage as arms when i played classic for like a month

mild thunder
#

i would love enrage as arms but idk what the best way to implement it would be

#

most obvious is to proc on aa crits, but i dont like that sorta rng

lucid walrus
#

yeah i’m not too sure on how to go about it

smoky anchor
#

i don't think people crit as much back then

mild thunder
#

maybe something like onslaught for arms... big spender on a ~14sec CD that procs a short enrage

smoky anchor
#

there would be like 100% uptime now

lucid walrus
#

i do kinda enjoy having a mini-cd to press

#

e.g. what old/storm of swords whirlwind was

mild thunder
#

and arms needs something to disrupt op/ms other than slam

smoky anchor
#

nah just make slam actually hit harder than op

lucid walrus
#

sunder keks

mild thunder
#

or replace current slam with heroic strike, and turn slam into our onslaught

#

so that it actually... slams

smoky anchor
#

i don't actually ever even think about rage whatsoever

#

that might change with ip

#

but if slam actually did dmg that would be nice

mild thunder
#

arms has way, way too much rage

lucid walrus
#

you probably still won’t need to

#

rage in and rage out. the more you spend, the sooner you inevitably overcap bc of reck proc on CS

mild thunder
#

we shouldnt be rage starved, but we should have to think and pool a bit to be able to ms off CD

smoky anchor
#

actually now that i think about it

mild thunder
#

the general rule in SL (at least for raid) was to never intentionally go below 30-40 rage

oak heath
#

I would actually love it if all dps specs across the board had their burst phases completely gutted, and all of their sustained damage was higher. it's not fun to feel weak outside of big CDs imo. Everyone should feel like they're doing something all of the time

smoky anchor
#

nah i hate slog fests. that's how cata pvp was. so boring

lucid walrus
#

that’s basically what wrath was right

mild thunder
#

sustained dam should be higher, i agree

lucid walrus
#

archaically long cds and solid sustain

oak heath
#

not GUTTED but like

mild thunder
#

you should feel dangerous outside of CDs

smoky anchor
#

wrath ppl had so much resilience though

#

and there was no dampening

#

it was really boring

lucid walrus
#

fair point

smoky anchor
#

basically every match was like a healer struggle to see who would run out of mana first

#

which is why disc priests got mana burn gutted iirc

mild thunder
#

in a perfect world, you should be able to capitalise on enemy mistakes outside of CDs, and you shouldnt be getting oneshot in a 4sec stun during Cds

oak heath
#

one of the reasons overwatch is boring to watch is because it's a CD fight all of the time. WoW pvp feels similar now. It's just pop your swifty macro and kill someone while your healer eats the longest cc chain known to mankind

smoky anchor
mild thunder
lucid walrus
#

i really don’t envy the guys in charge of tuning

smoky anchor
#

didn't some wow world arena championship go into like 95% dampening lmao

oblique grove
#

is disarm worth using on monks?

lucid walrus
#

hitting that goldilocks zone with TTK sounds rough

lucid walrus
mild thunder
#

self-healing across all non-hybrid dps specs needs to be completely gutted and/or removed

#

so that people are way more healier reliant

lucid walrus
#

only thing it stops is fists and even then you have to do that preemptively or they’ll parry it mid-channel

smoky anchor
#

also less mortal strikes everywhere

oak heath
#

I think, micro CC needs to go, classes shouldn't have access to so many different DR schools, sustain damage should be buffed so that people could possibly die from sustained pressure, and burst to be relegated to like 1 or 2 abilities that modifying your damage, vs outright buffing it. Like basically make Wings do 20% increases haste/crit or w/e, remove it doing raw 20% extra damage

#

I just think stuff like old deathwish was cool

mild thunder
#

only mortal strike classes should be arms, ww, maybe dh and maybe fury

smoky anchor
lucid walrus
#

death wish and old stance design was really interesting

#

constant tradeoffs

oak heath
smoky anchor
#

true hahahaha

mild thunder
smoky anchor
#

feral cleave is so insane

mild thunder
#

or how co assault for sv modifies their rotation

bitter flax
#

any pvers

mild thunder
#

instead of hurr durr 20% dam stim

lucid walrus
#

the whole deal with RA straight up giving your buttons an upgrade is also neat

mild thunder
#

agree

oak heath
#

Yeah, tertiary stats can be really cool

smoky anchor
#

one thing that is probably the best it's ever been

#

is pvp gearing

oak heath
#

But like deathwish was sick because, yeah you're gonna body someone but if you mess up, you might get bodied. Game are super interesting when there's always the other side of the coin.

