#arms
1 messages · Page 616 of 1
depends on who you ask but i still think arms is better on like every boss
some people will tell you fury is better on some bosses
last 2 though i think are strictly arms only bosses if you care about prog
thank you
fury = pad spec
arms = boss damage do'er
you probably can play slayer fury on l'ura and its good
or on beloren
need box on bird though
i mean id level as fury personally
but if you want to torture yourself
then you can play slayer arms leveling
colossus wont be any better
better sustain, more mobile with passive movement speed, more cdr = more consistent damage when going mob to mob
fury damage is much more upfront when you use cds
also the way fury cleaves makes it so much easier to pull big
big aoe circle > big aoe semi circle > 2 target
M+ Fury or Arms?
also you dont get stuck in a cinematic screen when you push cds as fury
mountain thane
hi
thanks
on st you will slam
if its 2 target i believe you prio 3 stack collateral damage > slam
fishi question
do i press execute without sudden death?
dont
ok
if you are colossus
never push that button
unless super excess rage
which wont happen
not even with sudden death?
with sudden death you can on st
oki
never push sudden death/execute in aoe
oki
you can push sd > slam on st
and i think you can execute if you have like 100 rage and 0 op charges with ms on cd
actually like might not be true
think slam with deep wounds just does more damage
id say for rage economics you dont execute as colossus ever unless sudden death
colossus defo does not benefit from execute buffs. i don't want the 0.2% or 0.3% lol
but atl east op buffs yes
yea i would assume that execute becomes good dps if it stops consuming over 20 rage for colossus but that will never happen
that too
this is more raid buffs and slayer m+ buffs
but yea since execute is double the rage "when you have rage" for nothing much of a dmg boost over 1 single slam "if any" even with executioner stack. i'd say dmg per rage for execute is the actual problem for colossus.
ST wise it does
just funnel on bosses and you top the prio dmg
it does tank damage if you dont have funnel
yeah and then you funnel on a boss
Slarms is back for m+?
nothing should be reliant on a weird mechanic to become viable on ST
yep
zamnn
4min all raidbuffs m+ build

idk funny sim number
its obviously slightly inflated
but you will run with the best raid buffs anyways in most keys
Good ST tho, non BL DPS is also very important for M+ spec
only slightly inflated
Ye but in high keys you often skip druid cause there's not infinite people to choose from
Shammy + monk you pmuch always have
i feel like you never skip druid in high keys
motw is like
the best raid buff in the game for living
Yeah but there's plenty of clears without a druid
Don't you already have all the important buffs with monk druid and shaman?
Sometimes you have a paladin and rogue for example
Or DK and paladin
Doesn't happen often but sometimes
yeah
🔥
you technically benefit from like hunter and a very very small amount from dh
well, was slayer 100k AOE dps behind colossus in M+ build ?
if you have the cantrip rings and gloves
or was it more than 100k ?
but its only a lil
i dont think it ever was
If I was Thane I'd say yes haha
oh ye forgot hunters mark
Did he sim with pi ?
nobody sims with pi
for me i remember it was 450k vs 350k in sims ?
Some do
i dont even know if that button does anything
for us
pretty sure i clicked it before and my sim dps did not go up
was awhile ago
guys, are we going back to Slayer next week? We don’t need to use Colossus in M+ anymore, right?
sim dps maybe?
but like
in reality nah
either way, i think if slayer sims even 90k now "without full buffs, m+ build" that should be enough to compensate for the lost AoE
yea but remember, colossus simmed dps on ST also feels lower in reality always xd
in m+
so my point is i would assume that this buff will make slayer competitive in m+ again
Rate the key build
Yeah because you have downtime and downtime is super bad for col and slayer
hmm
blord completly dead for slayer?
Your CS is a huge damage increase and any downtime means you have it up less frequently
Colossus doubles down with demolish on bad uptime
downtime feels extra bad for colossus always, i don't know why but downtime does not make me do as badly as slayer as it is for colossus
not good anymore cuz MS didnt get touched
It's still very bad. Fewer SD procs, less bladestorm brrr
could be because colossus relies on a smaller window of burst with a bunch of buffs in that window
damn that sucks it give my brain dopamine when it procs during colo smash
im not saying the tree you picked is ass, but i really hate the arms spec tree
picture makes me unhappy
holy overpower over MS
we all hate it
its HS baked in
yea yea i am more thinking of how you have al lthose buffs connected to demolish and are combined with CS and a very small window to make use of alll. but yes all warrior losses a lot of dps with chaos for sure !
