#arms
1 messages · Page 387 of 1
reducing duration feels hella bad with downtime mechanics tho
5
thats different
6 seconds duration. 5 stacks max. 10 a stack
Make jugg Stack to 2 and consumed by mortal strike and it only amps MS damage
Is what has been suggested.
I was talking current iteration just extend duration to 20
Hol up
Ye I have 2x dusk, haste/vers on cloak+wrist, and Crit/vers on a ring
:sus:
Sounds alot like the other talent directly next to jug that does the exact same thing.
Extending doesn't solve the issue around ad
Sudden death*
ofc it doesnt
You will still occasionally drop it which will feel worse.
never said it would
You will still be forced to use a weakaura
its just an easy bandaid fix to make it less miserable
and u know blizz likes bandaid fixes
Legit making it low duration less stacks stronger stacking is better than the alternate
Rotation doesn't need weakauras anymore
That's going to require them to change how sd functions and make slayer strikes non rng
Ain't no way blizzard wasting time to do that
exactly
Making jug shorter stack much faster and each stack being stronger will make it more powerful in keys too
Keep 15 stack power, make jug go to 5 stacks, double the duration of the buff.
Bring back the good days of ms/execute just chadding keys
I feel like the fix is easy
Jug should be easy to maintain if you’re actively in combat with a target, and the buff should last long enough so getting assigned mechanic isn’t annoying
Until you still don't get your sd proc in 24 seconds and it falls off feeling even worse. Lowering stacks to 5 and doubling its duration makes it counter productive as its ultimately going to make the node itself way more powerful.
Jug would function better as something you give 0 shits about until execute but moment that 35% rolls around you absolutely truck
this is highly unlikely to happen
like dummy unlikely
It can happen
ofc it can
but thats already shit and it will also be shit with ur suggested fix
its jsut shit rng
There is no rng with the suggestion given
Guys I think this is all fixed simply if they just make us do more damage and they add a big cool explosion sound to all of our abilities, maybe even add a sick graphic of an a-10 driving by when we hit crits
Or imagine it just didn’t activate until 35% but you could pre stack it and it also persisted while in combat
As its impossible go ramp sd
Hire me blizzard
Basically how it would work with Archis suggested change
As its near impossible to stack it. Banking stacks for a second execute is a dps loss
how is it a dps loss
if you click exe the moment u get 2x SD
and then hold until end of duration
hoping for third
SD procs would pre stack your jug getting you ready for execute and in execute they just act as opportunities to execute 3x between MS
Two stacks of SD just there to help prevent munching procs
Banking damage for 1 10% harder hit vs using them more cleanly with marked for execution.
You understand rotation becomes
Opportuni•t>Ms>execute>op>slam
i just think, depending on tuning, that it would be the same weakaura fiesta
Like you press sd in a set spot instead of when the weakaura bings
Only thing you need for the weakaura is to ping for mfe3/sd2 procs to prevent those stacks being wasted if you have giga insane rng
Other wise you always press sd with ms and opportunist on cd
It becomes rotational not situational
that depends on tuning
Jug ramping only equates for around 9k of sim dps if you actually follow it on average.
The main difference is if you have insane stacks leading into execute or not
that much is true
But still, there might be a world where its better to hold until 2x SD/ 3x MFE with short jugg duration
due to tuning
Ngl kind of excited to see opportunist prio go away
and that world is fucking scary
Op > ms feels so goofy
that would be absolute dogshit
you can talent out of it and not lose a lot of dps iirc
im curious if theres a world where we play battlelord + fierce followthrough
Opportunist as a prio might just probs will die when we get next tier if we don't have our tier giving it 50% damage for 3 mins straiggt
GAMBA!
real
imma be real i do like opportunist
idk why
pressing OP this much also eases up on rage starve
Completely reasonable to like a iteration of a spec
I dont like this iteration of arms.
mainly cuz of jugg.
i hate jugg.
I hate sudden death rng
I hate MFE
I hate slayer, honestly
but opportunist is cool
charge removing snares is cool
Replace fatality with opp
honestly, opportunist is only this good cuz slayers malice buffs overpower
am i wrong?
fair argument
ep is cool cause big number ms but it gets boring
Coming up on vexie burn, have amazing sd rng, have 10 stacks and boss has one plate left
Let’sfuckinggo.jpg 🔥 🤌 🔥
I get zero procs for ages. Np i will hit a bike. Talking about this on discord.
Mfw hunter blows all his cds and shreds the bikes laughing at me.
Go into burn with no stacks. Very sad.
still beat the hunter tho
very real
Fuck hunters/mages
paladins are worse than hunters
Our paladin is chill he no padder
its not about that
the class players in general
the vast majority
awful people
last raid night i had a pull where i didnt get any tactician resets for the first 20 seconds of the pull, worst 20 seconds of my life i swear on gog
Kek
Usually they let me tank and I can send the ez dps
back to fierce followthrough Kappa
But sometimes I gotta dps and they love to troll me
Even in keys
Our dh will tank and just move the mobs constantly
Dh tanks are psychos
He does it because he knows it’s infuriating as a warrior
10/10 gamer
You got access to raid bots?
