#arms
1 messages · Page 456 of 1
Most of us only care to get the advantage super early on. Eventually we'll get better options anyways
i suck at collossus 
I can’t even survive loomithar last like 30%
I’m about to just start invading caster area and forcing them to move
are your casters standing in melee ?
No they don’t move
lol
Was sandwiched between web and goo and we had like 6-7 melee trying to spread
Probably out of range of the healers tbh.
I died with HS pot DBA reflect on cd and I was in D stance
I can’t remember if I tried to pop rally to survive it or not but it was like a 52k overkill 🤣
yeah we dont go behind the boss after first knockback
we are all just infront of the range at some point
but that also is becuase puddles made us 
So even a good mythic+ one is considered better in the end?
Ripperoni
damn sounds like theres a lot of heavy melee guilds because that same thing happens to us on loomithar
then we have ranged who refuse to move too
I'd just bulldoze the range if I didnt take dam from their circle if I could
Crafted maxes at 720, mythic items max at 723, thats significant for the base dps of the weapon yeah
Aug is above us now

Anyone tried Soulbreakers Sigil?
dirty bastard lizards shitting on the carpets
🤣
brother im at a point in gear where crit isnt as good as it once was
free stat is free stat
I mean that's not even bad lmao
DK is OP sure, but <2% behind DH
At least the dk wasn’t called like “Poobottoman”
legitimately competing with the two best M+ specs for overall damage
NOT FIRST YOUR LAST
In this case, last either way 
Will be more concerned if brown spec is on top
well shit, i made it 1 month and 2 weeks before i got burned out on this patch...

im late but i think its pretty good, trinket is pretty good on aoe, can proc on multiple mobs, the vers extra effect is good too in m+
the sim doesnt even account for the vers effect so it TECHNICALLY undersims
(in m+ and some raid fights)
wouldnt use it over some trinkets though, i used the sigil and sacbrood for a while on my fury war
Waiting for legion remix, can't wait to relive focused rage 

execute not being a wet noodle? 
Im at the point this is better
How is ascendance + writhing winning M weapon 
Aiming to try old arms?
I was thinking on making a warr but a tank
Also btw with Colosus, do we still prioritize MS in any case in single over exe? I'm guessing yes
Yeah I played mostly hunter during legion days lol, looking to try old arms again
On Colo exe is pure filler, ms has priority
Its current specs in remix, not old ones
Cant wait to rely on juggernaut
Lol I didn't know
didn't read
So i dno if i cba
Guess it's juggernaut 
Tier-set status in Lemix?
You get a legendary not tier sets
You are gonna make me cry 🫡
I feel proud
Focused rage really was my favorite arms >.>
Also when overpower was a shouldercheck
do you like overpower being focused rage on the gcd with damage attached?
bc im a little tired of rage not really mattering too much outside of execute phases/ ms/cleave reset strings
I dont think FR would make the gameplay any better
prob not
id just like something outside of press op off cd, ignore ur rage bar until execute phase, and press ms
idk
blizzard do something with slam already
crushing assault at least made the button feel ok to press in bfa
dunno how that would work in modern arms tho
Reset ability gameplay feels good to me, I just think jug stacks is the problem
juggernaut deadlifting st is problematic from a design standpoint imo
but big executes go brr

I think dps classes not having to worry about rage/mana resources is a pretty great thing (speaking for warrior/mage). Rage really isn’t something you have to think about and being oom isn’t really a thing. So you can just focus on clicking whatever’s next not worrying about resource pooling.
might as well not exist then
Maybe. But running out of rage or mana because of bad game design that will inevitably happen due to constant changing in tuning is fucking wack, idk.
yeah i guess it's better to be with than without
I should be happy we're not an AA simulator again and count my blessings
yes
I also dislike rage management
Never being rage starved is a great thing
Sitting around waiting for auto attacks is horrendous gameplay
It wouldn’t be horrible however, if they did it in a way were you could express skill with it
Such as you only “never feel rage starved” if you play well
I think that’s what a lot of the long time arms chads want really
Some skill expression returning

id also like intim shout to be baseline again
feels awful in m+ to not have an aoe stop that isn't dr'd with in 5s in pugs
that's not the real reason
id just like it back
but it also knocks up through the talent Earthquaker, thats why its really good
even on full stun DR it'll still be a stop
Yeah but it is weird that with Earthquaker its a stun + knockup instead of only being a knockup
Because you cant use it first as that will grief other followup stuns
Even in league it’s like this
Honestly yea
Slam does do a decent amount of damage right now
It’s like 70% of your unbuffed ms
Not great but on a per cast basis it could be much worse
Someone who’s bored with too much time should just do a boss and log with only using slam and CDs

