#arms
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That was like 12 days
Uldir had a lot of arms fights but we were a lil under tuned
Where should I look for basic ST/AoE Arms rotation
nah we werent
affli and frost dk
were just overtuned
๐
Wowhead
like the blood fellow?
Mostly just press stuff on cd
ty
for 2 target
timers worked well + 2 target
right
The blood guy was a perfect arms fight but you could still be beat by other specs is what I mean
But yea all the timers were nice for arms
Zekvoz spawned adds and back then we had wb and bs with every spawn
i NEVER played 3x LOW on zekvoz
with my mythic merekthas fang
surely not
and then after smallies died
u had 3x guys that u walked to boss to
so extended 2 target
xd
remember 1000% DW buff?

that's dn isn't it
Week 2 they killed it and made dw
Yea
uncapped funny
Was fun
thunderous blast in m0 week aswell
i remember seismic wave but i don't rememeber it's damage
It was broken week 1
then was nerfed and if u ever pulled an azerite with it on u were cooked
great one
what's that green trinket
Yea did like 1200 dmg
there was the injection one
u had the syringe
crit passive
which was balls for a long time
Oh yeah
the DISC
Never got tha
silly aoe in front of u (that did 0 dmg)
the gorilla one was trash but it looked cool lol
every fucking tendril trinket in this game is trash lol
Gorilla one was best for arms st iirc
there was one in ulduar
I remember using a socket one
grongs was basically draught of souls but shitty because no damage scaling
It was also just bad trknket tier
yeah uldir and bod were both shitty trinket tiers
i got a WF everchill anchor on my first yayna kill
then u get ep with corals
enchor was good for dps specs too
like fury
in m+
love how this guy was fucking dogshit
anchor
Remember the plate pants
mccan incident
inkpod my beloved
The plate pants with the dmg proc
inkpod when it didnt crit
from nazjatar?

I still have coral in my bank
Nah pants from 2 boss raid
rude
was fun to look at the boss' hp when it reached the inkpod threshold
stealing my emote from my guild discord
inkpod meme.mp4
And the trinket that did self dmg
they were not no
With the mast buff
the haste trinket was craz
recalibration card tho was king
i dont remember any nya trinkets
severly undersued by noobers
youi don't remeber raden one?
remember*
the wings one too
it wasn't that good but it looked cool
toment in a jar was shit iirc
psychic shell was so op for tanks
yeah i remember that being used in pvp lol
humming black dragonscale was cool
similar to aberrus trinket
I feel like wow doesn't really innovate on trinkets
or make them exciting
it's always the same things
there are some exciting ones like inkpod
Insta death trinket
well they made our bis tirnket as annoying as possible
this season
(transmitter)
hate the concept best trinkets being raid only
bring back SoO and ToT style trinkets bro
Well its the highest end content technically
I think they really do within the parameters they have....but it also makes them annoying....transmitter and IQD are irritating to use
you like waiting months for the good dungeon trinket to show up on your vault or
people would argue having best trinket behind dungeon is worse
its boring ass shit
Trinkets are shit if they arent opc OWS 
OWS 
Egg
OWS + Gland overkill haste was a dream
Inshallah
When that dev interview said oh sometimes we make this trinket with X with an eye to it being good on Y fight of the raid my fuckin mind was blown
or OWS + Sigil + gavel for infinite burst
Cuz I never seen that play out
Way better than the BSL stuff
i can deal with having 626 trinket than not having one at all
Tbh wow players are capable hating anything good or anything bad
So it doesnt matter what devs do sometimes
having no alternative in m+ sucks
skill issue
if their plans for pacing on the dinar tokens are well thought out and isn't rushed/delayed, I think m+ players will be much happier
blizz designers yep
600k for transmitter pls
and casters (once again) got a turbo op trinket
THAT WAS RAID GATED
I DONT HAVE IT ON MY ELE AFTER 17 WEEKS OF CLEARING
At least it was aids to use for em
dw bro, next season we finally get a... another 90 second stat trinket...
Die on 40
then u press it on ur last cds
spymaster on speed kills omegalul
(or pull, 2nd cds, last cds)
Tbf it's not hard to use
But at least it has bad people punished
Just like transmitter
i mean this is better than what it was early ptr
when it was all 2min trinkets
we wouldve been even more cooked
yea
having 2x str 90s on use trinkets in dungs in s1
and then having none in s2
is good
wdym
lmfao
fuck the anti borrowed power gang, I want an expansion long trinket with a cap on how powerful it can get that's tied to our class/specs next xpac to replace hero trees
or an affix that reduces CDs but not trinkets
this is the warrior nerf

