#arms
1 messages · Page 400 of 1
same
The s2 bonus
annoying ahh
so yea it should do more dmg to warrant the amount of set up colossus has
They probably make fury set the last one, all their ideas are gone and they have to make up some bullshit
it's like 15-20% of your damage or something in M+, it's pretty good
s1 df tier was peak
execute was just shit
yeah the set was fun to play
I agree
and funny enough, that set basically became Slayer - proving that just cause it was a weak set doesn't mean it wasn't a good idea
this set is a way better execute set though
I enjoyed it
ye fury eating good with this set on st
Slayer is pretty bis for fury
If only Thane is fixed
great way for it to play
I agree
I liked the s3 dragonflight set, was also a fun way to spread rend
they'll adjust it
did you try it on the ptr yet? it's cracked
arms is good but jugg 
I actually love the slayer set for fury, the rotation is fairly different and exciting
but the main issue is rampage prio for me in general
If only fury could aoe
I did for a lil I very much enjoy it
like 20s bladestorms
is PTR down rn?
yep
They’re busy cooking warrior buffs 
man
if we dont get that jugg change and its a slayer tier for arms im prob just playing fury all tier
execute on fury fucks now as well
99.99% slayer tier
for arm
there might be some colossus angle on 2 of the bosses
I like both specs so I'm just gonna play whatever is more effective
If that's fury then I'm game
Colossus is really far behind ST right now, so idk
u will go slayer and someone else will deal with adds or w/e
Tryin to get a buff, but it's also really ahead in MT, so 
its 2T is prob still really good tho right?
the DH boss
idk havent looked
3 target mostly 2T perma
I don’t mind slayer in raid tbh, it’s fairly easy to manage while doing progression
2 target slayer, keep jugg up on both 
Colo would be a nice change up though
i think they said they dont want 1 hero talent to be dominant in all content
they don't, but you know it doesn't always work out that cleanly
I think colossus raid is cursed because its good in M+
ye but in the case of arms
thats why its not a priority to them to make colossus good in raid
Right now we have a stronger one for each type of content
they have to explicitly make it good for raid
Doubt they shift it to heavily
which they dont want to do i guess
cause they want slayer to have a place kinda
same with fury
Yes agree
nah
Colo for M+ is good
Slayer for raid is good
personally, I think this tier had a strong paradigm of
- A generally better in raid, and not too far behind in M+
- B generally better in M+, and useful on 1-2 raid fights
arms and fury both actually had really good gameplay representation this season - Slayer, Colossus, and Thane all saw a lot of play
yeah overall it was good
i sat a dummy for like 20 minutes as slayer
tuning might have been fucky in some places, but the fact that we actually played all four variants somewhere was really nice
its better than most classes and their hero spec diversity
sd procs perma
thane fury is just cinema
big hp man
sitting in all the shit on stix
crossing fingers they take my suggestions on Thane set, would give it some pretty dope gameplay
best part about thane is comparing hp
- Give Ionizing Strikes a 100% chance to proc, in order to eliminate the compound RNG, and tune the damage accordingly.
- Allow 4p procs to reset the cooldown on Thunder Blast, to give the set more immediate gameplay feedback and allow rare but exciting proc chains.
- Add +X% Thunder Blast damage to the 4p, raising the overall damage contribution.
