#arms
1 messages · Page 513 of 1
they only needed to redesign our apex talents give us a 15% aura buff and now this
now we are finally ok
yeah
As far as tuning goes its undeniably the correct direction
"ok" grain of salt
how big of a gain are changes in ST?
they just need rework almost every talent of our spec tree and apex talent to be decent
I wish that the original introduction for hero talents deleted colossus and slayer
Both are kinda blech
prob like 5%?
i wish they deleted hero talents at the start of midnight
slayer is sick af
It’s not so much glaive as it is the crazy 1000 cuts animation on soul cleave and blade dance
wtf are you on
kinda agree, i love thane, refused to play colossus even when it was meta for prot lol
hero talents are the most restricting thing they ever gave us
and colo is huge hit
ill take this over nothing and fuck all communication.
again, i dont want super ST to go with our frankly stupid AoE, i just want to be functional on BOTH
Thank you, for some reason I pulled the sim data from Colossus and didn't notice. I smooth brain, confirm 4%
Colossus is awesome and the best cuz you’re yuge
Real
no, we cant say this is enough
Slayer made us spend a whole expansion doing Juggernaut stack juggling bullshit and was actively miserable
Colossus is yet another example of The One Guy at blizzard who for some reason likes to roam from melee spec to melee spec, giving them rooted channels
Time to play Arms again 
we arent back, we need to complain more
I dislike colossus because they made me play with a cast time artifact ability for legion (prot) and i hate cast times as a melee dps or tank
and that was a slayer problem?
Trueee
Pretty sure that was a jugg problem
GUYS GUYS good news guys is that this last min changes will make slayer arms very competitive, but you won't be doing more damage than tanks as colossus in m+
Yes, because of the drastically increased proc rate on Sudden Death, you could maintain jugg stacks the entire fight. It was not possible without slayer.
but it was
12% mortal damage is not gonna fix the colossus single target crises
prot didn't have slayer and did the same thing
man i dislike colossus because they need to rework Demolish, make it together when u use CS and press it again it become demolish and don't be this shit to stand still casting, a warrior casting is like a Bm hunter playing in melee
their jug lasted 20 seconds
arms lasted 12
thank you for proving the point that jugg was the problem

or rage generation
and they need to reduce the number of talents needed to swap between cleave and single target, i promise you this buff is purely great for slayer arms but nnot colossus imo
ah, i was just saying the reason why they were able to do it without slayer
i got a 4.4% increase with the changes on ST
Slayer is great.
make Demolish effectively replace Csmash and i think i'd like colossus
@thick hamlet wheres that sit us?
Colossus is just a cleave simulator.
nice job with the sandbagging guys we got the buffs
I mean, Juggernaut existed in DF and was not a problem until Slayer came around in TWW and suddenly turned the entire fight into a stupid minigame of trying to keep your stacks
Slayer Arms felt sorta like Condemn Arms from SL where you were trying to keep Ashen Juggernaut stacks, except even more annoying because you had to do it for the whole fight
guys with the changes is arms the best spec in the game now
right where balance druid is on heroic salhadaaar with 90% percentile
always was
numbers dont define us
except for the fact that execute was ass almost the entirety of DF and needed a tier set to actually feel like a good button
in our heart is
jugg just bad talent
Bros. Are we back??
No, but closer!
no, continue to yell at blizz
Are we at least viable now lol
Jugg is a bad talent, but everything about Slayer either revolves around Jugg or revolves around Bladestorm, and neither one feels good
It's a poorly designed hero talent on a conceptual level
no, continue to yell at blizz
Cool
no way guys
close the discord
i screm
Copilot blessed us !
I disagree that bladestorm feels like a bad button
on st it def does
if they continue buffing our ST and don't kill cleave where is like 50% of our damage, will be
eh
Pin me, Arms is so back
are the changes making arms playeble?
spin to win
Ahh now I’m having to decide if I’m gonna roll arms or swap to MM. at least it feels like it’s probably viable now for mythic
And cleave didn’t even get hit as much as I thought it would
imagine youre garen with 1 point in E then
*mythic +
lmao
im a dota player but i get it
jugger with lvl 1 bladestorm
Not if my guild lets me lmao
BS is iconic
execute spec put 5 point sin R 
I like to pretend I’m nightmare from soul calibur
you better hope you wont have 1% wipes
and honestly I think the reason why people think it feels bad in ST is because blizz made rage meaningless
yea
Best spec in the game
i dont know if its just me, but i feel like next week they'll nerf cleave again and again
Bring back dragon roar
would these changes put slayer ahead on paladins over collos?
real
Bladestorm has some great uses. While everyone gets knocked back by Chimaerus, I'm still still spinning to win.
I mean knockbacks are just free rage
lol, no

Let's me afk longer.
Arms still the choice for lightblinded vanqs?
