#arms
1 messages · Page 656 of 1
but yes, Colossus ST is low without funnel
then again, Colossus MT is high enough to make up for it, so even if you're not funneling, you're still doing better overall dam 
Cleave 1
Mortal 1
Cleave 2
Overpower 2 into reset
Cleave 3
Mortal 3
Cleave 4
Heroic proc 4
yes, at the end of the day only people who want colossus ST to be a little decent are those who actually love the spec and want to raid with it. but any complaint about Colossus m+ is trolling
Well that's what this change affects
Also u can't send 4 cleaves
I'm just happy lulw
it is getting a little better in ST, but we're not Demon Hunters - we're not allowed to be top ST and top MT at the same time 
so you gotta temper your expectations!
it is more 3-4 depends on procs basically
Col is so meta now
you technically can but it's pretty troll. just send 1 before cs, since cs resets cleave cd
that being said we are not taking into account thaqt slam just got buffed again, so eventually it will not even be worthy of a discussion
My feelycraft says the Col change is about 4% ST increase, does that sound right? Seems not that great considering 4% of nothing is still nothing. But hey, even more funnel now...
There are no cleave reset procs?
are we evenj average on pure ST with pure ST spec ?
U can only send 3 in a row
Arms is still a long way from the meta specs, but outside of that... this is probably the most competitive its been in a long time
Ye ig lmao but he said rava so
I guess in a way
since the topic was about ST IN M+ build agian a pure ST boss that has no trash after it, you have 3 cleaves with no cd.
And u don't send them
And I explained why
Ur missing a mortal strike and overpowers
in what context? are you asking if a full ST Colossus spec is average performance with other classes full ST specs? No, but I don't think anyone really ever expected it to be either
And they cost more because they generate colossal might and can proc heroic strikes
you defo could send them in a prio replacing slam only, but it is not that big of a deal wiht all the buffs coming
yes yes i am just checking if there will be a time where i can at least enjoy it a little bit in reclears or somehting
can proc a hs as well. which cleave cannot
You literally lose damage spamming cleave
How we feeling about the colo buffs
Those 3 cleaves can't proc hs, they can't proc mortal strikes, they don't generate colossal might and they don't apply deep wounds
a cleave iwht ravager against enemy under 35% life hits almost 50% to 60% more than a slam. which is even mroe than the deep wound proc that has less than 40% chance "based on your crit"
Do u not realize how procs and math works though?
good. not a very big buff but we take it, also it means more funnel hahaha
You're slowing down your next demolish and your buffs by cleaving
You're hitting slightly more on those 3 gcds but you're making your rotation weaker 10 gcds down the line
3 cleaves is ONE mortal strike, one overpower and possibly another mortal strike
You're not replacing slams with it
I mean sure you can play it
no it's not going to break any records, single target is simply not Colossus' strength
If anything colos Achilles heel is st
what are you even mathing about it, you can do one single hit of each "with all relevant" buffs on a dummy if you don't see how cleave doing double dmg is stronger than a slam lol
Yes which we me tioned
he explained why...
But why are u comparing a slam
You're not pressing slam on those 3 gcds
You dont realize pure raw damage isnt evreything
why do we do pocket math when sims exist or people who work on the APL
Exactly my point
Bro is feelycrafting
also cleave will never hit harder then a slam that crits
even if the cleave hits for 150k
You'd also need 3 globals inside the 10s ravager where you would've pressed slam but instead pressed cleave AND you'd spend a global on ravager
Or however long rav is
I think my slam crits for nearly 90k without cs and then you add deep wounds?
Maybe closer to 100
Last I checked it was 90 but I was like 287
I'm 290 now so
That 0.3% damage buff is holding me back from resi 22s surely
the 289 wrs and seat gloves are eluding me
glances at my 289 voidclaw
Bro if I could trade em
I would instantly
LMAO
NOT PLAYING THE GAME
Anyways thinking to start youtubing my 21 22s
GET YOU UR RESIL
Phil do these buffs mean you are gonna leave slayer behind? 
it is literally a 1 sec test on a dummy, unbuffed with CS no cds, slam 47k crit, cleave 75k crit on average. full duration deepwounds is doing roughly 30k. my crit chance is 35% so that's roughly 10k on average from slam's deepwounds.
Phil had a week of slayer boot camp omega ranting in my dms about how he hates it oulw
Lulw
i mean only 1 way to become a big name. not doing anything is certainly not it
i already left it behind again cause its worse with good routes in almost all cases
"if " a slam crits is not an average calculation
but I do enjoy it now
It's insane you're still not realizing everything else that happens behind the scenes
Cleave still cant proc hs
still gonna play it for academy and maybeee SR
🤷♂️
but the changes will male colo 100% for MT
we are only talking about 3-4 cleave casts at the end of a boss fight where you might not even have a CS next.
it kinda is when slam crits more then cleave
and nexus
- cleave can't proc hs
- cleave doesn't give u extra cs window
- cleave doesn't proc deep wounds
- cleave can't reset ms
- cleave doesn't give u demo stacks
why do you get rage baited for 10 mins into a discussion
you guys are all arguing as if you are gonna be killing stuff after the boss dies, i literally said at start "last boss, under 35%" in the context that there is nothing after that last CS.
