#arms

1 messages · Page 321 of 1

lean geode
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I just put one in bloodsurge and vibe

cunning violet
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yeah hes a friend his trying his best

lean geode
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Tell him I believe in him

cunning violet
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ok so what are the situations where we want to demolish at <10 stacks?

lean geode
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In st

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During execute range inside CS

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I think that's basically in according to the sim, but in practice I feel like sending it at 8 stacks or something in opener isn't gonna kill you

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Archi makes a good point here about if a pack is going to die before you reach 10 stacks you may as well send early

cunning violet
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yeah so in opener what in theory gives us the 10 stacks is initial Cleave and Sweeping strikes MS from Ravager and 2nd cleave ?

cunning violet
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like maybe you are very close to pulling an important pack so might as well save it

lean geode
lean geode
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One per MS*

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But not two per MS like it used to

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But yeah kinda depends on crit rng

cunning violet
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its still 2 stacks per MS or Cleave crit right

lean geode
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imo as long as you're not losing cleave casts during MBG and you're demolishing inside CS then you're vibing

minor gust
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99% of the time you will still get 10 stacks before CS falls off

cunning violet
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so for AoE its actually better to just wait for Demo till it hits 10 stacks first before sending and not actually follow the Wowhead opener that closely?

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unless WB will fall off

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obvo

lean geode
minor gust
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wowhead says to try and wait for 10 stacks in aoe but just as Bogbowwl said if things are about to die before that its worth sending

lean geode
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Idk if the crits are independent of each other or not

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Do you know Frozen?

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Like can you crit one MS but not the sweeped one

minor gust
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not something Ik on the top of my head but can test real quick

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one of those things im sure I do know but my brain cant bring it up rn xd

lean geode
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I mean it's not really actionable information anyways

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You get stacks when you get stacks /shrug

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Just curious

minor gust
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yeha

grand idol
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I have my dmg numbers off. I wouldnt even know if something crit.

minor gust
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dont think just press buttons get stacks

lean geode
minor gust
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press demoish

minor gust
cunning violet
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in fury terms

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nice

minor gust
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yeah no need to overthink

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most of the time your gonna enter the pack with a 10 stack demo anyways from the previous pull

lean geode
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How long does CM last? Like 15s?

minor gust
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24

lean geode
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HOLY

minor gust
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should be 1 min like imminent demise on slayer

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tbh

cunning violet
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so we dont lose uptime on MBG

minor gust
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cds before the WB

cunning violet
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DR in there somewhere

minor gust
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charge cleave tc roar ss rav ava wb cleave demo

open ingot
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Does the roar dot not get boosted by avatar?

lean geode
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It does

minor gust
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it will get boosted retroactively

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you dont care about the intial hit

open ingot
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Ahh k thought it snapshotted

minor gust
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TR dmg is from the dot

open ingot
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Yeh i c

lean geode
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Snapshotting is extremely rare at this point

minor gust
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Snapshot doesnt exist anymore besides I think for feral a lil

lean geode
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I think it's just like feral that does it

grand idol
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Like 2 abilities snapshot.

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maybe its just one now

cunning violet
grand idol
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I know Unstable affliction and rip did. but UA isnt a thing anymore I dont think.

cunning violet
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maybe WB>Cleave>Demo>MS>Cleave idk the timings tbh I know Cleave cd for me is 3.4secs or smth

minor gust
minor gust
cunning violet
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got it

minor gust
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again if your going into a pack without any demo stacks during that build up its key to prio cleave and MS until you get those 10 stacks. Only time you will send demo under is if CS is about to fall off or some mobs are about to die before you can get demo off

cunning violet
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is demo cast hasted?

minor gust
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yes

stable fiber
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its grown on me

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kills me sometimes though which is bad

manic marlin
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if running mt arms mplus build with no executioners precision what prio does execute have? do you ignore ms? just execute instead of slam? or ms x2 op stacks>execute

minor gust
stable fiber
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demo is so good for damage amps

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shit like big momma

minor gust
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yeah

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especially when you crit

stable fiber
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i hit a 40 million demo crit as prot warrior

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on that boss

minor gust
stable fiber
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lmao

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i think it could be good for first boss of raid

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like you just pop everything and you hit the adds

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i think you can burst for like 250 mil randomly

prime bramble
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easiest priory ive done yet kekw

balmy kindle
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I wanna see how meme the numbers can be on crits

stable fiber
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cant you sweeping strikes the initial couple of hits excluding the big aoe hit?

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i wouldnt mind it being one hit that you can sweeping strike

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might be broken as fuck though

balmy kindle
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Oh you can it's just your last hit might not crit

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I love it when during dmg amps all 3 strikes crit

minor gust
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Colossus on mythic silken court was a banger everytime

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Loved that fight because of it

bleak fog
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Team, got a question... Last night in raid my computer (Laptop Ryzen 7 6800H/3070TI) played around with me and I have no idea why... The computer work with some boost when the GPU and stuff go at max when needed TGP150 Watt.. And it worked fine all the time exept when we started and under a bossfight.. It idle and I get 20-30 FPS.. Any one know what the hell that can be?

minor gust
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I will prob play Colossus on mythic vexie for fun next week

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Should be able to get two demos in the amp phase

bleak fog
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Looked like this under the fight..

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Should be more like this (right now in Dornogal).

ripe field
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your damage will go up once you hit 12s. Reliably getting at least 2 Warbreaker 10 stack demos per pull helps and so much of arms dmg is concentrated into their warbreaker window getting a 2nd or 3rd off really increases output. It isnt as bad as Assassination Rogue or other ramp heavy classes but mobs having low HP will make your dps look bad compared to pals with their 30 second damage windows

cunning violet
ripe field
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Note that Warbreaker grants more haste when mobs are low. If you can open with Warbreaker and then hit it again once mobs are lowish the gain is surprising

molten mauve
fading isle
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mage left after 5 deaths after 1st boss at a +11, so make sure to avoid this guy 100%

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hmm don't mind the other 3 srry lol, good tank though

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good players, proudmoore mental ig

wet crag
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Reading the wowhead guide and it had two talent builds for arms in M+, slayer with juggernaut which I assume is mostly boss dmg focused? And then three Colossus one says spiky AoE what does that mean exactly? Just big burst dmg but you're out of luck if the pack still lives after that and I got no CDs left?

boreal quartz
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Slayer only really does St better but colossus isnt isnt as shit as in the previous tier

wet crag
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So basically Colossus for fortified, slayer for tyrannical? If I'm not doing 10s

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Or more group dependent I guess. Also what about warbreaker vs Colossus smash for Colossus? The guide says smash is better but then the linked build has warbreaker

boreal quartz
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Warbreaker is just better for keys generally