I'm at work I wanna know how spiteful and blademaster is on like 5-8 target vs am
Nvm i forgot its am node
Dumb shit node
In outside rn
yees
gz
just ran the numbers spiteful is +18%
spiteful soon 
Lful
spiteful now and spiteful always
meow
Wait, why are we going spiteful now?
sims better
link
slash dn holy
i dont think you should slash dn
lets ask @halcyon breach
@halcyon breach
🤢
Wb slayer for more reap procs s
holy shit its real, spiteful!!!
We've just been doing it wrong this whole time with AM? Something seems off here....
@quasi torrent@sacred zodiacyou are both banned perma
what are you simming also what does it sim in st
please
Ok, I'll bite. Let me see the talent setup and the link to the actual sim.
No
Negative st
God damn trolls
I will 
i accept defeat
I'm calling troll. Until I see the actual sim and talent build.
is there any point tracking overpower stacks ?
like should i just be throwing out mortal strikes or is it worth getting 2 stacks first
and also what is worth tracking generally
Not thaaat important but it helps in exe phase if u get a lot of opportunist stacks
SD conditions weakaura
Juggernaut
Rend
Sweeping Strikes
Opportunist(!!!!!)
(Marked for execution)
You can track cs and ava too but it doesn’t change gameplay much
I heavily recommend getting the weakauras in #dps-faq
Is there a way to get an opportunist weakaura to display as soon as it procs? The buff comes about 1s after the proc and its throwing off my UI.
i know the blizz UI shows it immediately...
The no delay opport weakaura is in #dps-faq
awesome, thank you!
oppertunist is just reset cd on overpower right?
in Slayer, it gives a buff and changes the priority.
Yes but it changes your gameplay cuz it buffs overpower a LOT
i see
Opportunist overpower is higher prio than mortal strike
even if you are overcapping?
Yes
i see
There might be some merit in forcing ms while capped on rage but no just send opportunist
In exe phase the prio is
Ms with 2x execute > opportunist > exe > overpower
Kind of but not really
Cuz if EB procs and Opportunist procs you click overpower first
i see
Just remember to not press execute the moment it lights up with a sudden death proc
Listen to SD conditions
Maximize juggernaut and marked for execution
2025 waiting on a cha ching to press a button 
📝
how big is the dps loss using thunderclap to apply rend instead of just pressing rend
If you want to be optimal you rend on st or tc on aoe, not a big enough difference to really matter and most have just macro’d rend into tc to save a keybind
I don’t use the macro for it tho
There's a "known" modifier that let's you do that
Not exactly sure how it works but pretty sure you can google it and find a similar result
I’m sure someone will answer you soon @atomic shoal I’ve seen it here a lot but it’s just not posted anywhere I don’t think
P sure it makes you heal the boss
If MS is already buffed by 2 martial prowess stacks (buff from overpower) it’s actually correct to MS before consuming the Opportunist proc
Sudden death if any condition met
MS with 2x MP
Opportunist
MS
Overpower
Refresh rend pandemic
Slam
Easy way to think about it
JUG
i ried out Slayer Arms with serenity and only EP no Juggernaut. It was blasting in Single and AOE
simmed better then with Anger management
mhm
X
I was testing spiteful. For it to even match the damage am gives it has to be -20 not -40. Including then that cooldown reduction has the added bonus for being way more flexible. Spiteful needs serious help lol
Lost 2 bladestorms too
i thought so
what does any condition met mean
only use it when procs/buffs line up?
Sudden death has multiple conditions
- 2 charges of sudden death available
- 3 stacks of marked for execution
- juggernaut buff is 2 seconds from expiring
alright
If any of those are met SD is highest priority
similar to ravage with bear
im coming from guardian druid so
any similar mechanics good
There is a weakaura in the dps faq
It will go “kaching” in your ear whenever it is correct to cast SD immediately
cool
well tbh weakaura send a bit early at times 😄
u can hold it 1 or even 2 gcds longer at times
risky though
Have you considered I'm not spending rage anyway 
Yeah it kaching at 2 seconds
That might be true actually
dont matter though it alerts me that its about time
and i can look and c if i wanna hold
tbh i also sometimes hold 2 stacks even though i know it makes no sense
weakaura is set to 3 as is more comfy to do it, when its set to 2 if you fumble the GCD its dead, just more of a warning, was same for sims, as much as 1 gcd would have been optimal it's unrealistic for a human to do it
i feel like i get luck
y
yeah im holding until last sec when i can
but i feel like this
i play it like a god
Cone smart man
just dont get procs
i send em Willy nilly i get rewarded with more procs ...
mby thats just my luck
or ye when SD actually negatively affects AM
😄
i love it
Multiple reclear pulls where I get 15 stacks of jug before execute and then drop them right at 36-38%
Really.. thanks blizzard
yeah
i mean even sitting on just 10 stacks into execute is nice
but as u said most often it teases u all the way to 36
and u go I GOT THIS
and then no
rip
😭
Fuck jug
as said, it works on collosus
not on slayer
so like either slayer has to go, or juggernaut ( slayer kan die only 1 way, by buffing Col to be better in single target, ) ideally
incredible gassy
Real quick, I'm just getting back into Warrior and Slayer seems like it's literally just Rogue's main gauche. (I might be stupid though so correct me if I'm wrong.)