This spec is gonna eat ass until rage matters
Using auto attacks to pool for resource is not good gameplay in the current state of the game. My opinion coming from feral and rogue that have to pool as part of their rotation... i think it sucks. In what way would you make rage matter, I guess is the more important thing.
Rage can matter as long as I don’t have empty globals waiting for it
Don't mash and charge weave
We did it for a dozen tiers before this df tww Frankenstein monster
Yeah I remember too I think I’ve just grown fond of the ms/op game tbh
getting only a certain amount of recources over time and spending it as efficiently as possible is a pretty good gameplay loop that was just tossed out in df
We have a cooldown that says we should pool and spend
Its up very often, we have talents that reward you for spending as many in that window
And its really the only gameplay that exists in the kit. Outside of pooling and spending with cs, something we've done with it historically (see mop fury), there's really not much to the spec
Otherwise just jug gamba and keep ms on cd
What is wrong with rage mastering tho? A lot of it seems to be unable to press buttons but thats just skill issue. Don't mash, its OK to have a 45 apm spec.
If you want 60 go fury. Why does both specs need to be gcd capped
and we dont even pool in that window
there is 0 thought
behind arms atm
it wouldent be an issue if the cds were more impactful
imo
Thats the problem yea. That's why it's ass until rage matters
idk they could make avatar make ms/op/execute more powerful during its duration
or cleave or something
just 20% increased damage seems kinda meh in comparison to other classes cds
Just for the love of God redesign arms and rage to matter but no empty globals. If I'm waiting for my auto to press a button because the boss parried my auto two times in a row I'm gonna end it
Because boring. No class plays like that anymore the closest is sub rogue but every sub rogue also cries that this is shit
We had fun for years before df and tww
I had zero fun anytime I had an empty global
If it's boring because you cant press buttons thats literally the skill expression
I much prefer DF rage just give a way to spend it
Like that's why we liked it because you could be punished for mismanagement
Boss parry's you autos gg gl hf
Idk man pooling is just so ass on any spec
If it's purely skill based on wether or not you have empty globals that's fine
But it's not
Assas guy here. Running out of gas at any ST boss, just bcz it's how the spec works and not skill related sucks 👍
Literally
^^
Like I said if it's completely in your control resource management is fine but most of the time RNG plays a huge roll
Iirc
Which kills the skill expression and fun
It really didn't
what kills skill expression for me is f parry dude
Its the most consistent thing ever lol
You know exactly when it's coming
The only rng was crit on autos
Then boss parrys
And I don't run out of rage for it
Thats a boss design problem
Yes I am saying pooling resources is bad design
Crit gave like 6 more rage
Did you two even play the spec when we had to pool? Im genuinely asking
I didn't play much of SL no just going off small memory honestly
Rage needs to be there to prevent you from hur dur spamming the execute button
Auto crits gave like 30% more rage
It does not need to be there to make you wait around the whole fight for it
I just remember coming back at the end of SL after taking a break for 80% of it
And having rage starve moments. So sure I can concede maybe I was playing bad and that was all my fault
But what I want still believe what I want. Rage management that's actually 100% on me
SL arms was a bore fest, especially if you didn't have WF
That’s another thing
Forgot about WF
Slow rage gen makes WF mandatory
Yeah never played with that in SL
Don’t have a shaman in your key or your raid well gg
Hence why we will prob never go back to that nor should we
The real route was DF rage but give us a way to spend it
That's the problem DF had could only spend with sos WW or in execute
Sure makes arms faster paced but the slow fantasy is long dead
Ms and op keeping the interactions they have now while removing the rage cost of MS and then increase the rage cost of execute or give us FR back or something that way their is some skill expression
We managed fine for decade + with rage mattering
Now we have this shit
If you want to mash go fury
It comes down to preference I guess
Congratulations wow is also a completely different game than a decade ago
Poisoning my spec with your fear of empty globals because you used slam too much
I personally just don’t care for slow arms now that I’ve had both options
Get a swing timer and adapt
Get faster fingers grandpa
Charge weaving still exists even if you only do it once
Thanks to TWW rng
If I have to recreate a Gromnak clip because I charged the boss auto got parried now I can't press the button I wanted to gg
Like don't get me wrong I want rage management to matter too. But needs to be with a huge redesign of arms not just going backwards
we dont need depth to be rage management it would be through some other way
It doesn't need to be the main focus it just needs to exist
Cuz right now rage doesn't exist till it does and it's frustrating
100% not an easy thing to solve
Lucid Dreams, Fervor, Tom was the last time I felt something playing arms.
How about extremely based Deadly calm comes back as a new apex talent. Removes rage gen completely and slam and execute are stronger but on a CD and MS is free!
The calm arms warrior
It needs to get deleted or matter
Fury manages rage more atm with milking enrage uptime
Arms doesn't even engage with it. Idk why I still track it besides for fury
Ayeee your on board for the calm arms warrior
Honestly it would make for a cool unique warrior spec if arms was redesigned around no rage. The calm tactician. And add diff gameplay management
agree
It's diff tho because fury still acknowledges the existence of rage most of the time thanks to rampage
It at least can min max
Don't gen above 115
Don't insta send rampage as soon as avaliable
Yeah it comes down to whether you want to actually manage it or just acknowledge the existence
Its minor difference but it at least exists
And its the mindless berserker vs the tactician ignoring it
Yeah 100% also could turn rage bar into something else for arms if people really require rage for the spec to be a warrior. Nothing costs rage but generates it slowly and at 100 rage you can activate a CD that buffs you and does things and your rage slowly depletes during that buff and goes away when rage emptyd
Yo that sounds kinda hype at first glance 😆
Def would require a long CD that just insta fills rage so you don't feel like shit on pull during initial CDs and lust
As I think about it more sorta brings back pooling in a way to make schro happy save your rage CD for the right moments while also making the spec designed to not have any empty globals

