#arms
1 messages · Page 507 of 1

this feels so good
300k cleaves
then your highest hitting mortal strike is 120k
so we are the funnel class now
yes
need secondary targets to buff cleave and use it in st because its stronger than ms
we have funnel
this spec is so fucked
agreed
Yeah basically (also keep in mind fervor of battle exists, giving EVEN MORE value to cleave over mortal strike)
yeah fervor+collat combo is the reason why funnel works
- one against many for another max 25%
infinite amount of dmg increases for cleave
- ravager
I didn't sim it but arms should funnel decently
not really. good on 1 fight
aoe increases ur st
like having multiple targets increases ur st
I see so for mythic arms is good? then swap fury on ST bosses?
nah u play fury and arms on paladins
how do you think we can funnel?
They are grossly unaware of why arms is doing its damage
We will get a small aura to push us up more while not fixing the direct issue that St abilities just aren't that good
Would have been fine if it was balancing ready for aura. But thay week was also when they buffed cleaved and fucked it
yes so the dmg distribution isnt even right
dev has no clue or its 2 diff ppl doing stuff without talking to each other
How do you cleave the 2 dragons in raid as Arm oO
Only at end of fight I think
Do you reckon its worth playing Arms on council with Fury stats
It prob feels horrible without crit
prolly
Should give it a try on Tuesday ig
Then i would say slayer arms. But its col u wanna play soo
No
Liked the name

Raider io
More like 2 individual braincells
I wish we just hit fat mortal strikes and executes
It’s so simple and the identity of the spec and Blizz will do ANYTHING but do that
Only ww
Y
We are that simple
Also let sd reap🤣
gz on bis trinket
that fucking box that i hate
Dk was mid for 10 hours and buffed to oblivion, how do we feel about this as arms warriors?
We too carry twohand, blizz, hello 
i realised its puzzle box when i pressed it and nothing happend..
Probs will get tuning announced today. Issue is probs an aura instead of a needed st buff
too broken , nerf arms
Why? The autistic spamming of cleave in aoe is great design
What geniuses are behind arms warriors, they deserve a raise
Ok I’ve unload my toxicity im good now

Even if they aura us again they need to nerf cleave
Else we overshoot in aoe and they just pummel us down again
Me thinks
I dont think they are aware of why arms isn't dead last rn and it's not St for sure
Why isnt arms using execute
I looove colossus
Colossy
„I want to do good singletarget, but the clapping of my colossal cleaves keeps alerting the nerfs“
where's the isolation talent for cleave to make it do 2x damage if it only hits 1 dude
Ravager/mass execution
Fem gob
the puzzle box curse is broken
Warrior's can't break the immunity on the pally fight in raid, can they?
good question
however it can be dispelled and i dont think you want to cast shattering throw during bloodlust unless you litteraly have no one to dispell it
Question
If I have puzzle box active while I press potion of recklessness, it'll give me mastery right
It does yes
I decided to test it
holy

gayming
so much burst inc on vorasius on sunday
cause I get PI too
For reasons unknown to me beyond the RL likes me
Must be one of the best players in raid then
One of the players in raid

LOL
do you know me
I suck
Its a hidden T3 buff then
real
yup
We have a lot of the classes that are above me in terms of PI assignments but
I won't complain
Any tuning predictions?
Cleave -40% damage
Sweeping Strikes renamed to Sweeping Strike.
Now only has a single charge.
Developer note - We see that Arms has been too dependant on Cleave. This change will make Mortal Strike more beneficial to use in an AoE context. We will be monitoring the change closely.
removes the ability to wear two-handed weapons
single minded fury is coming back
5% aura
12.05 they are removing reap from Mortal strike I don’t think they want us to use it in aoe 😢
Updated the notes. I find it therapeutic to try put my mind in the mind of the warrior dev.
Cleave -40% damage
Removed Mortal Strike
Sweeping Strikes renamed to Sweeping Strike.
Now only has a single charge.
Developer note - We see that Arms has been too dependant on Cleave and Sweeping Strikes. This change will make Whirlwind* more beneficial to use in an AoE context. We will be monitoring the change closely.
Feels when bros right
"We want you to only press ww go get reap because you fuck you lmao"
Good morning! I have been running a mutant slayer AOE build and its not too shabby. While COLO seems to be the "promised one" when it comes to aoe - the initial burst that I get from colo looks good but quickly drops off after Demo with from what I can tell/do cannot seem to recover from - Whereas a slayer build "granted not the high initial opener" has more sustained - I have been around 124k with a 165k burst - I am following the opener and rotation on Colo but can't seem to get it sustained after that long ass demo animation - might be me being partial to slayer but oh well. I will be running the hybrid slayer build tonight for our raid as the full blown slayer ST build is within 1.5k of the Aoe build lol - FOR THE METRICS!!.....I guess
unc is typing
"I find it therapeutic to try put my mind in the mind of the warrior dev." - If you are trying to pur your mind in the mind of our current warrior dev then apparently you need to be drinking a gallon of paint thinner.
I think having an arms warrior in your raid is akin to having a really expensive dog breed. You want to show it off and pamper it with gifts it doesn't necessarily deserve as a show of status
that's a great analogy
We have a dev?
thats it i am off until classic+ 🫡
Who the fuck is the warrior dev
I was checking out the data mined class changes. Is all arms warrior got new from that just ignore pain buffs?
100% is a dk main or smth
didnt you guys know that an arms warrior fucked the devs wife and this is the result
real actually
colossally cucked dev
Demolished their marriage, now he’s gonna demolish arms
Guys I got into a private blizz branch with upcoming balancing, arms is saved
Looks like a whole rework will sim a bit later
Whoa
Does someone have a screenshot where it shows that cleave does more execute dmg than execute
Dying laughing at this 🤣
Cracked me also up because my war is called dogsniff
Not with that vanguards fight keeping the average mid pack lmao
Nerfs incoming guaranteed
i don't know who the dev that plays death knight is
but keep up the good work
every expansion I level and gear my arms warrior then swap to unholy when arms is unplayable

