#arms
1 messages Β· Page 610 of 1
instead of heroic strike
make it not apply any fuckass debuffs/buffs
just makle it nuclear
fury reck should be reworked to be like ddh metamorph hot take
we need less multipliers just make everything nuclear
!!!!!
yep agreed
are you high
nope
If only heroic strike wasnt tied to a buff and just did fat dmg
do we need increased MS cleave op dmg
Overpower and Dreadnaught yes. MS and Cleave nerf
The irony is increasing nothing still amounts to nothing
oh thats funny
same spell basically
i saw something like this a couple hours ago on a different spec
Or just baked in the end capstone talent of Col tree
Why is that not in colos talent
W
we cant get it tho
fuck you warriors
instead we get 2 hits
that just eat my sweeping strikes
!!!!!!!
Who do I blame for this? Ion?
ion is innocent
collapsing star is also useable like every 5 seconds in aoe and hits way harder then demolish as well
need to flmae our pedo dev
Tf
real
Even got guaranteed crit
I feel too at the mercy at my tanks with only having collo be on 2 fights I don't want it to be on more fights
yup guaranteed crit
insane how much they hate this spec
or more likely just they are so apathetic about warrior

not a single dev has an interest or care in this class and it just shows
thats the reality
playing slayer for M crown?
"What do you mean?", "It's insane atm", "you just need to play better"
Yeah you need a shaman at all times and a fearless tank that pulls 300 mobs
developers in modern age are pods with work assigned from a pm and the guy in the pod who got delegated warrior has a chatgpt degree it is what it is
we arent
we arent
ret with and without shaman
ret and rogue both exist
Art of war procs π
with windfury
its like the best melee raid buff by a mile
hp gen and art procs ye
critcake said skyfury is bigger for ret
than for arms
and i dont doubt it
in the slightest
i assume qrva told him
At least Prot is not a go to spec in m+ now, I would never get invited then, thank God
good reminder
need to do a execute sim with/wo skyfury
i was cooking up an apl for wo skyfury slayer
for m+
but it was no ct too
but now that its dead
its prolly a reroll angle if i want to deal st
yeah what I really hate about the DW exe bug fix
is its another nerf to slayer M+
and thats really killed my vibe today
where did 2k of my dps go
maybe simc picked up the hotfix
im such dead weight on that fight
I wish I could bench myself on crown but I'm the only warrior
barb training cannot be a 2k dps diff right
idk even if i do sht dps i love raiding
so
between stance mastery
i dont want to sit
pull crown 100 times as warrior DPS with my guild and u may change ur mind
Increased crit dmg wtf
its like 8% for colo arms buff by fixing this bug in m+ right?
we are sitting our rogue right now and apparently 12.05 Sub rogue is cranking that boss. So with this bug fix shitting on arms P3 dmg I just told our RL like there really is not point in me being in when we got a rogue whos gonna blast much harder
sub is very slightly fraudulent but still better than warrior
The Last Titan will expose all frauds, trust
just melee in general on that fight that aren't 40yd range unholy dks feels so bad to play
Raid don't play nice for high uptime classes
You either nneed amazing range or massive burst 
Like legit I only liked vanguards this raid
^^ seconded
I think I'd like it a lot if I were a purple or green hued character
there is noting different between these 2 sims other then stance mastery
why is one 1.5k higher
lol
stance mastery is like 200 dps diff or smth
but I am a brown character so I have 80% uptime and want to perish
reck pot uptime is the same
Slayer sucks balls as well when you need to switch off targets
But Colo ST is so Pitiful that it's not an alternative
Fights like crown are just painful as hell
I think the adds in p2 are at 0% before demolish channel finishes
i feel that on drakes
you wait for adds
grip
and just as you finish colo chanel
I get like 1 tick of bladestorm on them
they die π
Im struggling to enjoy colo most tanks never funnel
If you are on m+ you need pocket shaman
Not in the friend group rotation unfort
Holy
That's a lot
i still dont know why one is 1.5k lower
my sim dps is extremely important to me, you cant just take 1.5k away randomly
this isnt fair
its parse time
brother u r rank 1
and no one ever beating that R1 either
not for atleast like 4+ weeks probably lmao
averzian ya
idk boss might die too fast unelss you boost people
so the only people with a real shot are people who do sale runs
or just good players in mid guilds
waiting for the buffs for sure
possible raidbots bug idk
no reason for this
nvm im stupid
holy shit
LOL
ok
saved
freaking out for no reason

i forgot i bonus rolled l'ura legs and catalysted them for the leech
Is it worth it to try slayer in m+ now?
