#arms
1 messages · Page 611 of 1
but seat makes sense
But your team needs to know about it
check his YouTube channel, there is a video from AA with st build, I'm not near pc now
If they pull the boss before you're there gg
How big is the arms hotfix in % ? How much did we lose boys ....
i mean they have c if they do that

Np tks found the channel
we lose ~4% on st and gain a good amount of prio/funnel damage in m+
4% Jesus Christ, ty
yup
so now we actually do sim dps
instead of more then sim dps
and our sim dps was already low among most specs in this game
Surely a buff is coming next week then

indeed
idk fury is gonna need something

arms not so much but fury needs something
my sources just told me another unholy dk buff is coming next week
Surely blizzard is gonna work tirelessly on their favourite class to balance
Historically many balancing updates for warrior
Why can Ret have S tier Utility, good prio, aoe and singletarget
In a single build
and survivability + offheal / spotheals
And warrior has at most 1 or 2 of those things
how do u guys send demolish after the changes , on cd ? Even if c smash is close to come back ?
i think arms is just better then ret but its w/e
these changes dont really hurt arms in m+
it only buffs us
arms deals more damage in overall than ret for now, so it's better ( in m + )
yeah i mean overall is typically what matters the most
just don't show a blizzard dev a key where an arms warrior is doing more damage than an unholy
or they'll nerf cleave damage by 50%
its better in big pulls ofc but no prio dmg or utility compared to a ret, way harder to build a comp around wheress ret mostly fits in everything
Execution Sentence + Full Rota burst vs Arms prio?
fob is unironically one of the strongest talents in the game
^
have u seen what arms does to bosses with funnel
i wonder if new logs have popped up after the bug fix
actually we can check
having 3 targets instead of one doubles your single target
its more then double now i think
I just know that my Ret buddy does a gajillion dmg to certain boss adds in a way shorter time than me.
True that, maybe I am just traumatised by the last 15 Skyreach ones I had without any funnel
I mean yeah, they have a 1 min cd made to nuke one target in particular
im missing for resi tho :,)
Yeah, they are way better at than than arms
And many other things as well
Anyways, as long as we can all agree nothing is more cringe than rerolling to ddh
Rerolling is cringe
rolling to unholy dk tho, that's cool
man ret is crazy on this 3t boss
funnel goes crazy
ignore the arms doing 130k st to saprish
btw
do not show that to blizzard
keep in mind its more then just 3 targets
they pulled even more
so SURELY the funneling ret would do more damage
right??
he probably should be doing more damage
but noting comes close to arms in a realistic scenario
I think people were talking about ret doing more prio dmg in a shorter time than arms
or i missunderstood
Yeah, nuking the add on for example last boss of Pit is valuable
but I think that's a very specific scenario
Ret does that way better, even though there is funnel
Someone explain to me pls how does funnel work for arms because I have no idea what is causing arms to have great funnel
good try blizzard
XDD
yeah but are you really gonna use your 1m cd on this
i think thats fake
Yes, in my last +20 pally did that all the time and it was great
add died insta
also the log im looking at
the arms is gapping the ret
by a lot
think the arms can switch and do just as much
Taking a ret just for pure dmg shouldnt ever be the sole reason tho
the ret on the boss seems to executioner sentence the boss
But playing a babysitter dps isnt remotely as much fun as warr or rogue
which is probably better to just kill the boss fast
also arms brings bshout and just does more damage
rally is semi relevant in m+ again