You end up holding them for so long tho. Blord just makes arms feel better
not anymore
send at mfe>1
That can be fixed though
yeah tblast not resetting the cd always felt weird as thane
So every TBlast triggers Ionizing and Ionizing sometimes triggers a TBlast reset
on proc you Blast -> Blast, if you're lucky you might get streaks where you chain Blast until you need to refresh enrage
The fact that Colossus has a huge damage amp on Cleave is making it so much better on aoe along with other things
They could nerf that one and buff something else
of course it can was just more saying its not a priority for them to fix because it has its place in pve content. Its not like Herald of the Sun for ret which is useless in all forms of content
That sounds too good to be true 
good
Yeah, you frankly don't want to make Colossus too viable in raid if it's also dominating M+
but that doesn't mean it shouldn't be close enough that you wanna use it on some fights
i dont think that's the end of the world really if it is variety
my DK places deathbringer in all content and its great cuz DB is fun
its bad if the same one becomes best everywhere
if colossus was best everywhere that's cool
I think they should both be close enough that you can play either if you want to, not straight up domination on separate contents like it is right now
because ive been playing the same slayer build for 2 tiers now
idk st colossus isnt very good at st ngl
and it doesn't look like it will be changing
its all tuning
only if you happen to enjoy the thing that ends up being best, if it goes the other way, you're right back here complaining 😛
its not tuning
not like BS is up every time
I do not want to play desyncd spec in raid
its the fact that it doesnt feel good
It’s already bad enough to play desyncd spec in M+
that's why i said variety 😛
slayer has monster executes
variety is important
colo needs to waste the entire rage bar for a chance at a monster ms
❌
Spin while you're spinning
would genuinly give more variety for arms
Have colossus be about cleave
Slayer is about WW in aoe
well if the balance is good, having different options better in different areas does create more variety than one thing being best everywhere
again
- A best in raid, and close-ish in M+
- B best in M+, and viable for a couple MT-heavy raid fights
that's basically what we had this tier, and it was very good variety
ill take anything instead of the current situation that sees both specs slamming the same talents in their respective content
Col still could have had slightly better ST, but it wasn't bad
they can easily close the ST gap between Colossus and Slayer by buffing Practices strikes and Arterial bleed
(which indirectly will buff AOE too).
Was colossus played on a boss this tier?
they didn't entirely, but that is also something that blizz has been slowly improving - next tier is much more diverse
yeah that would not end well
saying colossus was played this tier is misleading imo
Stix and Bandit, presuming you played Arms on them
before nerfs colossus was mostly played on OAB
Stix colossus idk was whatever
playing arms in raid in big 2025
like 90% of arms players probably got to oab after colossus was possible
i dont think its even worth mentioning
I mean yeah it was, if you were really min/maxing you'd just swap to Fury instead for Stix
but that wasn't the subject of the conversation; we're talking about playing Arms
i think court was an actual fight where we could say we have a colossus fight in raid
Stay slayer
because that was at least relevant all tier
that's ok, they were still doing it on H
was there an abundence of people playing colossus on heroic?
idk about an abundance, but it definitely saw play
WCL says 0% but
at this point, sure
idk where that go cut off
I progged as fury but even if I were to think what I would do if I progged as arms I would just be slayer with cleave being better. Colossus was just more get lucky on add timings
well
At least Thane saw play on Stix for fury
at its best it was 5%
ye but u also have to take into account that fury was just better
so yea i dont think that counts at all
A lot better lol
11.1 has 5% of the heroic logs as col
I mean yeah, Fury was a demonstrably better choice
but we can't really apply that to a convo about Arms
the whole point is ensuring there's a place for both heroes, if you want to play Arms
Oab as well. And while not alot played it for rik, it was viable there too
pre nerf fury 
fury doesn't really have that much RNG on Reap, since it has better chance to proc in MT
Remember when they just disabled Unhinged Cleave a week before the patch hit
ye but on ovinax it did swing ur damage
i still dont know why we cant have this
you gonna press it anyway cuz ur in WB window
and its not like it was broken
What is this
ah good moments me screaming bop bop bop bop bop bop
there's still some RNG yes, but it's not nearly as swingy as Arms
colossal spider

I had same problem
They ended up giving me bop on each set
im gonna tank this thing i promise
Lmao
lmao
because they wanted it to be a ST talent, not a MT one
that doesn't matter
and BS is an MT tool
