#arms
1 messages · Page 442 of 1
already got trauma from dropping jugg at 35.5%
yeah dont remind me
Slayer apex will mortal strike reduces max hp by 10% for 6 seconds
+13 Flood 
Thats crazy
I thought my 8.8M on my WW was good
Big momma boss dmg, ( i did not hold cds for dmg phase, just SENT on CD)
damn i do like 860m to big momma
what about your swampface
and are you colossus or slayer

colossus
these help very much
Jesus christ
my trinkets are mostly dogwater
Give me that antenna
i have a hero pacemaker and the arcane crystal thing that is like spymaster's web but for strength
but it's champion
in raid as slayer, is it worth spamming execute on a big trash add that is in execute range to gain/regain jugg stacks if boss is nearing execute?
or still never delay a MS
Any line ups tho?
👀
I had a 64 mil Crit on momma last night
on the dmg amp ?
when is the dmg amp btw, when she's zapping the area after adds die?
when all adds are dead ye

Of course
crit build?
You mean warlords?
warlords, arterial bleeds, SKS and 2 points in BB
Every Colossus build is gonna run SKS and 2BB
dropping Dreadnaght/Str of Arms
The potential choices are warlords vs blade master or art vs OAM
1 BB SOA
got it
With how much bleed dmg your doing just drop SOA. BB is gonna give you ST and AOE
agree, but maybe in keys where adds keep dying quickly, 2 BB might not be the best option
I like this dmg breakdown, we only needed 5% into 8% and an insane tier set
hold on, quick math
okay, I believe you 
critcake, sorry lol
Do you have a talent page for this? I want to play without SKS. Is this in M+?
put SOA instead of SKS and play the game, enjoy 
this is for M+ yes
You're the goat love you so much please remember to drink water
Bricked a 15 HOA the other day. I hope that place is next for nerfs now that streets is free
wow whoa came up with that
Why does everybody hate skullsplitter, I find it funner to use than collateral damage
Bleeds = like almost 30% of your dmg
More
we're using SKS with colossus now?
Of course
instead of
lmao
Revenge for the Echo EMP
oh why on earth was I using dreadnaught
Maybe u were playing slayer
noooo!! u cant drop overwhelming rage
no that 6.8m overall key was with dreadnaught
!!
!!
Thats the most sinner thing that I have droppped in class tree

uh what's soa
strength of arms
ah
other choice on the dreadnaught node
damn I could've dunked harder on that boomkin and arcane mage
Is the difference between SKS and SOA that large?
yeah

unbind rend and clap perma
we really dont
tclap doesnt give collat and does less damage on st
im a fiend
65% 4set uptime in dungeon, neato
big bleeds
this build is so cozy
i never run out of rage, im always doing damage, its just nice man
we havent ran out of rage in approximately 3 years
no colossus has always been running out of range in keys in single target
not very long but it certainly happened
The amount of casters in there is a little wild.
nice 
https://www.youtube.com/watch?v=20U6J79jPyk yo guys SP is back in legion form again, can we get same for arms
Main channel link: https://www.youtube.com/@Publikwow
27% Haste 705 item level
Music provided by Monstercat
-----------------Links-----------------
Sim Charts - https://warcraftpriests.github.io/
Twitch - https://www.twitch.tv/publikpriest
Armory - http://us.battle.net/wow/en/character/arthas/Publik/simple
WeakAuras - https://wago.io/p/Publik
...
nice.
Yeah it's pretty rough
Be nice if we had disrupt shout
disrupting shout owns
we would own if rally was like 30% in m+ and if we had disrupting
shout
we would genuinely own util wise
Arterial Bleed is the move? also, you think fast footwork is worth overwhelming rage?
none of the top are running skullsplitter you think its the play also?
Disrupt shout and
Let intervene apply spell reflect to an ally
:mhm:
dont need overwhelming rage on colossuss, top players are not running sks cuz they dont know any better or dont want to use it
For the multi target rotation on col - do we send the first demolish before 10 stacks of
CM, or wait for 10 every time?
you see dmg out of skullsplitter then?
i jsut stopped using it because iwas log checking
sks amps bleeds
bleeds are +30% of your overall
so sks makes them do more + helps with colossuss boss dam
im gonna try your build
im not gonna miss collateral dmg. I dont even try to game it any more
collats still there
oof, one against many
world first? xd
but idk why evrryone so stressed about gaming it when it comes naturally 99% of time
im dumb
pogo
you're giving up one against many
did u play slayer niool
ye collat plays itself
most of the time
gg
gg no sks
with warlord torment
damn
surely
soa does the same dmg, 1 less button
Die sks die
idk my sims said sks does more
Plz merge with cs
does more by 0.2% so not worth it
ye but in order to make use of soa u need to op a lot
Sks is more aoe too and more prio xfd
Thsts what you gonna do in st anyway

Not like you got other stuff to press besides OP and MS in st
one more button wont hurt i promise, not on this spec
bro idk i think this spell needs more buttons if anything
ur st is ms op
and execute when <35
Yea but sks ain't it

Yea i agree its cool to use when tr is up
sks should be passive and bake into warbreaker/cs usage
fully agreed
Absolutely
would go insanely hard with colo
all i want
is
mop taste for blood
new tactician or maybe not a reset but more damage on ur next whatever
aoe execute
more bleed for colo
rend removed
arms owns
forgot rend
I wish tier never got nerfed
More guaranteed ms crits

Something primal triggers in the lizard brain when you demo two targets
And you know that swept ms is about to fuck
Pulling the two gargoyle before 2nd hoa boss
im about to delete healthbars
deep wounds has a chance to reset mortal strike
gg
in aoe
ms no cd
I c a fatality raid build here
Shotgunnin ms
And seeing u dont push exe. U could control it
fatality is rppm 
Not in this story
You know what, slayer arms in m+ is actually decent, priory damage is underrated
should we use wrecking throw first boss in raid?
