#arms
1 messages · Page 284 of 1
better to hold off on the demolish for 10 stacks
very easy to get before cs falls off in aoe
this will also allow for collateral to sync with demolish dmg buff
thats only 10% i dont stress the actual demo amp much ngl
Hmm yeah idk I’ve played around with both and it seems better to send it asap
its cool that its there for sure
its not much but its there
Because you can get it back and use it again in the same pack sometimes
your mostly just holding for 10 stack demolish because you can and big aoe dmg
Or prep next pull with a 10 stack and a big collateral
u know the sweeping + ravager thing yea?
the amp doesn't matter as much, but demolish itself doing double damage is big.
u get 10 stacks insta
if you already have demolish at 10 stacks from a previous pull yeah just slam that shit after WB
Yeah very first pull of the dungeon I send a natty demo
The rest I try to carry a 10 stack
just not needed
Not saying I’m 100% optimal
yeah
It just feels right
Yeah I’ve also tried holding demo until after MBG ends because it’s always at 10 stacks
after the ravager sweep tech i cant not do that
just too fun getting 10 stack off like 5 seconds into pull
Where's arms at in the DPS rankings of the patch Tuesday
in raid upper half
Keys not so hot?

we're fine in keys as well, not meta. but pretty good
Gotcha. Can't decide between arms, 2h frost or enhancement
m+ is p one note ur gonna be pressing the cleave key a lot
if you enjoy all those equally go enhance xD
That's what it keeps coming too lol sounds like enhancement is just nuts I guess @rare kite
Hmm who posted the ST Raid build from the sims?
enhance big good. also designed very well, arms big good but design wise a mess
Was that Walhe?
yeah
Hmm why is it not coming up?
https://mimiron.raidbots.com/simbot/report/hqGgzoHj5BePixqVDAhhDU can check html report for what build is used
Thank you thank you
he posted this in crits stream. prob the latest sim
What is the ravager sweep tech?
you press ravager during ss to stack demolish fast
cant wait to not play sks
real
is there ever a world where merciless bonegrinder is strong in dungeons with tons of smal ads
oh wait can only trigger 3 times max 
Yeah was about to say
Bonegrinder is already good
It’s just a bit hard to tske
It’s good at its job
i like big cleave but i hate that i do other stuff during mbg buff
u WB and demo during it etc
5target 11.1 sim gets 3 mbg buffed cleaves
obviously reset rng as well
so it's arms season for M+ ?
meta no good yes
Warrior is never meta
Hey, is there a total demolish damage weakaura? i know its not useful or anything but would be fun to see ¯_(ツ)_/¯
ngl i wish dance of death would just flat extend ravagers uptime its basically useless right now
actually that would be op as fuck so probably not
Do the nerfs to our bleeds change our talent setups for 11.1?
Yes. No more sks
Thank god
so looking at logs seems like we use fiecrce followthru over oppurtunist
does that mean we dont spam overpower anymore as the no 1 damage source?
u need to sim it yourself
if opportunist is worse
But if yes
then you follow the priority whilst ignornig the opportunist moments
its a pick what u prefer angle 👍
zzzzzz
Doesn't Opportunist play itself
There's some considerations with it as far as sd n stuff go iirc
it doesnt
you can eat procs since its not procced by itself
Sure but with our S2 talent setup as of right now it does feel more natural to play around it
Since you're never going to send MS MS in case of a reset
With EB
yea i thought you meant plays itself like fierce does
I don't even know what fierce is 
ms buffs next ms
Ah
hey folks. in arms rotation. how often do use slam?
on ST often
isnt it still a filler when you have absolutely nothing else left to press on ST?
yes
Yes and it happens painfully often
As little as possible but you have to when theres nothing else (everythings on cooldown)
folks in raid should i go arms or fury?
whatever u prefer until you do very high wr prog
hey there im trying to get into arms (long time prot warr)now i want to get a new view any rotation creators you recommend easy to understand i learn better by seeing than looking at wowhead or icy veins 😄
ye coz we dont play the talents that makes us not slam 😭
Madox just released a guide for next patch
ty very much
any link?
Catch Me Live At: https://www.twitch.tv/3MadOx
Find me on Bluesky: https://bsky.app/profile/3madox.bsky.social
Follow Me On Twitter: https://twitter.com/3MadOx
My Discord: https://discord.gg/HUCPYdWTEJ
Warbreaker Discord: https://discord.gg/Warbreaker
Slayer Opener:
Combat -- Charge -- Thunderclap -- Thunderous Roar -- Avatar/Colossus Smash -- ...
tyvm good sir
Any macro egineers that can tell me why this macro is not working?
#showtooltip Sweeping Strikes
/cast [@player] Ravager
/cast Sweeping Strikes
Yeah but it does not press sweeping strikes even after the ravager has been cast
Tried doing a cast sequence as well, but it just does not cast sweeping strikes at all when i use @player for ravager
