#arms
1 messages · Page 458 of 1
cause its better that way
it was never good
just the least bad leftover point
Rework all the capstones
Was good in df
like i said, it was not good
it was just the "least bad" option
then they giga buffed the bladestorm/ravager node
so the points went there instead
Yea unhinged just became not bad
Get 3+ mortal strikes everytime you cast bs or ravager (lots) or chance to add a stack that does less dmg than a mortal strike
They even made it affected by stuff now but really kinda the same thing. Free dmg just one is a real mortal strike inherenting all the effects of MS
Maybe if it were armor ignoring bleed that could crit etc
Less than a slam
[ticket for one (1) free slam]
charge gets a free slam
Leap gets a free slam
Ms crits get a free slam
Warbreaker gets a free slam
Avatar gets a free slam
Execute gets a free slam
Most importantly
Slam gets a free slam
What if we had the silly bfa trait where it would empower slam to suddenly do like triple damage
Df s2 ptr had a slam tier bonus
Wasn't too popular or good
Honestly so much is tied to MS and OP for both hero specs
crushing assault, my beloved
It was kind of funny proccing a fat slam that did double the damage of a mortal strike
Also very stupid
Alpha notes waiting room
No more speculation just Patience
7 more days till we find out if arms is cooked or not
very stupid, and kinda fun
and it made slam feel awesome to press once and a while
instead of making me moderately sad to feeling nothing
What's our ultimate talent going to be predictions
bladestorm is now permanent and you can do whatever you want while spinning
Slam dmg increased by 20% also we won't know about that for awhile just class changes on the 2nd
it was tuned like piss
i dont think theres anything wrong inherently
its essentially the kaching weakaura but for arms
It just did no dmg because it was a tier set for an ability that does no dmg. They coulda keep it if they wanted just buff the shit out of it
ya
exactly
the numbers just need to be tuned 10x higher
but the idea was fine
just like how S3 DF was a good design
but worse tuning than S1
and everyone voted S1 cuz "OMG bigger numbers"
we really voted for an aura buff tier instead of one of the only good tiers arms had
That's cuz no one trusted Blizz to tune
sweeping strikes hits 8 targets but deals 40% dmg instead of 75, enabling m+ slayer
or a mass execute talent
i just wanna play slayer in m+ and do the same level of dam
and colossus players want to play raid without having their knees broken
WW will proc reap and slayer will be saved and you will spam WW
hard disagree
it was so bad it was actually kinda nice
u pressed buttons on aoe to proc tactician to press op cause dn did all ur damage
tbf it was kinda nice cause it was finally a break
from exe exe exe ms
execute was the only fun part of the spec
and aoe
not sure what'd make Colossus the play in raid
all i know is that slayer just feels better to me
Jug is what’s bad about SD procs otherwise I’d like SD procs to matter too
but thats OP's tuning though
Be powerful
oh ure talking tierset
i thought u were talking spec design in s3
tier was
sometimes
awful
i remember getting back to back procs in execute
not generating a tom
thats toms problem
and doing 0 dmg in my overlap later
not the tier
i know to push high keys i kinda have to play fury
but damn i love colossus arms
i wish single target was better
the only real optimization was building tom for fatality
You can play whatever you want to push high keys
and that wasnt real besides fyrakk and smolderon
sometimes you have to mortal strike a lot in certain dungeons during aoe, which makes fury much beter
and smolderon was just rng anyway when u phase
Just because something is better doesn't mean the other option can't do it
well not rng but not up to you
ask mr tierlist strimmer what he thinks about this
i was struggling with fury on priory
it felt better for me as arms
same as floodgate
singletarget is a lot lower tho
Arms in hidden S no one can see it tho but me
Then play arms man
me when i play doohickey piano gameplay and hyperoptimzie everything to just lose anyway
did it and timed it, but as i say arms can use a little love in single target department
arms can use some love in all departments
Well your not getting any of that
So you're just gonna have to deal with it
TWW over it's midnight waiting room
so you think they are done with tunings completly?
shame, slayer arms remained garbage entire expansion in m+
They haven't done tuning in awhile now and and alpha dates and timings was released
Tuning is over with
Even if they do some arms is not on that list cuz it's doing fine
need to find some way to squeeze some St damage out of it
Don't bother there's nothing more to squeeze out of the current Colossus build just focus on aoe
And play with banger ST specs
St trinkets also seem super overwhelming this season
i ran first boss trinket in my priory, wasnt bad but wasnt also great, did 30m i think on a boss fight
i dont like it when ST trinks are good
on damage trinkets feel the same for every spec
Slayer also after the buffs last tier was not bad in M+ as well
Just wasn't better than Colo still but was not far behind.