And I don't have rage issues by the time the knock backs happen
cancel knock with intervene
Happy for you guys
Might need more but we'll get there eventually I guess lol
we need more
or atleast lowers it

ye
the bjuff
Yes, but This is more than I expected after last notes when war wasn’t on it at all xD
the buff itself isnt important , whats important is, they are aware
True
but dont say we are good, we all have to still be grumpy
I pray for the day cleave gets deleted from arms
Good start, frustrating that they missed the window for more meaningful ST buffs
Very true
otherwise blizz will see we are happy for a moment and never check in on us again
I think buffing slam and OP by 10% wouldn't be too much
Sparing a moment for the guardian druids who got nerfed so we can be buffed and maintain the balance of the universe
watch this be compensatory buffs for the slayer annihilation in 12.0.5 
Btw, I had food poisoning today. Very interesting
Like I said small needle movements consistently over time is best case
Idk, maybe 8% on OP it usually hits harder than MS
So like is it even worth to go back to dearly beloved?
i’m a cleave lover
This is why it feels weird when it hits so hard lol
Still behind fury if that’s what you’re asking, but this helps a lot. We are no UDK, but we can still do okay
I hate cleave because of its stupid sound effect
whoosh
I cant believe we are finally s tier
edit the sound files
It do sound like a whiff
feels good man
love swinging my noodle
hahaha that’s what love. double whoosh
B at MOST
wait you're right, I forgot this exists
I might tolerate cleave now
They forgot to add the slam buff
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pick one
change it
Probably closer to C, but no longer D at least
Cleave buff
⛔
You have to take it, there's no other way
maybe if you guys could just be as annoying as the paladins we would actually be somebody
Nah
the problem is they know that warriors are loyal and we won't switch
so they can do w.e. with us
You are somebody, Gacnac. Don't let anyone tell you otherwise
I could see a slam or at least HS buff, but not OP
if?
the problem is not if but how many of us are there
if 10 people play a spec versus 500k they wont give a shit
Like 100 max
Garms out
Arms in
Happens every time
na, I think it's just such a different scale
Weird that we get to post this twice.

So just doing some calculations in a spreadsheet, its about a 4.6-5.2% dmg buff (overall)
when the paladins aren't good they cry like their families were murdered and shut down their discord
ST
but at the same time a small number tells em the spec isnt in a good spot
I wonder if we'll creep past 100k ST with that change hmmm
so you can look at it in both ways
yeah but they wont rush to fix it
Lmfao
From 77k? Nahhh
if one of the most popular specs is really bad in a way they will jump on that immediately
arms was never a priority
we were at 93k iirc
Change name to (Hello-Arms)


They're gonna nerd arms based on your performance after this
Keep it goodbye
I woulda took an extra 5% off cleave for a 3% aura on top of the other changes
We’ll be at like 99.7k if my calculations are correct now then
Cleave would need way more than a 5 nerd
Nerf
wait this arms buff big or meh ?
Nerfing warrior off nonexistent data
Classic
It’s solid
You don’t have to call me a nerd 😭
It’s a Meh in the right direction
I think its more than anyone was expecting
We could use some more Slam love, but it’s okay
so its good regardless
Lmao, its a typo, meant nerf
We are still using Cleave in some ST situations which is a bit laughable, but such is arms
i want the slam love that makes me able to track HS proc
Wait
I cant believe they nerfed cleave WHAT ARE THEY DOING
What did you reroll to
But fr you’re prob right. I think cleave would still be cracked with a 20-25% nerf lol
Shhhhh
They’ll hear you
lol
Cleave was wildly overpowered and this doesnt really change much in aoe tbh. This is a small nerf in 5+ targets for decent gains in 4- targets. I’ll happily take this.
If they give it to us in ST they can listen haha
Yep
add 15% to op and DN next time
better than nothing, for sure
Charge -> Rend -> follow the sheet
low key i gamble applying rend mid charge
It’s number 9lol
thats not the opener thats just the rotation
Rerolled to wife prog
Lmao I always think about this
Ah
Catch me when I fumble and crash out
(but also 0s is <4s so i would read it as applying it with that prio)
For transparency You’re not looking at the opener section 😉
I thought we all were your wife
can save like 1/2 a GCD if you know the range, its pretty far tbh
I do this but with CS that's a nice gamble

yes. i'm asking when do you apply it at first to begin with since it's not on the opener
before avatar
i currently do on charge tbh
So how good arw the buffs?
I alternate between before and after avatar
approx 4.5-5%
A Meh in the right direction
Why nerfs?
So still shit 🤣
in execute i use MS only with 2 stacks of EP?
cleave was a nuke
just ST in keys is dogass
exactly
ha! oh shit it's not listed. Lemme see if we can fix that
So does arms own now
yes, if EP is taken
8% buff would've put us in middle I think, 4.5-5% isn't bad
numbers dont tell the tale. you had to be practically perfect to do like middle damage
middle on the side of low*
its literally middle of the pack according to data
I play practically average and im middle
The 4-5% coming from an overall final number on single target i take it?
thats 1 fight lmfao, and its not even the raid spec
huh?