ye
how do you calculate the impact of both deepwounds nerf and the coming buffs
well
what's in update-midnight is already finalized
the sim dps didnt actually account for the deep wounds bug
because we didnt know it existed
i thought cs would be a bit higher. 0.8%?
so really we can only calculate the incoming buffs and not the bugfix nerf
its the dmg amp that does dmg not the actual spell
ye, but still
it hits for 10-20k every 30s so its barely anything in ST
i mean to be fair, a lot of the times i was doing more dps in raid than sims and some ppl were telling me that's normal "which was never normal" so at least in that sense, we know that sims only got giga buffed :p
ill just be happy to know that im not carried by a bug anymore
i've not been carried so far, but even then i've not been welcomed :p
me too lmfao
i hate that we cant track it
like it just randomly
got removed from cdm
well it still is there but like untrackable
ppl just don't want warriors, regardless of guild rank or group level it is a cultural thing in this game. it takes one sentence from maximum for example about how bad warriors are and in a few weeks that snetiment becomes hte norms
in the community
and it's not the community's fault anyway
it's blizzard
i think its the community's fault in terms of m+
in raid warrior was pretty shit
but both specs are like not half bad in m+
as someone who worked with customers, rumers spread so the least you could do is make sure htose rumers are not true :p in that context it's a blizzard thing
shouldn't opportunist eventually becomes better for ST with those op buffs every second week
we will see
no boss is pure ST this raid
so yea
i was refering to ST tbh but it was becuase of the deepwounds bug
we just did not know
Vorasius kinda is for me 
ain't gonna happen :p i would just love if they make this into 15% cleave and 30% mortal and slam although it won't do anything for the reality of the matter
Warrior arms is fantastic in M+

Insanely tanky, high damage and decent utility
still mad this talent has fucking WHIRLWIND ON IT
????
yup, if anything the little bit of cleave i get there is reducing my dmg cuz i have to leap so far back and lose a lot of uptime to hit 2 adds
bro don't get me started, make cleave baseline already FFS
i hate this shit
the illusion of choice that they give you by saying "hey, here is a cleave talent that replaces WW"
as if WW is a thing
it implies that "instead of using WW for AoE you will use cleave now" and yet even if you don't have cleave you ain't hitting WW ever xd
Exactly - I have the permission on our reclears to stay on boss so I don’t loose something for just 2 sweeps
ok, Arms Slayer is back, i guess?
my best attempt on vorasius i was maintaining over 100k preexecute "up to 38% boss health" then i had to 'assist" on the adds
and stayed out for hte rings
it was some chaos happening
but man it sucks
this raid
Spam MS for procs, bumbum ST dmg?
Damn that sucks
rage is still a problem
removing reck from avatar was a terrorist attack
you just sit boss
let padders pad
if i have a add on me i drag it out and sweep 2 mobs
stormbolt it then go back to boss
not all guilds understand or accept that it is better for the entire guild for warrior to sit boss rather than chase stuff
trust me
my logs suck this tier cuz of this
let them know
people care if you sit boss?
for me people would be happy if they could pad more on the adds

and that's when they started to think of "going without warriors" to begin with 😄
they saw top guilds going with prot warriors and now they are like "go prot, or we get a prot"
kinda thing
you should 100% not bring a warrior there
EHHHHH
not certain
after the changes
colossus burst potential is there if the base dmg existed, sadly.
it is always a slayer boss if it's ST
top guilds will be 1 cycling
which is why i said "if the base dmg existed"
on mythic
:p
well there was a world
where you could fit a lot of demolishes
it just doesnt even matter
bro how
well, in TWW colossus burst on ST was very good if you had the 10 stacks ready
you need MS to crit everytime or something
or we have the 2 adds live and right next to the egg
may i show you
and we can cleave
the humble recklessness potion
all i can say that TWW colossus was an acceptable ST spec. not op but acceptable. and being acceptable gives you opportunities sometimes.
but being tank dps levels means you aint' getitng any chances
zero base dps multiplied by burst modifiers is still zero 😄
For me personally, atleast on st, execute is signature to arms
So I’m quite glad slayer is the play in raid
But that’s just me
i would agree even for colossus if execute did what it did last season of TWW, it made my mortal literally hit higher than any spell or skill in the game :p
using executes to prep an insane mortal is always fun to me
but it was WORTH using execute unlike now
yea I agree with that :p
slayer > colosus now yes?
