#arms
1 messages · Page 609 of 1
like each execute treated as it applying deep wounds twice, so it stacks twice
huge execute damage tho
is what i feel like "double deep wounds damage" means
but itd be kinda silly if hitting execute just flat doubled the entire bleed on the boss
Well i guess we will c new numbers next week on st fights like vora

assuming it the first way i said i just like quick napkin maffs thought its like 25-30% nerf to deep wounds
if its the other way its probably more tho
but i could also just be yapplebeesing
off a random log
maybe more accurate off a quick sim or somethin
you wanna see something cool
on bird kill i apparently ripped a 224k first egg
never seen that ever
prev highest 205k
just a fun 84% mortal strike crit apparently
S d sd sd sd?
ye u showed it axxaxaaax
nah just ms perma critting
which is what actually determines ur dmg on this spec
221k egg dps absolute highest ive ever seen with the most god given grace of crits
and still 10th on egg
poggers
dude I had MS perma crit on the amp in NPX this morning
Fucking peak
ye
Still below mid
i had it happen on amps in m+ too
u actually compete
if ur ms perma crits
in amps
It's the downside of playing a big hit spec
"big hit"
So, with dw nerf does this mean we actually can get buffed?
no
big shit more like
no
idk i wish ms just perma crit
no buffs till .7 or s2
to remove some variance
Ah well affects m+ very little
colo never even took exe DW
nah on vanguard u play m+
oh and dragons maybe
the moment there are more than 2t it just falls off a cliff i think
aimed shot
"guaranteed crit and dmg increased on crit chance"
haha
what a cool concept
for as long as i remember
ms not critting has been a problem for arms
from an enjoyability perspective
75 crit damage multipliers
if crit was just double damage
sure fair
but its like 3x or more
poggers
does MM or destro have crit damage
This
AXAXAXAXXA
10x damage for fun
random multipliers
ya
27k at that ilvl is just
disgusting
actually disgusting
like on st opener as colo
Tbf ep
1 ms is guaranteed
after demo
also they should just remove colossal might
and make it like hammer of light
make it like
Yup. Always having 2 do silly shitz to do dmg
after x casts of ms/cleave u get a free demo
Works horridly i n, m+
demolish just
needs to work like templar
like hammer of light
u cs u get demo
u press it it does big damage
after x amount of ms/cleave casts u get a free demo
or u dont even have to do that
to keep demo hitting very hard
Genuinely
hard agree
I honestly feel like demo is just impossible to align in ST. I'm probally wrong
But it feels like it
demo i thought is like one of the few good feeling things rn
but yea only in aoe
getting like 30% of stack generation on st is just gg
but i mean colo in st pepelaugh anyway
ye it still sometimes just doesnt align
Just make MS always give 2 stacks if it isn't swept
on st
watching my tanks die on crown as a DPS warrior while I have like 80% boss uptime is my hell
like why cant they put bladestorm on am
release me
its soooooo simple
Outlaw feels good because it's just one CDR
solves all desyncing issues
Why can't warrior do the same
nope
survival can move during boomstick
they have to make slayers strikes do something more relevant than just damage
or else why does slayer exist
sure u have to aim it
cluegi
but still
oops
lowk i would just remove that fuckass proc
and make execute turbo fuck
manaforge 2pc + dragonflight slam tclap off of a sd
cinema perhaps?