ya
people think 2% behind=unviable
like thane for fury rn
but thane for fury has rough ST
I still remember some dude telling me slayer was absolutely unplayable in anything above a 16 and said he's a 3 time title player as his credentials

Yup 2% behind def means a Slayer 17 isn't possible
if only those numbers defined what actually goes on in m+, the way slayer does its damage and the amount of things you need to track to do some damage is not worth it
any spec can get carried in a 17
2% is in ideal situation, in real world in overall damage slayer arms is miles behind colossus
colossus is just practical
Its a global that isnt MS OP or exe i guess
All of those have so much affecting them
New hero talent: when your heroic leap lands on a dead ally, the compression resuscitates them, consuming a battle res charge and returning them to 50% health

bring back vacuum leap 
I really think there's a chance we gain lust
The lust comps for m+ are a little strict imo
If we saw another class id raise that chance to 100%
Was talking about last season which slayer was not much behind at all
Quick question: If you can use just 1 pot, becasue th eboss is dead in under 5 mins, do you use pot on pull with bloodlust or when the boss is in execute range?
Bloodlust
Because all of your cooldowns will be lined up and ready to go.
Execute phase does really well all on its own so long as you don't lose jugg stacks.
So Arms and Fury get lost but not Prot is what you're saying?
I said lust comps are a little on the strict side
if anything warrior as a whole would get it so it's a tank that also brings lust
As much as I hate hearing about wanting lust I still have to agree warrior lust fits perfectly thematically and it should have been ours but shamans had lust in Wc3 so they gave it to those losers instead

thats not the problem, most of the time i have all my CDs ready on the same time, even on <35% - so i was wondering
Just bring back skull banner 🤷♂️
Why would you give 1 tank lust but not the rest? Talking strictly m+ Tanks are already guaranteed a spot soooo why would bringing lust ever be a talking point for other classes? Might as well give lust to every class at that point.
Tanks have cr
Atp idc about theme
1 tank can have lust
Just for sake of gameplay
I do not want the lust responsibility
The thematic ship sailed when idek what arms is supposed to be
Arms is multiplier spec
Warrior is goated specifically because I’m only expected to do damage and live a lot of damage intake
it's a huge responsibility....if someone says "LUST NOW!!" and im on hunter or shaman I panic, fumble the keys, then just jump off the map and start crying
Thats like the definition of arrested development lol
Ot weaponized incompetence
Haha
Well having lust won't change much at most you get invited to a couple more keys than declined
Bro you would be competing with tanks and other warriors... it would change nothing
I mean if war had lust
Could flex melee comp
It's why it's a dumb thing to argue about
Tuning is king
Also let's you build a comp different
Giving warriors lust would only further the homogenization of every spec in this game where mostly everyone already has everything... and everyone else wants what they don't have.
Not talking about pugging at all
If the game is in a balanced enough situation to allow for more comp diversity
But that's not usually a thing
Don't need guildy to swap shaman etc
I think its inevitable someone else gets jt tbh
It's only been recently this tier and last has M+ balance been really good
And like I said if another class is added 100% another lust
I disagree strongly
Last tier fury was aoe capped in a season of huge pulls
An expac of huge pulls frankly
Just because one spec sucks doesn't mean m+ wasn't very well balanced
Thats another issue going forward
We went from always having a meta comp of the same 5 specs to having multiple competing comps
Im sure we could find others i just play warrior
Surv hunter too was giga bad
But designing massive pull dungeons with aoe capped specs isnt balanced well imo
Thats poor design. They can do better
It's not a problem for fury anymore
No reason to accept shit work
As it's doing just fine
If our tier comes forward yes
Or they continue to keep an eye on it and give it creative ways to do damage past the cap
Fingers crossed they do that
Again all this shit your bringing up doesn't deny that the last two seasons of M+ have been insanely well balanced compared to the history of M+
I think turbo is why
Would you prefer there is no difference in any class? Just a wash of grey with either melee or range and everyone can do everything?
The fact that so many specs are good is insane
But yes there's still always going to be bad ones
Like fury last season
Turbo is why they were good
i mean issue is right
atm fury kinda does everything
which they dont want but also fdk does everything
but i remember them explicitly saying they want identities
And yea current season is amazing balance
Meanwhile this spec is impossible to justify
How many need to be shit until the balance is bad?