Eli5 why we hate it
A question bois, when playing both Best-in-slots and House of cards, which one do i primarily use with my cds?
which one of those will always align with avatar
House of cards usually do perfectly
Best-in-slots is 2 mins though, so it does not align perfectly with avatar
Aight cool, ty
just send that with next reck if fury and next cs if arms
yeah makes sense
if you're ever in doubt, you can just look at when its used in a sim ability sequence breakdown
Ah! Will do that, never thought about it
Just been seing people lining up BiS and cds and assumed BiS was somehow better if used first
but just looking at the starts House of cards is just straight up more stats
it also has a stacking mechanic, but thats not that relevant at this point as bosses die so fast
it also might just be people not using HoC, as kezan/locknstalk/floodgate trinkets are competetive
Makes sense, very good for m+ though
and 30 of 36 specs or some shit want house of cards
Trinkets in general were pretty bad this season
if you don't play Executioner's Precision, is the execute rotation just a cycle between overpower and execute?
execute would just be a slam replacement
oh, ok
MS on CD
how do you choose between slayer and colossus? Guessing colossus when you’re going against 2 melees and cleaving and everything else slayer?
is this pvp?
you good
what is the prio in execute with the m+ spec colossus without executioner's precision ? do you just exec at 40+ rage and never ms?
Exe replaces slam, thats it
So you press it almost never
because on wowhead it mentions ms only with 2x exec precision
ok so it's still ms overpower exec in prio
yup
thank you !
@tacit crystal
Man kinda wish they made colossus good for ST for next tier (at least 1 tier out of 3)
It's not even that far behind slayer right now iirc
yeah its not that far behind
can very much play it for fun to take a break from slayer especially if your on farm
ive swapped to Blord slayer/No Jugg for the shorter fights
just high roll :))))))
Just Crit bro
aight so
i was told u dont wanna use ur overpower stacks on MS in aoe
because ur doing cleave -> ms -> op
but this happens sometimes
im gonna press op, and then ms is gonna come off cd first
so id be using it on ms
I would send MS personally, I don’t know if that’s the technical answer, but I would choose cleave if they were both an option, but I wouldn’t hold ms for cleave
getting demo back is more important than MP stacks
i feel like in the aoe build my cds dont rly line up
like 99% sure aoe apl doesnt even contain martial prowess
demo and WB dont but do
avatr is 20 sec so even if it doesnt line up you can use it early and it will still cover a WB window 10 seconds away
It’s not going to be perfect prio everytime, you find the prio on what’s currently up
like what do i do if i only have wb and ravager up? just send them?
yes
Imo you’ve asked a lot of questions that will be just solved by playing the spec longer
this is what i do yea
no reason to hold anything with AM
guys how do I use BiSs with an on-use trinket? Killed M Bandit and got me both House of Cards and the mace but they share a cooldown
You get the spec bro, stop sweating the small stuff. I believe you’re playing the class right by your questions.
yea im goated
but i like learning the tiny things because it lets me have a god complex over the average warrior brain who wont bother
ravager casts MS for u and iftk gives u haste if u have 0 cds but ravager and WB u will get demolish back in like 4 seconds with those buttons
i mean you have 3 buttons to press there isn't much u can really do
cleave MS OP
Yeah slam and exe don’t exist

I’ve been expecting a super out of nowhere super stupid buff to warrior to round out the season
Like buff sidearm by 75% lol
SKS buff 
1 target
sus
im never stepping into a vision again lol
how
Motivating shout
The wording there is a little strange, I can't tell if they're seeing they're considering a battle res, or if they think a battle res is silly so they're looking at other options
It's also baffling that they say we have a good amount of tools when we have so little that we only barely clear the low, low bar of using the plural "tools"
I want them to give us an ability that's sort of like a reverse death grip, where we pick up an enemy and throw them to the target location
So that I can throw mobs behind my tank and get him killed
aoe interrupt mass spell reflect group dr banner or something
something unique
safeguard
I don't think they can do mass spell reflect again without getting rid of the thing that makes spell reflect cool, which is that it occasionally lets you negate significant mechanics
It's fine if a warrior can negate something on themselves if it happens to target them, it's probably a lot less fine if they can negate it on the whole group
I would rather have spell reflect be more like shadowlands season 1 where you can ignore a ton of stuff than get mass reflect and have it barely work on anything
We've seen what happens when an ability negates too many group mechanics; poison cleansing totem and mass dispel got nuked from orbit
what's that from
"despite the core class being fine"
better be some ultra cooked 10/10 tier set next tier
"The core class is fine" LMAO
To be fair, it’s still more ‘fine’ than rogue is. That’s a shit show
I hope they cook with 11.2
Next tier = u can hold 4 sd charges
Also slayer strike procs backwards
Any belt sims up for us so far?