just get house of cards from raid or the 1.5m trinket from delves
are you OCE?
normal
i am EU on ptr
ah fair
204% ms buff inc confirmed?
and they moved it from east coast to west coast
I'm oce and basically just dont test cause of it
for some rsn
let me just spam map delves for a rng trinket

so i dont get 130 but 200 now
that the ping i play with on live
have fun
ohhh is that why my ptr ping is even higher
need some sort of client side PTR option that puts your character in a single player area with a local server for good ping when testing damage
probs unrealistic as fuck if I knew the reason why it's restricted but
I can cope
Im OCE but PTR is just US isnt it
feels awful ngl
na that one was funny as fuck
that trinket was ass
shriekwing goated boss
probably my favourite first boss
sivara close second i think
na man favourite boss has to be sludgefist in a raid comp with max 4 melee
stop
imagine sludgefist with legion BC
that is not a first boss
fair
what's the worst first boss and why is it the one in BoD @silk spade
and i remember people were pugging it on mythic killing it in like 30 seconds or some shit
lmao
it was so easy you'd think it was a trash pull before a boss
Torrague was pretty lit, shame we couldn't choose each power like a risk of rain 2 kind of menu
shit like that should be done on every 1st boss
-100% dps from shit power rng tho
really goofy stuff that doesn't work on serious bosses
first boss on the new raid looks kinda cool
like imagine next raids first boss was like a giga RNG boss with slot machines (3rd last boss on roids)
where each fight has random ability orders and completely random combos each time
Tarra bis
Or mythic vigilant
Padlordx
Anything below M vigi is the Worst
i fucking hate shadowlands
vigilant was really good for fury's profile
wrong
dont even remind me of that time
๐ป enduring blow ๐ป
the boss will suck ass
boss needed to be 1st boss with turbo rng
so true
could've been way more
i did not play this class back then
liquid / echo will figure out best combination and the boss will never be played differently
bosses are ok ig, theme is s tier
real
council of blood moment
but things could change last second and some bosses could be cool as fuck
like halondrus type shit
fuck halondrus
more like innerva darkvein
halondrus before bomb duration was nerfed from 8 sec to 30 sec was peak
๐ป conduit energy ๐ป
actually no
fury had to deal with auto charge on halondrus from crushing blow
๐ป Maw dailies ๐ป
๐ป Korthia ๐ป
I liked korthia actually
any torghast enjoyers
i completed all the things in it
torghast was fun
and got all mounts lol

korthia was fun too until you were doing it for the 50th time cause alts
I miss the daily collection shit with borrowed power, but I understand why it cant exist anymore
bro there is legit a wowhead "korthia daily checklist"
farming sockets was cbt
fuck korthia
daily checklists are lit
++
bring me back to BFA catchup
at least i got all mounts in korthia
I mounted your mom all night in korthia
I was in school tho and it was covid so I had infinite time

I fucking love this gif
You're mother is next

you're
edit it again lil bro
I knew what was gonna happen before i even saw the gif
i have it favorited
oh man 2nd boss ruby life pools with like everything lining up as arms was like
a dream
its always vdh's
they never pre defend themselves
ofc it is
dhs
any forced pvpers for blood of the enemy
real type shit (I hated pvp back then too so this makes me mad)
essences were really cool in concept like
if it supported alts
you literally had reason to play the entire game
beam as dh was very funny
double beam
dh baseline damage was also very funny
remember rock boy
why does demolish not immune the pushback on 3rd boos meadery man
good way to lose a cast
@fresh spire Still no word on nerfs or stupid shit? Can we peek out of the hiding place?
We are both nerfed and not nerfed
How are we doing on PTR and stuff?
Terrible. Need a massive buff or we wont get into any raids.
Both specs are pumping from what Iโve heard and personally tested fury on PTR, can say if buffs stand we will be in a good spot. Still lack utility though. So how desirable we are in keys is yet to be determined.
Target cap on Fury will keep it below Arms. Just a fact of M+. To make up more time, you do bigger pulls.
Yeah I agree Arms will be the go to m plus spec
Raids idk I havenโt tested
Plus I was a fury 1 trick last season so canโt really comment much on arms
Seeing that Fury lost its burst. Arms may be better than Fury in raid too
It's always fight design
M+ wise, does slayer bayblade still remain viable or did the sudden death changes fuck it into the ground and i gotta go colloss now?
in 11.1
both work
colo will be better probably
but that doesnt matter until you get to title keys
ok tnx
Bladestorm is negative damage button what u mean remain