rage econ for ST is just
terrible now
compared to tww as well
you simply cannot spam executes
i dont think that is a bad thing tbh
atleast
even then might not matter
dont make me afk 3 seconds on pull
i find rage economy for slayer in a very good place perosnally
for colossus it does not exist
ehhhhhhhhhhh
it's 3rd world economy for colossus xd
^

Slayer in Raid, Colo in m+ except AA and SR
tbh execute phaes does bring up some rage issues but it is a trade off i am willing to take as a slayer. but at least pre execute rage flow feels fine for slayer compared to colossus afking all fight in between skill hits
you dont get to play your class
trade off for what
for dps
you do more dps
i am not gonna compare ot other classes
Just charge weave and you’ll be reet
cuz it's about the % you get out of execute compared to pre execute
🤡
😂
slayer arms get a lot of dps at execute comapred to pre execute
so at least you are rage starved for a reason
COLOSSUS ON THE OTHER HAND
you are rage starved for no fking reason
all time
all fight
xd
its not so much as uhdk having better execute, its more that they just are better dps at all stages regardless of boss hp
unholy is getting nerfed and arms is getting buffed
so it evens out
UNH
that's my point, that's why i said slayer warrir arms probalby gets more of execute phase relative to warrior dps pre execute
is getting a 1.6% ST nerf sir
you are right yeah
it is nothing
unh is a ranged spec
that is not noting
it is
u understand
1.6% = 1.6%
i kinda gave up on colosuss ever becoming 'average" on ST though, i think blizzard sees colossus doing good AoE dps and think "that's good enough"
i dont mind it much
oh no instead of simming 120k i now sim 118k 🙁
colossus is unbearable to play on st
i'd rather if they make it so that the specs are a bit more balanced "so 5% differene" so that ppl can play whatever they want wherever they want
i like having good st in keys idk
that's a objective that, many ppl prefer colossus on ST
i for one do
if they just balanced specs so that one is 5% higher aoe and the other is 5% higher ST then everythign is viable everywhere
but this "extreme" specialization per spec is not fun to me
if everything does the same thing nothing is interesting
all warrior slayers do the same thing, it is still interesting to them to play slayer warriors.
because it is about the competition
well
just so you guys know
colossus st is FINALLY beating guardian druid sim dps
we have WON
my 281 ele in m+ spec outsims turbobuff arms in raid spec
yup, and that's exactly why i don't get ppl justifying this 😄

Damn, took a long time
sadly design wise it is too late now 😄 AoE split bewtween ablities was more balanced in TWW that's why it was possible to balance the dps profile. now cleave is doing too much and has too many talents
for them to fix Colossus ST as long as we are wit hthis shitty tree :p
i think the yneed to change some talents
if they want to fix
god forbid
or they just need to nerf cleave heavily and compensate in demo and mortal
Col Arms steel better for m+ after tunning?
reap is still lottery so most likely
maybe not if you are lucky and proc reap like no tomorrow
Slayer key build is looking pretty solid for balance
st dps like 104k vs 81k of colossus :yikes
how is the normal arms st sim dps
110k
hmm
slayer isn't going to do as much burst aoe as colossus does but it still does pretty good aoe numbers for 1:30m pull is like 650k vs 570k
but ST is so far ahead in slayer it might be worth for some comps
i can see myself preferring slayer if i play with an aug cos 1.5 of your 3 dps having shit ST is sad
depends on key i guess
With bugfix ?
buffs* but yeh
dw fix was a 4% nerf, that was never on sims
sims was accurate like we didn't have the bug
wait a sec, CS ST in keys is 81k now ? i thougth they are like 70k
in full bis colossus in keys is around 81k
hmm to be fiar this 20% op buff helps a little for colossus ST i guess
execute may aswell, need to test some builds
dunno about that i just can never find a way to take deepwounds with colossus to justify execute in any scenario but will see
i think bizentein will utlize slayer again now
tldr how big are these buffs?
looks sweet guys, maybe slayer back on menu?
Hey everyone, could someone please tell me why Ravager is thrown before the Colossus in the M+ rotation, and not after it?
well in wawi u did it cuz it doesnt insta proc unhinged nor does it do insane on hit damage
i think its still the same reasoning now
I'm already at 274, but I still can't really deal any damage, 90k overroll, so I decided to find out if there are any secret tricks)
True, I use non-crafted weapons, heroic ones, but I'm not sure that this can weaken me that much.
Warrior needs sweaty giga strats to deal damage, pretty sure the highest key in the world had a war in it
most avg joe's have arms being doggo
Yea, but its omega babysittig
Problem is warrior is shit to play, and needs lots of extra crap to work
Then theres ret paladin who's... 1 2 3 giga damage
Respect to peole who stick with it, I quit classes early if blizzard decides to bring ruin to their door
And rets do less than us yeah
Im glad you think so, keep the warrior dream alive
I don't just think so, it is true lol
Even better
We outdps anything
And the extra shit youre talking about is not a big deal
A sham and some funnel is whatever
Other specs like rets and ddh want funnel too
So it's whatever really
if you switch to Biz build arms closer to 90k for his build
The one with some ST?