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Since it enables really big cleave with collat from last pack into full CDs on next

wet crag
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So Colossus all the time is keys and then slayer for raid?

boreal quartz
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Yea basically

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Try slayer in a key after colo in it and youll see why

tacit crystal
balmy kindle
low lintel
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anyone got an arms m+ 10 or higher details distribution thing

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curious how mine looks in comparison to someone with hands and eyes

untold trench
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Easiest is to compare to someone similar on WarcraftLogs. Just go, sort by key level, ilvl, spec and hero talent

bold granite
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if this is what youre asking for

lofty elm
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What’s MBG?

eager sigil
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Merciless bonegrinder

wet crag
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Holy shit Demolish kinda fucks

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How much should I worry about cd alignment on demolish and Colossus smash?

balmy kindle
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Don't think you should, demo is always try to send on 10 stacks while warbreaker is whenever it's up

dim basalt
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They often line up but if they don't just send

astral yarrow
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if something ever gets reduced cooldown from something, your first instinct should be to send on cooldown

vivid arch
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Seeing people drop EP for Colos M+ builds. Probably off the back of Critcake promoting the idea? New to warrior this tier, does that mean we drop MS during execute except to maintain Deep Wounds/Rend? Or still send it on CD?

sacred zodiac
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If you drop ep execute isnt really worth pressing iirc

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You just play pre execute but replace slam with exe

vivid arch
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Roger, TY

wet wedge
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Hello can someone help me? I'm using macro avatar and trinket together but sometimes my trinket is not used.

weary hull
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if so read what the affix does

wet wedge
zealous pivot
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happens to me too

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just press a couple times

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idk an actual fix

swift crown
zealous pivot
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thought of maybe putting trinket first in macro

thin folio
zealous pivot
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no

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only thing i can maybe think of is maybe im using during demo and ava pops but trinket doesnt

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but havent looked too far into it yet

thin folio
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I have in my macro /cast Avatar, /cast Roar and /use 13 and It works well in that order

zealous pivot
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it doesnt happen all the time

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just notice sometimes ava is used and trinket isnt

thin folio
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Whats the trinket?

zealous pivot
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house

sacred zodiac
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Its technically possible to desync since macros dont really press every button at the same time and you press the macro in the tick one thing is up but the other is still on cd

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But this is also insanely rare

zealous pivot
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noticed it maybe 3-4 times in the past week or two

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im just thinking putting trinket first

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cause i dont notice trinket not going off

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but would def notice avatar not going off

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cause visual and audio ya know

vapid pine
zealous pivot
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no

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its none of the obvious stuff lol. spongies response seems most likely

icy badger
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how legal is slayer in top

eager sigil
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probably still kinda bad

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but its m+ so play what you want

icy badger
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i love colo for st chatting

quasi swallow
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is overcapping on rage bad on arms?
in the event that MS is on cd and you are full rage.
Do you OP or slam?

icy badger
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slam if ms/op arent usable

quasi swallow
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and if op is usable OP even if u overcap rage?

icy badger
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slam if you dont have 2 stacks of whatever its called

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some overcap is fine if it cant be helped but generally youre doing ms > op > slam

manic marlin
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if running mt arms mplus build with no executioners precision what prio does execute have? do you ignore ms? just execute instead of slam? or ms x2 op stacks>execute

icy badger
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just replaces slam

quaint otter
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Mt arms?

quasi swallow
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what two stacks u mean?

quaint otter
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Of op

dim basalt
quasi torrent
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sanctum arms

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sanctum arms

sacred zodiac
whole lark
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random question as i'm very unlucky and don't have 4 set yet, after winning streak ends can it also re stack straight after with the cleave and ms stacks ?

swift crown
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Basically what you're looking at

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Exe isn't that good of a button without EP

fresh spire
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Ravager sweep bug has been fixed generation extra stacks and has been patched on sims. First glance changes is the normal build plays exactly the same. Though if you are a DN enjoyed. Ms is now higher prio than Dreadnaught at all times instead of op>ms. Soa builds remain unchanged

swift crown
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Yes fuck DN

minor gust
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Fuck deez nutz?

quasi torrent
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DN bad anyway

ripe field
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is this correct? Arms colossus uses Execute to funnel rage for Anger Management moreso than being the best damage button. Mortal Strike deals significantly more damage but execute grants 20 rage worth of ability cooldown for the cost of 18 rage while amping MS damage.

ripe field
astral yarrow
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or just follow prio and send CDs 4 seconds later next pack bedge

quasi torrent
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its a classic case of

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doesnt matter

frank sky
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should i still craft a 2h wep even if i have Best-In-Slots on HC?

eager sigil
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yea

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2hander from vault would be best

wanton sierra
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its friday!!

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hey fellow arms, im updatin my ui, im essentially copyin the critcake ui, but i noticed that he runs the important buffs information of the middle of the screen, under his character... do you know where i can find those?

thick kelp
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type !ui in his chat

fresh spire
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Cleave>Ms>op>execute>slam

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I'll have a deeper dig into ordering over weekend. If anything major changes archi likely will update stuff when we find out 👍

fleet lake
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i dont understand arms. im simming for 2 mil dealing 1.3 mil st dps

thick kelp
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rough

fleet lake
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need to send a log soon, cause thats not possible

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how important is rent uptime?

thick kelp
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should be 99.8%

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minimum

astral yarrow
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recurring, of course

fleet lake
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well now i did 1.65 mil i guess its just uptime issue

wanton sierra
fleet lake
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and tell me my major issues

thick kelp
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didnt 2nd pot

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missing leg enchant

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no food buff

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not pressing MS

fleet lake
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wowanalyzer is the biggest bait xD

thick kelp
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not using opportunist

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not really

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@lean geode updated to be accurate enough for ST

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for both specs

fresh spire
thick kelp
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you are just

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misusing execute

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ignoring opportunists procs

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and not pressing MS properly

fleet lake
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i just press ms and overpwer when it comes up everytime. and execute when it proqs

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ms prio

thick kelp
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go read a guide if thats what u are doing

fleet lake
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i mean on this fight there was a lot of running behind boss cause this tank was puilling him super weirdly

thick kelp
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yeah I can see you had 12% downtime too

fleet lake
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from 2 to 4 big gain? still have no 4 p

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and i thought arms is quite easy

thick kelp
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it is

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and yes

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it is a sizeable gain in dps to have 4p

teal fossil
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Arms is quite easy

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But you are still not following the rotation

fleet lake
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yikes struggling on arms , playing every mage spec 95-99 ish avg

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thats bruh

thick kelp
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melee vs range diff