Not good till max upgraded/near max upgraded
ok
well it will be set to an amount where it good
im guessing the versa one will be good on fury ?
ok
How many targets counts as multi-target to use cleave over the ST rotation?
3
thx. Separate q - if avatar, col smash, or demolish get out of sync, how long should I hold any of them?
Usually I'd say no more than like 5-6 actual seconds (accounting for AM and colossal might cdr) but it's never this simple.
If you feel that it's absolutely worth holding in that spot then hold
cuz it depends on target amount
and if they die before u can use all cds
or similar
or take the last few packs in rookery, they each have fast dying lads and they have big hp targets. You can hold a tiny bit to ensure more dps on the big boys but then you have a small pp on the dps meter cuz you aren't padding on the small trash
That makes sense
Cope
Every rogue spec is in a much better state than any warrior spec
Not necessarily in a good state but by far better
I think I'm doing something wrong systemically but I can't for the life figure it out because AFAIK I'm following the rotation guide correctly
do you have a log
explain the opener and rotation in your own words
press cleave as much as possible !!
done
get big col send big col make big col crit. it not crit cry
ST: TC -> thund roar -> MS -> Col Smash+Avatar -> Demolish -> MS.
MT: TC -> Thund roar -> SS -> ravager -> cleave -> col smash+avatar -> demolish -> cleave
I hate cleave lol it's the least satisfying button but that's an aside
ravager enables the most aoe out of any of your cooldowns, you should not use it this early
also where did u get this opener from
this doesnt account for cleave resets and nothing
wowhead I read it again the other day
this is the wowhead opener
Ravager is the cooldown that gives you the most cleave dmg amp
dont use it as early as you mentioned earlier*
and cleave early to apply deep wounds to targets, thats a flat damage increase on every single following ability
Tell that to fatebound which hasnt been used once all expansion and deathmark interactions lol
some bosses have minor fatebound representation, like mythic gallywix for example
but yea that hero talent tree needs changes
yea
Just because a hero spec is not played at all it doesn't mean the class overall is in a worse state?
Rogues at least have functioning talent trees
i mean comparing something that doesn't see play to something that sees play but ruins the spec(juggernaut)
i'd rather have something that doesn't see play
And better weaknesses / strengths
I can try that. Thank you
i heavily recommend reading merciless bonegrinder again and really really clicking cleave as much as possible during that window
Hence why i mentioned deathmark lol, you lose it at any point you cant reapply for 2 mins and can only be done from stealth vis ambush
Its insanely cringe
Just different
i think i'd rather have that honestly
Playing around it on M Silken Court you probably wouldnt say that haha
don't get me wrong, that sounds shit as well. but man dropping 15 stacks of juggernaut at 36% is something else
Yeah its straight ass
Managed to get 15 stacks super early on my gally reclear and then just dropped and couldnt maintain again lol
thankfully i only play arms on mugzee. the only fight where it's just better for prog imo
the rest you can play whatever or fury is better
I prefer arms so I only play it now after prog
From my pov both hero trees suck
Slayer is an unfinished mess and colossus is disappointing and maybe more fitting for fury thematically
In my opinion ofc
I mean col in raid is fine
Esp if they buffed bleed + sks to be worthwwhile
Then col could be sks
Slayer could go die
Slayer with no juggernaut + ravager is quite fun
You’re gonna upset a lot of people saying this
I know
Fix SKS and I'm fine with it
I was just saying that they were gonna do some dumb shit and buff sks right before the end of season too lol
Yeah exactly:(
Idk I hated that, and I felt like a dk
In m+ it was good
As.mobs often died
In raid i didnt play
Coz dmg difference was small
And thats ideal tuning in gen. But having to sks as col would be fine
Demo into big sks super bleed😅🤣
Meh
Replace 1 of the slams
With a rend
Every ms + adds 3 sec to rend
Col talent
thank you
Let bleeds die since they gutted them anyway
I would like tr to get replaced with AA but never happening as long as demo exists 
Yes aa stuns mobs so we can hit em with demo
@tacit crystal PLEASE I NEED YOU
even with ss up? ok i trust
Guys
Is there a bug with SS?
I seem to sometimes lose SS seconds
Like avatar before / after stuff maybe?
My ss is getting overwritten by avatar proc
Like dafuck
Read fervor of battle
You will auto slam at 2t no reason to press anything but ms cleave and OP
afaik ss into ava works fine
you probably lose ss because you pulled a boss
oic
because blizz for some reason made ss disappear on boss pull
does that ovverite?
when you pull a boss, any ss buff you have active disappears
Should I be tracking tier procs? And how good is analyzer page for arms?
