#arms
1 messages · Page 551 of 1
so i get that hate i guess
sd feels good but i wish there way a way to make it less proc reliant
but overall , all warrior specs are rellying too much on RNG nad procs even as colossus in ST you can have a very long CS or a very short CS based on how many mortal resets you got
especially on st arms in general suffers like crazy from rng
u can just get no procs and starve and do 0 dmg
like as colossus i sometimes get 70k ish single target although rare just purely becuase of how many mortals resets i had during every CCS
it's more to do with how many ms crit
70k in m+ build which is not easy for me as colossus at least
70k as colo is really good
it's just the rng of procs so it's a theme for warriors it feels like
and it was a theme even before when we had the 20% reset
also please remove prepull cringe
in m+
u can stack heroic might and imminent demise
then put the key in
you mean stacking on dummies ?
i mean it's not players fault that blizzard designed a class that sucks hard on opener
they wanna compensate somehow :p
zero stack demolish will always suck 😄
why can't they give me a cd that adds 5 or 10 demolish stacks >.<
they are trying to make it so that you will feel good to use demolish on zero stacks, it does not and will not happen.
they are trying to have it both ways with their design
yeah 70k ST as colossus.... i need a hit of what you're on cause i think that's pretty sick
you can't have it both ways
tht's why i said very rarely in m+ build. you get lucky in CS window with mortal resets basically
remove ravager and give me a cd which generates 10 stacks fo colossus might 😮
Like slayer sims went from like 97 to 95.
Colossus went up from 86k to 93k
dude i gotta say, too... sorry to be a debbie downer but god i hate ravager
hit it and forget it stuff is so lame
Slayer will still be fine. Just colossus will do more damage in St now
Think it's a mutual feeling between all. It stinks. It does 0 damage and just buffs cleave
Cd line ups is trash
I dont think anybody likes ravager
It has to go
i think the major reason why ravager is desiliked is that it is , unlike BS. impossible to line up with anyshit
feels aweful
if they made it weaker but line up ppl might at least appreciate it more
i honestly don't get why they keep adding desynced cds
or maybe put it with anger management at least? idk
most of the times desynced cds end up worthless , and sometimes we just end up "delaying them" to line up anyway
so why add somethign that does nto line up where ppl end up just keeping it there until cds come back ?
what's the point then ?
bcs blizz likes to make warrior like this, u need a brain to play with this shit, meanwhile classes like retri or bm u just press ur head in keyboard and boom damage
is this talking ST?
yes, probably bis gear sims.
thanks, i'm dumb
also i have to admit, i never see Colossus in raid doing ST as it sims 😄 slayer does but colossus seems unable to do so for some reaosn
The game would be too easy if all cds synced
The problem with ravager its that its a buff with a damage cooldown skin
that's not the point though, the point is the desynced cds end up being put on hold until they line up anyway
If Ravager actually did some good damage, it'd be like Dragon Roar was.
we already don't use BS without CS or demo without CS for example, or ravager for that matter
It's not a great button but at least it does something.
Might see colossus on valegor pop off with .5 buffs. Ignore adds go full boss crusher
Ms sweep value going to be really good
TBH if you have demo for every add wave you don't need cleave build
as long as demo can actually hit the adds and the boss
bosses *
at the same time
waiting for final blue post tuning
Game would be too easy he says, meanwhile BM hunters have a rotation of literally 1 major CD + 2 rotation buttons + a filler, and ret pala has all their CDs handled automatically by the game lul
but then again, isn't cleave build good for 2 targets anyway ?
Imagine .5 ships as is.. rip fury crowd
cuz of collateral
hello, fury refugee here
Yeah, thats why those specs are for droolers
again though, i don't care about the desyncing part as much as the fact that they end up being delayed to be used with cds anyway :p
if they wanna make things desync, make them worth using while desynced
when i delay something it feels shit to me
If its only with cs is not that bad, but if you have to wait for avatar to be obtimal then its a problem
nah even with CS
it's bad
probably why they are making demolish line up with CS soon
on ST
I believe the point he's trying to make is that having a non aligned cd where the optimal play is to hold until alignment is identical to having that ability have a longer cd that does align
in practice
bro when you play a hero taletn and you can't use your own hero skill even for 5 seconds, it feels aweful to me xd
techincally yes
Frankly they should just delete Ravager as a button. Just take the 50% cleave bonus window and spread it out into cleave's base damage, or if they want to keep the burst window a thing, add that cleave bonus into avatar or CS or even demolish idk
if anything, it's that with the added bitter taste of it
if you get what i mean
lke it is easier for me if they just made the cd longer than if they made it shorter but can't be used
cuz at least it won't feel aweful then lol
this
Hope they get buffed so we don't gotta deal with all the refugees and tourists in here

hello fellow bonk enthusiasts
if i just really don't wanna use puzzlebox, what trinket should i shoot for out of the m+ pool
Solarflare is a good option, yes.
if you are including cruicible, then solarflare
You have demo as it It. You will have demo way more often in comparison on .5
i use solarflare and guidon myself, working well for me so far
prolly you still wanna get heart of ancient hunger in pugs
It's pretty strong. Fine thst it's strong
Since trinkets kinds suck for variety in s1
yea just my char refuses to let me change it and i wanna get something new xd
Had to take a myth Puzzy B out of my box this week. Such mixed feelings lol.
i have a question, does bloodsurge have a ICD? or if i put rend up in AOE i have a chance to get the 5 rage multiple times when it ticks?
so here is he question mr fishy, since belo'ren egg requires bursty ST, would 12.0.5 make Colossus burst any better than it is now over the egg phase ? since at least now i was able ot maintain very good burst as colossus in EGG phase "better than slayer at least"
Are you guys switching between col and slarms depending on key or just sticking to one?