Fake war
legit
maybe, but I also have fun on the game and do more single target damage than my tank

unholy class fantasy is not it though
it's plate guy with a 2 handed sword
that's either arms warrior, ret (lol) or unholy
im so fucking sick of summoning patchwerk when i use army of the dead I wish gargoly was just as good/better
and arms is unplayable 90% of the time
with that logic a holy priest is the same as a fire mage both wield cloth and staffs
if going for a 2h i'd rather FDK but durrrrrrrrrrr
I'll slap your face across the intenet connection you have
i mean they got a point
At least there is 1 war dps spec not in bottom 
Ah popularity based rankings, best rankings
thanks to the council fight arms is in the middle of tha pack
Wait, this aint prot, Pepega is spreading?
time to close the discord
Close the discord for 24 hours
that will only put arms in ret clown shoes
without the popularity of ret to salvage it
the real power play is botting upvotes on reddit
redditors are what decide the fate of the specs
Switch from heroic to normal to see what things will be like in a month when all those add packs get evaporated in 4 globals
Arms outright bottom dps on like 4 bosses
So why the f they buffed unholy again and ignored arms?
alright so basically, nobody plays arms AND a few fights in the raid make arms look better than it is
so what I am saying is that arms is doomed

Cause blizzard don't like the War in Warrior
Or the general fantasy, that a person wants one good Ole beating stick, to hit with said stick, no fancy magic, no minions, just the simple fade utilizing said stick
all i want is slow hard hitting swings
I guess blizz thinks "dps wars have fury so they should just do that if they want to do damage"?
What’s the best way to raise concerns or complain to Blizzard about the current state of Arms Warrior?
Complain on the forums and here
Forums
make a reddit post about how you have 3 jobs and 5 wives and can't afford to gear another character and your arthritis stops you from playing fury
Changed to throughoutput and arms went from c to b tier. We moving on up 
- your dad guild is threatening to bench you cuz the monk tank is out damaging you on the bosses
Nah man, you haven't been to dad guilds
Tried fury last night, it's fun but I couldn't do it for long, fingies hurt
on the council fight for colossus, do you just follow the aoe priority?
There are people that would get a dps gain from OBR
https://us.forums.blizzard.com/en/wow/t/arms-warrior-feedback/2270878
Come on forum complainers keep complaining
Going into Midnight, Arms’ overall gameplay was a great improvement over TWW—aside from issues like rage starvation and being reliant on having a shaman friend at all times. Slayer felt fun and fluid to play. One amazing change that was made in Midnight was something we’ve been asking for since the TWW beta: Sudden Death proccing Reap the...
ill actually complain rn
You will be frequently switching from 2T prio and 3T prio on paladin boss
As they aren't always stacked
as if thats any different
is 2t prio the single target rotation or aoe rotation on wowhead
thats the aoe rotation
Maintain rend
First comment i read and it says more than any paragraph
Most based rogue I've seen
tldr
between 5 and 10
Almost every change bad. Make gameplay go from good to bad
Is the 15% damage buff already live?
Been live since reset
makes sense
My damage felt better than I expected it to be
What's the consensus about hero talents btw?
Like obviously Slayer is ST and Colossus is AoE, but gameplay wise do people seem to prefer one over the other?
And how wide is the gap on ST between the two?
btw do you not heroic strike in colossus council fight?
you do if fob cant proc it
ahhh i see
Personally I loved slayer in MT so much more because ravager makes my skin crawl
What was the slayer MT setup you ran?
Couldn't tell you, it was in TWW when slayer was meta in multitarget for one season
Yeah you basically only manually cast HS on council fight when one is off channeling its thing otherwise cleave will get it
I'm inclined to say I prefer Colossus, but execute being so weak feels awful
Arms is a broken patchwork. Forget about it. I am discovering thane. It works 🙀
I fucking want to maul whoever decided that ravager needs to be a thing AND not included in anger managment
in that case has HS top prio? over cleave
When you can’t hit 3+ you prio HS above other non cd abilities
Which is a crying shame because Thane seems like the best in general
Then play a broken spec 🥳
what happened to the abilitiy wher u avatar and also activate bladestorm and vice versa?
i liked that
They deleted torments
I don't mind Ravager, I just constantly forget to place it
You see, people had fun and warrior is not allowed that
It was a bit obnoxious to be spinning for 12 seconds lmao
eh, I feel like only because you couldn't interrupt or storm bolt
top warrior post on EU btw
which now you can
but those comments are actually warrior level comments if you know what i mean
Lol its basically true
his main point is to get banners back
should change it to *arms warrior
real
Banners can comeback as long as it's something like necro banner and not skullbanner
he basically said arms sucks rn just add conquerers banner back pls
idk if its the language barrier but EU forums seem less intelligent
what about a berserker stance that acts like a state you have to maintain and if u go out of rage it ends
wait conq banner? not skull?
he specifically said conq
weird banner choice but oke I guess
skill issue
pvp player opinion discarded
Complaining is honestly the only way for devs to give a shit about your spec
adding conq banner back would just make us have an unholy dk level of desynching
no ty
Retris whine 24/7 and always get rewarded for it
idk what conq banner did
mastery+constant rage gen+buffed 3 people
skull banner gave crit to people right?
conq banner was neat but kinda mid