bladestorm ye, reap the storm tho is uncapped aoe
i ran quite high ST/prio dmg + EB to spam cleave for the uncapped aoe, worked out in the overalls, especially if there were some MDI pulls
reap is not uncapped
Flavor of the month about to be flavor of the week for these arms re rollers
Blizzard ainโt letting this slide war too good

fury heroic week incident
3 dozen ppl play this
more people will play arms if it's good
then they will realize it plays like shit
maybe shines some light on it and they change the spec
copege
wdym its peak ???
Exactly
Even if it's good it plays like dog ass
219 cleave casts

me when stockholm syndrome
im #1 arms hater
ok based
I dont like pressing demolish during ravager but then im wasting getting demolish stacks
6 BALLS modificators
๐ ฑ๏ธalls
โฝ๏ธ ๐
Someone make that pot of greed meme
But it's cleave
I cast cleave with enduring blow and seismic reverb which allows me to cast two more cleaves
Which allows me to cast one more cleave
hey does demolish work with sweeping strike?
the first 2 hits do, the final hit is aoe and does not
If I understand the interaction correctly
ah i see thnx
whats the current longest time we should hold bladestorm atm for colossus smash vs colossus smash and avatar?
do we have a table for it somewhere?
For 11.0 or 11.1
live servers
ive been re-learning arms while boosting heroic runs
and the spec feels so shit
i need to know when to send bs
when to hold
i have like no muscle memory for arms atp
i think as long as its not more than 10 for ava
you are fine
parsing as arms is just having 7-9 stacks of jug in execute
You can check the APL here https://github.com/simulationcraft/simc/blob/thewarwithin/ActionPriorityLists/warrior_arms.simc#L177
I'm at work rn so can attempt to transcribe that into plain english shortly once I'm freer
I also feel like there's probably a lot of logic to the priority system of arms that i didnt get yet
in what sense
like idk yet how important natty mortal strikes are with no buffs
6 modifiers go brrr
i know its a priority system type shit
but the logic of it isnt ingrained into my brain yet
ykwim?
Yes
not really no
Ms on cd is like 90% of the way there
Im also the type of player that doesn't learn from being shown a priority
i need to understand the logic behind it
why something deals more dmg
Let's say bladestorm's back up, colossus smash in 2 sec and MS is up at the same time as collosus smash
im not entirely sure if i should cs>bs or cs>ms>bs
type shii
or lets say rend falls off during bladestorm, do i rend or ms right after bs ends
this type of stuff
sounds like you need to hit the dummy and see what does more damage
that is not how classes work anymore
due to modifiers
my guy
I have been
Its like minor diffeeences you just listed doesnt matter frfr
oh doing this made me do more damage over time
Diffeeeeeeences
I dont enjoy playing on a "doesnt matter fr fr" level
Doesnt matter
Yes but you can only get rough estimates from target dummy hitting due to high variance, sims give better answers
but sims dont give me enough visual feedback
to learn
type shii
sure but the only eeason for you to hit the dummy specifically is to see what to press at certain points since according to you being shown a priority list doesnt work
priority lists give me rough ideas, not total understanding
thats the issue
so hit rhe dummy
hitting the dummy also does not give me a full understand
I am unsure of what the issue to be completely honest
yes duh ms hits hard who woulda thought
Like what is the problem you are having
like this is answered by playing the spec
Just the ms cs bs scenario and the rend stuff?
and trying again and again on the dummy
was just an example
Arms, i feel, is such a dogshit spec that situations like this occur so often where you have to decide between 3 buttons to press and trying to understand which one is more useful at every point is what im getting at. I don't learn from being told "this is better", i learn from being explained why something is better
and its not "this hits harder"
theres too many modifiers
for that to always be the answer
Well thatโs sort of the point of the priority right