I didn't claim to be a top Warrior, it's just frustrating that I'm trying to squeeze out at least some 130k overroll, but it's all in vain.
yeh MP/OF > Mass Exe/Powerful
might just be worth at this point for ST
Definitely is in AA NPX SR imo
Did find some sins for Slayer where if you don't have MP you only EPx2 ms when cs is up otherwise spam execute 
small dps increase though
nothing huge
Cursed
Watching Critcake’s most recent video, the Unholy is getting gapped for the entire first half of the key and then catches up for the rest of the dungeon in one pull lol
Disgusting spec
Tops is new slayer build
2nd is Biz
3rd is current meta
Top is current colossus meta
2nd is Biz
last is new slayer for aoe 5t
Does Biz play that build in every key now?
Does anyone have an import link to his build?
CcEAAAAAAAAAAAAAAAAAAAAAAgZmxsMzMzYGAAAghphxYmxyMzMzgxMDAAAAgxmZAZGwiZMsADMjWoxgFwMjtx2YMbmtBzMAAjhB
AAAAAAAAAAA
a.
The slarms build with blord?
What's 3 target?
That's the most important SIM probably
Also what are your SIM settings
117k ST ? Slayer m+ talent build? 
Looks like it's with BL tho
And perhaps max ilvl
That's why I asked for SIM settings
1:30 duration sims
trying to simulate close to a trash pack length
Can you change it to 4 minutes no BL for ST and 3 minute no BL aoe?
Also 3 target sim extra
I'm at work sorry to bother haha
But those Sims are pretty important for high keys
For lower keys it doesn't matter anyways which spec you're playing
4mins
What ilvl is that, cause I sure as hell am not simming for 87k ST on col
bis
This is 2t?
Op execute + slam op empowering MS instead of mass execute and empowered SS
That nobody knows about outside this disc
I watched the guide vid
He did not play this build
Isnt that sacrifice to aoe only worth in uber high keys tho
Btw Krispy can you check prio target damage in advanced Sims?
That's more important for skyreach / academy
Cause seeing these numbers I have doubts slayer will be better
Rn I see +20% st from col to slayer for a -23% aoe payoff which isn't necessarily worth it
So far seems like col will still be better overall for timer
Also slightly depends on comp, no?
But I ain’t pushing as high as you
So you know better
Yes and no, you have 4 fights where the ST kicks in for 20% DPS vs like 13+ packs where the AoE saves timer
Depends on context for sure but unless you have outlaw, Phys comp doesn't really have ST blasting
Ret pala is good but I wouldn't say insane ST
I see
Im just a lazy 3.5k gamer so I don’t have to max that tbh
But nice insight nonetheless
3.5k is not lazy 3k is lazy which is my io lo
Opposite
Build is better in lower keys with less funnel play
And packs die faster so the mass execution value is lower
Exactly
In higher keys and coordinated environment when you pull funnel(2 extra targets) your boss damage shoots up and makes up for the lack of pure st loss colos has
17s so far the st build has served me well
Keep in mind our mass aoe tbh is pretty irrelevant
Shitters die and prio dmg is same
Mass aoe might.matter in very specific comps
But like most.pugs just mass aoe for overalls anyways
My only gripe with slayer in keys is that if you don't have a shaman you have to weave in a lot more charges, especially on bosses
They should bake skyfury into something
And removing MS from proving slayer was very weird IMO so random
We too dependent
Just give us more rage gen or a talent that helps with that
Relying mostly on autos criting and windfury just feels horrible
Reap on main st ability = bad so good its gone
And this is an issie
Exterbated by hs
Our rage usage being so spiky
And rage inc as well, so lettin op give 10 rage would help
Or idea was ep giving 50% reduced ms cost per stack
Agree!
hello, on wowhead, the single target rotation put rend at a lower priority than aoe rotation. I was wondering how many mobs would be needed for rend to become higher priority? 2 or 3? thanks
Thank god we are strong enough to replace unholy dks now right
We back?
The rng of rage gen is really the killer
On pull in paladins sometimes I get to cleave twice and then im just randomly rage starved
Best place to check out these new builds??
