#arms
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my bad
Ah yes so because it's not the best it's shit got it

Whatever you say man
we are in the similar situation right now you know
80k compared to 120k
is 50% difference
https://www.warcraftlogs.com/zone/statistics/46/?metric=bossdps&dataset=90&boss=3177
ST fight doesnt look to bad
First week logs doing their thing
this is before tierset
Misleading the players and the devs
thats why
Try harders playing arms
its always like this
without tier set warrior looks fine then everyone gets their tier and we drop to the bottom
compare those two
top 1 warlock and top 1 arms currently
damage done to a boss
Just me on my randomly shitty dk
35k slayer st damage to a boss
68k
bro
this is an ad fight, people will save cds for ads
blizz only tunes for pure ST we´ve known this
looking exclusively at boss dmg is ignoring the full picture
https://www.warcraftlogs.com/reports/bTWLXFp7ZA8RPm6f?fight=83&type=damage-done&target=444
this one is without cleave
34k
true, but i've reffered to this link
this is not true
no one is doing 60k st dps on this boss
yes, that's why i'm saying this is invalid data
adds may be considered a boss dunno
60k is too much
how did they do this then
top guy got 3 PIs but the others are above 50k boss dps
i didnt say it's unreal average
i said that is data is invalid on averzian
65k st is average
even below
no shit cause it has pad
that wasnt my point
blizz only cares /tunes for ST
its always been like this look at all previous ST bosses and those are the most balanced
https://www.warcraftlogs.com/zone/rankings/46/?metric=bossdps&boss=3177
damage to a boss on vorasius
15-20k less damage
that is true and that is why i'm mad at those tuning numbers
i remember in TWW you went arms for boss dmg
now thats unacceptable
i kinda liked being the ST spec when you have 5 specs in your raid blowing up adds
Yeah same
I kinda hate pad
Rasha'nan was cathartic
was miserable if you played fury and tried to get some dmg in on those
idc about fury inflating numbers by stealing the mobs, arms on Rasha'nan was therapy for me
you use BS when adds spawn and if it hits some of them great if not you can still do well
ya know it's funny
i just imagine someone going collosus on the dragons to try to hit their demolish on those adds
I hate pad....So I went frost
why would you want to do that
because PAD
Gotta pad to make my ego feel better
griefing is what i call it
-I do agree people care too much about pad
its mostly cause blizz puts a million adds on bosses
was still inferior to fury most of the expansion though, was only select bosses were arms slayer was superior imo
but at least you went arms and did decent boss dmg now you only go arms if you want to pad
Arms and fury were tuned pretty much equal for the first two raids
All it came down to was fight design
i mean it depends , they were close on boss damage but overall "yes, pad in part" it was fury. and while pad is not very important if it comes for free it is good.
i just hope the 3rd raid wont have bosses that spawn 10 adds every 30s
We took it for granted when S3 came out and arms was tuned poorly
what i mean is on average arms was one of hte worst classes overall in TWW
while fury was above average overall
it just shows that blizzard did not exactly "pay enough attention to arms" and suddenly stopped , they just never did actually give it any prio.
appearently the last raid means the whole expac
instead of "apparently" you could literally look eh data
i did
also a raid is 1/3 of the expansion
2/3
where buff, how not
No buff cuz vanguard
Lots of bitching today in the arms channel
maybe you can show me data where arms is in the bottom in the first 2 raids ?
Need more bitching in the forums
again , you show 2 statsicis where arms is roughly average, then if we look at the last one where arms is dead bottom it does not "average out to good"
an entire raid is 1/3 of a raid
of an expansion

lets go abck to gif spam
people need it to sim the best so it can make up for that lack there of 🙁
it was more peaceful back then
all i know is that we had 1 week of being S tier in previous expansion and we got instant nerf 😄
all their major abilities got buffed by 20% so i doubt that
dont forget they have 3 immunity abilities and they are fully ranged while wearing plate armor and all their damage is holy so it ignores armor
balanced spec, trust me!
Yeah but thats not an aura buff. It all adds up to something.
what else is new
i mean didn't they cry they are the "worst spec now" and blizzard said they will revert some of the nerf ?
lol
Ummm what talents you think are best for each boss fight in raid?
I need to prepare for sunday
as arms ?
Playing Arms warrior is like being last in the human centipede line… just eating everyone else’s shit all day

Ima be real mate I aint typing all that but feel free to just take a look at logs and just copy whoevers ontop
https://www.warcraftlogs.com/zone/rankings/46?class=Warrior&spec=Arms

@rose ibex as arms it is very different based on boss, also most of the arms that are doing well are just padding with the exception of lightbinded vanguard.
Nice that helps a lot
if you want an easy way to do it you go to warcraftl ogs and copy top player build per fight
they do have some mistakes on some fights but nothing major so it's safe to straight up copy paste
I just hope its not crazy with the changes between talent setups too much
no at most your gonna swap around is dropping BB for cleave and or collat
yea there isn't much
If you are stuck in a wheel chair you need big arms to go fast is all im saying
@rose ibex some fights padding is dead in 2 seconds, those fights ppl are going slayer and just bladstorming the adds
but some fights are strictly colossus
primarily lightbinded vanguard
Hold bladestorm for adds or full send?
depends on if you wanna have fun or just kill bosses i guess xd
In lfr I felt like bs wasnt ready for adds in first boss. Maybe I need more haste
On which boss
but generally like a boss fight like crown of the cosmos you are always hitting something with bladestorm anyway i assume
I see dps as a personal thing. Just trying to milk as much value of the spec as possible without swapping
Swapping to fury or different class or whatever
No loyalty to colossus or slayer
sadly, loyality is dead when your spec is hard cucked by blizzard
Pad is for fun. Most important thing is we beat the boss and we get the loot
i held loyality in TWW and was able to pull it off but now it's not possible xd
The overall balancing is dogshit
Its like not even week 2 of tuning dude. Stuff is gonna change more
the point is, you don't wanna drag your grp down hard if your grp is planning to push mythic
And if no changes for us, other classes will definitely get nerfed and buffed
Oh no we are heroic raiders at best
so you can't hold loyality if the class is broken in a bad way
We're all old dad gamers
then you just play what you want and smash 😄
We pug half the raid and focus mainly on m+ and pvp
chimaerus might be giga fun if you enjoy colossus wit hit
Im just being a little sweaty because I know arms is kinda rough in raid
just a few things to remember and you will have fun, like don't forget your wrecking throw on absorb shields
Colossus makes the monkey in my brain happy when I see big numbers on meters and big crits
Slayer makes the monkey happy when I spin to win and see tons of procs
Tbh I love both specs
don't forget to sweeping as slayer before bladestorm probably for unhinged proc s
and so on
But I usually play colossus so I have a chance if beating my friends in dungeon haha
like i am a noob fury was my first time ever yesterday and i realized i was missing a lot of dps by missing on small steps
Does that actually work? I noticed that sweeping strike charges werent going down when I was spinning
i mean i honestly did not touch slayer arms so i am just going iwth the assumption it does
5 PI strat too op 
someone who plays slayer will know more
they hot fixed that while ago sweeping does not make Your unhenged MS hit multiple targets

