#arms
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100%
They should update the wowhead then I'm pretty sure it was still recommended
Vora even easier
Eh in a sense. But its it'll annoying since lockout
Chimmy vastly easier since you cna just join a nother pug without lockout
It's literally the only S tier trinket from m+ lol
I only do first 3 with pugs
I mean ye thats how it is
No guild :(
Normally raid always have the best trinkets
but also dont really want a guild with set times
Likely our trinks are very easy to get early in raid
Didn't you say that it is not recommended? I'm very confused lmao
I pugged chimmy on day q of bonus rolls snd got it so shrug
What isnt recommended
good luck getting some idiots in for imp
puzzlebox lmao. Do you not remember the conversation from 2 minutes ago?
My heart farming was annoying since I didnt do it after gaze smh
chimmy is either oneshot or u have idiots
I didnt say its not recommended. I said its not fun
but should be oneshot mostly
I mean that's been true since it came out in DF
Most folks will agree with me its just not a fun trinket
You could move with it in DF
I hate it on my Ret
No you couldn't?
and I hate it on my feral
Shrug thats what folks said
I mean it's a cringe stat trinket like they all are tbh
But I never said its not recommended sooo
it really is a pity how much single target damage the m+ build has to give up
So if yoy like the box use it. Its just not fun lol
All trinket design is so terrible and has been so for the last 2 expansions
Whats so bad about them?
Gaze is just a primary stat antenna from last season that you dont need to grab orbs
ah no seaforium was crit
But folks like and prefer gaze and heart due to being both passives and very good
Sure box is a nice 900 or so mastery. But folks dont wanna do that shit in keys. I sure as he'll dont
- mastery aint even mainstat
On something like Ret
there isnt many better choices except maybe plume
prism sims well for me
play slayer and just be ok in both
I do 80+ on Slayer compared to like 60 on Colossus ST
Slayer is great
slayer just way more fun
With pugs you dont want to sandbag on bosses
It looks bad for us warriors
That boss in NPX with the dmg increase as slayer is beatiful
in df
if u played blademasters
u could macro it to ava and bs while its channeling
I did do better as Slayer lol.
havent looked at this group in a few days, but what happened to the fury channel?
real shit u just said
wdym?
i mean lol all i see is # arms prot then it goes to dps-faq and prot-faq
or is it just a discord being wierd thing
ah see it now xD
probs disc being wierd or you saw all the messages in fury and so it shortened it to only the things u haven't seen the latest msgs in
I love colossus and I think it's fun, but they need to find a way for it's m+ build to get more boss damage.
they need to find a way where pulling on top of boss is a happy coincedence and not a make or break in my boss performance xd
also ngl they better keep this tier set someway somehow
i enjoy this extendo WB
Fiiiiinally got my garfrost weapon
Also have a bunch of pieces ready to be turned into tier but no catalyst charges 🥀
Could be a new capstone in the talent tree
Has happened before
(S3 DF Havoc tier set got turned into a talent)
hey guys, trying to get back into WoW, how is arms now?
Kinda quit after getting curve like 3 weeks into the season lol
Markedly below average ST, good 2T, and literally the best 3-5T sustained DPS in the entire game
oh pog so it got better
Both hero talents have received many consecutive buffs
In raid arms is still pretty decidedly middle of the pack to below average, basically only performing well on Vanguard
In m+ Arms is sort of vaguely the fifth best DPS spec, which is another way of saying it doesn't meet the cutoff to be "meta"
🙂
It's meta for phys comp
i think solid middle on lura it can even be good and prob same on belo now ?
but if u progged when specs mattered warrior was dog last - paladins and dragons
it's pretty up there on lura, iirc nr 6 statistically. bit higher than middle on belo as well
ye arms, is very nice on lura, you might be trolling first half of the fight, but once you start getting to execute you do very well
Hi, I am coming from UDK and are used to sololy being able to escape gargoyles in PoS. Do warriors have similar way or we rely on it being nuked? :)
slayer has 2 ways to escape
afaik colossus has no way to escape
unless im missing some niche ability
meld if nelf
meld yeah
bladestorm and charge (only as slayer) can both free you
colossus though you are just stuck
Why does charge work for slayer and not colo? Just a dumb question
slayer specific
Hey guys as arms in aoe pack whats prio always to use it first
Whatever the guide tells you to press first
what do you mean guide
wowhead for example. good guide
Colo Arms is better in most keys. Slayer arms keys (Skyreach, Academy) might be better as fury
so it doesnt really matter its preference
That's... one possible interpretation of that sentence.
collossus or slayer as arms?

There's no way what I said was that difficult to parse.
