#arms
1 messages · Page 483 of 1
Yeah... The bleed fantasy from a 2h carrying warrior would be dismemberment and not from slowly bleeding out haha
You aren't stabbing anyone.
Hit something very hard you make it bleed. Internal and external!
are yall seeing these st sims at ~240 ilevel compared to warrior?
i have uhdks and warlocks simming for literally more than 2x damage at the same ilvl 5min patchwork
Arms is tuned for heroics and m0
Demo and UHDK could honestly be put in the gutter once tuning comes
they have done this every tier what do you mean
yes
bet you played necro fury in sepulcher then
they legit rugpulled us s1 tww what do you mean
Its as if they might have learned something
or that ye
when has blizzard learned anything ICANT
i mean my fury is barely 9k above my arms ST 
warrior just actually dead spec
have none of you played a season launch before
Fury got nerfed but was still good at its job in s1
yeah so good that after the nerf it was optimal to drop it
Going from top to dumpster isnt happening
rwf was just locked in on gearing their warriors and couldnt swap them out
Yea rwf who cares
my job in s1 was wiping us on broodtwister
Literally 50 players
hey...
silly question, i'm not a native english speaker...
does arms means anything besides the limbs?
warrior arms is weird name for me, never understood it
arms means weapons
Optimal for 50 people 🤓 ☝️
men-at-arms for example
okay so what was the purpose of fury in s1 outside of rwf then
oh thanks
broodtwister you did nothing, dks had a better damage pattern you just blew up useless adds that died to passive cleave
rashanan everything dies to passive cleave
Do webs if ppl didnt have immune or brood prog
from latin armare
This boldly assumes evrey spec is good in raid
if you were progging ansurek as a guild that couldnt solve the comp check you did not need fury warriors to kill your webs anymore
or has a specfic purpose in raid
every spec has to do something to be represented or they just won't be
Alright I guess every fury log was just a carry ig
Yes, and obviously they weren't.
"what is my purpose"
you buff the hunters damage by 5%
"dear god"
Idk why you think what like 100 guilds do is relevant
Obviously blizz didn't like fury being represent
Technically dps warrior didnt even deserve a spot in undermine period
what do you think should be the line of relevancy here? if some sort of competetive standard isnt relevant to you then nothing should be
after a certain WR its just play what you want numbers dont matter
i think you are in that % of people we can ignore
You gotta be ragebaiting. Blizz only cares about optics, that is why everyone knew WW was going to get nuked the moment 4 of them were being brought to fights in the S2 RWF
yeah i ignore the experience of the 99.99% because balancing doesnt matter to them
you can literally bring whatever comp and clear every raid after every piece of borrowed power and raid nerf is maxed out
Can yall stop chiming in mid talk. Im talking about just cuz it was optimal for fury to be sat at top end doesnt mean guilds didnt play them
Bshout should have come in from prot in s2 imo
I sill played warrior tho??
yea bc your guild didnt have a prot war
whether people played fury wasnt the question though i got to play undermine and nerubar
Theres probably top 250 guilds that had 2 dps war
do you know the difference between discussing what is optimal and what was actually played
By circumstance, not choice
Yes this is how max says they got a lead on bandit
They had players who play a shit spec like spriest
And it just so happened to be busted
I thought rwf didn’t matter
are you saying the spread cleave god spec did insanely well on the spread cleave "kill these adds in x seconds or die" boss
you must be ragebaiting
echo also dumped their melee roster for ranged rosters and they killed the boss
that bosses kill comp was known before the raid released officially
People also abused the life out of Spriest on the garbage man boss, it wasn't a one off
Boomies also did insanely well and having a main vs fotm was felt there as well imo
This started because I said i dont think anyone's main is going from amazing to dumpster on the 17th
If anything I feel like thats more true if they paid attention
ya idk no point in speculating i think you have sufficient evidence from the last few seasons of ppls mains that looked broken on ptr just not be that on release week
It depends on what you mean by dumpster, i know DK mains who would collapse in tears if one of their dumb specs aren't top 3 in all content
They deserve to be in the gutter, mf's been feasting for 2 years
Man fuck off
Nerf arms
Filthy dk lurkers, i see you
I wouldn't be if arms was fun
Real
That heroic strike macro goes hard as fuck actually
Woah woah woah did nothing? It was the fury warriors job to pull aggro and die to the big spiders
Which one? Macro-ing it to every ability?
I started asking for bop
I forgot that shit until just now wow
We had two fury warriors so it was a coinflip
is bladestorm bad as colossus arms?
yeh no unhinged, 5 seconds of 0 value basically. ravager buffs cleave when its active which is a big damage point for colossus, even cleaving on ST when ravager up is very valuable
the ST build i got for colossus using cleave/ravager over CT/fatal was within a % 
I still can't not see a pipe wrench when looking at the cleave thumbnail
It's a green parrot 🦜
took me a decade to figure out what leap was

If you didn't know the name of this Icon it would probably be pretty hard to guess those are legs
is this worth if we are playing collateral damage?
for aoe I don't think it's ever not worth
cuz u don't want to spam the cleave without procs of collateral dmg i guess
hey
did they change rend animation?
seems more... red now?
