#arms
1 messages · Page 403 of 1
its easy to flag them as ban worthy people
Also, it just looks better.
Hunters and Mages discord logos look boring as hell again
Actually idk if mages changed it back, it was so minimal lol. Still terrible logo.
i legit forgot it was rainbow
you guys look at the server icon?
i dont even remember the original icon
discords becoming too bloated
why not just dodge it
why does blizzard hate us
they love your money
i asked a question
why are u answering with a question
that doesnt answer my question?
try it urself
^
cuz its weird 
You can’t parry the bleed you can parry the smash
great thanks
yeah but if ic an get an answer without spending time on it, why not?
cuz im trying to get moer damage out during table tech on my psf 19 right now mr 
since theres nothing on that pull that does damage
wahoo
so free that bladestorm just always aligned with adds
stupid question since i finally got my hand on myth track versions of both
how do i use best in slots with house of cards, they put each other on cd no?
which takes prio with CDs, etc
which takes prio, etc
lmao wrecking throw just doing 1% of my overall dps on this boss
also surprising that whirlwind actually is worth pressing on the big add packs in the last phase
two ww casts, each 4.1m damage. average execute sitting at 3.24m
Might as well just sweep no?
Blizzard has killed 3 of my favorite games 
Or at least they don’t get support anymore
question, people are discussing the ptr on this channel or there is some other i don't see it?
Happens in this channel
at random yes. no ptr channel
Theres no dedicated channel, nothing to discuss really
there’s ptr discussion here and the other two, yes. just a lot have already gamed a lot of ptr
Its essentially the same spec
not alot to discuss for us on ptr. only thing really is if arterial bleed is worth in dungeons or not
oh and some people getting annoyed at sks seeing play for colossus
surely...

Will be another middle of the pack patch
i don't understand why warrior seems so hard to balance it seems
By definition warrior is pretty balanced right now
i used to want a rework for warrior dps, but now i'd just be happy if they lifted the 5-target cap to 8-target
what do you mean?
We are middle of the pack, how is that not balanced?
Neither strong nor weak
at the bargaining stage of the 5 stages of grief. nice
It's not balanced because if a spec that is middle of the pack dont have any utility, that class should be considered weak
We have plenty of utility, its just not useful
A no utility class should have higher than average damage to compensate
100%
what utility do we have? putting aside the kick and stun that is pretty much generic
rally cry is pretty awful
our stun is definetely not generic. giga short cd that knocks up
spell reflect is still goated
Technically spear is utility as well
Okay, so from what i get it you guys think warrior is in a perfect spot for m+?
but yes other than shockwave we do not have utility. not that i really care that much, just wanna do damage
perfect spot is different from being balanced
They need to buff the utility that we do have, not add more
perfect spot meaning no needs for any change
obviously not. but thinking utility is what makes a spec top tier is wrong. damage is king
balanced means it performs well but can be improved
Which is the state of Arms right now
We suffer more from gameplay issues than anything else
You know, at the start of PTR for TWW, Warriors were going to get a Banner that gives 20% crit dmg for 10sec to raid. But it was going to cost a GCD so the community didn't want it.
I don't see that. to me balanced means is in a balanced state, meaning, no changes needed
if it needs improvement, by improving, you imbalance other things and itself
it makes no sense
still do not want it. giga cringe talent "warrior hold banner for other peoples cds"
By your definition no class is balanced
it is MY cd
if its perfect not a single class is balanced
exactly, because it is impossible
Every spec / class has some issues
because there's always something to improve
so you think of relative balance to what is performing the best and worst
So if it is impossible why are you asking for it?
so yeah????
Right, that's what warriors were going to get for utility. My point is, we were given a suggestion for utility by the devs but we refused. To be fair, idk why it had to be GCD
maybe i'm just spoiled
but to me warrior having utility is something akin to what we had in mop
Arms is doing decent in raid (and probably will in next raid too) and is doing well in phys comp in M+
skull banner, demo banner, aoe reflect, good rally cry
That's why i'm playing warrior in MOP. Great to look to the past for some ideas.
not to mention that banner would take up a talent point. "hey why didn't you pick banner?" coz it's a damage loss for me. and then you have to pick it for other people
Right, so that kind of undermines the argument from the community that warrior is lacking utility. I think people are really aiming to ask for something like Lust or Brez. something binary like that.
which, i agree, something like lust or brez should be given to warrior (lust is lore accurate)
I just think every spec should have its design ideas and the damage it deals should also reflect that.
For instance, to me, a ret paladin doing more damage than arms warrior makes no sense
Paladin does much more to the group than an warrior, so it should compensate by doing less damage
Warrior it the low utility spec, by design, but because of that, it should do more damage.