Both are bad but at least one is at the table
Idc if I stave as arms. Its not gonna matter if I spend my last 30 on an MS what else am I gonna spend it on pre execute
day late but what are thinking?
🤮
Probably Whispers
fury ring or a free socket
Netherprism for memes or socket
should we wait for ravager when we burst with warrbreaker on m+?
is tghis dmg on for a 10+ dawnbreaker?>
706 ilvl with 704 weapon
Are think socket
Warbreaker you usually just use when it's available unless Avatar is gonna be coming up within a few seconds. Ravager can be sent without warbreaker if they're more than a few seconds apart from each other.
Arms just sort of naturally desyncs, especially in lower keys where packs can disappear in a few seconds
is it normal to have ravager kinda desynchronized from everything? do we just send it or hold for avatar and send together?
Rav shouldn’t be desync’d, no. Should be sent with wb/av and then demo
Yeah, it will naturally desync a bit due to Anger Management, which reduces its cooldown by 1 second for every 20 rage you spend. So Ravager and Warbreaker will be available to you more frequently, even though Ravager has the same base cooldown as Avatar.
The APL basically says to only hold Warbreaker if Avatar is going to be available within 14(ish) seconds, and to just send Ravager regardless.
In practice, holding for all of them to be available will be a higher burst, but you're likely getting less casts of Ravager throughout the dungeon if you do this.
it gets smoother the higher keys you do where packs live longer and you can make these decisions a bit more directly
in 10s (ish) things just kinda vanish and you'll often go into packs with nothing up and that's just how things be
Gimme 6
I said 8
Idk how twice but it should be 8 times
(8 is the number of these angry dudes)
How about a 200% buff to first two hits of demolish so we can hopefully play col in raid the whole way

Skarbrand needs to remove a letter from his name
Anyone know if there was news about adjusted raiderio score? I went from 2987 last night to 3022 just now logging in. Each dungeon has like 5-6 more points for me now.
Skarbrand is for fury voyers tho
makes sense as arms should be calm
I always imagine that arms is kinda calm
or rather uses his rage/hatred in a focused way
arms should be calm by design
but its just as spammy as fury since df
df destroyed this spec
spammy=/=ragey though
The less pressure on key more dmg
Until execute
spammy =/= tactical either
when u put 0 thought and just spam
since df
Yeah for sure right? When I thought of it, sounded pretty cool right?
arms buff when 
You see my other idea about turning rage into a buff bar similar to insanity for arms. Nothing costs rage but slowly fills bar and at max use a CD that activates a buff and does stuff and slowly drains rage and ends when fully gone
Just needs an ability that insta gives you full rage with a long CD for on pull in raid with lust
So it doesn't feel like shit
would go hard
who says that, tactician=slow ass hits or what?
Agree btw tactical doesn't mean empty globals.
I meam
We are fine. Now imho
Rage is there to punish super.missplay
No dead gcds
And parry is good
If ppl want arms to be slower find a way for arms to not like haste and be a Crit mastery vers spec and remove slam and or OP for focused rage
Yup
That way your spending globals buffing Ms and or exe but it's not doing dmg so it feels like your building up a big hit
make mastery do something
Yup
I dno why ppl are so focused on rage
Rogues hero tree makes it so they can't be parried just add a talent or something for arms that makes MS exe and your autos unable to parry idk
Or re-add the bug
That way it doesn't feel awful if your 3 stack FR Ms gets parried