Other times im rage capped like instantly
Basically you need sky fury
@fresh spire New builds?? Where can I get more info
We need sky fury 
Biz yt channel
Does arms have any way to break out of Pit gargoyles/MC mini boss altar?
no just meld if nelf
Bladestorm?
maybe you can bladestorm it but you arent holding for that lmao
Yeah you gota get lucky
get a monk or paladin to free you
i would class it as unlucky if i had to bs to get out of those
play gnome warrior
he tells the gargoyle to f off and it does
are this the best chima mythic talents?
Asking just for quility of life . how can i make my plater do line threashhold for when they fall under 35% health
First Page execute something
In the "updates-midnight" it says that the buffs are 'pretty minimal'. But 20% on overpower should be big on collossus aswell since it's our top 4
isn't it like a 1.8% buff or smth like that. It looks rlly good aswell
that show only at 15 or 20% how to make it 35%
is it this one because i have excute talented for 35% and it dose not show maybe i dont load the wrong one
will the lazy slayer spec be better again now
did u find out? i want it too
not really . Guys for Closus When to Use ravager
Feels like it should be a pretty decent buff in ST, no?
Lets assume it's about 1.8% then you still net less than that because of the deep wound fix
That and execute damage is pretty minimal in colossus play (speaking in the mythic + build and rotation) so youre only netting 1% maybe less 
I haven't done the actual math but thats the gist id assume
Based on my best key dmg which is around 170-180k overal in m+, I'd be getting around ~3-4k dmg overall buff, and single target on slayer might get 4-5k, but will have to see after the buff happens (my slayer still sims 63.4k 1 target)
Deep wounds fix barely affected collosus because you never press execute
True but you still lost damage from it (however minimal) and the damage gain from these buffs sre still offset by it, overall making it still minimal.
Im speaking in terms of single target. In multi in you probably still net a small bit because of overpower. 🙂
We still thinking arms>fury for later bosses?
its already in plater
What is the best Plater profile? I just returned to the game and my setup is fucked up!
Hey lads, sorry - new on Warr DC. https://www.warcraftlogs.com/reports/8bnzkQXt3hd9D7VT?fight=5&type=damage-done - can someone help me to understand, why our warrs are not capable of making decent logs? To be honest, im not war player, I just need to understand, if the class suffer from re-targeting, or if they are making some issues? Ty for any answer 
if u have prime in twitch i recommend naowh addons/plater
I do… Thanks
is Slayer arms gonna be the play in m+ now with the new buffs? or is collossus still the best
Jundies is goated and free
80/20 col/slayer
Probably
fair yea, ST keys are gonna be more slayer favored I guess
AA/skyreach probably slarms keys, we got a decent build alr ready to roll
what is that build?
Quick question, is it better to craft your weapon as first craft? Or other pieces? New to DPS/Arms 😄
I would say weapon now that there's plenty of sparks until you can get PoS weapon
How should I choose between Seat Hands and Windrunner Spire Hands??
Think I'm also at the point where I will probably just use bonus rolls on Pit of Saron we're still a few weeks away from downing Belo'ren
thank you!
if M+ team doesnt have a shaman, is Fury better than Arms? or still Arms
arms fine without a shaman its just really nice to have one
for ST bosses and exe phase
mind clarifying what you mean by this?
It's "fine"
without shaman i run out of rage on BL pulls in raids
Any tips for raid dmg as slayer? I seem to do doodoo dps
i can't seem to consistently hit 2 demo in 1 smash. 33% crit 21% haste. does it require more mobs or a shaman or asomething
his talking about m+
and youre just unlucky wiuth your 20% chance
can weave in 1 or 2 more MS into it and hope it crits since MS can reduce hella cdr like up to 15 secs or so
Its not supposed to be consistent
Just luck
did poeple calculate the damage increase ? and will it change from closus to slayer for mythic ?
i saw that but i still dont know if we going to stay closus or slayer will pull ahead
Colossus by far, still
you asked for damage numbers theres the numbers, buffs mainly to slayer anyways
but i doubt itll overtake col in keys
raid stays the same probably
i might play slayer for weekly 10s
i mean you can its just 10s
slayer just doesnt feel good to me like it was pre .5 IMO
idk why they didnt also just buff MS in general


Is fury about to be better than arms after update??
play what feels better to you rather then just the numbers
if you care numbers just reroll 
I like arms better tbh
then play arms
I like arms because arms help you eat and live your life.
Fury always more fun than arms
go to bed
they only need to do something about rage management in execute phase, make HS free
Yeah, if you like carpal tunnel
How should I choose between Seat Hands and Windrunner Spire Hands?? And worth to use bonus roll son POS?