You cant purely go off damage anyway
Theres a lot of different damage patterns and whatnot
would not surprise me if we got a battleress in midnight. have a hard time believing in bloodlust, coz then prot would get it. would be the only tank with lust
if they don't want to give warrior anything else like brez or lust, make warrior the bigger than average melee dps class
it already is as Colossus
For Arms, damage is fine, but that's not the issue. Arms just feels bad or non-sensical. It's rotation and needed tech for optimizing cleave is cringe.
none of the CDs line up and you just hit whatever button
i agree, a lot of buttons should be combined
sweeping feels bad to press
roar feels redundant, just a button to press every now and again
demolish feels great
Collateral should not be a thing. Or rather Arms should not be prepping for a pull by holding onto previous buffs from Demo and Collateral. That's counter-intuitive and degenerate
I'm not asking for Arms to be top dps cuz thats just tuning
Might be removed on PTR
Sham doesnt have that anymore
But I have no confirmation if that also happened to us
Arms should just be simplified is all. Imagine a new player picking up the game - Arms should at least feel as simple as Fury
you mean at the start of the dg or between packs?
start of dungeon
Both
not as fury, fury should be simple imo, it fits de spec fantasy
but not that much harder either
funnily enough arms is prob easier than fury atm, except for collat shenanigans
Arms shouldn't feel pressured to push their tank to pull at specific time just so they can optimize their personal dmg
Some people here prefer Legion Arms
as im playing it, I agree. Whoever cooked up MoP Arms needs to come back. CUZ THEY COOKED
this, mop arms sucked. we were banner npcs
but our personal dmg and rotation was still great tho
Also Banner is off-gcd
st was abyssmal aoe was great terrible overall experience unless super casual
That's fine, i'm ok with the dps being instrumental and not "be all end all"
for you sure, noone wants to be a banner npc
any day. lots of people complained that we only did damage in cs, which was true. but they could have just changed our mastery and left the spec alone, instead they changed the entire thing. legion arms was goated, had insanely satisfying procs which we currently lack
legion arms was incredible
the bleeds on Legion Arms was insane
The only satisfaction we get right now is 15 stacks of jugg into exe or getting 3 stacks of mfe during bs 
Other than lego acquisition Legion was just built diff
judging by how well some of other specs are usually doing, whoever designs the druid class is def a Boomkin main
that spec eats good almost every season
a class built for spread aoe that isn't bad at every other niche is just gonna be good unless it's bad at every other niche prolly
in PTR it's looking really good
boomkin are bugged on ptr right now rite?
idk if they still are
Sham designer is also clearly an Enh main
Enh keeps getting good stuff which fucks up ele at the same time
focused rage was also a banger if you were lucky enough to play it in mythic prog. i could be wrong but i think that was the largest nuke war has ever had and it felt so rewarding
atleast they main one of the specs within their developer class. whomever makes warrior changes clearly do not main warrior
hahah...

theres a new guy that plays colo no
I would say rip prot war but theyre not doing bad on ptr
pwar is crazy
yeah man prot is .....nvm its ok
selfheal went stonks
dont wanna jinx it
yeah, i don't think he's a class developer tho no?
yeah
i know they don't play Thane, at least Fury DPS, lol
Thane's tier set looks like it was last-minute overnight post.
spear needs to be ursols
ye
idk why we have 3 fucking 90 sec CDs
that 10 minutes on DF PTR when we had the Leap AOE grip talent hngggg
the bitches love sousa
its still insane how much dmg we have in our class tree compared to others
biggest thing you notice playing another class imo
yeah for sure
yup
feels like other classes get dam from class talents in more interesting ways too but idk might be overthinking it
monk be like "press ToD to deal 5% more damage for 30 seconds!"
on my rogue rn and they got like stacking haste on finishers and thistle tea etc
Thistle Tea sucks ngl
I only play assa and that shi is hella macro'd into Shiv tbh
Rogue is defo bloated in some way as well
give back double and cleaving tod...
I wish monk had proper defensives
karma is pala shield but worse
wall straight up sucks
The magic one is really good however
ye him
Arms does feel a bit a mess sometimes, like in DF when we were WW spam for like 80 seconds at a time in dungos
Was pretty bad too. Not horrible but the weakest of the 3 builds that saw play
It's just a thing, feels like Blizz figured out Fury back in Legion but Arms changes massively every few patches
i think having a "thing" in your talents are cool
changing flavors once in a while
while fury has been largely the same for 5 or so years now
@tacit crystal
heyo peeps,
is there any talent changes we do on ptr for m+?
or do we just rock the live ones
We might play more around bleeds
So SKS + bloodborne
And perhaps Arterial Bleed
hows war looking in ptr? (dps)
For m+ arms mid. For m+ fury not good
Wish sks would die
Ehhhhh I mean, idk. It’s fun if there’s variety, and it’s viable. Not if it’s the only choice. I like when sks is good, but it seems like it gets overtuned or nuked into the ground no between.
I dont like it cause I want to bonk enemies not bleed them to death
Hi, i have a question what do you put in buff on the belt ?
THx alot !
So is there a point on the tier where overpower becomes more important than a two stack mortal strike
not really no
Guys does anyone play GW2 ?
surely patch notes save us 
@reef glade
@simple falcon
They just drop. Legacy loot doesn't care.