Then you gotta hope that's the optimal spec for rogue
as I see it its battlemaster fighter in dnd or smth, while fury is obvious berserker barbarian
Should be, only cool spec
So juggr stacks but not random
Thats what blizzard says it is
It hasn't been this in idk how long
fun fact is that battlemaster fighter can hit a lot more lmao
I mean more hits per turn
Not really no but I guess if you wanna see it that way
Its supposed to be the dnd fighter archetype, problem is that archetype is vague on purpose
Fill up red bar activate red bar do big dmg and deplete red bar
A bandit lord and a city guard can both be fighters in dnd
I mean if we talk more agile fighter is technically arms warrior too, no? Like Lorthemar or maybe Geralt from the top of my head
like eldrich knight
I was trying to think of closest wow class
Pretty much frost mage feels like atm
nah geralt is closer to war than rogue
kek
I mean warriors use some magic, because spellbreakers are considered warriors afaik
of it's not perfect
dh is like fiend pact warlock idk
Idk how frost mage plays all I know is closest this would feel like is legion spriest insanity bar except you don't keep it extended you just fill it up and let it slowly deplete and that's your buff duration
Yeah you just fill it up to glacial spike, send it, repeat. With some stuff between ofc but I like the design quite a bit.
Feels like a fighter style thing
The more I cook with it in my head while I'm at work more I wish it was true.
Dude this 100% fills that tactician gameplay. Since you got like let's say a 5 min CD that gives you insta 100 rage so you got some on pull of a raid boss or start of a key.
You will have moments let's say CS has no CD costs 100 rage and activates the buffs and shit. At 5 min in the fight you can line things up to have back 2 back cs windows for bosses
I do wish arms was lower amp as well, and bring back off global heroic strike for rage dump or something idk 🤣
But I’m having fun with Colo in m+ besides single target
big smash
me wish big smash tree big smash bosses gooder
it is enjoyable, buff it
heroic strike 👀
im playin classic hc warrior
old school heroic strike sounds cool, but from my experience back then you can barely feel it in actual gameplay. It'd be a better slam for sure but anything else... eh
yea
cool idea but trying to apply it in current practice... it's falling apart
yea, since they took away bladestorm identity from arms, they gotta make MS(and cleave for aoe?) more impactfull
I'd be fine even if they'd just buff the buff OP gives MS
how about both
would probably be too much
but my idea could improve the "feeling" of the combo, makes you not feel as bad not getting MS resets from OP
I hate that they reduced the reset of OP too...
arms ST not allowed
ye i love st
when i dont get tactician
and spam slam
such a good feeling
peak gameplay
peak dessign
👍
love to press slam 5 times consecutively
yea I love that too
TOTALLY unironically
i honestly rather have a rotation where I spam MS/Cleave and OP constantly while weaving in heroic strike than have one with slam
but I'd prefer a rotation that's more "slow" and tactical, focussed on getting hard hitting MS
if that includes a bit more dot shit, fine.
or off gcd
me on dimmy

Maybe in 8% 
OKAY so
dumbest question yall have ever seen incoming
on purely single target colossus only
is there an argument that its better to hold colossal might stacks instead of using demolish for the big bleed continuation
or did i just smoke too much today
demolish is like the hardest hitting global in the game
I tried that on a dummy (no I didn’t smoke anything) did trash dmg then went on about my day. So yeah not much to add I’m afraid
but its mortal strike only
its not worth not to cast demolish
no real point in explaining it but really think about it. you get more free stacks from ur tier giving insta crit
building stacks is trivial in aoe and st
its worth it to hold for 10 stacks
plus if you have arterial your rend/deep wounds will ramp while you build (copium)
keep in mind that 10 stacks isn't just about damage, you also trigger a debuff based on the # of stacks
I will say yes in general, worth holding for wb or cs to come back up
the free
calls
honestly with the intermission add nerf... it's not bad
does real good 2 target dragon/nexus king damage, and even gets a decent execute phase during the burn
if you wanna play arms and your group has enough AoE for the intermission anyway, I'd say go for it - the rest of the fight is 100% mechanics check
Play colossus pussy
How to make this work correctly:
#showtooltip
/cast [nomod] Heroic Throw
/cast [mod:shift] Shattering Throw (When is this talent known use )
/cast [mod:shift] Wrecking Throw (When is this talent known use )
?
I am a great fan of avoiding learning macros by doin the following
Heroic throw on the normal keybind
Wrecking on the Shift bind - they auto change when swapped