Yup
I think its hasted
Idk i think we can get a lot of stacks in aoe
It's just popping them is impossible
Not only impractical tracking on 8 dif targets
But we can't afford execute
ye we just cant pop them cause we dont have aoe exe
It needs to be like imminent demise
It should auto pop or whatever imminent demise does
Idk I dont play other classes
sudden demise u mean
assa talent
if it overkills the target
it autoexsanguinates
Yea fatality do that
Auto kill raid boss at .3%
Cuz the warriors 89 fatality was enough to kill him
@latent moss confirmed?
is arms better than fury now on m+
Negative
Depends on comp.
No shot now I gotta sim it when I get home. SKS should be better prio still but man I might drop it too if it's that close with SOA
Yo when I play this do I just send stuff as normal or do I keep Colossus might stacks for the bleeds to do more damage?
is arms easier than fury or both are kinda equal too learn?
they're both pretty similar, diff hero talents are slightly more or less complicated, but Warrior as a hole is one of the more straightforward classes
hows the PPM compared too prot? im just dpsing for a few raid fights im mainly tanking
thunderclapping in m+ does break my fingers after a few runs
*APM, PPM is something else entirely
fair enough, ill just play arms as it personally is more appealing, is it much worse than fury in raid dps?
yea sorry meant apm*
Prot is technically higher when you include oGCD defensive stuff; Arms is a little slower than Fury, but not dramatically
seriously just go log in and play each for like 5m
Follow normal priorities on wowhead build doesn't change anything
you'll get a feeling for the differences pretty quickly
will do, thanks!
and arms is doing fine post-buff; it's perhaps not as flexible as Fury, but it's not throwing
Sweet thank you!
Almost seems like arms is pumpin in mythic
It is
Any go-to way to sim for people who do basically only m+?
Patchwerk 5-8 target
Will be upset if no hidden phase ngl
fight seems complete no
no mythic phase would be very boring
crush pull makes p3 insanely difficult already
has someone lived to hard enrage yet?
idk i want a secret phase cause itd be cool but i wouldnt get my hopes up
dont think so
idk the end of the fight is kinda in sight no
That would be, insane
all stars dead arena size is minimum and they need to live a crush pull overlap
i dont see how they're living the crush pull overlap with that small of an arena
I don't think he's suppose to be alive that long.
why not
How they're gonna squeeze more damage in P3 without lust, I have no idea.
everything is livable up until the hard enrage its just insanely hard
Have they gotten sub 20% yet?
Hard enrage is most likely instant death.
ye thats kinda what hard enrage means

when simming for M+ we still doin patchwrk 5 targets 5mins?
man arms won
fuck it
I'm really not enjoying fury in M+ compared to arms
we pushing with arms again
(tho fury for raid)
I'm worried I'm trolling due to bad boss damage
I just struggle with fury a bit since you gotta stand in every single pack and if you lose enrage a few times your DPS tanks hard
lose enrage?
with arms it's more about timing
e.g. the huge packs in gambit at the start I quite often get cut off and then lose uptime, which kills fury DPS
cause every tank moves differently
it's 100% skissue from my side tho
I’m struggling to understand the difference. We both need uptime and suffer from any downtime equally.
bro tryna play only rend build
next week bliz realizes they actually gave us 18% damage
i bet they were aghast at the arms warrior beating them
which is a huge part of the kick i get out of playing it
So i take it the current Arms myth statistics on Warcraftlogs is giga inflated because of our boys running pure single target on soulbinder while everyone else pads on adds right? When i check individual bosses they are worse than fury on both Loom and Plexus, while number one on soulbinder (boss damage) which makes me think it is the case.
Really hard to judge logs on a spec that is so lowly played
I was thinking of this stuff right here:
looks like pure single target arms on soulbinder is dragging the "all bosses" statistics upwards
but nobody is doing pure single and the adds aren't excluded
holy crap you are right, i forgot to set it to damage to bosses
and arms has been doing "decent" aoe even before the 8%
people are just padding like their lives depend on it
yeah go figure
dont take warcraft log stats to seriously your not gonna really get any useful data right now
put on brown noise 8hr on full volume and pump away
That’s not pure ST at all, lol, that’s padding adds with demolish
Demolish is one of the only AoE abilities with a low enough cooldown to hit every set of adds, and it’s insanely strong w/ tier now
Unironically way stronger, and even faster, than Bladestorm now
liquid would have this boss dead with 3 arms executing smh
does Wowhead have a specific rotation with Colossus for single and M+?