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range is quite afk this tier in raid

fleet lake
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its not meele vs range diff, played rogue on good avg aswell

thick kelp
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well

fleet lake
thick kelp
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read a guide and hit dummies for 15

fleet lake
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i mean its my second day on warr. xD

thick kelp
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you will be 95% there

fleet lake
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and i tanked most of the time cause im not getting invites

thick kelp
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going from 2p to 4p is around 6% dps gain

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for arms

teal fossil
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Then yeah just read the guide

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You know how to play the game

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Now just learn to play the class

calm hollow
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i guess i have to improve on that part, didnt know opportunist is so high prio in exe

thick kelp
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you can ignore the rage part if you play bladestorm

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and yeah opportunist is a big buff + it plays into our tierset to press OP with such high prio

vapid pine
vapid pine
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Jeez

minor gust
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oh when did you guys make that discovery

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ngl I like the sound of that better

thick kelp
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like 2 weeks before the season

fleet lake
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so i should probably track opportunist?

minor gust
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so why is everything having this rage conditional then?

fleet lake
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since my ui doesnt show that

thick kelp
thick kelp
remote ledge
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Did my first overall over 3,5M as colo arms. I think I finally am getting it

slow saddle
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Colo fun

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Just cleave a lot

fleet lake
minor gust
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cuz this is the first time im seeing this

minor gust
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ah

thick kelp
minor gust
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tbh sounds easier to tell people to just hit OP when opportunist is proced instead of having to pay attention to your rage aswell

remote ledge
icy mulch
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Hmm, is there anyway to figure out how much dps loss it is to not use potions in a dungeon?

thick kelp
astral yarrow
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that is gonna vary so much that i dont know how you would do it without having a giant samplesize of yourself playing with and without

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Dslice is set 6 min though

teal fossil
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So you miss out on 2 potions ish

thick kelp
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well run 30min 5t

astral yarrow
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xd

icy mulch
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Yeah, I don't think it's really worth concerning about.

thick kelp
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but you can think Pots in keys

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same logic as pots in raids

remote ledge
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You probably lose a lot

thick kelp
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you do

icy mulch
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Yeah, just a random thought on how much value they actually are overall.

thick kelp
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especially if you get it to lineup with lusts and big pulls

slow saddle
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Do same pulls

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Pot dont put

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Check?

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Like floodgate 1st pull almost always the same

fleet lake
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so ifoppöortunist basically is up, press it except u have 2 stacks of the buff that buffs MS from overpower?

thick kelp
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or SD WA says KACHING *pre execute phase

fleet lake
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then press execute before?

thick kelp
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yes

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Kaching highest prio

ripe kiln
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do someone have a weakaura to track Colossal Might ? Thanks

fleet lake
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does it do that more than once before execute? cause it just did it once on dummy only

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prolly tro fast in execute range

minor gust
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kaching sound only plays if any of the 3 conditionals are met

thick kelp
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realistically none of those will ever be met in execute phase

fleet lake
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okay thanks for the help i will look into it

eager sigil
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press shit on cd and execute when it goes ding

fleet lake
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will do and try

slow saddle
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Slayer could be grest

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At

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Make juggernaut 5 stackd

remote ledge
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Does someone know if it's worth putting lock n stalk on aoe mode ?

calm hollow
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lmao

quasi torrent
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blame jugg

flat willow
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You can blame juggernaut for everything, tbh

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Except test of might, that thing sucks on its own

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May it never see the light of day again

slow saddle
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Dip feels so bad

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But 5 stacks would be such feel goodier

calm hollow
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will use that wa

slow saddle
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I mean bad luck is horrid

calm hollow
slow saddle
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Ah u didnt a

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Wa

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Wa helped me a lot

calm hollow
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i just press exe when it procs, now i learned its bad

minor gust
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You would think that would be the correct decision but alas here we are

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Highly suggest reading any of the guides linked in DPS faq

calm hollow
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not gonna lie, i like this WA

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(dummy)

zenith lodge
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is the dungeon slice sim accurate for arms?

minor gust
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Some people like dungeon slice but I just find it better to sim ST then AOE and then decide what I want to prioritize.

calm hollow
teal fossil
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It’s about the stacks

hexed snow
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On ST raids no

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You can also switch back forth between AoE and ST on m+

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Floodgate 3rd boss kelp ads you can do it as AoE and then when the 3rd boss spawns swap it to ST

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But I just put it as AoE on m+ and let it be like that the entire run

icy mulch
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Ads on swampface?

rugged lily
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before swampface he means

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the group of 6

icy mulch
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I've never seen those as adds, just more trash mobs.

fleet lake
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are we sending ms the second its up doesnt matter how many buffs we have when there is nothing higher prio? or do we want to always send MS with 2 execute buffs in execute phase + given overpower buffs

thick kelp
fleet lake
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okay and then opportunist higher prio than that ms? so we send opportunist first then MS?

thick kelp
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opportunist is higher prio than that MS if you dont have 2 stacks of MP

fleet lake
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gotcha

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thanks

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have been at like 1.7-8 on dummy now so its clicking in my head 😄

mortal rivet
calm hollow
calm hollow
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the difference by changing 1 neck, crazy

compact geyser
#

keep that high crit and make up the haste with oil/food/flask

calm hollow
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bigger haste sims only 18k dps better, will try the higher crit, how it feels, played that in m+ only so far, colossus loves crit

lean geode
red oar
#

Do we ever hold cds to line them up outside of niche reasons on certain bosses? I feel like my cds unsync a lot due to hero talent cdr procs

lean geode
#

Have there been more APL changes since Mar 10 Walhe?

thick kelp
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whats the march10 updates

lean geode
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Some SkS rage stuff, removing winning streak check, Ravager APL support (which maybe should just be removed at this point?), 1xEP MS with BL

thick kelp
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nono keep the ravager apl support

fleet lake
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was just hitting the dummy

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no bl nothing

thick kelp
lean geode
lean geode
thick kelp
lean geode
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"while ravager is up" is a relatively difficult thing to check in wowa because the ravager buff isn't logged gg

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And the duration is hasted

calm hollow
calm hollow
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I wonder how much it would be with a min exe phase

thick kelp
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unfortunately the ravager thing is a very major thing for the specs playing it

lean geode
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So I'd have to fabricate a buff based on the cast event with a duration based on haste, but then also the duration would need to update when haste updates

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And I kinda cba

thick kelp
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xdd

lean geode
#

Does anyone really play rav slayer or EP colossus anymore anyways chatting

thick kelp
#

but yeah the stuff you listed looks to be all of the changes for ST

lean geode
#

Okay cool I'll probably open a PR this afternoon then

lean geode
rare kite
thick kelp
olive nest
#

Going to play arms on bandit!

cobalt barn
#

(I've already asked for help in log review but had no replies)
Hope it's ok to ask here: I've not been a DPS for long and am also relatively new to Warr. When trying to analyse my own performance I notice my mortal strike usage sits around 75%. I see other people's at like over 100% sometimes. Am I messing up my global timing? I press mortal pretty much on cooldown most of the time..

olive nest
#

The only two buttons that take priority over Ms are SD with the right conditions and OP when you proc opportunist

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So your MS should be on cd asap a majority of the time

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Execute phase this changes a little

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Depending how often your proc opportunist

cobalt barn
#

That's pretty much how I play - Only OP with opportunist and execute sudden death procs when juggernaut is about to run out, it's on 2 stacks or 3x marked for death, right?