and they want unhinged to increase its ST value, not (or moreso than) its MT value

i dont think
you aren't gonna be like oh i can sweep this MS i will now change how i use my bladestorm
cleaving unhinged would make a difference
it wouldn't
it made a slight differnece for colossus aoe
which we had as a bug
burst came out a bit faster
but they've been quite clear about their intent that Unhinged be more of a ST power gain than a MT one
and have no desire to change it
yea that's dumb
It's still a huge power gain, even on one target
now... hypothetically if we had more competitive options at the bottom of the tree, that could result in dropping Unhinged from heavy MT builds in order to take something else
e.g. if Dance of Death were something more generic like "Bladestorm does 50% more damage" (kek), it's very possible we would take that instead of Unhinged in M+
or if Fatality were more reliable in M+, etc
why is it dumb i dont understand
our tree is just ass at mt options
mbg bloodletting ig
because it isnt relevant at all in game really
we aren't making an aoe vs MT choice
yeah cause we dont have a mt choice
trying to say THIS IS AN ST TALENT THIS IS A HOLY PLACE DO NOT CROSS
its like trying to paint the talent tree as something it isnt
just 0 emotional intelligence
doesnt it just spread dots
Yeah, probably useless since your damage is in the dots spreading
random ahh buff
the fact we run out of good stuff to take in mid row for aoe
like we have aoe "options"
that option being storm of swords
its just shitty
They made it apply to 6 instead of 8 targets and gave it 2 charges. Still doesn't fix the issue but at least you can apply it to 12 targets immediately now I guess
because we need as many dead talents as possible
they are like expedient corruptions 
yep, the bottom part of the tree is pretty ST focused, but more so than that the talents all lean into niches that aren't always useful in all content
- EP/Jugg doesn't have a lot of value in MT or Colossus in general
- Fatality doesn't work very well with quickly dying targets
- Dance of Death has hypothetical funnel value, but doesn't really have a practical use atm
so Unhinged is just a strong universal choice, regardless of whether it cleaves or not
i would like to see dance of death as real funnel value talent
how many words can we fit in front of dance of death before we accept its fucked
hypthetical funnel value lol
when has that ever been relevant
what does dance of death even do?
hold on let me read
in a fight where adds are dying fast
and u can keep it up
so not practical in any game scenario
that's what we mean when we say funnel value?
just say that
thats up to blizzard
last time we had an encounter like that was mythic zul in uldir
and i think it was probably the most hated encounter of that tier?
There are some fights where dance of death would have worked but I don't think there's been any recent fights like that
There's Mannoroth from HFC
the imps
lmao
HC is from another life man
Yeah it would have been nice in that fight
also General Nazgrim if you didn't reset the boss
There are like 40 grunts with him
that was just on pull
and yyour warlock deleted them

i didnt care about parses back then but that fight 10000% 0 all star points
1 guy hitting adds
and then we got nazgrims ravager
and p sure didnt use it at all in wod? idk about legion
def not bfa
It's interesting how we get abilities from bosses a year after
Ravager was from nazgrim
it used to not follow
It was used in Legion
a lot

Idk about WoD
You know what's funny
we had Ravager, BS and DR in WoD
all seperately used
DR was weird for awhile
for longest it was like auto critting armor ignoring knock backing
like what is this button
half second stunning
Last row didn't have any chance for fury warriors when they had Reckless Abandon there in legion lol
auto pick
i mean autopick in talent tree for mop-shadowlands type talent tree is very different from autopick df-tww
True
meh i couldnt tell you which feels worse
we've been using these slayer talents all expac
if its supposed to offer more freedom not quite sure they do
Does anyone know why sometimes using Heroic Leap to skip out on the way to the Machinist's Garden in the Mechagon Workshop fails?
yes. you cannot leap directly over their model
Thanks for your answer o7
when u leap
for some time
idk how long
u arent actually in the air
u should jump then leap
painsmith balls tech
Patch 12.0: Heroic Leap removed as it requires external data
that's the joke i was working to
gotta remove second wind as well
SR be like "am I a joke to you?"
and the reflect portion of reflect, can only keep the magic DR
spell reflect has to be a DR only cuz i have to alt tab to check if this can be reflected
No new patch?
hi guys
just came back to game
what are we spending dinars on, i dont have acess to mythic raid but have all 12s done
Blizzard truly dead. Warcraft Rumble not receiving new content 
What am I going to play while waiting on food or something 
Balatro 
we have a post about this which can offer some guidance for you here:
#updates-midnight message
random question, is the 10x droprate for mounts active now?