now you're just going too far
Arms is pretty slept on in M+ right now
I refuse to give rallying cry compliments
its not but ppl are just metaslaving hard tbh
Arms is good y, but it just feels like ret gets everything in one package, while we have to trade away a lot to be good at one thing
Every phys comp enjoyer
Knows how good arms is
But still rather take Uhdk, devdh or demo
they randomly buffed ddh and uhdk by 10% in aoe, aug fits really well into both of their profiles and also happens to be bug abusing to do 10% more dps as well.
Ret is decent at a lot but not REALLY good at anything
so offensively that comp is just insane
I mean I feel like based off of my queueing experience that Arms is slept on
it's more like arms needs a shaman to not be disgusting on single target
Sometimes I see Fury taken over me and I am confused
goes for all warr specs rn tho
and there's just not that many shamans
Most enhance shammys are just warr mains on alts
enhance is rly fun tho
Most shamans you get are healers
I love monk healers tbh
Basically no Enhance and sometimes Ele
i've seen enhance yesterday
they do crazy ST but then they suck
Been a while since I have seen Enhance in a key
ctlr + shift + esc
Wanted to push some keys on mine today ima see how the experience is
Or I gear my Outlaw
all i can think of
should be like 4% st nerf yeah
Wtf what nerf
Does anyone have raidbots premium and can run a myth track dungeon droptimiser for me so I can figure out what to do with my bonus rolls 
Seeing bad st on both warrior specs and then nerfing it is hilarious
Somehow Dev and Unholy got massive buffs and our st gets nerfed on both specs
sure
Think ench is meh and ele is kinda meh too
On top of being squishy as hell
I feel like Ele can be strong it just relies a lot on being played around and I pug most of my keys
on a final note i will say
Enchant kinda terrible though, needs super high uptime

I think to fix that issue requires a 2% nerf to Colossus St and 4% buff to Unholy
I think making cleave 4T capped would make us viable again
Just delete warrior 

guys what am i reading in updates
we got cooked in raid
i was not aware arms warrior needed balancing
another 3-4% warrior dps nerf
Word on the street class dev wife ran away with a warr player
i see updates channel lit up i thought holy shiz its a buff lets go
and then reality hit
NOOOOOO
Im joking class dev is an intern on the mail room
buff UH and devourer
they deserve it
ret pala too, i like when class has 1min cds stronger than some 2-3min cds
WoW is the paladin game. Should be World of Paladincraft. We just all NPC on Turalyion story
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The chosen one has found a solution
can Biz stop being so good i think blizz watches him and thinks we are op
but its just him being inhuman
I've been running this build and having good results the past few nights. It's great not doing tank damage on bosses haha
wait, is that why slayer felt like it was doing more dmg than usual after 12.0.5 ?🤣
Deep wounds has been bugged like that pretty much this whole time actually
the moment slayer average damage like other classes they were like 'WAIT, SOMETHING IS WRONG, LETS NERF THAT !
Been bugged since beta
wow
I had no idea execute was doing double deep wounds dmg
Surely
so wait , we were doing trash dmg with a bug that made our bleed do double damage ?
omfg
Bug fix: arms was doing damage

blizzard is happy with how warrior is performing at the moment
is warrior even a thing on lura
I've seen enough, nerf warrior
WE WERE DOING TANK DPS WITH A BUG THAT GAVE OUR BLEED DOUBLE DAMAGE? WHAT
They have been for many expansions
except prot
arms been doin like 4% higher than shown on sim dps the whole time