dont have to hit rend on st too
nah
hesRight
Its also BS CDR which is what sucks about it
lowkirkenuinely rather have bs be a flat 90 second cd and it just does like 2-3x more dmg
or just 90s on am
Agreed
i mean yea
think just am is bis
Hoenstly
where its sometimes 20s cd
I'd rather our only CDR be on CS
sometimes 1min
and evreything else is static
Avatar been pissing me off so bad
there
it is p useless yea
Literally
like just put 10% more dmg into cs
you could just remove avatar
GIVE ME
maybe bit more
IN FOR THE KILL
and buff 4th apex or CS directly
PLEASE
cs procs recklessness
See I'd love that
or die
NOT A SINGLE CD WE HAVE DOES ANYTHING

did you see my ping
hell ya know what
are you proud of me :D
bladestorm is fun but I want it to go BRRRRR instead of brr
and he never repplies back :(
@stable fiber bro I completley missed a warbreaker somehow in p3
i mean its insane rn
its just fucking missed lmao
it does a lot of damage
wait like
it got parried
its like your most damage ability, espically in keys
or ranged
ranged I guess
gg
Always proud of warriors who parse 99s
I love seeing that
not even a bit I really do
the fury kill parse was so bad i dont even wanna think about it ever again
u do 0 dmg outside of it
from like 2 slayer keys ive done xd
reap needs a buff so bad man
dont really vibe with it base on the 2 keys ive done
but folks like funky loves the slayer change but he plays fury so shrug
it has to lock in tomorrow tho i wanna keep the 99
idk i just kinda went nuclear on my kill pull
nothing else does damage tho
did u do it after bug fix?
procced like crazy
yea I think you just need a good p1/intermission
I legit did tank dam in intermission lmao
idk why
idk when bug was fixed, but it was done sometime earlier tonight on the ping
my p1 was insane though
think 0 chance spamming cleave is any more boss dmg
lol true he had juggernaut talented somehow
than just.. hitting boss
minus 1 talent point for p1
hello my name is fervor of battle
yea ik saying even that
put the mortal strike in the bag
ur bladestorming 90% of add lifetime anyway
what can you even cleave
my p1 boss damage was almost always higher even with bugged fob in p1
what are you talking about avatar increases our dmg by 20%
i think kha was delaying bs

can we go back to
Arm really do low damage in ST-raid... my 80 is à 50 for à frostmage
it wasnt for crystal damage it was purely for boss damage
i hit boss arms
yo
and do nothing but hit boss
anyone feel more rage starved ?
if its prolonged too much
swordish did some napkin math
i like napkin mathed like 25-30% loss on deep wounds but i could just be wrong
would be worth more on lura tho
sounds big on lura
double dmg in p3 with like 2x as many executes
Thats a lot
its a lot yes
ez

Yea buff by 10 so they can nerf it by 15 2w later
in a nerfed state
bugged deep wounds aside 70% crit exe still disgusting
not a chance in hell
they will give 5% max they are clueless
tho i mean more raid dmg buff also taken into account on log psure
12% more dmg on the raid by the end
surely you push p3 right at 35% or close to it
much more of your lust/pot time is during exe
climb way higher/faster
idk the longer kill times might have better parses on this boss
imagine s3 df arms there..
I miss that time
arms isnt really known for being a p1-p2 boss destoryer
yea i mean prolly depends mostly on who has/uses cds like right as phase ends... but not sure like ur p3 peak would be so much higher if u were in exe phase right away in lust pot
but maybe like only 2 min or less in p3 vs like 2:30 or something
with 12% damage though im sure someone will catch up
ill just beat it again next week who cares
lura

yeah cause slayer aoe is bladestorm
yeah you aint getting those reap procs to beat out BS
if they want no reap MS then reap needs big dmg and proc chance buff
so its at least real in aoe
Double the proc rate during cs 
Is good solar prism ?
Its decent
What are bis?
Heart from raid is better
Is it bad to use them together?
why am I using them together. My prism is mythic and my heart in heroic 👍🏻
but I don't know if I'm making the right choice
both of them are fine together
its good ye
critcake uses them together at times
but he has mythic gaze now so probably not anymore
ideally u get heart on mythic and mythic gaze
or mythic guidon
for colo m+
if u want to bother with an on use
or you somehow get mythic plume
i wanted heart but i got mythic guidon from vault

Ok thank you guys!
at least for col, slayer kinda meh with it
it owns
hella helps with demo stacks
Slayer doesnt have a good cd to send it with
but if I reach the cap or critically exceed it, do I get a penalty?