smoky anchor
#

at least as a semi casual pvper

mild thunder
#

pvp overall is probably the best its been since wod

#

and 10.0.5 is only making it better

smoky anchor
#

i'm certainly enjoying it way more than i ever have

#

except vanilla wow hunter was super fun. specifically vanilla not classic

#

ppl are too good now for classic

mild thunder
#

classic is lots of stuff with no polish
retail is not much stuff with lots of polish

#

retail is better, but it feels a little bare at times

oak heath
#

Rogues have stealth, but you move slow as shit. Druids can shapeshift, but you're extremely defenseless in-between shifts., etc

#

I think wow is sorely missing its checks and balances systems

#

I think probably MoP was the last time each class had a really good dedicated dev

mild thunder
#

mop is the definition of goated

high creek
#

am i tripping or do some shuffle games as warr feel like you are kinda just running around hitting things while everyone else is playing their own game? should i just start training healers? 1700ish mmr

smoky anchor
#

ya some are hard

#

especially with a lotta range

high creek
#

ok i wont sweat a one off game

smoky anchor
#

hardest i run into are usually double mage

gritty salmon
#

Finally some very well needed fury buffs

#

16 second slaughterhouse as well

#

I wish they increased execute damage with 25%

#

Because even with 15% it will tickle

mild thunder
#

the worst part about fury buffs is people wanting to talk about it

gritty salmon
#

Arms will still be kings and they need to get nerfed

#

I don’t know why you complaining

brazen rock
#

delete fury spec.

mild thunder
#

extremely common varughh W

smoky anchor
#

ROGUES CAN GET their shitty 10% or 15% they had back before trhey buffed wound poison

#

they dont need it when they can stun you for 5 seconds every 30 seconds

stoic storm
#

what actually makes fury really bad atm, is it just low sustained dmg

coral axle
gritty salmon
coral axle
#

the sustained damage is ok but without any kind of spikes and an awful MS it doesnt actually accomplish much

gritty salmon
#

We can get them down but getting the kill is hard

coral axle
#

with ~4 more seconds of max slaughterhouse it actually might be a lot better

gritty salmon
#

And the nerf to slaughterhouse was very bad but it’s been somewhat mitigated

#

16 sec is okay should be 20 sec imo

#

And fury execute is downright garbage

#

Like actually garbage enough where pressing it makes you lose dps

coral axle
#

yeah absolute trash skill barely worth using ever

gritty salmon
#

Bloodbath does more damage then execute below 35%

coral axle
#

its getting a slightly bigger buff than the other skills next patch but I think its just as garbo

gritty salmon
#

But bloodthirst and bloodbath outright buffed

#

Slaughterhouse buffed

#

And annihilator buff

stoic storm
#

do you think onslaught/single minded fury will see play after buffs

#

or is the build not flexible in that regard

coral axle
#

arent they just buffing the white damage? white damage feels so irrelevant rn

#

but idk I haven't really kept up on all the fury buffs, could be wrong and it'll be the way to go

stoic storm
#

not sure, just saw the AP of onslaught is similar to that of rampage now, but not sure if build pathing prevents you ever playing it

mild thunder
#

Onslaught doesn’t do relevant enough damage for an annihilator build because the rampage mod is super low, and onslaught is too regular of a disruptor for your bt spam to be worthwhile

#

And yea at this rate smf will just never be comparable to TG, doubt it ever will be again

#

Better off just removing it at this rate

#

Also if I’m not wrong, the bloodthirst buff is literally not going to see use because it won’t apply to bloodbath

stoic storm
#

ah true, I didn't realize the importance of reckless abandon

brazen rock
mild thunder
#

Will have to wait and see ig

smoky anchor
#

if it's just bloodthirst

#

sad

thick reef
#

hey guys, what comps do u think will be good on tuesday?