Nah fuck tier procs
Dno bout analyzer. Never spend that much time
From a dmg perspective just practice rotation, and once u get good, parse gets good
And if its cd usage in fights i just lorrgs
wowa should be okay-ish
It got some updates this patch but not sure how finalized it is
in aoe should I proritize cleave or mortal strike ?
I dno what u learn but ppl are different
when its off the buff from cleave strike
+3 CLEAVE
You use whatever isn't on cooldown
bowwl actually updated a lot for arms, it's crazy how accurate it is nowadays
wowa is pretty solid
better for arms than fury for sure
Damn, means I suck a lot 😄
hey mate if you want to talk more detail on arms improvement, head over to #1347646810457636974 and post something
but something you need to know: Wowa is optimized for raid combat, primarily single target
its not accurate for m+
Yes, was using it for our HC fights. Will do with log review, thanks a milion
Is arms okay to play on mythic gally? I know top logs are fury but assuming thats with a lot of add damage
Has awkward timings sometimes but otherwise its fine
Ah okay, just wondering if fury was there as an add killer or for another reason. Thank you
Fury is an add killer on that fight yeah
Which die within seconds at this point anyway
So mostly padding now
Exactly, thats what im thinking. If arms actually does more boss damage overall just to get the thing dead
Add killer and almost same boss dmg
Dont think arms does that much more boss dmg, than if u just send all cds on boss as fury
while definitely true, i kinda feel like one of the painpoints of p2 p3 gallywix is not being able to kill the adds in time with some people dead
so fury is kinda nice for that
Tell them to not die
Depends on boss tbh
well im talking gally mythic
Dying on Gally is hard grief
i agree
Unless you do bombs
but it happens
fuck i thought that was some of my marco did.
noted, thanks
But test and c brother😄
Play pvp, thats how you learn it
q up, do pve opener on enemy -> win round
meet frost mage -> rq
aug can be pretty stupid too
gbless no one plays aug in ss
Playing arms v frost mage unironically most fun you can have in 2s
You have an answer for most things and so do they
i wanna learn 2s maybe
it sounds like the most fun but idk
maybe im just a rbg andy
Blizz said they want to give warrior utility
Time to jump on the forums begging for this:
https://youtube.com/clip/UgkxPqg0pHIeYi-WuIla0z2ev8c9kI0NJ81V?si=qcdLqunhf72tiBpz
15 seconds · Clipped by Wyrmplayz · Original video "ALL CLASS SKILLS SHOWCASE - Diablo 4" by OnGame MultiGaming
Oh it's awful in 2s too
Rogue mage 2s
But when you win it feels so good. Bladestorming cc intervening cheap shots disarming goes
We really just need spear to be a ursol tether
There's no reason it has to be unique to druids
Idk it's very weird that the master of the field of battle class is completely unable to affect the field of battle
ironically, SoD War has a hook, but I think it's pretty unlikely that Blizz expands Death Grip to more classes
they toyed with a grip-like mechanic on Heroic Leap during TWW development, but I don't think they're keen to revisit it
It's so damn sad...
I'd consider this to be something closer to a ring of peace rather than an actual grip (in the sense that it could be very short distance, like a shockwave's length, for example)
my vote is still on just making Spear into an off-GCD utility tether, giving us an ability to hold mobs in place without cycling stuns is a useful and semi-unique capability that not a lot of classes have
I think spear being a better ursol is nice but Prot warrior having absolutely 0 tools to position mobs, for example, is pretty damn sad in my opinion
Our best bet is line of sight to get things to walk
tbf they're not really alone in that
For sure
They should probably give them aoe shout kick for free
I do think it's a bit of a two-fold problem, the whole mobs insta-recasting thing also contributes to it
Idk feels weird having to talent into utility as prot in the spec tree when a DK just has grip base. Avenger just silences as part of the ability
there's certainly a "fairness" aspect to it, but I think it's more important to focus on the final product, before worrying about how everyone gets there
Spear tether just seems like such an obvious and easy addition
It's not like anyone actually enjoys it as a dps cooldown. Anytime it's meta it's used despite how it feels not because
What? I played sod warrior. Never saw anything like this
Requires Warrior. It is sold by NPCs. In the Consumables category. An item from Classic World of Warcraft. Always up to date with the latest patch.
added in Phase 4, I believe
I hope they change their mind about adds not being able to be gripped and all that
If it were a shockwave-lenght cone grip I think it'd not step on DK territory either
Probably would feel closer to a ROP (when cast to knock things towards you) but in a cone
hard part is rearranging the tree for it - needs to go higher up so there's not as much of an opportunity cost in taking it, which means pushing something else out
and then also putting something new in Spear's current position (Condemn cluster 🤞)
they tried that with Heroic Leap, didn't last long
But heroic leap was absymal...
That one was really painful to use imo
Whatever that thing is called
issue is that it just becomes a half assed version of grip, and you'd pretty much just always prefer Grip instead
Sidearm
How should condemn work then?