the syntax is [known] name
I think chaining multiple conditions is separated by a ,, so try something like [mod:shift,known:name]
i can't do this in same macro with "modify"
Thanks im try do this
Hello, could someone let me know if spell reflect prevents me from getting rooted in last boss of ara kara?
Yes, however its typically recommended to just leap the suck in attack instead, or actually get rooted then stun the add to free yourself after its done
If youre curious otherwise, the sheet in #dps-faq has a list of reflectable things and what it does (typically)
#showtooltip
/cast [nomod] Heroic Throw
/cast [mod:shift, known: Shattering Throw] Shattering Throw
/cast [mod:shift, known: Wrecking Throw] Wrecking Throw
it's working thanks for helping!
you're welcome, enjoy
fwiw, I use a very similar macro, except without the mod conditions... because Heroic Throw is so pointless that I don't care about using it if I have Shattering/Wrecking talented
dumb question regarding keys: Is fury actually as much ahead as people act like? Have only played arms and prot this season and arms is feeling pretty fine so far.
though i guess arms needs a bit more thinking to play but i enjoy that
no its not
In overall you can keep up with a fury
but if u zoom in on small packs and bosses, thats where fury is ahead
right, thats what i figured. But then why would people in high keys prefer fury? Arms ST isnt bad either and its more common to go big in those
Because fury can keep up on the big pulls too
and the boss damage gap is significant enough to favour fury
Dont care, play arms 
^^ why be a normie fury player when you can enjoy that insane raiderio on arms
Also fury is tankier
we get 5% size
how so?
10% reduced damage while Enrage
Is Is becoming increasingly more cringe to get higher io after 14s
Done 2 15s
But so hard to get into groups and my keys just seem to break half the time
guys i feel like that arms is trash compared to fury. I love arms in MoP but here it is different
very much depends on the dungeon, on high packed ones, arms pulls ahead. Halls, IMO is BIS for arms, especially for the mortal strike on the last miniboss. Fury does much more boss and prio damage.
I find arms more relaxing to play, fury is so damn spammy at least for me. And that adds up in not so good dps duo missklicks when it gets hectic.
Arms is more.. bam bam bam BOOOOM 😁
You need a fixed group at that point as DPS unless meta
Ye feels like it
I am pushing 15s as well on my fixed group, even then it's not easy
, one mistake and keys toast
It was funny how easy halls 15 was though, timed it in one shot after the nerfs. Mortal strike on mini boss made him a joke too
ye pugging 15s is real pain
Im Doing my Resi keys more then push keys tbh
Only managed to do ara Kara and priory so far
Tried streets 2 times
And idk why but for some godforsaken reason the 3rd boss rotten food throws
Don't worry though with turbo incoming eventually brute forcing to 17s will be a thing 
Tell me more, green circles on shiny floor
Also my buddy BM really loves his fat pets don't help either 
played brewmaster last season. tell me about it 😴
Most 15s are like 2-3 min anyways so ye

People are obsessed with doing the ara Kara first pull into miniboss
With 1 poison dispel
That is probably doable but you need dispels and people that actually have an idea of the dmg 
One more day without Arms buff
why is arms so weak? I want it to be like it was in MoP
arms in mop isnt even particularly strong damage wise
it just is the best dps spec because it brings the most utility ever lmao
bladestorm is op though
i skipped MOP, but it seems so weird to hear that given how little utility we have now.
Even now we have a lot of utility but almost all of it is bad or useless
yeah, I should have been more specific i guess. Good utility* 😄
feels like they hurt warriors bad with the change to stun not being an interrupt
and rally is just buns now
our fear is useless because of target cap
Bitter Immunity is never worth taking
Wrecking / Shattering Throw rarely ever do something
Spear is too expensive
Berserker / Piercing Shout also too niche
intervene also too expensive and it's niche on top of that
would've been cool if they'd left the spell intercept in it
a lot of the general tree is just bogged down with too many essential picks
but even then
almost all of the utility you'd grab if that weren't the case is just kinda shit anyways
even without uitility it is S or A+ dps
disagree
its st damage is very mid
like low
u prob do not even play classic or played mop on private servers nob
very low
ye singletarget is lower
who cares about logs it is phase 1 yet
have u played on private servers?
no
nob
are you on crack
why the fuck would private servers matter
LOL
arms really doesnt do good damage in mop
cuz there were so many mop servers over years and u have no idea how arms is in next phases
trash
idk what you are talking about
yeah uh
blizzard is doing tuning btw to classes
if u havent noticed
not really like private servers at all
like the random boomkin 10% aura buff
is this guy serious? lol
has to be trolling right?
just some weird ragebait account adono
why should i be trolling?
which part is trolling?
the whole part
i mean
thats not even right
enh has way better scaling
surely you saw that on the pservers too
he didn't even play p servers. just trolling
lmaoo enh is trash
skull banner - raid wide 20% crit damage buff
demo banner - raid wide 10% damage reduction
bshout - raid wide ap buff (we have this in retail)
vigi - 30% damage reduction on targetted player (really good in mop)
rally - raid wide 20% hp increase (10% in retail)
shattering throw - 20% armor decrease for whole raid (10 seconds)
phys debuff - 4% phys damage increase for whole raid
also is a brick wall compared to retail
since u have shield wall and a way better version of second wind
aoe uncapped kick
man, just pick a couple of those things out, bring em back... seems like problem solved.
nice chatgpt text
yeah that'd be too good