I think they like fury warrior
^
skull banner also let you intervene to it to clear roots
so that was fun too
What what happened
well its slayer that gets fucked
Or is this the 12.05?
truly a dumb change
its ironic that the only change everyone could agree was good gets removed
Slayer isnt even doing that well tbh
idk i guess next xpac ill play arms and just play enh this time around
What change?
Warriors just need to cry harder
heroic strike is a very divisive topic but the reap procs from SD was universially liked
It works for mages and dks and paladins
I thought I was going to play rogue this season and I relapsed back to arms before raid
yeah but blizzard likes those classes
the thing where you trigger reap the storm when using sudden death
its a midnight feature
Classes that have more cohesive packages tend to get more love and its very easy to keep classes like warlock and mage cohesive
?
This is absolutely true
Fury benefits from its aoe being its single target so one cannot be strong without the other being strong
the fuck do you mean arcane mage used to be the most convoluded spec
Warrior doesn’t have nearly as clear a class identity and theme
32 step rotation was fun
We group up and riot in silvermoon
Arms is just random old crap taped together but its still more fun
But it is not cohesive
which is insane because warrior is supposed to be the most straightforward one
Big stick/2 sticks/shield stick
make AM affect ravager
Nope they released 12.05 notes with nothing for warrior meanwhile mages got their bad changes reverted
Its lost its zug
It's genuinely insulting at this point
the thing is they had good variations of arms
i think the hero talents are a bigger issue regarding this
Do you have a link ? I dont see anything
the ptr patch notes
Colossus is bad and is a failure of a hero tree
I think having a lot of nothingburger talents across the board is the real issue
"after seeing community and player feedback"
Kick in the nuts haha
With a decent tank who can stack adds, colo is fun
"after seeing feedback, we have decided to disregard it"
There's nothing about warriors in the patch notes
i actually think it fits arms pretty well
big hit big MS
Our feedback means nothing to them
Slayer and thane are great examples of good hero trees. They take an element of the spec and alter it in a way to give the hero spec a different spin
I've been playing it a bunch recently and having fun
colossus is the arms inspired tree thi
big smash, big ms
I see their changes this expansion as being sort of an attempt to add more cohesion to the arms tree. We're the "colossus smash and burst" dudes now
does no one have an issue that they made the bladestorm spec the ST one and the big single hit ramping one the AOE spec ?
I reckon on some pulls I could hit 400k+ burst as colo
I like Slayer AOE right now. I do wish ST was addressed.
One of my friend was telling me Arms was doing good because i had decent dps, i told him it was because they were bad and their classes can reach higher dps 😂
yeah that's weird
bladestorm being a st ability just feels weird man
It's like they're afraid to put more power into our spenders.
Doing big numbers isn’t the same as being well designed
If you could even call it a single target spec...
even if it does less than a brewmaster its the ST spec
Pretty much what I had to keep saying to my guild when I was topping every fight as arms when I spent the last month complaining about how it's the worst spec in the game right now
bladestorm duration time is too much, its like a dps loss, i remember in DF and older expansions, we just bladestorm and blast, now feels like is missing something
on the slayer st in wowhead it recommmends cleave in the prio, but the talents doesnt have it. Should i use whirlwind instead then?
Anyone else thinks this whole situation with arms, is something like what they did with demo lock in wod?
I feel like they just don't want us to play arms and are nuding us out.
cutscenestorm
i was topping the overall in m0s but i couldnt beat tanks on ST
and pugs went "i thought arms was bad "
as if they didnt see the ST
I have seen arcane mage commit war crimes on the dps meter
No if you don't have cleave talented then you ignore that line
I have a personal bias against mage scum. It goes all the way back to vanilla
Im almost min maxed with puzzlebox and stuff at 246, some random shaman with 215 ilvl beats me on a boss. Yeah sure arms is good rn
same, just could beat tanks where we had like 2 boss fight or smth
Time spent killing a mage is time well spent
personally
I like slayer way more than colo but colo always ends up pulling ahead in aoe
Colossus needs some more visual flair outside of demolish
All mages must die
based
at some point the tank pulled the boss with adds cause he thought im funneling 
lmao
Its too powerful
i want passive ravager from prot
I do like 300k damage on pulls without it
meanwhile my enh gets to fucking crank onto the boss with more targets instead of just hitting many
without unhinged on Collosus its the most useless thing ever
man i love frost deekay
colossus aoe isn't bad but ST is a mess
i mean arms
and demolish design is shit
i like demolish in theory
I feel like you need ravager for colossus. The cleave damage is insane with it
i wish they made it 1 hit and not 3 tho
why dont make it like Hammer of Light in Ashes of Retri, make it imbued into colossus to don't desync