1/32?
ye its impossible cause fury does everything
like
you cannot make an argument for arms over fury
usually you can
like s2 df for example when fury was objectively better
arms still had a niche
sks was very good in brackenhide for example
until aug ofc
and until everyone got 43890 aura buffs and we got 0 and just fell off a cliff
imo if u have a class with multiple dps like warrior
dps specs should complement each other
so u change ur spec depending on the content
More. Aggressive. Tuning.
nah they just have to realize m+ is a real mode
they refuse to acknowledge m+ as a real mode
Instead of a bunch of pearl clutching "not everyone has tier yet"
ik a LOT of people who raid only for the gear
This the first season I took m+ seriously
and just want to play m+
Feels disgusting hamfisted into fury
Dude i was streaming saladbar prog to guild discord
"Do you really only use rampage and raging blow"

I execute sometimes too!
for slayer this entire expac
I didn't like sd usage until this tier
same
Too feast or famine prior
This right here
im ngl i despise slayer arms
They have 5 man modifiers
ever since i tried it on beta
But they don't use for dps
it doesnt flow well and devalues execute
It's because they made slayer about SD not execute
yep
Which is not what execute should be that last %hp is the focus
Idc if it fucks us over on farm
It's not an execute spec imo its an SD spec
Execute niche is a part of arms identity
100%
literally
Nothing
Only execute buffs is our tier currently
Lol
Idk im also p much seeing demolish and BS as the same thing as well. Lots of cdr. Aoe dmg. Applies debuffs
+1 here, execute mattering for arms is when it feels the most fun
Only demo actually hurts stuff unlike arms bs
The singular hit is still less damage overall than if they had a regular talent
But it would be cool to see the boss health drop a few % as soon as 30 hits
I remember trying it last season and like 30ish stacks did maybe 30mil
Felt very underwhelming
20+ hits all popping for 40-50mil each would be funny to see
Actually curious to see how it would happen. Wonder if it would lag the game
If they all did it at once
I cant wait til I can turn everyone else's spell effects off
I don't need to see the 20 chaos bolts exploding on the boss
🙂
Have to reapply everything every login
I use elvui
So I dont have to mess witb anything really except for the combat bar/hud whatever its called
The stupid health bar under my character when I get into combat
I just mean graphic options
Oh
They don't seem to save at all
None of that shit resets for me
So I know most people are running fury but how does arms compare overall? Currently raiding on fury but have the itch to learn arms
Fury does everything arms does but better (apart from burst in mass aoe)
Strictly worst than fury p much
It is around this time tuning comes
In 2 weeks it could be s tier
🙏
Worse than fury in every way but if You're not going for CE feel free to learn arms and have fun. It's not bad enough that your trolling on the early mythic bosses and heroic
you reckon i could smash a 15 with slayer ?
Easily
Will you be top on overall against equal skilled players no
But you will smash a 15 no prob
Waiting on that 8% aura
arms should get 5-8% or target spell buffs, in midnight hopefully they move from that disgusting sd proc shitfuckery. Hell, I'd be perfectly ok with them removing sd completely for arms if they made execute actually feel good and strong. I think arms played without sd and even 35% execute talent in like bfa and their execute profile was otherworldy
we love not doing damage outside of execute
not that extreme, but right now slayer sd spec is disgusting
colossus st feels better to play
SD is a tuning lever to close pre and post execute damage
if you just tune base kit damage of arms up and remove SD
execute will not be exciting
I disagree
👍
I think its fine if you make MS / OP more interesting
ya thats valid
current sd spam is just fucking stupid, I'd be ok with sd like in df. Hell in s3 df set SD felt amazing
but yes having too much SD does make execute not feel as rewarding
but it makes execute focused talents be actually playable in m+
Its weird but I adore thane/colossus st rotation more than both slayers
like ok, colossus less, more like colossus s1 version where ur execute was good
as colo too
Im not talking damage, I'm talking about feeling of the kit
and yes thats the design
colo was undertuned and still is for st, I refuse to believe that it's untunable if they wanted for st
They can easily do it
Idk, enjoyed every moment of colossus gameplay on 7th boss in 1st raid
Thru the first hits of demolish, making op stack buff stronger
I feel like an aura buff won't work. Rework the spec so you don't have to pick all ST or all AOE
idk how the fuck they didn't make avatar give 10 stacks of might, it's such an obvious qol
Queens court is the only time all expansion arms has been enjoyable in raid
Its no coincidence it was also not slayer 
you don't really anymore
No? I thought that was the main reason fury is beating arms currently? The flexibility with the raids having as much cleave as they do
the diff vs slayer fury doing randomly insane cleave dmg(reap brrr) while being insane st and arms taking cleave for some cleaving is insane though
not at all, it's more just the fact that Fury AoE is quicker/burstier than Arms
alongside general tuning ofc
aint no way, arms cleave in st-ish build is piss compared to fury
alongside general tuning ofc
Yea OK