Why is Gold Ship literally everywhere
I get it but
Damn
idk
I am still not a big fan of the set bonus
it feels like such a bandaid
for the issues Slayer has
In both iterations
It is 100% a bandaid!. While we wait for rework
Until you catch a frontal demolishing 
12.1 now
philliam copium has been outlawed

I am quoting from last expansion
Idk the Patch numbers
Ngl
Part 2 of the 10.2 rework is coming next week
stupid question again: if you have house of cards and best in slots, do i just use house of cards with avatar and then 20 seconds later best in slots on CD or do i put best in slots in my next colossus smash window inbetween avatars
the latter
so, if i wanted to be a lazy baby and did the opener right... i COULD put /use trinket slot as a line above avatar in a macro and put best in slots as a line above colossus smash in a macro, provided i track both and dont accidentially press colossus smash before avatar, which i shouldnt be doing anyway if its possible to line them up
or is there a good reason to keep them both keybinded seperatly
real
the reason is later in the fight when using bis on cd would cause you to not have hoc back for Avatar
when they usuall announce patch date? 2 weeks prior?
but if i do BIS with colossus only, i should always have cards for avatar right?
true
hm
ok, so i should have Bis keybound seperatly but cards macrod into avatar should be fine?
Yea
That works yes
neat. keybinds were getting a bit cluttered ty
U can just put bis on ur generic trinket keybind
and don't even bind hoc
honestly
on that note, anybody can reommend a good weakaura specifically to track juggernaught stacks? like one would track say, shieldblock uptime? considering thats a significant part of the arms warrior pre-execute minigame i figured i could do better than starting at a tiny little default icon on the WA package
that was the plan
before saving some keybinding space i did look at my hotbars and thought.... do i really need an accessible keybind for bolstering shout? which made me hover over that button again and it made me sad
but they buffed AMZ again so noticeable bolster isnt completly off the cards i hope 😄
bolster? u mean rally?
ah shit yeah
rally is good
10% right?
don't let the doomposters tell u otherwise
10% is 10%
i do think nerfing it AND taking away the talent simultaneously was a mistake
but its not bad
(main is mage, and considering how many mugzee p2 bomb soak spaghetti fiestas have been narrowly saved by me insisting to be put in a group with the healers and mass barriering them, 10% is 10%)
see, group wide
:)
idk how dying to bombs can still happen after all the nerfs and power ups we got this tier
it does
people running into them in melee and then like 4 are popped at the same time and 2 soaks go through or smth
but, its also propably melees greeding and not soaking.
or not leaving melee range to soak
which is funny because we are damage stopping for like a full minute anyway, but yeah, mug was just an example ^^
i have an avatar, use 13, use 16 macro. when bis is off cd is press that keybind. i use that macro because for normal world stuff i just use two passive trinkets.
what IS funny that we have basically the same roster as a rando rank 800 ish 2 day CE guild as we did last tier, but silken court eventually became really smooth on reclears, but mugzee is always a fiesta. This to me reads like a decent indicator of melee greed 😄
Silken can also be fiesta if melee greed
i didnt do any mugzee farm so idk how bad it is tbf
(i didnt even play dps on mug)
i think the issue is more that on silken and like, ansurek p1, the temptation to greed was much lower because rhe punishment was much more severe. people get away with being lazy on soaks like, every other pull right, because i pop every defensive on mage and blink 3 soaks or some BS
magebtw
ok, fair, BUT for that example, only me and the dragon can even like, soak hard enough to make up for the DH refusing to move at all. what are you gonna do, expect the poor little spriest to get more than 1)
i mean most of the super mobile specs that could get 3 soaks, live, and instantly return to the boss happen to be melees
15% is 15%
i dont think it needs to be stronger in m+
maybe 2min cd in m+ would be more helpful honestly
20 yeah
20% of the mage innit
But the good thing about it is how long it lasts too
being able to prefire it yepyep
hp cool
.
20% of mage = 4% of thane fury
lmao
Mage alt is the best alt imo
Kill all mages
amen
in arcanes case its 20% of mage hp scaled by vers and reduces magic damage by 15%. shields a bit bigger for frostfire but no magic DR. but it "only" hits 4 people and the mage, its less of a raid CD but more of a "put me in a group with the squisies" CD
its more or less wasted tho if your raidleader doesnt put you in the squishy group. but mage definetly has too little raid utility, nerf rally again, make it 5% and give mage a talent that makes MB raidwide, i think thats fair
on that note, hilarious that warrior of all classes doesnt have bloodlust
Cant give bl to a tank smh
blood lust potions or make drums just as good 
For m+ only
Pvp players have pvp pots why can’t we have m+ only stuff 
they do?
The pots are non-rated only
Oh 
My only pvp is- jumping into stuff for Medal of Honor and to get destroyed and yelled at by the actual pvp players trying to have fun
is it worth to line up collat stacks with BOTH warbreaker and demo? like, warb>demo or is it fine with just warb?
drums used to be just 5% less than lust
was so good
yeah when I came back and they weren’t a thing anymore I was confused a bit
If u can and its closenid say y alwayd demo b4 big col
Its free amp no?
yh but its not priority is it?
like lets say cleave abt to fall or its not perfectly lined
I mean if its fallin off not rly a choice is it?