Colossus Arms is better in most keys. In the keys where it isn't, which is basically SR and AA, play whatever you want.
kk
I’d say no but I got kicked from some keys because I was fury and I get way more invites as arms
imma try arms bro cuz i never ever played arms
its gonna be fresh experience
Does anyone know if you bladestorm with a target and said target dies and bladestorm keeps going does unhinged automatically hit something else in the meantime that you're looking for another target?
im struggling to time a 17-18 AA, i have some 18 already done but idk why AA is so hard to me, any advice?
normally what usually happens to me is that people complain about my damage at the first pull xd
idk if i am doing something wrong, but i cant do more dmg on that pull
They want you to join them in doing mostly pointless uncapped aoe to small lashers, when the big lashers are the actual target
Ignore them and do what arms does
You go big on all pulls and bosses after
Okay, ty a lot
The only danger on the first pull is the tank not dropping bleed stacks
The big adds are priority, if they die later than the small adds usually means you have some insane aoe players and then you realise boss fights are taking 5 minutes each afterwards 
There are still things to do to get decent damage on the first pull like stick to the tanks ass, but I assume you're doing decent damage or you would've asked for more specific help!
yes ofc, i stick to the tank, but when u are against a bear tank, uh dk, or things like that people always complain about ur dmg
All good, just checking xD people like to think first pulls of a dungeon indicate your overall damage, but they're mostly obsessed with "can you hit millions of dps cos there's lots of little guys"
Was the case in DF as well, they don't say anything when you overtake them by the end of the dungeon xD
I'm sure they'll say the same after first boss when you do less overall but double the boss damage
Exactly xD
they do dps to the little plants, but dmg to the boss is ridiculous small, so we do like 4 or 5 phases of regrowth
first pull on SR is the same :(
Imagine in dragonflight I played enhancement shaman and was hard capped at 6 targets, the start of academy was brutal
i know your pain :( in dragonflight i was playing frost dk and it was capped too
not the build of breath, the build of obli before it was buffed
It's a tough time but it is satisfying to beat them by the end by actually doing damage the rest of the key
Hi. Just cleared M Vorasius for the first time, https://www.warcraftlogs.com/reports/bq2LQ7jDTyzMtPH1?fight=last&type=damage-done&source=1
111k DPS on a pure ST fight when top logs are pulling 140k makes me feel weak. What can I improve?
bad kill time
also looks to me like youre pressing shit based on vibes a lot? you rend on opener when its not really good anymore and ive found at least 2 instances where you had 4 gcds between mortal strikes outside of execute
I'm unsure about Rend usage atm
hey, I am fairly new to arms and I am pretty overwhelmed by all the abilities tbh - I am aware about certain mechanics like CS window burst etc but I actually dont understand how to minmax dps. so how important are CM stacks, like do you actively track them because in the guides I cant seem to find any detailed info about it other than cast demolish at 10 stacks. so I basically always want to make sure to build enough stacks during CS or should I cast CS with some stacks already, imagining its not the opening sequence.
press it instead of slam in st its not that complicated
https://www.warcraftlogs.com/reports/BzLN1HFJKdTDtxqC?fight=2&type=casts&source=3 I'm comparing to this log which also maintains Rend
you ignore it completely its just fully passive
oh ok so just make sure that I cast demolish at the end of a CS window?
Trying to avoid wasting Tactical Edge procs most likely
so I just need to track sweeping strikes and cast it outside of CS if not up?
i think after the patch you kinda just rip demo on cd
Is it still correct to prioritise OP at 2 stacks over MS?
i dont remember a single recent arms iteration where that was the case
so I dont align it with CS ?
not inherently but because cleave reduces it by 5 and ms (sweeped) reduces it by 10-20 you usually line it up anyways
📝 I see, I see. MS on CD ALWAYS outside of Execute, noted
you cdr that shit so much you can kinda just press it and most of them will end up in a cs window or not delay the next one to be outside the cs window
I was advised to take Tactical Edge by someone else in this discord but tbh it feels like a lot of wasted procs
in what context
ST
@latent moss what the fuck are you doing
okay that just looks like an m+ more ST focused build
for st u can play just warming up and te with opportunist
over ff and 2x bb
tacitcal edge is just m+ garbage tho or
fishy plays it in raid and so do i
does it sim higher
very cool
when i simmed for 2t u swap just warming up to broad strokes and drop mp for powerful
how much dps inc are we talking
i swap just warming up for broad strokes for bosses with random ahh cleave like imperator and vorasius
Okay, so, issues with that Vora clear were 1) worse kill time, 2) prioritising OP stacks (and TE) ahead of MS
Anything else?
its like -0.4%
very small
I vaguely recall holding CS for an add phase which partly explains the lower CPM
but feels better and u dont press rend
you can slightly ignore my advice regarding mortal strike since youre playing a different build
i did see you dump 2x SD instead of pressing MS tho
📝
I have a 18 clear SR with TE, it's legit esp when there's no blue man
u dont prio op
Right, I'm saying I was prioritising it when I shouldn't have
oh fair
is this meant to mean something
Well the build works?
well yeah i dont doubt that a better simming build can do better
The difference between TE vs non-TE is probably tiny btw
? What
prio dmg is the same
There's no way CC is that weak
its slayer
st: +1.7%
2t: +1.9%
3t: +0.1%
5t: -1%
8t: -1.7%
sims expired
te is simmed with te apl
cc with standard
Maybe it's like what you said, CC just does nothing outside of aoe
TE indirectly results in more opp op hits
wdym indirectly
it directly gives u more opp ops
which hit hard
if u dont have skyfury
the difference is way bigger on st and 2t
te just mogs cc without skyfury
like around 3%
crazy
Yeah the key I did I had no blue man, was pretty amazed how well it worked.