the desync tho
This
It just needed to be a big nova slam of damage. Nothing fancy
i believe they only made it 3 hits to recycle the fyralath animation
I love when I press the funny big bonk button and my target warps onto my healer's totem
that's super cool
ye
stacks of demolish are bad, i mean like need to stack it its very awful
I want Fyr'alath use ability as a skill for Arms
imagine we could get a apex talent like MM hunters where demolish always crits when hitting 1 target
It was so good
demolish
tbc slam
cat smile
wait until you find out about demolish
Demolish but as a charge
What was it like i forget
it was great alot of ppl hated it
oh yeah you'd move to your target right
Slam never felt good to use
i loved it
with fyr
Yea
in tbc
remove demolish stacks, make demolish imbued to colossus smash and make it like SV boomstick skill to be able cast while moving
slam never feels good to use cus it never gets hooked into the rotation beyond spend excess rage
@rose ibex it basically reset your swing timer, so you did it after a swing instantly into mortal and then swing into slam into whirlwind
Slam is a filler
I will never stop yapping that demolish should be like a dracthyr breath where you charge it and it gets bigger and hits harder the longer you charge it
sounds good
Our Apex isnt even that good, we need to crank it up before using
One big cone or nova of damage
I meant, Fyr'alath use ability, it was demolish mixed with a charge
^
It feels awkward
finally, i can cosplay as Morgott from Elden Ring
It feels like you have to eat the buns before you get to eat the meat on your hamburger
Arms mastery is still the funniest thing ever
sadly blizzard has that weird obsession with spells that do multiple hits in 1 press , it feels very off (enhancement shamn priomordial storm is the same)
hold up do you think they removed thunderous roar cause its too much of an evoker ability 
arms mastery is a downgrade imo
Even ChatGPT wouldn’t make it
not on paper but having to spend two talent points to get dw back is fuckin stupid
Primordial storm is at least not a channel and is snappy
Demolish being a channel is terrible design
And immobile channel
the fact its not a channel tho makes it weirder @rose ibex
P storm fucks and is instant
1 instant press and you do a 3sec animation
And visually impressive
its just weird
dont get me wrong i like the spell for what it does and looks
Its an uninterruptable channel
but its just odd
They cant fool me
Cause it’s actually good
i mean like, to they fix most things of arms its just revert to basics of DF
Deep wounds, mortal strike good, overpower good just that
Arms needs some variation of WW mastery
Just because there's no cast bar doesnt mean it aint a channel
another thing
Although that wouldn’t work with cleave spam
I can get stunned out of it for christ sake
why the FUCK doesn't wb hit your primary target hardwr
make mortal strike a charge ability like evokers have
It was so easy
I'm getting my mallet
We could have had mirror image
dont ...im getting sad again
and while you are at it make us be rooted while charging
even other apex talents animations are pretty better than our, lol
The only actual lore connection to a classic character
seriously
why does war breaker hit like a fucking wet noodle
it should hit your primary target harder
Wouldn't do anything because CS is like ravager. Doesnt do any actual dmg. It just exists to apply the debuff
i mean like feral have a mirror doing a unseen swipe, lock have a demon being summoned
Despite all my whining the class is still more fun than others
yeah that's my issue
it should tho
thats why we are all here 
what do you guys think about a berserker stance thats basically like the voidform of devourer? which you maintain with rage
Im trying to decide on an alt. I got off work just dog tired and feral just wasnt it. Brain too slow for it
would that be the same thing as rapage extending your reck for fury
I aint gonna give you hope. Im keeping it all for myself
3 globals and we're depleted
arms doesn't have an explosive rage economy to support that
Its mine and you cant take it from me
mop arms could probably support something like that
but we're so far from mop arms
is a kinda funny like to them fix everything about our spec is just revert everything they did
yeah probably because blizzard doesn't understand that new doesn't mean better
I want something that helps us gen and something that helps us dump harder because execute just aint cutting it
solution: just make execute actually hit hard by itself
and tune modifiers for it down
yeah, the name of skill is ''execute'' and hits like a plastic sword
The fact that everything in our kit seems to be focused on colossus smash and cleave kinda makes me feel it cannot stay this way forever
execute (critters)
imagine having the class with execute not do a lot of execute dmg cause we dont have rage
Like we dont really have anything to make single target happy
I could see them buffing execute, ms, and slam for pve
what if we would have that demolish thing with the stacks, but switch it to execute?
A true warrior is gone today. RIP Chuck.
i hope they make this tierset a part of arms cause it would actually be realy cool gameplay wise
they made our apex synergize with it in a very cool way in my opinion
maybe some classes should actually get fully dedicated devs