In gen unless u can get all shit of within seconds id say not wortth it
Like if its rav+avatar+demo combo prob worth
If not cleave fucls
for ex
first pull cb
i enter it with 4s left and i need to stack my demolish to 10
better to just cleave and send a 10st demolish
than to do a 2st demolish
and cleave
no?
Yes cleave on wb ravager buff and stack demo fast to get it off while warb still active
I just want colossus tier bonus already 
I don’t wanna do the same colossus rotation next season in m+ 
You get to sweep sks
can we parry hobgoblni charge in cinder?
I hope we take extended sweep next tier
Because sweep allows ms to roll for crit twice
any1?
Check the spell reflect sheet, if something is blockable it should be parryable
Not sure though
Why can’t we parry the dot on 1st boss cinder
It’s crazy that we just have nothing to deal with that
It fucks lol
SR + def stance?
If its not some kind of white hit the chance you cant parry it is 99.9%
wym, u can parry the smash on shaynemail
oh okay
On anything over an 18 if it’s a bad overlap where your healer can’t full focus you even with sr and def you die
Sounds like a bad decision to do tho
Nah u usually do that during the double pull
At the start
So you don’t lose all your damage
ye but we are a lot less screwed if we get it multiple times than other specs tbf
Because our stuff has no cd
When you pull shaynemail into the caster mini boss
And stand in the table
You usually parry the first smash
So you don’t have to leave during your cds
Other than that I wouldn’t use it though
Like if you’re outside cds
That’s true to be fair
I agree
You cant

Crit
Random question I just thought of. I feel like this is true because I already know that Enrage applies before Rampage if you are not enraged, but does Deep Wounds apply before MS/Cleave if striking a target that does not have it yet?
Deep wounds applies after MS/Cleave/CS, so the first cast does not benefit from deep wounds if the target(s) doesn't have them.
Bah lame.
Release date 
No warrior notes
Release date before we even appear in notes is wild ngl
all we're gonna get is thane set buffed
and the buff will not be near enough
Next Warrior patch note: None.
surprise 🙂
you forgot to blue text that one


15%
Well if they nerf arms and don't touch fury gg fury tier
yupp. love it, split SoA in half and remove big WW. there you have it
From raid dps numbers
big rework

plz dont ever bring that up
its trigger words for me
How ahead is Fury?
500k rn
What the fuck
i apologize
A part of me died that day when I saw they removed improved slam and their decision to replace it with something was to split an already existing talent in half
yeah. genuinely baffling
when as a spec we are already down so bad for creativity
ret pally just gets all better versions of our stuff
Ain't happening no dev plays this class outside of a delve alt so they don't care since the class is fine to play

That really is it tho
They don't play this shit
So much stuff wouldn't exist if someone who worked on wow played this class in more than heroic dungeons
Dance of death alone is just inexcusable
On death capstone. Has never been used in any content. Was reworked going in to tww
Still has never been used in any content

Can u remember how much was mm reworked 
atleast dance of death could work in theory. i think storm of swords is the biggest offender, with current arms it would just NEVER see play
Spiteful serenity
Lmao
Spiteful serenity is just a worse am
If you ever have any questions on do they have any idea what they are doing that should explain it
Yee spiteful and storm of swords are the 2 big ones
I just can't fathom introducing a talent that doubles CS uptime
Being like why does this exist doesn't make sense
When AM does that
You could only come up with those if talent design is completely removed from actual gameplay and you just create word salad just cuz you can
30% of a 100% discount it's the most buzzword talent i ever seen and I didn't know you could even do that
I thought storm of swords would be good for a WW spam build but it's ass. We have insane rage gen so don't need the free WWs plus shit doesn't contribute to AM or ToM
Its like whoever made it has never hit enter world with a warrior selected
Only explanation
Otherwise just an idiot
Shit like onslaught being removed from UF killing synergy from other fury capstone talents while also complete gutting the proc change of UF
Odyns
Was a sad sight
Idek what they want stuff to be
None of this matters we complained for a rework all of tww
Same shit this expac
We got our talents cut in half and sold back to us
Arms and fury need what MM got a complete look over on the vision of what the spec/fantasy is supposed to be while keeping the core core gameplay intact
It's needed that for a few years now
I don't think it's happening
You wouldn't rework specs with more than a handful on rework #2 or 3 and not even touch this 1 if you really had an idea for it
Fury still has the x2 ravager shit lol
It's not even a pvp talent its so shit
Even with x2 bs

sadly it was arguably one of my worst runs
we've had ones where i topped the meters
but, happens
5.3m on details

I wish my grp I was pushing with didnt implode
our group is composed of multi r1 tank, washed up r1 heal, me (degen), feral degen and 5th dps is usually a friend or a random
the amount of giga yapping we do is insane
Whats the story
Is this supposed to be funny because you cant read or what
They went into a submarine

yes
Uh TLDR lost healer early on so always had to pug one. Tank who was intially fine with not playing meta was getting upset that we werent playing meta. PPL started to lose interest and gg for the rest of the season
ayo that sounds exactly like what happened to my team
except it was a dps instead of healer
it was cursed progging 18s with a new healer everytime not in coms
how in the world does farover do it with no coms
it's crazy man
This is merged now smiley face
Good experienced players who prob are really good at planning things out and following through
like if you know what your supposed to be doing every single time in the right order
would be ez no coms
many more "exclude warrior"
because its a disc priest for the 20th time sitting on 2 charges of PI all dungeon
HUH? 500k difference?? WTF, so arms buffs inc? or fury nerfs? 500k? what?