You're saying your 3 cleaves replace 3 slams
I think he is saying when the boss is going to die and you have ravager and only 1 cs
Not a whole fight
I'm saying it doesn't
stop being baited
Yeah why would u not send ms there lol
bro i've said that 9000 times they just want to hear what they want to hear
spend the time with your dog or your gf
I understand he's talking about 35% phase
She's chillin next to me
We already saw some TV
He didn’t say you don’t send ms or I am crazy
And saw reels together
I didn’t read everything
He said during 35% he sends 4 cleaves with rava
And it's still a misplay
He'd asking about a hyper specific scenario
And he's still mathing it wrong
and its still wrong lmao
colossus a play now with buffs or still to meh in st?
no i did not say you don't need MS, i said boss is dying, you have RAVAGER, you won't get to fight anything after boss dies in a while, or at all, there is no way you can't use ravager and a few cleaves then.
Not rly hyper specific, the scenario is : the target got 10% health and you will have only 1 cs
Do what u want bro it's still mathematically a dps loss lmao
bro rly wants to cleave ST
ok so your talking about doing as much burst dps as possible i see
you are still using a gcd on ravager
which does noting
sure it buffs the cleaves
Sure, if you're at the last 5 gcds of the last boss of a key
It is
Cus as far as I can tell also assumes evreything is on cd
That's omega specific but lulw
- last 10%
- no pack after
- rava and cs are up
pretty sure if you want to do as much burst dps at the end of a boss
you just execute
lol
Ravager is worth using in ST as long as it comes off CD by the next pack or there are no more packs
but otherwise, you're better off just saving it for the next pack
It's also a very minor optimization anyway, so I ignore it most of the time
Or demo
nah even outside of sd
Btw is useless to speak you can check the apl
He won't
yes, i sear to god bro i said t his 9000 times they refuse ot heart it.
He's checking 1min target dummy and looking at which one has the higher number
yeah that's not a good way to evaluate things unfortunately
He said ravager is worth, not spending 3 gcds on cleave
No one said don't ravager
there are just so many things going on in modern wow combat
bro because i am a random no body to you , nothign i say woould convince you, but now that arch sid it in one sentence you would see it as a new unrboken rule.
I am just trying to have aggramar 2h ….
I never said don't ravager
FWIW, I don't bother to use Ravager/Cleave in ST; it's so incredibly minor
I said don't cleave
i mean everyone literally read it when i said 900 times "at the end of a boss fight, when there is nothing after"
Yes, you can ravager. you still DON'T CLEAVE
Hey does the colossus buffs Change something?
If it's the last 5% of a boss, sure, cleave
Otherwise it's a dps loss
The literal apl tells u not to cleave
And ur saying "no my meter says big number"
A 5min boss fight btw means u get ravager on the last 30s
Go check if ur Sim cleaves on the last 30s
i dont' even care bro, your behind the scene math does not even make sense in teh context i've been talking about
ok maybe this will clear it up a bit
Your context is just still wrong bruh
this is a 1.5m "boss" in a M+ build
I'm telling you, it ain't worth caring about 
much less is it worth arguing about lol
Gg now I can't use you as slayer propaganda
Im doing the just rav no cleave you cant stop me
this is why I removed it from the guides, it's just not something that you need to bother doing
i even said it is not worth the diiscussion above too if you look my chat" at the very start" but i just can't understand why people think there secret math is the only right math
Sir Archi, would you like to pursue a 30 minute online argument as to why the 20 damage gained is actually good in niche cases? Maybe with a tone of heated argument?
It’s cool to know the min maxing of a spec too tbh for people crazy enough to do it
I hit ravager because it's not a dps loss to look cool
Insane thst ignore both is a dps gain
I'm sayin man
ez +20 damage
we left it in the APL mostly just for spot checking, cause you know if something changes its easier to comment out/remove those lines and test than to add them back again, and it is technically stronger (if ever so marginally) to use
but this is the kinda place where you literally do not care, and in practice it's easier to just not bother
trust me i know and i said it at start "with the new slam buff it is not even wortht discussiing" is what i said first
ignoring rav and cleave on st?
Yep
k thanks
I simmed rn and my character clicked rav 3 times in 5:30 mins
Which means it simply avoided clicking it when a proc happened
I click rav I don't use cleave at all in st
Also holy another set of arms buffs no rage buff smh
And it sent like 3 cleaves
yeah sooo low on prio
And all those 3 cleaves were only after rav, after cs, after mortal strike is on cd
With no overpower
I will clarify, this is current, without today's buff
Yeah with buff u probs completely ignore it
with the coming buff, it's even more in favor of ignoring both for obvious reasons
I hate this spell anyway
BLESSED
this is also why I'm tryin to get Ravager removed btw
no shit my #1 wish for Arms right now, just straight up remove Ravager, replace it with big CS dammies
Just make the ravager buff apply to cs and make it slightly less big
i pray for this as well. literally just cleave tuning on a button
Instead of 50% so it's less invasive
Yeah Ravager seems like a pointless button press. Surprised it survived the prune
Like make it a talent node on the cs thing
I don't think the Rav buff needs to exist at all, but I could care less tbh
@smoky kayak see, i even siad the same thing on the start of the discussion xd
Ravager is just in the way
Cs grants you sweeping and increases cleave damage by 30% or something
almost all of warrior survived the prune. for a little bit both ravager AND avatar got removed, imagine how good that timeline would have been
making CS increase Cleave damage still runs the risk of the same "weave Cleave in ST" bullshit that doesn't need to exist
Yet fury can't have ava and bladestorm
I’m sure this has been asked several times but - After these buffs will col be better for ST than slayer (I haven’t been paying too much attention to the things for warrior lately, I’ve been trying to focus on getting better at my chosen class)
Yeah it really did which is funny. I play a couple alts and my warrior has the most buttons by far
You wouldn't take that talent in st cuz you wouldn't play cleave so
which is also a problem we have right now
i wonder if they wouldn't wanna do that because they don't want a scenario where you hit CS + demolish and everything explodes, making it an absured amount of burst.