poggers
Yeah
prot warrior jail
my warriors going to the retirement home
i just play aug now
yes, blizzaard seems to be much happier than the warrior community about warriors 😄
fury also serviceable ish apook did pretty good
Time to un talent deep wounds as fury
ive heard colossus on prot is good now i wanna assume they have decent ST dmg for such raid fights
and that bug only applied from the deepwounds from execute, right ? so it was probably part of the reason why colossus sucked in m+ compard to slayer ?
feel like that should have been so easy to catch as fury thinking about it tho
they keep finding ways to nerf our bleeds
it's wild
arms is hard since u have 4 sources of DW
maybe they should make warrior not a bleed class and let feral and sin rogues do it
but I have to assume slayer quick sim for fury would show dw at like 2-3%
When it’s like 5-6 in practice
hey, rend is doing 2% to 3% of our damage, you should be happy about that !
But no one ever cared to look at deep wounds fury dmg ig lol
Other specs get bug fixes and compensation buffs for them 🫠
so true and so ridiculous
it's so funny because adding deep wounds to slam made me remove my rend from the action bar as a slayer 😄
in ST
how much damage loss is it yellow man!
fuck my slayer fury chud life
probably nothing much for colossus though, right ?
wait does fury have deep wounds too
lmao fuck me
like i assume colossus did so little deepwounds damage from executes anyway
so maybe this will warrent an aura buff "cope"
Yea if u don’t have it talented as Colo doesn’t matter
Which u don’t in m+
Or vanguard
mostly slayer st
true you only pressed SD exe on colo right?
no i mean even if you had i t talented, you rarely got to execute.
yea I mean u prolly shouldn’t talent into more exe if ur not gonna hit it a bit more but yea should just be less of a loss
since slayer has more sd’s and shit
fury can finally take hack n slash now instead
so by such nerf they bring both specs closer together and if they are weak an aura buff will be more universal for the spec in terms of ST
goat is back
How did Blizzard manage to let this bug survive into the live servers and only fix it now?
wait let him cook
Reworked hack and slash chads? Time for the actual real true rb build?
ive heard there are still tons of midnight beta bugs on live
that people reported tons
(none of the sims should change cuz sim still thought deep wounds is doing the dmg it is now doing)
what was BETA for?
with surge of adrenaline too, we are so back
i don't think you understand hte irony though, just imagine how the class was released so weak, it needed many major buffs and yet it was released with a bug that HELPED it's dps.
oh we are playing BETA now sorry
pre alpha
so without the bug we were actually lower than tank dps on release ? xd
like wtf is going on 😄
been awake too long going to bed at 6:40 am not good
i mean ever since ybarra axed qa its been the case yes
fun evening though
wasnt he a warrior main
smadsnox gacha hell make westerners go poor
ye and he got laughed out of this discord iirc
Why have QA when player QA for free and we don't listen
luuuuuul
we need some gachimuchi type men as warrior devs
NOW
ill take anyhting at this point
warriors and rogues fighting for most hated child spot
spoinkus I executed Beloren on your honor
though enha shaman looks even worse
man this is so funny, we all were like "WHY IS REND Zdps, well, at least we have a good deepwounds"
good because your execute wouldnt hit hard anymore!
look back those nerfs before the 12.0 midnight begin are so fun
Join us in the bottom chart, Arms brethren.
Nah I killed post nerf
blizzard were like "oh wait , what ? lets give you 2 rends instead"
only single app deep wounds for me
sick
idk i was kinda excited at the prospect of hitting lura hard on reclear but thats just kinda gone too now
normally
So fucking real
yea I mean did math on khazix’s log he would’ve lost like 7k dps
still 183k epic
only like 3.5% nerf somehow tho
i wish bleeds werent a thing im sorry DW and rend enjoyers
I believe in the colossus no execute return
would think more since lura exe is double dmg but maybe it’s much smaller portion of the fight
bleeds are ruining this spec
90-120s of execute phase maybe vs like a 9 minute fight
bleeds have always ruined the spec when relevant
i am actually both hopefull and frustrated at the same time by this it's crazy. i am hoping it will warrent a buff but i am also so disgusted by the idea that instead of having 1 bad bleed, now we have 2.
arms should be BIG HITS and CRITS and idk the cool stuff let ferals and sins do bleeds
This is back from February when I was trying to find out why deepwounds was doing so much damage on beta compared to our sims
And the answer was right there just not noticed lol
Cinema
And it was double applying all along
fishy noob tc
I just write funny lines and number goes up
@fresh spire so is deep wounds gonna go down to like 5% for slayer now ?
or what
of overall
Funny thing is I suspected sims was wrong and not blizzard
ST
Sims are correct.
if I only made a char last week would I just craft like bracers and cloak with arcanoweave? rest I can get from pit etc
who the fuck is reporting this shit anyways and why'd they devote resources to fixing that bug
but on damage meters deepwounds was like 8% to 10% on ST , right ?
so now it's 5% ?
for slayer i mean
It’s not exactly in half but general idea
yea like 30% or 35% ?
Like 30-40% less deep wounds dmg probably
less ?
haste speeds up DW ticks right?
sum like that
yea that's why i said 5% cuz my memory is generally 8% deepwounds
man that does hurt honestly
we also get less executes now with mortal change, so double nerf to deepwounds
since its fixed now maybe less value on haste for DW
well, lets just be hopefull that they did this as a way to close the gap between colossus and slayer, so that they can aura buff us or something.
you weren't gearing around the bugged behaviour anyways
They probably saw their spaghetti code and fixed this too. Though honestly I feel like they somehow misinterpreted their own design of the talent. "If this affect is re-applied" only seems to apply a small portion of the damage if you Crit Mortal Strike and Slam in succession. Instead of doing 2K ticks, its only doing 1.5K ticks.
yeah you're right
I mean supposedly it was brought up in a bug report like… several months ago
think about main arms, open up arms discord, arms nerf. well... back to unh dk
unless there was been a more recent tattling
You will never know because sims didnt have the bug implemented anyway
or they actually just didn’t check that feedback for multiple months
yeah truth
would go hard
hey swordish
gave us an olive branch