I feel like I'm not doing very well in the rotation sometimes
even more so in single target
Hello here
I'm using the build with "skullsplitter" for mm+ but something off and ppl keep telling me to play with Execute talent
Is that a relaibable option?
Colo I assume?
You think i can play massacre + executioner precision?
I'm not sure why you would
Exe does very little for colo to my knowledge
You have nothing pushing you towards jugg to make it do good damage, EP isn't really worth the rage
35% stacking 2 times on ms i guess?
Imo EP is not worth it for colo
It'd more efficient to gamba off of Battle lord and the MS resets
Exhilerating blows
And about " Skullsplitter" the impact is THAT effective, ?
Event under "sweeping striker" i don't feel like a HUGE dps boost
With 4pc colo, it should be
Still in 2 p ^^
Well yeah then I don't think it matters that much
Exe could be more value, espically on ST. But after 4pc sks has a lot more value
GG Liquid
They’re def killing it soon lol
The damage they just got in p3 with lust was just fucking insane
they didnt kill
im not sure they are
It would be nice if they would
Is wowanalyzer still accurate for arms? It's yelling at me to cast more mortal strikes but I think I'm already casting them all?
u can always cast more
True
no rework and 10 more talent points we dead
How’s arms this tier? Is it still good?
no lol
Skullsplitter isn't that impactful, but it is a nice bit of priority damage that Colossus picks up easily
It's not amazing, but it's not terrible
- Colossus does really good multitarget (though almost no ST)
- Slayer is "ok" in raid, but not really any better than Fury; you can play it if you like, but if it's a matter of "I only wanna play the best thing" there's not really any reason to prioritize it
There’s one important aspect (at least for me) to take into account, fury is much higher paced. I personally like slower classes
Fury is prob one of highest APM in the game
whats the off-piece for arms
it's in the wowhead guide
Aight thanks!
So is arms a cook now?
always was
I thought it was dead before buff
Only for a fury player
as a fury player, I am just seeing how it is on the other side of the fence, arms seems fun too
Oh yes.
Just a random NHC boss but...
So like how is arms playstyle wise to fury?
I like how easy Fury is but im not going to lie it makes me hands hurt
I did 15 streets today with Slayer arms felt kind eh. When your playing Blord are you doing normal slayer execute rotation or Colossus exe as a slam replacement.
damn I feel happy
seeing the massive aoe damage on arms compared to my 3k push with fury
German spotted
Hear me out buff sks to make it rly good with col
tbf streets is a relatively weak key for builds that depend on higher target counts
before the buff, Colossus was basically a weaker version of Thane
post buff, it's standing up pretty well, with even more aoe potential, though less ST
Would you say arms is easier harder or the same as fury
idk, neither are particularly difficult
Cant wait for systems reveal tomorrow only to hear that Mortal Strike is getting moved at the very end of our spec tree.
And top skill changed from MS to Slam.
how the hell do i use demolish? i used it only with 10 stacks but mine hits like a wet noodle
im missing something surely
always try to align it with the damage amp from warbreaker
and if avatar has like 5-10 seconds left on it, with that, too
can also be stacked with sweeps for some extra damage iirc but its not that important
on single target dummy or 5
My guild asked me to go warrior or ww monk. I like the big hits and both classes are mobile as fuck. Hoe is arms compared to ww in you opinion? I see so many tier lists dooming on arms. I dont want to play fury
on 5 target it did 35 mil
5 target d ummy
exactly
im looking at logs and i see that
and i look at mine its a wet noodle
i dont get it
single target
do you have 4p set? Do you actually stack it with avatar, warbreaker and perhaps trinket?
5 target with avatar and warbreaker
ilvl
Could happen
Who knows.
yeah I'm main fury so my gear is more nudged towards mastery than crit
I'm not optimal either
im at 29k haste xd

got ara kara and soleahs technique
thats what raidbots told me too use with what i got
idk
on arms the stone idol from HOA is insane
but the cast sucks balls
thats by far the best trinket you can get for m+
then why do you care about arms? kekw
because we are too many tanks xd couldnt find a tank spot
so im dps until a tank spot opens
yea but surely not for all bosses
cant be doing forgeweaver mythic with 30 mil demolishes 💀
colossus has very mediocre boss damage
also slayer doesnt have demolish
idk maybe I'm coping and you do play col on soulbinder and forgeweaver
idk according to warcraftlogs that seems to be the case
do you stack demolish up
ye ofc
i dont clikc it until its on 10
then warbreaker into it
likei look at soulbinder mythic on critcakes log
and hes max crit hit with demolish is like 55 mil
thats more than mine overall 💀
gotta keep in mind that he has all raid buffs
chaos 3%, monk 5%, 2% mastery, 3% versa
yea given but still
ur hitting 90 mil on 5 targets
mine did half
somethings still missing
xd
I'm at a loss cause there's not much you can do wrong
can you record your gameplay sequence?
how horrid is this weapon
I'm pretty sure its not 40m worth of damage
xd
couldnt be me
would be faster just streaming it most likely
yea idk how i can fuck it up
im in psf now, can check it out later
You can but it’s really throwing boss dam
Complete pad on soulbinder; AoE is important on forgweaver, but also is boss dam
obviously looking at these logs
fully buffed, HoA trinket ect guess makes sense for demolish too hit atleast twice mine when im fully into haste
looks alot more reasonable when i look at someone with same trinkets/stats suddenly doesnt hit for a gazillion dmg
also inflates arms on the wcl stats!
gotta stop padding on soulbinder if arms is to get more buffs 
Do I overpower before MS and cleave or not worth it? And does cleave take prio over MS if both are up or always MS first?