i like that personally. also fury has managed to make avatar actually feel like a cooldown
except you do ST damage in MT builds, as indicated in the discussion above
- if you don't take the talent in ST builds, you now lose a pathing option in your talent tree
- you still do ST damage in MT builds, so the issue is going to come up anyway
it's jumping through hoops to preserve a problem that simply doesn't need to exist
Yeah I've been pushing the idea since late alpha/early beta lol
we even came up with a number that is perfectly balanced with the current throughput of Ravager
but again, is there a chance it will create a problematic scenario of absurd burst in combination with demolish ?
where in some situations warriors will outperofrm too much for blizzard's taste ?
like one example i can think of is soulbinder adds where only demolish again was enough for me alone to do 30% of the raid dmg on the adds 'since they die too fast"
Are you progging midnight falls archie
so in such rare cases making CS do insane dmg might be a thing they want to avoid
What spec you running atm
no more than what Rav + Cleave buff is already doing
fish and I ran all the numbers, it checks out in every way
to be fair the situation i am refering to is very rare where the adds live for 2-3 seconds only so who cares
doesn't have to do insane damage. just some actual kind of damage, it hit for 19k average for me on my last vorasius kill. that was before the 298 gear but still
Oh yous public log xd
Feral going to be crazy in the phys comp after next Tuesday
i remember this situation very well because it was so funny every time i killed all the adds and the guild mates got kinda tilted that htey are not touching them in soulbinder mythic
was so funny to me
Surely collosus buffs wont place it over slayer for windchime
why is it every time i look at a patch note it looks like arms is getting seesaw'd between hero talents
yea and that wasn't even that egregious. we were way worse for instakilling adds on like rashanan, that was fury tho
Colo, already one of the strongest specs for m+, receives yet more buffs
Slayer, markedly below average ST, gets nothing
Unfortunate.
This didn't really happen last time. It just made Slayer more viable and favored for heavy st dungeons like it was before
yea soul binder was the only boss were we actually can 'design wise" do that thing
You still run Colossus in more dungeons
I do enjoy Colo so I'm happy it's being buffed, but since I've actually started raiding again it would be nice if Arms wasn't such a dog spec in raid
do you even run slayer in the slayer dungeons anymore after next week?
Please explain why my 90th percentile parse is below other specs 70th
that was the dmg split "adds only" it was funnjy
my brother cfhnaged his spec to pure ST back then cuz he can't cast
before things die
dunno man i liked coloossus in war within more
rip
it's not dog in raid tho. maybe a few bosses but for most important bosses it's pretty good
Nah remove the timer all together
Arms is middle of the pack at best in almost every encounter
You still can
But new funnel techs come to skyreach
Only exceptions are dragons, vanguard, and L'ura (and my current guild will not be CE this tier)
I noticed on my dev dh alt, the empowered reap you get after eye beam lasts through logging off even. Truly infinite buff
fun fact, many of the top ST colossus on varasious boss fight are actually slayer, but warcraftlogs shows the mas colossus "dunno if they do it intentionally" so even that percentile might be not real that you checked ?
It's chinese parse farmers
so it is intentional, man can't they ban this shit then...
Just filter eu and USA
i hate it
upper middle on saladbar and beloren. wow would you look at that 5 out of 9 bosses
ok pure ST without the farmers you mentioned colossus is 30k behind "although there is not enough sample"
fk xd
wasn't he / she talking primarily about colossus ?
idk mentioned arms in general at the end of the original sentence
well, i guess i can give up on the idea of enjoying some ST colossus until season 2 or 3
the number I pitched was +300% which would take Colossus Smash from ~1% of Arms' damage to ~4%
that was just the most balanced with what Ravager currently provides, but you could fiddle with that ofc
that does sound modest and good for ST actually
like keep in mind, 4% of Arms' damage is still less than what Rend does
and rend does nothing 😄
ahhahaha
would be wayy better than ravager feel wise forsure. when was the last time cs did damage?
and it's not a gain, it's just replacing Ravager's damage / Cleave's buff with CS damage
it is a gain on ST which is exactly what we want anyway
this is old, so it's not up to date with more recent changes, but just as an example
and again, you can fiddle with that number; it doesn't have to be +300%, it could be +250% to make the talent a little weaker or +400% to make it even stronger
but it's an extremely easy knob to turn because it's a singular buff that affects a singular source of damage, neither of which have any other interactions
but i have to say arch i know this CS thing you are mentioning is like a passion project for you, but your best idea pitch imo was fatality being swaped in position with executioner precision or something.
knowing how shit execute is makes me sick and rather not think about it
many ppl share that feeling about execute as colossus now
there are things that I just wish were a lil better and then there are things that actively annoy me
EP vs Fatality is the former, while Ravager is the latter
being able to get fatality without spending 2000 passive points on execute stuff is one of the thing that trigger me
so hard
ok i messed up my speing there but you get my point
i've been a hater of our talent tree design this expansion since we have too many passives in things that contribute too little
in fairness, Fatality wouldn't be very good in M+ though, since its stacking on target, there's a greater propensity for the target to die before it can be consumed
EP isn't very good in M+ either, but at least it's fairly foolproof - if you use Execute, you're going to get the buff
that is true, but at the end of the day, that wouldbe a quality of life change for the one thing that is suffering the most, ST dps.
well they both provide some ST dam
since you're forced into SD anyway (which is another thing I'm not wild about)
i know but we are moving more and more towawrds not wanting to push that execute , right ?