Ah cause Opp ops technically are not as strong as cleave, but they still hit quite hard
did u play the curse or regular massacre just with te
the curse surprised me
u still want blue man but it's playable without
Cursed
It was a 18 SR I had no sham so I was like f it let's give curse a go since I'mma be useless otherwise
when can we track Heroic Might again?
Never

is it possible that the billazrd cooldown manager is bugged for CS because the icon keeps disappearing even though its still running
if you have lua errors, it can easily disappear
Col arms what’s the 2t rotation? No cleave right?
Guys I Need help for Aoe Damage . I lose to much damage somehow in Big pulls. Don’t We use rend at pull or opener ?
you cleave, with 3 stacks of collateral
So only with 3 stacks of collateral? I just mic overpower etc until then?
yea, you do the ST rotation with SS up and cleave with 3 stacks
What build are you referring to though
I do Play slayer exe Build mostly and sometimes collo
Usually on 1st pull I think it's quite hard to be super amazing overall unless you get massive reap procs
It does even out though, not really a big deal if the key gets timed
ure switching targets
Yeah but charge > rend > cleave or SD proccs Right and fill with OP . I think I just have Bad Position in Aoe pulls and Not a Rotation Problem. How to stand in Big pulls to Max put cleave and OP damage
And is it better
To use cleave mostly with 3 stacks of collateral or allways press when up Even without stacks
ah yes thx
and how does that make CS disappear?
its a debuff on the target not a personal buff
You extend the duration of CS on your target when you use MS
Whatever you're prioing will always have CS applied for several seconds after it has faded on the other mobs
On aoe cleave is still pressed a lot
On slayer it's mostly reap procs cleave and OP making up aoe outside of bs
so? how do you track it, that it disappears? :DD
As a debuff on the mob's HP
sorry but i know how it works, asking him, how his disappear
Just so Im understanding, you're asking why when CS seems to disappear when changing targets?
I hit CS, the mobs all get 10 seconds of CS applied. I hit MS twice on the prio target, thus it has 2 extra seconds of CS compared with the other mobs
i never asked that, that other guy did 
oh
it does not disappear on teh target it diosappears if you track it from blizzard CDM
because if you switch to a target that has the debuff not applied it wont show, or if teh target dies that had it applied
I just picked up the specc like 1h ago xD
OOH, ofc it wont show, if you switch to a target that has no CS on it, now i get the problem
guess I figured it out now, so all you can track on yourself is sweeping strikes
bc the other guy said CM stacks dont matter :3
if you play right you will have max stack demo for all CS i think, so yea stacks doesnt really matter
i track these, but you dont even need that much, i just like to see some things
guys, when i need swap lights potential to reck?
When it sims better
copy
In pure 2-target, where is cleave in the priority? Assuming SS is up
That was answered just a few messages above
wowhead does cover majority of what you need
If you started playing this expecting its as easy as dk then uhhh
i cant open wowhead
even worse before arms iv played frost mage
i played fury warrior in tww
for brief period
i think ill respec to fury its so much easier
priorities are easier
flat damage profile tho
From a quick glance iv seems to have all you need
i mean arms might be way more fun
Arms is for finesse, one blade, being one with the blade, being like water, in and out , footwork of a dancer, composing a whirling ballet of steel and might
Fury is like the toy monkey on toy story banging symbols together
I'm virtually BiS but I still feel weak
question here on rotation
during execute colo m+ build st
erm slayer sorry
mortal strike with 2 stacks, only during col smash
does that mean outside of col smash i dont press mortal strike?
ye
cheers
i like the feeling of colo more but damn do i stink at st
i must be slow on some button presses and shit too
MT fury is the ultimate escape for zugging 
that is just colo unless u get funnel
not sure if you've posted/found it yet, but i just did some testing myself, it wasnt occuring at 49.9% haste, and is happening at 51% haste consistently
I somehow dont deal very big st damage with the slayer arms spec
seems like its somewhere between 50 and 51
worked it out to be around the 50%+ mark last night, bloodlust basically always causes the issue, looking deeper into actual number loss it surprisingly is a lot less than i imagined, somewhere between 400-1200dps loss. with out execute flows when your at that level of haste for most part you will still end up executing 3 times in a row so the bug isn't so bad, bug shows its head more though when you do rage starve for actual loss
do i always prio ms over execute without sudden death proccs, even if there are targets in execute range in aoe as slayer?
Yes, MS over exe in aoe sans SD proc
not as slayer
and u shouldnt switch off the funnel target, even if there is a small one to execute
slayer barely presses MS it does no dam
yea, ofc, but i was thinking if im on a big funnel target and execute cleave off it
you can mouseover execute with sweeping to hit prio mob as well
Not according the APL and Wowhead
as slayer in aoe?