I'm afraid arms has hit its cap for buffs this season
to unlock more, lock down discord
@daring heron how do you say professional in Norwegian
profesjonell
Thanks, i am filling a job app in Norwegian
do yall play slayer or colo in M+
colo
really?
our balance druid just yelling at dc " warrior is op " couse of those fights
arms*
Most op spec clearly
@hasty pumice hello sir, would you like to review one of my key later ?
Sup, I'm not sure if I'm the correct person to talk to about it
What are you basing that off? Cause I'm just a random dude around here 
sim it, it has no main stat, so pretty horrid 
Random dude maybe but better than me xd
I started the game 1 month ago and i main arms warrior
How would you know?
I do +11 key 12 with my friends
This x)
I did a 12 floodgate but i did only 6m dmg overall
I'm just pushing atm, don't have an insane amount of time, at 3073 rn with no fixed group
Like as dumb as it sounds, just following the prio list of the wowhead guide gives you everything you need to know. Sometimes you can hold a few things depending on hp and mobs remaining, like if there's only 2-3 mobs left you can stack up a huge sweeping strikes and keep that cleave buff if you move to the next pack, then maybe stack it with warbreaker + demolish and ravager for a massive cleave
I feel like arms is a lot about aligning damage buffs without holding much
I highly recommend reading through all talents to see what exactly affects your cleave damage for example
Another thing you should do if you struggle with rage gen on single target bosses is to not overcap your overpower stacks. Sometimes you can press mortal strike like 3-4 times in a row, but if you know you won't have ravager soon for a rage refill, you should alternate between overpower and mortal strike
Also I personally hate pressing execute, it's slightly stronger than slam while costing 40 rage, if you have it
Whereas I just want to fish for overpower / mortal strike procs anyways, so you can also save some rage there
talking about overpower i saw on really good arms main how much do they use cleave mortal overpower and i used too much overpower compared to pro
Gotta at least just have it on cooldown and never sit on 2 stacks, but use the second stack when nothing else is ready basically
You never want to prio overpower over cleave or mortal strike unless you have rage issues
In aoe you'll never struggle with rage tho
Also remember to always keep all bleeds up and never use the roar without any bleeds on, because it amps up other bleeds
You can also giga quickly stack up your Demolish with sweeps + mortal strikes
Since you only want to use demolish with 10 stacks now, you should quickly get it up to 10
so before the demolish if i cant stack my demolish with only cleave i use mortal strike and not overpower ?
And make sure on fresh packs to mortal strike a mob you won't steal aggro from once while they still get grouped up
You don't want to lose your Demolish stacks while waiting for the pack to stack
Yes, mortal strike crits take off 2 seconds from demolish or give mad demolish stacks
And with sweeping strikes they count twice
okok ty for your advices i have to go but i screen what you said i will read a lot of time i will comeback later if i have another question have a good day
You, too, man
have nothing else so idk
arms viable in M+ yet guys?
Do you mean viable or competitive?
Everything in the game is "viable", per the definition of the world
Arms is very good in M+ rn
MIght be competitive too
more concerned what others think i guess, i just don't wanna play fury honestly
i'll swap to arms for a bit, i've always enjoyed it
You don't have to
Arms is pretty equal to fury if not better in certain situations
play what you want
Just try to look for semi Phys comps, you'll likely never get accepted in a group with like DH + mage or spriest / balance
My invite chance is way higher on comps that already move towards Phys comp
u see sham, hunter, monk u try
yep
alright good advice i'll remmeber as i start going for higher keys
have you guys used screams in a key?
mine did some disgustingly low damage
shit was a joke
I lost to a fire mage
about the same
Yop,
Any arms play Slayers in big key ot bad idea ?
Slayers ST isnt enough to off set the low aoe dmg potential
wtf u were cranking
Btw , colossus are just the solution so
I prefer to play slayer but if so bad...