i played it and did same dps as a very good surv hunter
Slayer is worse now
so its still solid
as of today
but defo worse
with exe DW bug
I mean in comparison to col
Like 10% worse?
20?
tank dependant
ya but if that mob is moving at high speeds towards the next 2 target pull
All I needed to know thanks
heroic leap
can't heroic leap during demolish channel
all I'm saying is it feels less likely to be griefed by a pug tank as slayer
extremely loud incorrect buzzer
U probably do more damage as collosus even with the grief tho in 12.0.5
U can??? I guess I've never tried
yeah uh once i learned you could leap during demolish
i literally did not care that it was a channel
some people dont know that though and think its a death trap
when its like not at all
you can also jump and demolish so you can still move mid air
i do it alot on the garfrost fight
if anyone is free i posted some of my logs, i am cheeks at arms and want to know how i should improve my rotation, i am watching youtubers and i feel like im following the process but i have to be doing something wrong
Oh my gosh I did not know this
i do it for the fadeaway
yeah I do the jump thing
chills
next week I will leap during demolish into a shield on paladins thanks to this information
jordan
Guys what is the solution for our horrible single target it dose not feal right i feal I am getting carried in boss fight in mythic + ? My overall is good but I still dont feal right and I saw top player always have adds on boss for funnel etc all the time but pug won't bother adjusting his route just for arms etc .
There isn't one
other than other class
Blizz seems content to jork off every dh/dk/warlock this season to completion
Oh, forgot aug. They had to wait one entire part of an expansion to be meta again, poor them.
yeah them being meta 4/6 seasons of their existence is crazy

I get that there should always be meta I understand that and if you dony have team you should play them what I dobt understand is that why certain classes stay meta all the time shouldn't they shuffle ?
I dont wanna play dk again
Youre playing phys meta then 
I mean for slacking to 3400 , Aug is the best
Nobody knows how well you are doing unless they are logging
anyone know if it would be possible to macro wrecking thow and pummel together to use one if the other is on cooldown?
Deep wounds was startint to feel right... and it was due to a bug
There is no joy in aug for me
Same so sad for the dev players
Dev having to always live in augs shadow feels like a cruel curse
At least dev has been p good in raid for a while, ye?
Tww S3 was the best, aug in the shitters
Shame I missed it
Dev was amazing as well with the flame shaper tier set that allowed for fat ignites
Instead now we have Aug Perma taking a spot 
Rework Aug into a tank
I wish, the nature of Augs kit pretty much ensure its going to be unholy dk(le no cap aoe) + another spec that has no cap aoe
Don't worry, they'll surely see the state of warrior in logs and the giant difference in metaslop and phjys groups on raider.io and tune us soon
Nah we are surely getting a rework!!!!