I feel like it shoooould.... I want it to haha
My priests only give me PI to invalidate my logs
there you go @rose ibex sadge for you
Oh wells
was changed in like 2024 lol
i did not touch slayer arms cuz i can't be bothered dragging the guild down when i can just fury
like even my first time fury i am doing more than top arms warriors
and i am shit as fury
literally
Fury feels very easy to pick up
Small amount of buttons and nuance but super fast paced
yea i realized near the end that i just need to do more bloodthirsts than i was doing
and then my performance improved
Theres a part of me that really likes it, but my hipster brain rejects it
I might give it a shot for fun but arms will always be where the heart lies
Arms is more chill with more buttons and I like buttons
well, i am just hoping balance will fix issues, can't have vet arm players doing less than noob fury ones xd
More fun cooldowns too
fury has a lot of depth to it you need to pre use your aoe CDs to get some hits on the adds
Also mountain thane is booooring
@obsidian otter does fury improved WW also have no effect on fury's unhinged ?
nope
Slayer is so much more visually fun
they fixed them both to not cleave during unhenged
thane might have the best execute dmg of any warrior spec rn
solo shuffle queue taking forever im never getting 1600 man
i don't even know anything about mountain thane, although i am trying to help by the swap i am not enjoying this shit at all so i am just hoping i can go back to arms soon
As far as I know its just thunder clap big and passive damage
yea that's why i asked
cuz i never took it into account on my first ride as fury and then when i realized fury had unhinged "literaly after the raid" i was like "oh shit does this imply anything"
either way this is good
would be giga broken
hoping i won't need to fury again next week so lets see what blizzard is gonna do 😄
Patch notes tonight right?
Kinda excited to see what they are cooking even if there's no warrior stuff
are they ?
whats crazy is unhenged for fury plus enraged regeneration is litterly a 100% heal even at lowest health possible compared to arms getting no heal from it at all
i mean some ppl told me there is gonna be a "15% rend buff'
which is literally nothing
Think they dropped right around this time last week but idr exactly
tell me about it, i was doing the delve ?? yesterday and colossus / fury were able to do it easily compared to slayer arms
If they just give our pure single target buttons a little more oomph ill be really happy. Doesnt need to be crazy
I just wanna bladestooooooorm
also is the ?? delve boss giving us the 30 mythic crests as a one time thing btw ?
or do i have to do this shit every week
you get 35; 30 are a one-time deal and don't count against the crest cap, 5 are weekly
i always find it funny how most warriors love bladestorm and i've always considered it the most boring skill ever xd
better than ravager at least
naah i prefer ravager cuz i can actually do other stuff during it
ravager it self is boring, but does not prevent me from playing
although ravager is now both boring nad useless on ST so there is that xd
Ravager does nothing on its own, its sole value is increasing the (already high) damage of Cleave
yup, removing unhinged from ravager rendered it useless for ST
except for casting cleave
Ravager is strong enough that Cleave enters the ST rotation
which completely shocked me , you'd think unhinged is a colossus skill since colossus is more mortalstrike-based than slayer
they gave colossus the "10% haste" and slayer the "mortal strikes spam"
though it doesn't even do any appreciable damage in AoE either, its all about Cleave damage
It gives my brain a break basically. I get to look around and re-assess what's going on. Its a very casual friendly skill and its also just fun running people over with it in pvp
Slayer also uses MS, but it's more to the fact of Unhinged ensuring Bladestorm retains single target value
Ravager does not need to be used by Colossus
Bladestorm does need to be used by Slayer
Just like "hahaha! You cannot cc me! I spin zug zug!"
Ravager should have just been removed, its a completely superfluous ability
while i do get that, but since colossus is more MS orriented and needs MS for more things than slayer such as demo resets. as well as allows ravager to be usable on ST, you'd have thought it is a colossus skill more.
but
but at this point id o prefer to lose ravager and bladestorm as colossus
take them both off my life
Ravager is very boring and it clutters the screen
The only joy I have with it is the cleave combo
Ive always disliked it
Also what? Magic weapon spinning around? Thats not very warriory
if anything removing ravager might balance cleave damage enough to justify a huge mortal/slam/execute buffs
and the lost aoe can be then compensated from sweeping the stronger mortals
Hmm.. for slayer dungeon build, is it better to cleave combo before or after bladestorm?
warriors in wow are already halfway into being a weird order/titan-battlemage
with avatar ravager champion's spear and so on
I mean wow is a high fantasy setting
I give it a pass because iirc it originates from that awesome Garrosh boss fight
i think lore wise warriors use some kind of ligt iirc
Techincally no
because not all races can use the light
I just want to be big ultra strong dude
Lore wise, avatar is a dwarf specfic ability
I mean yeah I'ts not really an issue just saying there's magic magic like flinging fireballs and arcane missiles around and lowkey magic like slurping titanic energies from the air or shit idk
yeah but like
Is there an addon that puts a warning on my screen when im in Dstance? If any of you have one do you mind sharing it please?
The titan stuff isn't even really confirmed
also blademaster in wc3, mirror image anyone
besides odyn's fury
and odyns fury only came through the legendary weapons originally
Im surprised colossus doesn't turn Shockwave into a dps ability like it is in wc3
mirror image is more attributed to ninja stuff in most fantasy games though :p
they tried 
it is but in wow it's purely an arcane spell from the existing entries
yea but i don't think Warcraft had such a solid design
Everyone would probably hate this, but it'd be cool if Arms was an Augmentation style spec themed like Battle Master from DnD
back then ppl were just designing shit out of pure passion rather than money like now
Go all Ya Boi Kongming and make the party or raid stronger with your superior battle knowledge
Yeah then we just make arms into a support spec and scrap ereything
it doesn't but you can still base stuff around it unless stated otherwise like always so whatever
always been the rule of cool first other shit second with warcraft
and that's fine
now fuck that give us a blademaster instead or at least support gladiator as a baseline
we called it a rework when they moved shockwave up on the tree and you expect them to redesign the spec 
why is my youtube spamming me with pilav stuff, my friends come here and watch pilav videos and then my youtube get spammed with him xd
shit so I'm not alone randomly getting pilav
pilav doing the piratesoftware
in a year it turns out pilav also worked at blizzard for 7 years and he is the dev who fucked arms dev's wife
he applied to my guild a few weeks ago but we didnt need a warrior
again though, Slayer also uses MS, and Colossus doesn't need Unhinged to validate Ravager - Ravager should just be removed entirely
my friends need to talk to you
im not in charge of who gets invited ok
i am fine with the removal of ravager more than it staying, but if it is staying it needs to be justified somehow.
its justified in buffing the shit out of Cleave
nobody can argue it isn't a very powerful ability
it's just a stupid one that creates bad gameplay
i mean i don't evne think it is justified even in that sense, we already have avatar to buff cleave :p
you have literally 17 talents buffing Cleave
it's like "you guys get one avatar for everything, and one extra avatar for cleave"
👀 is the long awaited adjustment notes out yet 👀
but again, the button is justified
thats my opinion with rend 
whether or not it's a good design is an entirely different conversation
fuck rend though all my homies hate rend
wasn't fun in 2004 isn't fun now
Rend would be fine if it just did something
now its kinda worse cause they cant make it powerfull cause its uncapped aoe
It just comes across as lazy half assed design
the way i see it , for ravager to be justified in anyway as a replacement for slayer's bladestorm gameplay, it needs to have something unique to it. using cleave would happen with or without ravager so it is not unique in that sense
every button should contribute to the rotation somehow, just dealing damage with no effects is bloat
sounds like we have some buttons that need pruning
ravager was unique beofre because it was an easy way to "reset" demolish