SD not so much - it's still a free filler, which carries a lot of weight
so there is a "bad feeling" to knowing that we have this "amazing execute stacking" mechanic but knowing you can't prio it over slam
you know what i mean
but fatality also depends on pressing Execute to proc so I consider them fairly similar in execution
in that regard i do agree too
So it would take Colo from 20k hit to like... 80k?
my own suggestion was more about executioner precision being triggered by slams against enemies under 35% "can be with less effectiveness"
so 20% dmg per slam
rather than 35% per execute
as an example
ofc balancing that would be a simple numbers tweaking thing but i guarantee you, people would LOVE that
slam doing something special under 35% for coloossus
+300% is x4, yes
idk. i don't really vibe with that
I don't really know if I'd like slam doing it, that would just make it automatic and slam already fires off automatically
also feels like it just puts even more power into FoB
if several things does more under a certain % it makes execute feel less special
yea i thought about that but they did something about "you use your self" as in "nontriggeered" abilities before so that can be easy to solve
which is contributing to that whole funnel aspect (not that having funnel is a bad thing, but you don't wanna overemphasize it, right?)
i mean it is already the case for execute to feel not special for colossus
yea and i'm fine with colossus not having an execute phase
I actually kinda prefer it
oh amen to that, but in this case it is "execute phase with shity execute" is the only option we have, so if they "insist" on us having execute phase, then my suggestion comes in.
so if we make a prio list of what ppl would want for coloossus now i would assume it would be , no execute at all > slam doing something special on execute > execute as it is now
I think it makes perfect sense not to prioritize Execute in a build that doesn't take Imp Exe or Critical Thinking
in fact, I think that's exactly the kind of talent balancing we need more of.
far too many talents don't actually influence gameplay at all, they just make what you're already doing stronger, which is boring and doesn't lead to any actual buildcrafting - just numerical optimization
just need a choice node with EP since we get forced through it
EP is saved by the fact that we're also forced into SD
If that were not the case, then yes, I would be campaigning heavily for changing or moving EP
pathing is such a shitty problem for us now it is crazy
I think differently - I like SD proc still being useful for Colossus, but I think it'd be cute if they changed EP to make SD procs give two stacks of EP or something
A Colo biased EP buff
and the only "other pathing option" for pure ST is ravager, so the entire tree is cooked
yea we do get a tiny bit use out of it as col. tho feels pretty underwhelming
i mean i do like SD don't get me wrong, it is one of my favorite things but only if i gain dps from it. that being said you would want blizzard do something about execute consuming 40 fking rage "not counting the refund"
look, if execute is capped at 20 rage as baseline, and Slayer hero talent pushes it to 40. i would very happily execute all day long as colossus lol
So I'm coming in sort of late to this discussion, are people suggesting that Colo ST may be stronger than Slayer ST now?
but when execute eats 40 rage from me and i am just afk spectating for the next 90 years
man
not even close ofc lol
just in funneling if you read bits and pieces from above is what ppl were talkingabout
Colo funnel already makes it ahead of slayer
for whatever reason the gap in actual fights is even worse than the sims show, i see slayers pulling 30k dps ahead of colossus warrirs on pure ST in raid
This just helps it more
Check boss damage, slayers can still cleave on smallies
hmm i have to do that because mabe with gear ppl changed the tactics a bit
now it's 45k difference 😄
and it's known good warrior names
U won't see me there sadly cuz I'm raiding with a random guild that takes too long to kill the boss
I might be on saladbar tho kekw
I should be
i mean i hardly have any logs this season, i did not get to play although the guild is doing fine.
it is what it is man
blizzard wants to fk us up and we are expected to take it 😄
Damn my 141k got demoted to rank 110
People frying huh
Aug stole my damage it was nearly 160 on details
like i've told ppl, don't burn or stress out over our parses this season it's pointless imo. in the TWW i was main colossus "even ST " and i was able to parse 90 on some ST fights even VS slayer warriors. but this season i know for sure it's not worth the effort or hard work.
i like to put a lot of work into such things ,but if the balance is crap i lose interest fast lol
Slayer still the go to for ST?
🤷♂️ It's fun
Yes
Ty brother
man i just hope they do TWW treatment and fix us next seasons in some way
had so much fun as colossus in TWW now i am just waiting PoE2
"HOLY MOLY I'M OWNING SO HARD" then you see it was aug and insta deflate
delete aug

yeah warrior buffs!!
folks our journey this expansion is actually funny as arms warriors. how many buffs is it now since release? 90000000 buffs ?
getting the shadow priest treatment
crazy how weak we came out lol
DELETE AUG
It's a glorious day for our brothers!!!

I agree, logs this season are just fried
Hey lads. What's a typical +12-14 damage these days? I thought i was doing alright kicking around 140-150 but recently a guildie fury beat me, and was talking about how normally any arms dunpster him in his runs and now Ive got some major fraud vibes
I only care about parses so far as a way to improve myself vs my spec.