Execute without SD proc is lowest priority
yea, according to wowhead
fair enough feel free to ms
& I go through the APL and make it into a readable format
We send CDs on cd for the most part right? Aside from short holds to line up with other cds/burn phases? Colossus if that matters
This is Slayer AoE prio
Im asking because in the wowhead guide it says in the "Aligning Cooldowns" section that mostly use on CD. However, in the priority section it says Demolish should be used during smash window
you send cs on cooldown and hold everything else to line up with that (ava bs ravager)
demolish you hold for cs in st and in aoe you can send on cd or hold for cs it doesnt make much difference
Ah alright, ty
At least according to the rotation writer people, only hold Ravager and Demo for CS windows. Basically, Avatar on CD, and everything else aligning with CS.
do not press ava without cs
But its often possible to Demolish while CS is either about to run out or has run out a second or two before
And it should be available for the next CS window
or immediately after hitting CS
That's feelscraft unless you've done some APL editing
But do what you wish
as long as your whole cs window is in ava it would be fine to send on cd, you should have ava for every other cs anyway
fresh arms war, we coin pit of saron, right?
in m+ st colo is soooo bad, like just above tank bad, but if the tank can bring in extra mobs into the boss then it is helpful.
as arms you should learn that warbreaker is your main cooldown, if you send it alone its fine but no cd is fine without it, except for demolish in aoe, because even if you send it without cs the next one is in cs window
Yeah pretty good place to send all bonus rolls
my demolish is often like this, demolish with cs>demolish without cs>demolish with Cs, but in st i hold demolish
What do i drop from this build to take sweeping strikes?
https://www.wowhead.com/talent-calc/warrior/arms/slayer/EAOBRUUVRVQWYRqRQBRNVVUVGIFRCYVF0BAFFVVVUBA
you always have sweeping strikes, its baseline
Its not in the wowhead ST build - feels like it would be helpfull for some fights?
Ah nvm just realised what you ment
Is there a better build than the wowhead ones for fight like Averian or the dragons?
you can always just look at warcraft logs, but filter out all the chinese players
ive been holding demolish
but sometimes sending it and
is there a seconds left on cs cooldown that i should be waiting on
ty
what you fellers like in your m+ groups as colo
shaman ofc and
im trying to find a single target pumper who will make up for my deficiencies
a good player
the way your st is made up for is by bringing funnel to everything applicable
standard physical composition is like outlaw/feral/arms/brm/resto though
hello, for m+ what simulation we do ? Dungeion slice?
patchwerk x target x duration
5 min and 5 targets ?
Why filter out Chinese players?
are you fighting 5 targets for 5 mins
i cant seem to be able to track sweeping strikes
saw other people who have it on the same page
Make a new profile and its there
Chinese players host parse runs where 1 player gets to parse ex. be the only one to do damage to orbs or averian adds
both work
can you have a macro that whenever execute is available cast it if not cast slam? it makes sense to have this on the same button no?
you cant
sad
first few keys on arms guess thats not that bad for a 16 seat
Col or Slayer better now for M+?
depends on key, academy and skyreach are more of a slayer key for example
but you could play what you want if youre not top 1% or whatever
someone else already got the answer for you, but just for transparency it's that pesky 11 in the bottom left of your screenshot in the dropdown thats causing it. Zero idea why, very annoying
been around since Beta, reported it, but alas
and lottery based
is it worth to delay CS for one gcd in aoe if cleave is ready to profit from the cd reset?
how much of a loss is slayer in aoe terms? and why would u consider it easier?
and how come the sim doesn't play the aoe opener from wowhead?
the colossus m+ build is even using cleave in ST
the sim's doing wild stuff that the guide doesn't cover
Aoe is somewhat alot less. But its easier in pugs since you don't have to rely on the tank. Its proc based for SD tho but overall its a lot easier tocplay
I would agree in ST you are rolling the dice with both hero talents but Colossus aoe feels pretty consistent even with crit rng
If all your ms with sweeping crits thats 4 stacks or 20 secs of cdr
I know how it works
But it doesn't feel as bad as not getting any SD procs which happens a lot
So its really nice if you rng it
You get so much cdr in aoe on Colossus you barely notice it
Nah you'd notice it alot
Could get a lot more demo uses
In a single pull if you're really crit lucky
Yeah but it's not like slayer
Where if you're not getting any procs it's low-key dog shit
Cleave ms. Op. If op resets ms. Click again if you crit both ms with sweeping thats 9 stacks total already
1 more cleave then demo and repeat
2 is easy. Can get 3 if lucky. 4 if super lucky
But if every ms crited. Its very easy to hit 3 maybe 4 every smash pull
Obviously but that doesn't happen really and you still pump without getting 3-4
I mean yes im agreeing with you. But im just saying youll feel it with eng
Seeing demo cdr 20 times very often is fun dopamine imo
I like it as well. I just feel like in aoe with Colossus I'm never complaining about rng whereas on Slayer I am
Also throw the double rng on bs in there
Anyone using light company trinket?