It's not doing ok in raid
much love
It's doing ok in ONE boss which is inflating us to "middle of the pack"
the 1 fight its good on doesnt make it good in the entire raid
We're not good on the others
Brother it’s only middle of the pack because this raid has so much add pad
you cant play a competitive spec like that....

compared to data arms in raid is ok
troll LOL
lmfao
The single target is absolutely dogshit and even worse when speccing aoe
its ragebait
yes I said this already
Get out
yeah very ragebait lol
nah you guys are just delussional and want to be top everything on every fight in every situation without effort
Bait used to be believable
you play a pally don't you
weird time to bait lol
theres literally data for arms not being an absolute disaster outside of ST
It's low effort at this point mate, drop it, don't downgrade this channel
hope your RL calls you to stay on boss
Imagine playing since TBC, talking about data, and saying Arms is doing ok in raid
bunch of kids crying cause they cant top dmg cause they bad asking for buffs 24/7

must be tough breathing from your mouth all the time
I said its ok
lmao
Unfortunately no, I used to manage the WeakAura for it, but to determine this you need to read from the target's HP (which is locked)
and even that only in raid outside of ST in keys
its ok grandpa, go back to tbc, youre acting crazy again
ty
Ye Balg
Excuse me, the roof of my mouth is raised a little. Not my fault I gotta mouth breathe
Check dmg to boss stats. It is a disaster. If padding for you is playing good… play like that lol.
Just see the rank 1 arms in HC Voidspire first boss. He has less boss dmg than DK tank
Nah people like these are always 45+ yo boomers doing lfr, thinking the spec is ok
reality is 60 yo boomers are doing even less damage
That is sort of how you get rank 1s in general though
the spec is fun, but it's damage is almost nonexistent
That guy did a good job baiting. Now everyone's talking about him lol
It’s certainly how you parse higher than other people on the same spec
I just did a saladbar hc with 253 and simmed blue 63 with 50k DPS, same DPS lock scored a GREY 22 pass 
But you don’t finish UNDER tanks on boss dmg 🙂
I cant believe I checked and you arent lying lol
Yeah mate, unfortunately we are not ok in raid
It is what it is
you arent wrong - except parsing =/= prog...i think the majority of complaints here are prog feels awful
How far behind fury with this 4.5~5% buffs? Still a giant gap (excluding council)?
I miss doing single target 
Very much depends on how many and how often adds are available to be padded on 
Pretty big
picks fucking m+ talents and hero spec to AoE pad on adds
this counts as being ok in raid
For the few bosses I tried Arms with my team they were spawning and just freaking exploding
I barely had time to finish demolish
Were saved
Couldn't pad for shit lmao
Playing with good players isn’t necessarily good for parses 
what
the only way to do competitive damage as arms is bursting adds like hell (and ofc with colossus), thats a bit sad
playing with good players imo is absolutely essential to parsing high. because they arent padding if they are good 🙂
Made me feel terrible
Jumped ship next day to fury at least until another arms buff
Generally speaking I can't really enjoy not doing single target
The whole "I can top meters doing 0 boss damage" isn't for me
Lock being good at timing implosion on adds is less damage you get to do
It would be good if you can spec cleave without loosing a ton of ST. But you can’t do it with actual Arms. You either do high parse and tank dmg on boss, or shit parse and mediocre ST on boss
lol nah, they'll nuke the adds you'll get 0 damage in and that's that lmao
We're not the most explosive aoe
In the game
And this is a problem most other specs don't really have to deal with
Our talents just suck
Fury being the elephant in the room
Sacrificing virtually nothing to do both quite well
fury is straight up dog shit to play i cant lie
In a lot of situations destroying adds and doing tank damage in boss at raids dont actually helps too much, in the end the boss needs to die
Now We got MS and exe buff but -10% cleave dmg
id rather play MM then be forced to play fury lol
I don't play non-warrior specs
I didnt noticed its a cleave NERF, wtf
Very much needed
needed it imo
Cleave was too strong, the tuning is in the right direction
The numbers are lacking
support warrior when
is that some spec too rage starved for me to acknowledge the existence of?
We just need a nerf on cleave and an aura buff
2 things that will never happen
idk i dont acknowledge fury, too many swords
We got cleave nerf tonight, but we got buffed only Ms and exe
oh no arms might just not be a top performing spec for a raid or two, perish the thought
Warrior
Arms
Mortal Strike damage increased by 12%.
Execute damage increased by 15%.
Cleave damage reduced by 10%.
Literally nobody but the rage baiting cucks talks about "top"
last tier we were somewhat relevant was Nerub'ar
well fury did exist
Is this Balg on a different discord account? lmao
I dont wanna be top, I just wanna out dps the hunter pet 🙁
Fight design along with tuning has not had that happen in a while. I’d rather have fight design dictate it than tuning
It did, and this tier killed their burst profile
top world damage at imperator:
fury = kill the god damn boss
arms = what boss?
raiding sucks. arms is consistently a bottom feeder in keys
somewhat relevant is funny
thats a very ret paladin thing to do
A class of all time 
Imagine asking [ignore pain] and [anger management] users to close discord
we happy with these buffs then?