how big is the funnel buff
i thought it was all slam hits not just crits that didnt apply dw
with high crit that happens a ton still
Naw only crits supposed to
i have to say, i kinda hate both atm. battlelord RNG sometimes i am just doing 2 buttons and fatality forcing me into a path i hate "as colossus" is trash
whar the helly
I think it’s like 5% more on 3-5 target or something
tactician is not real
yeah but battlelord makes it feel way nicer
The fob was like 5-6% over 5 targets. Closer to 8 on 3
funnel stonks going UP
So colossus stays winning
Charlie surf
space gliding through funnel
Yea I mean excited if I do paladins again next week idk if we in perma extending no reclear
better fix every funnel in the game now
wanna see like 220k surely
skyreach the tragedy
i just want them to do what arch suggested although i don't know if he suggested it to blizzard somehow, replace fatality with executioner....
well like 215 maybe
ok but sudden death filler wont apply bleed anymore s ow hats the point
yea cleave colossus can't afford one single talent into that kinda ST like deepwounds talent
funny because i wanted to get it so bad in the past but now with this nerf i am happy to not have it
guys, activate our warrior special superpowers.... the cope.
this nerf is just a pre-buff move
I didnt know the FoB bug was that much of a % loss
if anything i felt it very hard in m+ i did not even touch m+ this week , yes i was still smashing but it felt bad nevertheless.
last week *
it's like playing with a broken toy 🤣 even if dps is really good in m+ i hated to play with that bug
well boys, lets play something better than warrior for a while i guess 🤣
WC3 when?
work work
same trinkets as my warr nice
Does anyone have a % change guess from the bugfixes?
-2-3% st^^
Does it buff our AoE with that bug being fixed?
what are the settings if I want to sim a dungeon? or at least a pack of 5 or 8 enemies
patchwerk 5targets
Yes but mostly prio damage in cleave build, the exe bug fix is a nerf on st for builds that play exe deep wounds
ok thank you!
Is guidon actually good or is it because i need more haste
https://www.raidbots.com/simbot/report/7Cj964rJ6oRT6Yoaavgt3p
its a decent sidegrade
sims so high for you as you dont have any mythic trinkets and u are simming 6/6 myth
Ye was just confused because gaze was simming 0.8
Gaze needs alot of crit and haste in your gear to look good
once 2ndaries start losing value
my gaze sims higher and higher each week when I upgrade rings and shits
let's go
Yo everyone, when do u send demolish now , as it comes off cd , even if c smash is like a few seconds away ? , also is it worth sending with 0stqcks on opener ? (Aoe)
Build some stacks first by using your crusing combo cleaves and 1-2 MS whilst tank is gathering and start of CD's and then send it. Depending on your luck its like 6-10 stacks of CM. Otherwise you can send it on CD in aoe
Tyvm
careful not to pull aggro while doing that tho 😄
yeah, especially don't do that when you have a druid tank
Hear me out
since they can't generate threat
I m currently struggling with decisions on send / save situations and feel like im missing too much for it, but with more practice should fix
or has a lack of game knowledge
try just never holding anything
pack at 20%? CS that shit
1000%
Yea , will do that as a change
can be weird to force yourself to just send and forget, but more uses are usually better than fewer good uses
if you have a good group too theyll ignore the last 1-2 mobs when they are at like 5% and let you get stacks back
as you move to the next pack
I usually do premades with the tank , so that helps alot , now trying to min max everything is challenging
your tank
We only pug here,
xd
high enough key level that tanks should know whats up
yeah doesnt matter in lower keyys
pack doesnt live long enough in lower keys to gain much from it
I got blamed in 15 for taking aggro while building stacks
Needless to say he stoped playing -.-
valid?
Is there a way to track on how many stacks you have on demolish? With this new ui shit from blizz?
Tellmewhen
It tracks?
Only If you enable the selected buff / debuff in cooldown manager
Heroic Might can track now ?
Fucking shit blizz, i miss weakauras
damn
I dont understand a thing
i love having 17 addons for all the stuff WAs did before
we are playing BETA now
trying to remember how to open my nameplate mod that isnt plater
Do I have to keep running the same key level for my bonus rolls still? Or was that fixed?
never heard of that
No you should be able to run any level now with no dupes
old ass numbers
some genius told me that fury is much worse than arms
Mainly coz of the execute bug🤣
I presume
We were above 100k... cant have that!
Shaman
Restoration
All damage dealt increased by approximately 12%.
At least they recognize healer shaman has bad dmg
Surely its us next
Sim numbers are not changing at all
you know, it is pretty funny that they nerfed the single target of both arms and fury
Let me doom
Also the bug fix is what made us playable on lura no?
Uh gets bug fix insta buff if performin poorly