the amount of meta andy disc priests out there who dont use PI is crazy
Probably arms buffs, I don't think fury is an outlier at its current strength
This tier seems like insane levels of power creep from set bonuses
boni, if you will
actually apparently "bonuses" is correct
"getting"
Because warrior is not many.
im way skeptical too.. its seems like that was the most of the changes and the rest are minor changes here and t here.. at least thats what i get from
I mean imho arms dont rly need a true rework to function
Until next expansion
But by then they cant keep bandaiding us
Fury though...
gz bigbowwl
For mog farming with this event, class doesn’t matter right? Like I can get cloth drops on my warrior and collect appearances?
Correct
Thanks
So guys
Did arms get a single change during this ptr cycle?
Besides the goated demolish change
anyone have a weakaura that plays sound when demolish is off cd (no visual just sound)
It should be lining up with av/rav or pretty close idk why you’d need it just for demo
the same classes getting reworks ever patch
If you use a WA pack (like Luxthos or something) you can set a condition trigger to something like “if on CD False then play sound X”
Super easy to configure, just find demolish in the WA pack you use and set that condition
ts ass
Soooo
I don’t understand why I haven’t gotten the tw mount
I have all of them but the one with the hat/pirate dragon
I’ve done idk, 20+ at this point
Across multiple alts 
Is it RNG to get the 3rd mastery achievement or timegated or am I dumb (I know its the latter)
It's supposed to be time gated (do 5 sets of 4 over the entire event) But it was working in a weird way and you could spam them on an alt in the first week and get full count. I don't know if they fixed that.
Wonder if it’s because I’ve gotten the other two in such quick succession? I got them back to back but that was LAST timeways
My shit is broken
do i have to do the 5 out of 7 times on one character or can it be split amongst multiple characters\
Sorry for the dumb question but how do we feel about arms or fury in the hext raid?
Just from what we have seen so far in testing.
Damn
2 target cleave is big next tier 😄 inb4 we are top dps
Like all honesty we have gotten any tunning yet but look in the Updates channel for some numbers
to get an ideas
and its still early days so keep an eye out.
things will get buffed things reverted who knows. things get nerfed
doomer is as the name suggests dooming
i will say arms looks solid going into next raid
i actually think it was one of the better tuned specs, everything else above them where just significantly OVERTUNED, namely, spriest and boomkin
really the only 2 specs that did more than me, mm/bm hunter probably would as well
dw its just PTR 
It's imposs to hold collat stacks on prio and flood right?
On first pull
Prio we do shroud skip
Flood is regular pull no hyenas
Huh? Why would that be impossible
Cuz you drop stacks by the time tank gathers
Prio first pull you have like 15s of shroud and more than 5s of waiting for tank to gather
I tried yday and it seemed imposs
Flood takes like 10s-15 to reach pack
And if I drop a 10 stack nuke with no aggro from tank I'm deadge or gotta parry/meld
Just hit the first target the tank does. If nelf you can do it on your own with dbts leap away meld
So I just use my big defensive and meld to hit like 2 targets bruh?
That seems simply not worth it in a 19
With a non buffed collat
hes talking about pre stacking collateral while tank is gathering
Im talking about having my 10-12 stacks on pre pull
PTR performance is only indicative of real performance if Mage is broken
The tank is a brew that just spins and then rolls and throws a keg so if I hit more than a couple times I will get aggro 🥀
I can ask my tank ig
thats why you have dbts and meld
Blue and purple on top (not dh)
Idk how shit stacks up after Demo buffs
but my gut feeling is Deva is still just better than Demo
im mostly all good with actual dps dragons getting some time in the meta, but they do destroy all the padding fun like we did in Nerubar
When people say they have to parry does that mean dbts/def stance or get lucky?
Dbts
you can hit something hit by keg smash i think
how we lookin bois?
decent in m+
in raid
More like low in comparison to Fury
ahhh ok
Overall its hard to judge, but definitely not far up
was trying to decide between FDK or arms warrior..........
yeah i noticed that
Only fights where you will prefer Arms are prob demonhunters and Fractillus, if I had to take a guess
ii like the rotation on arms better than fury/FDK maybe ill just get good xD
easiest choice ever mate. fdk rework is so good
but i lock my resources so often 😦
idk maybe that is what happens. not played dk in a long time
yeah, i only started back in recently, idk either
like in the past 3 weeks
Fury M+ lookin decent too?
no lol
oh wrong channel.
fury m+ looks horrible
ok well, maybe ill just stick with arms whole raid (not really a mythic raider so it don't matter too much)
true
If ur not pushing m+ or mythic raid WR, play what u enjoy
No
no
idk why you'd play Arms on Fractillus going by current tuning
Sounds like we're playing S2 again, only with worse toolkit.