I'm not really used to DPS and I've only been back a short while so maybe I'm just rusty

thick kelp
#

i wouldnt take Stix

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analyzer

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rather look at

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sprocketmonger

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since its not made for aoe

cobalt barn
# thick kelp i wouldnt take Stix

If this is about my post sorry, this is consistent on most bosses, that was just a random log I entered, I didn't specifically choose a boss it would have just been the one I was looking at in that moment

thick kelp
#

twas about your post

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assuming you are grellbo here

cobalt barn
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Yeah sorry

thick kelp
#

you seem to have bigger problems

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with SD usage and opportunist

cobalt barn
#

Oh yeah 100%

naive breach
#

walhe do i play blademasters torment

thick kelp
modest spruce
#

hi, most streamers/videos I watch have their cleave at like almost double of whatever comes second in the breakdown, am I doing something wrong? Pressing it pretty much on cd on AoE

thick kelp
#

are you doing

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what level of keys

modest spruce
#

that was a +10

boreal quartz
#

OP mega high no? @thick kelp

modest spruce
#

2.8m overall

thick kelp
#

might be a positioning issue

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what key

modest spruce
#

floodgate

thick kelp
#

normal with 4p

modest spruce
#

I did a mechagon and somehow got mortal strike above cleave

boreal quartz
#

I didnt play since 4p so prolly ye

modest spruce
#

I only ever played fury, arms is a little strange to me

thick kelp
#

idk

boreal quartz
thick kelp
#

can only say that you arent pressing cleave on cd

cobalt barn
thick kelp
modest spruce
#

I do good damage like 3m all keys, but it always feels like I'm doing something wrong, never do those huge dps on big pulls

thick kelp
#

could be positioning issue

modest spruce
#

I'm at 662 ilvl, feels like I should do more

thick kelp
#

cleave range is quite short

modest spruce
#

oh, I never thought about that

cobalt barn
olive nest
#

Damnit wowA says I’m big noober for taking stormbolt and not casting it during bladestorm

modest spruce
#

with fury I just stand in the middle of the pull

thick kelp
#

cleave is a wide cone infront of you

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sweep is based on your character tho

wintry pagoda
#

does demolish require you to stand still?

modest spruce
#

that makes a lot of sense, but somehow I didn't think of it lol, I'll try to be more mindful of that

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thanks

wintry pagoda
#

oh it forces you to stand still looks like

thick kelp
#

you are slowed by 99% during the cast

charred quest
#

`Anyone know if the timed 12s is account bound or char bound (the no longer deplete below 12 i mean)

naive breach
#

would you say the avatar SS talent is pmuch worth at 14 and above walhe ( on priory and cinderbrew prolly the most ? )

thick kelp
#

idk i dont main the minigame

#

but probably?

naive breach
#

minigame deniers

thick kelp
#

I raid prog into raidlog

wintry pagoda
#

do people complain about the demolish thing or is that just a knee jerk reaction when i logged in on my fresh 80

golden zinc
#

Is arms easier to play than fury in raid?

thick kelp
olive nest
#

I like everything about demolish except that it can miss if target is moved out of range

naive breach
#

1 more demolish cancel and im out

minor gust
#

Plenty more demolish cancels in your future

steel swallow
#

If i'm playing without Executioner's Precision do I only press MS to maintain DW in execute phase?

olive nest
#

They should make it hit regardless as long as it’s cast before target moves

#

I’m fine with the root

minor gust
#

Just stun the mobs before you demolish. Tank can't move em if their stunned

olive night
#

not all mobs can be stunned...

thick kelp
minor gust
#

Sssshhhhhh

#

Let me cope

naive breach
#

little spear aswell to be extra safe in case of stun DR

olive nest
#

First boss cinder… demolish and boss immediately chases tank after knock

#

Riprip

olive night
#

Yeah Demolish for first boss in Cinder feels bad , so much moving

steel swallow
naive breach
#

yell at priest to pi you so demolish is quick gladge

thick kelp
minor gust
#

In all honesty tho most demolish cancels are a skill issue

steel swallow
#

Thanks for the info @thick kelp!

naive sage
#

If only slayer was decent in m+

west oracle
#

Hello folks, which slot we should skip for tier set, as not to convert

olive nest
#

Really you want to sim your top gear in your bags

west oracle
#

Hands i guess ?

olive nest
#

But assuming all bis items chest is the one you wouldn’t run

west oracle
#

But hands gives versatility, compared to chest haste and mastery

thick kelp
#

helmet

olive nest
#

Some vers is good if you have almost none

west oracle
#

Btw i only do mythic +

#

Ans play clos built

#

Colossal

west oracle
naive breach
olive nest
#

You can but I prefer to sim 1T 5min & 5T 1min and compare items

thick kelp
olive nest
#

Usually I prefer ST items

#

Since I also raid

#

And boss damage matters too in keys

thick kelp
#

so prio is ms op exe/slam

#

in st

naive breach
#

eh

thick kelp
#

Much better

#

on colossus

#

especially when no skyfury in grp

naive breach
#

now im even more confused

thick kelp
#

why

naive breach
#

so with EP

#

where would you press slam

thick kelp
#

before execute phase

#

as a filler

naive breach
#

oh

west oracle
naive breach
#

i thought you would magically press SLAM somewhere in execute with EP

thick kelp
#

no

#

slam doesnt exist in execute phase

naive breach
#

slam almost doestn exist in filler aswel tho

#

sometimes

#

maybe

olive nest
naive breach
#

thank you okayge

west oracle
olive nest
#

Glgl

naive breach
#

ok i didint even consider playing withotu ep

#

saved by walhe

wintry pagoda
#

do people macro slam with any other spell?