You know, I really don't wanna bitch because this is genuinely one of the best seasons to play arms in mythic+ ever
But I can't help being pissed off when I think both arms and fury single target were nerfed
and unholy+dev were buffed

Are the numbers much different now? Because I feel like I just fall behind on bosses like crazy (working on 15s currently)
Feel like I’m doing something wrong but idk what. Constantly falling behind on dmg (colossus arms)
I mean for m+ they are not important
Just sim ya self that is number u got
Ah ok
Col m+ has sad st
in m+ you won't have most raid buffs and not every single target talent, so you'll do a lot less than 90k single target
if you are doing 70K in pure ST in m+ you are owning
??
Yup
Oh… well… shit lol that’s what I’m usually at while watching others doing 90,100
The spreadshet
yall need to stop crying about the st numbers
My pos alt monk in wrong gear with tank enchants is higher sim dmg than my warrior
just make every single boss have 3 targets and we’ll be ok then
sure if you do nothing but m+ you don't care
but I'm sure a few people were would enjoy doing normal numbers in raid
I mean even in m+
In pugs its a bad experience
Like u arent gettin funnel unless top tier keys
Ofc most pugs suck. So my st looks better
a nearly full bis warrior will do less single target than a 265 ilvl unholy dk
Thia
92k as 283 war 106 as 272 dk with hc trinkies
Numbers get way worse if both are in m+ spec btw
I mean, that's not even that big of a deal. You can say colossus is balanced around the insane aoe and funnel
why is slayer doing such disgusting poor single target
They fixed fervor? So what is the best build now that it’s back on the table for colo?
Same
the exact same
Kk
is there an addon
that puts text on my screen
telling me
that I am in defensive stance
Yes.
Whats it called
Guys, how do you play the dragons on hc as slayer arms
do we hold cds for add phases or not
alleria and dragons confuse the fuck out of me when i want to do a good log on them
we have orbs on hc yes
Just like my monk
The st disparity being this bad
My arms is perfect stats just missing ilvl and big trinkets
Monk all random gear trash enchantments
Doesnt help
ok wtf, anyone else having this problem?
I have all +19s completed, but I did not get the +19 resil achievement.
This might be because our algathar was over the timer by 40 sec last week, but as it got increased this reset, and we got score and the key timed retroactively, I should still get the achivement right?
Prob not
not even close to death
Nope
It doesn't apply retroactively
you gotta go do it again
But it did
I got the score and it says completed in time
Sadge, unfort if it bugs out
can fatality be 100% please
@smoky kayak do u have the dps % increase or decrease from the bug fix ? 
do i use demolish in opener without max stacks or
hey quick question do we now play colo in all keys or we still run slayer on ST heavy keys ?
Col
I was wondering - when was the hotfix deployed ? This morning or the 29th ? And if so which hour exactly ?
Live i presume
Is there an arms for dummies guide? It looks like Im doing something completely wrong but I cant figure out what it is.
madox has video
also can prob use biz
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ARMS WARRIOR TALENT BUILDS:
Slayer Arms ST:
CcEAjLzRlq54bI5v+r8Sr9Xw4DzMzsMzMzMDAAAghphxYmZbZmZmZwYmBAAAAwMLzMgMGLLDsAGwMMhMD2AmxmxYwMGgZGAmxw...
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Slayer build shown:
CcEAjLzRlq54bI5v+r8Sr9Xw4jZmZmFzMzYGAAAghphxYmZbZmZmZYGzMAAAAAGLmBEzYZZ2MzywihhZmZajmZwGwM2MGMbzsNYmZmBgxMMA
Colossus build shown:
CcEAjLzRlq54bI...
No thx
Theres no alternative in m+
press mortal strike and cleave and watch shit die
Guys, during single target boss fights, when the boss's health reaches 35%, do we just spam execute twice and buffed Mortal Strike until the end of the fight? (Except for Hero Strike procs)?
If u wanna starve yrd
If sub 90 rage with no ep u prob op
U can play it more agressively
And pray
The reason I ask is because if we analyze 40s of ST fight (Vorasius) for a log that is - supposedly - before the Hotfix and one after :
Before (29/04 @9:47PM) : https://www.warcraftlogs.com/reports/KyNPckFfTxW3nQtX?fight=11&type=damage-taken&view=events&hostility=1&source=267&target=14&pins=2%24Off%24%23244F4B%24damage%24-1%24220382580.0.0.Warrior%240.0.0.Any%24true%24240434.0.0.Boss%24true%24260798|12294|1464|262115&start=3239388&end=3279646
After (30/04 @2:25PM) : https://www.warcraftlogs.com/reports/F6dfjaXQ2DymCWGp?fight=7&type=damage-taken&hostility=1&source=389&start=925075&end=965434&target=12&pins=2%24Off%24%23244F4B%24damage%24-1%24108354371.0.0.Warrior%240.0.0.Any%24true%24240434.0.0.Boss%24true%2412294|1464|260798|262115&view=events
Respectively I have the same results regarding the values of DeepWounds applies by each MS / Slam / Execute :
Deep Wounds application strength is not uniform.
It scales approximately as:
MS Crit = 1.0
Slam Crit = 1.5
Execute = 2.3–2.5
And for the latest log :
MScrit:Slamcrit:Execute≈1.00:1.08:2.18
I calculated using each ticks, inital damage pool (145.48% of AP over 6s), recalculated the remaining pool after each tick / before re-application for each MS crit/Slam crit/Exe instances.
So I was wondering what was actually going on or if I'm that bad at math 😅