I definitely think clarms is better in some keys
I'm kinda schizo depends on the mood
mainly col, great aoe and better overall dmg for me
I try to think about the pulls and whether there will be big pulls filled with especially dangerous mobs
Those are colossus keys
Or if bosses are annoying and dangerous like agalthar
Those are slayer keys
if there are multiple bosses where you cant get extra targets i usually just slayer those keys
theres only so much ST sleeping i can do
That freakin bird in agalthar is thicker than year old oatmeal
yeah like do you really want to be sat at 10% on AA bird just waiting for it to die
its not like slayer is bad in packs so its all g
Raid damage bosses like bird and granny dragon need to die as fast as possible
Yeah Slayer still owns
on packs just Col is a little better at big aoe
I know you want big numbers in the tree room but colossus just doesnt cut it for the bosses
However ill take col for places like Magisters Terrace because some of the trash in that dungeon is goddamn scary
in seat you can do col until last boss and then port out at least
Seat is also for col I think. Bosses easy, trash scary
come back as fury or slayer arms and fuck up lura's day
Yeah boss dam is another reason I play slarms
Its also way easier to play slayer on that big pull. Safely casting demolish with those disorients coming out is rough
Not being able to heroic leap out of bs also kinda sucks but it is what it is
I honestly hate that pull on warrior
I mean you can just move with BS
So much risk as a melee, for a melee
Its just annoying because circle placement can screw over your bs burst
i find i just have to look at the tank and focus on them rather than the pack, you have a decent amount of time to leave the green circles
then pray they are a walk out rather than zoom away kind of tank
i dont mind it so much apart from the cringe outranging bleed casts, as long as the dps is big you only need to do it once
(on brew, fuck playing weaker tanks)
My bud plays prot pally and I think he does great
But hes not knowledgeable about some things
Ive been told the best way to do the pull is to circle the room in a big sweep
My buddy is more like a chicken with his head cut off
the other tanks are good if you are good at them, but as an alt tank i cant be dealing with all that when brew is finally good and fun
He has a brew but he's pretty salty about this week's vault
His brew got nothing but capes
It is kind of a shame that brew seems hand over fist better than other tanks except maybe prot war
academy first pull looks so easy in critcakes / biz videos. but their grps seem to stack on first pull for the puddles
at least in my grps is see puddles everywhere and in their vidoes i see puddles very concentrated
Its the one pull i feel I spend more effort staying alive than dpsing. Meanwhile frost mages and demo locks are just teeing up the mobs with massive dps
Also the mobs tend to spread out a lot and fall behind which isnt great for landing CS
have yet to experience a grp that stack on it to confirm that's how it looks easy for critcakes and biz :p
And because the aggro gets so spread out, you can pull from the tank if you aren't too careful
Which also sucks because the healer is working double time trying to keep the tank alive usually
Blegh. We got our 3k. We all don't care about puzzlebox. We'll probably never go back haha
Do you guys think I should trust crucible simming higher than Hero Puzzle? or should still use puzzle for big pulls + BL synergy? Crucible sims about 1-2% higher.
Hey guys, when do you use colossus smash in between Avatar-Bladestorm? Or when is it worth saving it ? Having a hard time dealing with that
Yes but u dont send avatar without colossus smash
U lose a lot of dps holding colossus smash
Unless avatar is coming up soon or a huge pull/bl is incoming
I think actual cd with colossus is something like 20 seconds? With correct rotation, so keep that in mind
So i just it whenever its up, unless avatar is rlly close?
Ye
Crucible is busted and puzzle box is really jank bc in a vacuum yes it gives a lot of dmg but in practice using that thing is gonna either get you killed or waste time if you have to move
Also no bladestorm without CS
Good point
And yea send CS on cooldown unless one of your other big cds is coming up within like 10 seconds or so
Guys i have a question
Do any other classes gain any notable amount of resources from skyfury
Sub rogue and maybe havoc
Yes that is exactly what it does.
i'd like to try the first mythic boss trinket for ravager as colossus though i wonder if it's worth
at least something that lines up with ravager 🤣
Yea I got it it feels good
Ah yes, yet sub just has infinite energy in burst anyways
Thats hilarious
Cleave spam with that big haste buff and a ravager out does feel fun even if it sims less than the crit trinks
Doesnt outlaw as well?
My bud always wants shammies
That and im not sure
But I have a suspicion that skyfury is MH only
I haven't noticed any difference on outlaw between shaman and no shaman
Whelp, I certainly wont complain about having a shammy
Im thinking about spooling one up as an alt but I cant decide between that or sv hunter
Sv hunter because its probably easier to play
Or maybe warlock.... their utility is very useful
You wonna be the summon bitch?
Gate stuff is great in keys
Cookies and brez
They're great
I usually always play warlock but last expansion i wasnt feeling it and im on the fence for this one despite how strong they are
Warrior and warlock are usually my mains
Warlock is the c uck class. I wouldn't be able to stand a tier of summoning and putting down cookies and gates every pull during prog
I feel like imma end up staying with warrior and rogue
But im a key Andy so it matters a bit less
I dunno. Its so fun raining down random infernals that split into smaller ones
Thats sick
Chucking big chunky meatballs
Demo doesnt get me as excited as it used to. Destro is better than ever tho
And aff?
Aff is aff
Back to seeds spam which is good
Agony is annoying tho
Too stressful to keep those plates spinning
I imagine this isn't great in all situations, only single target?
Other dot classes arent punished as much for their dots falling off
I am constantly forgetting to apply rend in combat - is there an addon or a way to make bettercooldownmanager help with this?