I was hopeful I could go straight Arms only this season.
anything or nothing can happen till raid release
will it be a fury tier or an arms tier dont know doesnt matter wait till patch is about to drop
It's Blizzard. I expect nothing good from them and their dog shit class devs.
I think they'll just emergency bandaid tune the class again instead of doing any solid reworks
i mean arms is literally getting bandaid as a tierset
It is truly incredible how utterly dogshit the warrior and rogue class attention has been this expansion
Isnt a bandaid what fixes the issues but in a non-preferred way?
temporary solution that doesn't fix the root cause
don't worry, Paladin and DK will get 2 more reworks before the expansion is over. 
Followed by another sp rework

Of course, the whole dev team started maining those classes it seems like
When they make the class stupidly easy to play and have amazing output, why wouldn't the majority of the player base switch?
That's not a good way to balance the game.
easy spec to play that does good damage has been popular for a long time. before the pala rework in DF BM hunter was by far the most played class
The majority of players going with the path of least resistance?
Pretends to be shocked
what toy people use to prestack?
so, i did bandit on my arms alt and this "might" be a gear thing at this point in the tier but as our aoe damage comes to some extend from stacking CDs and spamming cleave, if the add spawn didnt align with when id want to cleavespamm, lets say this is raid progress and we arent turbo overgeared, if i wanted to do the most "useful" damage as arms, would i jsut continue pumping the boss and just popping sweeping strikes?
maybe a cleave for bleed then back on boss, lets say we are doing hmmm, mythic gallywix p1, is me going full m+ aoe rotation burst on the bomb dude and the adds best left to specs that do it better and i should just maintain boss damage with sweeping up?
i dont mind it, i was just wondering that, if played for the team, if this is a "switch dps meter to boss damage" class
(i assume that if balance is any good, if the objective was to fuck up adds constantly you would just play fury?)
Theres not a single encounter where its worth picking up aoe talents
thats what it felt like
Youre better off going full ST and making sure BS lines up with adds
Even more so on heroic
ok, thats what it felt like but i wasnt sure if thats due to how late it is in the tier
i mean mythic falls over rn too but yeh ok good to know
The only boss that changed throughout the tier is bandit, we used to play colossus for the adds there
But that was also only required if you lacked damage for adds
so, broadly speaking, arms logs are only moderatly meaningful on fights with big add spawns as the people doing the most damage there likely did less "progression useful" damage than people who run a 95 on boss damage?
On mythic you wont see lots of parses where they explicitly got to pad
Most of the numbers are achievable in a normal way actually
If not all
I got 99s on Stix without padding
eh mythic gally start of p2, then again, we are target capped, its bot like we can do frostmage shenaigans to the adds and get a third of our kill damage in like 3 globals there
Wouldve gotten a 98 or 99 on Gally without padding recently (but wipe lol)
ok good to know
Parsing comes down to having enough crit luck ngl
so basically, padding on arms is either annoying or inefficient enough that the default logs more or less reflect how you are supposed to play?
neat
And getting SD resets
Pretty much
On Gally you hold BS a bit for the p2 adds
But I wouldnt consider that padding
im picking up warrior for next tier and i was just wondering which numbers to look at for improvement 😄
nah those adds have to die
If you wanna maximize your damage you will be better off playing Fury next tier
padding would be playing frost blinling into melee range and dropping 2 comet storms on them back to back
As of current ptr balancing
oh really? well balancing changes but is fury like "systemically" looking better?
More dps, fights are Fury favored
i dont mind fury i just prefer arms
my main is mage and ive played fire for so long now i was sort of enjoying the lower APM of arms haha
oh well, time to play fury on the final tier of an expansion with 50% haste 😄
i enjoyed max haste corruption pillar of frost spamm in 8.3, this isnt SO different
really no big execute bosses?
is the "good" fury raiding build similar to the current one? if i want to start practicing already?
i mean gear between fury and arms is fairly similar not a big deal to be able to play either
Fractillus isn't an execute boss
You get more Sudden Death procs and otherwise it'll be pretty similar
no blue post yet ):
ngl even if there was one
fury rn is just
too far ahead
My brother in christ it's 4am blizzard time
yeah but is that a "dont worry about ptr balance until its the patch release version" situation or a "blizzard kinda wanting to make this a fury tier" situation
as far as one can tell
i mean, for example, if furys tier set was just like, way way more insane, thats like mountain thane prot tierset just actually doing nothing but that wont release that way
basically never does
Arms was solidly better ST in S1
there were only 2 encounters where that mattered
one of them being Sikran so 1 in reality
But only after midseason buffs no?