thick kelp
#

no

naive breach
#

@thick kelp same goes for multitarget in normal prio aswell yeh? cleave>ms>op>exe ( with sweeping)

sacred zodiac
wintry pagoda
#

was thinking thunderclap but if im not playing tclap it is bad i think

#

i just found an open button

sacred zodiac
#

you're aware that you can't macro multiple GCD-bound buttons together ye

lean geode
# thick kelp with SD usage and opportunist

There's a smallish bug with SD duration checks in wowa because the SD buff log events are supremely cursed; the fury modules jump through hoops to fix it, but arms is implemented differently such that it can't easily do that. Shouldn't make a big difference, but is worth noting

wintry pagoda
#

yeah iirc it would cast tclap then if tclap on cd it slams

quasi torrent
#

it would not do that

wintry pagoda
#

i see

thick kelp
naive breach
#

is it ever worth to go for cheeky double OP stack for cleave

sacred zodiac
naive breach
#

for big collaterals

thick kelp
#

can be on the last two globals of ss

naive breach
#

and skip a MS

#

kk

olive nest
#

I like to double stack martial prowess as soon as collateral buff is available

#

I don’t hold for an op charge though

#

Just spend what I got to get 2 stacks

lean geode
#

Or rather

#

Going 1->2 extending duration but 2->1 not

#

There are like 4 different types of buff events

thick kelp
#

ok but going 2->1 doesnt extend duration ingame either

lean geode
#

Correct

#

But according to the logged buff events, it should

thick kelp
#

uhhuh

lean geode
#

So when wowa processes the buff events, it thinks the duration IS refreshed on 2->1

thick kelp
#

xd

lean geode
#

There are like 4 different kinds of buff events logged

thick kelp
#

this is why no one wanted to upkeep wowa

lean geode
#

I had to override them with some manual shit for fury

#

One of the main devs said something along the lines of "I've never seen a spell this cursed before"

#

🙂

#

6 different execute spells with 8 different buffs and all of the events are wrong 🙂

thick kelp
#

Yeah sounds alot like arma when he implements warrior stuff to simc

lean geode
#

Arma too big brain for me

#

Guys one another level

#

On*

#

I'm barely literate man

naive breach
#

lmao

thick kelp
#

same

naive breach
#

90% of warriors

#

you have a few chosen ones who evolved from the stoneage to enlighten us

thick kelp
#

most of the apl is unreadable before archi cleans it

#

when fishy and me write it

thick kelp
naive breach
#

secret warrior enthusiast

thick kelp
#

he feels bad for us

fresh spire
#

Arma is the goat

ripe field
#

while Ive got ya, do yall consider Arms to be one of the classes that has hard Haste breakpoints that they need to meet or exceed for the class to play well? Starting the season not knowing Arms it felt like complete dogass - like a melee caster. Got my 4 set and about 8,000 more Haste and now it feels great

#

Im sure its partly familiarity but its definitely also the fact that Demolish animation doesnt play like my char is standing in quicksand anymore

strange helm
#

So Arms Slayer won't be viable in m+ until tuning?

teal fossil
#

Haste generally helps a spec feel better

#

Doesn’t mean haste has breakpoints where it starts being good/bad

flat willow
#

the tuning won't change anything, slayer isn't designed for m+

#

except if they break colossus in half you won't be playing slayer in m+

minor gust
#

100% BS buff would do some things

ripe field
hazy flower
#

Youre welcome

manic stirrup
#

thanks

hazy flower
#

How u been choco

#

U raiding this tier?

manic stirrup
#

good

#

not raiding im a magus

hazy flower
#

Keys?

#

Like fr or some casual fun stuff

manic stirrup
#

idk yet

ripe field
#

So, Im a war main and really enjoy the class, but kinda like last season I can't stop myself from wondering why any M+ group would bring arms or fury war to high-ish keys over a paladin. I want warrior to have some niche as a melee dps but as far as I can tell ret pal brings comparable damage while bringing a lot of utility to the table. What's up with that

manic stirrup
#

i’m banned from discussing this topic sorry

minor gust
#

Truth is you can only bring 3 DPS to a key

flat willow
olive nest
#

We are the Zug class and we need to do atleast 10-15% more zug to be meta
(Made up number sounded good)

minor gust
#

Some specs/classes are just gonna be better thats just how it is

flat willow
#

you should compare it to unholy dk instead of paladin tho

#

man I wish I was an unholy dk

minor gust
#

If your serious about keys playing something else or find people to play with that don't care your a warrior

olive nest
#

Udk eating good right now

peak jacinth
olive nest
#

Bloodbeast procs go dummy
They’re practically immortal

ripe field
#

by playing stuff that is flatly worse

olive nest
#

And they bring grips for grouping

manic stirrup
#

you’re not gonna sandbag the group

olive nest
#

Insane value

lean geode
flat willow
#

this isn't how the game works, the game works like that

olive nest
minor gust
ripe field
manic stirrup
#

you can do keys 1 maybe 2 levels under max possible with any class outside of extreme situations

flat willow
#

mage has more mobility than you, more utility than you, more defensive cds than you

#

and more damage than you

manic stirrup
olive nest
#

Look at an overall from Nome

#

Pwar actually pipes

#

Insane good

peak jacinth
manic stirrup
#

its been piping for an expensaion and a half straight

lean geode
manic stirrup
#

damage has never been a pwar issue since s4 shadowlands for m+

fresh spire
#

Warrior utility isn't as good as other classes. Damage is a bit behind the meta

#

Standard warrior things

ripe field
#

:c

minor gust
manic stirrup
#

i agree but also utility has never been the sole reason you picked a tank for the highest keys

fresh spire
#

Unkillable buff machines

manic stirrup
flat willow
#

what we are trying to tell you is that if you really wanna do high keys on your main

peak jacinth
flat willow
#

your main should be a mage

manic stirrup
#

somethibg like assassination rogue will always be insanely efficient prio damage because of how the spec is currently designed

#

just because something has less utility than a rogue doesnt mean they should do more prio damage

flat willow
#

honestly it's not a bad season to do m+ on dps warrior

#

we know worse

ripe field
#

Ya keys have felt great. Just feels like I have to sweat my fking face off while ret friend chills

peak jacinth
lean geode
#

Sweating as col? Just press cleave bud

flat willow
#

press the buttons, man

ripe field
#

Too fury brained, I'm trying

flat willow
#

I mean I get it, one can get jealous of rets not being able to missplay

#

since the spec plays itself

#

they should make ret an autobattler

#

you just move to do the mechanics while the wheelchair class does sparkly spells

manic stirrup
#

go play ret if u want

flat willow
#

I do, sometimes

minor gust
calm isle
#

17 DPS specs, gonna be like 10 every tier thats 😢

smoky kayak
ripe field
#

the notion of perfect balance in a game is silliness. I suspect that a perfectly balanced game would be boring if it existed. Imbalances are where the fun is at

smoky kayak
#

Whirlwind works the same way

peak jacinth
calm isle
#

It would be nice to get a lil more in the bag though.