I have tts tell me rend is off
how do you do that
It was just an example. But you could put it over whatever you would always use it over. Or just let it replace slam like normal 
that's how I prefer to do it lol
turns out it's not worth it to farm nullaeus for crests
fast kill tho
only 5 crests for killin him
fked up someone's run so hard xd i get in they start asking weird questions and then i forgot to respec to m+ build xd
You can walk out and change talents
i did and told them don't do big pull too
but they still did biggest pull i've ever seen xd
so by the time i came back it was fked
Then that’s on them if they acknowledged you once you said something
just weird questions threw me off hard
is puzzelbox bait or is it good?:) considering dropping it for prism
It's good just terrible to use. Use it if you want. Personally if you want an on use just use first boss raid trinket
is arms actually smanging in keys? tryna pick an alt and obviously there was a lot of dooming around arms heading into the season. i dont love switching between slayer and colossus for raid, but i probs wont raid much so it might not matter
Demolish is really good for dopamine
is there a way to create another line on top of my common skills? i want to have seperate bars for cds
i do crave dopamine
Any thoughts on puzzle box interaction with potion of recklessness? Pop pot before Puzzlebox to avoid getting extra Mastery instead of Crit?
You can play slayer on every boss if you wanted
Which crests does he drop ?
Arms fucks good in keys
I was the 6th arms warrior to kill mythic Chim

Amazing 👑
Arms is really good. You can play slayer in everything if it matters
There is going to be a big patch that changes things up in 12.0.5 tho
For arms likely not but well see
In 12.1 maybe. I feel like they are probably done with arms tuning for the rest of the tier. The spec number wise is in a ok spot
Well see tho by the time 12.05 officially released
Yeah it is just not sure where it’ll be with .5 patch
Shit maybe even the whole expansion xD
13.1
But so far blizzards track record with rage shows they only touch it once per expansion
So gotta wait till 13.0 for rage buffs
It feels bad to have the rage economy we do now. The one good thing about old warrior design was that if you ever ran out of rage it was your own fault for pressing heroic strike too much and dumping rage.
Now you have none just from the general rotation
Modern rage has just been a mess of RNG you have very little control
Procs should not cost rage
It's why rage is a pendulum. Either too much or too little
No healthy middle
You can kind of show skill expression with rage economy by weaving op anytime it’s at 2 stacks and you’re below 90 rage
Only goes so far. Then rng says hello and gives you no tac procs no SD procs and a ton of HS procs
And you don't Crit your autos
And it's gg rage bar
None of it in your control
Yup exactly..
Please delete rage
Pretty annoying that they just let it be bad
This
Because fixing it requires massive redesign of the spec
U cant have both random procs
And they have no idea what they want arms to be so it's stuck in this form
And slow eage
I hate that current arms with cs feels good
If they want rage to matter and not fuck it up they need an off GCD rage dump
maybe instead of buffing rage gain, give a skullspliter type skill that forces an auto attack for on demand rage in a sense
No
No no
we do not need more buttons
That’s terrible
Just make op give rage
With ravager and avatar we already have too many (espically ravager)
Tbh passive rav on avatat
Arms feels fine. I hope they give some love and attention to the more neglected specs
I dont understand why thats not a thing
Outlaw and frost dk come to mind
Would make ava feel cooler
Fdk gets fixed on the 21st
Wha? No shit?
If op gave rage through wouldnt that just give too much? it would have to be a pretty low amount
Outlaw is just omega fucked by rng anyways 
No im not joking
10?
Why does too much rage matter
Exterms become not ass with needless friction, recall dragon on ogcd, all they need is buffs to compliment it
It doesnt take a lot
I didn’t play when that was a thing
Whats changing? Trying to find the patch....
It doesnt
it doesnt
Forum andys wanted classic
Make op and rend ticks generate rage
Like WTF cut rage cost of all spels by 30% dobę have funn
Make HS free
Then who cares if we have too much rage? We don’t have a rage dump it’s all just general rotational abilities
Actually rend giving a st purpose would be cool
oh im all for rage overflow but usually when arms has that going for it, arms gets slapped
Make me and execute both refund rage when they Crit
Lll
Yeah but they give us nothing to dump rage and create the skill ceiling in managing dumping said rage
Like you should not have to worry about running out of rage unless you just hur dur slam/execute spam
procs not costing rage with the current kit would fix a good amount of the issues. RNG would have to be terrible at that point to run out
Maybe execute Crit refund would be counter intuitive with not wanting Exe spam so make EP more powerful so you don’t just Exe spam
Or just do what cata execute did
Rage management plus procs plus 4 different medium length cooldowns with varying degrees of dynamic CDR
Anytime I have to charge weave rage is bad
Anytime I have to charge weave and STILL rage starve rage is very omega bad
The cliff notes is:
Frost warm no longer gives exterms so frost dosent choose between haste buff + pillar extension or munching exterms
Exterms cost 1 rune again (no idea why they took it away)
And the recall dragon for apex is off the gcd
I dunno if that fixes them
They seem bottom of the barrel in terms of numbers
Numbers tuning is separate from design flaws
More or less yeah
After the de-clunking
+this
Buff exterm to make up for less of them
Out of all specs needing design help it’s outlaw and arms the most imo
So we’re up there
I dunno what to do to help them. I dont know if they can be helped. It seems like blizzard wants to keep them being weirdly complex and conditional
Theres just so much riding on RNG in that spec
Honestly if they just kept crackshit
outlaw was a vibe during SL s1
And even if you get good rolls a frost mage or demo lock is going to make you look weak as hell
And idk tied to ar or smth so it wasnt stealth reliant
I think law would be better....I mean
I still love the theme of outlaw. Pirates and gambling cha ching!