It's a shame even when we are decent in m+ its hard to push keys outside of friends 
Like with Aug its legit cruising
What giant difference? lol
do you see a sea of phys comps in raiderio
or
aug dk caster insert here
Are the hot fixes a net loss or gain
both
Loss in raid and gain in M+
(exceptions are raid encounters where you play col)
As collosus its a gain cause we spam cleave but the crit doesnt do bleed with Slam is a damage lost before but why do they nerf the execute from slayer π they donβt know what to do with Warrior as usual
Hard to call it a nerf when it was bugged ye
It honestly wouldnt surprise me if the hotfix team and tuning team are seperate
But like, it wasnt even noticable because of how bad our ST is
I mean
Im not even sure how you'd test for that
Theres a reason literally Noone knew it existed until it was hotfixed
Man
This shit is just a repeat of s1 of tww, just no strays
Blizz actually aiming
Even if it was a bug. With the previous round of changes and this, neutering execute and buffing bleeds. Seems very not arms thing to do
People that really dig into logs, simming and such could have noticed. Logs using execute more frequently than sims suggest would average higher DPS than expected when compared to sim perfect rotation
Almost more surprised that got patched
But crushing combo didn't
I noticed that a couple of the top Vorasius logs had oddly high execute casts per minute. Dunno if related or something else
Soon arms is just gonna be affliction warrior
What is the optimal AOE rotation? Because I noticed that in some expeditions I do less damage than in others. Is this normal? Or am I doing something wrong? I'm following the wow head one
Unlikely its related
i mean if u did more dmg with execute than normally
We already were
I assume it could also be good RNG -> more execute casts type of deal
Colo tier
The only way to actually notice it would be comparing recent logs to pre-0.5 logs
but thats how we started doing more dmg now ?
or is this insignificant drop off in dps, if we have followed same rotation as before ?
pretty significant
im waiting for kha to rekill lura
with stronger execute profile ?
its particularly significant on lura
ofc 2 x dmg in 2 x dmg phase is a lot
not that big i think
kek, if any other char positive bug removal would be followed up by a BUFF
Bug dps guestimation looking at the rank 1 warrior for voracious is like 4/5% dps ballpark
Bugs existed since early beta
St colossus would have been. Keys not at all
No more copium. We are solidly B- for the tier
st colossus isnt real
i mean for real exe could use a buff no ?
and if it takes prio OVER MS. just hear me out
buff ms π
or buff EP to make us wanna press MS at 2 x executes
EP is a rly good tool to fix execute rotation π
sadly ep also makes our MS hit like a wetnoodle at times
For keys maybe
For raid its actually over
Good thing I dont raid 
wait, why are people talking about execute frequency, and 2x more damage in execute phase?
The bug is only affecting the damage on deep wounds right? not the frequency of executes or its damage
its that bad ?
7/10 of the top 10 keys (small metric) are meta slop
Yeeeeeh basically
as the key levels increase, you're gonna see less and less phys
There are more than enough in the top 100 lols
aw brooo π
there's still 2 months of s1
Most of my war friends and I are sat for last 2-3 bosses π
fellas does Berserker Rage work for alleria intermission
Phys can compete with meta
I actually found it weird that my fury build simmed 4 to 5k more DPS than my arms, and that wouldnt translate to actual gameplay.
know i know why
and once again phys will disappear
weapons/trinkets-whatever else
exe bug worth like 7k dps on your kill the math has been mathed you will explode @stable fiber
lol
apparently bug's been around since start of the xpac
was one mention of it in like jan on beta or something lol
funny
sheesh
i figured something was up with arms
on vorasius i almost always did more then my sim dps
idk that log will be unbeatable for a WHILE
i see
ok thats a big fucking loss ngl
ah its applying twice ok
like 4% or so i thikn
yeah 4% made sense
but it wasnt reflected in sims
on ur kill only 3.5 or so somehow
sim dps is unchanged
so sim power is same
maybe cuz p1 through 2 is so long
cool to figure out
and exe phase actually really short
even if it is double amp
like maybe 2 min or less of actual full exe phase dmg i would assume
but doing the same thing on like a vorasius log it looks like the guy would lose 4%
r1 that is
W

While other classes have simplified their key bindings and talents, warriors still have a ton of key bindings, and even their talents are cramped. Take DW from Execute, for example; this talent could easily be merged with Mortal Wounds, right? Then move Mortal Prowess or design a separate talent for the talent tree. I just don't understand why they don't simplify it a bit.