Exe applied 2 stacks b4, dno how it scales now
Oh so you mean 2 different instances of Deep Wound bleed damage ? As in 2 differents debuffs ?
If so we should be able to see the duplicated ticks on the logs no ?
Can someone please tell to me ? 🙁
Y
We do not have rage to spam exe
I tend 2 exe if im on a lot of rsge regardless of tgis
Even during the single-target execution phase?
It was applying twice at same time on main target. Swept targets didn't get 2x. Fury and prot also had same bug which is also fixed.
Fury also only did Mt 2x so other 4 hit by improved we was not 2x
In my last fight I tried this and I made it to the end :0
Oh, I didn't know!
Very very very lucky // unlucky with hs rprocs
Something was noticed back in beta that deep wounds wasn't working as intended but it was mentioned as a bug. Seems they finally got around to checking it and fixing it
Yes 2x sd bug gotta love the second refresh
But if I'm lucky, should I just keep pressing Execute and Mortal Strike? (With the exception of Demolish and Colossus Strike cooldown)?
Fixed uhhh never
We wont see it fixed ever
I just returned to the game.. Completed +8 AA dungeon. Is this ok?
Wtfa
Are u tslkin as collosus??
Yeah
Whaaat
Unless super rsge capped
But doesn't executing buff my mortal strike?
Aa ok
Does buffering against a mortal strike not pay off?
What do you mean by DW? Sorry, I'm new to War and I'm not very familiar with some of the mechanics yet.
is 140k overall in PoS 16 good or
Depends on mob density and whether or not your tank helped you pad
🤷♂️
if you are new to warrior take 5mins to read our talents
i dont know what BIG is
i know algethar first pull is big
compared to that idk
and first pull of PoS too
I've read everything, but no talent abbreviates words; there's no DW in the talent tree. I'm asking what this abbreviation would be.
Highest log for overall is 176k
Aaah tanks
and average?
I think like 130-140k is average
Again like I was trying to say before overall dmg is dependant on your tank's ability to give you proper amounts of mob density. Even on bosses. If your tank didn't bring like...3 adds for the frost giant (for example) you would suffer as colossus because you would demolish less
Sorry to insist, but can't we maintain deep wounds and alternate with executing? Or does deep wound stack, causing spam even when already on target?
Ive had a monk CC a necromancer and keep 3 immortal skeletons with the boss.
The funnel really helps
he did not
any left over deepwound is added when reapplied
Aaaaah thank you
Right so im assuming you probably did like 70k on garfrost, over 100k on twins, and over 110k on the final boss if you saved demolish for ghouls.
and if he didn't pull with high density, you averaged 200-250k on pulls
so 250k+380k is 530k, divided by 4? is about 135k
4 being (3 bosses) + 1 (generalized trash instance)
Thats cheatin no cap
Top boss dmg strat
Type Shiiit
Guys should I even care about overalls
Yes
Tbh I care more about timing
How much crit is needed guys? Today turned from fury (year and year) to arms to try something new, idk feel right now
It's the most important thing
Yes
A 28.6% Deep Wounds nerf translates to approximately:
~4.0k overall DPS loss
~3.7% total DPS loss in this parse/profile
So ~ 3.5% damage nerf in ST on this particular fight
Parsing keys is not something to care about shit don't matter
Yes sir Slayer Messiah
So are we back to fury?
How do key parses even work
It's just the result of analyzing 2 logs pre & post nerf for a particular fight
we're still bugged?
do i bladestorm only during CS
They don't
Not bugged anymore on FoB, but fixed issue of duplicate application of DeepWound via Execute
So damage loss
I subscribe to updates but TC not tell me how much I lose or how much to doom. Unfort.
how come slayer cleave feels better than colossus rn
Colossus smash free cleaves got chopped from 3 to 2 and it feels clapped
also the SD procs shortening bladestorm feels nicer
Why should I, a warrior, not be nerfed when performing poorly. Devs did the right thing.
Someone logs, and you get a score. Just like raids.
They take the information from like..."details" and make it into a spreadsheet and tell you what you did and where with replays.
any hope for single target buff for warrior?
I mean there should
if I only made a char last week would I just craft like bracers and cloak with arcanoweave? rest I can get from pit etc
It's algathar you get the score but it still "failed" for resil -sourcw: I had the same issue
yeah craft those two and send a load of pit bonus rolls
i think that mount means they are going to nerf arms warrior and buff frost mage
Assuming bug was just in game and not Sims right?
Best I can do is buff devo. Some people are still doing content as havoc and other classes.
the ST one wasn't in sims because we didn't know it existed
How hard is it to pug mythic chim in NA? Many groups going? Or should I send the rolls and hope for heroic gaze?
where does arms funnel come from? what talent?
Colossus and fervor
????
yes fr
Forgetting tier which is the most important and apex
Surely my fury is just better ST in every way now.
what do you mean by colossus?
Colossus's entire deal
ok just the hero talent
You gain more stacks to funnel damage via the stacks themselves + demo