smoky anchor
#

tsg

#

maybe ret/war/x

thick reef
#

awesome tyvm

gritty salmon
#

Bloodbath by 5% and bloodthirst by 10%

#

Rampage 10%

#

So in relevance it’s like 7-10% outright buff

#

On top of that slaughterhouse 16 seconds

#

Onslaught did get massive buffs together with tenderize

#

Perhaps it see play

merry valley
#

Onslaught will only see the light of day if Raging Blow gets stronger

#

and by stronger not just dmg, Bloodbath needs to not heal and Bloodthirst healing needs to be reverted along with Warpaint nerfs so both builds are equal in defense

#

and unerf Crushing Blow in pvp

#

ilvl 394 Crushing Blow deals 15 more damage than 422 scaled pvp CB

gritty salmon
#

The thing is tenderize will free up a pvp tslent

#

Since enduring blow isn’t really necessary anymore

#

Since 2 sec enrage from tenderize

merry valley
#

tbh, no matter if we play Annihilator or Raging Blow, i feel PvP talents are very much unchangeable

#

slaughterhouse + warbringer

#

with disarm and bloodrage as one of last

gritty salmon
#

Depends if you face melee

#

Meeting mobile classes will be hard to keep enrage on 3 sec

#

What about onslaught and annihilator build

#

Also something that hasn’t been spoken about

merry valley
#

usualy if vs disarmable character, sure disarm

gritty salmon
#

But unbridled ferocity got buffed 100% on uptime

merry valley
#

else i take bloodrage, always either druids or shamans going on root break helps

mild thunder
gritty salmon
#

Because they would have specified and 15% damage buff would be luda

gritty salmon
#

They specified the difference for a reason

mild thunder
gritty salmon
mild thunder
merry valley
gritty salmon
#

But not crushing blow

smoky anchor
#

when you really think about it fury is actually getting nerfed

gritty salmon
#

No it’s not getting nerfed lol

smoky anchor
#

Stop fury coping

gritty salmon
#

It’s the last on our talent free

#

After to reckless abandon

merry valley
#

yh but since when its 8 sec?

#

cause onslaught also proc?

gritty salmon
#

It was 4 sec but I think they buffed to 8 lemme find it

merry valley
#

the 8 sec buff

#

is to berserk torment they trying too hard to make it viable

#

unbridle now also procs with onslaught, thing is, the amount of time we use rampage vs the time we use onslaught is like night and day, unreliable as hell

smoky anchor
#

feral druids are the new dh

gritty salmon
#

At nvm you are right it’s berserkers

#

But it’s still a good buff

merry valley
#

titans still better

coral axle
#

So is feral actually going to be better or worse on Tuesday? They are getting so many changes idk wtf is up

gritty salmon
#

Far worse

coral axle
#

Saw their bleeds are getting like a 15% pvp nerf but they also are getting talent changes

gritty salmon
#

It’s as if mortal strike and execute for nerfed 20%

mild thunder
coral axle
#

Aren't they getting talent changes like arms tho? I figure it would bring a bunch more damage with it

gritty salmon
#

It is though read again

mild thunder
#

They’re getting pretty substantive buffs to their class and spec trees, get more utility and tankiness for less points and their spec tree is being vastly cleaned up so that they get more nodes

coral axle
#

I don't pretend to know anything about feral talents or what they are changing tho

#

Ah word so yeah, doesn't sound bad for them

mild thunder
#

They’ll do less damage, but will be tankier and have more utility to compensate

brazen rock
#

feral is being forced to pick between moonfire and feral frenzy.

mild thunder
brazen rock
#

o

gritty salmon
#

Good thing is frost dk got somewhat buffed

mild thunder
#

They get literally everything they want from both their trees in 10.0.5

brazen rock
#

ignore me

#

general druid tree is still a mess

mild thunder
#

Yea still some wasted nodes but overall far better

gritty salmon
#

Why are all hunters whining

coral axle
#

Marksman is losing its cheese

gritty salmon
#

@merry valley anyways I think onslaught will be mandatory

mild thunder
#

Mm is getting gutted lmao

#

Suck shit

gritty salmon
#

Double tap gone

coral axle
#

I think sv and bm are getting a small buff

gritty salmon
#

Well no one plays survival

coral axle
#

Less pet damage on pet sac or something

brazen rock
#

@wheat jay does keks

merry valley
#

so unless u replace storm of swords and annihilator with os + tenderize idk how it can fit

gritty salmon
#

If anything with fresh meat it gives you 100% uptime

merry valley
#

?