Arms AoE is only a 1-4 talent point investment, depending on exactly how much of it there is
- raid multitarget builds typically only take Cleave, rarely Improved SS or Fervor, but rarely Bonegrinder
arms can drop bb points for fervor/longsweep/cleave yea sure, the point is that arms cleave is piss compared to fury
fury is just better at everything so
A lot of that is just general tuning atm though
But it's also the nature of raid multitarget - you can't really design multitarget damage checks that are clearable week 1 but aren't completely trivialized by rank 5+, and Cleave isn't a burst tool, so you're not going to talent into Cleave to use it once or twice before each add spawn dies anyway
that applies to Fury too though, there's no point in talenting into Imp WW/Meat Cleaver for a fight like Heroic Dimensius, because you don't spend any appreciable amount of time actually cleaving; it's all bladestorm. If Fury cleave worked more like Arms, you probably wouldn't do it for M Forgeweaver either: the main reason WW is useful is because you can apply the buff preemptively, but you rarely spend much actual time pressing WW while the adds are out
Don't forget though that Arms also has innate 2 target that Fury doesn't, it's just a crapshoot whether that happens to be something that's useful in the current tier or not
Id say that really points out how bad sweeping is that you can count on one hand how much genuine use it is a tier
In heroic even which is the majority of how players engage with the content
So yea it doesn't cost a talent but it also feels very weak unless you can do some weird cheese. I'd say the strongest its felt besides queens court is mugze and thats not cuz sweeping was good dam, its cuz I could keep exe jug going without feeling guilty about not hitting boss
WTB passive execute/ms sweep 🙏
I don't know that it's an issue with Sweeping or its just a matter of fight design - Blizz hates melee cleave
it's always been used very sparingly, whereas spread cleave is represented on like half the raid fights ever made
I think colossus makes good use of it but thats also cuz it cranks the cd down on demo since it double dips
But even that isnt something im thinking about. Im still mashing cleave during it anyway
Legit
If col had st of slayer
Arms wouldda rocked this tier
Demo sweep into packs and op
Sadly it sucks
idk why they don't want colo to be good st, just because it has good cleave/sweep potential? But look at fdk
same m8, same
Like even if i had to play juggernaut in raid
I like how Thane randomly buffs execute by 25% by 1 of their talents, imagine if colo had it
I assume its more they like the diversity of one hero talent is great for M+ and the other is great for raid
That's most likely blizzards ideal world
^
Warlocks mages
Key world ideal
#doubt
Most tank specs also
Ye, also it makes sense that bladestorm spec worse in aoe, perfect sense
I'm not sure about other specs as much I remember when dratnos made a video about it most specs used both hero talents in some part of the game with only some being purely one
If they are aiming to gave an m+ and raid they are failing in a lot of cases
Which is not surprising for blizzard
Because many just slam a single with a few talent changes like fury
Just saying I can't really get behind this being their goal
They haven't nailed it at all
Or their ideal world
Just because they haven't nailed it doesn't mean that's not their goal
This is Blizz we're talking about
Well have they done anything to suggest it is?
They haven't said it outright
Nor does the tuning suggest it
Arms hero talent situation and fury until now is a pretty good suggestion.
Just my assumptions obviously I know nothing like everyone else that's not blizz
Well, Fury doesn't really care about thane anymore, fury is currently reaping
Yea no I think this is more a coincidence than anything
Key word until now for a season and a half fury was thane and was gonna be thane until that fix
And its not even a preferable situation as we find
Because all it's done is made us play the same gameplay for an entire expansion in raid save 2/3?
I'll have to rewatch the dratnos vid then I might be misremembering but I coulda sworn a lot of specs used multiple hero talents
I just cant see why I would be excited about it if it was their goal to begin with.
For both hero talents to be usable?
All you've done is railroad me into playing the same spec for an expansion
No, making one the raid spec and the other a m+
At least DKs swapped between rider and deathbringer
We've been playing slayer since first boss in s1
Prob just more of a design issue. Colo doesn't lean hard enough in ST and slayer doesn't lean enough into aoe
There isnt a world where I can view that as a good thing
Unless they make big gameplay changes between expansions cleave MS OP for 2 more years in m+
At the end of the day it is just tuning but it does make me think they are overall happy with the spot colossus and slayer is in
Colo could
Could what
Easily do good st
Actually yeah what I said there was dumb. Both hero specs have sufficient tuning knobs to make them giga single Target or AOE
Just blizzard for whatever reason. Just kept us playing the same stuff every tier
Tier does fuck col
From st // raid id say
Also col just feels like leggo df arms
And i liked that
I still want reck on wb back
Not the rage part
doesn’t fix anything
Does the Slayer talent Reap the Storm proc off of the Bladestorm talent Unhinged?
yes
only with ravager for me or im doing smth wrong
sick!