Sidearm isn't a problem, it's just another flavor of +damage
Well 100% but like at least it's something, I'd take it
I mean our execute rotation is my fav rotation
Idk, there are a lot of ideas that could be tossed around, but I think you have the basic Condemn effect of "execute can be used from 100-80%" as the main talent, followed by a couple capstones that tweak it further
- One would probably be some kind of generic +damage (maybe it makes Condemn deal shadow damage, just for the sake of flavor)
- the other would probably be a minor additional effect, like Words or Might are
I'm not super worried about the specifics at this point, I just think the general idea of Condemn as a talent cluster competing against Roar would be a fun idea; not the least of which because it's a more passive option rather than yet another active ability
Condemn creates too much issues to be worth maintaining imo
Also fuck roar🤣
Condemn + the juggernaut changes archie suggested
Wow. Crazy
For real also means warrior doenst get shafted when bl pull is what u do
Hearing them say battle rez for warrior made my eyes roll so bad.
what did archi suggest for jug?
it's not as great as it sounds; has kind of travel time, it's on the GCD, and a 35s CD
but it's not bad, nice for yoinking in the occasional caster
Seems like it’d be so easy to give us a lust in arms and fury tree
If you're talking about Morgan's comments, he was joking
anyways blizz joked about giving warrior a brez, which basically means its confirmed
Thank god lol
get ready to riot if they dont add it
I heard it out of context
he even said "it's a funny idea but how would that even work, you just shout at them until they get back up? laughs"
yes!
Phew. Okay
Jugger naut 5 stscks and or 5sec cd
I mean if still 15 stacks
that was my suggestion yes, reduce Juggernaut to 5 stacks and a ~6s duration (while increasing the damage per stack to compensate), making it functionally impossible to sustain through Sudden Death
while that does also make it worse for some fights with a lot of potential downtime during Execute, I don't think that's necessarily a problem, since it means we have more reason to swap to Battlelord or Colossus for some fights
you think about it right now, Slayer Juggernaut is too universal - it's good for Execute fights, it's good for not-execute fights; and as much as I may enjoy the build, I think that's a design failure when there's so little build variety
i might be the only one in the world who wants it to stack up to 99 again
and thats ok
you are
it's one of those things that looks awesome in highlight reels but sucks day-to-day
And funkykitty
Will im all for it
funkykitty isn't a real person
And everyone else who’s ever watched the legion video
If we arent tuned around it
the execute video has done immeasurable damage to the warrior psyche
its me, im the warrior psyche
oh so you're our shared braincell
I think condemm would unironically make jugg kind of....okay?
Ouch
You'd signifcantly reduce the RNG portion
How does that have anything to do with jugg
Doesn’t solve the problem of walking into 35% with 0 or 15 stacks
It dosen't solve it
Well frankly PI should be removed but I am aware that my Condemn idea does create some additional problems for Juggernaut
That said, I don't think they're mutually exclusive - there are ways to address it, even if they're as hamfisted as giving Juggernaut reduced value when used with Condemn
But having essentially a second execute would mean you have less range to carry it
how bad of an idea is it to have a sound cue play when my current target hits execute %?
Idk maybe I'm crazy, still think jugg should be shut
Delete it
as long as the target doesn't heal, probably not an issue - I'd probably only have it enabled in raids though, not M+
or only on targets >L81
tbh im missing the start of execute in all content
might just be cuz ive been playing prot all tier tho and havent been focusing on it too hard
could go with some kind of glow instead of a noise
I think the noise firing constantly in M+ could get obnoxious, but that's really your call
also you don't really focus Execute in M+ atm, so I don't think you'd need it for trash mobs anyway
ive been wondering how i should handle execute on aoe
surely its worth pressing when smth is about to die
not over cleave, i guess
Just slam replacement
damn u even prio op over it?
You prio anything over exe as col in m+
exe does absolutely nothing without investment
what about in st exe phase? ive been making sure i have 2 EP stacks before pressing ms
If you play EP then you press exe yeah
Theres an alternative build that does tiny bit less ST but more aoe
yea i was starving a little
Not having SD sucks when you play EP
2x BB
EP is 1 pt tho whats the other pt
Can also put one point into BS
Bloodborne 2 when
Massacre?
not taken
massacure should just be baseline still
so funny enough, this actually made me rage starve more often
Finishing Blow still gives a lot of rage
did u starve thru pressing slam or smth
you get Exil streaks
but im already not thinking abt rage
cuz im grossly overcapped
Then BB is the way
????
A really bad one, maybe?