and when i reverse it, so
#showtooltip Sweeping Strikes
/cast Sweeping Strikes
/cast [@player] Ravager
It does not cast ravager at all
Thought I could get them to cast after one another, like my avatar/warbreaker macro
Shots fired
Sadge, dogshit gcd
Just wanted to save a keybind on this overbloated spec
I have macroed my charge button to use rend in melee, for single target
So I am saving a button there
This is the way
macro tclap and rend togheter
i still havent bound avatar to TR or CS 
I bounded avatar to CS idc fight me lol
l2p issue
ehh I got a few 99s last season using macros don’t think it’s make or break it
But we only got 4/8m so not that sweaty
But yes optimal play = don’t use macros
did not know about the TC / rend macro though that just saved me a binding so may take avatar off the macro now
ok ngl playing demo in raid way more fun
than slayer
to bad its worse
id rly wish they would try to make 1 hero build each season better, just so we play it
I think the problem lies in the talents tbh
They could buff the shit out of the numbers in the colossus talents, but theyre still pretty bleak talents
nah
just buff demo in ST
and its better
and im happy
oh ye and Why the FUCK cant i get stacks from execute as collosus
as that actually is an enjoyable feature 😄
Reverting that would be enough to make col be better in ST no?
i actually dont know
that part makes Col execute phase feel good
even if u dont have juggernaut stacked and shit
Yes, but so would a lot of things
- Execute was removed from CMight because it led back to Juggernaught instead of Battlelord
The whole point is to create more gameplay and build variety between Slayer and Colossus, not just make one arbitrarily stronger/weaker. Colossus is meant to revolve around Mortal Strike, not Execute
Please no. Not until they allow us to move during it. Fyr'alath was already cringe enough on a 2 min cd
i mean ive had NO issues dieng in demolishes
Esp in raid
like in raid theres NO excuse
only real gripe is if mobs move out of ability mid cast that sucks
It's not just the defensive part. It's also the moving out part
Just annoying all around
A lot of people profess worries about Demolish, but after using it a few times you very quickly figure out how to use it without issue
It’s one of those things that seems like it could be a big issue but very rarely/if ever actually is
So is playing practically anything compared to Ret, but here we are 😂
and slayer basicly banking on having 15 stacks into execute to actually hit patchwerk dmg
That's until they come out with a raid where every fight is cancer.
Why demolish doesn’t have last sound ? It finishes without expected clap or sth
Amirdrassil would be awful
If they ever do, it’ll undoubtedly be addressed then, but they haven’t yet
It does, but the anim is hasted so you might not be catching it?
i mean not really
which fight would u struggle gettin a demo in ?
ye ret is rly well made. but also had a TON of reworks
Pretty much everything after council and including council
u rly think so?
It was obviously a joke
id put fury and ret in the same category
Hm I dunno maybe it’s becouse lag from playing from eu on pyr
for well flowing specv
It’s fine not to like Demolish, but it’s really not as bad as you think. It’s barely more than a GCD, and if you really don’t think you can stand still for that long, the problem isn’t with the raid content or fight design!
It has def two clap sounds but it’s like third clap finisher is missing
y i mean only issue i could c would be smoldy
but there u would hold it to do big clap with buff anyways
so not rly
when i died on fyrakk with axe, it was mainly just me being bad
Worth pointing out that the main Strat for Smolderon dam was also just face tanking rings so you didn’t need to stop dps
The amount of time the boss was pulled a yard too far at the very end of fyr'alath cast made it cringe. And you had a longer cd to plan ahead and delay
Maybe it's not as bad with more haste but that was basically the same cast time
How do you play around with every cd with different timing?
Tell your tanks to stop moving shit needlessly, or time your hits better; shouldn’t be using major CDs while targets are moving anyway
And Demo is much faster than Fyr’alath fwiw
A LOT faster a
I find it quite difficult to align cds properly :/
People still complaining about demolish in 2025? PSHH
Yeah it certainly takes practice, but it’s not terrible once you have a mind for it
i mean its still just unfun to me
all damage tuning aside i dont like rooting myself
What I mean is I don’t find any fluency in gameplay with ravager, demolish, wb avatar always on diff cd
i played demolish all thru season 1, i think i can count with a single hand the times i died from rooting myself with demolish
understandable
Skill check!
It's also just the rooting alone. If I want to stand still I can swap to a caster
leap, charge, intervene
and then it misses the last hit at times