and as bozo said, tier and apex are huge. HS buffed by 50% hits hard as fuck and tier lets us extend the shit out of CS on a main target
Our funnel ain't real without the tier set
True
Shit needs to be a talent or else arms is cooked
We all know we will be giga cooked by next tier
We cooked RN
ok so fervor of battle is our funnel in 3+?
yes
doesnt seem very strong
It can proc HS
HS is the strongest ability we have baseline with 600% AP
that 1.5x is pretty good
- Mortal Wounds
hm ok
btw that deep wounds bug was not reflected in raidbots?
No
Aight, ty for confirmation
@minor gust we able to figure out the bug fix how much % nerf it is? Or that something really harsh to quantify
5%
4-5% nerf in ST
3-5%?
6-7
Depends hoe much exe u press🤣
1-?
Clearly needed.
I mean as much as it sucks it's the result of a bug fix
Doesn't matter if needed or not
As in is that a real Kalamazi video? I think it is yea lol
ok guys nobody run vorasius plz i dont want my parse ruined
Have you tried doing damage?
i died so
Ok, have you tried not dying?
Time to go back to fury Gala
time to buff unh dk
Maybe they ask him to jump off on fury too 
no


though i dont think doing it in mythic was the best idea 
i did get heart though so poggers
Let’s goo big damager inc
Don't 🪤
any talent builds for raiding?
Theyre all on wowhead
Look at s1 raid tips for the builds per boss

would have been a good parse pre-deep wounds fix
Our ST took a deep wound yesterday
200% DW from execute, I see, so that's why I was lowkey owning on Mythic Fallen-King
cleave execute off big orb
well I won't own anymore
Arms ST needed to be taken down a peg ty blizz
No tec. to break tether on cosmos? Saw logs using the zerker talent but tried it and didn't do anything
Devourer and uhdk absolutely owning in raid? Better nerf arms single target, that'll show em!
They fix the audio bug yet or does it still sound like we’re waving a pool noodle through the air?
No fix
🫠
true
xd
maybe like
1
idk what my problem is ngl
maybe bad stats
didn’t you say you died
Thank god for the execute bug fix, I was starting to do more ST than the tank in Colossus
Perhaps then they'll see (again) that Execute was doing too little damage and buff it again? ... 
No, a ST burst of any kind doesn't fit with the warrior vision blizzard has in mind