But it's hard when you don't play in ideal raid comps
My spriest hasn't had a DH buff all season
there is no straight number there, i can go into a +12 and do 200k and next run do 140k things. if i have good players we all do less cuz things die instantly, and if i have "like yesterday" a mage pulling 45k dps i end up pulling 190k+
so if you are doing 140k-150k it should be fine
I suppose you're right.
I just seethe losing to him in m+ hahaha
if you push 18s and 20s is where you need to know a solid number
Oh yeah I ain't there. Appreciate the insight though
also if the grp has zero ST your "in combat" duration gets too long and it affects your overall compared to a grp with people doing good ST
Varies dungeon by dungeon. If I do 150k overall in SR I'm happy, if I do 150k overall in Pit or MT I want to kms myself
GFD it was a pit lmao
Brb gonna delete IRL
Colo. Messed up a couple CD timings but didnt think it was egregious
and even then, there is more varians like if you do pit and there is funneling vs pit without funneling
and in lower keys you don't get funneling a lot
if any
My tank refuses to let me funnel on garfrost >:(((
i never get funnel on anything :( pug live in mid keys
Colo also has the issue that it needs trash packs with a lot of hp
If trash packs die in 20s you're sad
If they die in 30s you're much happier
And if you spend the entire dungeon chain pulling and never dropping stacks you're very happy
not the only issue, sometimes in pugs tanks try to help you funnel, everyone is supposed to do "prio dmg " on boss and preferably ST on boss to keep the monsters alive as long as possible, but your group don't get that and they just nuked the monsters in 5 seconds wiht all their cds and leave nothing for the boss.
So my typical group has a hunter who purposely pads her own damage by killing the adds. I cry every time
On the rare occasion I trick the tank to pull adds in hahaha
warrior is top tier spec, but probably S tier in teamplay
Thats entirely fair as well
Hii, is there someone that could help me with a review of my log? it is clear that I'm making several mistakes but I don't know how to find them even less how to fixed them
Check out log review my friend!
oh, ty!
On AOE prio mortal over overpower if no cleave right
as col yes. as slayer overpower over ms on aoe
Sometimes I'm lucky enough to play with a tank who understands how War Arms works and pulls adds so I can funnel the boss, but then the other two DPS come along and think they're supposed to use AoE and farm overall 😄
pug life is wild
The tank doesn't think it helps u btw they just do it cuz "funnel for group" but they don't actually know the funnel should be for yoj specifically
Surprisingly not many classes this season have a lot of funnel
And the ones that do have it are either burst funnel (not amazing funnel on bosses) or need a lot of mobs for funnel (they barely get funnel from 3 target compared to us)
That's right, and in the end I only manage to land one more demolish before the entire extra pack dies and my damage to the boss drops completely.
whats the max amount of time to hold bladestorm/CS/avatar so that they line up with each other?
you always hold BS/Avatar for CS to be applied first.
Note: that doesnt mean casting CS, sometimes you can cast CS and it'll last a while thanks to your tier set, but you need Avatar/BS to happen while CS is applied
Yup. Mortal strike will hit 2 targets, doubling the CDR on Demolish and Cleave will also reduce the cooldown, though nowhere near as substantially as mortal strike
and Cleave gains additional damage up to 5 targets
and auto slam/heroic strike @ 150% effectiveness
And more rended targets means more rage
Honestly Im not sure on that. The APL and wowhead would have you cleave over MS, but I have found that adding a couple of Mortal Strikes when you would have Cleaved ensures a 2nd demolish before CS has faded
Not necessarily prioing MS over Cleave but say... 2-3 casts I might MS when I could have cleaved
Interesting
as again, you gain far more CDR from MS than cleave
Gotcha so maybe weave in MS
Yup, but that is just my feelscraft and you should probably just do what wowhead says
Forsure I’m trying to figure out why I can’t spike up to 5-600k
I dont understand how people are getting 2x demolish per CS without throwing in a couple of mortal strikes in
Always stack to 10 unless in ST
It really helps DPS if you can tag mobs just a couple times during the gather
Gotcha damn I got some playing around to do
the difference between being able to hit your big buttons immediately as the pull is gathered VS stacking for a couple of GCDs is huge
Yeah
Played Warrior forever it’s my og class I did t touch it all of TWW so a lot to catch up on
😩
ehh it was strong but it was just rb simulator
We run it back warrior gonna be top tier this next patch
yea but it was fun to spin :c
and i really liked the damage profile. Strong ST with good MT
Fury has always been nice for that but arms is bae
Yar Im a fan of both. I just cringe when I play colo on a pure ST boss
We good?
Slayer feels way better in ST
Demo need a lower CD or more dmg to keep it competitive
Or buff the base kit idk
Yea I agree. Demolish doesn't feel quite as punchy as it did in S2 TWW
lower cd? it barely has a cd
Feels bad when it doesn’t crit😂
But they'd have to nerf Cleave or something to compensate. Colo AoE is already very good
Just thinking out loud
Then maybe buff base kit like they just did
Demo could do a lil more dmg though lets be real😂
Colapsing star doing 100s of thousands/millions in AoE lol
I think comparing War to meta classes will always leave ya disappointed. We will never be Blizzard's favorite qt melee class
could use a st buff but that's just col in general, yes i know funnel is insane. demolish does about 14% of my damage overall which isn't bad. that's also without taking the aoe deepwounds it applies into account
arms is giga right now in keys. if there's anytime to compare to meta it's now
we're not very far from udk
In large AoE pulls?