@minor gust you push high key as arms ? Since you think fury and arms only is 2 % diff
when did I say the diff between fury and arms is only 2%
My bad read wrong thing, but to say arms is fine, I wouldn’t say that fury is way ahead in both m+ and raid
Fury isnt way ahead, fury just does nearly everything arms does but better
Arms is fine yes but fury is just better than arms in all scenarios both are true
the fact they fixed a bug with fury a while ago and gave it a DPS gain is crazy D:
Guillotine when
Arms owns.
perhaps silly question, but I have a hero Antenna and Myth helm in my vault, and I mainly care about M+. I assume that Antenna is the pick, but a dungeon slice sim on raidbots really seems to think that Antenna is only a slight upgrade over a freakin champ track Void-Touched Fragment (https://www.wowhead.com/item=238386/void-touched-fragment) (my other trinket is a CSI). Is the sim wonky, or is this delve trinket secretly bis?
This blue trinket of item level 600 goes in the "Trinket" slot. It is looted, a quest reward and sold by NPCs. In the Trinkets category. Always up to date.
where the sim at
Probably just has more to do with the fact you are gaining around 1,000 STR + other stats with the helm choice.
that makes sense
is dungeon slice a trap
wouldn['t surprise me if it was
it’s as a trap as anything else is
so would you say just taking the helmet is correct here, and hoping to get another trinket through drops?
you can just pug heroic for shot at antenna not farmable but its not a mythic so nbd
Depends on the content you do but since you already have decent trinkets I probably wouldn’t pass up myth track.
I mostly just do M+, I dont expect to get an antenna from anywhere other than vault
but if a myth track helmet is just better, a myth track helmet is just better!
W
can anyone help me look over my Mythic Frac kill log?
or point some things out for me, just trying to improve
I haven't actually looked myself, but I previously heard it didn't actually affect his heal
I would 100% say this dosnt work as it is a health transfer
tuning tomorrow boys?

Anyone think it would be worth taking shattering throw for Mythic Plexus
Free dmg take it
Hmm, I never took that
Might be actually good
Will forget it by next reset anyways 
Would be kinda broken ngl
On the other hand, after turbo boost and the next damage buff, we will kill the drake anyways
As far as I know it used to work but was hotfixed so it doesn't anymore
That fight could have been an awesome arms fight
Yes but sadly there is this Platform intermission
Yep
It would be turbo stupid if anything affected that heal
They would have to up the boss hp so much to offset it
Imagine the boss is supposed to heal what, like 40%?, and it heals for 20% instead, yeah lmao
We had First time P3 Yesterday but ppl (mages) are still somehow to incomoetent to Catch there visages
Because of channal abilitys
Thats literally how Echo killed Jailer world first
wasnt there a hotfix so it wont work anymore ?
And it was a bug iirc
Jailer was not supposed to be affected by anti heal
do people prefer antenna or pacemaker for keys? seems to me that pacemaker is better in short fights and antenna in longer?
because blizz hates arms and don't know what to do with it
True but col ia fyn
yup i like the big bonk and would be nice with better single target
Nah they stated in a interview that it was their intention for MS to affect the heal
the proc of antenna is very high. plus you can get multi orbs floating in and they stack
My dream was simple
Let each hero tree have a season in raid
I think raid col spec shows core arms isnt to bad
It would need other talents to be good imo
The fact both hero specs play the same shit in st is p dumb. Not that you'd play colossus st 
how do you usually line up cds in keys? TR and ravager sometimes dont line up with avatar for me. do i just hold them?
Depends how much cooldown is left and whats coming up
Why is my avatar coming off CD faster than my idol
They are the same CD and im not staggering the usage
Affix the buff from this weekly Emissary gives cd reduction
do you have a rule of thumb for it?
less than 10 seconds most of the time
Or if the current pull is whatever and you have a big one coming up
Thank you, I thought i was losing my mind
👍
fair
Somebody find the lowest dps talent build please thanks
guys why is haste so desired by arms? tooltiip says it just increases speed of attacks, but white hit damage is nothing
does it also lower the gcd somewhat?