yeet Rend into the bin
rend damage should just be built into deep wounds
yeh my b
sheeesh
yeah so iconic they even had to add to to fury who historically has only ever used it once ever
xdd
ICONIC
even in classic dont you stop using rend at like level 10 or something lmao
rend in classic was used to bleed a rogue das it
although i think it was also wrath+
rend didnt become real till taste for blood talent
fury never used it past wrath though
we just have like a ton of bleeds for no reason
BFA memberberries keep them around
idk why they killed troar for rend
stupid
atleast for fury
90 second cd vs something you uselike every 15 seconds
and they both do not a lot of dps
there was a time where roar did like x4 crit dmg or something or am i hallucinating
i mathed mine.. its around 7k yes
yep
Iβve mained Warrior since day one vanilla
And I donβt think I remember being this disillusioned before
Reroll time
we have 3 separate talents affecting overpower resets... 3!
My DK now out gears my warrior at 282, spent the last week spamming crest farm on it
They finally fixed the FOB bug , which is Nice and definitly a damage boost but st sucks
On top of having a shitty tuning tier it got super unlucky with drops too
they're gonna ask chatgpt what to buff/nerf next π€·ββοΈ
i really do think they asked a robot with the practiced strikes change
they nerfed the talent just to add whirlwind damage to a hero spec that can only ever take cleave
tuning coming on friday we believe.
Aint no more tuning. This is about that time where they give up for the rest of the season.
welp, the boss dmg, what counts on every fight is abysmall for both specs, although its much better on arms, but the bug fix kinda cooked us
isnt the ST the same now ?:D
Anyway, nerf arms more is too op, dh and dk needs buff
You miss lock they need buff too
And ret too 3 button easy rotation no fail and huge dps
could go spec fury and find out
or just devo
isnt our boss damage on the harder prog bosses like dragons onwards decentv
note the nerf we got to a bug π
that made arms better than fury in st
good on paladins, idk on crown cause it counts the damage amp adds as well, bad on beloren, mid on l'ura now
id say bad on crown
alot of arms damage on l'ura comes in p3 and p4, p4 however isnt a real part of the fight
sure you top dps in p3, but the dks arent far behind you
and they do 30k more in other phases as well
now with the DW bug fix you do 4% less damage as well
idk how to check crown cause arcane and shadow are not doing this much boss damage
so ik its counting the bullshit in p1
so this new fix is a net loss not a buff to single?
its a big prio gain in m+ as colossus and a big st loss in raid
It's a loss for slayer M+ as well
but there isnt a lot of overlap where you experience both at the same time
Gg
wouldnt say so
what % wise we talking here 1-2% or more lol???
~4% st loss
oh god
the prio damage idk yet but it seems big
on alleria as arms i didnt have bad st but its not great either
should add a pretty good amount of funnel
which is nice for m+
cause you dont spec execute deep wounds as colossus
imma cook something on this boss when i get to it
i have some ideas in mind
and on belo'ren that i played for the first day of progress it was bad, i benched myself after
for a ww monk
Slayer just needed that extra kick in the teeth for M+ too
well not when i get to it

when i reclear it
Hit boss
its is DEEPER then this
i was literally holding back my group because of the spec dmg, for fury too on alleria, i would have 85ish logs on each try but being last dps on boss dmg π€·ββοΈ
definitely not good
btw whats peoples thoughts on skyreach now you cant do funnel tech is slayer absolutely 100% dead that aint even an option anymore?