St?
We lose both to UDK
In utility and durability?
lose to UDK
Forsure just a 1-1 ability comparison
in overall damage
Tbh
Im okay with that
ok so now it's better to play colossus
Colo st is still pretty dogshit
slarms it's better for bosses
And slayer is still plenty competitive im sure
ST is bad, but with some adds, it holds up
Yeah but slayer is still probably the play in aa and reach
it more than holds up. nothing beats col st with funnel, it's actually dumb the amount of damage we gain from it
Also it might make colo okay in mid key pugs
I wonder why they won't buff MS as a whole and not only from Colo
Because blizz is terrified of ms doing damage for some reason
they're probably happy with slayer performance in raid and don't want to buff it further
They did the same crap in s1 tew
anybody struggling on the first pack in AA? I'm doing 19-20s and i'm always getting laughed at for doing 400k for the first pack in slayer :L (guardian druid dps sometimes wins me)
With slayer?
yea
DKs are just mocking me at this point with their 700-800k dps (by the end of the pack) on the first pull
dks with their big ego (uncapped aoe)
xd
yup
gg, time to reroll dk
Who gives a single fuck about damage to anything that isnt a lasher or bug on that pack
idk how crit does 600k at the end of that pull. mans built different
lashers = ego to them
"OH LOOK I DID 800K" padded evreything on smallies
yea exactly. it's like I press the same buttons but do half his damage xD
but after those mini adds, they go stupid because the other pulls are 5 to 7 adds
Just beat him on overall?, win the war not the battle
but ngl, i find issue with uptime on the AA first pull, sometimes tank and i go different directions
If the tank is marked it is easier to follow him
Just happens
but yeah, im doing all that. Just checking if im the only one with this problem lol. cos im getting laughed at in my dungeons now xd
wtb removing target cap for warriors :<
i found it a joke when i avatar > colos smash > bladestorm and i see only 300k xD
Just remeber
Youre there to blow up the targets that matter
Evreything else is secondary
yea that's what im telling myself xd
rip slayer with these colo buffs lmao
Not really
Oh look colo deals another baby smack worth of st
That baby slap means slayer is dead its overrr
i love playing slayer but colo does more overall still for me
is wind a col or slayer pug key
Probably slayer
Last boss sucks for colo
Of course Colo does more overall it's the big mongo aoe build
Fuck overalls
Overall isn't everything your sanity matters
one of the best aoe specs does better overall hmhge
yeah i mean the few times ive tried slayer, the aoe is still good
i dont notice a massive difference but i also suck so
lol
Skill issue, don't suck
Even with these buffs ultimately for 99.9% of the player base both specs are good and you can play in every key
good for us
How is colo after buff
does the buff mean now we can play colo on sky and academy?
yeah i know i can but just to optimize
having trouble bringing the full potential of slayer in keys..
feels harder than colo to me
I wouldnt blame people. Its already a really good spec in keys and it just keeps getting buffs. All because we suck ass in raid.
yeah
I see that angle
espically for specs like Law or smth
that are only good in keys too and never get tuned
like any of the competing specs with us in keys that didnt get buffs are prob pissed af right now
people already are on reddit
exactly
reddit and twitter are where you go to get pissed off
it's entertaining
Or wowhead comment section
Not really sure why anyone would be mad about a minor st buff to a spec that pulls 70k dps on st fights
There is a good handful of specs that still do great overall and don't have to tradeoff terrible st for it
doesnt matter because thats just not how most people will see it
gotta boil it down to good spec get buffed again
wait why would peple be mad arms buffed lol
to clarify non warrior players
Which spec is ravenhold
Rogue
Ah thats fine. They dont matter
LMAO
Its ok you play warrior now. Where the life's matter
Played rather you font play wow anymore anyways
Blizz hurry up with s2
I have no faith
DAMN
https://br.warcraftlogs.com/reports/7JfqWvnATrpZKMQP?fight=18&type=damage-done
guys, i'm new to warrior and i want to learn, i can't parse well with it, no matter what, can someone guide me? any tips?
hi guys, i have been playing the slayer arms in dungeons and as it seems no matter how big the pull is and how good i follow the rotation i still do no damage at all
anyone can help me find out why
Y so
My only question is
When do u press ms
A way lower key, but my breakdown
Execute does tons of dmg. Try to press it and op a lot
before the pull and after bladestorm
Mortal strike?
you did good damage here?
i press on cd basically
Cleave > SD or High Rage Execute > OP > Execute > MS > Rend
I think Rend is better than MS at higher target counts
Obviously at 2 stacks of SD you'd probably send that instead of a Cleave
Y
you are very likely to be pressing Rend instead of MS in a lot of situations simply because you also just dont press MS that often and you wanna keep rend up
Well, not pure ST
so M+ specc getting better in ST now next week?
With the buffs I think Colo is gonna be really good? 
Like if you go for the boss dmg build it's another 3 % up which will bring ST to a very good level
For Arms Colossus/Slayer, do I just go as much crit/haste gear as possible, or do I still need some mastery pieces?