i know class design is basically a basket where a group works on everything
but how are u supposed to build on what came before if you just come in and have your own vision that supercedes what came before it
Like I dont think they'll buff overpower because that would also buff our aoe
This is why classes with cohesive themes and packages get more love. Its just easier
Arms is just legacy wow mishmash
Arms needs something akin to tbe combat>outlaw rework for rogues
at this point they might delete dreadnaught
they clearly dont want ST abilities do any kind of aoe
like my idea of what arms should be and what @minor gust thinks it should be are probably drastically different
it's just a bunch of people trying to build their own spec constantly, it feels like
thats every spec tho
ye
lmao
We had that chance when ravager and ava were gone
idk i feel like ravager would be a lot less hated if it also did a fuck pile of dmg
it's a fucking 1.5m cd
why does it do like 12k lmao
They brought back ravager in the worst form it could possibly be in
Because it makes cleave do a lot more damage
Existing purely to buff like 6 cleaves
does it at leats generate rage
hear me out
cleave doesn't need more damage
No ravager doesn't gen rage anymore
Big reason why it's so fucking bad
arms basically not being pruned at all in midnight beta was the huge red flag
The buff is kind of insane on it and its one of the pillars keeping colossus alive I think
0 rage gen for the opener
they pruned our dmg
they brought it all back lmfao
and gave avatar some shitty avoidance buff
that's why people press damage CDs
to take less dmg
right
Am I cooked for saying we might see arms this tier?
Can blame everyone who bitched about losing avatar
I hope arms will get a bit of love. till then Iam going to twink it. Its sad that you wont get invites into groups cause of tier lists and cause of blizzard not giving arms anything...
Honestly fury wasn’t really either
I mean if ur rl lets you play it
your levels of copium are lethal
they just ''buff'' whole damage, they don't fix talents, don't bring back old good ones, dont create new ones, just buff it
Adding Rend to fury lol
Omg my root break is gone omg how is arms supposed to do dmg without avatar. Omg I can't grow slightly bigger and be gray!
if they want to know what to do just interview someone like Critcake, Noxiv or Danwarr
but I basically got told despite being one of our best performers
I'm not allowed to be on a spec doing healer dmg 
or make it a post
Let mountain thanes play with their dumb avatar
you could however spec into collosus and get 5% more size
Remove it please and put ravager and bs back on am
Shit RL
avatar should let you use execute for the entire duration and give 20% haste
and increase ur dmg in execute phase
but that would make us more bursty and we cant have that
if my fucking priest won't PI me I wanna do it myself
Priests dont pay attention to that. Press the button and let it rip
and why don't make Avatar change his mechanic depending which hero talent u play, like avatar at colossus will become ''colossus'' and buffing demolish and others stuff, meanwhile slayer avatar ''the reaper'' or smth
would be pretty cool
lets start small
let me feel something when I press avatar
instead of giant rusted steel man
I just dont want dwarf shit in my non-dwarf hero class spec
Warrior is not allowed to have burst
Warrior only has burst what you mean
Arms anyways
You press cs, you press avatar, you press cleave
Cleave
Cleave
arms always was non bursty in the past
What if, and stay with me, there’s only one target
Burst done
wait until there is more than 1
You must be sad then
This is arms after all
But I want to get down and SLAM
Whoever said arms needs to get the combat -> outlaw redesign treatment is spot on
The new mastery for arms is still 1.1% per mastery point right?
1.1% of what
1.1% of sadness
idk I'm not particularly sure if the scaling changed or mot
considering how lazy it is, prob not
how mastery stat works, cant find the % for the new one if is different
if you are talking about stat weights
no one uses those anymore cause they are inacurate
It doesnt have a theme. We're the old man spec
It wants to be a tauren chieftain and a blademaster at the same time but also whatever a vanilla warrior is
It sounds counter intuitive, but if you refine the class fantasy the rest will fall into place
It gives the devs something to work with
Direction
Because right now the most they have to work with is we have colossus smash
Its probably our most thematic ability but its just kinda floating there
Samuro
I mean id love that
But pick a lane
Arms wants to be samuro but it also wants to be a lot of other generic warrior archtypes
And because of that it cant BE samuro blademaster
It just gets bladestorm
Samuro and Cairne are the two we should be redesigned around, Samuro for slayer and Cairne for colossus
Agreed
1000 cuts and big truck smashes
But its also hard to force that with just hero talents
And for thane (just to include all three hero’s) Muradin
And its hard to have both without dipping into eachother in a class tree and the abilities forced to be more generic
That's kinda the thing. Those are the warriors but they are all vastly different
Idk they’ve been doing it with other classes, when they split the talent trees around themes for the class
Like UDK