Hold breath helps
then again theres other things id do before adjusting demolish if i got to redo warrior
not being enjoyable is fine, perhaps an unpopular opinion but not everything should be for everyone, and trying to homogenize everything down so that there's no friction anywhere has been detrimental to WoW as a whole
people who act like it's impossible to play or the worst thing ever™️ are the ones I don't agree with
i mean of the warrior things its certainly the most annoying
but id argue for other specs there more crings things
I can think of a few more annoying ones lol
so we shouldnt complain too much
Ideally the different hero talents would be competitive regardless of what content you’re in, but for some reason that just can’t happen
(parry isnt a warrior specific thing in this list)
but like yeah... Demolish could just be another redundant reflavor of Wake/OF.... and it'd be just as boring as all the others
Is it "fair" that Warriors face this friction and other classes don't? Not really, no... is the answer to remove all friction and just make everything as simple, stupid, and straightforward as possible? not necessarily, no
if demolish were roar its be bad ye
the answer is give demolish a gigatinc damage reduction while casting, but aint got the balls
it actually does have a pretty decent DR
mora i want to bonk thru the pain
This
"competitive" is a hard term to use there, because what do you consider competitive?
There's no such thing as perfect balance in a game as complicated as this, and Colossus isn't actually that far behind Slayer, so you might actually say it is fairly competitive, even if Slayer is hypothetically ahead
Slayer arms is dog water in m+
its fine especially if you dont do huge pulls
people will see a 5 or 10% difference and say "dog water" which is really overstated
I just enjoy Colossus. There are a few tricks to use with it to ensure you get the most out of demolish such as heroic leaping to ensure the last hit connects with a target.
in an ideal world they dont take any of the hero tree things into the new expansion beyond potentially opportunist (if they tune down the rage gen)
Well 10% is a gap that’s pretty much full stop not competitive. It doesn’t matter in weekly chore stuff, but you’re never going to try to push the highest content you can on a hero talent that does 10% less
but that world doesnt exist 
i hope demolish stays tbh, having our cd be a big fuck off hit feels right for arms, imo
not even remotely, especially when talking about something like multitarget (since target uptime, pull size/rate, and kill speed make such a huge difference in performance)
Hero talents aren't going anywhere; they will 100% be a feature of at least the next 2 expansions

I do wish Blizzard would give Colossus a 15% or 20% size increase and a small bonus to melee range like the old Rouge talent so small movements of targets wouldn't throw the Demolish off.
Maybe more hero trees added is what we will see
do not add long arms to things
unlikely since the +range stuff was really problematic
also size increase can have downsides
maybe just an increase during demolish
i.e. mid avatar taurens couldnt fit into the train door in Grimrail Depot
so you had to cancelaura it 
I do agree that Demo cancelling if a target moves out of range is hella toxic and shouldn't be a thing, but it's also one of those "know where your target is/going" situations (also you should absolutely villify tanks that move targets for no reason, cause that's toxic af no matter what class you're playing)
Looks at the Lev gem in the ring
That ls why with most trash packs I Shockwave before I demolish. Tanks be danned I'm getting my full combo off.
me when i sync melees and oneshot my tank 
tank should stop moving mobs unnecessarily then
I mean tanks that just waddle around mid pull for no reason are the real crux of the issue lol
and thankfully pretty rare, at least in my experience
Unless it's a DH
Only tank I can trust is the brown one
I try not to
unless its @ornate eagle
But loladins are close second for.. I can't stay still.
Can't tell you how often lately I've had a paladin BOP me to out DPS my warrior. Not as a joke either I've seen then doing it.
he bops himself to kill the melees
baseg
Maybe its not BOP but it'd something they put on me.
the curse of ra
they cant actively reduce your damage with spells
Yeah that's not a thing anymore in modern wow, only classic versions
Can be fixed by making demolish not targetable
And just hit in a frontal cone
Still laugh at hard-core classic and BoS.
HC classic just does not seem interesting. The game was never designed for that to really be a thing. There is always the possibility of a wombo-combo.
It depends what you play it for
At an experienced level, it’s fun to have a bunch of mates in dungeons go “oh shit we can still pull half of cathedral and nuke em down”
Also, change my mind but i think demolish should give an avatar buff
how can I see the talent builds used in the latest google doc sims?
unlucky 5% nerf we are now unplayable let's be real
I'm going to reroll mage since it's the 15th season they are meta
warrior B tier in m+ again
B for Big number
B for weak aura class
are we still saying this shit
every class is a weak aura class
because weak auras are just too good not to use
I don't think other classes track theirs because the base UI notification is delayed?
So yes absolutely still saying that
Maybe you found tracking x2 EP and lethal blows just to make MS worth casting fun tho?
must be why they made colossus around shockwave
Shockwave-> demolish

First time trying arms this expansion, the colossus opener for m+ is a bit funky but overall st and aoe pretty simple.

although the cooldowns after opener, we just send them on c/d? doesn't feel like they all naturally line up but maybe that's just me.
only just practising it now so
cannot believe people are actually fallling for that
ikr
gl getting an invite over a shaman>ret>dk
dks are not looking too hot
i have been a warrior player for 20 years now. finally this season made me quit after reaching 3k io with warrior. i spent back to back 4 days only applying not palying just applying everyday for 6 to 8 hours. not a single invite.
didnt ask + play with friends
got the ret over 3k, could get the shaman to 624 ilvl in 2 weeks with instant invites.
624 in 2 weeks
holymoly
it is an achievement when you work
giga balls
no need to have that attitute. i am actually sad for the state of warriors.