Add me when we get 8%
More
Do what bot tells u
Gear appreciates gear
A 8% increase will be incredible though
if it happens but I doubt
what is the best settings sim should i be using? 5min 1 boss target patchwerk? i usually the the default settings
Thats what i do
Thanks 👍
most the bis trinkets this tier have the same value on st and aoe
so its not relevant this tier very much
the only trinket right now that is better on aoe is guidon and even then its still kinda close
and its only for colossus
Depending on your gear*, Guidon might have value on Belo'ren.
ex. my char sims worse in all cases with Guidon - except for 20 and 40 sec sims. Ideal for blasting egg
think if you are progging beloren you run puzzy b
Dont have
ic
Not a myth anyway
yeah nah you would just run myth guidon > hero puzzy b
most people prob dont have a myth puzzy b
the ST buffs are actually something to start with , i appreciate the Demolish love
Collosus i mean
Don't get me wrong, I appreciate the ST buff, but adding 3.5% to an already relatively low # is still gonna be low
Gimmie the funnel
Agreed.
people want it to have incredibly high st and high aoe
the only specs rn that are like that is demo lock and uhdk
Tru
I mean another 5% and st starts gettin decent
Keep in mind the funnel is maaad and got better
just buff bleeds and colo bleed talents, easy
how big is cleave aoe, I feel like I am missing the aoe of cleave and get result as peep damage
In m+ its your #1 damage
Oh as in range
which i dont actually know
yeah I meant the size
its past your melee range though by atleast 5 yards
it also depends on the mobs hitbox
its hitting those 3 target dummies i circled
(the circle itself isnt actually the full range)
I see
U know.. seeing this does not feel accurate
As in i feel like its less in reality
the dummies do have a bigger hitbox then some other mobs
but like on dragons you can literally stand a mile away from the bosses and cleave a orb out in the middle of no where and fervor will proc
Just asked if tank was gna funnel in a 19 and he said “not doing that dumb sh*t” 😀
lmao
Got no experience with dragons
HC pugs they leave them where they are and i cant hit sht
Sometimes wish colo wasn’t a funnel spec, it’s my fav
You cant move them in heroic until last phase
They will adjust and keep their distance
Well. Thats part of it then
Fotm brew
do the st col buff change anything for like a +20 pug environment
nothing really changes no? u still want funnel and shit
u still wanna funnel and the gameplay is the same
you are just stronger
thought so and 3.5% seem to small to drive up ur dmg without funnel to slayer equal
you're not making use of colossus arms if you don't add funnel
feel like most routes naturally add some funnel anyway
cause it's always more efficient than single targeting big mobs or bosses anyway, funnel or not
can drop this into raidbots expert mode header options if you want to look for yourself
override.spell_data=effect.1114022.base_value=25
# Thunder Blast
override.spell_data=effect.1125684.ap_coefficient=1.977807```
stole from archi so credits to him
im not home so not checking it myself
but best to sim with m+ builds to compare
assuming you're asking for m+
m+ build pre buff
m+ build post buff
https://www.raidbots.com/simbot/report/qP59dsaEWBLBr7Xd6tQoga
in slarms gear
Honestly poggers
Slarms and Colo runs virtually identical gear, no?
It’s a useless buff nothing changed basically
what
nah i predict this is the nail in the coffin for slayer arms m+ for my high keys
even skyreach and aa will be col now
🔮
3-4% to a top spec is not useless
Yeah, seems like it, since you can go abit more ST in colo aswell
cant wait to fuck up my demolish on crawth tornados

How do you mess up Demo on Crawth?
Like casting it and then the tornado drifts into you?
^
I see, I see
crawth visibility can be ass sometimes
Or get kidnappad by Gargoyle mid demolish
bro that tilts me to the moon
I had the lovely experience of using Demo on the last boss of Pit and dropping 350k damage into the dirt
Because he jumped at the tank
key session is over if gargoyle cancels my demo
God that triggers me so badly
Man its like Lura, sneaky beyblades
you say that then nothing changes in your facial structure
true
maybe i should pick up poker
I've started holding Demo until the gargoyle grabs someone
With the colossus dmg increase, can I just play Colossus in AA?
Maybe if he put some Makeup on 
wait
maybe colossus can survive +22 / +23 aoe from the sentinel
cause slarms cant without full def cd
Cause of the 5% less or?
Surely you can if you parry it with Demo+def stance+ref
the storm elemental big guy
i live that with dstance sr shaman vigor
ye but i cant expect shammy heal to give me vigor in pug, if I play with friendlist people ez
with no vigor ig col will make you safe
rotate dbts and parry xd
i lived all of them actually on 23
but i made use of larens trinket too
lmao
honestly think if we had infinite attempts on 23 aa we could have timed that yesterday too
think we had 4 deaths and qrva was dead for 30% of last boss because german internet got emp'd
F
we still timed 22
we just need to time 22 seat now for my resi
then pulled like this
then i join 4150 gang i think
and on lura he forced last second the 2nd damage amp to NOT be delayed
xd
and then we didnt have BL up for damage amp
we couldve lined up BL with amp
12s overtime
ty tonka
what is that pull 9 to 10
is that a kira secret tech that I missed or what
backtracking in M+ always sick
no clue
yesterday we timed mt22 with 9 deaths
that big pull after 2nd boss
we full wiped
and at the end of the key we realised we had no book haste buff at all
we fucking forgor
its so funny to see biz and xhanon both have lots of 22 runs
with tons of deaths
that they still time
but they cant get a 23 done
wonder why do they just die
bro..