Mortal strike Blizz HQ with a giant axe.
more happy we got buffs
Good direction
Not enough numerically
yeah they're more than expected and hit the right spots. We could always use some more, but this is fine
this
Rogues are the ones needing god now
Im giggling at IcyVeins raid dps ranks! Aww bb! Ty for putting us at the top of B Tier! lol
And bm hunter
where we have been since...
Tiers are made up and the points dont matter
We're a bit bellow the middle of the pack with this buff i would say without crushing the maths, i'm taking it
closer to C
No our ST is still bad
As in
Bad
Not "ok"
From D tier to C+
5% buff in single target isnt near enough cause fury is doing much more damage in the same class.
Still a little off 100k st sim, but nothing in this tier is st basically
So it doesn’t matter much
For mythic raid ST value tends to go up significantly compared to heroic and that's where we'll be heavily lacking starting this week
Bosses need to die
Not just adds
Sub is good
Also has the best tier set in the game
The homies can kill the boss and I’ll hold cds for adds
lmao
14% DPS increase I believe
Sub has a big damage increase from tier
Does work
They're gonna be fine
They're also getting a buff
Have you played rogue though
My main is a rogue, sadly
It’s worse than the treatment warrior got
this is fire
it was quite sad until midnight reworks
I love jb
I dislike basically every warrior spec as it is now
im surprised arms got very little pruning at all
Valeera prob in my top5 healers
Valeera is also absolutely fucking insane
But I’m tainted from playing dk in splits
Brann was never this good
Prot is still nice imo
No but it's ok to be happy about buffs
nerfing cleave and buffing ST gives me hope
playable state
Valeera also pulls half the delve but she'll drop the roided healing cloud and spam the little heart flasks, meanwhile Brann had a melty if you drank the flasks too fast
I play prot once a tier to remind my guild why I don’t tank 
ST still too heavy
I mean I like how arms plays, it just does piss damage
lmao fair enough
I do enjoy prot
For M+ yeah
you still playing warrior this tier then?
arms plays really well - i think the issue with arms is blizz wanted to do some weirdo like 2 target destro lock bullshit with us and its just a garbgae idea to begin with and a nightmare to balance
delving
Warrior might be benched cause guardian is nerfed so idk
I mean we've always been "supposed to be good" at 2 target
That's not new
SS is old
It’s prolly alright so most likely staying warrior
maybe one day arms will get a rework
Positive post. Thank you 🙂
Valeera fucking solos bosses and elites at 11 delve for me xD
sure, i just mean its intentionally bad to double down into it. rework shoulda seen SS go bye bye, this isnt MoP no more
as a healer
We have the brightest people on the job of designing the class 🙂
I'm pretty sure my healer valeera can do better ST than my arms warrior
shes cracked bro
She can
she makes better use of ilvl than arms warrior does
Yeah, she outdamages me as a healer, even fury
Simply insane
I forgot to give her a role and curios
I genuinely don't think it's people anymore
Cursor must be the one suggesting tuning
The direction is good but numbers are not enough. I expect them to pull a "good enough" and leave arms like this for the whole season. I wouldn't call that positive
That's my worry too
There are people behind it, which makes it worse
True
patiently waiting archimtiros post about recent buffs
it's happenninggggg
SD reap and execute tclap died for very good reasons 🙂
is the cleave nerf bad?
Yeah SS is literally an arms staple since vanilla, we are the original 2-target spec, ironically enough
is arms back ?
Current st number is just short of 95k
they shoulda just got us to 100k
nah, it's actually less than expected
Well ,ST fights in this tier are rare
they'll get us to 99,999 and let us sit lol
I know it's very early, but can some experienced Chad in here theorize if this makes Arms a little more effective in M+? From what I gathered part of the issue there is that your ST was so awful in the m+ build that these changes won't really affect that much, is this a much bigger buff for the raid ST build that goes Slayer?
majority of posts here are "mooooarrrrr!" and doomy gloomy min maxxers. I'm just trying to get some swings in after I work all day. Its a nice buff. We will do more than what we were doing.
"and leave arms like this for the whole season"
The season hasn't even started yet, this is just pre-season tuning. It'll be fine
that and very few people here raid at a level where they need to worry about the specs relative performance
unless you're hitting the limits of what arms can actually do, you have stuff to learn and practice 
on m+ arms are going to mostly play colossus or slayer?
that said, arms is in a weird spot and very unintuitive so ya know, there's that
This pretty nice for m+ i think. The biggest problem there was piss-poor ST damage on bosses due to needing to talent heavily into cleave damage, this should even out our profile overall so our pack clearing ability is slightly nerfed (cleave was overtuned af tho) while bringing our ST windows at least to a bare minimum of not losing to tank dps
mostly Colossus probably, but you can play whatever you want. You can get surprisingly high before it matters
yes this did not do much for colossus sadly though, because execute does not do anything for colossus on M+ and even in raid it's very minor change
What do you guys think?