clash royale
2.6 hog cycle
Never tried it are you memeing or being serious
@latent moss come here boy
it's 2x at the moment i believe and scales with time
i haven't kept up with it specifically, but you can see your current drop rate via buff on your character
oh nice, thanks for that ☺
of course! good luck on the drops friend!
hurt my hand have time off work so gotta find something to do haha
oh hell yeah nice smart
2.6 hog cycle 
hi pauc
Have you heard of 1.6 nothing cycle
Whats he gonna do bro
get 3 crowned
:true:
yo is that a panini press hell yeah
Bringing arms to mythic mug tonight, haven't really raided on this character so I haven't bothered to figure out where to pop pots. Can I just macro it with avatar or is there somewhere specific I should pop them?
how come out of curiosity
better to control when you want it usually especially in circumstances where you’d wanna save it for a later point in the fight (kinda like you’d want to on mugzee)
well if you are on a boss that has an amp or that you lust at the end for example
the CD usage that you want your pot on, might not be the first that you press after your pot comes back up
you probably can fit two pots on pull and late into p2 on mugz but think generally if you’re worried about p2 dmg i tend to just pot right on intermission+ lust with all our cds lining up
big strongus
gotcha, that makes sense. Main reason they're having me on warrior is for the execute damage lol
if you're progging or struggling I would just save pot for lust
but never macro your pot to anything, that's really bad
Also depending on group dps at this point in the tier with like the most borrowed power possible you might be likely to skip second dirt phase which is about perfectly lining up using pot/lust on your 3 minute cd, and my guild did get to do that this week and our boss died at 5:09
So even if I potted on pull (assuming I didnt don’t remember) would have not much time left to use the second one at the end
Ofc if u have lower dps or just hold dps for the 4minute ish lust could feasibly pot on pull and make good use of the second for more personal dmg but overall for prog boss killing purposes just holding it for lust usually the best
ok I potted lust like a good boy nice
Do tend to just fat finger a ton on pull muscle memory
sword explaining stuff is 10/10
Im stealing this to say when I use a pot during lust
@shadow ibex PAIN
not locked in but rank 6 so far

(mean while tmy probably doing 4.2m or some shit lmao)
we have numbers showing how behind One Button Rotation for both specs here:
#updates-midnight message
damn easy rank 1 if u didnt drop stacks
Damn we reached the point where it's parsing in mythic now 
always has been
4.2 was only possible when shockers counted
prob not anymore
but with the possible variance this dumbass spec has
4.2 is TECHNICALLY possible
true
just have 10 stacks of your tier + 15 stacks of juggernaut + bladestorm with every cs guranteed + all mortal strikes crit !!!!!!
then you can do the same dps as a MM hunter!!!!
not more though
that would be a balancing disaster
(my 659 mm hunter does that same dps on 5 targets as my 685 arms warrior)
GAME IS BALANCEEEEED MANNN
659 mm hunter is creeping VERY close to my 715 arms warrior on the ptr
interesting right
if it's not W evolve Manamune Khazix mid I dont want it
And only if midjump w works
in aram
i go e -> w -> r
norms i go q -> w -> r
ranked is for people who get bullied
which skin
Death blossom
Valid but Mecha>>>
I use mecha white chroma
Shamrock malphite
Balls
warrior is op tahts why
And by warrior i mean the PLAYERBASE
MM is ridiculously overtuned
Im surprised they havent patched anything on the ptr yet
Theyre really strong but not overtuned imo
Who cares if its only burst
nah
MM is still top ST dmg man
on mythic raids
st and can burst?
but y fights are gettin shorter so their 2m burst gets value i c
hm
y i dno man season 1 warrior wasnt insane. it could slay small adds
ST dmg wasnt great as well
Im not saying that theyre bad
Im not sure if youre aware how overtuned they are on ptr
And its not just MM but also BM
Windwalker should be taken with a grain of salt because its hard to tell if theyre exploiting
Its gonna be fine. Warrior is never bad
but y MM boomie + SP does seem like outlier specs ?