Also just rework blade flurry cuz its so obvious blizz cant balance it
I mean im not surprised since flurry is basically better fury ww
And blizz is notoriously shit for balancing that
Would be cool if they just added mechanics to completely make stealth unnecessary. Like a talent that turned vanish into their version of colossus smash with a significantly shorter cd (maybe rogue blasphemy)
Like a flashbang or something
Stun and weakens enemies
Honestly they basically have
At least sub and law are not stealth reliant at all
Maybe for st
For sub
But law dosent care
Needing to stealth up to fights is the most annoying thing about rogue
Some reason it doesnt bother me on feral
Prolly because they are fast
Feral druid is the funnest rogue spec tbh 
So many procs. Convoke is such a fun button
Has big burst apm moments and very chill maintenance dotting moments
Blugh. Two more weeks and I can craft a mythic weapon 🙄
sometimes in m+ dungeons we only get 4 buffs from the xalatath affix but the mobs don't have their buff. any idea why this might be?
howssit lookin' in the good fight fellas
arms st still meh whilst our aoe is... our aoe?
It’s wild that arms got more complex in the pruning expansion lol
Can you make it in plater so that a unit frame blinks or something if rend isn't on it?
There was a world where ravager and avatar were gone. Then the civilians complained and now they are back
Avatar for thane, demolish for colossus, bladestorm for slayer
That's what it could have been, but the people cried omg how is arms gonna do dmg without avatar! Omg my root break how could you! Bring avatar back!
Make CS drop some ravagers for damage and a burst of rage, and cool visuals idgaf
I feel like I’m playing fking enhancement shaman as colossus
in its weakened state or-...
as an enh main i always felt like warrior's rotation felt pretty similar
both fury and arms have aspects that seem familiar
Actually no enhancement has a smoother rotation and better resource feedback
that is very true
How's enh doing? Trying to decide on an alt
enh's design has been really solid lately, we are just tuned like shit
Enh has always been fun to me
Yeah tuning doesn't matter. Tuning always changes, but gameplay doesnt always
our single target is literally bottom 5 this whole raid tier
Arms players had problems like that in the start and their faith was rewarded
my issue is they gave enh a nothing buff
while many classes were gapping us by more than 15%
Now that race is over hopefully tuning gets a harder look
i dont see enhance bois around much... tho ig with elem as it is...
theres alot to like
i think the rotation scared people in the past
its really simple now
Most enh players i invite pump
Yeah I love totemic. Im not really into.... the other one.... im a big ascendence hater
yeah the one enh player i tanked for was a pleasure in an 11 i did. was nervous i couldnt survive but holy shit their utility and dps was on point
its like seeing a feral dps main when they were bottom tier
My giant tauren shaman should not shrink to get stronger
Aren't we still very much bottom bell?
If they added a glyph that just added a visual effect for ascendence instead of turning yourself into those rocky freaks I would main shaman forever
Depends if you like raid or m+
Arms pumps man
Tbh not bad in raid either anymore. Not top but not bad
uh from what ive seen arms is doing well in both raid and m+
in m+ arms be pumping, but raid still has -some- scuffs
in m+ you blast if you raid you technically have the edge over fury where you genuinely have a reason to be brought to 1 fight while fury has no reason to be brought anywhere
M+ for sure, but ST im pretty sure we still sim the lowest or next thing tp
Arms, Feral, Enh, Survival, Outlaw
All the cool people
I was fiddling with it on test dummies the other day and I cannot deny that it is
Goddammit. Thats like all the melee specs I like
enhance tempest still wins for me yeah 🤤 i love specs that build a big -smash-
i like showers, not growers 😉
Ascendence is gross tho
So much power packed into the ugliest package I cannot stomach
not even the unga bunga hairstyle skin?
Enhance is actually pretty good gameplay wise, when you run out of resources it’s because you messed up glares at colossus rage gen
If I played a human sham id be cool with it
But I like my big giant tauren totem toater
Being the biggest is the best
Shrinking down for power is lame
ah thats what you mean 😂
Yeah! Its jarring
I get weirdly obsessive about things and I cant drop my issue with that haha
Luckily totemic enh doesnt have that issue
fair!
It just sucks because it would be fun to play ele sometimes or go tempest but they all use ascendence
Totemic is also super fun and with the right macros you dont even need to think about your totem
elp someone
I see some play colossus but I also see higher keys being played as slayer. Is there a preference as to one over the other for some reason?
Slayer has better single target and priority damage, which is incredibly important in high keys
Colossus has insane aoe, possibly some of the highest in the entire game right now, but its pure ST is abysmal
So slayer is being played for the more balanced damage profile
colossus is played in specific keys or with group comps where single target isn't as problematic, or if trash can be pulled on top of bosses
how important is it for us to not be capped on rage vs carrying out our rotation?
i find that in a lot of situations (other than start of pull or during execute phase) im pretty full on rage but the only spenders are what… ms, cleave, slam/hs, and dry/non sd execute?