smoky kayak
minor gust
ripe field
#

All I'm saying is I'm gonna riot until Sweeping Strikes is taken off the GCD and Thunderclap can apply Rend to more than 5 targets Rampage

lean geode
smoky kayak
#

modern wow is arguably a lot more balanced than previous versions, but there are also a lot more situations which affect balance

lean geode
#

There are a few flavors of buff events

#

And the one for 2->1 SD is just weird

peak jacinth
ripe field
#

And the game being more tightly balanced I assume makes what would be a small imbalance much more impactful

smoky kayak
#

Idk that I'm particularly good at math, but I am very familiar with the combat system, varied types of encounters, and have been doing this for a long time, so I'm fairly comfortable saying yeah... it's pretty impossible to balance WoW within as small a degree as most power players would like it to be

#

I mean for one thing, what are we even trying to balance it for? There's a wide variety of raid encounter types, without even getting into more dynamic things like dungeons (in which performance can vary greatly depending on pull size, tempo, the rest of your group, even the key level)

ripe field
#

That and again...I think players have this idea of game balance and that more balance == more fun when that isn't the case.

smoky kayak
#

depends on the player, yeah

peak jacinth
# smoky kayak Idk that I'm particularly good at math, but I am very familiar with the combat s...

Here's why I use that phrase (ignoring the fact I minored in Math, this is a rather entry level fact): Look at the last balancing pass, where we had something that was at 50% (sorry, don't have notes handy), and they nerfed it to 25%.

One is too high. The next is too low. And then... they give up.

This is 99.99999% of EVERYTHING Blizzard does.

What about 30%? What about 35%? What about 33%? What about 33.43971%?

Their absolute refusal to accept the Real Number Line exists is why balance is such a spooky concept in this game. So yes, GOOD BALANCE will NEVER happen... as long as you ignore the Real Number Line exists.

And that's where we are. But that's a pretty pathetic reason to just walk away from this part of the game.

smoky kayak
#

realistically though, most games are not very well balanced, particularly the more complex ones - they're just a lot harder to measure

the somewhat unfortunate reality is that the WoW community has gone to great lengths to create tools to measure performance to such a small degree that we can not only detect small differences in performance... we obsess over them

hexed snow
#

Agreed

willow coyote
#

Can any1 tell me why grim codex is listed as a bis trinket under the mythic+ only content but it sims so horribly? My hero track codex is outdone by champion funhouse lens in all sim scenarios for me

olive night
#

Most games are not well balanced because its almost impossible to have a game fully balanced , a single item being added, nerfed, or changed can complete change the balance of a game.

ripe field
#

Im sure that Blizzard and other large studios have been using algorithmic approaches to balancing for years now. If you are uncertain of this, please check ability scaling values.

#

These are not numbers that any person simply decided

#

Cleave scaling 183912.88380% attack power or whatever

peak jacinth
hexed snow
#

It's time to become a game dev at Blizzard and then get the real understanding as to why

dusty depot
ripe field
#

That is interesting. I dunno 🤷‍♂️ . I'm old gamer and I recall seeing a shift over the years with regards to balance and it became clear at a point that the values arent people number crunching but something more complex goign on behind the scenes

faint sparrow
#

Maybe a stupid question but whats the easiest way to see stacks like marked for execution, sudden death etc? Is there a WA?

hexed snow
#

Click when Kacihng and dont think about it

peak jacinth
# ripe field That is interesting. I dunno 🤷‍♂️ . I'm old gamer and I recall seeing a shift...

To truly understand what balance means, look at Starcraft (their own game!).

They measure time in SC in a unit called "ticks." (it's some fraction of a second) It takes so many "ticks" to build such-n-such building. So many "ticks" to build a unit, and upgrade... anything.

I will NEVER forget one of the patch notes detailed how making one certain building went from 100 ticks ... to 103 ticks.

THAT is how you achieve balance.

ripe field
#

I'm familiar with server tick-rate. To Archmitrios' point, I don't think the WoW community and SC community are comparable.

#

Different expectations with regards to balance

shadow ibex
#

They also move at a snails pace

#

The fact dance of seat spiteful and tom even exist is emberassing

peak jacinth
ripe field
#

You dont have ultra casual SC players that like to farm and collect mounts and ass blast a delve with no concern

#

At least that's my impression

shadow ibex
#

Classes have entire end nodes that are absolutely dog ass

ripe field
#

but idk

#

its possible that by the time we get the patch notes theyve done a bunch of internal BS that shows that these whole numbers are close enough or some such

minor gust
#

Leave it to Schrodinger to come in and bring up spiteful and Tom while this guy is crashing out about balance because a ret pally did more damage than him

peak jacinth
smoky kayak
minor gust
#

Lol

ripe field
#

Apologies i'll scoot

smoky kayak
#

guy starts talking about SC tick rate as if it has jack all to do with wow

peak jacinth
smoky kayak
#

except what you're failing to recognize is that 100 -> 103 is +3%, which is exactly the same kind of tuning WoW does

minor gust
#

The tuning notes for warrior today will be buffing bladestorm by 12.4567%

peak jacinth
#

The WoW comparison would be: if 100 was too low, WoW would raise it to 125. Which is too high. So they nerf it to 75... which is too low.

They then WALK AWAY FROM IT... and everyone just exclaims "balnc is to herd!"

That's WRONG.

hexed snow
#

Me
Developer at game company
See numbers low
Increase value by *3
Go and get lunch
Warrior discord crashing out over why I'm lazy

ripe field
#

lmao

peak jacinth
smoky kayak
#

you think that using round numbers, which are objectively easier to work with, makes for worse balancing, when the reality is that the numbers are just a lot more complex - if you're ever actually looked at the raw AP coeficients, they're like "12.2394995% AP"

#

yes they do

#

they literally do 3% and 5% tuning changes all the time

manic stirrup
#

literally more often than 10 or 15

#

if i had to guess

smoky kayak
#

for awhile it was the predictable standard

manic stirrup
#

the amount of 3% aura nerfs and buffs are so common

peak jacinth
noble oxide
#

Aura buffs are usually 3-5%

shadow ibex
#

These are the same devs who got warbringer and warbreaker mixed up for like 1.2 exacps

manic stirrup
#

what are you even crashing out about

#

ret paladin?

dusty depot
#

Larger numbers are usually for specific abilities

noble oxide
#

Ability specific buffs are much higher

manic stirrup
#

its been consistently good for a while

smoky kayak
#

it just depends on what they're adjusting, an individual spell being adjusted by 3-5% isn't going to have any impact because WoW is a game of very large numbers, whereas StarCraft very much is not

manic stirrup
#

theyre not more or less good this patch

smoky kayak
#

WoW is infinitely more complex than StarCraft lol

minor gust
peak jacinth
smoky kayak
#

I don't care

manic stirrup
#

give warrior a shout lust

#

fixes everything!!!

dusty depot
manic stirrup
#

its a bit better but significant is an overstatement

sweet crest
#

Warrior gating buffs?

hexed snow
#

Give every class lust
Give every class invis
Give every class AoE stun
Give every class soothe
Etc

manic stirrup
#

arms is better than it was last patch

#

no

hexed snow
#

Now we are balanced

shadow ibex
manic stirrup
#

homogenization isnt fun

#

and can make for even less balance

peak jacinth
# smoky kayak I don't care

If you don't care when arguments are addressed, settled, and discussion can continue, then why bother? You're just doing what everone else is doing "meh.. it's too hard. It's close enough."