Well in this case you do
ignore collateral exists. Its just something passively happening in the background
if cleave is up you press cleave
this is the peak warrior life now
Damn that's crazy. Can't believe Blizz doing yall like this
Fake screenshot, you got an inv
real actually
If i cba with that i just play slayer


What does the heroic strike macro look like?
#showtooltip
/use [known:Heroic Strike] Heroic Strike; Mortal Strike```
Thank you!
Technically if both are available simultaneously, you should cast Mortal Strike over Heroic Strike (but the macro will show Heroic Strike)
just something to be aware of
(it's a cozy macro tho)
idk if this is bug or intended upgrading trinkets I upgraded slot 15 to max and lost 16 was charging me crests so i just swapped then in equiped and then it let me upgrade the other trinket for free
but slot 16 still charging me
crests to upgrade that slot
so then i just upgraded all 6 trinkets i had for free and put them in slot 15 lol
meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow
feral feel good?
idk i got here as guardian
even npc tanks are doing more dps than my arms warr 🙁
oh yeah this is fun
ive pvp verse them and man they can blow you up in one stun kinda nuts
so was curious how their pve was
meow
It worked just fine out in the world but when i joined a dungeon it wont cast regualar mortal strike?
i had that issue too recently, but i haven't figured out what causes it yet. I have reported it to Blizzard as a bug
it's strange because Heroic Strike does show up under your Warrior page in the spellbook when it procs, so it should work with [known], but it seems to be weird as of about 24 hours ago for some reason
Hmm okay good to know, but it works sometimes in dungeons for you?
it used to work everywhere, but as of yesterday i saw it intermittently working in-and-out of dungeons
genuinely not sure what's going on with it
it's technically better not to use the macro, but my brain craves the simplicity
Yeah same for me, it literally made me not quit playing arms
I was looking for just such a macro and didnt think it existed so i was so happy when it workeed
I just had a run with a rare arms warrior. Arms' dps isn't as bad as you make it like. that arms warrior actually beat my healer alt's dps.
it was fun in fighting for 4th dps spot in boss fights
So after reading comments here I get the feeling everyone is struggling with arms dps on bosses.
I do good on trash pulls, but shitty on bosses.
Yeah just wait til the 17th, then they will fix us and you will do shitty on trash pulls, shitty on bosses 
ya its undertuned cya on mythic week where it might get fixed
Correct yeah, arms can do good AoE in dungeons but does tank damage on Bosses due to colossus having poor single target and execute throughout
Well, rip. I am going to stick with arms. But I am hoping for some changes to the single target.
there is absolutely no way arms doesn't see pretty substantial buffs on the 17th
It's probably the worst spec in the game right now
it for sure is at the bottom for sure
I like how the rotation feels. It is much more fluid than it was at the end of tww.
But the damage feels so bad.
Granted I am still pressing sweeping strikes before colossal smash. But habits like those are hard to lose.
I have almost considered dropping the free sweeping strikes at this point lol.
Same shit as slayer but it's a bit better than Colossus in ST
Yeah, but slayers a little worse At burst AoE. Tomato/Potato
Yup.
But overall, slayer is easier / funnier than Colossus imho
At least you don’t have to heroic leap mid CDs if the tank moves on Slayer 
That colo rotation is awful and so static
Counterintuitive too
If the pack move
You're fucked
And that fucking fyralath use as talent is so bad 😅 (demolish)
Am I the only demolish enjoyer that exists
Don't get me wrong
Currently it's not so bad
But I hate that channeling so hard
Let that demolish being instant or you can move / use other techniques during it, and I'll start to like it
Remember that proc from DPS legendary in MoP
It's was instant, dps for 3s and you can move / use other thing. But it was a proc.
Anyway, I'll never play that spec with that spell alive
Isn't the channel affected by haste?
I honestly like the channel, it makes it feel more impactful to me and it isn't too long to the point where it's annoying
you can also heroic leap during the channel if you ever need to although it isn't always up
Yeah super annoying regardless.
Let me move by myself during the channeling and I'm ok with that
Otherwise burn that shit aha
The best example is 
i wish it was like a channel during which ur move speed is reduced to 50% but its a single hit and shows the outline. something like fire breath i think its called for evokers
Like fists of fury (which blizz said colossus would be like originally heheh)
so then u can aim it properly and it does not require a target
Yes! Exactly @dire hinge
If you let us being monk for 2s, I'm fine with it
Design and gameplay is better for fists
Than demolish
Oh how on Chinese servers Bladestorm does more damage to your closest target
Oh well!