You dont need FB without EP
wats FB
Finishing Blows
O
archi said u starve without fb tho idk
i need a certified smart person to tell me what to think once and for all
I said in my experience that I found myself starving more without FB
ur experience is more valueable than mine
yes, using Execute w/ EP will starve you, but you're not always using Execute just cause the target is <20%
and you do have the benefit of knowing that when you're pressing Execute, you're going to have less rage, so it is somewhat predictable
Ah so fb + 20% ah ok
i was going back to the standard execute execute op ms rotation i knew from the before times™️
it kinda kept me from starving
but idk if its right
Thought it was massacre + ep
but we're talking like a <1% optimization in M+, so you can really do w/e you like
- some people like EP, I think its well rounded
- some people like 2x Bloodborne for more AoE, I didn't like dry streaks but that doesn't mean it's bad just not my preference
- some people like 1x Bloodborne, 1x Bloodsurge for rage, which is fine too
im thinking i like execute so ill keep EP 💔
i dont wanna be incentivized to press it less than i already do
Means less ms
if you're not playing Novix keys, I really don't think it matters
just play w/e you find satisfying, and don't worry so much about hypotheticals
Lust is a popular suggestion, but I really think it does more to incentivize Prot than Arms/Fury, and don't think they want to give it to a tank regardless
im more than fine with giving a tank lust
you are, blizz isn't 
blizz doesnt want pwar to have lust but they're ok with ppal being able to solo kick entire keys and blood dk having a monopoly on enemy positioning
make it make sense!
im curious why that would become problematic
some tanks have a BR as well
Lust is mandatory when I have to solo carry 3 alts
Even when playing ep I think you still send ms and if it has ep cool if not cool
It does feel like we have been fighting tooth and nail just for parity
I really need blizzard to explain why any group should invite a warrior. Objectively, what does it bring to a 5man. What they think makes it an attractive class.
I'd rather they tune war dps so its INSANE in keys, so ppl invite us for dmg
im talking cleave/demolish/bleed buffs
good luck
most tanks have a BR
no tanks have a lust
I'm not even saying getting invited is hard, just a list a the pros to inviting a war
unless its a physical group... no1 should invite war 
isnt it one of the most popular ones
Warrior? Arms historically has among the lowest number of parses in raid and I've yet to run in to any dps war while I gear up my baby DK
retpaladins tho
(Mythic raid)
Like 50% more fury
Ret being a real spec is the single worst thing to happen to wow
I'll die on this hill
After Slayer, of course
oh i thought war was one of the most popular classes
I hate slaywe
Is this aberrus
Oh it's sorted by amount of parses. Ignore me, being big 
Ret really makes me think they balance around spec popularity
They are insanely easy
And just good
I am seriously considering ret as main next season
I went enha for TWW and I’m struggling getting invites in pug anyways
I just want the most meta and desired dps spec to play
I am old and tired 
mage then
Ye it’s there too and I actually like fire mage
mage has been meta the most out of all the classes. if you can enjoy mage you should main mage
i wish i could enjoy mage. does not feel good to play
Believe me when I say I spent a lot of time on the “I must keep playing my favorite spec regardless of meta” hill
Bro fire mage is the funnest shit to play but I would never main it lmao
One edit should be the DK with breath tooltip over it's face
@shadow ibex thank you
I’ve been playing fdk for a week now 
I never thought turbo boost would be this impactful tbh
I have so many maxed out geared toons it’s crazy
Hitting 650ish in like less than an hour or so after hitting 80 is some hardcore serotonin
Going to have every class at 80/640+ by the end of the season by this rate
With three lvl 80 warriors too 🤦♂️
I'm only 661 but feel like punching way above my weight. I've timed 12s and topped damage against like 679 dps
Breath just pumps
First pull of floodgate is like 12mil dps

Okay, I’m not insane. Is fdk a hidden gem or are we just pumping?
I don’t look at tier lists I just never hear anyone ever talking about it
Always uhdk
FDK owns.
It's really fun playing around runes and RP
Yea I can oblit now but I got pillar in like 10 seconds so why not pool for that and pop off
I'm also trying to have as little haste as possible so my runes recharge slow as fuck so wasting them feels even worse
least masochistic arms war
That litch king spell they got
Remorseless winter or whatever
Man idk what they put in that shit but
That shit good
Agreed. Haven’t really wanted to play anything else till you got me back into it.
i kinda wanna play around a resource 🥺
since blizz decided rage means nothing
Yeah if you’re dps = healer bran
Could just run prot or fury to make them even easier
I can’t believe I’m going to have to delve for the belt
I’m still salty about it

they even made frost strike do aoe with the tier set
so you dont even need glacial advance or frostscythe
killing machina auto fires glacial advance its so fuckin smooth
Tier set gives your free frost scythe strike and GA are talents
And the free GA proc frost scythe
The thing that annoys me about frost is having to have like 5 extra macros for pillar to play it optimally.