Left side plagues right side minions
Its definitely easier with more magicky types but we just hit things with weapons
They also hit things with weapons
What makes us so special ?
anything to get invites
I say lean into those, either hit really dang fast or really dang hard
hit fast is furys class fantasy
Not in the same way though
arms = big sword go brrr
Fury is very much smash fast idk where hit just smash
i find nothing really wrong with arms current class fantasy, specifically col. it just needs to be rebalanced
Arms has always been more tactical, our fast hits would be placed carefully in the places that would hinder/hurt the most
we used to complain about MS multipliers but now i wouldnt mind a few more to make it hit hard
opportunity strikes was also nice
This is kinda what slayer leans into with SS and Reap
But its hard to make that look cool
so we are just gonna spin and hope for the best
So the fantasy suffers
Oh god that hurts me
Not really, the SS already kinda has it, plus they have Samuro animations from HotS
Ikr
Ss is boring
But it fits
Same
there are just not enough opportunities to make it good
when do you ever have a 2 target situation
only when you have a boss that spawns 1 prio add
Im not saying remove it but it needs more punch. More excitement. As a core ability it should have something attached to activating it
make it flurry strikes 
When there’s a ret pally in the group, cleave off of them xD
if sweeping strikes would allow MS and OP to hit in the same cone as cleave and be capped at 5 targets it would be more interesting
If we had mirror image, id say sweeping strikes could strike our image which caused an effect when it does or soemthing like that
it would allow us to have some aoe in ST builds
Again Samuro lol
cant have that cause monk has it already
Its class fantasy cohesion
Not anymore
realy?
They basically just thunder clap now -_-
so they still have clones ?
No
nvm
Do they still have annoying animals?
Not what we need honestly
It got replaced by an ability called Zenith which does damage in a cone(?), gives 20% damage, and makes things cost 1 less chi
Yes
Laughing stock
thats good tho
its ok i won damage in the dungeon 
if the entire commnity knows it it will get heard
True
just like the fury stuff in TWW S1
Nobody heard us in s3 tww
Kinda like now?
yep
well now its only 1 boss
lets just hope its not gonna be like fury on rashanaan cause that would be bad
Do we just play colossus on that boss?
Because of paladins the only change arms will receive on today's tuning notes will be a cleave nerf