now that ravager does not even reset demolish, throw it in trash fk it.
if only they had a chance to prune buttons on an expansion launch or smth
maybe next expac

Im not gonna stop using it. 50% increased cleave damage is impossible to not use
like OF EVERYTHING that changed, the one thing that i hated the most is just how demolish feels like on 9 years CD now
lol
you're kind of overstating it
nah
Before it felt like I could just focus my brain on getting as many demolishes out as possible and that was the objective
I feel like cd of demolish is fine especially in an aoe situation
Now its just cleave baby cleave
remember, we had recklesseness baked into avatar, and then we had bunc hof mortal strike with that huge crit chance from ravagaer, and then we had 20% of mortal strike reseting it self
the opener just feels worse without unhinged
I do, but I also remember that we didn't have Demolish
Maybe there needs to be a choice talent for demolish ST
i am fine if it's not a ST spec, just not tank level dps 😄
Tbh I wish colossus was just a bunch of choice talents that altered demolish in various ways
And provided ways to reduce the cd
that's cool but it will obliterate a resemblance of balance for duo bossfights
like do you guys think colossus would be "good" in very higih level keys if your group can't kill bosses cuz of your dps ?
that's the issue
we are talking about good designed hero talents here instead of just a bunch of passives baked into a class thats madness
the last titan is gonna add even more to the tree cause there is still space below the hero talent part

Part programming part psychology
i also don't see how can arms ST be fixed now that arms needs 90000 talents in aoe stuff ot m+
mop talents eek I like my trees
but they work the same
I wish demolish was one big slam. Maybe a charge up slam (probably my 6th or 7th time saying that this week)
you only ever change 5 things everything else pretty much stays
actually we have about 7-8 things to change between our ST spec and AOE spec
at least there's a slight chance this feature may produce multiple viable build scenarios and neat interactions like fervor of battle + collateral damage
as colossus that is
if every tree was like shamans where we actually had 2 completly different sides /builds it would be different
like actually fob + collateral is a great example of how the tree should interact with itself
also heroic strike on top of this
and it starts to sound pretty neat
which is the only thing that the left us , thanks god xd
there are a lot of good interactions sprinkled around
the biggest issue with the arms talent tree is that it's simply oversaturated with multitarget talents
but agian, we have 3 passives under colossus smash that are only useful for aoe currently. and 5 passives that are cleave related
that's way too many points
it is what's killing Colossus ST imo
before is irrelevant, Midnight is an entirely new tuning paradigm
sure
and even in a full ST build, Arms' ST is still in the gutter
so it's very much not fine
and now we have this problem which i am not sure if it can be fixed
slayer at least is getitng both ST and aoe from bladestorm
any problem can be fixed with sufficient time and effort
slayer has a very neat node that adds more damage to bladestorm but that damage is split across all targets affected that could potentially save unsaveable ST situations also keeping cleave/aoe on point
it all goes back to how ravager currently needs to be gutted @smoky kayak 🤣
it's uhinged making bladestorm good for ST not that one
but that one also adds up
so out entire ST should be reliable on this one talent ?
I know, this node is not often taken but I was referencing a general design precedent
that stuff like this (baked into existing abilities) may help keep damage afloat in multiple types of encounters
it is taken currently
I mean that's a big part of it
point stands
i think we need more mortall strike multipliers 
we just lost one 
then give it back 
- Ravager needs to go
- Crushing Combo needs to go
- Mass Execution probably needs to go
- Even Collateral is pretty redundant at this point
FoB, Cleave, Imp SS/Powerful Momentum, and Broad Strokes can stay (though Broad should just replace Sweeping Strike's manual activation outright)
it's still in just 5%
@smoky kayak bloodborne i would say is something that is just creating an illusion of choice in @sharp wyvern words
na bloodborne is fine
it's just a talent that no one will ever avoid
most builds don't care about bloodborne at all, just depends on how important Battlelord is
i think the only itme you avoid it is if mortal wounds are bad
i hate talents at the bottom of the tree where you have no choice but to take it
but the T3 needs gates, and Bloodborne is a fine one - certainly less problematic than Critical Thinking
Oh man, the more I pug arms, the more I feel terrible lol. Pugging through normal, adds get deleted. Try full ST, battling tank damage
I mean bloodborne definitely isn't one of them - it's just very synergistic for Colossus because Colossus has bleed amps and it leads to Battlelord
rage gen on a gate talent is very interesting indeed
i dunno i feel like it needs to be comparable to critical thinking in a way where it is much more of a colossus thing than an overall thing
it's not really
no it's not
no, it's really not
i mean you can literally look at every talent build of every player and every "wowhead" and every top dps warrior
it is there
at all times
buddy I wrote the fucking builds