#

i mean onslaught giving stacks of slaughtering strikes

wheat jay
gritty salmon
#

Tenderize increases enrage with 2 secs

wheat jay
#

I can swap off of mechanical pet

mild thunder
#

You don’t suffer from enrage downtime tho

gritty salmon
#

You can if facing mobile classes or casters

merry valley
#

regardless

gritty salmon
#

Tenderize practically gives you a free pvp talent since

#

Enduring rage won’t be necessary

merry valley
#

Annihilator wont take onslaught, with set ull spam bb bb execute rampage, no spot for onslaught anyway

mild thunder
#

Why am I even trying to advise the fury mains sadge

#

Let them suffer

barren vale
mild thunder
wheat jay
#

There's otters

gritty salmon
mild thunder
#

Otters do be cute

barren vale
#

Imo it lost more into magic damage than it gained into physical

mild thunder
#

But I wanna use my white stalker thing from MoP

barren vale
#

But thankfully DS is no longer totally useless and is now maybe just okay instead

gritty salmon
#

And dk was way to Tanky against casters so it lost ds

#

Improved death strike should be nerfed 25% not 50%

barren vale
#

It'll still be fine into magic damage and spellwarden is usable still even with nerfs I think

#

Because it was ridiculously overtuned

gritty salmon
#

Also the stamina buff will small does help dks

merry valley
#

most dks would gladly have spellwarden removed at all and get deathstrike power back

wheat jay
#

Otters

#

Or dogs

gritty salmon
#

I would be glad to remove spellwarden if they buffed improve ds with 25%

#

And buffed the recent damage taken nerf

merry valley
#

nah

barren vale
#

With the stamina changes on set bonus and reduction of damage we'll see if it is that bad

merry valley
#

will of necropolis + that is too much passive mitigation

mild thunder
barren vale
#

I need to grind conquest on my warrior lol

wheat jay
#

KFC is near unplayable

mild thunder
#

True keks

white juniper
#

Hey team are we running roar or spear generally?

#

2s

crude bane
#

ITS HAPPENIIIIIIING

#

THE CLASS TUNING

#

FUCK ALL FERAL

#

FUCK ELEM

#

FUCK RETPAL

#

WE R SCARY AF NOW xeos

#

giga buff fury kekw

grand scaffold
#

yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay

#

is the buff actually good?

crude bane
#

10/15% on almost every spell

#
  • MS 16 Sec
#

but arms is

#

ignore pain into all this meta slaver getting nerf

#

its happening for real

#

S tier arms can some1 confirm

grand scaffold
#

dang

#

will fury or arms be better

crude bane
#

prob arms with IP dunno

#

@full quiver this guy is on every discord we neeed a situation

#

how much baby cry is ret discord ?

smoky anchor
#

ret getting buffed overall

oak heath
#

I have the raidfinder tier gloves and a m+ chest piece for the two piece, should I run this or will I be missing too much ilvl/vers? Pieces are 382/389

#

pvp ilvl will be around 415~

smoky anchor
#

the tier is good but not that good

#

it won't overcome a 40 ilvl difference

oak heath
#

Odd, when I switch back to my conq chest and honor gloves, the pvp ilvl stays the same

full quiver
#

haha i'm not in pally disc

wheat jay
grand scaffold
pure hornet
#

Yes

#

Tier ed of trying

grand scaffold
#

dafuq

#

2 wins this fool getting serious rating

#

4 wins im getting 3?

#

guess thats for a loss streak

pure hornet
#

They balance out with time

#

Just improve and rating goes up

#

Overall

copper hare
grand scaffold
#

oh well

#

let the win streak begin

finite fox
#

We taking bets for what new fotm emerges Tuesday

steep inlet
#

Arms

#

:)

finite fox
#

Arms does stream Pog

#

But is it going to be a solo shuffle god is the question

muted surge
urban skiff
#

i feel lke something has been reduced but this maze of tripple negatives is too much for me..

wheat jay
#

Which one was storm of steel

urban skiff
#

ravager talent that gives extra charge

wheat jay
#

Ah

mild thunder
#

there seriously needs to be a live database of pvp-specific nerfs

#

i remember pvping on my ret in SL and finding out like 90% of their abilities are nerfed in pvp

fossil mortar
#

Worst feeling is hitting a button, and it doesn't work at all as in pve. So you gotta scramble for bits of information to find the twelve reasons why in hidden auranerfs.