So many non sense in that spec btw
But overall my personal issue is still demolish " gameplay wise"
or get rid of them and go full mortal combo/enduring blow type thing
It was supposed to be that in the beginning
But eh
like new deep wounds
is super cool
its basically trauma
adn then it gets shot
43089543 times in a row
and now cleave is everything
It requiring a target is what allows us to use it with sweeping strikes.
read my message above that
the button thats supposed to be massive number should be 1 number not 3
wouldnt surprise me
11 more days till next cut to the bone nerf
and cleave buff
Cleave...
We got whirlwind in our rotation for sooooo long that ppl started to hate it (including myself)
No it's exactly the same problem but with cleave cause blizz WANTS CLEAVE WTV HAPPENED.
the issue is that
everything other than cleave got fucking obliterated
I wanna sleep tonight, don't make me nightmares 😂
Blizzard saw that people were having fun and knew they had to stop it immediately
I think the dev that is working on arms warrior lost to one and is now just nerfing it over and over.
Do we realize that our spec is one of the most complicated and the worst in the same time? Ofc we did 
Imagine that arms is more complex than sub actually 😅
omega smooth
Smooth and sooooo easy and permissive now
just give all nerfs back
? Did the HS/MS macro stop working for anyone else
is there any way to track slam/HS on the cooldown manager
I can't find it
nvm im just insanely blind
Do we like the nalorak trinket here? Seems rad
Is there a way to glyph the old warbreaker animation back
i dont believe they've added any glyphs for a while, but that'd be nice
Thinking about it, colossus never should have had execute synergy taken away from it
I think that's dumb

I honestly think one reason why colossus is so hard for blizz to balance and why it struggles in ST
Slayer = Bladestorm, Colossus = Demolish
shouldnt be that complicated but it is
it's not probably, it's the undisputed worst spec in game atm.
at its current state, you would rather bringing another tank over arms dps
Does anyone know why ret is allowed to have 20 defensives and more damage than warrior while hitting people from 30yards away, blessing of freedom, 6 second stun 2 immunities while all their damage is magic so they ignore all armor? Let me know
Never
we have standards
unironically i do have the answer to this and it's because in mid-dragonflight Blizzard was testing out what it would look like if they had squads group up and help design specs (I believe Ret had 5+ people working on its redesign for the mid-dragonflight update when it got your list of features). It was a success, ret got a bunch of neat abilities not seen elsewhere in the game, well balanced, etc. The program was deemed not worth the time it took and discontinued
What do you mean by well balanced?
They deserve to have all of that because warriors have checks notes mortal strike?
both rets and prot were broken after mid-DF rework iirc
both ret and prot were fine. holy pala was very very much not fine
incredibly overpowered
I don't remember they did any rework on hpal in DF
prot was meta after the rework in s1. Blizzard nerfed after nerfed until it was 2nd best in season 2
not because it was weak but because they overtuned bear
all of paladin got reworked in df. holy was part of godcomp
Paladin hasn’t been weak for a single patch since tbc. It’s unreal how broken it’s allowed to be
you are free to believe that if you want
shinny knights are more attractive than muscle-head warriors
larger audience = more attention
Kappa chungus
they had some dogshit tier worth mentionning
sorry, to be clear i didn't mean balanced as in "normalized damage", i meant in regards to like, "well-rounded utility"
weren't they turbo trash whole shadowlands?
not at all
at least in m+ it was garbanzo omega
Be nice to see them give arms buffs it feels so mediocre compared to any of my other toons but warriors been my favorite class for 20 years
man ive been playing arms and it feels like the only spec that still plays pretty much the same even more fun than last patch
am i wrong? its still bloated lol they didnt prune it at all
its fun tho
i like how slam can proc into heroic strike thats cool
Its not bloated imho
well compared to every other spec
Though deleting avatar// makin rav passive in m+
it is kinda
Slayer feels good if you get rng but most of the time it’s dog (only on st)
u play demolish dont u?
I play both
ive been playing demolish its cool
Because it’s depressing
I mean slayer plays well
lol
If u have wft and we had like 10% more rage
Yeah. Need more rage and just need baseline damage increase really
Tactician nerf was rough imho for play. But even t 10% wasnt rly good
But warriors are hated lol
i have a question tho
u use CS for the sweeping procs
then after that u press sweeping?