got em
but there's a profound difference between "needs to be taken" and "is taken anyway"
i am not saying you "dont' know" i am saying i don't like it is in every build
the talents shouldn't exist for the reasons they do.
every build takes Mortal Wounds, which is not the same thing as saying every build needs to take Mortal Wounds
- mortal wounds doesn't actually do anything important, it just happens to be a strong and easily accessible talent
look, are you gonna sit here and tell me critical thinking and bloodborne have a simlar but opposing identity in anyway ?
like do you have an argumetn of why one is more generic and one is more specific ?
Well first of all, I didn't say those words
yes, but that's the argument i made from the get go, it does not fit.
however, since you brought it up, yes - Critical Thinking is much more specific, whereas Bloodborne is more generic
that's not really a problem though
it is in the sense that critical thinking is literally trash for colossus for example
and yet you take it for the next talent
Critical Thinking isn't trash for Colossus, it's just a single target talent that multitarget builds can't afford to take
which goes back to the previous point that Arms simply has far too many dedicated multitarget talents
to give fair credit, fishy was also instrumental in creating most of the arms builds 😛
yes, but agan, critical thinking feels like an inheretely very strong choice for slayer s well as bloodborne, for colossus critical thinking is hardly worth the points.
Critical Thinking doesn't actually do anything more for Slayer than it does Colossus
Slayer doesn't really care much more about Execute than Colossus does - it cares about Sudden Death
it does because execute is a big portion of slayer dps compared to arms dps.
Sudden Death is
colossus *
Blizzard created it, you just revealed it for all to see
and now its popping off on one boss in raid :kekw
One is more than zero LUL
i´d prefer 0 cause then its more likely we get buffed

I don't want it to be as pruned as others but a spec like Survival gets to have strong AOE and ST in its new build paths. It does feel like Arms tree is becoming a relic in their new vision.
3% take it or leave it
either way, as long as execute is like 4% of colossus ST , CRITICAL thinking is shit
and it is not fair it is that bad
you know in single target there is another nice talent called deep wounds right
if you followed hte entire conversation, i am saying deep wounds is too good cuz it's too good for both hero talents.
when their procs don't alight 
and yet critical thinking is primarily good ofr lsayer
which i attribute in part ot colossus weakness
it gives more value to colossus than slayer which is the wild part
ok but you can make the same argument about Bloodborne being shit for Slayer then (despite still being taken), because it does significantly less bleed damage than Colossus
comparatively it is
would we still take bloodborne without mortal wounds as slayer?
since slayer has more free sudden deaths overall that rage is less of an issue where colossus is drowning in spamming executes with less sudden deaths
Critical Thinking and Bloodborne are actually both worth more to Colossus than Slayer
Also factor in EP is a part of execute too.
you really can't make that argument LoL
doubly so, when you factor that Colossus gains a lot more from Battlelord than Slayer does
funny because we kinda just did...
you're getting hard stuck on something that isn't really a problem
i mean there was a reason colossus was still using warming up until they fixed apex was because execute ate too much rage
🤷♂️
Arms has a ton of issues right now, but Bloodborne really ain't one of them
Arms just sucks in ST, dial back cleave and boost up some mortal strikes
do you mean that collosus does less dmg so they are worth less ?
i knew we would need more mortal strike multipliers 
top colossus bleed dmg vs top slayer bleed dmg on fallen king, does it look like slayer is doing low bleed dmg ?
Feels strange to disagree with a warrior theory crafter, but this comment confuses me. Current Colossus takes basically zero execute talents, so even if critical thinking was donated to you for free you'd still barely ever press execute
it is not even comparable
I think it's less rage efficient than even slam
weird its almost like one of those logs did 20% more damage than the other
i am saying we fatal mark is gated behind 2 talents that do too little for colossus
OFC, one of them is slayer and one of them is colosuss
lol
but the colossus is noblewinter so you can't get much better dps than that
ok so let's put this in perspective then
first of all, Colossus isn't 20% behind Slayer, it's like 8% behind
Second of all, your colossus log there did 16% of its damage with Bleeds, whereas Slayer did 10%
you can also technically run it for execute phases on bosses and I heavily fuck with fatality it's one of my favorite talents
it's just cool
not in any fight that ever has any movements
So yeah, considering that Colossus dealt 60% more Bleed damage, I would say that Slayer bleeds are weak in comparison
im just asking cause it sounded like he said its a collosus talent gated behind a slayer talent
now you're just making shit up lol
also Fallen King doesn't have that much movement, it's practically 100% uptime for melee (depending on how much you switch to balls or get targeted by poop)
so you are saying bloodborne is 'as bad" for slayer as critical thinking is for colossus when colossus dmg split is 4% execute dmg. the 10% inheret crit from critical thinking is literally zero value.
it has target swap,
so?
I didn't say that, stop trying to put words in my mouth
Fish and I also already established that Critical Thinking is actually better for Colossus than Slayer (because Slayer is much more rage starved than Colossus is)
that doesn't affect either hero more than the other
that whole convo is messed up critical thinking is a bad talent because it's obligatory but then it's useless there and there.. it's a bit of a mess and I followed through the most of the convo xdd
I've always just thought arms has always had an identity crisis around its fantasy that hurts its overall design through a lack of focus
i never tried to put words in your mouth, you are the one who started arguing that critical thinking is for colossus the same as what bloodborne is for slayer whichi s factually wrong.
numebrs do not lie
- I didn't say it was the same
- you posited I said it was weaker for Colossus than Slayer
- what I actually said is it's stronger for Colossus than Slayer
I don't think Arms has an identity crisis. I think Blizzard doesn't have anyone working there that gives a shit about Arms
I just want MS hits that are >2x everyone's DPS in the raid so I can see a big yellow number once in a while and visually notice the hp bar moving in instanced content
I look at fury and it has very clear goals in its gameplay that facilitate its fantasy very well.
Get rage and press rampage. Do it fast.
What the hell is the focus for arms?
I'm also extremely confident that I know much, much more about this than you do, so I don't know why you're so intent on arguing
but I'm happy to humor you for awhile
presumably press mortal strike and colossus smash on cd but we kinda lost the plot along the line
@smoky kayak either way i think it is really just a pointlessly heated argument so i will admit i got heated for nothing, all i am saying is, currently critical thinking should do more for colossus or bloodborne should do less for slayer and it's my opinion nothing more.
Nominally, slow, precise, massive hits
not even close, i can tell you that i have also been a main arms and i have also been in top guilds before. so i am speaking for my personal experience.
Atm it feels like "drop big burst during colossus smash, and get more colossus smash" but single target kind of lacks the tools to combo properly for that burst