Do you guys know, is there a way to track trinket procs now, for passive trinkets?
no
you dont really need to track it unless your using reck pot
wp blizzard
and i think reck pot is worth cancelling haste effects for personally
Slayer will never die in my heart, I donβt care how many pugs flame my damage
dno what tech but
slayer is very dead
dmg wise
I mean this aint for anything below 18 tbh. this is more aimed at the dudes doing 19-20s
like if route works it wouks r
you used to be able to pull stair mobs into 1st boss and 2nd
but if we talk dmg i dont c slayer being valueble
but now idk
I played every spec version in the 16-17's range, and anything works π
yeah cant do either now
u will just SUFFER as arms in that key
slayer is much much better ST
end of story
still
and doing first 5 big pulls
as slayer
is not a thing
or 3 pulls ? what ever it is in higher keys π
well u normally do the whole platform in 1 so its 2 pulls before 1st boss I guess
yeah imagine suddenly 1 player doing 20% less dmg there
thats kindda significant
if not more
for speed over boss dmg
idk just pure single ur just griefing but guess ur just gonna have to run 2 more single t dps specs
so probs no ferral
could be comp dependent
yeah could see that
u could remove dk for rogue?
rogue has decent st as well ?
so idk
hmm boomie ?
dont think boomie
i guess elemental-war-ret-resto-brew
yea vers buff kinda needed
yeah could be ele
which is funny coz arms avoids versa like the plague in gearing π
resto druid can keep ele alive
ok. i mean if the resto druid dmg spec gets to live
yea idk gonna be intresting seeing monksea and the others cook some shit for skyreach its gonna be a real rough col key tbh I was even thinking it could be a fury angle key but idk
im pretty certain that is the combo u wanna run
i mean u still have plenty of 2t
collosus is pretty good there
why not ?
kills funnel
relevant on trash that much ?
yeah they do kinda kill off ur smallies
as long as theres 3 biggues we fine though π
nah
i think they are either mass aoe or mass st ?
like in how they do dmg ?
at least last time i saw video
ret does though right?
ret does yes
ret funnels in cds big time
outside no
outside they can Purely st to keep warriors funnel alive
how does ret funnel btw
dont know the Net gain // loss for GRPS ST dmg if pala entirely St's on bosses
i havent seen how
Im gonna ask gemini
execution sentnce
it is ?
Do we wanna switch targets when cleaving to apply the slam wounds now during pulls or does that not matter
part
target the highest hp add
If there isnβt one single biggun
so if it had x seconds left it will now do more dmg
well there ALWAYS is
every pull has a prio mob
like those mobs that ride on the dragons in pit i always target and they always die first lmfao
they have the most hp by like 50% and do tank busters i think
y graveblades are prio mobs they increase frost dmg to tanks by like 200% or smth
ok im a scrub i always just target dragon
from now on i shall improve. tbf i only did meme keys 17's π
oh dragon does piss all
He knows whats up
patchwerk headahh mob
The Utility Overhaul: "The Tactician"
βRet and Unholy are brought to groups because they solve problems (Blessings, Grips, AMZ). Arms needs to move beyond just "Battle Shout."
βBloodlust/Heroism (New): Give Warriors a shout that provides Lust. Historically, Warriors are the "commanders" of the battlefieldβit fits the fantasy perfectly.
y just frontal its either graveblade or the necro dude if ur group sturggles w kicks
Inspiring Banner: Grants the party leech and movement speed.
βConquerorβs Banner: Increases party Critical Strike damage or Mastery.
the funniest part about people asking for lust
is that warriors will almost ALWAYS run with a shaman
in meaningful content
I take it the fix/nerf doesn't affect anything? Still play arms in M+ and raids from paladins onwards?
Its basically picking up all suggestions i have seen online
if you care about doing dps as warrior you want a resto shaman
Any shaman 
its like 10% more overall dmg or smth
yeah thats way to big to ignore lol
considering the healing profile isn't that bad this tier as totemic they can heal the highest keys np
Good one make demolish a jump to target smash
Cd are way too high
guys, stance mastery is simming more for me in slayer raid build, but most people are parsing with barbaric training
what do you think
stance mastery slowly overtaking barbaric training
when you get more crit
it sims better for me now
ranged interrupt and silence is goated, I love it
^
i think its because i'm super high crit
2x kick is very good
mini stampede
MAN with arms nerf. my dk is rly a lot better than my arms this is pretty sad
0.6% diffrence
oh yeah ur crit is nasty
Been rolling a ret pally. Its soo smooth, brain dead rotation you just need to count to 5.