YO GUIDON FOR FASTER BS TECH
what cap
would it tho
Haste makes BS go faster
Bro
i mean generally you wanan bind trinket to avatar/cs then bladestorrm
Heart of wind proc
anyways
so like doesnt really chagne much
1:30 trinket for a 1 min spec
rather just use puzzlebox
If only
we had a static CD at 1:30
i dont play much slayer in general so
i used it as slayer for a bit
but now got myth gaze and myth heart so
and its only hc
gg
i would use heart if i can get it on mythic
but you gotta use what you have so its mythic gaze and guidon
i was sending it with cs+bs usually
i cant wait to rekill first 3 with actual gear
If I exceed a certain critical % threshold, do I receive a penalty? Or can I raise it as much as I want?
and its a pug so
i can just ignore shit
imagine being in a guild and ur rl tells u to focus big add on salhadaar and u cant hit boss cause ur tanks are monkeys
xaaxaxax
are frirst 3 mythic that easy
youre almost never really reaching it
Is vor free?
imp is so fun man
tbf all 3 are legit heroic
col just slaps
was memeing
ye i played slayer and sat on boss
my bait rader is low tonight
The biggest issue youll run in vorasius is that people cant count to 3
i dont speak arcane mage
what the fuck
explain
No
totm hit for 20m
I don't know arcane
1 cast
WHAT
idek what totm is
Touch of the magi
45 second cd
but like wtf is it and what it do
on adds or what
W
i did this once in one of my heroic pulls on this boss on my mage
let me find it
in shit gear as well
did like 500k dps in p1
isnt that shit excluded
chud spec
nope!
axaaxaaxaaxax
WAIT WHAT
or do yuo mean the whole fight
HOLY FUCK
meanwhile me standing 20 yards away from the boss aiming my obelisk at an add
it's mage ES and it did THAT
Now that's ethical
double dips on damage amps
so
...
can get some crazy totms
ngl i killed heroic crown lioke week 1
and never again
no point
boss drops fuckall and im not raiding
Ye
it probably does as well
accumulates damage dealt then repeats
but mage hits harder
hmm
idk how is he doing that even idk crown
his totm is 100% double dipping here though
but u know kha how ret used to have
execution sentence and final reckoning
and es was like pure st
https://www.wowhead.com/news/dragonflight-patch-10-0-7-hotfixes-for-april-7th-execution-sentence-change-332382 Yeah this was from a while ago
not really i dontlike to interact with ret paladin
now final reckoning is baked into es
I'm surprised touch does the same thing and blizz let's it doubble dip
and dealing damage to targets affected by final reckoning
all add up to es damage
so ret funnels hard
in cds
i want to know how to play every dps spec though by the end of midnight though atleast
so im gonna have to interact with ret at some point
That's a nutty goal ngl
Mine is just not to one trick anymore and have knowledge of at least 4 specs
imagine
That I can play to a reaosnable degree
im like half way already
hammer of light is just demolish but its instant
war/priest/mage/dk/dh/hunter
you aren't wrong honestly
Shares the same keybind as wake too. Imagine CS turned into demo after cast
that would make colo feel so much better to play
you become much better at the game the moment you stop 1 tricking from experience
if it just worked like wake
100%
Oh yeah I feel like I've improved a ton
Not dying as much, rogue has made me A LOT less greedy
also makes fotm rerolling easy
because rogue made me understand the true price of greed
I'm not FoTM rerolling
man i was getting fucking destroyed
swapping off warrior is like taking a step into a lush green field
well im still gonna be the dps warrior for my guild, but like if i want to have fun ill just play ddh
in reclears and shi
that spec owns
If I wonna have fun I think I'll go sub or fury
(my ddh is only lvl 83 and its peak)
They're fun as off specs ngl
fury xddddd
its subjective or objective
I fucking hate midnight fury
Like
The core I liked for 6 years is still there
But evreything added for midnight is dogtrash
HOLY SHIT
I don't mind that ]
the crowd goes mild
atp i'm catatonic
Rampaging ruin is a neat idea, absoutlely terrible execution
THEY NERFED OUR DMG KHAZIX
why does Kill or be killed exist in a spec tree
because BS and Demo haste buff
with current set
i got lucky
barely feels impactful compared to IFTK
+The choice node we got that replaced ITFK and blunt is....not great
Tactical edge is so painfully mid and CC is boring
I would've rather just haf IFTK
im a big fan of secondaries when you push your cds
instead of just shit like
+30% dmg for 10 seconds
ITFK haste in exe felt so good
100%
I really do miss it
yup
haste especially
man imagine if iftk worked properly in s3 df
it was better than tom
if it was full duration with blunt instruments
main stat is boring
tomb of sargeras or hellfire citadel arms
secondaries cool
I miss test of might 🙁
- damage can be kill if its a lot of + damage
Deep Wounds applied by Execute no longer deal double the intended damage.