I play arm, i prefer to skip any most problem ^^
Seems mega bad for aoe idk
I used it once never again
I use it in raid but only had for a few days so no idea
its ok but i think its comp dependent, u do lose quite alot of aoe.
colo is also tanky as f
Slayer arms disagrees
Arms owns
4pc ?
no 4 piece week 2? smh
i took M weapon 
no raiding? or just mega unluck
unfort no raiding, RL is busy with irl so mostly M+
ahh fair then
i need to see some more proof
will guarantee 4pc next week tho so dont regret taking m weapon 
i wanna cope
Thanks for your answers, so I'm leaning towards Colossus.
holy, can you show the dmg distribution pls
I go aoe slayer arms and fury pretty frequently, the aoe isn't even that bad and the ST can be absurd, people just repeat what they read without actually trying it themselves
I don't think it's that deep
I just hate slayer

Atp demolish with 4pc is the entire slayer tree for aoe
I played this (with slightly scuffed fury gear/raid trinkets)
would be more if i had pacemaker/idol combo probably
big trinket on pack with cds
Buffs your next ms, does a ton of aoe dmg applies debuff to everything it hits
I think there is some dungeons where you might swap if you need more ST in your comp between arms/fury and slayer/colo/thane builds potentially
either way slayer arms kinda fun to play, so simple too
could maybe get some more aoe with culling cyclone if you wanted too
and roar talents over cruel strikes
kinda pad tho
what level was it in
just 11 testing
Do we have to play fervor of battle as m+ collosus arms ? Its animation is super weird doing half slam half cleave animation and it makes me sick
im guessing u need 4-set to make this viable?
What about slayer arms?
Didn't see anything on the wowhead guide so i figured I'd ask here. In big pulls in M+, is it worth thunder clapping multiple times since our tier is such a big boost for our bleeds?
or should we just stick with maintaining five
Yeah streets is low target and a lot of bosses that's why I tried it out 
4 set just makes ur spins stronger and ur op able to proc spin = more aoe
Is col still stronger? Haven't done streets 14 yet since I swapped to arms
There's some routes with spicy aoe pulls
u can skip it but its a very noticeavle amount of dmg ur missing out
Idk haven't done a col streets on a high keys yet. Think I'm just always gonna rock fury in that key
It's ok I'll look at what the sim does later. I thought you loved me.

Our apex tree or whatever
It's gonna be execute focused isnt it
Thats where condemn will go
So arms back on top of fury in m+?
I see a couple of arms up there in raid as well on the heroic rankings
If all you care about is getting a higher overall sure
Fair enough, I might fuck around with col Vs slayer there, but no going back to fury 
Though it makes the most sense tbf
Fury is just really good right now in streets and dawn. Only time I really beat my assa and fdk buddys right now
Guys, what dungeons arms is better then fury?
Is not a chan arms ? 🤔
Yeah but tbh idk how it's for you, but I enjoy dedicating to one spec more and seeing that through. For raids I much prefer the gameplay loop of fury while in M+ I just much prefer arms
hi what weapon do i craft (be nice)
any 2hand strength one
I freely swap between the two all the time. No reason to hard stay on one unless you just don't like the other. Not like stats really matter for either spec.
Just get diff rings and or neck and your chillin
Yeah I was surprised that the stat weighs are that easy going , swapped from hard mastery focus to arms with just a slight change up in neck and rings and expected to deal Garbo damage
Look on the guide wowhead everyone craft this one
A friend swapped from sub to outlaw rogue and made a new char cause you just needed full versa
I just don't enjoy fury nearly as much in M+ compared to arms, same as any other spec I've tried. It's just such a fun gameplay loop to me
what enchant u use on the off hand
oathsworn ?
Yeah it's been like that for awhile now I think back in DF all stats are generally pretty good for warrior there's no stat that either spec absolutely hates
Currently 1 stonebound and 1 depths. Just what my Sims are saying right now.
Dont think to hard just sim
Depths kinda pointless now, even if it sims slightly ahead it loses out in MT
And it’s just gonna keep falling behind
Yeah ik was mostly for the raid I kept it. I know it's gonna get worse as I get more gear
I'm not rich enough to be swapping enchants constantly and I don't really care to much to min max for M+ right now
Just chilling and doing keys with da boys
probably gonna have to bust out the 2 sword build for streets
getting super annoyed pushing it
It's ok 2 sword build is a lot of fun this patch
I played slayer no rend until I got 4pc and colossus demolish changed my life
yes
Oh...
at this point ?
I have just 2 p.
I prefer slayer too...
But the Sim dps...
doesn't agree with me...
- 1.5 M DPS
Play what's fun to you
Less
1 hour to slack because i'm arms ...
if i additionnal bad template ....
i have just 2P
but i prefer the cycle dps
agree
hi what is better activating set bonus or keeping ilvl?
Set
ty
Simming is your answer. But usually I keep the old set until I can replace it with the new one
gotcha i didn t download any add ons so i ll just get the set
look ok for u ?
https://www.wowhead.com/talent-calc/warrior/arms/slayer/DAOBUVFREQhYRIpRUBAOVVEVURVFQkVQFQCEEEFVVUBV
I try 2 template différence for Slayer
( 2 P )
yours is better yep
than this one
ty btw
for me a little more than leech
i have 3% leech and dont play SkS
honestly maybe i try ignore pain because warrior seems to lack on demand defensive buttons for acute aoe dmg
the top arms warriors dont run it but i bet they have like fixed groups where people know they will need externals
is it? all ive been hearing about lately is how arms is dead. good to know theres some hope
arms is quite solid in m+ actually
you still get a little gapped by skilled warlock rogue mage
and ironically it isn't as durable as those three cloth/leather specs
rogue feint is wild
D stance + Either Spell Reflect or DbtS should be able to help you live most mechanics
dbts is only available every 90s for 30% DR
feint is 2 charges every 30 seconds for 40% aoe DR and 20% DR
It costs energy
Not sure if they took it off gcd yet but there’s also that
But yeah dbts is kinda bad
You have Dstance and SR which are some of the best defensives in the game
Arms is not squishy it's just more squishy compared to fury
is battlelord viable for ST?
or fatality?