DK is a bliz fav so will always be better unfortunately
ok, but i simmed other stats and trinkets, this just simmed higher
hmm so if we could take BOTH talents
im not saying its bad
how much more dmg would we do ?
2x crit trinket good
have u tried simming recklessness pot
im trying to think of ways blizzard can buff us wihtout buffin
like just pathing π
No i havent, didnt kow it existed
could switch javelineer and barb training
in our DUCKING CLASS TREE
Make rend a MS proc if you talent it?
all i heard is make REND proc MS in st
Make Demolish a Jump to target ability
holy fuck that would be frustrating
Make HS off the GCD ability?
pathing in our class tree in the last gate could be better
@stable fiber look at this bro https://www.raidbots.com/simbot/report/r1qr9DFEWvBagEbC6nZVAK
told you
haha
it even changed my enchant
very good potion
on weapon
We have sweeping strikes
i mean i want it in ST
Thats another one that could be in built
what does sweepin strikes have to do with that
There any niche uses for Shattering Throw?
rend can still be applied in st situation
u gonna have to be a little more thorough
we have sadly already been told anything like it is never gonne happen
god no that would mean even more starvation
yeah i figured they wouldnt, its very rewarding in mop though
just bring back mortal combo tbh
only off gcd shit is for tanks
Im just a smooth brain lad with smooth brain takes
although i'd like hs offgcd or something like focused rage again
Dont take me seriously
mortal combo as a talent for Collosus
not as slayer necessarily
in particular, and only workin for MS not cleave
can i spam slam while im spinning
and winning ?
i mean i got starved sev times today - slam - hs - slam - ms - slam-slam-op
Make us less reliant on sky fury
yeah so what u are sayin is
ACTUALLY give us a rage increase
thats to based brother never gonna happen
literally the only way u make skyfury not relevant is removing the auto attacks from giving you rage
we gonna struggle and we gonna love it
which they wont ever do
if you dont have a priest on paladins and want to explode yourself you can break 1 of their shields!
Warr needs a rework

We stuck in 2012
i mean it would be nice IF
like it wasnt as bad as now
ye im think more qol
idm it being very good for us btw
theres 3 different kinds of shamans
one is usually pretty good in a grp comp
not having grp comps diminishes game
ATM not having sky fury = your rotation feels so constipated
pretty nasty what skyfury does
It's insane from tww
6 more executes
2 more mortal strikes
i dont agree
multiplayer game
you should rely on other peoples raid buffs to do good damage
Do Unholy and Devourer need a babysitter?
yeah its called aug
Skyfury is fine for raid but becomes cringe for 5 mans
Good comp is a multiplier
Yeah Dev and unholy don't need help 
But Realistically you can replace ddh with havoc or whatever and it's not going to be much difference
For us though a pocket shaman is mandatory
They still do well without it
Donβt worry guys, buffs are incoming. I can feel it in my bones
It should not be. Thats my point. If we have one in comp, amazing extra damage, but warr should be self reliant.
Its a crutch atm
At this point I will take anything really 
Tbf i dont play fury.
nah here's the thing
^^
The difference between my warr and pally, is that pally procs lead me to more damage
Warr procs fishes for abilities
To do more damage
I dont have to spam templar strike 3 times to get a proc on pally
But sometimes i have to spam slam 3 times for something
If that makes sense
Well because we didn't shut down the class discord 

Blizzard don't give us the attention
But ret is at least playable without skyfury
Getting the opener going and starving for rage when Iβm trying to get my cleave spam off feels super bad
Rend costing 20 rage 
Im starting to believe they dont know what to do with the class.