Honestly Im not sure
Fights are not really anti arms
I tested with my guild but only NM and I was top 3 dps usually
I also have no idea how many people are testing warrior to begin with
Like Im pretty sure theres not a lot of warrior data
Which means we might look a lot worse than we really are
well tbh if i was ptr testing and having fun
id also choose the OP classes
seeing our tier rly doesnt need that much testing?
Except on council
if we did i would totally do some testing just to get used to it
ye but every council fight is a meme fight nO?
usually yeah
Thane needs god
i mean it just needs a 100% rework of tier
We haven't got our talent changes though
it just doesnt work
kek
Delete juggernaut
is still real ❤️

what seem like the op classes in m+? or has there been no m+ testing
I don't follow ptr really lol
Just gonna keep level headed lmao, still remember the amount of doom before S2 came out 
But this is arms sir, I don't wanna play fury
arms stil has jug
Jug is fine with new tierset
Also fury is easy fix , remove the 5 target cap and boom it's a spec again 
still flat
But blizzard for some reason thinks it's cool to keep 5 T hard cap
SV is in the gutter
Then pls remove target cap from Sweeping Strikes too.
its not in the gutter but its not m+ meta strong either and gets outshined by the other 2 specs hard atm as per usual lowk :^
If I had my way I would just do soft caps, albeit at the expense of homogenisation
That would be so boring.
It's either boring or X class is not viable because target capped 
Some RNG to get your heart racing when u have a good pull
Reroll angle for me
Jugg rng is one thing, crit rng is another problem
Crit damage modifiers should be banned from all games
hi everyone
is second wind really bugged or its working as intended and its just weird wording?
There are some encounters where second wind doesnt stop healing if you mean that
It is weird
What u gonna reroll to
WW most likely
I would love to go back to hunter, my previous main, but we have too many
Same with SP
so any aoe damage should stop it?
Isn't ww like risky though
, if they are left unchanged ( god forbid)
Some aoe hits don't remove it. Some dots don't eiter
I dont care about performance, I want nice gameplay
Fair enough, I liked WW in S1 but the spec felt kinda under tuned as hell
but everything should, right? when it doesnt - its a bug?
Not all. Like some fights have constant aoe. Would never work. They do exclude some things
They were really strong in the beginning of this season and are still looking good. And as far as I know (exploits aside) theyre still looking decent on PTR
Let alone the very smooth gameplay with new set
so second wind working on swapmface/candleking is intended?
Hope you are right, my m+ mate mains monk and he would love to be able to play brew and ww
Im not sure what the state of brew is on ptr
As per Yoda's vid, improved but DH still numba 1
Well nothings final so imo just chill 
Question is
Does he know how to play brew
Watching the stress test video rn and damn prot war heals for insane amounts lmao
Is there some post or channel summarizing classes’ balance on ptr?
Don't think so
Sup
I hope ur day goes well eu peeps
Hi eu here
https://www.raidbots.com/simbot/report/cL5u5vHg1RpXMPRTieym1K
how the trinket sims so badly? i think it is bis 😮
how can i put the item in top gear?
Towards the top there’s a section that allows you to search for items, set the ilvl (and stats if it’s crafted)
https://www.raidbots.com/simbot/report/dKpb5V9LEVpWKLsxHVthpz ring still simms better, should I still take the trinket or go with the ring?
my dad is blizzard and he said lol
changes for dk, mage and plly only. stop asking 🤣
"Boomkin bug is now a feature"
"Warrior Execute damage lowered by 20%"
A bit more and we play colossus on all fights. We take those
Always seeing the positive things I see
I just hate slarms
im with you big mutou! colossus is the way
i hate bandit man, cant get 99
Sim will always suggest the biggest upgrade for your currently equipped gear so you can either pick items based off making you as strong as possible right now or what will eventually be strongest
Jastor diamond is also a best in slot piece so either* choice will be fine
Bandit is forever cursed for me, I have to dunk far coin
wish my guild could get to bandit
Yeah same i even had to put cancelaura bladestorm beacuse u cant insert during bs
@storm lark you got 99 @hc though 😉
yestrday i used cds at 3min30s and our kill timer was 4:57 if i held for lust would be 99 i think
hc couldnt be more irrelevant
My team likes to lust right as the 4th add set “kill this” adds die
We are just lusting pull and idk if thats wroth it or not
So I miss some execute lust but not a lot
We push from like 45-25ish during lust iirc
Just spit balling idr exact numbers
@latent moss 10 kids in 10 years whats your favourite slang steven
…puncherx
gurt: yo
Tacos for all of my single braincell warrior brothers!