No
I kinda remember Arms being really down bad and getting a huge buff midseason
same but i also didnt play most of it
so idk
i dont mind fury being better on st
slayer fury fucks
i picked up warrior like, 5 weeks ago (crazy that my guy is 683 already with 2 mythic raidboss kills total for dinar stuff), but every log ive looked at from this tier had arms ahead for boss damage
st =/= boss damage
i might have just picked a weird window to look at
Arms was randomly getting nerfed because they were nerfing slayer fury and so arms also got nerfed. But in ST it was always better in S1
fury players perma complain about boss damage but what they dont understand
is that fury due to low cost of going aoe
will always go aoe
unlike arms
Arms was the spec of choice on Kyveza for literally the entire length of the tier
i mean doesnt fury loose like, 1 global every 5 globals to cleave? id imagine their boss damage doesnt drop much from aoing?
it does
Arms started out being better on Silken Court too
kinda got overtaken near the middle of the cycle with some Thane buffs for Fury
Losing 20% of your GCDs for a spec that notoriously just does the same damage per GCD for most of an encounter that's quite the large loss
With a lower ST baseline
actually thats true, the damage of fury is reasonably static, loosing an "average" gcd is propably a bigger deal for them then it would be for arms to like, not press a slam lol
but also let's not pretend Thane doesn't also lose DPS for keeping up Meat Cleaver
u do but not in cds
thane is burstier now which is cinema
never thought id say these words
its not even reasonably static
its flat
ye
Where execute
i like the anti melee discrimination because you need to press a "not in the single target rotation" one in 5 gcds button to cleave 5 targets, meanwhile you press ignite/barrage rotationally anyway
if the design even had a little parity, you would activate the cleaving with like, furious blow
Who knew if you press a ton more execute pre-execute phase the execute phase would be a less pronounced baseline increase
Better
thank massacre
antorus video moment
Mage really doesn't need another niche
hm, is this a byproduct of whoever is designing warrior being a stingy bitch, or that whoever is designing mage loving mage too much because whirlwind is a button that also requires a talent, arcing cleave / resonance are just 2 talents, one of which you take anyway
putting two "cleaves 5 targets with the regular rotation" specs side by side but it seems the people making them have very different opinions on opportunity cost
(not speaking of ignite which is just an overpowered design and crazy that its still in the game when they are changing psychic link like every single patch)
Ignite style bleeds when
careful what you ask for, last time i checked people generally hated your mastery bleed doing half your total damage and mortal strike hitting like a wet noodle
Is insane when one class has any damage profile you'd want, lust, many aoe stops, raid buff, party barrier and like 6 defensives lol and another has virtually nothing and gets a nerf because they delete adds to quick
And yea I was joking about ignite bleeds, id rather do big hits and burst more fitting with what I feel is a warrior dps profile
it doesnt have spread cleave!
Yea that's next on mage list dw
frost rework
Ignite now spreads on targets 100 yards kekw
blizzard now a carbon copy of starfall
having played it for a year, it really only has one damage profile, it just happens to be the best one. mobile ranged damage with strong execute and ZERO opportunity cost uncapped massive cleave
that directly feeds off your ST, so your ST is always balanced at least decent
i like to imagine the guy who gets his panties in a twist every time psychic link is slightly too good or warrior cleaves too hard works in the office right next to the guy whos responsible for mages and hes getting bullied by the mage guy constantly, beat up in the parking lot, lunch money stolen
how can i do m+ sims? just do patchwerk an 5 bosses or what? 😄
or just do dungeon slice?
you eyeball it a little, since ST damage is also important for dungeons. You sim like, 60/90 seconds 5 and 8 targets and ideally dont drop your ST dmge in the process
Release date before dps war notes 
We are happy with the state of the warrior, 5% aura nerf + 20% MS/Exe/Op/Slam buff
roar now does less dmg than auto attack
Hello guys i am new 🙂 I have one Question: Is 20k Haste and 20k Crit to much for my arms warrior?
i wish critcake was here to answer that question
is cleave always prio in trash pack? MS only when cleave are on cd?
there is no such thing the answer is always to sim your character
too many factors influence this
but luckily somebody build a robot online for free that can answer this for you
thank you, i do my best with robot premium
Supporting robot overlords
how fast has maintenance been last few weeks NA? wagering if its bed time or not
Please tell me you mean Raidbots
and not Mr. Robot premium
holy what a throwback
thats like cata days
if dk can get an off gcd ability but we cant get something like focused rage 
stop
I'm striking out finding an answer on this one: I fianlly got my myth track Best-in-Slots and House of Cards. How do I manage the on-use CDs? Macro house of cards into Avatar? When am I supposed to press BiS on use? Sorry if this info is already out there.