I feel like arms needs The Big Hit that Deals a Ton of Damage which is kinda what Demolish feels like to me except you can't hit Demolish nearly as often as a fury warrior can hit Rampage
with respect, your personal experience of expansions past has no relevance to a brand new paradigm in this expansion
yes, and that's why i am saying it should be a more respectful convo always betwene people rather than "i know i am too good for you to be right" lol
Give arms Focused Rage again
Yeah this expansion is quite interesting with the pruning and reworks
🙏
never thought I'd see a person unironically arguing with a guy who has a pfp that was under all the guides I've seen for a warrior during the last 10 or so years 
Your heart is in the right place - Arms talents do have problems
but your head is getting stuck on a particular thing that isn't really creating a problem - whether Bloodborne or Critical Thinking are stronger than one another, neither are the real issue
personally I would change Critical Thinking entirely, because I don't think it's particularly great design, but neither talent is creating an express issue right now - as you say, both talents get taken regardless by most (ST) builds.
- Arms' actual issue is the split between ST and MT dedicated talents causing it to lose a bunch of its (already low) single target in exchange for the same relative amount of multitarget as everyone else deals
we all been on his guides, does not mean there is no room for him to be wrong about something. and we all played htis game for so long you don't know who and what past experience anyone had
not saying this isn't true, just pointing out the fact that this situation never occured to me as something I'd visually observe lul
yes, i did have that same opinoin, too many dedicated talents.
i play arms at a high level and idk shit about the spec i just kinda say words
Numbers aside, what are some easy ways you think would improve Arms' gameplay and make it more focused on its themes? Make it more fun?
yea yea i am just being dumb and stubborn to be honest, i also had a lot of background in this game so i get stuck on my stupidity sometimes
well its not an observational issue, we've already definitively shown that Colossus benefits more from both Bloodborne and Critical Thinking than Slayer
but there are certainly personal preferences that get involved
i would say, if execute did a little bit more dmg for colossus i would have not bene argueing though xd
which i think we all agree it needs a bit of a buff
it's doing 40% of my slam dmg
LOL
oh certainly, the damage tuning is atrocious
every time i execute it does fking 20k crit or 24k crit
what they really need to do is decide what each hero is supposed to do
True lets remove SD reap first so we can work out if slayer is the execute class again first
My favorite time playing war was during legion with jugg stacking up to 99. I like when warriors identity was big boy execute class
1 step forward 100 steps back
they decided they wanted to switch it up and in 12.0.5 we wont play slayer anymore
personally, I'd have no problem with Colossus dropping Execute entirely and just using Slam or even Cleave the whole way, but they can't do that while still forcing it into Sudden Death and Executioner's Precision
i second that, although i love execute i do think it's being forced too hard
real
I feel like Colossus is intended to be the slow spec with massive crits, so not using execute is anathema to me
But that's exactly what Colossus is now
I could remove Execute from my bar and barely notice
yea
Idk, when you start asking about fun, it becomes a much more complicated question
- I think Colossus should lean more into Mortal Strike, Bleeds, and Demolish, while less on Execute - whether that manifests in it not using Execute at all is another question
- I think Slayer should lean more into Overpower and Execute. On a philosophical level, I don't think it should be talenting into Battlelord (meaning, I don't think Battlelord should be a particularly strong talent for it, because it shouldn't care about MS that much - it should still use it, but not benefit from getting extra casts so much)
@smoky kayak like is it me or does it feel like for colossus sudden death, improved execute, massacre and executioner precision serve the exact same purpose of just empowering mortla ?
arguably that whole mismatch is lessened by the fact that executioners precision dmg is pretty nice, and execute applies deep wounds, which colossus technically has bonus damage for, but meh
Executes rage cost just doens't work with the current versions of wow, its shifting rage cost makes it dump way to rage when you sometimes don't want it to, even more so when critical thinking isn't taken. CT needs to be revised, Executes base cost needs to be made Static to prevent rage fluxuations, maybe they can finally tune rage correctly and work up actual supports for colossus and slayer.
i might be wrong about that but tht's how it feels like ot me now
oh absolutely, EP is a huge damage bonus
EP should be swapped with Fatality - it makes perfect sense that Critical Thinking would gate the talent that encourages Executing more
ok i have not thought about that, but that would actually fix things
in some ways at least
and do we know how good is master tacticion as a design now ?
i don't see anyone touching it
Issues with the mentioned above is that your still forced to take ravager or CT to get to Fatal. The central node needs something more suited for colossus, and im not talking stronger ravager.
and that i think is a design flaw - I think Slayer should care so much about Overpower that it wants to take all the "proc Overpower more" talents... and yet it doesn't actually take any of them
since they gated uhinged in slayer's hero talent i do not think there is any fixing for ravager possible
unless ravager magically had an interraction with demolish which i can't see possible
Imo Slayer should be the bleed spec and Colon should be executed and MS
We don't want ravager fixed, we need it gone. They should just put something simple there as a talent that just works for colossus in all situations.
could legitmately put a talent there that just makes colossus smash Actual damage a huge nuke and it would be better than my cleaves hitting harder while i have another button that never lines up
sometimes i do wonder why don't they just gate bladestorm into slayer, and let thane and colosuss not use either bladestorm or ravager lol
Ravager should just be replaced with a talent that makes Colossus Smash deal ~250% more damage
- it's passive, so no additional gameplay complexity
- it more universally benefits both ST and MT
- and it would be extremely on brand for the Colossus spec
i don't know if fishy and arch would agree, but i think the argument of colossus being bleed is more theme based, whereas colossus hits so hard and applies an after effect
that's why slayer won't become the bleed spec
I think you can make thematic arguments in any direction tbh
it would be a bleed spec if they didn't nuke the bleed talents from 100% to 15%
🤣
its kind of like the "Arms is a master of weapons and warfare spec"
like ok... but everyone is going to have a different opinion of what that means
it means guy with a 2h weapon
I've been thinking a lot about how some classes and specs seem to recieve a lot more attention than others and I think it isnt so much due to any real favoritism but more so that certain specs just have a more cohesive theme that makes it easier to design around (demo lock shits out demons. Its fun and it works!)
Where as Arms is just this dumping ground for warrior mechanics that kind of date back all the way to vanilla. Things like sweeping strikes, execute phases, and basic rage-on-hit and spend mechanics that designers (and possibly players) seem hesitant to sacrifice for a more cohesive kit with clearer design goals in its gameplay
ion hazapotato already give us the strict theme of arms being the "2 target cleave build" but it is not even close to winning on lightbinded vangaurd xd
whichi s funny lol
tbf Ion doesn't dictate class design direction
he's also probably one of the smartest and thoughtful dudes I've ever met, so be nice
wat? it is close tho... it's literally top 2 on that boss
Most people who played colossus in S3 liked that a good portion of its damage was just rend and old deep wounds, no fuckery, press rend and cleave and it just ticked away, it gave tons of value to Arterial bleeds on aoe giving colossus a much better single target set up since one vs many was weaker than bleeds. cleave was way more balanced in colossus S3 comparitively to now. Demolish was also a nuclear bomb in s3 compared to now
did ion even say this or was it a dev note on patch notes
Think it’s the latter
bruv
MM 2 target was also bugged and recently hotfixed
but part of that is just because MM is also much stronger than Arms
But king of 2 target is a dogshit niche to hold if you aren’t particularly proficient at anything else
If blizzard actually tunes arms to be good for single target it will heavily compete in 2 target
MM has guaranteed crits on its strongest ability now and it passivly cleaves to another target
yea if you are doing 75% to 100% copy of your ST and you are not number 1, it's painful to see.
I understand mm is overtuned
damn
Or at least compared to other hunter specs
basically imagine if our apex talent would be "MS always crits now and crit chance increases crit dmg "
thats what they have
i am still waiting to see the tuning, if they revert UH dk nerfs completely we will just see UH dks on top on most fights
lol
3% buff to unholy
uh dks already doing fine on some fights
good at ST and good in aoe
Meh. The tuning will continue
that confirmed ? that would be nice.
tbf there's no rule that two specs can't share the same niche either
class tuning dropped 
but I think if Arms started off as strong as MM, then it might be a diff story
yea that's fair tbh,
ZERO
oh no
yepp
Bro what
ZERO~~~~~~~
Lmao
Tuning is out and we aren’t mentioned
too strong on paladin bosses gg
POGGERS
Tuned off of paladins boss alone
LOL
@smoky kayak i have to ask, what kind of shit can ppl do to get theri classes buffed like actually ? i see ppl in here now are trying to just do posts and i don't know if blizzard even care about that lol
WE ARE NONE
already out ? or the data mined thing
gotta see