you are the one crying here
It is a community issue
Do u key easier way to reach 3k
Pugging has always been miserable and will stay miserable forever
i am not , it was just my experience. do you think i enjoy? i do not want to reroll. and @dim basalt u are %100 corrrect when every single video that says warrior has no utility, the perception of us is justterrible.
yea the invites were giga bad this season for whatever reason
felt worse than the past
But its still not like you cant get into title range by pugging as warrior
oh yeah all achieve title takes is time
it can be done as warrior
you just need more time to waste
or a team
which unfortunately i do not have.
Its not like any other non-meta spec has it easier lol
And even with a meta spec youre not gonna have an easy time
It is what it is
i will still be going over 3k or whatever is the new high and be server first but yeah i wont be wasting what little precious time i have. and i truly believe on the 2nd or3rd week , we will be nerfed again. sorry for the rant. i am just legit sad and wanted to let some steam off
Ancient Aftershock was a goated ability. I miss it.
Why is there so much dooming? 5% isn't the end of the world.
not sure you have healthy relationship with this game if you pre doom about nerfs that might come
Considering they just nerfed us I dont see them doing any more
And its not like it was unexpected either lol

I mean historically the nerfs have come a few weeks in to a tier for warrior, and the original point was all because someone said that people were rerolling arms because we’re A tier on YouTube, so it all is in the scope of the conversation why are you acting like it isn’t.
i think i have maintained a good relationship with the game for 20 years. just sharing my experience. i am happy if they leave us be. if not well i have had it plenty of times before .
i truly enjoy warrior otherwise i would not main it that long.
Not nerfing us wont make us get invited more anyway
maybe just a little at least the image would change
pugging is not and has not been the way since forever unfortunately
problem is community hive mind has got the brainrot too far
when you are shit at the game you play meta to compensate for your skill
same as shitty driver buying cars with more hp

guys, is anyone playing wow on amd gpu? is everything all right?
im thinking of getting 7900xtx
Historically those nerfs come a few weeks in for everyone, not just war
Love cars with big health pools
i mean wow is a cpu game
i got a 5700 and it works just fine
Tuning is a revolving door, if you’ve played the game this long you should be prepared for it
Also it’s a video game, not life or death, play it while you enjoy it and stop when you don’t 

I knew devs were harsh for warrior since that big nerf for fury tier set in sepulcher
more than fine, but the important part is the CPU
getting an AMD with 3Dx is the best you can has for WoW
5800x3d to 9800x3d
5800х3d sucks due to slower cores
people should go for AM5 socket for sure
AM4 is donezo
Ive got a 9800x3d and mobo sat on my shelf....got it 2 weeks after release....I just cant be bothered building it lol
you arent the first to say that 😛
which cpu will make up for the 5% nerf
The one in front of your screen
ret is just that good no meme
max as in liquid max, or is that guy called max
this guy
Liquid Max's tier list.
This YouTube channel is un-ironically calling Ret S tier. lol
you know whats funny kalamazi rated every warlock spec in B on max tierliest put put them in A on his own

goddamn warlocks
100% down played themselves. lol
i mean same with mages
kamalazi gets paid to sandbag warlock
3 separate videos because rain of fire simmed %3 higher than CB in ST
hes a pro
That reminds me of when Whirlwind was a better filler in ST than other abilities.
SoS was the best thing to come out of DF talents and they killed it without giving it a chance in TWW
They made the rage changes and immediately gutted that shit to something useless
If SoS stayed the same and worked with cleave we could have a insane big fat cleave on a bigger CD in ST raid builds blasting.
Man im so mad when im not critting on first pull setups for collos stacks
Should still get it really quickly in AOE thanks to the SS ravager bug
you get insta 10 from ravager and sweeping
That doesnt sound like a proper way to setup when ur using collat and mbg
11.1 FINAL TIER LIST and 11.1 isn't even out
5 target sim does that
Don't hold MBG for collateral that's bait
Yeah but i doubt "huge" pulls do that
Im not
But i dump my demolish before i go into ravager and sweep
takes 4 seconds
So i dont demolish inside my sweeping window / mbg
i guess u can roll RNG but APL isn't exactly min/maxing mbg window
I mean
gets 3/4 casts off
Your not
Not really
You demolish in-between cleave cds
Maybe with blademaster torment you'd lose one
i dont think losing a cleave cast here and there overall is gonnabe a huge difference tbh
In the big picture its not a big difference no
Just grabbed this over
Ill test it out
Because its pissing me off so hard in Workshop
Your opener should be like this charge TC roar SS ravager Ava/WB cleave and MS till 10 stacks then demo
I still do demolish in ravager/sweep though
The crit rng to build stacks is horrible
Lets see
Ill give it a go now and see x)
You will have a 10 stacks demo before cs falls off
Trying now
And collateral will line with Ava and demolish buff
you can get 10 stacks before avatar reck falls off even
Yeah ofc