its a buff
I know, but is it taking it out the gutter or nah?
what annoys me is that slayer is not getting reap on execute on 12.0.5 right?
again, very good for slayer arms, not enough for colossus
this is how a top colossus warrior in raid boss fights looking like
1% execute dmg
so 15% execute is zero value
Do cleave nerfs also nerf ww?
no
and this is how a top slayer warrior looking like at the same boss "first boss"
7% execute
for colossus that 15% execute buff is basically nothing
but for slayers this buff is great imo
by this math in a raid scenario arms lost 1.4% dmg?
i would say for colossus where ppl wanted to play it, cleave nerf is probably gonna be overall nerf
like vanguard boss fight
Thanks thats what I wanted to know
and since colossus is primarily played for it's cleave "and not really played for guilds who want to kill bosses" it is a nerf
imo
problem is you cant compete with fury playing arms slayer (and a 5% buff in st will not change this)
slayer FTW (until .5 lol)
Hopefully they'll backtrack on the slayer changes
i do think arms slayer will compete with fury now, just not when there are adds coming up
cuz from my experience slayer arms Bladestorm fking suck compared to fury
So all bosses basically
problem will be the total DPS at end of the fight
Arms bs is just too long so opportunity cost is bigger
i wouldn't say so, like when i play i don't padd if the grp does not need it, we are in for hte kill so i don't mind having shitty logs for highest boss dmg.
so it really depends on what do you want to do
like today was my second time playing fury, i have no clue how is thane played so i went for slayer fury on valgaer and whatever the other drake is called
i hate the sepc
Fury does more st and has an easier time speccing cleave options than arms does
Tomorrow would have been Zyzz’s birthday. Coincidence?
slayer arms wasn't very far behidn fury to begin with
the top arms slayer did 81k at imperator, top fury slayer did 107
It was 10k behind my man
i mean , i am not saying this will make them equal, i am saying will make them competitive so that you are not feeling like shit being arms
for ST at last
do you think a reason they're struggling to balance things is because damage is so low compared to last xpac?
It's still low, but at least it gives us hope that they'll keep changing it in the future
Thanks for the breakdown
at this point i changed my pov on this, i just wwant them to do mini talents rework in next raid tier xd
needing 9 talents to swap from cleave to ST is criminal
I think we should'nt complain the fury is big atm in raid and the arm warrior with this buff gonna be cool too not as the fury but pretty cool there is a lot of spec that is bad af compare to arms after the patch i love arms its playable now but to perf lets go for fury i guess
fury slayer needs 1-2 talents to swap
I will recraft my weapon to myth tracking this week and now im struggling with hopium thinking in changing the stats to crit haste and playing arms, am i delusional?
that other dude was right though, colossus will barely feel that 15% buff to execute, 12% to mortal strike is nice but it won't be a very noticeable increase tbh
Can someone smart do the math and find out how much of a total increase this is?
ys, colossus will not feel anything and at some bosses will feel nerfed
we're working on it 😉 but its like 4%
4-5.2%
BOYS ARE WE BACK?!
we are closer to back than ever before
somebody tell that monkey hooked up the brain monitor to press the button
people will focus on slayer now? no more demolish m+ build?
that cleave nerf was not necessary
Cleave was too strong tho tbh
you just need ot take a sample of a top warrior and compare so for this guy on fallen king, the buff is like 2.5% more dmg from mortal and 1.7%ish from execute
that's 4%
But the rest of arms needed a bit
(low key still is tbh, we still press it in Single Target M+, it's silly)
cleave is high damage on ST, it needed the nerf
Legs has been upgraded to Arm, singular.
Yeah
still is the case imo, at least for colossus.
yeah this doesn't stop it from being a thing
i don't even know if that execute buff will make execute worth shit lol
for colossus
my execute does less than half slam's damage
me changes it after seeing that it still is xD
15% will sitll make it do half slam's dmg
should be like 10% aura damage buff... -10% to cleave, and then like 8% to execute and ms
haha yeah unfortunately Slam needs some more love (or cleave need less love) for it to change
I think I'd prefer slam getting more love, I like it, make HS feel Niceee
genuinely think moving some power out of Cleave and into Slam would be benefitial since FoB cycles some of that moved power back into the AoE still
also @dire hinge and everyone else, look at this. this is the one fight where arms is a top tier, where do you guys think this change for rms will land ?
I am eager to test how much better I do in raid as arms
LITERALLY this change will make fury beat us 100% of the time on vanguard
so it's not gonna feel as great as ppl might think
even the one boss where we shine we will los to fury now xd
Technically we got slightly stronger in 3 target with this buff so 👀
nah bro
the Cleave nerf only affects us at 5 or more targets
@dire hinge this is how the top warrior looking like on 3 target
so you get 1.5% more dmg and lose 3%
:p
One more buff and we're Arms again boys, have faith
we're still doing the math on it, but we're seeing "nerfing cleave 10% and buffing Ms 12% still was a net gain in 3 target"
assuming full uptime in a sim environment
Might want to play slayer instead though
he didnt used EXECUTE A SINGLE TIME
i mean sim might show that but since this is not sim it's a different story
Maybe the 4p will help us a bit next week?