12 swings after yrs
ok
Guys my warrior st is buns but I do big aoe is this normal for slayer
Slayer should do more st tbh
If you get decent procs it feels ok
I can barely do 30k on st in m+
But consistently demolish spec smashes slayer aoe
But is even worse then slayer st
lol
Good god I’m cooked
30k is not bad
In m0
Less buffs // we suck
Ok feels bad when everyone else doing 10k more tho
In the runs I’ve done on st as slayer I’ve sat around 32-35k on bosses, good or god rng with sudden death I do more but
Unless they dks lockd mage
Yeah I had some good rng this week from 0s overall lol
Yall using that 246 trinket? the sims hate it
I got chest
Running heart of wind / crucible atm
240 heart 246 crucible
Oh you lucky lucky
Yeah my war was pretty lucky
Craftin weapon 99% is the play
I got the haste mastery weapon
For prey system, when does it upgrade to hard
From terrace
Check your renown
2 hard
Should have it
Hm
U only get rewards from 2
Might be a quest for the unlock
As i said i got cloak twice... vet
Yea, not sure. I’ll look at it tomorrow when I’m back on
Im officially levelin my dk
I have just focused on leveling and gearing some alts I wanna play
I just wanna c if meta has better rng
My aff lock is fun af and blasts
I leveled my ele
I know demo is meta but affi is fun
I hate levelin
I was spiking over 100k on my aff lock it was nuts but (burst) consistently pulling 45k+ on st average
Hit 200k on a aoe pull
I’ve leveled war lock and enhance I’m just debating #4
Honestly ret is a blast
I’ve seen a few cranker rets
I thought about feral I’ve never played it but I play Druid
Kinda like arms tho stat pads hard
No ret is bad ( proffisional sandbaggers )
Also ret has funnel now
So no
Arms would kill for their funnel
Well in m+... u pull mobs into boss
And execution sentence is insane then aint it?
All dmg done at a % send into mt
Yeah that would be ideal but tanks i seen are some 1 pack pullers
And I can’t say nothing cuz I’m an arms and I’m just happy to be there
Yeah I’m hoping we get a nice ms and op buff 15% plz
I mean arms atm loves pressin cleave in st... so we would love 3 targets
- 20 % aura budd
- 20% exe
No way we get aura without cleave getting gutted
Yeah that would be ideal but ain’t happening
Cleave is 2 strong atm
We’ll see a 3% aura buff on the 17th
Or well hopefully 50% dmg buff to hs
15% aura buff or what ever is same dmg
I want hs 2 be big dam, and not just a buff
Shid just give me anything at this point
True, let me use last talent
I’ll take a crinkle up dollar bill
Honestly been leap charging sometimes just to feel something
Worst feeling is doing execute op execute and waiting for that rage for the ms
Makes me cringe
Yeah as i said to much rage is better than no rage
I hate every single person that complained when rage bar is cosmetic until execute
But they could just give us 10% more and let op give rage sub 35%???? Like the talent we took b4 when we had enough rage🤣🤣
Rather cosmetic rage bar than being that starved and not pressing anything
„bUt It WiLl ExAcTlY pLaY lIkE fUrY tHeN“
No, it won’t.
Is execute worth pressing as arms colossus?
well you can press it and then do some chores while you wait for rage
but no you dont press execute as colossus unless it's a sudden death proc
it does take priority over slam if you have deep wounds talented though

have you seen arms vs fury execute phase gains? arms execute 
Ya need VC on MS to help carry the phase 
Cant have execute be the button after all
they would continually nerf like that, like they nerfed the overpower execute
i was pressing exe as prot until i checked details, it's literally a wet noodle now
prot exe felt so strong in tww lmao
Thanks, do you know if it´s the same for pvp?
no clue
only joy in execute is the big ass bloodbath numbers. holy moly
i assume you'd go for it in pvp and hope you can kill them off before you run out of rage
No, in PvP execute for all specs got huge %dam mods to make it worth pressing in a kill situation (not being a theoretical dps increase), most abilities got different mods to create a different dam profile
Some stuff is weaker, like wrecking throw being dead. Some things are stronger like slam
Damm i thought i could save a keybind there! Is that true even if I have talented into the overpower doing more damage when they are lower than 35%?
I dont know, i dont play Arms 
Crit will answer that one probably, that Fury spec traitor
(also played mage, imagine! such a bad person)
the ultimate act of treason
imagine not mentioning my dk
mage hits 90 today so probably doing my druid in case feral gets good
and after that idk
Feral is sleeper good, I said this forever. Would keep one ready if you know how to cat
critfurytotem
As slayer it’s a bit better I’d argue
Survival lowkey sleeper alt
come to the healing side my friend
abandon the brown man
SS is the new slice and dice and feels bad to press. And now that CS gives it idk why it exists. They shoud just turn SS into Arm's mastery. Make the baseline high like sub rogue and let it get up to 90%.
Fuck it too if you get more then 100% mastery have it hit a 3rd target. In legion SS hit 3 targets
change exebath with Guillotine and you have me sold
but we are in the wrong channel 
nah broad strokes 1 talent point just make SS passive 100% of the time
1 button gone that now only feels bad if u make mistake
has there been any update on this?
arms deserves it
real
arms need a decent rework, if they could give like 10% of attention like dks dev give to his class, arms would be atleast A tier
Slayer > Colossus in M+
1 minute is nothing different
YW 🙂
Just had a feeling that the wowhead guide isn't telling the truth
Single button rotation UHDK being ahead of a good chunk of DPS is also funny.
Is this sarcasm
You don‘t say!
It was a question
Well no. I'm serious

Holy Slarms 
i would prefer colossus
WAIT u dont even take the last apex point as arms slayer ? lmao what is going on
how bad it is
it desyncs cs
desyncs a lot
mother of god -.-
What's this?
sims sheet
Blizz surely plays warrior, right guys? 
axaaxxaax
fury set ass once again
3.4% for 4p
from 0p to 4p
based.