yes and i want to understand the logic of the priority
for example
The priority teaches what button is most important to press even if you have 3 at the same time
I understood why execute at 3mfe's or 2 sd procs is good
Thats why i know when to press execute
if i didnt know
The logic of the priority is to achieve the highest amount of damage at the end of a specific duration
Typically a 5 minute single target simulation
then play more
Well for your 2 scenarios atleast you want to cs>bs if you will get another bs during the encounter if not do the ms first and for the rend thing you dont want to bs in the first place if your rend is going to run out exceot if the boss is like on 2%hp
no shit sherlock
Thereโs nothing else to understand is the point.
let me give you a fury example
a priority in aoe is
bloodthirst > raging blow
if u show me this
without explaining why
then i wouldnt learn it as well
as being shown why
in this case, reap
bloodthirst > raging blow in aoe because of reap the storm
Yes you would, because the logic of the priority system is to achieve the most amount of damage
So in scenario: aoe, bloodthirst > raging blow gives the most amount of damage
yea
if u show me this
I wouldnt learn it as easily
as when you show me
bt > rb does more in aoe, on average, due to reap procs
with the logic attached
the explanation attached, i mean
then ready every talent point until you understand why to press a button
I was about to add that, if you want to understand why the priority is the way it is you would have to understand how each talent interacts with each ability
yea why not put in maximum effort when there might be someone willing to explain it in very easy to understand words
Fortunately there are people who dedicate tons of their personal time to figure out the optimal priority for us through apl maintenance and tons of simulations
So you donโt have to read every single talent and understand there interactions
you press 1 then press 2 and sometimes press 3
โ
โ
now this is some sound advice
i mean you cant have both
but the logic
without putting in effort
specs arent hard to learn?
So youโre trying to understand how they create an APL in a sense?
How each talent interacts with each ability to understand why you press X at Y scenario
yes, but i dont plan on checking each interactions numbers, its enough when someones already but in the work
so like
gio pls
listen
the apl
the github apl
shows the priority
and talents
show the numbers
without including the priority
Because the dpr is better
i need something in between for optimal learning
only thing in between is having someone watch you play and hit the dummy
telling what to press and why
or watch someone play and think of their next global
i was watching my friend play wl
guessed like 95% of his casts before
I think he wants to understand why each ability is in the position it is on the priority list. The only way to know that is to literally read every talent to learn how each one interacts with each ability and then create a simulation to test your โtheoryโ of what you think is best
which is what i said to do ๐
Thatโs the entire point of โtheorycraftersโ they figured this out for us
the thing is
just reading every talent isnt enough information
to figure everything out
just push buttons 
^
Yes it actually is, that is the starting point for understanding the theorized APL
i learned destro in 10 minutes read wowhead for 5 and streamed me hitting dummy to friend
idk
just play game
press button
win
I feel like talents makes it self explanatory. Why do I use op over ms when I have oppor
do whatever works for your own brain, but don't prescribe that method to others (everyone learns differently)
We also only have 3 buttons at any given moment. Ms op and cleave/slam/exe depending on target health and count
There isn't much of a reason needed to say why you use MS in aoe. Cleave is on cooldown
Why do you press cleave when op and ms are available in an aoe situation,
Simple cleave will net the most damage in that global. Why will cleave net the most damage in that global, read and understand talents that modify each ability separately and use math (simulations) to determine this outcome