i told you if there is a boss that makes arms look ok we dont get tuned
last season repeating itself
@minor gust paladin bosses strikes
selective data aggregation, we love it
ooo was I right
Same happened with WW monk last tier with soulbinder
I AM TELLING YOU GUYS that padding that we are getting on useless adds is gonna make blizzard think twice before they buff us :d
apparenlty that padding made us not "outliers" enough when we are doing tank dps 😄
stop playing them
i'm not even joking - the only thing Blizz responds to is numbers
HAAHAHAHAH
Ss Watch for now
yea i forced my self into fury since i ain't gonna drag my guild down when mythic starts lol
why blizz hates us
Its so doomed
its never been this joever
lightblinded vanguard singlehandedly stopping us from getting buffs 
3 posts in bluepost, 1 wowhead post and nothing
I am once again shocked mages are completely untouched
yup
I said it before, Blizz refuses to nerf Cleave for some reason
Well dk here i come
Close the discord
and Arms overperforming on that one fight is gonna ruin it for everything
hahaha
true
We shutting the discord for once? seems to be doing wonders for other specs
i swear i called it out, the trended image that showed arms as "average" when it was pure padding, i said that shit will ruin it for us and on top fo that lightbinded
Not really, but we do need to at least complain harder
in fact all the buffs seem to be based on that image, rogues for example 😄
It's still doing tank damage on ST but shit is fine
Wtf is wrong with Blizzard
it's not padding, it's just one boss that it happens to be really good for throwing the curve
but like...
but again, its only good at that boss becuase Cleave is fucking nuts
its like rashanan for fury
and they refuse to nerf cleave in exchange for an aura buff
yea but hte first popular image ppl shared all over the place was overall padding, right ?
i think
close the discord
I dont know hat image that was
they love cleave and they love whirlwind look at the 0.5 patch
Do you think they designed it that way to keep it simple for future tuning?
Maybe they're expecting Midnight Falls will also be a big cleave fight, idk
You would think quadrillion dollar company would like, think more critically than Warcraft logs all-boss damage charts
Its just really weird that cleave has so much support and everything else feels weak
But I guess not!
I'd love to know when this future tuning will happen, because so far there hasn't been any!
I will not give up on hope
Nothing for arms with the new patch notes