i feel like that wouldnt solve much imo
can't give it to prot tho
but it does fit thematically
why does Slam exist on retail? what is the point?
filler
So you ask
u never run out of abilities
that's not true
it is
it's not
there is never need to use Slam
Bro doesnt play retail
go look at any log, it has slam in it
ok link the log
no
only nobs use it
go look them up
Dont feed the troll
no u are liar
m8
slam has very low dmg even Bloodthirst is better as a filler
ah
lol
im talking about Fury i never play arms
dude is acting like he's a blue check on twitter trying to farm engagement... you don't get paid here bro.
grok is this true
lmfao
i don't know, I talk in here pretty regurlarly so it can't be that rare.
a man of culture
slam is useless on Fury right?
I am not professional warrior on retail yet
started this week
is there a way to sim what would be the best thing for me to craft?
i usually sim all stat choices when i know im crafting an item, but for this one i am unsure wether to do neck/ring/upgrade bracersor chest/legs
there is like 3 different ways
if you use top gear sim you can add the crafted pieces in, just have to search for them and add the stats you want
which addon is showing ilvl next to items?
i think best right now for you would be to go to droptimizer and sim all 720 pieces
that's probably an easier option, I didn't know you could do that
its stat specific though
top gear is better for doing multiple stats of multiple pieces/slots
ahh, okay
gear compare bis imo
gear compare is such a hassle though
go full tryhard and find the actual item, enchant and socket lines for every item and stat combination and sim it in advanced like a gigachad
that's usually what i do, didn't realize i was running sims on hard mode
surely ms, exe and op get buffed by 15% each today, right?
they have to rework arms
colossus is fine i think
i cant stand the gameplay of slayer st though
@outer forge @stable fiber thanks guys that droptimizer thing is great
and @wanton mortar im not sure it came with skillcapped but ill look for you now
droptimizer is good for if you want specific stats, top gear is better if you want a specific piece but arent sure which stats (or multiple pieces)
surely if the talent trees are only getting apex talents they have the brainpower to re-work some classes 
I pray at least
ah the problem is i dont know the stats or the piece though
i really enjoy colossus for the most part.. just wish the single target damage wasn't so incredibly dookie
id probably just test different stats with droptimizer, probably will have to do multiple sims though
agreed
honestly they had decent st when the tier set was bugged
but would be far too op on aoe
the ST was comparable to the busted ass version of BM on the PTR
yeah my favorite part of fury is how little you need to sacrifice to do aoe
also the same for frost dk
both sacrifice almost noting to have bis aoe profiles
fdk aoe and st talent sheets sim within like 5k dps of eachother i think
I started the tier as frost cause I was dooming bad about arms
but i didn't enjoy it
after like 2 weeks i was back to arms
buff announcement in around 7 hours