It decreases the gcd on every spec
Which is why you have really short gcds during lust
P sure more slayer strikes so more sd as well
Its gotta be hasted
Fury gets so many during lust
most procs in the game are hasted
Fatality is ppm but idk how that goes
Seems pretty consistently like 3% unless doing cheese stuff in df
Fatality procs are also hasted
8 per min + haste
But for Arms haste = more rage + more abilites used
crit = more rage generation + more dmg since we are so reliant on amps on amps on amps
mastery is just basically a 2nd versatility for damage only
So would big crit big mast colossus mashing MS have the least fatality?
They just need to make fatality able to crit for lulz
or just... damage increased by amount of your crit chance
hell naw
Reset boss guys í didn’t crit
Can just make it ignite style bleed proc on ms cast
That way works past 30%
And can crit be affected by stuff etc without gamba on one huge hit
Just a big rolling dot cuz you keeping MS on cd cuz thats what colossus should do and slayer should never want fatal
Add capstone under it that explodes the dot with cs for aoe/funnel value
also could do like
u ms someone and fatality gets applied
cleave funnels fatality into the one u ms'd first
cause cleave generates on all hit but without aoe execute there is no way to pop them all
f f f f funnnnnellllll
6 more days till we get to see how fucked arms is for midnight


Everyone knows if we're not on day 1 alpha notes it's all over no love for us
No day 1 notes means no rework which means 5 lines of changes in beta
guys today i only waited 1hour and 20 minutes for a +15 and some one to fail and leave feels great to be arms
-Warrior fix
-Deleted from the game so people can have fun again
That’s a weird way of spelling Evoker
I remember. Surely dance of death and spiteful are gone in midnight right?

Time to make another bet too which talent is getting cut in half this time to replace a removed talent
I'm guessing bloodletting cut in half next
Gotta talent into rend extension
i cant think of a talent that snot bloodletting
Blooodletting has to go imo
idk it kinda does nothing
Fuck bleeds man
Thats what I mean I guess
I just always take it cuz it does 19 things but nothing exciting
bleeds are fun asf when done well
Everyone likes a good dot but when you have two different dots that needs to be applied and one only gets 5 applied at a time makes me hate bleeds
two "different" dots

0 interactions with anything
u just apply them and they tick a bit and thats all
so boring
Cleave applies DW to all targets hit, but blood and thunder can only hit 5????????????????????
move rend dmg to deep wounds and just get rid of rend atp
ever since df rework
rend makes no sense
Yup at least DW is giving you a boring dmg buff. Rend says hello I exist cuz boomers love rend cuz nostalgia of classic warrior
Still can't believe when Archi told me ppl hated rend and DW combined in MOP
Either make rend actually interact with our shit in somehow or say bye bye.
merge rend into dw and give us trauma back
Season 3 DF tier gave rend a chance to proc SD where's more stuff like that
wdym
Rend ticks have a chance to just give you an op proc fuck it
The higher chance of SD came from rend
That's why in keys you were just getting a ton of SD procs
What helped with the Jugg bleed build in M+
i distinctly remember this being PPM
so it wasnt that much better in keys
though its been a while
yes it do was PPM
Thats how you know none kf them play arms
I could be wrong too been long enough I barely remember last month
If any dev played arms at like 50% efficiency
What’s “trauma” idr
They would know this shit
It was ppm
It wasn't funnel at all. We didn't gain a ton more procs with more rends
Either way give rend some sort of interaction with the kit that's not bloodsurge or remove it
SKS isn't enough either
ms exe crits leave a bleed
ok i kind of get this one
DW is a part of your mastery
rend is just damage
and in SL dw wasnt really much damage
rend is just cringe
in BFA i heard it did giga dam
Oh shit ms exe Crits leaving a bleed sounds cool af!
Dw did gig dam
Rend not so much
It was only really good in sl
And thats cuz it came with crit amp
Nah I can't get behind that remember if you don't talent cleave you have no possible way to apply DW in AOE besides WB and BS
Which it's not easy to maintain DW without cleave at 100%
Thats how we played for most of arms btw
Tww is the exception
do you want less burst without wb in exchange for "more throughput" with cleave
This is the first time cleave has been this dominant
cleave was a dead talent until df right
during 3 pick 1 cleave was like untakable
It's been dead for years
DF season 1 was big cleaves
Hear me our
Then cleave died in season 2 and 3
We've not used cleave for longer than we used it
Cleave baseline
We didn't touch it for like half a decade
reaping stirkes
i love cleave every other gcd
i love it being invasive to my rotation
Lmao
Blademasters torment
Its so awful man
Teehee
Problem isnt having to talent cleave problem is, our talent tree is bad
Another amazing line man
Proof they literally just be saying shit
Cleave is too invasive
As if it isnt now?