For if we lose hope then we only have cleave
ahh, it went giga trending all overthe place on many class discords and reddit, arms was "above average" on it but it was overall day 1. the patchnotes are actually resembling that image very well
we own on 1 boss thats good enough for blizz
Are we even surprised anymore?
at least we'll be on rwf 😄
so everytime there is a council boss or a boss with some resiliant adds arms is gonna be bad

I genuinely believe they expect dps warriors to spec between arms and fury depending on boss
guys, I don't think warriors are back
mortal strike 8% dmg on anything is a human crises LoL
a passive dot doing almost more than MS
i mean why would you press ms
Id assume this
SAVE US
yea, it went trending as if it means something
I mean that is what a majority of the raiding base does.
in fact that image i think was the thing that got UH dks crying
🐌
my guild us using this to tell me to stfu about arms being bad 
just wait for everyone to have 4p
arms is gonna drop further down on other bosses and go even crayzier on the council boss

LOL
EXACTLY, this image was a padding image that literally convinced most ppl that arms is fine lol
As a fury player in a high m+ guild..... i share in your suffering. Fury cannot pad when other burst faster 
how did marksman get buffed
the bug fix was a massive nerf to them
then they nerfed hydra which gutted them on paladins
they got what arms should have gotten
a aoe nerf and a st buff
fury slayer pads fine with bladestorm tbh
just be good on 2-3 fights due to cds good on ads, and get nerfed to the ground for the rest of the tier, like nerubar