What % did we lose ST with the bug fix yesterday? It’s hard out here lmao
The bug has no effect on Colo ST in M+
Was more of a joke but it's only for slayer?
5%
Unless you were running that talent in colo for some reason lol
It was for execute DW which is only a thing if you have the talent. Which Colo does not run in M+ build
Damn, might lowkey be a fury angle for ST heavy fights then?
Damn that's even worse lmfao
Basically just a raid/slayer M+ nerf
So they now have a 5% st nerf on top of the initial aoe nerf when the patch dropped
Rly didn’t expect it to be such a large nerf that’s wild was this bug new for .5 or has it been around?
Both specs are dogshit in raid play what you want
Real as f
Been around since beta
Ty for all the info gamer 🙂
The answer is always "its been in the game since beta"
They only seem to fix things quickly when it involves gold farming, having fun, or flavor of the month classes
So is there any reason to play slayer in m+ besides for fun, or is colossus just completely dominant now
Before the bug fix it slayer was already only for fun. Still did well but now it just got another kick in the nuts
time to shut the discord down
Well I at least hope the confiscated DPS was donated to classes who need it, like demon hunters and paladins
sadge
Sadge indeed. I saved slayer for what. Got SD back but they just never retuned reap or slayer strikes after changes. Now this bug fix

10% to devourer
Devourer is criminally undertuned
What sort of dps increase we seeing with the slam DW fix?
decrease
around 5% more dmg to prio targets
is the animation of slam/hs on fervor of battle ever going to come back?
It was deemed too good for warrior
that makes sense
Bleed Warriors
orc male warriors have proper sound yet?
When will our suffering end?
when we swap classes
dont forget cost slayer like 4% st
due to the other bug being fixed
guessing ur raid has prot war too then? 😄
i got lucky with absences this week
otherwise i share ur pain
Just go big mchuge on egg
I dont mind it, fuck playing war dps in raid...
I'm amazed I wasn't benched on Alleria

ya I mean alleria much less of a dps check should basically not matter what u bring anymore
beloren still kind of hard to do the egg
need giga burst dps classes and ideally bear or two to make it really easy but if ur missing some of those not looking good
think our like 2 ele and 2 augs were top 4 egg dps
If you're not running Javelineer in Colossus is there even a point to having Wrecking Throw?
prolly not much unless it’s somewhere u know has a lot of absorbs
or for the current xal affix it’s nice but only sub 12s
Ye just wondering cause I might drop it for like Second Wind or something
Yea I am running Stance Mastery
yes but
That’s bottom row no think u still need one of the top 2 for the 2hand weapon spec talent
you indeed do
I can swap Wrecking Throw for Second Wind no problem
i use wrecking throw often as filler when there is nothing to press, mostly when i'm charge weaving
its a good button to have, you also use it frequently in MT and Pos
I was using it mainly as a second kick outside of boss fights
i use my lighter and smoke as filler
if there is no shaman you need a cigar not a cigarette
that's true
chances we get buffs this weekend? 
Honestly that wouldn't shock me
This is around that time when they usually stop
We're about at that point. Most we get is likely whatever comes with .7
And focus on the next patch
I think there will be. Dev and Unholy are underperforming and they gotta buff again
If....if we even do
Unholy needs a 20% aura buff clearly
buff mage actually they fell off
NO
they are still rly strong its just that they are not fotm anymore
Good
barrier now a 50% dr and 5s cd
Fuck mages
that should do it
they dont want me for that
Can we go
isnt mage already technically "tanky" if you know your cds well
no? its blizzards signature class
not really but fuck em
made of paper, but okay if they have defs
I dont think they do
Guys log on to .7 PTR