Fatality has been undertuend all expansion
When would i wanna pop cursed stone idol when playing slayer build?
You play battle lord if you're playing Colossus Tho
yeah it seemed to do more dmg in DF
Before Avatar
alright thanks!
Its 1.5 Min, should line up every time
ahh ye makes sense
np
avatar doesnt get reduced like protection has ^^
why are people not using skullspliiter i thought the tier bonus makes it worth now?
Cause it feels bad to press
Can loot from Tazavesh streets also drop in the other Tazavesh key?
Why does google tell me the opposite? 😬
Kind of a weird button. But ultimately, adds another ability to manage on top of Arms' Already wonky AoE rotation.
Yes, any boss-dropped loot, or items available from the dungeon's bonus objectives like the Street Smart Hard Mode reward chest, can drop in either the Mythic+ version or the weekly Great Vault from Tazavesh, provided you complete the dungeon with an active Mythic Keystone or meet the criteria for the bonus reward.
Was that answer from AI?
yes
Well there's your answer LMAO
Google AI is wrong. Loot will only drop from the respective side of the dungeon.
From the M+ Chest
okay thanks 🙂
Because some ppl don't like to press SKS
SKS feels horrible to press
I like it with the Colossus M+ build. Your bleeds do a lot of dmg so it's good prio dmg. Plus the rage gain is nice in AOE when your spamming cleave Ms and TC
Shit can get expensive with rage when you get good EB rng
how
I quite like colossus right now, just wish it had better st
it got a nice buff
it was dropping both sides earlier in the season
i think sks generating rage made it a nicer push
they separated them out sometime this or last week
it's always generated rage lol
oh
i only played arms like 1 tier
xdd
idk i complained about it before but then i learned it generated rage and didnt care that much about it
Maybe I am just set in my ways, just doesn’t feel comfy to work into the rotation
Am I crazy or does it seem like such a delayed response when it’s used?
if you account for the sped up dot ticks it does real good damage
I mean it might feel delayed cause the opener is a fucking nuclear launch code
arms m+ opener vs arms standard rotation
I 100% rush sks though, I think it's like 11 on the rotation but I usually do it right after demo
Also I feel like if I do a cleave/ms WB will be fallen off by then when I hit sks but you want to hit sks in wb window right?
seems tight
😂
Can use it pretty liberally too you don't have to use it in the main rotation after tr/av/wb because its on a like 20 sec rotation so you can get one off outside of all that
Opener is a fucking rush but man it feels good on those big chonky pulls
Like eco dome first pull 🤌
It's really not that bad, just throw on some lofi and hit dummies for a bit
Opener needs to be shortened with a passive ravager and TR removed and rend applied some other way

Just give us S3 DF set bonus
Execute = tclap = aoe rend
col feels quite like it to me just no jugg bullshit
agreed col feels pretty comfy in keys
Yep its smooth
how bad is arms st compared to fury
they are even
3% worsr
Is this a thing? Just wondering what is the best to replace SKS for m+ (I hate SKS)
its an option yeah
its like .3%-.4% diff so some people are choosin to drop it for SOA
kekw
first thing thats gonna come in is dimensius getting nerfed by like 20% dmg or some shit
Guys just saw Critcakes youtube
Arms seems viable right?!
actually pretty strong!
in m+, for a single target opener when i'm running colossus, would I just use the multi target opener and swap cleave out for MS wherever it's called for?
@outer forge You would use the single target opener for colossus. You can see this by going to WoWhead, rotations, and then in Single Target put it on Colossus and select m+ talents.
All g im a nerd and clip these and put these to the side when im on dummies
bro a rwf t shirt for 55+$ after shipping is craaaazy
Arms are very strong in M+, but so is fury
IMO the main difference is that fury is way more durable, and you do more damage when you are alive
Colossus Arms is durable, especially to strong single hits or aoe damage, Fury is more durable to DoT/ticking damage because of the self sustain, Fury is more durable than Arms if the Arms is playing the squishy Slayer hero tree and not the fun (totally not biased) Demolish button on Colossus!
the chad colossus warrior healing from FBV and 80% dmg on bleeds
max heal from fbv in random dawnbreaker
USA USA USA USA
lol I'm currently in the process of deciding if I want to learn fury or arms for m+. I main a resto sham and war has been my fun "when I'm bored and want to smash buttons" char. Thought I was decided on fury then I saw Crit's video
If this'll be my cheap dopamine hit I want to look good on meters. Feels like Arms will do that better
fury is 2 buttons so ur good to go on that anytime, so learn arms
Yeah fury felt very simple, and I'm sure I'd bore of that quickly
anyone into pvp for arms ? beginner here
sorry to ask but I didn't see this in the FAQs: can I sim dungeon slice for arms? I feel like it different for every char/spec
how much dmg do we gain with 4set? im still stuck at 2set till tuesday
thanks
What do you mean, Fury have more DR and more HP than arms by a considered amount[
how hard am i trolling if i run bladestorm instead of ravager for colossus arms in m+?