Ms AND execute
Will this change anything for M+?
execute need more dmg, 15% not enough
Yeah the exe is gonna be the difference
Which is great because it helps that flow of using execute to buff ms
makes our boss damage better at the cost of a bit of AoE in 5+ targets
I mean slayer vs col? We would still be running colussus in m+ I imagine?
It nerfs colossus more than slayer which is all fine for me
i would say though, the reason vanguard cleave is MUCH higher dps, is probably because there is downtime nad running time which means you get a few less mortals and more cleaves "thanks to the CS cd coming back"
But I guess colossus likes the ms buffs too so I dunno
You are putting way too much thought into this
so even if in a sim 3 targets mortal should be higher dmg, on vanguard it is not the case cuz of the down time
it's less than 1% dmg buff, it's a joke
i am not :p if hrothar says sims show mortal higher in 3 target, then there is a rason cleave is doing on vanguard :p
Sure if your Ranged is positioning to troll you
You can maintain a very high uptime on all 3 bosses on vanguard if your ranged position well
nah the down time comes cuz you have to do mechanics: p not big downtime but can change things
all i am saying that if mortal should sim higher in 3 target, then there is a tactic-based reason why every single arms warrior looks like this on vanguard
yeah, it's part of the reason sims have to be taken with a grain of salt. There is literally no patchwerk fight in this raid, and almost every "2 target" boss we have has an anti-arms mechanic that makes you keeep them more than Arms (hehe) length apart from each other
Solution: bigger arms
the most anti arms mechanic ever is how demolish does it's aoe xd other wise we would be topping valgaer and ezorak fight
rogue had longer reach than us in shadowland with daggers while we had 10ft broad swords 
Solution: better arms. Faster arms. Stronger arms....harder arms
So we go from no Arms to trex arms 
After playing feral, arms feels like i have a football field of melee range
is the execute comparable to fury at all
Same fuxk dragons
like nothing triggers me more than the fact that as fury i am cleaving the thigns on my ass, and as arms you can't cleave cuz things are on your ass
execute phase*
Also... more arms
Feral also had the same extra range 
It feels short :(
Maybe im just used to my cow spacing
By having demolish hit 2 targets? Huh
Sweeping will cleave yes, but Demo is a frontal aimed at the primary target
that's what they're saying
by hitting the orbs that spawn in a shitty situation
Just bladestorm for extended range :)
@astral yarrow the way orbs are spawning and gathered means you can never hit demolish on the boss and hit the adds
Demolish is square root anyway
how much better are we talking for collosus?
in m+ , nothing 😄
because it seems to me that collosus ST is completely helpless, but it's just an impression
i will guess it's 2% maybe xd
you doom too much
yes
They nerfed the tank that was beating us, so yet
just sudden deaht
the solution is to group with a tank that doesnt know they can do damage
i mean being tank level does not mean getting beaten by tank, just means you are almost same as a tank :p
trust me guys , i am not dooming, i am a nerd i like practical answers so i am not gonna hype over something that in my brain is clearly nothing lol
he's not wrong, we are a bit stronger in single target, but it's not by a meaningful amount. Colossus strugles with rage gen in execute range, so even with the execute buff we'll be struggling a bit on bosses. They also nerfed cleave, which we still use in colossus single target since it's stronger than Slam is in some conditions.
it is better than before, but not exactly saving us on M+ bosses
ty, my antisocial nerd brain can't explain this wlel xd
do u know if the execute phase is good for arms
haha you're fine, words are hard
What phase now
in raid spec
hows arms looking in m+ ive barely been motivated to play
the Cleave phase? 
nah like you could realistically see it on crown of the cosmos if the execute phase is good
p3 dps check might be crazy on mythic
i am of the opinion that our only savior as colossus is a mini rework to this cursed 90000 passives swap thing
how on pvp? arms
thanks
i'd check in #pvp, this channel is mostly PVE focused unfortunately
i havent played arms enough to know if the execute phase is good as slayer
(i havent played slayer arms)
i mean your still executing a lot at all times as slayer so it's all good :p
yeap
not what i mean
Arm's truest identity over the past 5 years is that Mortal Strike is just 8 buffs in a trench coat
When keys start to get higher the truth will show when mobs don’t die before you can even finish bladestorm in zeros. A lot of classes when your running zeros don’t really get to DPS because mobs just die to fast! So classes that can burst aoe vs higher sustained or ramp up won’t even show in zeros to lower keys depending how geared players are.
honestly, 4 set will still save arms on AOE even in m+
and the biggest wall for arms will be bosses, and honeslty if your grp cna't kill the boss you ain't dioong higher keys
so imo that's the wall arms is gonna hit
is the ST that bad?