Like m+ build?
Yeah lol
We getting a patch today?
Yes paladins just play Colo M+
wdym today
Thats hilarious
There's scheduled tuning every week for the next 3 weeks mate
on friday tho
I havent done raid yet. I need to put together a list of talent trees....
how do we know
It is Friday..?
The notes always come out before the weekend
Exciting
maybe im cooked cause i was sure those happen on mondays
i have a feeling we'll get a nerf to cleave and then thatll be it
You're definitely cooked
They seem to want us to just cs and bs
Nobody have hope, we won’t get any thing if we do
The notes for 17th tuning came out last Friday as well
bad things always happen on mondays so maybe i just connected those 2

cleave is actually cracked af lol. i just hope they rebalance the nerf into ST...but...idk I don't trust blizz at all with arms lol
Your cold logic doesn't work on me, witch
Same
But without the hope
its crazy they would do this to arms after they had this in their reveal cinematic
xd
Arm
Ar
hands
Toe
buff arms
now show ST
Yeah now show boss damage
Was the arcane mage asleep?
This is the way
Just M0 things
I'm having so much fun tbh
Arms is fine in m0 but it feels weird that the whole class is just 'more and harder cleave'
this is the way, if youre quick enough you can murder everything before they can hit it lol
real
they just need to make colossal might stacks last longer
it feels bad when you lose them during forced rp
yeah
Sweeping doesn’t does it?
SS doesn't really have a duration
Technically it does but it's duration is the cooldown
Unfortunate abbreviation
I thought it did..... like I remember looking at the tool tip and seeing 30s or something
this is why its a terrible button
class discords never change, either top of the meter or endless whinging
they could literally just attach it to CS or cleave...if cleave hits 2+ targets gain sweeping strikes
class discords never change, either top of the meter or endless whinging
is there any swing timer addon or way to track it
I'm both
unless your a mage and you whine while on top of the meters
🪤
"(insert class) is worse" ok man
I dont want to be top. I just want a little bump on our single target stuff
Slayer also feels nowhere near as good as colossus in dungeon
For numbers
And besides that I want a stronger more defined class fantasy
Also does it worth to have Rend up on sT?
why do you think even fury uses it
I dont wanna play fury :(
where arms
Check shoulders
Look down
Arms isnt doing the S M A S H! its a little poke with a noodle
If arms doesnt make you larp as this
the class designer has failed
and needs to lose their job
You can't larp in a video game, someone losing their job because you are bad at rp is weird
if you think I understood a word you said, you are delusional.
Warrior prioritizes strength over intelligence, int is useless to me
I dont wanna larp being strong
I wanna actually be strong
mage is that way
suffering builds character
Suffering ends subscriptions
Mark Rühl the legend
If he would play WoW
He‘d play Arms Warrior
Did our opener change with the last changes, are we fishing for hero strike before cs or is it still avatar + cs on pull ?
Nothing changes with the new apex
thought this was swifty
Swifty before wow
In Aoe. Do I press Heroic Strike or only via cleave?
Better to just use it with cleave if you can
I think the talent also buffs the damage of it by 50%
i feel bad about the the cursed game of "spot the debuff" the healers are playing right now 
yeah its not fun
255 baybeeee
bruh you got that neck
or a vulpera priest
Upgrade that heart trinket