I think most are running Heart and Gaze
But I hear Light Company can be decent with Colossus
bad slayer rng = no damage
bad colossus rng = still good damage
thats about it
aoe at least
For ST
Bad slayer RNG = Still some damage
Bad colossus rng = the healmonk is about to catch up
Careful: slight exaggeration will trigger ppl
Tbf you're in the spec sub forum of a class discord for a video game
Ye be sailing some autistic seas, me harty
You're in the wrong discord to be a pirate
Ravenholdt is just down the hall to the left
They told me my muscles were too big and sent me here
Apparently dual wielding rogues will get you kicked out of there
Your muscles are never too big to pick up a gun

I don't think that's how this works
Ravenholdt sounds poo
I'm like that orc who spent all their points on str and intimidation and just scared anyone who saw him into pretending they didnt
Stop spoilering my bg3 runs to the world
reminds me of a D&D rogue a played that specced heavily into Charisma/Persuasion and never actually stealthed anywhere, he would just convince people he was supposed to be there (like Hitman, basically)

if y'all got an aug, it's prob better to go slayer in m+ for the single target right?
i feel like bnosses would take forever otherwise
Whether or not you go Slayer or Colossus is pretty dependent on the dungeon and how it's being pulled
AA and SR are pretty much Slayer
The rest are probably Colossus but for MT and NPX slayer would work too
Collosas might, do we send demolish only when it’s at 10? Or is it above 5? I notice sometimes obviously beginning of pull you got to build it up
Guys I have a question. When I look at Murlok.io I can see that some arms slayer warriors don´t take cleave but never any arms colossus not taking cleave. Is it possible to play a slayer build without cleave and do decent?
does this look correct for alg no skyfury ?
i swear to god i hate playing this build
it's because i took agro and died on the first pull
and boss damage wasn't great for the group
doesn't explain why would ms be high
it kinda does because it skews my single target damage much higher for the run
even in ST execute is higher
for non skyfury?
wym dog are you familiar with this rotation?
for 35% and less hp
i'm running tactician
idk then are u playing slyaer ?
On slayer u pretty much spam exec
Stupid question but we're supposed to be average on DPS charts in Raids until we get in Execute range? As in I seem to fly up the charts towards the ends, thats normal?
Should either be 1. or 2nd dmg in ST
once again, in the non skyfury build
yeah we run a different build if we don't have it
And dont worry bout it
i run this all the time
in 18 and 19
and i'm always top dmmg
or neck to neck with first
Zeno show me ur build pls
this build has been floating around here i'm surprised you haven't seen it
i see that's brand new info
is it still valid ?
A month old? OK what's the verdict then
What changed?
yeah its still valid
im just joking
cuz yall a silly bunch
nothing matters on this spc
I play colossus in my pugs and do top dam everykey
We play much more around execute now thats why we go critical thinking
I hate playing with it cause we can't even track tactical edge
I would but it's alg
it's crazy how colossus goes from tank damage to top damage in bosses with the inclusion of one extra target to cleave off of lmao
I can send you the addon for it
Is it the one nevdok made?
Cause I couldn't get that to work
You play col in alg?
Everywhere
I change my talents based on vibe
I dont do keys high enough
where dps matters
It doesn't grief the group's boss damage?
if you compare it to the top 10 players of any other spec, yes
if you compare to average joe, no
2 extra mobs and we cant be topped
XD
If the key ain't high enough for the boss dmg to matter then it ain't griefing
2nd boss of seat legit makes me feel like a god
how high is that
I mean we're suppose to be good on 2 and 3 target bosses
So it tracks
21+
Arms the 3 and 3 target king. Suppose to be decent in 1 target but shrug
you say that but on something like 2nd boss alg pugs start getting desperate at the end
Second boss shouldn't be an issue eespically eith damage amp
and yet people start dipping
What key levels are you doing
Had some keys where everyone did 60k in a 17 and it was fine
16 as well but on different spec
Obviously player skill matters more but if it's a group of ppl who know how to deal dmg then you will breeze through on any spec till 21+
Do very good aoe damage so trash packs die. So you can get to bosses quickly is also very good
The extra minutes on bosses isnt an issue if you're just taking your sweet time in aoe packs hence why colo is still fine doing tank dps
Also judt bring 2 other specs that do good st and youll be fine
for instance i just came off a 16 alg where, while i was fine for sustain, the frost mage was struggling to stay topped up
Topped up is a healer and defensive issue not dps tho
sometimes we don't have the luxury of choice
whoever's issue it is, the fact remains the it's a group issue and the boss has to die before the dps die
I mean the higher you go generally pug leaders would pick and form group bass on comp id imagine
I mean generally yes. But you havw to look at other things. Are the dps popping defensives. Or can the healer genuinely not keep the fps topped etc
There's more then just dps the boss down
Skyreach for example sure you can dps the one mob thst does beams. But if you get two beams on you and dont pop defensives plus a healer healing you. You're gonna die before dps goes out to the mob lol
afaik everyone is always rotating defensives on every beam on that boss and you're kinda screwed if you have absolutely nothing for it
Anyone know of any good or needed macros to make my rotation a little more simple or managable?
i have one where ive got SS and Avatar together
that i use on groups of enemies usually
idk if thats good or not lol
That sounds not it chief
only thing is single button stance swapping. rest of macros are detrimental
cs already gives you ss
you don't wanna waste the ss cd
SS and avatar together is crazy
watch that nasty ass fucking mouth in here
Gotcha
unacceptable
Where can i find that one? lol
actually i could use that one as well
ty
heroic strike override is some labor saving ass tech lol
Doesn't really do anything but some people like it for whatever reason
its like one less button to hit technically
Not really because you still need to bind and press slam
Oh yea good point
bind the other 2 or just slam?
just trying to fully understand
Im a little slow lol
What other two?
oh i thought you meant bind MS with HS or bind slam
You can use the MS HS macro if you want but it's not saving you any keybinds so if that's your goal then probably not
it's also buggy, sometimes [known: Heroic Strike] randomly stops working, even if you have the proc.