HOC with ava BIS with next CS
are we really complaining that Fury's cleave takes 2 talent points? its an insanely low opportunity cost
if anything it probably should be higher
can I just macro it ito CS or is that trolling
Ya you can
got it, ty!
is turbo drain 5000 good compare to HoC and pacemaker
lmao
delve shit
2 talent points AND a 6th of your globals
2 talent points for full cleave potential seems reasonable to me what is the problem?
a little less since you do press things that don't eat WW charges
not a vacuum. also like we said a good % of your globals that feel bad (thane is p much passive cuz tclap is good)
although if you really want to get into the weeds of it, Slayer doesn't actually spend that much of its time hard cleaving either
If we're talking about M+ you're almost certainly playing Thane, in which case you're pressing TC/B anyway so the argument about eating globals to enable cleave really goes out the window
but 15-20% of your globals when your globals dont really do much dmg already is something i can see ppl not being a fan of
Clearly we need some version of Fan of Longswords for Slayer 
i dont play fury much so idk but i def understand it
you hit on the crux of it right there - damage
that's all people really care about
reap works with WW when
i have played fury a bit on prog fights and it was nice variety cuz i normally slam arms
Yeah cause spamming WW sounds like great gameplay lol
it makes a lil more sense for Arms due to the rage cost balancing it out, but not so much for Fury
it did feel very very flat
would be another difference for Slayer and colossus gameplay in keys

Yeah but we were talking about Fury
you think reap WW would brick fury to ww spam?
for Arms, I agree (with a little extra support), it would be nice, but Arms has a rage cost to balance it out
probably not tbh, but I don't think it's necessary regardless - BT already hits multiple targets and Reap being on BT only promotes that button (which is something sorely needed)
Fury certainly isn't lacking for reap procs either, so it just wouldn't really accomplish anything
maybe its a change they can specifically target for arms?
In all reality I don’t think it matters how the passive damage happens
they could, and again I'm fine with that (assuming proper support), but we were talking about Fury
It just needs to happen for people to like it
I mean that's all people really care about, they don't really care how they get it
This spec could have “perfect design” and people would still bitch about it if it wasn’t doing busted overall damage in a key or top 3-5 in raid
What if it was passive and always active
I wouldn't hate a high level talent that made Sweep passive, but all it really needs is to be taken off the GCD again
We had passive sweep before btw
even though its only half a gcd, which is fairly invasive, it's still an unnecessary hiccup
ive barely played arms all season i forgot it was on the gcd
tbh ppl these days dont care that much about raid performance than they do M+. Most ppl just wanna know if their spec is playable or the goto for like Arms vs Fury. its the M+ meta andys that require their spec to perform the best in the game for them to think its good "good"
it is fairly minor, it's just more annoying than it needs to be
to be fair being target capped feels like dogass
never said it didnt
only because so many others aren't, it's the lack of consistency that's problematic
but yes, people are naturally jealous and covet what others have that they don't; tale as old as time really
Fury could be one button and people would think it’s design is great as long as it’s a meta spec
wasnt really a problem either until blizz finally changed their philosophy on allowing massive pulls again in their dungeon design
yeah they seem to apply it with no real rhyme or reason
like why was unholy target capped now
I don’t get why they are so hard stuck on some classes being capped and some not
We don’t need to have niches like that when the specs play so differently to begin with
They don’t like 20 mob pulls so they add a gorillion casts to mobs and people just chain cc to be able to do it anyway
Like just give in already it’s what we like to do
5 mobs that have abilities to think about and 15 shitter mobs that smack the tank
Is the exact same as 20 mobs with casts to think about
Because you chain cc them anyway
on some level, it's interesting when different classes/specs/builds have different capabilities - that's not a bad goal to have
the problem is that they don't balance it out very well when the gain from hitting multiple targets is dramatically more than the loss in ST (e.g. you do 40% more damage while hitting 12 targets, but only 8% less damage in ST)
and in all fairness, that's a hard target to make feel satisfying, since dungeons are built with so many varying types of combat including those ST bosses
Imagine you brought a boomkin because it did uncapped aoe but because of that you were forced to bring a warrior or rogue because you needed the extra boss damage to make up for the lack of ST the boomkin would do
it also doesn't help that player mentality pretty much always desires "more bigger pulls faster" which doubles down on the advantage of those uncapped specs
their own stated goals are easier m+ dungeons
see, theoretically that kind of is the intent, but it never really works out that way
they've made them easier by design
Yeah that's more about accessibility than anything else though
its not a surprise player pulls are huge when they've wanted to make m+ easier this expansion
get more people into dungeons by making them easier, and let the + system handle difficulty for those who want it
The dungeons could be classic level design and people would still bring whatever does the most damage on 20 mobs at time
but it also means that the meta pyramids even harder than it did before
so the encounter/dungeon design just doesnt at all interact with anyone doing gameplay?
because hey we're making dungeons where 10+ targets is easy
while these guys are making 5 hard capped classes
I mean they were huge long before that too
and they uncapped many classes since then
no and I think you're skipping over an important point - by making them easier, all they did is making the lower + levels more approachable
while those who were already doing the "harder" versions just moved on to higher + levels
I like this intent yes, but the fact that it never plays out that way is why I think they should scrap it
it wans't really a major shift
they were before too
so if someone has a goal of giving specific target niches its lost
because the game isnt designed that way
so again, that change didn't really change anything that you're talking about
we didn't start making big pulls because they made the baseline for dungeons easier
if someone has that goal its silly because encounters aren't made that way