Dw it's been this way since forever

its either they go full rework for 12.1 on warrior or we all end up playing prot or rerolling 
I like the way colo plays, but rage starving feels bad. Idk how you fix that though without making rage meaningless and just for flavor
I woupd like demolish to be like wake of ashes where you move around, or like the Hunter Leap. Being stuck while casting feels bad.
if you make baseline arms not rage starved, then windfury arms is going to overcap on rage perma
its kinda a weird scenario
overcapping on rage sucks ass
Overcapping and never overcapping but never starving are essentially the same thing
Except for execute hitting big every time
its a weird thing but they are not the same thing
specs should feel rewarding to play correctly and then when you have have a resource bar
is it really rewarding when the resource bar is always full no matter what u do
not really
like its one of my least favorite things about fury
I agree with that, which is why Iβm not sure how to make it interesting for groups without sky fury. Itβs either you dont really worry about rage when you have it or you do sometimes when you donβt
is that you perma overcap during bladestorm and you lose like 100 rage for no reason
during reck
I havenβt played fury really so canβt comment
Rage feels meaningful for prot but for arms it just feels like a constraint
im not entirely sure what you do because arms essentially has 6 different type of rage economies
no wonder im running out of rage
you have:
non execute st
execute st
aoe rotation
non execute st with wf
execute st with wf
aoe rotation with wf
its kinda hard to balance all of those perfectly
execute st is the worst of those 6 with rage econ
under 30 rage perma
So the deep wounds bug also effected fury and prot lol
Fury also taking more ls
Like 2.8% slayer 1.5% thane St nerfs
Yea. I kinda like the idea of using certain abilities to buff up other abilities to make them crank. Almost like combo points but not really
Arms was between 4-5
Hey guys! Quick question... Do unhinged works with sweeping strikes again?
Nope
But then you wind up with bloated keybinds
Thanks.
is there anything in raid we can spell reflect? Not counting just the DR
hahaha
we are gettin the stick as usual
when its other specs they get buffs
when ever they get a positive thing removed
Gimme a trinket slot I can put a shaman in
ok so what do we play on dragons now
do we bother we cleave ?
and just do the M+ build for col
think recklessness for fury should work like surrender to madness or the devourer dh meta
nah let me cook

like i think slayer is FUN to play
Yea I just donβt wanna starve. I like how it plays otherwise atm
but its just dogshit dmg
ideally there could be some interaction between pressing Execute and higher chance of tactician proc
idc if we are overcapped on OP procs
i just want execute to be never starved, and saved by pressin op at times
Serious question tho, do you think the class has too much button bloats and dot babysit?
Like make execute cost a small amount of rage but do more damage based on how full your bar is
no
no ?
π€‘ i was wondering why deep wounds was doing so much damage last night, good to know it was bugged, instead of arms being allowed to do damage
Can you explain?
theres only REND
only dot to keep up
everything else is procs
theres not rly anything to babysit
Absolutely not
imagine waitin for 120 rage to hit execute once
always being overcapped π
Would it be better to have rend inbuilt with another ability? Cause its an extta button to press.
It is baked into ms during execute
like its 1 uptime
and in execute we get the sweet release
which again makes execute more impactfull which is fine
Im just getting a feel on what ppl think, dont take it personally
leave rage gen the same way it currently is, overpower doesnt buff ms anymore but instead is a rage generator, tactician remains unchanged. SD needs a more consistent proc rate, possibly it just procs for free every 20 seconds while in combat so slayer always has BS lined up with avatar.
honorable mention is slam/hs is off the gcd
or ret
They are smoother to play tbf
i mean arms is pretty smooth to play as well
Except demolish
OP being a rage generator does kinda fix rage issues without overcapping you a shit load
just realized that
yup
also like changes prio
a tiny bit if u are 1 charge op u prob slam
which is fine
i play like that anyways already
St slayer in raid feels like ass to play
Not being able to take battlelord makes it feel like ass
With battlelord I'd agree
sweeping strikes off the gcd
thats like qol
Yed
not really a rework
i don't get the announcement did they nerf slayer ?