When this happens, you lose your ability to Mortal Strike with that macro, so you can hose yourself.
I would not recommend it
If you want my suggestion add more keybinds and start building muscle memory
Instead of trying to macro a bunch of random shit together
Only keybinding saving macros you can use as arms is charge + melee ability and stance swap macro
dunno if id listen to this guy his highest timed key is a +8

guys is the top 1% mount for global 1% or regional 1%
what are your guys's guesses as to where it's gonna stagger, 3800 by the end of the season
or it might be more ?
can you cancel demolish and move?
/cancelaura Demolish
it actually exists
It’s already 3750 will be way higher imo
how does crit peak 700 k in academy
i swear to god no matter what i do im not above 500
always belove
Also tank movement can make a lot of difference
Yes it does
Overpower sends a shockwave in a sort of cone shape behind the target ur hitting for aoe dmg
As example
Or your cleave might not hit properly
colo keep getting better and better lmao
yeeeeeeees
someone smart and quick how much % in st for colossus?
funnel gets buffed, boss ST goes up by a good amount
its huge
that does not look to me more than 3% even, not even 2%
Hell yeah arms buff
at least not for a ST non-funnel scenario
its more then 3
%
indirect funnel buf because of slam
atleast w/o funnel and just pure st
dunno on pure ST build and fight "no funnel" our mortal strike and slam shouldn't do more tha 35% to 40% of our damage at the 15% practiced strike point, moving it 25% is not straight p 10% dmg buff.
so maybe 3%
but yes if we count funnel and m+ builds it is higher than 3%
i might go back to more colossus than slayer
I would kindly ask you to not be saying those things before they catch wind
xD
any non DH / DK comp
has to play around arms pretty much
true
the problem is
i just want colossus to be ST raid viable, i don't care about it's performance in M+ anymore
WITH MY PAPER MATH
all i can say if we are talking pure patchwerk ST in ST build , there is no way it's much more than 3% if even
in m+ build then sure
i can check a 3t sim
yes
And ur fillers with ms are stronger too
your boss prio damage is 115-140k DPS
I wouldnt be surprised if this buff ends up buffing us above 10k in funnel
i just would have prefered if they did a bigger buff but for deepwounds for example so that colossus warrior ACTUAL ST non-funnel build is stronger
thats a bit far fetched
I say ~5k
still great
Jeff should I make YouTube content from my keys recordings
Heya ragish
also
Depends if you have proper funnel yes or no
I got the mt22, Sr21 and mc21 recordings
I think it could
might push execute phase rota for m+ slayer spec
maybe slightly below
yes, people are coping hard imo :p
bro zarakie
Yeah why not go for it ^^
How?
its not a cope when a strong spec gets buffed
oh wait
about 3.5% in single target
It's pracrcieds trikes
is that ONLY slayer?
bruh well thats 100% good bye to slayer for everything outside of academy and SR
Is that PURE st though?
it is about the fact that we can't say it is % buff for our peak situation which is not the common situation. funneling for an entire fight is not that common of a thing.
can we get out of gargoyle grip in Pit of Saron as Colossus?
No
U can meld it
dang
its common in 22 / 23s
I guess you can Wrecking Throw the shield
your routes change to
which is good
on 3t its like 8k-9k, id imagine thats like 4.5k on main target when your already doing 140k to main target
funnel + delayed funnel on bosses
that fucking owns
TIME TO COLO
Pretty close to my 10k estimate @hasty pumice
if you play properly you get two sets of funnel for most bosses as arms
SORRY PALADINS
But yeah not all goes into main target so fair is fair
Hey Larp! Can you explain to a newbie why this is big on funnel? I’m new haha
as i said i am just saying if we "average out" the situations, funneling is not the most common even on higher keys but my point is i was waiting for weeks hoping they give us a leeway in actual ST-non funnel fights.
dont play with shit tanks gg
but at least mortal strikes doing more dmg is also fun for aoe
its indirectly a buff to the fervor of battle talent, when you cleave it casts a slam, and that slam is getting buffed by 10% now
so it makes our funnel dps stronger
Oh wow so just by clicking cleave in aoe is a buff essentially
yes
(by about 4.5k dps with my shit paper math)
prio damage goes up, funnel goes up
You can play Colo in aa too I think
sadly this is not even close to enough to make colossus viable in a raid ST scenario but then again we are almost done wiht the raid so who cares :p
so we do like 145k funnel dps lmao
It’s all about mob stacking
how many times will you bring that up lol
So colo could be playable now in all dungeons?
Now with the mortal strike buff, maybe with st Colo talents u can do pretty well
its been twice
since people asked
I’m guessing this is a Tuesday patch?
It is alreadh if u pull adds on boss
yes
Colo guaranteed play for all keys, only exception might be sr/aa.