With ravager sweep bug and swept ms it adds up very fast
Also yeah realized late I gave you live talents not PTR glad u figured out the class tree setup xd
Yeah i saw it xd
drop bb for finishing blows
I keep forgetting they changed the class tree
Surely not with these high pull counts no?
BB nice for AOE dmg
lets see if we break 20m
Finishing nice for ST
if i dont die to agro every pull that is x(
I wonder if slayer will see a lot of play in theater of pain
I've done 0 ptr testing, but iirc that dungeon was A LOT of small pulls
You could but colossus ST isn't as bad as it was last patch
im like 45% of the way to not believing in EP as col
but ur other capstones are ass
fatality surely 
Ran some no ep this season
i feel like u have to take some rage management talent if u do
cuz ur not affording EP consistently as col
just not possible
To take 2/2 bb, 2/2 deft and battlelord
And just no massacre/ep
It seemed fine
But i didn't like the way it played. I like hitting execute so I went back after a couple weeks
Hi guys arms still S tier after the nerf?
just go all the way grab fatal
I am not smart enough to play fatality abd maximize it
bb next tier is just cursed. 2 points for 10% is actually laughable
In st
if cleave applies it
it should really auto pop
because otherwise i guess they expect you to snipe stacks in aoe and feel like other class talents have been changed to avoid that
lightning rod or something?
Cleave applies it but not super well since the stacks get spread around
there's some hypothetical value to Fatality, but in a practical setting it's way too annoying to micromanage to be worthwhile on anything other than bosses - too much potential to miss as stacks get spread around, mobs die before you can execute them, etc
stacks getting spread around isnt a problem if we didnt pop they deal same % per stack its not ramping or anything
yea the problem is we need to get it to trigger
it's a problem because you then need to spend more time popping them
Sudden death tclap that also pops fatality
yes and in a world where we dont have to pop them spreading isnt a problem
the fact we need to execute to trigger is the issue not that cleave can apply it to a few targets
"s" tier is up to personal interpetation, but yes arms is still quite strong
well yeah if it auto popped that'd be diff (though we'd invariably come up against some jank where a boss auto transitions with a DR and our stacks get wasted, so it's probably not something to strive for)
is that a popular thing in m+?
man we really need to convince someone at blizz to fix fatality working with cds
it's kind of a damned if you do, damned if you don't situation
Well the top damage class
I was behind the initial "Fatality shouldn't benefit from CDs" push in Dragonflight, since I wanted to avoid degen gameplay
but at the same time, we've seen how that's caused Fatality to get forgotten and fall behind in tuning, and avoiding degen gameplay doesn't really matter if just nobody ever plays the talent either
for sure, but until things are live it's all subject to change, so play what you enjoy
I enjoy being top damage
currently (without it launching yet!) it's strong
then get good at whatever spec you like playing 
My friends told me arms is the top damage this season
On the other hand, it benefitting from CDs right now doesn't seem to matter all that much, since it doesn't actually seem to be worth delaying CDs to make that line up happen
Sure, but Fatality isn't that much of your damage either
if it were like a 10% pop I'd be a lot more concerned
its like 6% diff last I heard right
def not that big of a deal in the overall yeah but idk still another layer of a feels bad thats kills the fun
Fatality is like 2.5% of your damage right now
so fatality should be unwieldy and near unusable in aoe (despite being applied by cleave) because maybe at some point in the future we might have a boss where stacks would get wasted
you could just not play fatal on that fight
as a single individual hit, that's pretty good, but in terms of an overall percentage of your damage, that's pretty minor
yeah like dif as in last I heard was 3% with no cds and 9 with cds
Popping it in vs out of cds can mean 1-1.5% of overalls though
CDs aren't influencing it that much
I don’t think that sounds right
Ava 20 and cs 30
And whatever debuff slayer/colossus puts
So about double at most
ptr gear had a lot of mast
And mastery
if its been exaggerated then that makes me feel better atleast
yeah, even if you got every single thing together, it would still be less than doubling
I'm not disagreeing with you - it is another layer of RNG, I just don't think it's that impactful
yo does anyone have a quick TLDR of things we could prepare for next patch?
your sanity
not saying it should be unsuable in AoE, but as long as there are other AoE talent options, I don't think it's much of a problem either
if you plan on running dungeons, you can read up on their mechanics/changes ahead of time, but otherwise, just be nice to your body/brain and get some rest.
that's kinda the whole point of the new expanded talent system, right? to create variety and competing gameplay options - it's fine if one thing isn't great everywhere as long as there are other options you can use there instead
fair
yeah as long as theres solid options for having good mix builds of ST and AOE ive come to accept talents that are just pure ST and AOE
that was the problem in 11.0, Fatality was just never used
we're running near identical talent set ups as both hero specs, even in m+. the biggest change we've seen from .0 to .1 is now slayer likes EB. right now there isn't any variety or gameplay option
if it auto popped colossus might can get away from EP
Colossus liking Battlelord and Fatality again is a big gameplay change
Colossus doesnt use battlord in ST tho? or did that change very recently
it's been going back and forth
Definitely still needs a little love, but its on the right path