Glad you're ok with that. I would be fired from my job before the end of the day if that was my approach.

smoky kayak
#

nobody is saying WoW is perfectly well balanced, or even necessarily well balanced (that's very subjective), but it is something they constantly iterate on... even if they'll never do it enough to please some people

the real issue is just that any change to one thing in WoW affects 4 or 5 other things; can't change PvE without changing PvP, cant change raid without affecting M+, and so on

sweet crest
#

@smoky kayak i did acreefr for back and waist it was a mistaick?

dusty depot
smoky kayak
#

which becomes even more complicated when we're talking about the high end vs the low end, since power users tend to create rotations that were not ever really designed for

dusty depot
#

That's what they do with pvp basically

manic stirrup
#

for how many specs and classes there are with different damage profiles, wow is very well balanced

peak jacinth
smoky kayak
minor gust
#

For what wow is currently it is pretty well balanced

smoky kayak
peak jacinth
smoky kayak
#

it wasn't even a response to you lol

peak jacinth
smoky kayak
#

but if you don't think it's an important facet of balance, you're gonna be in for a rude awakening

lean geode
smoky kayak
#

just like the power user vs the casual one

dusty depot
#

What it feels like to play warrior

slow saddle
#

Some is ofc opness

#

Some is better suited to encounters

#

Then theres fm fuck fm

peak jacinth
smoky kayak
#

well you can't

#

you gotta see the whole picture

#

for example, anyone who thinks Arms Warrior was built with the idea that players would ignore Execute except for under three hyper specific conditions is kidding themselves

or the bloodthirst kaching shit

#

the more we do stuff like that, whether it's optimal or not, it deviates from the intended balance

#

now multiply that across all the different classes, specs, hero classes, talent builds, combat environments, throw in cantrips and gear scaling for good measure

sweet crest
#

Btw i see a lot ppl going with diffrent build for keys .

smoky kayak
#

the raw number of permutations alone is staggering

chilly isle
lean geode
#

assuming no 3xMFE*

calm isle
#

I just think the idea that developers are throwing their collective hands up saying "too hard" is silly.
It is a game that is constantly developing new patches and requires manpower in other spots than class balance at the tippy top of M+ metas

peak jacinth
smoky kayak
chilly isle
#

Well, 8 hours a day for 6 months is a lot of time

smoky kayak
#

if yall had any idea the number of raw man hours that went into creating effective APL alone, you'd choke

minor gust
#

Wow isn't stagnant it's constantly changing

smoky kayak
#

and that's just coopting the stuff they already made for a single game type (or two, if we include middling support for M+)

minor gust
#

So balance needs to constantly keep up

smoky kayak
#

now think about having to make it in the first place, not to mention balancing it against every other permutation in the game

#

I really don't think many people have an appreciation for how insanely complex WoW combat is

chilly isle
#

I appreciate how complex it is. And getting everything be balanced is a ton of very hard work.

What i dont understand is how there can still be a two tier class system in WoW. Some specs do cleave from their ST target and some spec have to choose between doing aoe or single target. And ST with cleave is almost always better.

You would assume that after this many years developing this game they would have managed to fix this.

#

There is a reason arcane mage, fire mage and fury warrior are almost always good

#

And why something like balance druid is very rarely good

#

I can fix fire mage imbalance in two sentences:

Create a choice node where fire mages pick between spreading ignites or ignites dealing significantly more damage. Then nerf fire mage single target until the "significantly more damage" node keeps their ST the same as it was prior to the node being added.

#

That would force fire mages to either deal the amount of ST they do now, or sacrifice some of it to cleave.

#

Presto manifesto problem solved.

flat willow
#

you forgot something

#

mage is the best class in the game and it will not sacrifice ST for Aoe

#

bro thinks he can tell the mages how the game works

shadow ibex
#

These are the same devs who confused warbringer and warbreaker for 1.2 expacs

flat willow
#

even blizzard can't do that

olive nest
#

I just log in an expect to see massive numbers on my screen

#

Don’t give a shit about balance being fair if my number isn’t the biggest

olive nest
#

(With this in mind now you see why “perfect balance” is impossible)

flat willow
#

my biggest reaper's mark before it got nerfed

shadow ibex
#

Just look at the state of BS

peak jacinth
shadow ibex
#

They are just playing it by ear patch to patch

minor gust
olive nest
#

Explain to the class exactly what you’re looking for

flat willow
#

honestly I think you wanna play mage, you'll always feel the game is perfectly balanced

#

(around you)

olive night
#

they just need to give current arms warriors condemn

minor gust
#

There must always be a good mage spec my son

flat willow
#

and I don't blame you, everyone wishes they were a mage but we aren't all lucky enough to have magic

chilly isle
ripe field
#

i want magic sword serioussloth

flat willow
#

I want frostmourne too

olive night
#

it could be worse, you could be playing Feral in PvE

chilly isle
#

Like, if they were to give another class a bloodlust and they give it to paladins

#

That would hurt my brain

#

I dont want that

#

I want them to give it to a class that needs utility

ripe field
dusty depot
ripe field
#

They aren't popular in low keys but crush in high keys and have significant popularity in high key

flat willow
#

that was pretty funny when they gave battle rez to paladin I'll give you that

olive nest
#

You guys don’t realize that they make so much more effort balancing now than the past. We would go entire tiers with the exact same balance even when shit was completely broken

peak jacinth
# olive nest Explain to the class exactly what you’re looking for

Respectfully: scroll up. I just spent the last 20-30mins outlining it.

We're at the point now where people are just going to hyperfocus on semantics to just ignore the general discussion.

Better to just table it for now, maybe we can talk more later.