6 more days and we'll know
It dominates the aoe it isnt invasive
Well know the fate of this Godless spec
Its fuckin king supreme
Cleave is prob here to stay the way it is for good tbh
Seeing how Fdk rework just copies arms in the same way
Here is the same buttons but one is for ST and other is for aoe
Qol at least give us that😊
I got no problems with cleave either as long as they make WW work with reap and slayer can be the cleaveless spec and Colo is the cleave spec
Works on dk
So there's some difference
Cleave is too invasive so we made it better than it has ever been in the history of the game ever
ngl
it would be 50% more invasive than it would be now
What it should be is
you can only cleave-op-cleave-op so much
When you WW 3+ your next MS hits everything in front
Ez done
sure
Let ww be good for slayer
probably good
my only minor concern is that, you would have to balance around slayer getting a free point in AOE
not like it matters right now since slayer is weaker in AOE
Why isn't sweeping strikes a permanent passive atp
Because only prot warr is allowed to have the better passive SS
Crazy they got it before us and execute cranks
If ww proccs reap😅

Slayer would own aoe no?, at least if 4p included ww
WW proccing reap would be so lit
Ideally 4p should include ww//cleave
Me and Fishy talked about it when they giga buffed WW
If it procd reap 100% slayer becomes the WW Fob spam build
For aoe
They would have to aoe without ez sauce of dw
It's actually fine if you're able to spam WW/MS
You can reach enough CDR on WB
I tried it awhile ago
Yea thats how we played in the past lol
Arms is deffo at a low point at
M
Direction and playstyle wise
I know its not that far behind as to not be viable
Would be lame af
Some would say arms is at a low point all the way since legion
ya
i still think 9.1 arms was overglazed
EB slot machine
ppl just overlooked it cuz it performed well
100%
It was the worst gamba ever
Just some guy has 80% uptime on cs
Mah
You dont gg
I want Legion Warbreaker back.
Wasnt it sl?
Spikes
Delete spear
Delete roar
Make ww good for slayer delete cleave
Give colossus frontal ms if he hits 3+ with ww
I mean spear and roar can go
Can and should
Make a bunch of avatar nodes
Customize it like reckoning and betserk
I don't quite get why the need to remove cleave but Slayer the WW spec and giving both Slayer and col an option for low target passive cleave and col being cleave spec is fine.
Y'all say it takes over you're rotation so much but like you still press all the same buttons of cleave Ms op in AOE so like
I dont want to press the same buttons for 3 more years
Change for sake of changing up gameplay is fine
I want to see iteration
Well removing cleave just makes that worse
We dont have a gsme where we have no cleave
But I agree I want meaningful gameplay change
We dont know what would work
We can't tell the future it's all tuning anyway
I just want them to try new stuff I dont want to play this for 4 years
Just don't talent cleave and hit dummies lmao

It looks the same but -cleave
removing cleave won't make any change
Collateral cleave gives buff that changes cleave to fatty cleave
Have you played it
We dont know how MN warrior even looks
Yeah I played DF I remember season 2 and 3
he dosen't want to listen
Until just now you thought dw application was bad without cleave
Like straight up dont know how its played in the past
Im just talking over ur head not at ghost ig
When did I say this your schizophrenia is showing
I was comparing that DW is easily applied with cleave
Meanwhile rend is fucking target capped
At 5 applications
We didn't use cleave at all in aoe in bfa or sl
And uptime was perfect
Cleave is new
Congrats it was easy to maintain in the past without it. But since the DF era it has not been.
I'm recommending you to log off because you're bringing up midnight arms
Theyve lengthen the duration of it

And added more cdr to bladestorm
Arms in midnight could literally be the same or a completely different spec man no point talking about it or even thinking about it
Fighting ghosts
Did you play warrior prior to sl btw
Yes
On and off wow
I'm not arguing can you make DW work if you designed the spec to not have cleave...
Of course you can
Thats the point so saying it plays like X without X makes no sense
You can make anything work
Its kinda implied
We have no idea what MN will play so when I say I want to see no cleave warrior
Brother your saying remove cleave will be a meaningful change when you know nothing about midnight it's the same thing...
Its change for the sake of change
Because this is our content. How we play is our primary content.