Just follow the normal priority list on wowhead and realistically you shouldn't really be overcapping on rage very often at all
arms unlike fury is mostly spenders, you will drain your rage quickly by just doing your rotation
idk about overcapping but at least in aoe i found im pretty full on rage usually
except maybe the first few gcds of pull
which is fine, as long as you are following priority for aoe thats all that matters
never press heroic strike, press cleave on cd
so i may just do rend, avatar, cs, cleave, cleave, bs, and resume using the no cd cleaves
i try to
but sometimes in opening pull i dont have rage so i gotta just bs unless i wanna wait and/or use overpower to generate then use more cleaves
ive also been told that cleave x4 then bs or bs then cleave doesnt make much difference
you can do charge > rend > ava > cs > bs so you apply overwhelmed stacks then do cleave spam after
yeah its not too big of a difference
your aoe on slayer isn't spectacular
this has usually only been the case for me during opening (aoe or st) or execute phase st (because im having to execute twice before mortal striking)
and them dry executes are expensive
ye
You will wait for rage to have fun and you’ll like it
its not bad ngl
my burst as slayer arms seems to be higher than mt fury
provided its like a 8 or more target pull
seems to be around the same between colo, slayer arms and mt fury for 5 target
(i may be playing arms unoptimally vs fury)
smh
cuz when i was practicing on the cleave training dummies i think i was a little north of 200k dps in about a 40s? pull? no pot, no raid buffs
for colo its just making sure you're stacking your cleave modifiers together well to do good aoe
for fury and arms
our cds are worthless unless we have cs up
but in actual dungeon pulls ive seen that number be a bit higher
and i think i see higher numbers with bigger pulls as arms
yes
arms aoe is ridiculous
fury is hard capped at 5 outside of clap and blast
so we excel in bigger pulls
yes those specs are built well for mass aoe too
and if you play slayer they will beat you
but as colo you can beat them
you just lose hard on st
the issue with a spec like destro tho
their prio is shit
our prio is not shit
its actually p good
yea ive been practicing slayer arms cuz ive been told colo can be hard with positioning
and my st is pure ass
pure ass
and in lower pug keys like 10-13s the tank isnt pulling mobs in for funnel
Slayer does not have better priority dmg it's Colo by a lot
I think a lot depends on how the tank pulls too
Col prio is nuts
Like if mobs arent bunched up colo suffers and doesnt seem as impressive
seat
first boss u can but it can be iffy to pull mobs in with
It can be awkward to aim cleaves if targets are moving around
algathar
didnt they lose their funnel/prio? or its been pretty neutered but it does just decent dam now
Yeah colossus is all about the funnel
they dont arcane blast in aoe anymore
it is, but slayer also has slayer strikes and reap to help with funnel as well
they use arcane pulse which is a pretty big hit to their prio
and the talent that gave them funnel on arcane barrage got hit hard
Arms in general is funnel focused
honestly
It just feels really nice to be playing something with a well defined niche
I dont think its worth comparing even. Play what is fun or best for the dungeon
well their prio and funnel has been based on barrage and that one talent
how does reap help with funnel? isnt reap pure aoep
When i play boomie I get bigger numbers on big pulls. Their spread damage is insane, but arms just makes sure the mobs that need to die actually die faster and I think its better for the group
a big aspect of their funnel was they had to arcane blast in ST because they didnt have a dedicated aoe button to push
yea
i forget what it was called
it got a target cap reduction and dmg reduction right?
arcane pulse
Funnel feels super important this season. There are some absolutely terrifying mobs
i believe its dmg is reduced past 8
I dont know how to deal with the spellbreakers in magister's terrace other than "lots of funnel damage" those glaves hurt like a bitch
yea but ur main funnel and prio dam came from barrage nuking that one mob and that barrage hitting SO hard cuz of the other mobs around it
Reap can be a little funnel but not enough to matter. Being able to add cleaves in means more reap chances
The spellbreakers and tyrants ruin runs
so just aoe increase
Stupid anti healing
how is colo that much better at prio than slayer?
demolish?
they operate kinda the same tho
CM stacks + demolish
The funnel comes from sd procs and ms being buffed
Also Colo has an extra slam mod that slayer doesn't
cm?
o
Colossal might stacks
oh right the dam mod to demo
cleave does 25% more damage as colo when ur hitting 5 targets
and it buffs slam by 20%
Adding 2 extra targets to a boss fight for Colo just straight up doubles your boss dmg
does arms have good funnel? ik it has funnel but does that make our dmg onto the funnel target really good or just average
its the best in the video game
For Colo is very good funnel
double colo st is…
average no?

In an M+ environment no def not avg lmao
that is also the best in the video game
maisara berserkers smile as the tank walks over the hill
isnt that prio
isnt our funnel just extending cs debuff with 3+ targets and slamming the main target when cleave hits 3+
and with cs we get to cleave more than we ms so we probably are slamming the target more than we would in pure st
am i understanding it right
Indeed what he was describing isn't funnel
Funnel is taking extra resources from secondary targets to increase your dmg to your primary target
Which ones are those again?
Honestly I find MC the chillest of dungeons
can we just get rid of sweeping stikes and whirldwind and make cleave when 3+ are hit apply whirlwind or something
getting rid of sweep is like the worst idea ever
Cleave replaces WW already
Oh hell no
Oh yeah but you cleaving while you pressing those buttons. Sorry maybe im not familiar with the terms and im just yapping haha
no i dont think ur saying is wrong but u might just have funnel and prio mixed up
i understand the idea tho
Exaggeration goes crazt
how big is skyfury in raid as %
nah sweep owns
sweeping strikes?
yes
Whats the difference?
this @rose ibex
and this @rose ibex
it just feels out of place/clunky to press as a maintenance buff when arms already has so much shit
Sweeping stays only change would be to make it purely passive with just broad strokes
thats why i said maybe we just bake it into cleave
Ahhh so funnel is when fighting multiple mobs enhances your single target, while prio is just how effective you are at focusing a single mob in a group?
“it just feels out of place/clunky to press as a maintenance buff when arms already has so much shit”
Yea when I use sweeping i be doing broad strokes too
im like cleaving and applying rend and tryna keep track of cs and bs/demo and ravager and wait hold on my sweeping strikes rain out lemme just press that rq
at least makes it improves st dmg 
Prio is just the dmg you are doing to the targeted mob while in a aoe situation.