At this point its tradition
warrior doesnt need fancy trinkets only pure pump
Do other classes get much more?
no clue
Its common that S1 sets are pretty weak
Would be surprised if any spec is >5%
aug is like 10-15% ig 
this might be tragic
How fast is demolish animation? 
Is arms cooked?
17th march rework
sigh
S1 sets in the past were not intended weak but more bland instead as we went into DF and TWW with new talent systems.
Man I just finished last rep for the 4th champion item. People who did all 4 of them before M0s hit crazy work feel like it took me forever 😂
You mean the degens?
I mean also I got r9 with silvermoon by just doing soujurner on my alt
Yeah I got most rep done with my two warriors on their way to 90 made sure to do side quests different on each took me to 86 on my rogue to get rest of the rep for All 4 factions
I also hate questing 😂
I just wanna hit stuff
Sometimes I get side tracked world pvp aswell
What was soujurner ? That an event?
Achievement for side quests
In eversong ye
Nice
+main camp
I hope warrior gets some good tuning I enjoy playing them even playing my rogue i only really enjoy pvp as rogue because I can’t die. But pve on sub.. mind numbing so good damage. Aoe is like fan of knives shadow clones then your just fan of knives black powder… over and over .. single target same thing shadowstrike shadow clones then just shdowstrike into evis so I’m either pressing 1-2 repeat or 4-5 repeat 😂
renown 6 in haradar, a bunch of side quests waiting for my final belt 
omega lazy for this shit
Yea that was last one I did
I hate the tree area
Flying around there sucks
either i just go mog farm or do it on an alt
I like outlaw a lot even if its not meta
Yeah I was gonna try outlaws more buttons seems good. I played combat for the longest I swap to fury in legion when it became outlaw
I always just played arms and combat rogue 😂
Yeah I messed with it in beta a little I didn’t run any keys on it just sub
Pvping as sub is just cheat code right now
Still hilarious going from dk to outlaw
And having exact opposite problems in open world
Outlaw prolly clears fast leveling compared to DK cool downs only?
It does yes
But you are the squishest class in the entire game
So dk cant die but does no damage outside of cds. But rogue does good damage regardless but has the durability of a wet tissue paper
Yeah sub same I normally could only pull big packs while evasion was up foK into shadowclones almost wipes like 10 mobs and then just spam foK and black powder but have to kill before evasion drops 😂
Pretty similar to arms though when Die by sword was up
I will level my arms boy on the 17th
Is it simming higher then 240s?
Wth
is arms the new tank spec on 17th ?
The proc is just to good
Was sub like 14%
colossus feels like doodoo
Even leveling to 90 using it you can like instnstly delete mobs when it procs
You could heroic throw and it proc and a mob just dies 😂
Looked like you moonfired them
how bad is arms really
Idk if it’s always been this way by trinkets are procing on battleshout an howl use
arms feels like ass atm dono how bad the damage is though
Fury feels like fury always has except you press rampage more now
fury is literally just rage capping and still pressing other buttons, that is complete ass
In reck it’s pretty much cosmetic
its lookin like just level some other class rn if u wana have fun this expac
I mean this is my 3rd char so realistically guess I'll just tank m+ on it
unfortunate
You really don’t even have to think about rage if your following prio pressingBloodbath on CD filling globals with Ramp/SD and the rare times you will have 1 to maybe 2 fillers in that window
The fact bloodbath hits harder then MS is crazy to me
ye and then u wanna TC on CD so rampage takes a backseat even to that
🫃🏾
disaster pov
on aoe ofc
I play slayer so I don’t TC or TB 😢
slayer does feel a bit better tbh
I cant get myself to play slayer when I either have to drop avatar or play slayer without BS
dropping avatar feels wrong though
You don’t drop BS unless your talking about the raid build
Mythic + your taking BS 100%
You know something is wrong when your hero spec is working better without the main component that makes it even work
good thing my warrior is no longer my main alt I guess
cant believe im sayin it but
no suffering in splits
warrior just gives me the ick rn
https://www.youtube.com/watch?v=id-JBhZojtw&t=141s @obsidian otter i remember stumbling across this vid which had me hyped up
Arms Warrior Slayer spec absolutely dominates a +15 Mythic+ key.
Big AoE pulls, brutal Execute damage, and nonstop pressure that melts trash and bosses alike. If you’re wondering whether Arms is viable in higher keys — this run answers that.
This build shines with high uptime cooldowns, insane cleave, and massive burst windows that turn dan...