kiling bosses
2 edged sword. if arms doesnt get pushed more in line w/ the cleave shenanigans we wont get invites cuz we contribute jack shit to bosses
I mean I ran arms to 3k+ in beta puts when OP was doing more than cleave the set bonus isn’t buffing our single target an were way lower single target now even with tier then we was in beta
only when you are speced in full aoe
ive swapped to prot but i want to play my beloved..
oh yea 4 set does almost nothing for ST, like what are we gonna do ? fit in one more mortal ? LoL
Bro is giga cooked
Krispi hasn’t done a pure execute sim and I’m on phone so can’t rn
If you think the 4 set is gonna make arms gonna make a massive difference in keys get ready for disappointment
You can ask him for overrides and profile if you care to
(its literally the 2nd biggest tier set flat number wise)
yea i've argued from the first week, arms 4 set is a pure AOE set bonus
but all good
Bro is waffling hard
i dont' know if 4 st is the best 4 set, i don't think it is anywhere near that
the 2p looks good
at least in practical means 4 set should suck for most cases
but 2set is really good imo
i did not play enough slayer ST to know how good it is but at least in some sense your getting like 2 seconds of CS ? fk that shit
maybe 3
that 4 set is dog shit hyper specific
Not that it gives this much but just think if4 set gives 8-10% more Cleave damage we just got nerfed 10% cleave damage so think about that for a second

i would assume it will be much more than 10% cleave dmg when monsters in keys survivve longer than a normal CS duration
you do 5 cleaves in 5 seconds that's huge for aoe
well more like 5 cleaves and 1 demo in 6-7 seconds but still :p
In a 15 key you get off 2 CS rotations per pack
Sometimes 3 rarely depending on other dps
yea yea it's good if CS is matching more with avatar
for aoe
i don't know though i won't lie and tell ppl 4 set is the greatest set of all times for ST
its not but defo helps
🧇
its top end gains amongst tier sets
maybe if slayer can go battlelord with mortal buff ?
cuz that might end up adding one more or 2 more mortals for slayer 4 set
But he feels it isn’t
There is slayer BL build it does about 1k more single target but like 6-8k less aoe in sims
i love feelscrafting
its tuff
atleast we arent BM monk
they get like
1.2k dps from their 4pc
it has nothign with feelings, there are ppl who do sims, which we appreciate them. i always study the logs more than the sims cuz i care about practical numbers.
0-4pc
sims are good as a framework but if you don't put your brain into a "fight with mechancis" mind set it's pointless

You forgot the “imo” or “I’m of the opinion”
You gonna make me cry with that name change 😢
Ur right

but how many fights are you not just slamming mortal strikes into the boss
0
every signle fight in this raid where you have other things to worry about ?
or every time something happens in a fight where you have to take 2 steps back ?
or whatevr
Again, you are way overthinking things my man
if you are sending cds right before forced downtime you will never do any meaningful damage on any spec and its purely your fault
not the spec or tier sets fault
every fight is scripted
The eternal struggle of sending or not sending on last add of p1 alleria
i mean i've always been one of the warriors who do damage and i've always been able to rank in top 100 within my spec and hero talent choice so at least from my experience it is not black and white
there are better warrirs than me who have better uptime
Uptime mhm
cuz i am too old and tired to have their speed now
but it does not change that boss fights come with shit things to do
hold this ball
Is arms just the best spec in the game for the paladin boss now?
not high enough target to matter
i do feel like its a slight nerf though
i didnt really execute that much
you do as slayer
Sorry, I had a very long day getting a new HVAC system put in, so go react to this and pretend it was 2hrs ago, kthx
#updates-midnight
are we back
not realy
we exist at least
not on the bottom is a big W in this chat though right? dont reach too high

thanks for the effort
yea at least slayer is competitive with fury
will be *
on ST
yes
is multitarget looking at 2-3, or on masse? cleave reduction surely will result in less damage on larger scale AOE, which arms could probably stand to lose. Good to see some targeted buffs rather than just lazy aura tuning
i think its a typo?
just need them to revert slayer losing reap on sudden death and we could be finally looking at something good here
i mean since this is something that's coming in the future, i would say they won't even do it if arms is still in the gutter by then
so i don't think it's worth worrying that far ahead for now
also isn't thane coming on top slowly now ?