urban skiff
rapid shore
#

its crazy there isnt anything about that

steep inlet
#

There is

rapid shore
#

ye, but in game

#

in tooltips

muted surge
#

Blitz probably isn’t sure what the modifiers are either

mild thunder
pure hornet
mild thunder
#

nope

#

but i will bind ignore pain to everything xeos

lucid walrus
#

bis macro 2.0

#

wallahi

lean burrow
dire carbon
#

Cause u a freak!!

grand scaffold
#

and waiting another 3 days kinda sucks ngl

#

also

#

i thought i could get 2300 before patch

finite fox
mild thunder
finite fox
mild thunder
#

40 rage, 11s CD, off-GCD

#

and 50-60k value

finite fox
#

That’s actually insane is that happening Tuesday ?

mild thunder
#

yep

#

people seriously underestimate how strong IP is

gritty salmon
#

It already was a play

#

But stronger now

grand scaffold
mild thunder
#

passive mitigation, free OP reset every 11s, 4s off OP CD, 8-12s off BS all from an off-GCD spender that only uses excess rage we already had

mild thunder
scarlet barn
#

Fury doesnt have IP

grand scaffold
#

wtf

#

whhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhy

rapid shore
#

goodgladge

finite fox
#

Fuck fury they had their time in slands

mild thunder
#

fury barely used IP when it had it anyway

#

because it destroys your damage

finite fox
#

What was roar hitting for with the -50%?

grand scaffold
#

im so bumbed out now

mild thunder
#

60-80k initial, ~30k ticks

grand scaffold
#

no ignore pain

#

-_-

muted surge
#

Wait you playing fury?

grand scaffold
#

i was planning on it

mild thunder
#

i think TRoar will be super strong, but there's so many scenarios in which spear is vital, like any time you're versing an rdru

muted surge
#

Fury survivability is already good tho

#

No reason to get ip

mild thunder
#

but dropping ely might and running TRoar + spear might be good too

grand scaffold
#

it just wouldve been cool to be unkillable

#

will fury pressure be better/worse than arms with buffs

mild thunder
#

worse

#

a lot worse

#

fury will be worse in pretty much every way

grand scaffold
#

dang

#

even survivability?

mild thunder
#

ranging from significantly worse to still significantly worse

grand scaffold
#

isnt fury like unkillable during er

#

with bloodbath spam

mild thunder
#

yea IP will probably push arms ahead in terms of tankiness, assuming your healer isnt braindead

#

and no fury definitely dies

grand scaffold
mild thunder
#

depends on what else is in the lobby

finite fox
#

Or is the bleeding getting buffed

grand scaffold
#

or dh

mild thunder
#

imo dh is pretty squishy now

finite fox
#

I looked it up

#

Bleed buff so 60k dots maybe ?

silk flicker
#

the dot is not buffed

mild thunder
#

and dk is never worth targeting if you have a caster or other magi-based damage on your team

silk flicker
#

just the initial damage

mild thunder
#

even as a ret, dk feels pretty tanky

finite fox
#

Says bleed

silk flicker
#

i may be thinking of rend, my bad

finite fox
#

Thunderous Roar (Talent) bleed damage no longer deals reduced damage in PvP (was 50% reduced).

grand scaffold
#

into sp/ret

#

what do you focus

mild thunder
#

sp

#

gotta stop their dam

finite fox
#

So if it’s ticking for 30k current that’s 60k with buff

#

Which is nuts

mild thunder
#

thats not every tick

#

average tick is more like 15-20k

finite fox
#

Ahh thought u said 30k I assumed you meant Avery’s e

#

Average

grand scaffold
#

into ret dh and ret dk what do you focus

mild thunder
#

nono, thats just the juiciest ive seen it get in shuffle when i was running bleed build

grand scaffold
#

and into ret warr what do you focus

mild thunder
#

depends on what is on your team - dk is never worth targeting if you have a caster, ret can be kinda tanky if they're not retarded, but still pretty squishy, dh honestly feels like one of the squishier melee in the game now