hey ive waited here for you everlong tonight i throw myself into and out of the red out of her head she sang
come do a key
turbotopcone
...
when is patch
thats when u will see me cro
so exited
My prediction for warrior changes: none.
Reset stacks after 3 second
we heard how much warriors enjoy execute and gambling for juggernaut stacks so we doubled down on this design philosophy and increased juggernaut stacks by 5 (total of 20) and lowered the duration of the buff by 4 seconds
Blizzard moment
arent we still like a month out? they could make the best changes ever, then next week adjust numbers, or revert the changes
its why i dont bother with ptr
🤷
It says you're rank 2 mythic all stars, that's wild. Is that world? Who is in front of you
Alot better warriors with private logs and right after 3% buff so kinda fake
idk some russsian guy is ahead
@storm lark What's your philosophy on stat prio? Seems you're @ 35/25/25/15 Haste Crit/Mastery Vers
Dont really look at distribution, i just do what raidbots says
Do you default patchwerk sim or something special?
stat prio is 40/40/10/10 actually
That's not what Clever's gear looks like, and you can see his dps is high
That is much closer to his distribution
he changes his gear before he logs out so you cant see his sauce
I'm looking at kill logs
If you change your gear after the kill is done.. does that not save what you're wearing when you got kill?
Stat distribution is whatever top gear told him is the highest dps based off what he has in his bags
ya you can have a macro to change your gear right as the pull starts
if someone else starts the log
you have like 0.1 seconds before you get pulled in combat
so you just gear swap
Do yall sim with the default patchwerk option for raid?
wdym default patchwerk option or raid
1T, 5minute, latest, optimal raid buffs, 75% thread uptime
Mistyped "or"
@tacit crystal @hollow plover @thick kelp @reef glade and anyone else I've mentioned this to previously, I opened a PR for the wowa arms SD duration bug but lead dev guy is on vacation so probs won't be merged for a few days
Turned out to be a really easy fix once I stopped XY problem-ing myself
yw for help
Thank you king
is it usual that warbraker and demolish doesnt allign
🫡
Where did he go on vacation?
I didn't ask but AFAIK he's American so probably to a lake to light fireworks and shoot guns and fish all weekend
Ooooooh yeah....its 4th July tomo
what the fuck
Amen

or columbian catapilars
i dont think ive seen it, you have it to send?
Search “ai yeti” on tiktok
And viewer discretion, it is not sensitive content whatsoever
i feel dumb cuz im not farming mounts or xmog
is there any crazy 2h transmog stuff like taeselach around still
idr any from DF or sl
I still have to try for the taeselach
Idr any notable DF 2h mogs tbh
Oh wait the hammer from Dawn of the infinites
Tyrs hammer or whatever
Badass hammer model
Think I’m missing legs from juggernaut set
Got the red scythe randomly that was kinda cool
oh yea thats what i need
i fucked my war lockout on icc cuz i walked in on 10man and its shared i guess
shit was news to me
Speaking of that, apparently if you activate jaina skip you can’t go back to the rest of the bosses..