I feel like this guys supposed form of โlearning a specializationโ is a bit exaggerated
i think it sounds like 0 effort
I already have a basic understanding
idk
from putting in basic effort
my thing is that i really want to learn the specifics
The apl is the specifics
I specifically said so
hi
It even says cast OP over MS while under 2 charges of martial prowess and opportunist buff
Again if you want to know why X button is the best option in Y scenario you have to understand how each talent interacts with each ability with the goal being most damage dealt
And again, fortunately people dedicate time to figure this out for us
bless this video
I think this is as specific as it can get without telling you the the AP of each button
robin
the shit im trying to learn also are scenarios like one individual mob is left, you can either execute or ms, you have one stack of the execute modifier, which spell do u go for?
and yes i am testing and putting in the effort
i just know people already tested it
at some point
its easier to ask for specifics sometimes
Does the priority list explicitly state to only MS a single target if you have two stacks of the execute modifier?
Does it tell you to mortal strike a single target before execute if both are available regardless of modifiers?
And there you go we fall back to the priority list
yea but execute is possibly only better because it generates modifiers, not because it potentially hits harder in a vacuum
no?
No it isnโt possibly better because itโs already been figured out that MS would do the most in that scenario
That is the entire point of the priority
im willing to record myself hitting the dummy for 1 hour
and answer every question
the execute prio list doesnt even mention MS outside of modifiers lol
yeah
please do that
exactly
the answer is
you dont press it unless you have both conditions
BECAUSE IT SUCKS
would you watch :3
Well yes it does, it says to only MS if you have two stacks of EP and two stacks of the tier set if you do not meet those conditions you keep executing
Here is the only mention of MS without modifiers in execute phase
๐
Here is the other mention of MS
and im saying that execute might only be mentioned above MS because execute generates a modifier
and my autistic ass
for example
wants to test
execute vs ms
no modifiers
then hit the dummy
last gcd
??????
OP is higher prio because it generates modifiers and also you can waste it after procing it with any rage spending abiltiy
Execute is your highest baseline skill, especially when you're rolling jugger stacks, so it's allways a better global untill all modifiers on MS align when MS is a better global, both in dmg, and in not wasting the 2x 2x modifiers
ye
yes
Again you can do this but it has already been figured out for you
like
yarp
Oh I am so yoinking this one!
wtf bro
Idk yall keep yapping as if im tryna complain or something similar, all i said was that I want to learn and understand
there's a lot of pressure to do things "right", but yeah you can play the game however you want to. If you're looking for a truthful answer backed by math, it's in the APL.
nobody can tell you how to play your $12-15 USD/mo ๐ Do whatever you want imho
you joined in late you dont count
:yapping:
@fresh spire hi
leave me out of this
FUXK MAN KKYLNSKSIWIIWIEIEIEIEOO8788E8373K3K
I'm on lunch rn so I was gonna talk APL but it seems like this conversation has ballooned a bit 
all good
does the APL include scenarios like enemies dying before starting new combat and similar unique scenarios that basically no one cares about?
Well thatโs where you would apply โlearned logicโ would it be optimal to follow the priority, yes! Could I do more damage now by sending my highest hitting ability before the last mob dies, maybe? Thatโs using your best judgment based off your understanding of the priority and the unique scenario
i play pokemon go everyday
๐
bro
The priority list itself doesn't include scenarios where mobs die
unless you check the apl
so just do the rotation?
non
it doesn't need to?
ye im aware
thats why i said its something i have to figure out
or ask someone who already figured it out
I CAN'T
press kill button