maisara 23 felt super free to us yesterday
dont beat a man who's already down..
hey man its no shade I havent done a 23 yet haha
I just think the jump is interesting
here man, take this flower
ty
Does arms still top overalls if no funnel?
you should be happy to actually play with a team
we're still assembling and until then I'm stuck to 22 pug hell
same
struggling to pug my 22s and cant get a 21 AA to save my life
im glad im not fulltime pugging
the 1-2 nights a week where i pug usually dont get me any score
wait 20 min for group, play, deplete
or i get bored of waiting and sign for a key i've already done so i can play
if it was only 20 mins it'd be nice
the last 2 days I was able to play like
5 keys?
fun
there's not many phys comps pugging at 22 rn
only whenever a warrior is missing somewher
and then usually alex or twofathers get in
cause they're active at the same time

Doubt u will outpump an unholy if u have 0 funnel, but most specs probably
this is me
Colo buff oooo
lmao
Lmfao
cant even pug 20s well tbh lmao, sometimes I wait 2 hours and get bored and go into 18s
Welcome to the club 
Nice time zone
Realisticly no
Esp col
But depends specs u play with and if shaman
yeah i woke up 18 hours ago
1 key
KABOOOM
pace unmatched
Hey, why are ppl using ravager before avatar + CS, i ahve been doing it in the following sequence for weeks now : Pot - Avatar - CS - Demo - Ravager - 3x cleave... am i dumb??
ahhhhhhhh
Been going through the Macro section and saw the override macro for Heroic Strike:
/use [known:Heroic Strike] Heroic Strike; Mortal Strike
However, does not seam to work properly, anyone with an idea why?
anyone have sheets for spell reflect ?
what do u mean low initial dam
Ravager does Jack shit damage so you use a gcd of cs to Do nothinf
And Iirc you dont get an extra cleave inside of rav if you do this
It's a pin in prot channel
blizz broke it
Fury Slayer’s damage output feels really high in dungeons, and compared to Slayer Arms it honestly feels better to play. My sims are also coming out higher. But in basically every ranking and tier list, Arms is rated higher, both as Colossus and Slayer. What are your thoughts on this, guys?
So after reset can we play colossus on all dungeons?
hear hear
But slayer still does a lot more st
would be sick if the tuning they did made sense
But colossus needed at least 10% buff on ST
Arms prio damage big
I mean would need 2 reduce funnel
I dno man
Slayer arms is so much bettet
I do way more prio
Funnel dmg still insane, and the st is crazy
so their aim is for colossus to be unplayable on ST
Wdym
These change aim to improve Colossus’ performance in single target and Mountain Thane’s performance in AOE relative to other Hero Talent options.
Its ok nlw
its just random ass tuning
Its slowly sneakin into mid st
just increase number surely itll work out
yeah so no attempt to tune it basicly
They did improve Colo st
Which is what they said they were doing
It was pretty clear when they changed the wording of practiced strikes earlier this season that they'd use it as a ST tuning knob for Colo, when they split ms and slam from cleave in the tooltip
Wdym
It has a nicje
Insane funnel great aoe
Downside is purr st
Ppl are doin acceptable st dmg as col allready
yeah but if im in a mythic raid I cannot choose to play colossus unless the fight is tailored for it
its wack to me
Guys did anyone analyse an M+ run with wowanaylzer? If so, What Ability and Meele Uptime is it showing for a run?
Hello Guys, i have a questions regarding the wowhead BIS list i'd hope someone can help me with. Why don't we catalyst Mythic boots into crit + tempo instead the BIS is Chimaerus boots with mastery?
The bis list is only bis if you have everything in this list
So with already high krit/haste values, mastery might surpass them on some slots
makes senses, is there a min stat requirement for mastery we need to hit?
i usually sim everything but on dungeon slice it tells me catalyst is a dmg increase but if i select target dummy it says its a decrease
You sim yourself and your gear options and take the best combo
Then compare the relative %
Afaik dungeon slice is whack
Most sim with 5t and st
Patchwerk
okay, thanks alot brother that helped alot have a great weekend
For Col obviously; are you holding CDs to reach 10 stacks of colossal might then popping the cds and hitting demolish? Should I be able to get 2 demos off inside one cs window? I imagine managing might stacks are the hardest aspect of playing colossus?
Guys for m+ is colossal the best now ? And fury back to slayer ? 😑
Guys, you really can play what you want.
I need to optimize my +4 competitive keys 
I can play this group finder on any spec easy
I blue parse on raidfinder 💪
Well that’s great to know
If you get lots of crits or have a haste buff like lust you can often get two demo out in a single CS window.
Even if you don’t get the second demo out within the window itself you more than likely can get a second demo out before CS comes back off cooldown, and your next demo comes up halfway thru the next CS window. Technically it’s an incredibly minor loss in damage since the haste and bleed buff from pressing demo is better spent during the beginning of a CS window rather than halfway through one.
is there a way to see relevant dungeon debuffs centered in your screen
without having to move the whole debuff bar
These are the sim results with my current stats, and I still don’t understand how Slayer Arms is supposed to have a better DPS profile. Even from my own gameplay in +19-20 keys, I’m getting higher DPS results with Fury. What are your thoughts on this?
I enjoy playing both specs, but I want to push my damage a bit further. This is the first time in a long while that I’ve been this confused, because my own results are completely conflicting with sites like Archon.