Yeah that was pre nerf OP build
shit actually looks like blademaster 
Was fun playing that build did so good could do 600k+ aoe now on beta I can’t even hit 500k as cleave spec 450k max if you get good procs 🤦♂️
I hit like 180k single target peak on ice boss 😂 was so good
Compared to what we got now
I had all +15s recorded to upload but knew that OP nerf was coming
That was also pre reap of storm nerf
The proc rate lowered now
If they would have only nerfed OP by like 20% and we also got the cleave change we would easily be A tier
Maybe lowest high B tier
Jet and Vets - This Colo Mythic spec - Ravager feels weird during the rotation - I just want to hit my cleave mash to feel somewhat strong atm - trying to follow the prio but hitting this build up wall. Is there a Cleave Spec that still has BS in lieu of ravager?
Colo will never take BS
understood
If you don't want to play rava stick with playing slayer
Slayer has BS and cleave spam.
if you dont wanna play rava start hiring a craigslist witch to get that shit removed
PLEASE
lol. Thanks gang. I will swap to the slayer multi target and take advantage of cleave until hopefully blizzard shows us some love on the 17th
Been asking for ava and rava removed since they ADDED THEM BACK
im an avatar sympathizer bc im a sucker for theme and i think its a cool button to press but youre not wrong on its gameplay implications
ravager just sucks for fantasy and gameplay
dinky little ghost weapon that spins around and has no interaction with your kit other than making your 1 button even stronger
Avatar with torments sure can be cool, but naked avatar is pretty damn bad. Just button bloat at this point. Off gcd ability that has no meaningful interaction with the spec
yea i hear ya, id just rather see it get reworked in someway than outright removed but its rlly just personal preference i dont have anything tangible to support that lol
If the devs loved us they would come up with a brand new CD for arms. Just let ava be a thing only for prot and fury for thane
but alas
Alas indeed
the devs despise our very existence
The very same lazy devs who in TWW decided to cut an existing talent in half instead of coming up with something new

Is arms fun? Deciding if I should come back to wow. Does it feel goood?
not if you like doing damage
Gameplay wise i find it fun. Balance wise is atrocious
Im gearing mine in hopes that we get some love the 17th
need more questing and follower dungeon data before tuning
why does ravager do no dmg
So if warrior is dead what are the fun specs to play in midnight? Haven't played much wow at all since early Shadowlands
warrior is fun still
it does
it buffs cleave
and cleave does damage

Gameplay mainly slayer is pretty good. But that's the only positive currently.
Many tier lists are placing arms at the bottom and much negative feedback overall, do you think the problem is tuning only or does the spec need to be reworked/ changed to perform well?
Imho some tuning is mandatory for arms spec overall
A lil rework to be more intuitive and fun for Colossus would be great
Slayer is fun overall
I think colossus sucks absolute balls rn
Def agree
Cleave is way too strong compared to everything else, even demolish does no damage
and getting rage starved is too common
Cleave takes too much place overall
Even whirlwind is not considered / used AT ALL
Ravager sucks
Demolish is bad tuning and bad gameplay
I want a rework, why are we like 20% bleeds that dont feel overly impactful?
Its just passive damage.
We're supposed to be here for dots
Personally arms is my favorite spec and I like the abilities and how they sound (except for slam) I also don’t really like maintaining rend I would rather have an option to bake that damage into more direct heavy hits. I also would like execute to be a priority and hard hitting even as colossus
I liked when Rend the bleeds felt good.
But now they feel like fillers.
I think the talent that makes mortal strike apply rend should do so regardless of the targets health and I think the final apex talent should replace slam with heroic strike permanently
That would be scary brother.
It does almost the same damage as mortalstrike.
Yup
BTW we're the only class that we got "new spells" that are in fact vanilla spells reworked and reintroduced
at this point replace all dot talents on colossus with
stuff like mortal combo
enduring blows
maybe even like pile on or something idk
If you want the entire apex to be reworked sure lol
Tbh apex are bad design
Not really, in some way theyre just a tier set
We gotta be one of the only specs to get more rotational abilities to press?
i like apex besides the last point
After the pruning
We do have less
The what xD
Roar gone, SkS gone
I didn’t use slam last expansion
I played mostly pvp
Even in PvP you had to use it
Anyway
Pruning was not hard on us cause we lost only one direct CD
I know it’s more optimal but some abilities just makes the game unfun to me and unfortunately slam and rend to some extent are that. Also raging blow as fury. I try to find alternative specs as much as I can. I now have heroic strike bound with mortal strike and removed slam from my bars
Okay thank you! Not looking good based on the other replies. But too be fair I’ll be coming back to play at casual rate. So maybe if slayer feels good then I’ll enjoy it.
If you're not playing at high difficulty, slayer is fun yeah
Tuning is a constant revolving door. Sometimes it's good sometimes it's bad. Arms is very likely to get buffs through out the first month or two till it's fine. So always just focus on fun
I feel our apex is kinda bland. It doesnt feel great overall. I honestly thought blizzard said they wanted to move away from random procs of damage.
hoping for more than just an aura buff this time 
Heroic strike is a random proc :/ 3% more damage that doesnt cap but it is a decaying buff.
Arms functions well except for Colo. It could use a full rework at this point. Any other rework is just for the sake of new things. Arms just currently heavily undertuned. Which is easily fixed if Blizz wants to fix it
Its pretty strong tho
HS procs frequently enough. It's a strong apex talent
It might just be my feelings on it then.