Droptimizer.
of the ergonomic side
and top gear sim
maybe you just use your wrist a lot at night 🙂
wind runner hands sim higher for me then seat ones
but idk if i wanna send wind runner rolls
since 1/8
Prob is, I never had an issue. I been playing Fury for decades
All about finding the perfect buttons for your hands
i mean i use both hands for clicking buttons, sometimes i click with the left hand
but its almost always ergonomics
some people are just WEAK 
I usually sit on my left hand before clicking with it, feels like a totally different mouse.
i aint weak smh
im not complaining about tunneling
ye with your mum
Seat for ST and WR for MT
men on men sex?
If that’s your preference
idk about that, voidgloves just never did much of my damage for it to be worth imo, WR has haste crit
even as fury it was never more then like .5% of my damage and fury goes brrrr on auto attacks
allowed to use alleria neck as fury which makes em lil better
That's good, she's got her carrots ready for you tonight. She told me to tell you to keep your plug in.
😂
Bro don’t reach so far the mom joke was good enough

idk i have decent crit nad haste, i dont have heart tho
Im sitting in dungeon finder lobby, i got time to kill
this is why youre never invited
Arms owns btw
probably
Is every raid boss slayer single target except for dragons which is it slayer cleave? And then paladins as colossus?
Imo chim, dragons, vanguard as Colo
Chimerus or however you spell it
or it doesnt die in 2 seconds
We are doing heroic progression today
the demo locks and dev dhs arent nuking adds before you get there??
The rest are slayer ST and swap off BB points for the two sweep talents on bird and salad
Is arms or fury the better spec for raiding now? Tell me what to think pls
hero no mattter
stuff dies to quick anyways
or you could not play arms on chim since it's the worst spec in the game at it lol
if your guild doesnt do as much deeps or adds dont die as quick you can pad and parse
not that fury is much better
I beg to differ
Who cares the boss is super ez
Killing adds matters so just be the aoe for your down group
its not the WORST theres better tho
Prefer group 1 but can do well on both
Ill give you 5 bucks to write me one long message that says what to play on each so I can screenshot it. Everyone typing makes it hard for me to track is all down on mobile im not on my pc rn 😆
slayer on everything but vanguard for heroic, if guild not good enough on damage you can pad on adds
ez pz
Whats the bb sweeps thing?
Without looking at talent tree I cant remember. Im 2 weeks into warrior/pve
You swap off 2x bloodbourne for powerful momentum and broad strokes
Awesome ty!
Oh forgot I was replying to that to show what I was talking about and saw your new message and responded
And do you say slayer single target version right? Not like mythic plus that takes cleave?
yes
What is pad btw?
hitting adds to increase your damage on the meters for parsing purposes
Aver: Slayer ST (boss damage)
Vora: Slayer ST (boss damage)
Salad: Slayer 2T (boss+big orb damage)
Dragons: Colo raid (add pad)
Vanguard: Colo raid (3 bosses)
Crown: Slayer ST (boss damage)
Chim: Colo raid (add pad)
Bird: Slayer 2T (egg damage)
Lura: Slayer ST (boss damage)
instead of prioing/hitting the boss to kill boss
Haha ty!
Added chim
And the difference between slayer single target and 2t is the bb sweeping stuff?
im still interested in this Chim colo take
Yes
https://www.warcraftlogs.com/zone/rankings/46?class=Warrior&spec=ArmsI made a shortened version of it, you can filter it by difficulty, item level, and boss duration.
from you mr brew
lol mans links warrior all bosses xdd
tbf it doesnt matter much since nss said his doing heroric
stuff gonna die quick anyways
I mean if you understand WCL you would be able to get better data from some dumb ass list
Facts
unless guild just doesnt do much damage like mine
i top meters even playing the garbo class of ours being warrior 
explains why you dont have carpal tunnel then Huehuehue
shouldnt i have carpal then tho? if im carrying them on my back, but i dont play much fury anymore anyways
am arms player now unfort
Could you possible link import code to slayer st and colo raid I want to make sure I have them right
Technically no as you aren't trying hard enough because you dont have competition. But maybe you're right idk
I’m not at pc so that I can’t help with right at this moment
If you look up my logs ive done so bad on heroic but did well on normal. My builds were all over the place
have the numbers been crunched yet for total % increases?