heh
we did 2x deep wounds from exe
no
can we a get a ToM emote
LOL
nah
isnt deep wounds supposed to like be the same dps as execute anyways
Now it’s halve
i wonder
if thats why i was outdpsing my sim
perma
cause i was playing arms wrong
yup
idk if it's halved, the real numbers have yet to be determined
when ure supposed to op <80
Since you slam more than you exeqt it should still be a dps upgrade
wdym
Deep wounds fix
as colossus yeah sure
you dont even take deep wounds as colossus
but in ST this is a like
4k dps loss on vorasius for example
4k+
Excuse me ,
Slayer catching strays left and right
4k ?
again
What IS the napkin math
Youll permanently have wounds up
maybe a bit less
Or.. you SHOULD now
3k-4k
i am good at making shit up
i feel like you didnt know what the main bug people complained about was
based on k6's damage on l'ura the loss there is nasty
Holdon im confusing the wounds again
but sounds mildly founded
Yes
fob slam crits right?
we got buffed on aoe nerfed on st
we dont have fob on most raid bosses
I swapped something in my head
by bug fixes
W
well
idk if colo had any chance
but yea slarm slurry and thane probably within like 5k of eachother lol
colo is competing with guardian druid
probably losing to guardian druid in m+ build
guys is it crazy to say I don't like midnight classes in general
surely Friday there is a compensation buff
idk lock and devoker feel pretty good
surely....
if you look at this window of dps in p3 its easily over 10k dps lost
EASILY over 10k
I played so much healmonk that i forgot how arms work for a second.
Pressing 3 Buttons does things to me man
think more like 15k
P3 and P4
shit looked heartbreaking
the way i think i napkin'd it out is you just count the number of apps of deep wounds from all sources
so number of crits of ms/hs/slam and compare against number of hits period of execute, but the wording makes it sound like each execute did 2 apps of deep wounds instead of 1
heroic strike i guess
so yea what 3 hs crits 1 slam crit and 12? ms crits
like 16 apps of dw from those 3 vs 24 hits of exe
ok its a little less then i think overall
so it SHOULD be 40 apps of DW total but if exe is doubled then its 64 dw apps
so 40/64 is what dw should have done
% wise
i see
like... 60% of original dmg lol
is how i think it makes sense
but again not sure how it really was bugged to begin with
yea idk if its every execute or only sometimes not sure
would be strange if only sometimes
that is also part of what i originally thought is it only doubled when execute crit cuz the other talent is based on apping DW when your other spells crit
well hope we dont tank to oblivion on st
We will
so maybe exe was like included in that talent and it counted both exe as a hit + when it crit
or if its just doubled every hit no matter what not sure
God please buff our st
They just forgot about any other ability besides MS
Buff slam buff ms
They dont care
or its just 1 app that does double dmg for some reason
Is that even a good comparison
the issue is, we won't even have real world numbers until we see some actual testing
napkin math won't even tell us the full story
i'm not reaching p3/p4 for like a week and a half
ye we just wait for kha to reclaear i guess
to cast a wide net im assuming its just like between 20-40% less deep wounds damage
idk who else is playing arms
higher/lower on fight and rng and shit idk
0-100%
play funnel build
Hey if u play arms
aint no way
i would say for a execute rotation
Ur cute at least
fuck
ruh roh
is that on ptr or
live
is this fix live
ye that does look
would assume its a bugfix/hotfix yeah
Fatal Mark just exists there, Reap just exists there, Rend just exists there
All MS
They don't care
mostly looking at deep wounds
thats a execute rotation (given without windfury)
but uh
not great
yea i mean if ur starting from exe only loss way higher
but like avg 5min sim exe only like 30% of fight time
so less impactful
still something
my execute on l'ura was 5% higher then overpower
in slayer you exe kinda regularly tho
sudden death!!!!!!!