Do you prefer it?
yeah but if its alot less damage then i dont wanna run it
if you like bladestorm in m+ just play no rend slayer
iu might try that
arms already dog water in keys, might as well play whats the most enjoyable
i make arms look like dog water in keys, but that's cause I'm bad
How much of a aoe loss and st gain is the no rend Slayer M+ build
are there any cooldowns you can reliably macro together for colossus m+ build? I'm running out of my usual bindings 😂
if arms is dog water i worry what it was like before 8%
question for you guys.. does this opener seem okay in m+ as Colossus?
Charge/Sweeping Strikes maco
Cleave
Thunderclap
Thunderous Roar
Avatar/Warbreaker macro
Ravager
Cleave
Demolish
still very new and trying to learn and see where I can put some macros together to make life easier
Well first of all, thunderclap before cleave
Ava and warbreaker don't need to be bound
would you mind explaining the why? I like to understand the nuances (referring to clap before cleave)
I still have a button for pressing warbreaker separately but I just figured it saves me a button press during big CD windows with things up
sweet ty guys. I also see a lot of parses where people will mix in a mortal strike, overpower, and maybe another cleave before sending demolish. I assume they're just getting more colossal might stacks?
anyone tried dropping exhilarating blows for dreadnaught for the colossus bleed build? it seems to be simming higher for me generally in both aoe and st, also in dslice
Yes
ok cool
and thunderclap I see is target-capped at 5 targets to apply Rend. will it smart-target non-rended targets if I clap again at >5 targets
thing about DN for Colossus is that you spend most of your time pressing Cleave & MS
Time to nerf ele shamans and dev and locks since rwf is over and buff arms 

I woke up from a nap and chose chaos
I also notice other differences from the standard build, which may be why you're getting unexpected simming results. For example
- you're using Arterial Bleed, which is a lot better for ST than One Against Many
- DN is much worse than SoA in ST and Exil is much better than 2/2 Bloodborne
Arch are you happy where our dps warriors sit atm?
I mean... generally? Yeah I think so
There are certainly a few hiccups and problem areas, but there's not that much to complain about overall
- Juggernaut needs to change
- talent-build diversity has gotten better, but could continue to do so
- slam streaks still exist, even if they are a little rarer
- I wish Demolish just applied CS instead of its own unique debuff
- there are a few dead talents that could use some attention
- sweeping strikes should be off the GCD
- spear should be an off-gcd utility ability, roar should be a little better, condemn (or something else that's more ST oriented) could replace spear at the bottom of the tree
Without the troll. I am actively having fun with arms as a whole in raid and M+. I am a slayer enjoyer but col is fun to dab in once in a while. 🤝
Bring condemn back. I am not sure if that will help our situation or make it worse tho. Was fun back in the day
Warriors got a bad shake in the RWF, but I'm not sure that's actually reflective of Warriors being bad so much as other specs just being too good. Warriors are actually doing quite well, in groups that can't stack 4x of the same three specs, which is most of them
Those fights also tend to look a lot different by the time the greater raiding playerbase gets to them anyway
Its alright brothers we will have 2 arms warriors in the next RWF 
I do think Slarms could be a little stronger in ST to warrant the fact that Fury is generally a better ST/MT hybrid, but you can't really expect that every spec be competitive in every facet of the game all the time either
Yeahhhh slam feels a little weak agreed
I mean it woulndt be that hard, i do think slarms should.be top st
Of warriors
Coz it requires juggernaut to 15, to be that
the 8% buff did well, and I think both specs are in a fairly comfortable place regardless of their exact position in on stats pages, so no... no real complaints
War is also doing really well in M+ for the first time in awhile too
That is true both fury and arms are playable
S1 M+ warrior i miss
Id still say fury wins hands down but i love.boss prio dmg
in my opinion if you ever just play anything other than warrior you just see how bad it is to be stuck on it when you could play anything else do 3x as much damage for half of the effort
bm hunter
then the perception of being it bad makes game unplayable
When my udk on 4pc at 693 claps my main at 705 
The most annoying this is they nerfed our teir and left us in a terrible spot before giving us a 8% buff
if we're talking about raid, yeah I think Fury is just generally better this tier... which is frankly fine; as long as Arms isn't complete trashcan, I don't see a problem with it
if we're talking M+, I don't think it's as clear cut since Colossus is actually doing quite well overall
Colossus gives % DR and Arms has more built-in avoidance
I also didn't even think of the 4 piece tier set and the bleed heals from fueled by violence
while this is true, Colossus damage reduction is target based and tied to a cooldown, so it isn't completely reliable; its avoidance also got nerfed in 11.0
that's true, Mountain did get buffed, and it's pretty decent now
but on the other hand, Fury gets 10% from Warpaint also practically all the time
Ah, I forgot about warpaint, I havent dabbled in Fury since BFA
Fueled by Violence also does heal a good amount, especially as Colossus, but so does BT + Gushing Wound as Fury so it's kind of a wash
I mean in raid plays trashcan🤣, and every later bosses have phases where we loose juggrrnaughty💩
and actually now that we get quite a few more Sudden Deaths (that deal respectable damage), Slayer's Death Drive heals a good amount as well
But i will say arms col seems to do quite good yes
certainly Dimensius is bad for maintaining Juggernaut, but idk about it being bad on every fight
Nexus?