St slayer in raid = waiting for procs 
bug fix nerfed st slayer and m+ slayer
cuz i see nothing about that in the blue post
Ill take anything atm

Buffed colossus arms in M+, all other warrior specs "nerfed" because of a bug fix
Big pp damage loss for arms st
I like the overpower rage generator thing
just tell us to stop playing the game atp
But yep sweeping off gcd(along with HS) and mobility on demolish and i would be ok
Nah
Wait does that mean unholy is back to doing double our single target damage
M+ is giga fun and colossus arms is big fun there as well, I'm enjoying myself
i am too until i'm at bosses
and i'm doing tank dmmg
If you have a shaman you should not deal tank damage lol
Unless you lose uptime all the time
no
but 30k more prob
u are barely over taking him


im overexagerating but we sure are doing no ST
We need to play more like rets
ask tank to pull some adds to boss for funnel 
the issue is i'm always top overall but i get depression every time it's an ST boss
Yeah you can get good procs
not awlays possible
In a perfect world i would also be dating monica belluci
Nice now I got a granny in public transport sitting next to me talking to herself
Shouldn't joke around, instant karma
They fixed the fob dw thing?
yeah
Along with 80k
Oh baby
at least u are not in germany and crackheads are sitting next to you waiting for you to finish your drink
for their pfand money
fixed the fob dw and nerfed the deep wounds talent itself
which colo didnt take that talent
so who cares
Ye Colo got a W
Funnel prio damage going up again

also don't do windrunner spire, cuz you'll do tank damage on the last boss
Ret isnt that smooth with the 5 secs in normal rota u just do nothing
having a 100 log and being 10 in dmmg is such a wet dream
That's why you port out and go to slayer b
Tbf m+ >> raid
Kill 3rd boss > dungeon teleport to windrunner > change to raid spec
Go back in
You lose 15 seconds roughly on boss fight time but you gain way more DPS
So we
It's worth
does it tp you back to 3rd boss
Are fixed but nerfed too :(
how do u manage Skyreach
Also you can much more easily hold bladestorm than demolish to skip the aoe phase
rank 1 fury on crown of the cosmos btw
this is disgusting
is it worth to player slayer in specefic dungs or just perma colo ?
My dmg in skyreach is so horrid
also how do you account for pressing demo as one of last globals
Either colossus with big ST pumpers or fury
think its just perma colo now
Like colossus + outlaw go insane together but outlaw is super hard to play
nah
You do the same strat in Seat 20/21 btw
Seat and windrunner you can dungeon port out after 3rd boss and swap to slayer st
How?
Arms usually isn't played with a pet class atm
I dont feel that bad about myself now.
para/trap/hex
Oof 
What do u think about biz Colo st build? 
Oh yeah true you could do that
Can you share?
im currently actually thinking about rerolling to an outlaw as 2nd main but I already struggle getting invites as Warri lmao ppl just want meta slaves
Idk I'm no theorycrafter. I just play the same aoe spec that farover spammed before his injury
I think the ST talents need more context in high keys with different comps and dungeon situations that I CBA thinking about so I just keep blasting aoe
It's like 2-3 % more ST
But you can always ask him haha
But i do feel weaker in big pulls
The colo st build is kinda nice for AA and SR (if bad tank)
Ye on Tuesday I was 7/8 20s only missing MC 20 and I didn't get an invite for 7h+
do you get tp':d to third boss alwwys
Deep Wounds applied by Execute no longer deal double the intended damage.
wait what?
So I'm stuck on 21s right now cause I need to find more Phys comp players and groups to fill in for
actually we had good bug?
Hey guys, what dungeon should i primarily be using my Voidcores on?
Assuming i have no gear
Almost everyone around my level has a group and I'm just chilling
Yeah
Same for me just with resi 17 cause im not that goated yet
but I literally have 6/8 on 17
but dont get invited to skyreach and seat