They should just make sweeping strikes our mastery in some way
Sounds like a bad time
I dont think its that weird tbh
But i could be on board with making it off gcd or fully passive
could also bake rend into cleave or someshit like how its baked into tc for fury
also fury doesnt have sweeping its just tc/ww so why cant we have it baked into something too
coming from other classes that have had a lot of pruning and much less buffs to keep track of it arms feels out of place
Making sweeping an upkeep buff similar to fury wpuld be way worse
Than what it is now
I think making it off gcd is like the only thing id want
well im tracking how many stacks of it i have in aoe situations since i need it to be on
and cs applies it so sometimes i dont have to think about it/cs comes up before i have to press ss manually and sometimes i gotta
Sweep should have been taken off the GCD at the end of BfA with everything else
it's actually crazy that it's still not
Yea
and while doing my main aoe rotation and maintaining rend its just eyeroll imo to keep track of that
im not saying ss is bad im saying theres too much shit for arms
Think bolter really just wants to not have to press SS especially when something like broad strokes already exists
Which is more than fair
esp post tuning compared to other classes
the only reason Sweep was ever put on the GCD is because everything was in BfA
- players hated it, so blizz caved to pressure and took everything back off... except Sweep for no apparent reason
No half measures
yea it being on the gcd is def a pain
but id rather just not keep track of it 😂
oh uh the first pull, where u can stick with 4 berserkers or go mad and pull more
sweeping strikes is in the same category as old slice n dice for rogues
i see his point
its just outdated design
if that was our main thing to track then yea its fine but like whys it just 2t but we have a bunch of other shit
so lets do some actual pruning blizz pls
not rlly the conscious decision making its the tracking of it among the other things i need to track as arms thats annoying
in the middle of aoe rotation
both hero talents only really track 3 things no?
I mean to keep good uptime you have to make sure youre cycling between cs broad strokes + sweeping
sweep stacks rend and then sd for slayer and demo stacks for colo
although you dont really need to track demo stacks in 90% of scenarios
Oh those are easy. We ooga til we booga on them
sometimes the booga does not come fast enough 😭
colo has more
ravager, demo stack thingies, rend, cs debuff, and slayers’ has execute proc tracking in execute phase
Always lust
the spec isnt hard because of the things we track, unholy tracks the same amount of things and is easy as fuck
yea
and like i said above it seems somewhat inconsistent
where some pulls cs will come back up so i dont need to press ss separately and sometimes i do
man ur hell bent on disagreeing arent u
didnt say it was hard, didnt say ss was bad yet u assume thats what i meant 😂
just saying along with rend and other things we seem to have a lot of stuff to track and maintain compared to other classes post tuning
i like to disagree yes
which is why i suggested even just completely baking ss in
(not getting rid of it) or replacing it with smth equivalent and making it work the same like ww
I think ss is boring and feels old design wise
but why u gotta misinterpret
i think baking rend into something is fine
It feels like a legacy ability thats stuck around because its so iconic
but baking everything into cleave is lazy design
Just delete rend don't even need to bake it in
^

And ravager...
doesnt have to be cleave
just seemed like the easy choice design wise since rend is baked into tc
Still need rage buffs SD won't completely save us there
yea fr
tf is that? and i gotta keep in mind to cleave in st during ravager?
I think Rend should be AoE DW, which is what they might be doing with it considering they want to make DW pure ST
it doesnt help colossus much but it fully fixes slayers xdd
It always felt out of place. We are not weapon wizards that make magical floating weapons
Magic is cringe
You throw weapon really hard no magic
cant imagine having to take champions spear either along with all this lol
Make it spin like a top!
If ravager was like.... actually this.... like you hit the ground so hard with the weapon it creates tremors that damage things in an area... I can dig that
emphasis on comparatively
Blizzard doesn’t want to waste the design dollars on the ravager graphic
and blizz is… nerfing…? our aoe (at least slayers’) in the .5 patch
i assume theyre gonna do more tuning and compensation but
If they don’t buff rage they can compensate dn
also for st on slayer, do u guys hold ms even when up to get the 2 execute stacks?
cuz if i dont get the sd procs and have to use execute dry twice my rage is bear empty
and between overpower proc and heroic strike proc i really dont have rage
so much easier in non execute when im just reacting to procs and its usually just
sd execute! hs! overower reset! ms! like whackamole
I think during execute phase we always want 2 stacks of executioner precision before msing
also since rend upkeep is pretty low in our st prio does that mean we let it disappear/not reapply/apply if we have sd proc, overpower proc, hs or ms up?
yea
so my rage is pretty starved in execute phase
unless i dont execute unless with sd procs
lemme check rq
Arms feels more like you send cleave in aoe, or ms in st on cooldown and try to figure out what is best to press in between
nope the prio has execute pretty low without any mention of sd or not so yea
Yeah. Resource management is definitely part of the skill. Plan ahead and use those overpowers i imagine
During execute phase anyways
i guess its just overpower until i have enough rage
yup
why is this only a thing in execute phase lmao
I dont think execute is so bad to press anymore if you have the rage
smh this spec
yea it just feels bad to press cuz its expensive and without executioners precision i dont get to ms
which normally ms is very high up in prio
so its another thing i gotta always tracj
are we just sitting there in execute then with no heroic strike or overpower?