(this is also why Execute shouldn't trigger C.Might anymore, it puts too much emphasis on Exe/Jugg)
i think its cool that col uses fatality in ST but i think it should be an aoe option for the MS/cleave hero spec right?
I wouldn't be against Fatality working in multitarget
like surely using EP, a buff from casting execute to boost ST in a muti target situation is odd over the thing that is applied by the bread and butter abilities of the hero spec
but right now current mechanics just don't really support it
Thoughts on what if they redesigned arms to be a Bleeds vs Non Bleed builds instead of this MS vs Exe. I feel like because no matter what we focus on we still want to press MS or execute and thats why build variety doesnt really exist with arms
Yall know how Blizz works though, fix one problem and create three more 
Thoughts on something like this for Arms @shadow ibex
wrong reply, sorry lol
going all in on bleeds vs going all in on no bleeds could be a lot more engaging of a talent tree
i don't see why fatality shouldn't just auto detonate at a hp threshold instead of being triggered
The main reason is to avoid weird boss phasing issues
targets that fuck off at odd times or get big DR shields, etc
does this mean like rend/DW insta tick remaining duration if target dies with it?
auto detonate would be better for multitarget, but for single target it doesn't really matter since you're going to end up pressing Execute at some point regardless
its my day off im sorry wtf does that mean
I'm not sure what it does exactly but I think at 35% both rend and dw just deal the entire damage and expire
sounds like a
fatal flaw
🕶️
🙂
😎
the only thing i would want to auto blowup is fatal as long as its applied by cleave
it's just an extra layer of clunkiness for MT
it's a way to design colossus to have execute without spamming exe too
yeah that's not a bad idea
you guys remember what fatality was roughly the same AP as one MS
Yes please
now it's so far behind lol
yeah, being able to mass-apply but not mass-pop it seems silly
overpower be pumpin' next patch
dn
it be overpowering
DN was king in dragonflight, i am not against it taking a backseat for a little bit
personally
yeah, OP+DN was always our top damage dealer in keys
I personally like cleave being our big hitter
it was mainly the SS interaction that killed it
id just like some cleave damage to go back into op/dreadnaught
dn still not a thing according to ptr now?
instead of being 70% cleave damage xD
DN nerf paved the way for Cleave pump
That creates the problem of sweeping on st
That’s cringe
I know
i just thought maybe i'd be cool to sweep on st idk
heaven forbid they add a knob for "if OP hits a second target, increase DN damage"
i am cooked
how is arms in raid ?
well thats easy "over power does 100% increased damage during sweeping strikes if two or more targets are hit"
B tier
fine and dandy
what are the biggest changes?
ahh yes xD
i did some keys last night and as much as i love colossus m+ gameplay just cleave spam is boring asf
DN let me handle explosives 
I was basically arms only until this last season other than Aberrus
It was my fav spec in the game
And I honestly kinda hated it this last season
Very sad
I also rly dislike skullsplitter
yeah i agree with that! thats why i was saying id like some of cleaves damage to be taken and put into dreadnaught
you already op spam to reset cleave
so it would make sense imo
does this affect dn?
id like TC to do more damage too personally
so itd be like cleave > op > tc depending on targets and weather or not sweep is active
Make whirlwind also cleave everything it hits
What I want is DF S3 set back
And also make avatar create “avatars” of yourself that bladestorm
Talk about a capstone
anything boosting OP dam boosts DN yea
most talents that affects OP generally affects DN
Ok Samuro
you can assume it does unless you report to us otherwise
xd
have you been playing wc3 orc campaign recently
arms will inevitably get reworked into samuro
Or HOTS
Guys
betrayer!
okay u made me to login game
All the guilds I'm looking at are looking for warriors
...how hard do you expect us to be nerfed?
I am looking at you
Honestly that's what Slayer should have been: Blademaster
Give warrior a hero spec that uses a katana and becomes a samurai
i wish arms was like black orc or sword master
invis and illusions like wc3 one 
Tbh Blademaster would be nice as a hero talent
Honestly though we got mountain thane being like “lore accurate” we should really have arms be more lore accurate
I hope we get more
Like isn’t arms supposed to be like a master of all weapons type dude
give it a few xpacs and we'll be samurais
Make us have abilities that utilize that
let me have a ranged stance cowards
Let us throw our weapon and get diff abilities until we pick it back up
Spam heroic throw
Or use multiple types of weapons
A warrior that can invis would make people cry so hard
lemme put a bow back on
looks like yeah
i hope we get some flavor 1 day
You should check out GW2
Warrior there is banging
oh my god I just had an idea for an ability, You throw your weapon on the floor where it causes an earthquake then you charge in to pick it up and stomp
I wanna be an actual like arms warrior lore
no?
thats just shao khan in mk1 rn
Thinking about coming back for the upcoming Patch, how is Arms looking right now on current PTR ?
What if while you were inside that weapons circle you did more damage
yes
extremely strong atm
Almost as if we have that already (spear)
he throws his axe on the ground and his punches are better than axe normals
U might be on to something
we gotta overinflate our numbers so we catch more nerfs, reverse sandbag it 
Oh cool, what makes Arms strong next Patch ?
A weapon projectile that traveled and came back would be dope : make it do more dmg on the way back
Raw stats
how's it vs fury next patch out of curiosity's sake if I can ask