there's not really much downtime, all you do is leap, take a portal, and charge into a new mob
True true. Imma run next weeks hc as slarms
Arms actually does really good 2target during the dragon set
biggest issue for Arms is its going to do less on the adds, but if you look at boss dam its actually quite a bit ahead of Fury
meanwhile H Fractilis and Soul Hunters are quite comparable atm, and I don't see any reason that should change on M
you know, ironically Arms has actually started to pull ahead on Dimensius too - probably because it has multiple execute phases to take advantage of, despite Jugg falling between phases
I think as more people start trying it, they'll find that Arms is a lot better than it seems
as someone who made their first warrior to main for this season, the only thing about the toolkit that I don't love is how terrible Sweeping feels to press, hah
I mean it is a half GCD, so it's really not the worst thing in the world
honestly it's just the principle of the thing; it's completely unnecessary and there's no practical reason it should be on the GCD, half or otherwise
I do like its a toggle though
the only reason it's still on a half GCD is because they simply "forgot" to change it back alongside everything else after BfA
I think its mainly coz of our long ass opener
something about it being a half GCD tends to throw me off my rhythm, just totally unnecessary friction
Coz clickin sweep in it self during charge wouldnt be to bad
So archie if i could pray for somethin its prob some opener reduction. Not quite certain how though🤣
Make wb also apply rend?
Sweep 0 gcd
Just make all of our skills apply rend 
In all honesty our main dmg skills shd just apply rend as a qol or rend should be baked into deep wounds
Yeah but any qol change is welcomed 
Having to stack colossal might in 1 T is pretty annoying and I hope they fix it for midnight
I will support any qol change that involves removing TC for sure 
I like pressing it
But the none smart and only 5 targets...
I mean come1
Make it smart and at least 8
IMO Rend should not exist, what is the reason to have 2 bleeds?
And clap applying rend makes no sense too, how a electric stomp would bleed lol
Is cursed stone idol sim bait on arms? The guides say it's fine not great, but sims say it's basically bis.
I think both can co exist but current implementation is just piss poor 
Ofc baking rend into deep wounds be like very insane qol wise
And demolish should have been a replacement for WB or a skill continuation like the templar paladin
Or combo skill, whatever the name is called
There's a 1 sec channel time and u need to hit smth
Ye it's clunky but used perfectly like the SIM it isn't sim bait. If used incorrectly probably worth using a close simming passive trinket
While the 5% is great, fury has 10% DR from warpaint and 8% DR from thane which uptime is almost 100%. And it's global DR, not like the avoidance that only works for AoE
Not to say the extra HP from another 2H, which is very considerable
The tankiness diff not that huge though, main pro of fury is the ability to crank boss dmg without sacking much aoe
I agree it is not that huge, but it is considerable
I wasn't thinking about Thane, I meant like Colossus Arms vs Slayer Fury isn't too big a difference
Thane Fury to Slarms probably gaps for defense
Also top 3 in my realm hype!
I don't even have 4 piece yet either lol
The fun of playing an relatively obscure spec 
@minor gust yeah I did db14 yesterday with col and my god the boss damage sucked, especially rashanaan making you lose your stacks
Was like 5.5m overall

I think db14 might be my least favourite dungeon overall, the 1st and 3rd boss break the pace so hard
What aoe options does slayer even go for though? Cause I'm wondering if it would've been better there, but the cleave groups are really good for col
Especially if you maybe go for more coordinated groups with two caster packs together, the aoe knock up and bigger aoe damage might still make it better
Pugs are running out of 14 keys tho, I feel like Rio progress will slow down hard now at 3.1k, I need a fixed group
Hey everyone, new to Arms and in love with Colossus and Demolish, is it worth it to make a cast sequence macro for Warbreaker and Demolish since they have the same CD? I am trying to cut down on button bloat
the CD of demolish gets reduced by mortal strike/cleave so they don't always line up
I see, how do you deal with the button bloat? I am trying to figure out my opener for M+, and it's a lot of things that need to be cast in the right sequence
Charge, Cleave, Thunderclap, Roar, Avatar, Sweeping, Warbreaker, Ravager, Cleave, Demolish
It's a lot 😄
you can macro roar and avatar together, even if you take upraor it lines up with every other avatar
Something like castsequence Thunderous Roar, Avatar ?
#showtooltip Avatar
/cast Avatar
/cast Thunderous Roar
/use 13
/use 14
that will send avatar roar and trinkets
excellent thank you
War Arms is back in m+ ? better than fury now ?
the buff made it viable but its not meta and maybe on par with fury in m+ overall