ya its still noticeable but its not like its 50% less deep wounds like that ss kinda makes it look like
ur slamming a lot more above exe
ya know dumb question
slam deep wound good
can we even sim this
execute yeah
Can blizzard just delete slayer, sick of the RNG
idk prolly not if it wasnt even in sims in the first place lol
ye but idk how to find the coefficients
it wasnt on sims
oh ik it wasn;t
could do napkin math sim
or just like say "when exe procs deepwounds proc it twice lol"
not a chance
cuz we literally didn't know
Probally a lot
nah
You probally end up with 100% uptime on 2 targ maybe
xD
8% is a lot
the fob bug?
it made me very sad wasnt fixed by tuesday for paladins...
8% of lower st is arguably less than 8% of a higher dps 
Yes
i mean idk im sure depends on target count
8% on 3t maybe but obv less on 5t
which is what i assume most sim at
8% is nothing for dog ass F tier ST

Are we the last class to get major bugs fixed?
They can probably buff ms by 15% and it won't be op 
Buff exe and reap
It got buffed like what? Two times?
No seriously please buff reap
tbh I'm be honest
at this point I genuinely don't give a fuck what they buff
Just buff us
imagine
^^
wish granted 15% rend impact dmg
I am the only bleed enjoyer here
certainly not impressive
Everyone hates rend
at this point same 
Like outside of colo smash our base dmg is laughable
i think this is fine ngl
Tbh I feel like this is evrey spec
there's an impending victory in there we can't trust ur results
we have veyr high cs uptime
Yeah thankfully high cs uptine
Idk
Maybe it's because I've played frost
And frost might as well fucking afk outside of cds
if you buff the base damage too much
But still boss dmg is 
then the spec becomes pretty damn crazy during cds
which would be chill
i dont mind being insanely strong
I think our ST is the main problem
+15% haste in avatar
because we dump them p fast
Longer duration, more stacks and it having more multipliers might be nice
Everytime it drops I wanna alt f4
Honestly longer duration is actually mandatory
It drops at like evrey fucking boss in keys
At least make the apex talent buff not depleatable idk, I am running out of ideas
should be same duration as the BS stacks
They don't care anyways what we propose
Agreed
Well my wording was bad
pretty sure i have
or are u talking about heroic might
That's what I meant
oh
It's not even that op even on infinite duration
Master of Warfare
u can heroic might
time for Storm of Swords to make its return decouple Whirlwind and Cleave
that can stay dead
Honsetly both CM and MoW for the buff portion should be infinite duration
na I'm okay with storm ty
Basically HM and MoW go hand in hand is what I meant
waiter waiter
more buttons that serve no purpose!!!!
you dont want to spend 80 rage on whirlwind and go afk?
WHAT DOES HE EVEN DO????

youd be surprised
for slayer
if it procced reap
hey what if we made arms whirlwind do no damage but then they could take a talent named after a classic ability that is functionally clunkier than the classic ability and it replaced whirlwind and did damage
ye idk
why do we have to talenti nto everytihng
AI model is still learning
whereas for other classes
Oopsie
i cant figure out what spells they have
cause they talent into 2 spells and 1 cooldown
while we talent into everytihng
and those 2 spells are at the top
imagine if Ret pally or FDK had to talent into Divine storm/Frost scythe in the tier 2 section
I'm P sure you still have to talent into frost scythe
Scythe was optional before fdk rework
But like not really
then they made scythe a main aoe button
They don't care, or they don't read
need to cook new imgur and make wow forums post
meanwhile mm got like
really went downhill when they put overpower back in the game that was BFA right
Arms rework MS gives us OP charges and CS goes back to tactician and we get a new main STATIC CD
long imgur
Do they have designated people for each class or is it just a small team that does everything?
mop rework
holy
hellfire citadel was also good
For a spec who's theme is master of weapons, our skills certainly don't reflect that 
I just want to sweep giant executes onto the boss from adds is that too much to ask
hello imgur
i think they should just make slam nuclear on a proc