But I didn't, and no rational person ever would, ask for "perfect balance."

ripe field
#

Many of the top keys done rn are Guardian Druid, Feral Druid. Feral is eating good

chilly isle
#

Yes they put in more effort now than before. But that doesnt mean i cant still want more.

dusty depot
#

Best balance was vanilla when I did 30% more dps than other classes as warrior clueless

chilly isle
#

"We got rid of most of your cancer, so you cant really expect us to keep going to remove all of it"

flat willow
#

yeah but on the other hand arms warrior ate like 5 nerfs in season 1 because blizzard wanted to nerf fury for overperforming in a raid perfectly designed for it

flat willow
#

(other hand/arms, see what I did?)

ripe field
#

Lets be clear though, Arms can pump right now.

#

The damage is far from bad. Quite big number pumper

olive nest
shadow ibex
#

If they tried to balance I wouldn't have 3 dead choice nodes

ripe field
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And is top tier in Raid.

sacred ore
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Anyone waiting for the Collosus arms nerf when they try to nerf prot warrior damage?

ripe field
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Pretty good spot to be in imo

chilly isle
ripe field
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Okay

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Lets talk about that pls

flat willow
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I hope they dont nerf prot when everyone plays dh

ripe field
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Arms has been the hotness for weeks now partly because of their execute damage

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And yet Fury war is clocking in higher than Arms on Gally

olive nest
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Yes they should balance around class popularity

chilly isle
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Fury is clocking in higher than Arms on almost all the bosses

olive nest
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Not numbers

chilly isle
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Arms is the hotness because of m+

ripe field
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I'm not arguing that one thing or another should be balanced due to popularity

olive night
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Arms feels really bad on Stix i cant explain it. All the other fights seem good

ripe field
#

I simply mean that the narrative for weeks now is that Arms is super cool because of a really strong execute phase and single target dam

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and yet Fury is putting up bigger numbers

flat willow
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All the highest keys have dh tank in them so their numbers cant be that bad

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But maybe dh players are just better

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Who knows

olive nest
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They are tanky, buff the wizards, have great mob control

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Ez pick for M+

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Everytime

chilly isle
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Im looking forward to seeing some public logs on mythic Mug'Zee

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Because im expecting arms execute to get beaten by fire mages

ripe field
flat willow
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Since prot warrior arent as tanky, dont have such mob control and dont buff wizards

ripe field
#

Not by a huge margin but still 5% is 5%

flat willow
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Maybe they can keep the damage

minor gust
chilly isle
ripe field
#

Apologies if im saying wrong things, lemme check

dapper harness
#

do people not just play the spec that is best suited for the fight?

chilly isle
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some do some dont

ripe field
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Its not so simple. If we're talking margins of 3-6% then player familiarity with the class is very important in deciding which

dapper harness
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i'm swapping from rogue main, but gearing was close enough with rogue, just played what was optimal for a given fight

peak jacinth
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I have different ARMS builds for different bosses. But I'm still playing ARMS ... no matter what. F Fury.

ripe field
chilly isle
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you are probably looking at heroic

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i was talking mythic

olive night
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how does arms have an advantage on mugzee? (just curious)

chilly isle
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the last 40% of the fight are the most important

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and hardest

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so execute dmg becomes more vaulable

dapper harness
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cuz both heads are active

olive night
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same goes with sprocket no? but fury still beats arms on sprocket mythic

chilly isle
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sprocket isnt as hard

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if there was an execute phase on the first boss of the raid, it would be technically better to play an arms warrior but it wouldnt matter

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since the boss is pretty easy

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also i think Mug'Zee execute phase is more of a dps check than Sprocketmonger, but i could be wrong

minor gust
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After the sprocket nerfs it's not much of a DPS check

chilly isle
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not sure how tight the enrage is on sprocket

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my guild just started progressing sprocket yesterday

olive night
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my guild can barely do one armed bandit heroic so will be a while before we do mythic

ripe field
olive night
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are you looking at heroic?

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there isnt any public logs for mythic so just curious

ripe field
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Ye Heroic

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There are Mythic logs but obviously far fewer. Up to Lockenstock

sharp wyvern
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arms gets lust during execute which is probably why arms does better

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*on mugzee

olive nest
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Lust pi 10 stack 4p

serene thicket
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Quick Q that I didn’t see an answer for in search. When are we thunderclapping? I was doing charge -> cleave -> thunderclap then rest of opener but now I switched after seeing critcake do charge -> sweeping strikes while charging -> mortal strike.

olive nest
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Hollyyy

olive night
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whos giving PI to an arms warrior

olive nest
tacit crystal
ripe field
olive night
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slap that on the guild destro lock

tacit crystal
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@reef glade taking all my pi's

olive nest
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Just be homies with the spriest

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Ez

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All the PIs

dawn prairie
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im the bestest of homies with my priest

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we been running keys like its nothing

ripe field
#

for real arms execute phase looks funny

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One execute animation looks cool

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15 execute animations at hyper speed

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looks silly

olive night
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My guilds using PI on the ele shaman hmmNod

ripe field
#

is good

storm prism
tacit crystal
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thats only good if the fight doesnt last 3 minutes

ripe field
#

probably a common resource but in case

tacit crystal
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lol

ripe field
olive night
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yeah my guilds a lot more casual though

ripe field
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Its bizarre how little Fury benefits from PI considering how much they like to stack Haste

olive night
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haste has DR though no?

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gets to a point where it means less and less

ripe field
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Above 20,000 or so iirc

dusty depot
ripe field
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Ya its very common to go over that value with Cyrce's proc and innate haste buffs

dusty depot
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Not haste

tacit crystal
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pi is % so it doesnt give stats

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it gives raw %

ripe field
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There's a cool addon called TrueStatValues that gives a nice UI showing what you're gaining and if at the point of diminishing returns, how much you're being clamped by

olive night
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might have a look at that

tacit crystal
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i mean that doesnt matter

tacit crystal
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you should just use the robot

ripe field
tacit crystal
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no

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you blindly listen to the robot

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if a stat is dr'd that doesnt matter if its more damage

ripe field
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Im giving you sound advice and not interested in discussing further.

shadow ibex
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Pretty sure true stat values is operating on outdated information

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Blizzard has made a single blue post about diminishing returns with stats, when they were reintroduced in SL

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In that post they gave examples of the DR. Since then they have never made a statement on when DRs kick in or how potent those DRs are. It's guesswork at best p sure.

teal fossil
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And assuming true state value is updated it should be fine

shadow ibex
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True

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I only assumed it was outdated cuz I swear on the addon page I saw numbers that were just the same from blizzards own blue post but again that was in like SL beta

peak jacinth
proud remnant
#

any ideas why my house of cards avatar macro desyncs alot?

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#showtooltip
/cast Avatar
/use House of Cards

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by the time avatar comes back up its off by a several seconds