2 more years of cleave op ms content is not appealing
if you are complaining that you want something new and want cleave to be removed then it won't really make any big difference. What you seem to want is a whole overhaul of the spec
Its literally irrelevant what the numbers are. I know if you play no cleave now its bad. Im not saying its good im saying why do we have to do cleave MS op 3 more years
Ight this has been fun to pass the time during work but this has hit peak re tardation
See you tomorrow when we do the same thing over again
Lmao alright dw is hard
Cleave schmeave…I want double bladestorm to be relevant again haha.
I want bladestorm to be removed entirely
Bladestorm is piss boring
As hard as my penis

In my heart it does
In my defense tho I was just assuming the extra reap casts made up for the WW casts boy was I wrong

wait salhadaar can be MS for the dragon heal? ok i now have justification to stay arms that fight
I was told didn't work
But idk
Playing arms on that is the least fun thing possible. I saw a colossus log but I think you just play the rend slayer m+
Extendo sweeping
Idk if cleave is even needed tbh. Just padding platform adds when a frost dk will do it better but you have free points anyway since bb sucks for slayer
The MS drag thing worked first week but was quickly fixed
Try no bb get cleave and extend sweep and try arms
Thats what I did and lasted like 3 minutes before the invasive thoughts got real dark
I don't think its playable on last 2 bosses until buff
Even on farm I dont see how
Not even numbers it just feels ass
Salabar nerfs are just gonna be breath nerfs in p1
why bother playing arms
Cuz thats what kills ppl in prog. Getting breath plus soak
more effort for less
So thats not gonna affect the arms situation
your justification should only be “I enjoy playing this”
legit no other justification
the last time this spec was real was 9.1
df rework ruined arms
"rework"
introduction of awful talents
(tom, jugg)
(blunt instruments)
fury is cheeks and needs major changes too they’re just tuned well so they stopped complaining about dead nodes and a class tree that’s dumb as shit
honestly the only bad part about fury are capstones and that slayer is so rb heavy
bt>rb always imo
just tune it so bt is still worth hitting when it has high crit and fury is good
move interactions to bt
and make thunderous roar not dog or just like get rid of it idk
and cds
there are a lot of bad parts ngl
about fury
mainly cds ngl
imgur copy paste
i like fury how it is, im usually an arms preferer but fury is so fun this season
if they dont bake in tier set i will cry
Fury is fun yeah and not because it's strong. But it does have it's issues
i mean sure but i dont think it necessarily needs a whole ass rework
im so desperate for an arms refresh
every time arms gets more changes "surely it cant get worse"
Sos WW moment
Rework that introduced spiteful
Static CD enjoyer
same
I would love anyone at blizzard to justify how am is a choice node
fuck am
We have not not taken AM ever
Anytime its avaliable
With 3 choice talent trees anything next to AM was dead
Anything on am choice node is dead now
If spiteful wasn't hot useless garbage we might have ac actual choice with AM
Test of might with spiteful serenity could be kinda fun
Problem is you don't gain much
Spiteful and AM is just flawed node. Both increase uptime
One big tom < many more frequent normal Toms
Not even touching on how many free attacks the specs use
True
Its not like we can even spend all our rage
Especially considering IP doesn’t count
Yea it's all fucked
I was an IP ToM enjoyer. That’s what got me into arms. Now I suffer every day I log on
Even if you wanted to play spiteful to make a big tom, you're gonna leave cs windows with a ton of rage
All that value on the table just wasted
The only thing that keeps me maining arms is the copium that it will all be fixed
We need AM so pvp arms isnt kite to death
Can't bladestorm roots if your BS is like natty 90seconds

Nah bs is huge in pvp sadly
Let's you keep bursting outside of dstance
Can't kidney me and punish me because im immune
The only 3 times I’ve PvPd I got rolled so hard I vowed to never step foot there lest my mental be shattered
Its p fun tbh we are privileged
Arms + healer is always good enough
Maybe not meta but never complete shit. Have the tools to deal with everything including immunities just gotta grind
I tried healing my first rated on my pally yesterday. I’ve never been treated like such crap in my life.
is there a way to sim soleah trinket on different stats in 1 sim? or do i just need to sim multiple times for it and compare
Can try this in overrides/advanced sim
shadowlands.soleahs_secret_technique_type=haste
Replace haste with mastery,crit,versatility
For example, paste your simc input in advanced sim in raidbots, then at the end of it can do copy="mastery" followed by shadowlands.soleahs_secret_technique_type=mastery
Should work, I think.
arms rework will be real in...
I know its just because all the good people are playing fury rn, but just pugged my way to number 1 Arms NA
💪
Huge
idk why DH gets a ranged spec next tier and warrior doesnt
let us throw axes
they can just remove arms
no, pls no
no tunning continues 
^