do we care about tclap?
at all
during opener
im checking farover's cbm log and his FIRST thunderclap was 45s in
any arms gamer?
huh
why does farover click tclap like
45s into the pull
do we just barely click tclap?
st or aoe or
Idk
is there like legit 0 rends on the dmg breakdown
sounds bad to not clap on pull gather
He was probably more worried about getting his pre stacked collateral off properly or something
And forgot to tc until 45 seconds lol
I forgor 💀
Generally a missplay but tclap only applies rend to 5 targets and first pull cinderbrew is very big so not pressing it isnt actually super punishing. Def shouldve pressed it to at least have it on the prio muscle but not the biggest deal ever
tryign to see if his opener is correct or not
Its farover, its probably correct. Can look at kurim too, i think he has vods
Hmm ive seen like every variation of ava, wb, rava
I see some people rava last to maximize cleaves buffed by rava
Even tho it wastes a gcd of warb
I generally do warb -> rava on multitarget
is the openerj ust not a big deal as long as i maximize warb with demolish?
And the inverse on st
Maybe its just a quirk then idk the only sense i can make of it is that hes maximizing warbreaker uptime
Which is fine
But i think on bigger pulls maximizing cleaves buffed by warb + rava is better but maybe im wrong
I DONT KNOW AAAA
@ancient scroll sorry for pinging you, but do you have an opinion on this?
no reason not to tclap if u got sweep on a big pull this patch
it is bugged and applies to x10 targets
i can understand 5 i guess but meh even that i cant imagine its not worth global
And even if it isnt like
On cinderbrew the prio muscle has to die fast
And it def lives for a whole duration of rend
probably just habit atp
i think that's more of statement about how bleeds arent a big deal atm
True
next patch that would for sure be bad idea tho. 100% on bleeds is a lot of tier power budget u just not using
Prob same thing with ravager ava warb vs warb/ava rava
The difference is probably relatively minimal enough to not make the biggest difference in the world so long as your general rotation isnt wasteful
But idk
Im used to warb rava in Mt
i rav before wb cuz the haste makes the buff shorter and muscle memory atp
since it lasts as long as ravager is up
and ravager gets shorter with more haste
its not a flat duration like the bladestorm MBG where its a buff duration after BS ends
Wait thats wild i never thought about that for some reason i figured rava duration was constant
nah nah
affected by haste just like BS
i think it has twice the duration of BS but irdr
its good that it is
its just mbg gets affected
12 second ravager if it wasnt 
on whether you should press tclap in opener? Or which order you should press warbreaker/ravager?
its only with mbg
not always
you lose a stack of collat by pressing tclap during sweep anyways
so you dont wanna tclap during sweep imo
The 2nd one
Also big fan
I think its about the same either way
I tried WB->Rav earlier in the season and it seemed a bit worse
but havent really properly tested it recently
WB -> Rav does seem logical to me tho, especially on big pulls
Someone said the haste from warb speeds up rava tho and therefore reduces your MBG buff
I was thinking too it could make sense to specifically time your avatar press so the sweep you get from it ends right before MBG falls off
not sure if worth tho
yea it does
So if thats the case then warb->rava is worse cause you lose MBG uptime and a gcd of warb
Sounds good to me, a 7-8 collat with mbg and warb seems good if yiu can line it up and it doesnt impede anything
depends if you lose a full gcd from wb haste, but you do gain one gcd inside of MBG bc you press it second
which item should i take? Pacemaker trinket? or Jastor diamond ring? both HC
Right which means 1-ish extra mbg+warb empowered cleaves
Which is kind of big in a big pull
The gcd only matters if it is actually Cleave
Otherwise WB into Rav is more dps
At higher mob counts
I think thats p much what we said
Didn't read all soz
No ur good king
i figure 10 bleeds > 1 stack of CD if things live 16 or 18 seconds or w/e
it doesnt always give 10 bleeds
usually its like 6 in my experience lol
no idea why
thats true ive seen 7 and shit
wont matter in a few weeks when its patched but probably def gonna wanna tclap with 100% bleed dam
really just uncap tclap so we dont have to measure if its worth 5 targets 
does the AOE opener change when you are using blademasters?
new to arms and I'm looking at some top m+ logs. Why do guides say to do avatar -> sweep to overwrite sweep duration but top logs do sweep -> avatar? Is it just a fight duration or a target count thing?
if you're talking about using Blademaster's Torment, it doesn't matter - the duration extends so you can do it in either order
you might make an argument for the half length GCD on sweep, but it doesn't make any practical difference
oh understood, thanks. I must have picked up some bad info that avatar first made sweep duration shorter
It used to end it premature
Is that it?
from the blue post yes
Meanwhile mage
haha, but surely this can only mean that they are working up a rework?
lol
what a joke
follow this one
are the tier set sim compare to current or "no tier set" ?