A lot of people dont even have the last talent in the apex. So I thought it was a shared opinion.
Last point is a different story
That thing is dog trash
But the main core apex itself is very good
If it increased the damage amp of cs instead it would be really sick
Is there any chance for a rework or will it most likely be a damage tuning for us on the 17th?
why does excecute do no dmg
Just tuning
Deep Wounds
Execute hitting for less than slam and cleave is a real flaw of the spec imo
Any potential for anymore reworks was over a month ago on beta. It's too late now. Next opportunity for changes will be for 12.1
Ngl, I like cleave. I dont like that I spam it. But the flow outside of the first 4 feels good with sweeping strikes.
Agree cleave is a nice feeling ability but I still think execute should be harder hitting
Yeah, it feels bad that my execute phase even as slayer feels like a spam to do the same amount of damage.
But we have bleeds. When execute crits, they bleed.
👍
Execute does not have to crit
Also people complaining about arms not taking the last apex point should check out void scarred dev DH. They don't take their apex at all

Spec still bangs tho lots of fun
My bad, that's mortal strike.
Deep wounds just refreshes right? It doesn't stack it's damage?
It ignites, so it does stack damage
would it be a hot take to say that sweeping strikes is too passive right now
it feels like it's up permanently
It should be off the gcd at least
Can just have broadstrokes replace SS and give it 18 stacks instead of 12
Let it just be passive at this point
Yeah that would be a great quality of life upgrade
Isn’t it funny how slam has survived all of the prunings back and forth through the years and when midnight comes I was sure it was going away and then they go make an apex talent of it? 😅
Hot take but there's nothing wrong with slam ESPECIALLY midnight slam.
It's your main filler and at least now there's talents for slam and HS does a great job re using slam and making it better
Slam actually feels part of the spec and not just a pure filler.
But the animation is ugly. I slap them with my axe.
Yeah it’s ugly and the sound is just as bad, it doesn’t FEEL impactful :/
Like, mortal strike is a beautiful crisp strike.
Then it is just thud thud thud thud.
I mean 30% chance of proc
Also its called slam
U slam em?
A slammin sound is a thud?
Is the chance for proccing hs 30%?!
When you have beautiful sounds like the mortal strike heroic strike and execute. The animations are amazing. And then you get the 30yr old slap.
This is all personal preference for me though.
A lot of people agree
30% of proccin oo
🤣
Op
I mean slam is supposed to make the other spells look good
Like that ugly friend
It is the filler we need, not the filler I want.
anyone who says sound design doesnt matter is just straight ill informed
it matters so much to how enjoyable something is to play, i think if slam sounds even slightly cooler the spec feels like 10x better lol
Same
gokke is right tho that it cant sound too good bc it IS a filler
I mean why?
Op is a proc spell
Slam is our last resort
And in execute we exe
Because overpower feels and spud a better to me and also I can free up a keybind
Hate callin u out
But play fdk
So if they remove slam...
We have 0 op ms cd
We just stand still?
Give op an extra charge, problem solved
Nope
Or incorporate execute more through more procs or a talent making it useable more often. Then we have something that feels good to press
Colossus is not supposed to like execute?
It does less dmg than slam and cleave as col. only worth pressing if sudden death procs and you have executioners precision talented
So not a lot
Well yes because col is not about execute
When dragons could become warriors they were bugged to make no sounds in dragon form.
I deleted the character right away.
And if we suddenly make execute good for col then the entire point of hero talents is gone
hot take maybe but hero talents are not for gameplay they are for flavor and fantasy but just like covenants nobody does that
and thats why the system feels so fucked on some classes
Call me old fashioned but to me arms warrior was always about heavy hitting mortal strikes, overpower and big ass executes
I think bleeds were a part of the identity of arms. They were a duelist class.
But if I want to execute a target, why put a bleed on them? Just make it hit hard enough to finish them
The big executes and mortal strikes became more noticeable as the class progressed, yeah.
I think arms is having a bit of an identity crisis, is it a big heavy hitter or a bleed spec? Right now it’s not doing either especially well unfortunately
Col is the heavy hitter, slayer is the execute bleed
Though slayer is not good at bleeds
Though it kind of should be the other way around as col has the bleed nodes
¯_(ツ)_/¯
Yeah that’s what I mean, it doesn’t make sense
Make colossus all out on big hits and remove the bleed talents and give them to slayer (or just cut them off if asking me)
Demolish is trash, i play only slayer, is better. Fun aspect. Demolish needs be a proc to change mortal strike. He is as separated skill... Bruh 
Demolish is hella fun
Actually a good idea,
I hate the sound for demolish shit sounds weak af. Needs to sound like poe2 slams needs to be deep and loud
Slayer makes arms more fun, 30 BS in a row
This please.