buff annoucement in 17 Days, 18 Hours, 31 Minutes, 59 Seconds
11.2.5?
ill be a remix boy then
finally gonna get me a taeshelac, and that fel shalamayne
voyer 
idk anything about remix
im either going arms or ret
do they have the artifacts
yeah, simplified version of it
yeah i haven't looked at it a ton, just saw there's a ton of transmog i have to have so decided I'm skipping turbo boost and doing remix instead
@wanton mortar dejacharacter stats
it hink
wait no it isnt
could be true stat values
yeah ill probably just make a healer with a fun looking dps spec
spriest
bang
done
Buff my spec
thanks ❤️
i found it is the best looking for me
and tacotip reborn is nice for tooltip
gambit 15 down dude
only 5 more to go
yeah its pretty criminal a healer is topping kicks
doesnt rsham have the same kick
just ranged
think its even lower cd
judging by the number of kicks it was a low key
yeah
(hopefully)
ye and if it was a low key he never had to press a button on anyone
maybe mage
cause pug mage is bad
always
brother this was a 15 streets
That’s why I was so confused
That Rshaman held that key together like Lego pieces
The Pally and the mage committed crime
I mean mage has a longer cd on CS but still not an excuse for 4 interrupts over 30m? lol (idk the timer but if it’s timed it would be within)
I mean there really isn't a lot to kick in streets tbf
But in a 15 the casters definitely live longer then 2 interrupts
hi
Why did the Druid die 18 hours into the key
idk that happens sometimes with deaths after key
Same as the warrior
its strange
lol
back to the future
i do 16m dps on like 10 mobs
Deathbringer set goes crazy sometimes
goat
typical ret player
and pug mage player
nah its sanlayn
infliction of sorrow damage goes crazy
crits for like 19m damage if you get high enough blood plague duration
I have no idea how Sanlayn works ngl
you push death and decay, rune weapon then spam vamp strike to get hella duration on blood plague
dancing rune weapon ends and then you hit a nasty aoe infliction of sorrow that does giga damage on aoe
Sounds like a cooler Collateral
well rune weapon is like a 1m cd so it should be a cooler collateral
Does 4set passive increase damage of bleeds already applied
Nw it gets better every week
, gz on 15 gambit
Snap shotting has been for a long time except for feral Druid, they have 1 ability iirc.
Damage amps and stuff should be retro, so tl;dr is yes
I see your big resto shaman kicks and raise you this prot paladin who seemingly stopped every cast in the entire game for 28 minutes
menace of society
Prot Paladin things
this is why i like prot pally
Spelt Shawn wrong though idk if you knew that or not
I've never had a priory feel so easy as that one
You spelled spelled wrong idk if you knew that or not
I didn't name myself
I’ll print out the forms for a name change and we’ll go from there
That Hunter name couldn’t be more perfect
achievable natty?
Not with current tuning but close
What is Natty.
Everything is made from a natural chemical or mixture from what the earth has given.
I can log it if he wants
We timed it with like a minute leff
Í ran a key last week and the mage and rogue had a combined 7-8 kicks in ara Kara
Healer hated the run needless to say lol
i did a 10 streets for weekly where a DH had 3 kicks by the end of the dungeon
yo how do we use stone idol
i pair mine with avatar
ye i just did shit dont work
guess i gotta use it as i charge ??
ok that dosent work
you have to channel it
i macro idol to avatar and then spam my avatar button and not cast anything else while the idol casts
you can move while channeling it
i wait until im near 10 colossus stacks to rip it
ye i was about to say
the gcd
is kinda cringe
what level key was this
me and my buddy are guessing an 11?
on a big aoe pull the idol hit itself does a fair amount of damage
bois i made it to top 10
deff not becuz noone plays it 
im rank 59 US and havent played my warrior in 2 weeks
Masochist vibes for tracking declines. Dont lie you enjoy it
ye deff enjoyble sitting in dorg for 1h
At least do laundry while you wait
dude i made some chicken nuggets
Where buff

surely they will announce some arms buffs on monday

whenito bufferito
arms is dead and will not receive a rework while there is still one player on it
yeah the rework is deleting the spec so warrior can be the only class with 2 specs
devourer warrior
mathematical warrior
triage warrior
Holy Cope
I proposed to delete warrior specs. All of them. Make warrior first spec-less class.
And have a wide class tree spanning from left to right.
they should pay me to play arms
You can still have colossus/slayer/thane.

how about no specs and only 1 button called attack
yeah and we could have like a 33% gcd penalty, but then all we have to do is press the "attack" button
thematically i wish this was something too.
feels silly being a "Master of Arms" and then being restricted to a single weapon type 
but also: vidya game
stop guys your trying to be creative. Blizz doesnt do that
put mortal strike in the OP and pull the execute
Careful what you wish for. In vanilla you had to spec into maces/swords/poleaxes, and when you got a quest reward that was a big upgrade if it was the wrong type you either didn't use it or had to respec
ilvl is a thing so that wouldnt really be a fear since all maces would be equal to all swords and axes
Whut
weapon speeds and dps values were not = in vanilla
It was not 9im talking about
i like how caviar arms chat is compared to fury chat
Arms chat is usually really nice ♥️
hrothmar (spherical)
Axes, hammers, swords, polearms
Thats 4 types 🤓
"Fury Warrior is currently overperforming more than expected.
Arms nerfed by 3%"
rip
Tbh it can be - piercing, slashing and blunt damage specialisations then branching into mid and close range weapons.
Even shotgun can be seen as mixture of blunt and piercing damage.
Swords fall into slash-pierce spectrum
Etc
But weapons specs can really reinvigorate crafting and promote better gear distribution.
I am not a fan of BIS in any game.
tbf its pretty pointless in modern wow
if someone wants to use a 723 weap can't really go for a specific in most cases
unless they make more cantrip 2h
Dont say that!!! We dont want people to think we chill

there's a hidden cabal in this channel lacing evil incantations and hateful words through thousands of messages
you just need to open your third eye
troll best race
You forgot staffs.
Yeah ngl it's really
in here and over there it's all