Imagine if they finally cooked something for us
DF S3 kind of cook
Yea like mortal strike hitting things next to it with mortal strike 
i just want legion sweep tbh
My wishlist for arms would be something like this:
Cleve and whirlwind swap places and damage values. Both now apply deep wounds. So the talented version is primarily an upgrade in damage and AOE shape, rather than being the only on demand way to make our mastery work in an AOE
Colossus gets redesigned so that demolish is a very brief cast time that slams the ground in front of you and does damage in a big cone (similar range to eye beam so that you don't lose damage if the tank drags the mob away)
Juggernaut is heavily nerfed and the damage is rolled into baseline execute so that we don't suffer as badly if we can't maintain stacks
Champion's spear is now a choice node with ancient aftershock
Unhinged cleaves with sweeping strikes again
Sweeping strikes taken off the global cooldown
Rallying cry buffed
We get bloodlust
We get some kind of additional utility, like the ability to throw a mob to a targeted location (would obviously not work on mobs that are immune to grips or knockbacks)
If they weren't cowards they would put AM in the class tree
Juggernaut too considering how it’s shared by all three
Maybe it would be better if it wasn’t a capstone anymore
I would like the sudden death does a massive tclap set bonus added in to the spec or class. That was neat
Could easily have been added as thane flavor but eh game mid
I think it would just be good on the class tree as a follow up to putting sudden death on the class tree
Nah instead path down thru shit like sidearm
The way to armored to the teeth has stuff you shouldnt even use in an ST encounter like tclap and shockwave
You’re cooking outside of bloodlust
I really like the demo idea
Why are warriors so hung up on getting lust?
I’ll never understand that lol
people say its thematic idc either way
if we suppose utility is either being able to bres or bloodlust then bloodlust makes more sense
Because every m+ group wants a lust and 2+ brez, and warriors don’t have either
In my opinion, every single class should have one or the other.
I think that they're a little worried about giving lust to warrior because then it's the only tank with lust
So give it to monks too
And yes every spec should have one so we can’t stop designing groups around it
it is weird that 3 tanks have a bres
which means its FINE to give us lust
cmon blizz
50% of the tanks can bres
And 2 to it of 3 plate classes can brez
I can’t think of a compelling reason to not give warriors lust. It’s arguably less good than brez since multiple brez is better than 1
Give warriors and rogues lust, give monks and priests brez - am I missing anyone?
i think they would just say use the bres item
or create soem extra action button to use at high key levels since this is really just about m+
having lust or bres in a raid doesnt matter
My whishlist for warriors utility :
Bring back all three banner from mop
Bring back necrolord banner
Give a BL for warrior
And there we go
i do not want skullbanner back "and we hold skullbanner for this"
i want to use my cds on my timings
not on someone elses
banners wont happen
Any1 able to link colossus raid build for OAB? Do people still run this to help with adds?
The last thing we need is for banners to come back. Don't want another season where the comp is just everyone simping for mage to be the main character
bring back condemn

And, more broadly speaking, group / external damage buffs like that are problematic for my design standpoint because they encourage building an entire comp that matches that same cooldown timing. You saw this with aug pushing the meta heavily towards 2 minute specs, we've seen it with power infusion, and we'd see it with banner
And the more effects like that that you have, the more likely it is that comps become more rigid because there are enough to build around a particular cooldown length
Please god no
as if warrior would become meta if we got banner
what if instead of thinking about how warriors can have more utility, we think about the utility bloat that's been giving every other class more and more over time?
just kidding haha
unless?

i was the only venthyr holdout in a world of kyrians
i love revendreth!! i love condemn!!
L
not even close to the only hater
xd
Condemn felt especially bad in shadowlands with the very short duration on ashen juggernaut, to the point that certain intermissions were being forced out of melee for a long time would plummet your damage.
In some ways, it's similar to what Slayer has to deal with now, although there's differences since the stacks last longer but you're more reliant on procs to be able to refresh
It also created a frustrating damage profile where almost all of your damage came at the beginning and end of the fight and you hit like a wet noodle for about half of the encounter.
wanting condemn back to me is just dancing around real issue
which is that we dont want to press slam
thats the elephant in the room
tryin to work around that just doesnt make sense. just let us execute always, adjust cost and dmg if you still want sub 35 to be important
no point in inventing ways around pressing slam when pressing slam is the problem
just like we want to press mortal strike and it feel meaty. we got it buffed and MS has felt better than it has in like a decade
condemn swept was good
I think that they made the wrong choice going into war within and a little bit in dragonflight
Namely, they dialed back our rage generation so that we were less about frantically trying to outspend the flood of rage we were getting, but in my opinion, that was sort of fun
What they actually should have done was increase slam's rage cost, probably to 40 or maybe even 60 so that we have a real rage dump. With our old levels of rage generation, this would have actually been a buff because it would have helped to fuel AM and ToM
condemn gameplay loop was dogshit cancerpissaids
i've said this so many times that we are too centric on overpower. several expansions slam hasn't felt bad to press, but ever since tactician was on overpower slam has felt like shit
hunters
still blew ur ass out
and not only that dude
like
she got below 80% health
AND THEN WHAT DO I DO WITH MY LIFE
what am i here for
Yeah, Sire was like the most ideal fight for condemn of all time and arms still wasn't especially great there
If it had been any other encounter as the end boss, condemn would have felt like complete ass, but because of the specific fight, it felt almost okay
fuck condemn man i forgot how much i hated CN
too bad we played warrior