The dodge is both good and bad. At least the didn't kick us in the nuts
@minor gust just go ret man
fuckin finally fixed demolish
yeah but like not really cause the damage still doesnt go off....
Theres no other explanation honestly
we aren't getting a rework. we'd know about it
Nah
make warrior
Are we rioting?
Alright
I’m the reasonable one
But fuck this shit
Right? Idk it’s just fun to be mad sometimes
they didnt change balance druid
? ? ?
now how did that get skipped
also these changes make me think there will be a bigger one soon ngl
Because this isn't the week of the raid release
there are still a lot of weeks until the season launches
Warrior is fine
the dev note makes it seem like these are targetted at just changing the tier sets
🥲
which they somehow skipped over the thane one
3 weeks now and they've forgot to buff the thane set
tiny adjustments
the literal worst set in the game
On a spec that needs all the help it can get🤣
skipped over balance druid and fury warrior
itll be changed
these dev notes are targetted at changing old tier sets
mostly nerfs
since the old ones where pretty strong
and most of the mage ones
I'm disappointed too but there are a lot of classes that didn't get any changes in this post
we're not the only ones
Did someone check ptr to see if there's any undocumented changes?
oi
maybe thane set was buffed 
R6 on Sprocket
schrodingers cope
On a mediocre pull
lmfao
reaching new levels of cope
Crazy
Honestly I feel like the change makes it worse
Now you have to be hyper-vigilant to notice if mobs are out of range and if you should close the gap or let the channel finish because it's still hitting someone
As opposed to just knowing because the target left range
It's like Blizzard got a thirdhand report of "people don't like that Demolish stops dealing damage if the target leaves range" and thought that the channel cancelling was the problem and not the damage stop
I mean I dont think I'd go as far as hyper-vigilant
There is literally no reason for Demolish to not do damage when target moves out of range
ngl
a bit more aware yeah but most of the time its the last hit on my demolish that ends up going out of range so the change is a big W for me
If there is, it's probably some kind of pvp thing but I don't care about pvp
There's no reason it can't be around us there's no reason it has to root it's all stupid
If the target is going out of range, then the other mobs that would be hit by the AoE are presumably also out of range because they're all following the tank
The last hit is all of the damage
The last hit not hitting is the same as Demolish wiffing completely
yeah and its giga annoying when it happens
And then they'll conveniently forget to make Demolish cancel the pull-in for the first intermission of the council boss
It should have, like, Eye Beam range once the channel starts
So you can outrange it but you'd have to get really far and it wouldn't happen because the tank moved unless they also gripped everything away
Those are some disappointing ptr notes lol.
indeed
Might be a frost DK type of season.
I dont think we will ever get a rework 😦
Or at least give us like 2 lines of QoL
They can't afford to give us a rework, it would take too much time away from poor neglected mages
Feel like mage has gotten a rework of basically every part of their kit multiple times
Im convinced they just have absolutely no idea what to do with Warrior beyond prot lol
we've recieved feedback that frost aoe is cluttered
lmao
so is the feedback about jug being toxic gameplay just not getting to them
no one enjoys it
cant even get some talent variety
Changing Juggernaut and removing the timer on Collateral Damage would do so much for my enjoyment of the class.
I don't think they know what to do with prot, either
Look at the spell block "replacement"
at least they're trying
Still think it can be saved.
Arms and Fury are just being poked with a stick
wondering if anyone is still left playing the class
Idk they need to give a proper spell block replacement
Even if its just some passive spell block like ppal has
So basically demolish does not get canceled unless the target tp's away
ye but can still miss the damage if you dont leap quick enough
TBH They should just tie Spell Block into SB. Let every new cast of SB give us 1-2 counters that blocks a single spell or something.