Nerf bladestorm with 10% + 4p with 10%
Oops hit arms
lowkey wouldn't surprise me if they just didn't do any class tuning for the rest of the tier
We will not see arms overhaul until 14.0
we likely will get some fix up in midnight, how big though is another question
"likely" wtf does that even mean bro
do you have insider information
we have been saying we will likely get a touch up soon every season
its how we cope
coping mechanissm
ofc as much as we can give feedback it also depends how much they take a lot of it in
reply is more than most/nearly all specs do get minor fix ups leading into expansions, though most of arms this time just seemed to be killing strong talents and spliting them in half to make the op ones weaker 
surely SOA will get the rage back some day
Blizz do not dwell in this discord
👀 they could be spies
hi
no
Doesn't midnight mess with the talent tree again, meaning semi-rework?
I just hope we lose Jaggernaut dependancy for ST
depends what our new ability works around
well, the new talent point thing that buffs a way that something works
ToM for apex talent pls
I really like idea of Fatality talent, build up stacks with normal rotation then big juicy execute 🤤
die fatal die
pretty shit but pretty good
if i had to make a bet its going to be Mortal strike or execute
likely mortal strike unless they reincorperate execute into colossus
slam
guys do you think war within in 2025 is better than vanilla in 2004?
Define "better".
In some aspects it is, in some it isn't. It looks better, but I prefere the progression of 2004 vanilla over seasonal bs we have now.
can't agree more
wow was always seasonal you prob played on pruvate servers and think it is how it was
It was, but progression wasn't so steep as it is now. Serious question tho is, how are private servers managing the game better than Blizz? It's ridiculous
Their progression is horisontal mostly not vertical
thats why
what private server is managing the game better? lol
Few of them. Since they already got to Turtlewow it is safe to mention it - had a seamless experience there without encountering bots whatsoever. Meanwhile classic is constantly releasing "seasonal" servers over and over and bots are ruining them very quickly.
if those private servers are so good why do they only ever have like 10k players? seems like just some people enjoy it more
Cuz they are private servers and sooner or later Blizz shuts them down. Management-wise? Private servers > Blizzard tho.
Having an actual GM's playing the game is a godsent, in comparison to Blizz's AI responses to support tickets.
It doesn't matter what Blizz does there will be always people complaining
And with how bad players treat them it is no surprise they don't listen a lot lmao
There's a reason devs don't hang out in class discords anymore
wow was not seasonal, you needed to progress every raid tier one by one to get from MC to Naxx. You don't clear nerubar palace anymore in order to clear LOU or Manaforge
Yep, you even used gear from some older raids, dungeons and quests. For a long time gear and content stayed relevant.
Thank god
arms troll #57
Yeah a lot people don't remeber getting to a certain boss in progression and than having half your guild poached by another guild.
Or having a friend start late and you have drag them through hours and hours of old content to get them up to speed.
tbf tough people didnt used to think about progression as they do now
they just used to play the game
Imagine startin an alt
for fun
nah dude this straight up seems like a job to a lot of people
imo
I mean change crowd
On this discord ofc
In wow no way
I log in run some 13-14 keys raid a bit of mythic ( araz prog)
Most of playerbase do 10s.and aotc
People who raided 100% thought of progression like that, especially on smaller servers.
i agree but the gaming culture back then was way diffrent then it is now
and the number of people who raided were miniscule comapred to now
Still a hard sell to me. Gaming culture has largely gone unchanged IMO. People may have had different experiences, but its always been full of jerks who use other people to get ahead. People were condesending and just as mean as they are today.
I think the change towards a seasonal period that occurred with WotLK is still some of the better decisons they've made for WoW.
Its what allows people to come and go at their own pace for the game.
Totally not because Bizz fired whole CM departments and replaced them with ai bots x)
Surely AI can do the job and parse all that feedback flawlessly. Its just a bunch of words right?
So what
People werent happy with people behind CM as well
In fact players are never happy
Maybe blizzard kinda ass at their job too tho
Like yea players are never happy but I've also had dance of death for like 3 years
So maybe dont eat butt at the job idk
They expect you to tip for their resilient key.
Idk, I don't apply to keys with that.
broke boi with 7 k here 
I think in the past we definitely had better communication on a spec by spec basis (EG Ghostcrawler's old Water cooler blogs)
But also community kinda burned that bridge
So combination of both?
Ngl once i went into +12s m+ toxicity is almost gone
They fired anyone forward facing
Thats not players burning a bridge
Lets be honest, they could easily avoid the negative shit, by just listening to archie for arms
Lore and all them are gone
They're not for sure, but let's not pretend devs haven't gotten death threats and other horrible things said to them. That's the bridge burning I'm talking about.
Perhaps, but I think one person can't speak for the whole comminity. I generally agree with most things Archie says, but in the past there have been occasions where I disagree with his PoV when it comes to Arms.
Not saying there haven't been blunders and missteps from Blizzard
TBF both GC and Lore left for other things. Lore left to be a CM for SnapChat (I think? It was some app), and GC left to Riot to work on their MMO and is now over at Dreamhaven.
But they certainly let ppl stop being forward facing after a certain point.
I mean
U dont need to agree with shit