So basically make us survival hunter
at the moment cleave is doing ridiculous in aoe
Without the bombs
(if there's any idea)
let me show you this
I think arms is def the m plus spec not sure what’s the play in raid though
Felguard is a more accurate arms warrior than arms warrior
always arms becuase arms owns
ty

at this point felguard's BS does more damage than our BS
Felguard is basically pet arms warrior anyway
I hate warlocks!!!
we gonna get a huge rework surely gonna be all over marketing material trust
arms in execute as slayer 
if you’re going off sims alone then yeah arms > fury in all content next season
yeah both will be strong next patch it'll be nice
Fury still tankier madge
What if avatar turned us into odyn from halls of valor and we just had his kit for 30 seconds
I wanna have my warrior prepped for next patch, is it okay to try to practice arms now?
It's not strong unless Colo sims higher in ST
or wait until patch
absolutely! our gameplay isn't changing too much
No but different from like a glyph would be nice even tho I prefer going bigger
📓 noted
and you can learn a lot more about warrior as a whole other than just our rotation ❤️
gocha!
Hardest thing about warrior is learning to use def stance lmao
looking forward to it
honestly LOL
I forget to use it
am dum
Considering how many here think that we are squishy
I unbind it after prog
We are squishy
Comparatively
can learn to be a hero and Die by the Sword intervene 
Compared to what? DK, the tankiest class?
Hunter is fairly tanky
Unlike other classes we dont ever need externals
Which is big
we are top 5 tanky classes
Yeah but that’s only because they don’t care if we die
I have it bound on my mouse..as a pvp enjoyer I developed the habit to swap around
big numbers
and utility


And it looks like the raid fights will be pretty good for arms kit
Are there any M+ trinkets we should look out for next patch?
What is this utility you speak of?
🤫
No
its very strong
%6? Increase
It’s not bad
whether its fun its up to you
Haste go stonks
is my utility
Does procs scale with that?

wdym?
you could say it does
gaining stacks maybe not
yes you dont really play around the tier
Nevermind, it's based off OP unlike current tier
ye but will feel very satisfying when you proc it during execute phase

Im prob gonna pump most of my keys on frost mage cause its much easier to get into parties
Not like we have anything satisfying other than execute lmao
but warrior will be my second alt
colossus smash is pretty good
demo as colossus ig
I think there’s a good chance that arms warrior should be invited this season
If that damage stays the same
Even more so if WW stays good
ughhh
choice paralysis
ill prob just play both
I will say that like
the dungeon pool is pretty dicey
DFC
One day we'll be better than Enhancement Shamans
warrior was only better for 20 years
If we are better than enhance we get nerfed
Keep us right under them
Just enough to be 2-3 on the meters…
i think latest st sims has us above enh a teensy bit
Do people here think the nerfs were warranted
yea
Yeah we were just a tad too strong
It’s one of those like, don’t want to be nerfed of course
But understandable
the nerfs shouldnt have been a surprise to no one in here
Ik for me it wasnt i was expecting it to happen
30% aura nerf week 2. Because wars aren't allowed to be happy.
So lads.. I'm gonna play m+ around the 3.1-3.2k io range next patch. I purely care about blasting top deeps on details. Arms, FDK or Enhance? 🙂
Nah i think that might be it unless we get scammed by devs
a clear meta wont exist till after the .5 patch
everything before is a gamble so have fun
But arms defo looks like a good contender, no?
I don't care about utility, survivability, comps or whatever. I just wanna fk around with friends blasting overall
will arms do some really good meter pumpin yeah
if your playing with friends def have fun blast arms will crank the overall
❤️
I've been playing as arms + void elf, but I can't see my racials damage in deatils. Does anyone know if the racial is bugged with arms or in general bugged or I am just missing something?
It was changed in 11.0.7 to just be a damage increase, and not a damage duplication
I don't feel like that's what the passive says ingame, but I'll take your word for it! tyvm!
In lower keys, is slayer or col better?
I don't know what the wording is like, but it's what it was changed to
I know higher col is better, but is tehre a pooint it changes?
in lower you play whatever you want
I mean, I just want the one that can nuke packks down quicker, without wasting setup time etc
and more often
hh
Imba
It's a bit inconsistent wording between the tooltip and the actual buff
any builds I can use to practice for 11.1?
yea play slayer then
for m+ you can play the colo build
nothing changes for it really
thanks
ty
Will Nelf racial be valuable in season 2 or nah?
it will probably work on a bunch of casts like always
think dorf reshel might be good s2
that one is also good like always
ye there are plenty of use cases for dwarf
but as archim taught me, if youre not human WTF are you doing
nelf racial is always useful to a degree. dwarf better next season tho
did you play ptr mutou
is there anything INSANE to meld
like shield throw in that one df dungeon for example
still have a little race swap token
no, nothing insane to meld that i could find. tho last boss theater of pain you can meld the pull in which is kinda neat
ohh actually, melding the fixate on elemental boss in motherlode is very nice
but you screw over some other guy
melding free samples is insane too
if it fixates on someone ranged after it's optimal
if no kicks
do you guys have any arms M+ build to share for ptr?
Current live build lmao
Really only 1 choice to make tbh and it’s whether you go full into the roar talents or skip 1 and put that extra point into 2% crit node.
pretty similar to live yes
guides/faq are still being updated, but if you go to the (PTR version) WH Talent Calc and click Load / Export Builds at the bottom, you can see all of the various builds
https://www.wowhead.com/ptr-2/talent-calc/warrior/arms/
This has probably been asked time and time again, but whats the ideal way of simming m+ throughput?
Single target and 5T. Then make an educated descision on which you want to lean towards. Not sure if the apl on dslice has been kept up to date.
It often isn't so I never bother personally. I just bounce between 1T 5M and 5T 1M, rest is feelycraft by doing 500 keys
what could they do for arms/fury to make them not the squishiest spec/2nd most squishiest/etc
they just gave them more hp
but will it be enough
Warrior is extremely tanky against everything but 1shots, so the solution would be a cheat death type mechanic like rogues and dks have
But then warrior is just by far the tankiest dps class overall
the numbers i saw yesterday for deaths by spec does not paint a good picture to me
warrior has like 3 defensive buttons and people are just not pressing them and getting oneshot
you be surprised how many warriors complain about being squishy and think their only defensive options are parry and ER
cant click dstance it lowers my dam
true, use parry offensively
is parry haste still a thing?
even in the top 10% warrior go squish
ye
still a skill issue
many people just lazy about using Dstance because on farm
We have defensives like d stance, sr, DBTS or ER, even rally. But it’s not anything like other plate classes that can just completely ignore mechanics
We have no “oh fuck” button, we just have shit we can press beforehand to negate some damage
Dude be real lol
KEKW
SR does not work on everything lol
“Shit I can’t get out of this web line in time I need to press something!”
You die through ER AND SR
If you’re a ret pally, just bubble
A dk, just ams
A rogue, just cloak
Yeah and those classes also have other options for those too
can also just leap out of web blades
My point is, while we are far from the squishiest class overall, we are definitely not the greatest for defensives