Now it’s gonna be even better
You can still Colo there if u really like it
that'[s what i was trying to say for hte last 10 mins, this buff does not make a pure ST colossus any more viable xd
just play w/e
U can send st talents on them
i am fairly certain
Huh why
Colo is ass tbh
if you hate slayer and you have to play it in raids cuz colossus is not even close to the requirement for a guild progression, that's why.
St Colo talents give u like 3% st for like a 4% AOE loss iirc
Oh u mean in raid
yes i am so tired of slayer in raid
Will our talent tree be the same or will something change
i hate the BS cd randomness so much it triggers me
Too clunky
so i was hoping they might give us a chance to ST in raid as colossus for once xd
It really isn't this season
Colo this season is so smooth
S2 Colo was legitimate unplayable
He'll
i think you play the slam talent in the warrior tree guaranteed now as colossus (i think everyone was anyways)
Hell
Is it Tuesday yet? 😈
I’ll be waiting to steal someone’s talent tree com Tuesday
I think I am let me see
it is ass, dunno how yall like that horrid ass Demolish game play
shits terrible
They don’t they just pretend cuz numbers
Idk where to look lol
many people don't mind demo gameplay, and if anything i would take demo over BS every day
Colo and slayer have the same thing, a cd that you can't do anything during
Up to you if you dislike one more than the other
i would 100% take demo over bs
it's not bad at all, like it couldn't be further from bad lol
Cold take
you can move out of mechancs while bladestorming what are we talking about
Just leap/plan better
so can demolish
Demo isn't even that long
Its not long cuh
Demo is shorter than Bladestorm fwiw
Just a long global to do big bonk
Plan 1 second ahead
you can jump before demolish too move and the cast finishes before you even land, you can also leap during demolish
what concept is that
legt coping its a horribly designed skill, i could careless about preference
you can leap, intervene, charge during Demo
skill is fine, it's ok to not like it though
but to each their own
many ppl love demolish, to each his own at the end of hte day.
but calling anything you don't like "horribly designed" is kind of questionable
So is glazing it like it’s omega
i agree on that, that being said, BS cd reduction mechanic design does suck 😄
Now would I prefer it was like Primordial Storm for enhancement, sure. But demolish is also cool
demolish is fine after they fixed all its issues. range used to be pretty bad and it got cancelled pretty easily before but now it's not bad
True
I mean i've heard plenty of people say that, its not like im just talking shit about it haha
I've heard Crit say it, pretty sure Biz as well
yes that was the one big issue for demolish, if your tank took one step away you're cooked.
both buttons suck to push
well if popular internet personality said it, it must be true! 
wcyd
is a pigs pussy still pork?
my point was that there's room to have preference without lambasting anything you don't like personally
it is what it is brotha.
arch, so how far behind is colossus now in Pure ST scenario build ?
again, just my personal opinion. I've always felt it just feels terrible to play
people act like it's a personal affront if they can't move for 2 seconds
like 20k probably
how dare you suggest otherwise
im not arch nvm
Gg Colo buffs
Is it Tuesday yet I mean wtf!
Smh
what's funny about that is, some casters can't move half their lives "or at least used to be the case" and we here find ppl complain about 1 cast every 45 seconds.
which is hilarious seeing as its an almost identical copy of Fyr'alath, which is in turn practically identical to Draught of Souls, which was wildly praised and is still talked about today
Devourers out here glued to the floor for eye beams and stars and we are mad about demolish
I’m paying big gold for arms coaching please reach out if you crank 😊😂😂
lol Arch u act like the entire spec is not revolved around having adds funelled into a boss to do dmg 😂 . To the point people are shouting "DONT PLAY IF IN PUG" is absurd.
it's... not?
over for slayer. prob still the play in AA but people have found ways to play col in skyreach
^^^^^
this btw
Colossus is insanely strong in M+ even if you don't funnel into bosses
I wish you could shift in star
@smoky kayak do we have sims of what's CS st is like in ST build vs slayer ? out of curiousity ?
I hate dying to it once a while but it's really not as horrible as it used to be
That’s not true
its not dev DH so its shit? smh
Only 3.5% it ain't over but nice lil buff for Colo. Still gonna play slayer
Theres way worse variations of it
Yeah, even if you do low boss damage, the overall on Colossus will more than make up for it
again, I feel like some of you guys have absolutely zero sense of nuance
- Colossus ST is bad
- Colossus ST is much better with funnel
- Colossus MT is insanely strong regardless
All three of these things can be simultaneously true
It's very simple until you need to think about where to stand
All timing and positioning
have you played it, if you have 1 star cast canceled you literally lose +50k dps in that meta
Hi Ragish
colossus ST or rather sustained prio is crazy high but people judge it based off of +12-15 keys where funnel doesnt exist
gg
Trying to claim that Colossus is only good if you funnel bosses might actually be the most "cope" thing I've seen all day
I guess we don't do nuance here, Archim :/
followed very closely by "you can't play Colossus in pugs" like lol what?