@stable fiber
i see thane becoming top on all fights all of a sudden
lol
its good in this raid
yea
cause spread aoe is common
its about thunderclap range being able to simply hit more without giving up uptime
if you see a more st intensive fight or burst aoe (closely stacked) slayer would seem better
like at this rate even fury slayer won't be in need of a nerf
"it is not to begin with"
Brutal Finish tomorrow in lieu of Culling Cyclone then? 🙂
big mortal strikes are back babyyyy
for some reason even on ST fights like fallen king thane is competing on top with slayer fury atm, as someone who has zero bakcground on fury i don't get it, but i don't like it either.
its better at cleaving the balls
hmm
for slight st loss
/simc
with good tanks its MAYBE better
like just cleaving or swapping ?
nah dont
well i guess i gotta learn it either way
balls are for spriests and warlocks
i hate fury already
and mages
to be fair mages in my guild got a lot of loot otday
so let them deal with it
and warlocks too
should be pretty obvious
CHAT IS THIS REAL
🐌
in last expansion, did they do the mini arms rework after season 1 or after season 2 btw guys
Don't forget to sandbag the coming week so we get another 5% aura
all i know is that i am gonna be smashing the fk out of m+ on reset day
but in raid we furying for now
i hate it but that's the best i can do xd
that was 2 expansions ago my guy
no no last expansion they did some small mechanic change to how arms work i remember or at least damage shifting
ahh it was execute no longer builds demolish and shit like that
was that after s1 or 2 ?
i would not call that a mini rework
it changed how colossus is played :p
so that's why i considered it small rework in some sense
but you are right
still i am hoping for something on a bit of a larger scale after this season
but ye that was after s1
again, they don't like overbalancing things and then this stuff happens xD
they don't like overbalancing SOME things 😄
at least that 12% mortal buff applies in pvp i guess
so pvp arms warriors might feel some love
can somebody who can read and do math tell me if arms is swole now or are we still just fingers
read #updates-midnight
i might play arms on crown lowkey
he just said he can't read lol
tysir
does anyone have a swing timer hook up
swollness
addon?
any reason we don't take this for ST?
not really
cool, I may try it out then
it may make up some ground after the buff, it just hasn't been particularly better than Cyclone
Does the execute buff change anything for hero talents in m+? Or broadly you still won't execute much
a single mortal strike doing 50% extra dmg
lmaoooooo
not even like "next 3 mortal strikes"
that talent is borderline insulting
12% ms, saved
ARE WE BACK BOYS?
I like seeing the big hit even if it's only one xD
you're not wrong though
at the very least thsi change is good in the sense that they "see" that we are just worrying over ST not aoe
we looking like arms will still be the vibe for light guard tomorrow? just curious if the loss of 10% makes it still better or not lol
hey man , with new buffs arms is good for crown of cosmos fight ?
don't worry this won't kill arms on vanguard
is the aoe even that crazy? they're really scared of cleave
will arms be better than fury on any fights after this buff?
haha good joke
same question here
should become a comedian

yes. paladins boss(already is)
its a nerf to council right?
worst case is probably arms and thane being almost the same
please tell me its colo
it is
i think the change nerfed arms on the one fight it couldve been good
Are we back?
there are 2 types of players on that figtht, based on their data some of them are more cleave less mortal and some others have closer dmg between mortal and cleave. lowest cleave damage i found is 23%ish of total damage vs mortal 18%, majority of ppl have 30% ish bleed and 15% ish mortal, in other words this change will not be more than a little bit of a loss on vanguard
so if you go through ppl logs and calculate all the data wrost case scenario you lose 1%-2% dmg on vanguard which won't make us weaker than fury at least for now
i honestly kind of wonder if paladins is gonna switch to slayer and just max pump during execute phase
yea thats what i thought, but number nerf is indeed smaller than i thought
slayer needs jesus
good to know
that being said, i do believe that arms should be much higher than fury on vanguard cuz it is the single fight that is supposed to be arms identity :p
is it rly a multitarget increase? Feel like my dmg breakdown is mostly cleave
arms has an identity?
yea yea i've been trying to say don't look at this as a nerf, just look at it as a good "directional" decision on what arms needs
supposed to be sweeping xd
but if even sweeping is not making us beat fury hard i don't know what is our identity xd
building up for huge mortal strikes was the best identity for this spec
we still have ways to build up, they just build up for your eyes, not for your dps meter 😄
arms saved
focused rage peak class design
i agree but many ppl don't :p
idk why but sweeping just reminds me of..a real old fight now but twin ogrons in wod, kings then
it was my favorite skill of all times in warrior "after wod execute"
sl season 4 arms was the peak of sweeping strikes fantasy
let me tell you, wod was my peak as arms but i don't remember that xd i just remember i used sweeping to execute everything on fights to parse
like to me WoD was the expansion where i abused the fk out of sweeping
more than ever
but that was primarily because execute was stupid dmg wise ad you needed to abuse sweeping to execute high health bosses 😄
from dying adds
apparently blizzard did not like a design where your class is "doing nothing" which i understand. they could have made overpower work more like focused rage maybe or slam.
i've never seen a warrior in my life who ACTUALLY loves slam xd
so might as well make it lovable
We are getting buffed
you found one
ACTUALLY is the keyword 😄
Check out the latest blue posts
i used to like slam when it did damage
like 12 years ago lol
reminds me of chaos strike from my glory days
liking it does nto count you have to loove it hard xd
longer actually
I kinda liked managing rage for FR, empty globals were quite rare if done properly
but i understand why ppl dont like
remember the cast time slam ?
wrecking crew made it go brr
that was so cool "but fked"
Yes indeed
oh god i just realized i used to be a slam lover