when a boss hits execute phase and when an aoe turns st or 2t and the mob is low
wrecking throw 🙂

Anything but slam
yea get rid of slam pls
Things are kinda dependent on how much rage you have
i understand what ppl meant when they said pls get rid if slam
Also dependent on if you have op or sd procs
it feels SO weird prioritizing ms until execute and u dont press it
Will you overcap? Are you starved? Always things to consider during st
literally ms is priority number 1 outside of ur cds in st and pretty high up in aoe
But I really don't know. Im speaking mainly on things ive heard and tried
this spec is just hella complicated whackamole
Like during raid i definitely have thumb twiddling moments
Or moments where I think I should chill a second instead of wasting rage on slams to fill gcds
It needed a pruning
And did not get one
Fury is too fast for my slow brain
honestly tho i prefer this instead of holding cds like some of the long cd classes like ele or smth
I have trouble especially during lust phase. I hammer the buttons too and seem to so even less damage than arms
i switched to fury/warrior this xpac cuz i wanted to play a low cd class like fury/arms/ret
playing crab build arcane in raid last season was giga turbo ass
Slayer fury is actually kinda fun, but id rather play arms
yea let me press my cds and wait for my ramp damage
oh wdym adds are up rn? oh lemme track the fight time and look at when others are starting evocation so i can like ts up
MT fury is more chill but tclap is lame

st? or aoe?
Both I guess? I am not very experienced with fury
It seems like a blisteringly fast spec
Like the fastest I've ever played
fury is miles easier than arms in both specs
its just faster paced
which i kinda like since high apm plays to my strengths than thinking mid encounter and lining shit up
shuda tried fury during bfa nyalotha and siege kekw
I tend to like whack a mole specs that reward good decision making over pressing buttons really fast
giga secondary stat bloat made us the highest rpm spec by a mile i think
Everytime I have to press the same button 3 times in a row something inside me dies
i cant imagine the ppl playing spriest where u have to preplan movement and positioning and cd lineups
Spriest is my jam
kinda wild that ur doing less st in lust than arms tho
Piano/whack a mole is for me
fury just doesnt lose to arms in st and its not even close
I dunno. I did saladbar on heroic twice. Once as arms, once as fury. Damage was better on arms
hahahha
my friend is like that and hes really good
he made me go arcane last season and i hated it
put me back on ret/fury chief
arms is performing better in the raid than fury on ST
ur probs better at arms and more used to arms than fury
just started warrior. is it bad to macro colossus smash into avatar?
My favorite specs seem to always be a bit pianoey
Arms, enh, spriest are prolly my favorites
no thats what we normally do
What other specs you think i might like?
if u look on archi’s wowhead guide on macros
oh the macro section on the guide i was looking at didn't include that, but it felt like i should always CS with avatar. obviously having a button for CS separate for the inbetween cast
Its doing better on damage to bosses, thst doesn't mean its performing better on single target
Dragons 2t, paladins 3t
And fury will usually default to doing more aoe
yeah look at vorasius and saladbar
no idea
especially with the heavy changes all the specs got coming into midnight
i dont do alts and i only play 1 spec/class usually until i “master” it
but that usually takes me into mid mythic prog and im too lazy to gear up an alt by then
Arms warriors tend to sit boss, fury never does
I used to enjoy sv hunter but its super overpruned atm
But sometimes I need to play something brain off so its good for that
it does tho? theres a macro that ties in avatar and cs and when u have cs up but no avatar u just press it and it just sends ca
I do think the st between fury and arms is close, but fury is a bit better if you were to just also sit boss
uh
i just got done looking at mythic damage to bosses statistics
check it im not lying
how
even my sims have a 10k dps diff
im excluding pad
slayer arms and mt fury
Ive always searched for "the one" and its nearly impossible for me. I get bored of things fast, but the pruning has actually killed my interest in a few specs so its made it easier to focus on my warrior as a main
I just explained how
question, what does everyone average in single target with m+ talents? i seem to be getting around 45k-55k, i feel like thats low?
50k avg isn’t that bad colossus does poor ST but makes up for it by having large aoe
why do we CS before avatar instead of a vatar and then CS?
You basically cast them together
ok but in the macro order it has CS first. does that mean the CS cast isn't buffed by avatar?
If you activate cs but press ava before cs hits does the damage amp still apply to cs?
i am missing a good bit of crit in cause im missing a crit ring, im thinking once i get that it may go up a bit?
I’d put avatar as the first line and cs as the second
I mean sure it could, whatever sims say
ye ill sim it, thanks for the info
ngl tho if u like planning and pianoing idk if arms warrior* is the right spec for u 😂
pushing 17s rn and i just dont feel competitive in the ST department but just wondering if its a spec issue or me issue
r u pugging
ye pugging
Request mobs on boss wherever possible
You’re damage to the primary target doubles when you have two extra enemies around it
Literally doubles not an exaggeration
60% prio dps increase vs st
i get around 50-65k i think
cuz a lot of the m+ bosses have some sort of dmg buff/amp, lust, etc
On the really big amp bosses you can do big dam
yea like brew said arms needs funnel or we are a dobby class 😂😂😂 if ur going that high u shud probs comm with ur tank that u need mobs for funnel
pulled like 110k on L'ura in seat last night
what the fuck lmao
yea i dont have a “control” number cuz ive lately been doing aa and… pit? and my st seems to be around 55?
oh u meant ur peak
Just a simple;
“Hey any funnel you can bring onto bosses would be great! If not no worries”
9/10 times good tank will do that for you they want to time the key too
A lot of people in this game only know what’s going on with their own spec
Less about planning, more like managing a priority list and reacting to procs
maybe try spriest again and… shammy?
kk thx for the info yall
ye esp if ur going that high id imagine u have to chain pull and pull into boss
Sd procs shake up the rotation so it doesnt feel monotonous
Things also change depending on your resources
Its not like a basic builder spender
damn wtf is arcane doing at the bottom there
My teams just past 4 minutes sad that it’s over soon
God I hope so but only one, I think I’m literally the only 2h str weapon user in the comp 
Our ret pally got the other one
rend aoe qustion:
priority says to refresh rend at 4s or less on the dot. is that on any mob? i noticed when hitting dummies my primary target's rend is always extended but some of the secondary targets arent
so do i rend again when those get low
In aoe just toss a rend once in a while when cleave/ms are on cd
I still remeber the one tank who asked me when I was on law if I needed pulls broken up
Actual goat
I think the update is were in doomer hours
On ST and AoE is it ever worth bladestorming without CS debuff on target
Awesome tyty
is arms only good with physical comp?