Ye it’s in updates channel
tyty
i still dont understand how much people dont or cant read
its also at the bottom of the channel, not even scrolling up an inch
cool story bro
If people are anything like me they are just stupid and its easier to ask others than trust you are going to find it on your own
And I think thats okay 🙂
why read the book if you can ask the author 
nah i have faith that you can click the update channel and find it at the bottom, I believe in you more then others :D
would still have to read what the author writes
If you read it and head off maybe you missed a key point
If you ask directly
You get exact info based on your question
Generally
i mean for most part you still get dircted to the updates channel
I ask alot of questions because I am always worried I will miss something on my own and having someone say it to me somehow helps me retain it and feel like im getting the parts I need
And idk how to tell how up to date written guides and stuff are. People seem to catch meta changes faster than people can update posts
the same person that catches meta changes in the dps warrior spec is the same person who updates the guides and stuff so its not much worries at least compared to other specs
Or maybe im wrong. Im 2 weeks ish in after all. Check me out nss-bleedinghollow if you wanna see how new and bad I am
I like to filter by
Item level and boss duration.
Top parsers who rank are usually the ones killing the bosses the fastest and sometimes it's just dependent on the rest of the raid, resulting in a higher uptime of cooldowns.
Good to know
More than fine to ask all the questions about WoW/Warrior in here that you want
That’s what this place is for specifically
Wowhead is great if you just want to plug and play builds and go hit the bosses on heroic
You can also use the Warcraft logs website to filter by spec and boss to see what the highest ranked person used for their build
Whatever floats your boat
Okay cool ty
Lorrrrgs do all that for you, no?
Lorrgs to ye
Didnt they have build copypasta?
Good question never used it if so
Nah, they only got the direct link
Just went and checked
man Im stuck in some io limbo
only phys comp in lfg are +20s and 0 invites otherwise
do you run the Biz build in every dung now btw ?
if Im in the 13-15 range
the normal build is fine, i ran the normal build for all up to my 16s
You don't run it in seat caverns or any dungeon with a 2 targ boss
Because powerful momentum there is just too valuable to give up
And seat in particular, mass exe is also very valuable
how does colossus not benefit from execute
xd
because colo wants to never press exe
how does it
If you play colo well with reasonable procs you maybe use sudden death once
have you guys looked at the apl at all
it's 1%-2% of your ST dmg and less than 1% of your m+
...have you?
yes
you press execute a lot more than you think in st
especially if you have a shaman
even if that was true, how does that change the fact that execute is doing like 2% of your overall dmg ?
or are you gonna tell me that 20% of the 2% is a buff
it is
yes you do
Like genuinely I play with shamans all the time
well, GL with the 0.4% making you beat tank druid easily
SD is more likely to time out in my experience
One execute is enough to ragestarve you, TECHNICALLY it deals more damage tho
when ppl look for a buff for colossus ST they are looking for actual buff, not 0.4% buff from "execute"
dmg per rage probably not when it consumes 40 rage
I never said per rage spend., I said more damage, raw
Yes but the rage part is more important lowkey
yea i undestood your point, just saying since colossus is starved for rage dmg per rage is everythign
I highly recommend playing with an rsham, so your slam rotation in ST lets you not be ragestarved forever
it helps, does not solve the issue ofc.
i dont think you realize how common that is
The prio says to demolish only in colo smash windows, but with the current CDR on demolish I find myself hitting demo like 2-3 times before smash is back off CD
even if you try going for that, you will feel even more rage starved and never get OP resets.
so it feels better to just slam
in AoE atleats
75 rage in singletarget? common? in col ?
nah
So actually
in aoe or st?
Lemee grab a top log from skyreach
aoe
Specfically because it's like the most ST dungeon in the season almost
i mean how are we not saying its a buff
i am going with 1 col in and one col out and it is working for me so far
we do agree op buff is a buff for colossus but not execute buff because of how little dmg it does overall
That is not a lot
❤️
so even if we say 20% execute buffi s at best 0.6% more dmg on ST, for a class 15% or 20% behind the average ST 0.6% is irrelevant
completely
and in m+ when you don't have deepwoun ds it is even less than that of a buff
Something cast as often as a CD
Whatever the case, col still gets the 20% OP buff
getting buffed
Is not impactful at all
the op buff is neat for colo but it dosen't amount to much
yup, that's at least something
Maybe a good buff if ur running the MP variant
Wont Thane Fury overall just be a stronger choice now than arms in any sens in m+?
but i've been saying it all along, colossus can't be saved with random buffs it needs a change in design. i would love if they do what arch suggested weeks ago. which is to swap fatality with executioner so i can save my self a few talents which i could then put into more op porc chance
Maybe
Probally not
Highly douubt it
I mean it arguably could be
If you added a few modifiers to demo for ST, added stack gen onto slam or OP (WHEN THEY ARE NOT SWEPT)
I think colo ST could be okay
Honestly mainly the modifiers if they aren't willing to change stacks
You could just make demolish on 1 target do 100% more damage
Question - can I player slayer now in m+ and not feel terrible for not playing colossus? Is slayer arms actually good now in m+?