I refused playing with colossus. I make slayer in m+. I have played much better
Interesting I prefer colossus a lot
3 seasons of Slayer in raid was just tiring
I guess that what’s makes it so hard for blizzard to makes everyone satisfied. Our idea of fun differs a lot even in the same spec
I know that colossus does a little more damage at m+, but dmg is not enough for me to sacrifice fun. With Slayer I feel the gameplay is more fluid.
Sorry but slam was a big damage dealer in previous expansions, so this argument makes no sense.
It's always our filler, if we follow your thoughts, OP will become like slam and it's not an option imo
It's always about numbers and in that case, "sound"
But it's definitely subjective when we talked about sound effect
Yeah, it’s about the sound, the animation and the feeling. That’s what I don’t like about slam and I know a lot of warriors feel the same
I prefer remove rend or other bleeding instead of slam
Arms need more pruning. Make sweeping strikes passive like whirlwind buff in fury. Imagine that : doing cleave, u gain 4 stacks of sweeping strikes
God damn please no
We don't want to be spammers
Avatar should have been pruned but people cried their ass off about it
Yea
leave avatar out of this rn
Do you honestly think slam feels good and rewarding to press?
Imo, remove bleed effects including rend, remove cleave or whirlwind, and make SS out of GCD
Its a fillee
Arms is a duelist class, I believe it was designed around healer pressure. The mortal strukes and executes did good damage and cut healing. But then the bleeds would apply consistent pressure on life totals.
Wtf do u want
yea i dont know what this slam take is
Avatar is the most useless cd in the game and its a shame it came back
Like a filler is a filler
Agreed
Its not supposed to feel good
Let slam be the filler
It's always a filler since ages
it shouldnt feel that alien
I think slam is fine, I just want the animation and sounds to be not from a 30yr old version.
If every button feels good no button feels impactfull
We can talk about many fillers then lol
They improved frost strike to look better.
It doesn’t have to sound and look awful just because it’s a filler
I like it actually
nothing subjective about how trash it looks
Void elf is new race, new animations.
Less is more in gen with warrior
Humans are old as fuck.
Its the animations.
Upgrade the OP design instead of slam then? Idk
For a dwarf, they do some weird ass spin.
Humans mortal, execute and cleave are still nice so it’s a slam problem for sure
Nah its a race problem
Bruh use it as NE ahaha
Taurens have like an over hand chop for slam.
Thats nice?
It still sounds the same
I feel it's nice personnally
But it's fucking old
Like since Vanilla
And tbh
I like it
Yup
you seem to like a lot of shit stuff so far tbf
I played since tbc as well
Ask my wife bro
So don't tell I like weird stuff, it's personal opinion
the avatar's buff of just increasing damage is already outdated by the standards that wow retail is at. looks like a classic buff. For other classes, burst buffs do more than just increase damage. The avatar needs to be reworked or its arms renewed and a buff that matches the lore and gameplay better. my opinion only.
I respect yours, so respect mine
we dont gotta repsect each others opinions whered that ever come from
If they changed our last apex talent into permanently replace slam with heroic strike and tune the damage accordingly it would be great
A spamabke mortal strike thst increased damage by 3% is kinda strong.
Ikr
Well we need a buff 💪
And if you adjust the damage to fit the roll it just becomes slam again. We just have A NICER ANIMATION. lol
Exactly
Fix the outdated animations and I think people will like slam again.
Don’t forget the sound
I am not here to slap someone with my axe, I wanna slam it down on their face.
Nice animation : the same animation of MS with red flow instead of blue
Yeah i would take that
We're pretty, you just don't like it cause you need to slam more with an old race design
Just rerace then
Ret paladins gets both buffs and new animations every 3 months so maybe we could have it for once
Humans and dwarfs suck.
Domt get me started on gnomes. I dont know how people stick to that in pvp.
We just lost good animation cause Colossus smash, so don't dream about it for now
I would never play a gnome, ever. And im a pvp main
War breaker from Legion was great
Now we turn around before slamming the ground
How do the animations look on Haranir? I haven't seen them yet.
Gotcha. Tauren is still top tier slam then.
a new buff I created to replace avatar, MY OPINION master of arms: 1.5 min cd, 20 second duration increases haste by 20%. Each skill cast causes the damage of the next skill to increase by 5%. This accumulates for the next skills. When Weapon Master ends, for 20 sec you penetrate 1% armor for each damaging skill done while master of arms was active. The numbers are examples only. Then Blizzard would fix the numbers so it wouldn't be too strong. what do you think?
I like it, a lot more interesting than avatar
And fits the spec theme fantasy
Wasn't this just the rage/skill talent buff without the haste?
Like when you colossal smash, for each 10 points of rage you spent you got 1%str
Test of might!
I think it would be too strong at 5% because when you cleave it casts slam as a seperate skill. So each cleave is 10% damage you spam 4 of them in 3 seconds, you now do 50% more damage.
And then you have the rest of avatar to go through.
That would fix our balance issue as well then
My god bladestorm with that would be scarry. It casts mortal strike each other hit.