and yet fury was ahead of arms for every tier
been asking for it for months
i love how one padding image changed the history of the world of warcraft
no it wasn't
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O...
was it undermine ?
felt like this vid kinda hit the nail
But isn't arms AOE nothing special in M+ anyways so we'd just be pushed out of there unless our ST got giga buffed to compensate?
cause for both gallywix and ansurekt people played fury
Colossus sustained AoE is actually pretty high - its comparable with Thane
that's just mitigated by the fact that its single target is practically non-existent
as a vet colossus arms, i can tell you my aoe is broken
i had some well known tanks run with me the other days and they can't hold aggro when all cds
Wth
Nothing?
@daring heron can we get an updated one.
DF feels so long ago
which is funny because it is so high during ravager + all other cds it is actually a nightmare threat generation scenario
well let me rephrase, is our AOE strong enough that when they over nerf it and under buff the ST to compensate, that we will be overall in a better place or are we just gonna have mid st and mid aoe. which I guess like, is the goal of balance but still.....
So as just staying gutter? That's wild
I mean that just depends on the numbers they use
My dps off the rip if the pull is big in dungeon is unrivaled amongst my friends
M0 problem
they actually hate arms fr
And then it sharply peters off
Not m+
they don't let us dumpster bosses in execute phase anymore so I don't trust Blizzard to use the right numbers.
here is the idea, mortal strike should be useful during AOE, what we need is damage shifting so that the ST abilities do enough dmg on ST while at the same time adding some decent value on aoe.
we literally had that in TWW
mortal strike was doing decent amount of our aoe
i even remember bizentein saying "i find my self using too many mortal strikes in AOE cuz it is good"
lmao
Yeah I guess I just don't trust Blizzard to do that if we say "nerf our aoe and increase our ST!!" theyre just gonna kill our AOE and say "slam does 3% more damage boyos"
i dont think they would do that
all i can say i doubt they will kill colossus aoe, they might kill slayer aoe though.
colossus is too much of a baked in AOE spec
more likely they dont do anything at all then kill our aoe with no st compensation
anyone miss jugg stacks?
no
i think the spec would stop functioning on EVERYTHING before it stops doing aoe
get outta here
im so sad
@minor gust i miss jugg
arms should get BS baseline again, and shift their damage profiles back into being the #1 at cleave specifically and buffing BS to be a good aoe burst. dont know if every class needs to have giga AOE but do agree they should all be similar in ST. Blizz could also maybe bring back condemn so we can execute and reverse execute em???
I see you escaped your justified nerf... lucky. For now.
Delete the channel
i miss so much condemn
BS would suck for colosuss so i don't want it baseline ever
combine demolish and BS
ez fix
like at the same time xd
vote for me to be the new class dev. I will give arms heroic strike back whether everybody wants it or not.
yeh
i said it in the previous tuning, there's no dev for warrior anymore and it shows 🤷♂️
i've been a die hard fan for demolish, just needs some fixing and i don't know what kind of fixing
if arms has good rage gen im all for heroic strike being a off the gcd spender
he was fired at DF since then retri dev is working at war
Nah replacing it in this case i guess
do not remove my demolish , juts make it feel better somehow 😄
nah see I'll have to bring it back as on the gcd. then after 2-3 business years, luring blizzard into a false sense of security we push it being off the GCD in the final patch of an expansion so arms goes crazy
imbue demolish together with colossus smash and make it moveable like SV boomstick and remove shit stacks u need to stack
Fuck the devs
maybe make demolish work with anger management, and allow it to stack faster but the stacks no longer reduce it's cd. then it will line up with CS always and the stacks would be stacked fast to get the power of the stacks as a solid thing rather than RNG thing
like i actually wouldn't mind that kind of change "roughly"
i really hate those stacks bcs everytime it drops
just don't think arms should have a channel ability. if anything I think rampage would fit better for fury as a "stand your ground and swing wildly" ability.
What's the one fight arms is doing well on
Council
BS at least looks funny and puts the panda tail facing god for 6 seconds or w/e and makes everyone have to look at it.
yes, that's why i just thought of what i mentioned above, stacks feel shit cuz when they drop you lose so many buffs and values. i'd rather have demo on 45 sec cd reduced by anger management to line up with other cds and the stacks to be something esier to build
Triple cleave spam
Ah ok
Horrific balancing
Other way around for Colo
just don't use all your cds on the bubble by mistkae like i did yesterday :d
Not gonna happen Blizzard HATES anger management. they'd flat out remove it if they could.
as long as the next 2 bosses dont have any cleave or too much pad they will notice surely
lol
Since the guy above said bs should be baseline
i mean i would prefer angermanagement removal even more
If they really hated AM they would have removed it into Midnight
Doubt
look at the old apex talent they wanted us to desync our CDs
we're cooking now. remove AM, remove demolish. bake CS into mortal strike. Make BS have no cooldown and generate rage and MS the only rage spender.
now that you mention it, they actually do want us to desync even more xd
I feel like the old apex talent without avatar would've been fine
It's when they reintroduced avatar that it became bad
but yea i've been an angermangement hater for a long time, i rather have a solid "know to when" on-use trinket with avatar and the burst
or they could make AM affect on use trinkets. ez fix
or just give us more 1.5 min trinkets instead of 2 min ones
But just 1 at a time I guess
Youd be surprised how many people consider it skillful to play around it
so the inferior classes don't get to uppity
1.5 would be useless now though, avatar is like 1 min
realy?
oh wiat
is it ?
does it not line up with every other CS?
i don't even remember
im pretty sure
99% of the time you pop cds on cooldown so no not really
but that would line up with 2 min trinkets
unless bosses have an amp phase
i feel like this bricks colossus arms
and also depends on how strong passive trinkets are
once you understand it though its easy
ye
I haven't read the patch notes but did they say "after player feedback" again?
just a copy pasted line
its a cd rotation where you usually combine mini cds and its resets every 3 mins or so
Guys, it's over. War is in the name and it's too intimidating so it'll get nerfed forever. Just reroll virgin paladin.
i had to do some weird shit ot make use trinkets work on some fights last expansion, but it was fun. i used the unyielding netherprism trinket with another trinket and somehow made use of both , not that i remember the exact rotation lol
You know you have to go Fury
netherprism was actually decent on saladguy
@sharp wyvern cuz netherprism you could stack for as long as you want "up to 3 mins of stacking or something"
but he had an amp phase
I've been playing feral. macro'd my tigers fury to say meow when I hit it.
and so i was like , oh so i can use this trinket once every 2 avatars and the other trinket on the other avatar
yea that's where i made use of it
the salad guy xd
@astral yarrow is Arms good now
extreme case of ADHD does not help memory
obviously, if it had any issues it would be included in the patches!
yes arms is very good on the 24th "couhg cough"
arms is the best spec cuz we have a hidden upcoming buff , you just need to read between the lines.
🫠
Nothing for warrior
this is just a joke
it is not nothing ,it's hidden.
cleave too strong for arms to get buffs
you know what they say, "read between the lines"
Just called my therapist and told them about the arms warrior changes. Guess whos getting a wellness check
wheres that meme ofthe guy who in the top frame is smiling and in the bottom frame is depressed
someone needs to make that as a warrior reacting to march 24th tuning
arms is the goodest spec cuz I can't read the other abilities so good and my momma says I look big n tuff in my transmog. when she sees me on my ret paladin she hits me and tells me I should go close my room down and cry about it. 🙁
lies, ret paladins like being hit, gives them pleasure.
So happy to hear, maybe I'll resub just to come back to Arms
wait
now is the time!
arms has never been in a better state
feral is better. the porcucat is BIS
Is that you Ion
the class identity is really strong
why do people think ion has anything to do with tuning
Is that also you Ion
You can't hide from me
I can't yell at anybody else anymore.
we are all ion
it's more about why does he keep coming out and saying shit that does not happen 😄
like?
like arms being the king of 2 target cleave 😄
that wasnt him
no nerf = buff in my book!!!! yippee!!!!!!!!!!!
i watched hte vvideo lol
"we're gonna nerf dks by 20%" then "alright guys we'll do some bug fixes and give you a bump back up to #1 uwu"
can you link it ?
cause i only saw it on the beta patch notes when they did some arms changes
nope, not boomkarking everything i watched before midnight came out :p
Feed me gear and I'll come mortal strike the enemy
And buy me the expac maybe
ha ha you can't show something from 3 years ago? means it didn't happen nyehehe
I'll tkae care of the sub with gold
that said if i did not see it wiht my own yes i wouldn't have ever brought it up cuz i don't care enough about what ion say anyway
it just got me excited
for nothing lol
you can feed me gear for a couple of weeks and then you'll get a pity run at some point
This is not a fair trade
are we supposed to eat the gear?
i only have this but cant find the actually notes
no warrior changes LOL! https://www.wowhead.com/blue-tracker/topic/us/class-tuning-incoming-march-24-2276710#29121409
WHAT?????
No arms mention is just lol
you and ion might have had the same source xd
Did you cut off MM at the top
joking ofc but yea it's not uncommon for the speaker guy to come out and say shit
its a log showing what class and spec has the closest name to "Arms Warrior".
Also ele getting a buff is going to be fun once they actually get tier
From my perspective its very lucrative, as you get to spend a little time with me