im a big fan of the mortal strike resets from overpower in colo tbh
For pure ST
i wish slayer had that
i just think there is a wall that random buffs would hit because you can't avoid buffing AoE. and yes you could remove cleave from here and double or triple this value but even that won't save the spec
Yeah smth like that
Just.. specc into it if you want
Chief
I just pointed out how to completely avoid that
but its less dps
my point is, there is a fundemental issue when you have to spend 231321 talent points in a skill you'd hate to use
which is execute
I do agree there
But I think that's small fish compared to demo being awful to use in ST
And also a coin flip
also even if you buffed demo on main target by 100% would that even save the spec ? you could do 200% and it won't
and at some point it becomes a demo only spec
which they would also not like
lmao, its not that bad
i don't think demo is bad on ST to begin with
but i don't think blizzard want a spec doing 50% of their dmg in ST wit ha 30-45 sec CD :p
would be funny though
I mean I disagree
beacuse the other problem is stack gen in ST is awful
You are completely at the mercy of MS
One of these issues being fixed could genuinely give colo some decent ST
Or both
Oh yeah
also please give rage
i dont' think we disagree on much there :p i just think that given how demolish works and dmg split of it on pure ST with this log as an example. demolish doing 100% more dmg than it does now, demolish will end up doing most of your dmg for a key you push very rarely and i am fairly certain we had such designs in the past which blizzard did not like
don't you guys think demolish as a spell is so clunky? like standing in 1 place for so long feels so bad sometimes and then the aoe being frontal and not circle is also weird
don't get me wrong though i'd love an insane demolish crit that i can sweep sometimes
woujld be fun
It's hastened and you can leap
It's genuinely fine
I myself am a fan of demolish
You can walk
verrryyyyy slowwwwlyyyy
it becomes more bearable with time
Just make it a 3s dot applied instantly, then do wtf ever animation they want. No more being stuck, no more things running away
and cant jump during it
Why
Same damage. No more stuck.
They should just give all 3 hits of demolish 100yd range once you cast it from melee
It’d be stupid to think that’s bad.
Ez pz
You could accomplish the same thing by making it instant with the slam
And also again
the easiest way to pilot with demolish is to jump move towards a direction and click it a split second later. meaning your char would use it while it's "flying" in the jump animation
they should also add cast tiem gback to slam
Fuck that
I don't feel like demo's root is a big issue. You can play around it
You smoking crack
Well. Then enjoy being stuck with clunky shit if you insist on keeping it.
Please go back to mage \
if ididnt want to play a clunky class that sucks and is bad I would play ret
Arms has bigger fish to fry
especially cuz it has the tradeback of giving us immunities and shit so i accept the concept
Channel is not the same feeling
That’s why channel is ok
you don't get stuck in clunky shit if you know the fight generally speaking. and sometimes you just use it for your advantage to get immunities.
And since cleave slams, make cleave a cast as well
The entire spec is clunky. Bads keep coping.
yeah the immunity is really useful for sure but for example in academy on the adds before the tree it feels terrible to be stuck
And make all casts reset your auto attacks like the good old days
ragebaiting warriors does not work :p
So we get even less rage
get back to fucking UDK
be banished to archeus
yes, but that's why i said "jump move + demo"
whichi s what we do there
slamweaving 
Counter argument
Bads think it’s clunky
Udk will still be the best dps in the game next patch

wrong aug
ill try it , thanks for the tip maybe this will fix it
aug isn't a dps
Aug, just can’t beat it xdd
No, my name is we are so back to udk, if I went to acherus I'd just be another dk
Arms bad next patch ?
Xdd
I would be meaningless
just go to a dummy, jump move nad use demolish then you will get how it looks like when you do that. after that if you want to demo in a swirly, you jump out of hte swirly and use demo while your char is in the jump animation.
it does nto SOLVE EVERYTHING
but it helps
Arms will finally not be disgusting to play in raids
And you might even go slayer on a few keys
Maybe it'll be fine. S2 and 3 tier sets tend to be stronger
is slayer now comparable in dmg to colossus in m+ , do we have any numbers after the changes?
Like fury s3 set was so strong
sometimes yeah
But like remeber DF?
whenever s1 set is strong s2 set is ass and the spec dies
This lmafo
why are we talking about tiers, arms warrior tier set is so good atm, at least for slayer's ST.
I came back like s3
we had it for s4
Cause we're talking about next season
Which tier changes
ah
Each season
Looking at the new notes, slayer is gonna catch up in m+?
will do thanks


maybe lorrrrgs bad now