Also holy moly hero crafted wep spotted
ya

rating in solo shuffle is spec based now?
was it warbound?
always has been I think
yuh
I'm sorry but why does Execute hit less than slam?
its what the founding fathers wanted
my best guess is there are too many things tied to it
Execute and ms hit like wet noodles 🍜
Ehhhhh wrong. It's just blizzard having no clue what to do!
that also, arms design is all over the place
Been that way since at least DF
oh word i mained ret for a long time and never swapped lol
because execute right now serves only one purpose, to make MS hit something decent if it crits
imo 100k ms should be borderline 1 precision stack nocrit to make it feel good idk
but we get what we get
unholy was mid tier for 1 day and insta got giga buffed so its tier 1 melee again, a classic
Its actaully crazy because Bloodbath hitting for 85k without using 3-4 GCDs t obuff it 😢 and even sometimes when you have 3 stacks for EP and 2 stacks of MP it your MS doesnt crit and it still does like 60k..
not only that, bloodbath could reset its own CD and ITS A RAGE GEN
ik that fury is played differently, its gen spend spec, but holy cow how could a generator gcd hit for so much
Execute ms hits for 130k if you are lucky
If they buff ms/exe we would be too op. They’re gonna have to nerf cleave to compensate imo
But I would take that trade every day of the week
yeah the rng sucks with it. If they wanna keep it build MS up with EP and MP its total of 85% boost they should cut that in half. And just put half of it onto boosting MS by itself So your still gaining 40+% even if it doesnt crit. then leave the other 45% on the talents
colossus or slayer in ST? does it really make a big difference
id love to see them just get rid of MP and just bake that 15% into MS
Slayer
But realistically spec fury
Fury on every fight except paladins where you play colossus arms
how
They gonna have to buff ms and exe by atleast 50% to be considered OP
yep
Im shit on fury
St
both are criminally undertuned
if they give us back some of that 60% OP nerf and that 20% ms nerf we wouldnt be sitting to low on single target honestly they also nerfed execute so those 3 talents would be nice to get back up where they were in beta. Specially if they are removing reap from SD then OP needs to be stronger to make up that AOE loss for slayer
How is execute hitting for almost twice as much as slam criminally undertuned?
I agree there's too many multipliers on MS but right now then main issue is general tuning. We probably need around 10% aura+ melee buff and 25% nerf to cleave
Lol
I think slam is fine its a fill it already does less than everything as a fill should but I dont think MS/OP should be as low as they are when those are like our iconic abilities and used the most
10% aura buff on a 80k simming spec
We are so lost
They need to stop aura buffing us
max i've seen on slayer is 110k ish
88* and this raid is mostly not ST
colo might do more, but colo st is fucking garbage
we ready lol
That group owns
so much damage you dont even need lust
stuff gonna die so fast
I got drums so will be good lol
uhm
i mean
88k is full bis
demo lock in my static is dealing 95k on boss in 254 avg ilvl
with kinda shit stats
88k dps is patchwerk is in patchwerk sim by the way
Why are you comparing sims for one to boss damage on another?
if you like dealing half of your teammates damage before execute phase you're welcome here
he sims for 80k, so?
i sim for 50k rn
we are similar in gear
I mean its pretty reasonable to compare specs
this ^
Sims to sims, yes. Unless I misunderstood he was comparing ST sims for arms to actual boss fight for the other.
Oh I see
i mean
Also maybe lock needs a nerf
Lock probably needs a slight st nerf but we also just need st buffs
But this is an arms channel
they nerfed them already, still best class but the point is 88k in BEST GEAR possible is miserable compared to other classes, even more - you wont deal that much of a damage before you reach execute, because only on execute phase you can reliably get 2x exe precision to hit decent mortal strikes
and slam is dogshit
Wish execute did execute like damage
Although a lot of specs don't have much execute anymore it seems
Think they removed it from arcane which easily had the best execute phase in the game
Btw I'll be highly and happily surprised if we get anything close to 10% aura.
they should remove executioner's precision and make MS hit for 35-40% more and buff execute to to make spec stop being miserable for 70%~ of the fight
It would be funny if we got a 10% aura buff
If paladins ends up being hard I could see arms getting stacked on that boss
we are handicapped so much because of the tier specifics and execute's precision, ngl i think it's even worse than juggernaut
we need need push in ST to be really good in m+
Feels a bit soulless iykwim
i hope they'll nerf cleave
its garbo seeing cleave crit for more damage than buffed mortal strike
Hard disagree there. Ep is miles better than jugg and helps with creating a different rotation
MP might be the culprit here as Jet mentioned above
i mean
what would change if you remove precision entirely?
nothing
execute phase would be the same
you would still use execute because you need to fill something between your ms strikes
If execute is more damage you would just spam that
current iteration makes colo literally unplayable in any singletarget scenario
vaelgor and ezzorak ST or AOE talents?
so dont make it hit more than MS and problem solved
SS talents
juggernaut was a complete rng nightmare
isn't its rng nightmare right now also? :)
there like too many rng
rng crit for more rage from AA, rng proc of tactician to fill with free gcd, rng proc of HS on top of that
and we have executioner's precision which is rng proc outside of execute phase too, though it's better on slayer cuz of guaranteed procs through proccing (yet again) 3x15% slayer's strikes
so we have like 4 rng sources right now just to make sure that rotation is fluid enough to not make everyone use arms warrior guide from legion
still think sweeping strike should be off gcd
Boh spec doesn’t feel rng at all
^
as slayer we keep it up 100% might as well just make us always cleave 2 targets without needing to reapply it
i can assure you that i had an entire avatara cooldown phase without getting a single sudden death proc from slayer, thus got it only once
its pretty common that bladestorm wont come off cd when you have avatara available
yea reason it shouldnt be on gcd would make the class feel more fluid not having to use a gcd on a buff
not being on GCD it would feel like using CS and it applies already like the talent.
so it would feel good lol
hopefully they do it
slayer or colossus for the lightblinded vanguard ?
colossus
yeah and juggernaut would just make it worse
i didnt say return it
i said that current iteration is even worse
if anything, rng in this expansion is much less than RNG in previous expansion
but the RNG we had previous expansion was about getting more procs that we lost access too without compensation
and hey peeps
we lost so much RNG procs that gave us a lot of dmg with zero compensation
i'm okay with gameplay reliant on procs
what i'm not okay with is that you desperately need a good secuence of random procs to at least feel that you've hit for decent amount of damage
nah man you don't talk shit about juggernaut and executes
https://www.youtube.com/watch?v=6hMqvb8QiUk
yes but it's not like that changed a lot from prev expansion
remember where we stood
It's not executioner stacks fault execute is tuned poorly
It's just blizzard doing a bad job at tuning.
we just have less dependency on RNG procs now but again, no compensation.
Brother that's a fury warrior not arms get that shit outta here
point still stands like we didn't do this shit as arms in legion LUL
you know what funny about that video?
its not related to a conversation
because is fury footage
those stacks are reason why ms is hitting for 30k despite being 30 rage cost and having a cooldown on top of that

It's just clueless blizzard tuning it's not that deep
They nuked every button and then buffed cleave massively when it was already strong
how could you say that
we are shit nealy each start of expansion
this is intended ngl
Just not true at all lmao
tell me one expansion when arms was good past pandaria at the start of the expansion?
dunno about DF, i skipped that
DF arms was good too
Tbf it wasn't until the .5 patch of DF s1 till it was good
Start of DF was pretty rough
nah i actually liked arms before that patch
Sure but like at numbers are different
the .5 patch gave us ignore pain as a dps button
From what I remember the numbers were pretty bad at the start of DF
i was talking about gameplay
yeah not much different