#

but idk if dh is actually squishy, or dh are all retards that dont know when to use defensives

grand scaffold
finite fox
#

Big issue was hunt was free rating for the first two weeks

#

So all the retards decided to roll purple and committed all their time to ez class and now are where they should be in their respective ratings so obviously the bad shows

mild thunder
#

idk if the hunt was ever really the issue this season, it was the 180k blade dances every 40s

finite fox
#

Nah it was both because they can land within same gcd

#

So you hunt + soul rend for free 250k damage with a blade dance going

mild thunder
#

imagine being able to disarm a melee spec tho critcake

#

couldnt be dh

finite fox
#

Not with glimpse in the game

tawny elm
#

how come i always run into groups having trouble with big alliance raids when i want to farm sparks? 😦

finite fox
#

I always just farm in pvp world quest area and join a group in group finder

tawny elm
#

same

spice hornet
#

No idea why

#

Just weird RUIN community people I think

tawny elm
#

ah

#

been wondering what the purpose of them was

spice hornet
#

I don’t see the fun in doing a 40v5

tawny elm
#

nope

mild thunder
spice hornet
#

i dont believe them to be real people

#

its a guild full of those blizz AI

slender bear
#

Arms goated on wednesday?

muted surge
#

Always was

wheat jay
#

Guys

#

You can cry

#

You can despair

#

But in your times of need

#

There is one man who will help you

#

One true arms warrior

#

Who never strayed from the path

#

@fickle forge

#

He's a bit of a cunt tho okayge

#

At least to me sadge

tawny elm
#

any tips if you having a hard time getting your spear of correctly? 😦

fickle forge
#

😎👍

mild thunder
wheat jay
#

3 stops on the hunt and feigned the dmg keks

iron fractal
#

When was it Arms will recieve ignore pain?

pure hornet
#

4 dayz

#

:d

fickle forge
#

We already have it

#

It's perma active on all of us for playing this spec

iron fractal
#

So Wednesday is the day of glory.

mild thunder
#

WHAT THE FUCK

#

i was just robbed of a shuffle win

#

i killed their priest like 0.5s before they killed our druid and it counted as my loss

#

wait

#

actually it doesnt even make sense

#

it's bugged to fuck

#

one healer has 3 wins, the other has 2

#

fuck solo shuffle, fuck blizzard, fuck life

gusty forge
#

There is a tiny leway for counter kills. If it happens. Counts as a draw. No winners.

mild thunder
#

yea, bullshit tho because my kill was so much more meaningful

#

i felt the crunch of the ms sadge

gusty forge
#

Yeah its lame

gloomy birch
#

Would the stats wanted be the same for arms bleed based builds? Ie vers>crit>haste>mastery?

mild thunder
#

haste becomes slightly better, but yea pretty similar

#

also there really wont be any "bleed build", "unhinged build", "EP build" etc in 10.0.5

#

at most, it'll be 1-2 talents you swap in specific scenarios

gloomy birch
#

Interesting, you think the standard build will include rend and thunderous roar/wounds?

mild thunder
#

TRoar is hard to know, will be good into stuff that just walks out of spear like dk

#

but yea if you're not taking rend in 10.0.5 you're just trolling imo

iron fractal
#

Are there any good recommended builds out there for arms in open world/bg's?

mild thunder
#

dump 4 points into slam to make it do less than half of an unbuffed ms, or take rend and do more instant damage than slam with a bleed on top

#

its a no-brainer

#

especially with TC buffs making aoe-rending more attractive

gloomy birch
#

Do we know how the tree is going to look like already? Or is it unknown still

mild thunder
gloomy birch
#

Right on, ty papi

mild thunder
#

some wasted points in there

hot solstice
mild thunder
#

no way... we have ridiculous amounts of excess rage right now

#

and 40 rage dumped into IP every 11s wont really change that

mild thunder
#

but exe precision and fatality are probably gonna be worth picking up every game

#

bitter immunity is even more dogshit than i thought, bloodsurge is a dead talent, and im gonna try ditching leeching strikes + furious blows for TC

iron fractal
#

Warbreaker or Blunt instruments for bg's/world pvp?

#

And.. is Unhinged worth taking?

tight imp
#

just set up a Arms build and gonna practice today in unrated, i have like no crit though. Switched the 3 honor pieces i still have from haste to crit for my Arms spec though hopefully doesnt feel too bad

clear pine
#

IM GONNA KILL MYSELF NOW

#

160k dps evoker solo shuffle

#

wtf

#

he just went 6/0

#

even with 2 meeles on him

#

i deleted all my pvp gear

#

not gonna play this shit again