Ive been doing okay without
But definitely find a shammy friend for colo
ok^^
slayer working without? 😄
Both are fine without phys comp but rage starvation issues are more present in col and skyfury makes up for that big time
But I’d say arms is like A tier without phys and S tier with
Okay ty! So I could play slayer whole time in any key?
Yea if you prefer it!
Both builds are solid rn and technically there’s some dungeons that are gonna prefer having the mass AOE of col and some that will prefer the ST and prio damage if slayer.
The value of both builds will also shift with your comp, if you have two other bad ST dps slayer can help shore up that weakness of the party and vice versa for aoe + col
But generally speaking both arms builds are really close in total damage and are performing really well this season
thanks mate
The amount of dps skyfury gives you is kind of disgusting
that blizz has let our rage get so bad without it is interesting
@soft gust need your assistance :p
ya?
considering dreadnaught is less than 1 % of my total dmg in m+ can't i just drop it for more sweeping strike dmg for dungeons with 2 bosses ?
i feel like we are losing a lot of dmg cuz we don't ahve the 25% of sweeping
The fault of all the consistent complaints of rage is meaningless and devs who just don't understand the problem with modern arms and rage

like at least on 2 target bosses it feels sadge to lose it
your dreadnaught damage is less than 1%?
my last run it was like 3.1%
well, overpower overall is 4.6%
probably cuz i ma completing my 15s and 16s so things are not really surviving that long
from a 14
better to use a crit/haste 276 weapon over a haste/mastery 285 crafted weapon? i wanna give arms a try without recrafting my fury gear.
hmm are you using less mortals than me maybe ?
No use the higher ilvl one
we have a channel #1347646810457636974 that you can post into with your log for help
okay thanks
Does overpower not buff cleave lol?
Not anymore
what i f i craft a mythic crit/haste cloak. should i swap to the 276 cit/haste weapon?
Pretty sure you always want the highest ilvl weapon no matter what
Use your fury weapon for Arms, it's what most people are doing
k right now im using crafted weapon and bracers that are haste/mastery. so they are oklay to keep for arms?
does overpower atleast buff mortal?
if you take martial prowess
slam buffs it too
Yes, don't recraft anything, because it'll still be your bis off hand for fury
Ya that’s fine, you can play arms pretty well with fury stats
So, when playing the slayer build you're dropping powerful momentum for deep wounds. in 2-target, dreadnaught procs on both targets so you get extra value
how much crit do i need to get more procs as slayer for raid st?
"Current gear" is swapping dreadnaught for powerful momentum in 2-target on my character
feels like i';m not getting
Sudden death procs aren't crit dependent
;-;
i charge, i press bleed, collosus smash, then spin like a beyblade and no procs
unlucky
Yeah if you're coming from Fury, prepare for a lot more RNG
ilvl is king
Fury is more popular cause it's generally smoother and more pug friendly
i might just be using too many mortal will chekc later
after this 16
just died checking my logs
rip my 200k overall
Why would you check logs mid dungeon
Just got this from weekly, any good for arms with the rings or poo poo?
cuz i am a nerd lol
you get to your 30s and you still think you can still do the multitasking thing as if you were 20 :p
The rings do "twilight" damage for some dumb shit reason
So it doesn't count as shadow damage
The plate gloves that proc shadow damage proc it, it's like .5% dmg very tiny
@shadow osprey Shoutout to this guy, he told me who to fix my heroic strike macro that i have been struggling with for so long and now it finally works. I know more people are having the same issue. The fix was "Make a new macro. Put that on your bars and then log out and quit game, not exit game. This fixed it for me, hope it helps anyone else struggling with it
oh those are colossus logs though
i am doing some slayering
where can i see a slayer arms damage split
14 SR run from like a week ago
have been busy so haven't been pushing too much
but dreadnaught is still close to 3%
oh ok so i am just slightly less overpower dmg overall
but more BS but then agian one log won't be enough i guess
one log on a specific dungeon yeah
but, I'd say if your dreadnaught is that low then you should look into the overpower prio
and look at your sim breakdown
for MT
OMFG
WELL
that log was fking enough
lol
i can tell you my adhd multiplied with age
that's all i can say
works with rings i tested it
Is the bluething out yet i cant find it
i got the alleria neck with heroic cache... i guess we do not do shadow dmg ?
unless i hunt triumvirat hands xd
Do you also have the gloves or another shadow damage source? 2 of us tested rings with that, different classes, 10 minutes on the dummies zero neck procs
Testing with gloves, lots of procs on neck
We only got twilight barrage or w/e which is the ring proc when testing ring + neck
Glad i could help 
Another question on that, would it matter if i bind heroic strike to mortal strike or overpower? Would any be better than the other?
You never heroic strike during aoe, your cleaves will auto consume them
^
If you have the cleave also slams talent
Only hard cast heroic in your st rotation
I just added mortal strike as an example. Not to say that was the way or anything
I mean if i want to bind heroric strike to either mortal strike or overpower, which one would be best to bind it to
twilight damage scales off ur hp tho
(tank rings)
ive had without gloves but yeah rings have rly bad proc rate unless some hotfix happened recently
The rings proc just fine