And we are definitely the squishiest plate wearers if you’re arms
I think ignoring a mechanic completely isn't by definition "tanky." You literally ignored a mechanic that would otherwise deal damage to you.
Looking at deaths, fury and arms do die a lot, but their overkill amounts are middling at best when compared to specs that die less but die by a lot more overkill.
Fury overkill damage is as much as unholy dk, but deaths are higher due to the inability to ignore mechanics.
If by literal definition yes ignoring a mechanic is not “tanky”
But tanky used as a collective term really just means ability to live in a fight
So I would agree with you
The best thing about warrior defensives imo is just SR
Low CD that gives spell damage reduction or in some rare cases completely negates it and does damage
Everything else is meh
If anything, ret paladin deaths on average have a higher overkill amount, by around 12-13%. They just have a get out of jail card because of bubble/bop.
Dbts is outdated in pve
Yeah
You can parry like 1 mechanic every season
but deep wounds healing


has been forever, it's just really hard to take advantage of in the modern game, not the least of which because melees don't make up that much of our damage anymore and we generally have more of a rage surplus rather than a deficit
it's also a lot more risky in the modern game due to how many more non-parryable attacks bosses have
@crimson charm actually popularized the taunt-into-dbts tech back in WoD, by standing in the big whirlwind during Twin Ogron to parry about 40 hits in 5s 
yup dbts is certainly in an interesting spot for us now compared to how much value its had for us in the past
it probably should retire at this point for something else and maybe put dbts in the pvp talents for the pvpers
I think the parry portion of DBTS should be a pvp talent but it shouldn’t just be 30% DR for PvE imo
it's still a neat ability, even if the parry portion isn't always useful in group PvE content
yeah I wouldnt want to get rid of the parry just for the same DR
Parry still has its uses even if rare
i love the parry, dont need to remove it, even the dr is neat]
maybe put a lil utility like, if you dbts and intervene someone the dbts cd is reduced xtimes
my idea back in dragonflight was to change one of the defensive follow-on talents for a new effect that mimiced the other spec
- Arms could talent into an ER-like effect that allowed you to regain health during DbtS
- Fury could talent into guaranteed parry
That way neither spec was really left out, but you'd have to give something up for it
Standing in the Whirlwind, with both bosses stacked, in execute, and just pump 40rage executes every global with cds and sweep
Good times
e.g. Fury might have the choice between Warpaint and DbtS-lite (instead of Invigorating Fury) - obviously Warpaint wins in most situations, but having the option for a DbtS effect when you actually need it would be really nice
lmao so true
interesting ideas for improve arms self healing
I think it would be a nice way to add parity without just giving everyone the same tools, because again - you're spending a talent point on it
i think the issue with that is pvp really, which i hate they keep having pvp balancing affect what classes can have in pve
wish pvp got nuked, or was completely separate with its own abilities etc
Yeah PvP is always an issue
make DBTS affected by anger management
Almost everything used to be affected by AM in WoD
What are the thoughts on arms vs fury next season for raid?
both good
arms looks abit ahead
but play whatever you want it wont be a big diff