I think when people see Colossus is below the other 2 DPS on a boss, they deem it unplayable 🤷🏼♂️
well, it was more like people talking about this buff as if funneling is the only scenario that exists :p
i want actual ST
OFC I played it, it’s not rly hard tbh, moving as demo warlock during the dominion window is the same shit, you just need to anticipate
Ur locked for 4s where u cant do anything but defensives/kick/storm bolt
yeah kinda goes back to my point about people having no sense of nuance
one track minds that can't see anything else beyond
yea
People act like pug tanks have chat disabled and can't be asked to funnel bosses, and that pug tanks actively trolling them by running away mid demolish
U can't potion, u can't Shockwave, u can't leap, u can't meld
it's way way better with funnel on bosses
colo in maisara is giga
Sure, but nobody said otherwise
Even if you pure ST every boss Colo is still solid
the claim was that Colossus was bad without funnel
just play slayer arms in places like skyreach and academy
which is insanely not true
I think col is now viable in aa
and i as a colossus fan can only see pure ST 😄 i am bored of m+ anyway so might as well give me a chance to raid as colossus a bit lol
With the buffs
even if you don't funnel bosses at all, Colossus is still overall stronger than Slayer in higher pull count dungeons by the way; just not in boss dam
for me slayer is just way more fun, but colossus is chill
also cant forget that 2T colossus is already
Like 4%?
Tell em arch tell em!!!
It's part of my slayer propaganda to say that
2t Colo is big ye
chat going off today!
ofcourse it is. it's the best m+ spec in the game with funnel basically. but just col aoe is nuts
2t Colo might be better than 2t slayer now
that's completely fine, and it's exactly why having two competitive options is a good thing
Bozo killer of colo
yea I am really enjoying warrior this season
to be fair though, even in lower pull count dungeons this buff is still very good for those people fixating on one dimension, mortal strike +sweeping dmg split becomes bigger the lower the count after all
😂
the rotation is simple, but 1 star canceled (its the longest cast in the game) hurts the spec a insane amount, the skill isnt really in the rotation, its just knowing when you can cast
so yea colossus went from better overall to better overall in m+ 😄
of course it is, arguably it's even better in lower count dungs
I main warlock so for me it’s the most normal thing to do, and no the longest cast is soul fire
now, who has enough money to pay blizzard to buff us for actual RAID ST
Colo st is dogshit
Yes
Colo mt is insane
Yes
No funnel?
Just play with high st specs
In what content?
High keys? People already play Colo there
m+, the only content
or just play the higher total throughput spec because overall damage is the only thing that matters anyway 
Yes and no
Marksman hunt is worst than ddh too btw @stable fiber
I mean, if u need damage ur probs doing keys high enough where ur tank funnels for u
And if ur not, the funnel probably doesn't matter
Eta gg
U don't need funnel to time 18s
So play Colo and pump either way
unless you're failing to hit some important breakpoint on boss timing, which only really exists in very specific push scenarios, overall dam is the only thing that really matters in M+
The difference for other spells is that star goes on cd if you move xD and that impacts the rest of the meta
Agree to disagree
You can't just recast
@mortal crag thoughts on the amount of spellreflect damage on last boss of skyreach 21? 
well you didn't present any reasoning, so you're just saying no
Haven't tried it yet at all
But I heard it's giant

look
go head and take the reduced dmg beyond 8 targets in bladestorm and make us slayer players happy bliz
at the damage bro
Ye i gotta send it
:DDD
dw in +22 its 36k+ dps
Cuz it's 1am and I cba writing paragraphs, I'm also allowed to just agree to disagree no?
get ready tho... ppl will kick it 😄
i wanna see the dps in 23
Canceling a soulfire during mayhem window is worse than building a new meta in aoe (3 beam and u got it)
I think it's polite
sheeeeeeeeeet
Not if I yell at them
like one example of how one dimensional people are is i saw people discussing how "never use cleave again now" in pure ST. and i am like "if you hve ravager ready, no trash coming up after boss/last boss and boss is under 35%, why not just hit a few cleaves?"
it's literally still good
so there are factors why ppl do less ST than they should too
Cleave in st is damage loss even with rava
pug W route with ZEROOOOO funnel on bosses = fury is the play 100% instead of slarms
Me when im wrong
Colossus & Thane are already ahead of Slayer in M+, so these changes would push them ever so slightly further ahead, yes
though not to a degree that it really matters; again we're talking about a couple % here. It seems to me like the point of these changes it to affect better competition between Warriors vs other classes rather than specifically within Arms' or Fury's hero talent choices
Fury has ZERO prio compared to slarms and slarms st is almost the same as fury
idk with the thane buff i think i might agree with scandik here
Plus there are more boss fights where slarms benefits than fury
Thane buff isn't live yet
BUFFOON! BEGONE!
i am aware
i use 4 cleaves under 35% with ravager and they do 7% of my dmg at 85k pure ST fight. i don't see how is that dps loss personally.
yea but colossus st feels so bad to play, execute feels much smoother in a rotation
colossus design is falling behind while staying ahead in dmg
well feel is a matter of opinion, but doesn't change the numbers
it's okay, u just have to funnel for your ST bruh
They could be slams, and that ravager could be in the pack after the boss for real cleaves?
personally I like Colossus ST now that it's not as concerned with juggling Execute
Okay, do the same thing and hit mortal strikes and overpowers there instead?
doesn't make it more fun not pressing execute
that's not how it works, yo uare replacing slams not mortals