trust robot 
what if writing the robot myself made me doubt my skills and I cannot trust it anymore
back to the training dummy for you 
Hey guys, question. My raidleader wants to know, how much of a % dps boost the 2set and 4set is giving me. Any1 got any idea how I can find that out?
more than evoker
thanks
real kings fully ignore RB on fury cleave
(i want my reap procs and tb procs true)
Keep pressing cleave buddy
Me when bt is the filler
rampage is the filler
What if you got to heaven and god said you used rend instead of tclap on st
so real
what if you get to heaven and god said you complained about slam as a filler

im ramping

susge
i thought this was dps and you were sandbagging too hard lol
resto dps goes cwazy
i just work here ยฏ_(ใ)_/ยฏ
sandbagging too]
gotta inspire blizz to get us this healer rework somehow
u are inspiring them to give us banner spec warrior

glad stance bannerman 
(I did not play during the time where either glad stance or necro banner were a thing)
still playing crit/haste in 11.1?
Ye
Yea ngl that one is pretty good
stealing healing logs SMH
raiders hate this one weird trick (not dying)
Demolish is just groundslam with 2 wsrcrys
lmfao
ground slam doesn't root you for 2 seconds ๐
demolish doesn't root you that long unless you don't have any haste lol
Kinda bait at least for the generals cry builds innit
Allow me to xddChat in peace please thank you
lmfao
Demolish is NOTHING compared to poe2 mace skills
NOTHING
holy shit was that bad
Idk why I thought league starting with titan slams in poe2 was gonna be a good idea
I was in actual hell
i mean titan would have been very fun if it was like poe1
but they made everything so damn slow
with stuff like using boneshatter on prestun
so it actually fucking works
like what is this
where's my simple sunder spam
earthquake taking 3 seconds to pop
I remember seeing a sunder build on like day 2 or 3 that was actually pretty decent
Slow as piss ofc because of the cast time
THAT was demolish tbh
But it was based around like multiple aftershocks to proc stun and armor break and shit
the diff between poe 1 and 2 "mace skills" is like light years
poe 2 mace skills titan is playing poe 2
while everyone is playing poe 1
it's even worse than that lmao
Maybe with fotm rerollers complaining we can get demo movement
Instead of us two dozen
yeah that's so annoying
and this isn't all
armor and life is so bad
it's like shit on top of shit on top of shit
how did no one forsee this
These are peak moments!!!!
Holy shit
Time to change sims to colossus. Have all fotm conplain and reroll away

krispy
Look at what warlocks and moonkin get when they sandbag, you and Walhe need to follow their lead
i feel like it takes alot for arms to be fotm. fury becomes fotm real easy
the poe league? no, it's weird. after playing poe 2 i do not want to play poe 1 anymore
i hate crafting xD, socket system and flasks in poe 1
i agree
Is arms going to be the spec to play season 2 for mythic plus? New to the game and want to practice now if it is lol
Prepare both if you care enough
^
You can easily play one of the two specs that you enjoy the most, unless you play really high end or deeply care about playing the most optimal on a per scenario basis
It never hurts to be more prepared
There's a very good chance arms/fury/both get nerfed before raid launch
So being flexible (and having gear ready as well) is strictly beneficial
Post 0 public logs and only screenshot with 0 buffs

Me when I share my favorite cropped screenshot of my rogue alt

Totally not ilvl
Mythic gaming surely
What can I say I'm a rogue god
Definitely not just blindly following hekili
Do the BM sims still say 2.3 btw
Bc that mf is surely at like 3.5 in reality
it's 3.3

Before or after the bugfixes the other day
what other day
Aren't sub and shadow also like 25-30%
Yesterday or day before idk
I think so yeah
I'm not sure if blizzard ever launched a tier set iwth 30% dps before lol
I want to say enhance in like s3 was 14% or something
anyone got a oppo wa
Fury was about to be like 50% and some insanely degenerate gameplay but they pulled the plug on that one
yeah but that has been the case for tier sets before
fury was insane lmao
I remember
๐
Me when I ramp bb bb for 5 minutes straight and top meters by 25%
should i even be tracking anything else?

i noticed the wowhead guide shows to take fierce followthrough over overpower, is that an error or more just preference?
One simโs better for some
ahh
FF is a lot easier to play though
makes sense more crit means better ff uptime
So for most people it's either theoretically better, practically better, or both
don't worry next patch everyone is gonna take opp. no contest @fading aspen
And the difference is like less than 1% either way
That's only if we don't get nerfed and all the form rerollers leave to go play BM
tbf they prob go to bm anyway, assuming it's somewhat close to arms
Yea idk why yall worried
Exactly that
Gonna be 39 arms parses
Even after the arms buffs most people only played arms this tier out of fun or boredom of fury.
100%
Thane is on avg in pugs way better than arms col or slayer
i mean even seasons when it was better
fury has more parses
its just not a popular spec at all
Mhmmm
It's crazy too because warrior is a popular class
i thought it was one of the least
Everyone is fury so you would think we would get more attention
But here fury hasn't had real capstone talents since conception.
They were a lil better in DF but in TWW it's a fucking mess for fury
Fury aint getting more attention cuz its gameplay loop is too good for the audience who plays it

Ik but like the fury talent situation is also pretty fucking bad just like arms
They just got perfect gameplay
odyns does like 8 dmg
that can be said for almost every class? because if you think this is bad.....
Every class and spec has problems that's true
the 90 second cooldown capstone abilities in our class tree do less damage than a single use of mortal strike
can it tho? warrior only class that hasn't received a rework since dragonflight?
I love not taking any capstones
i dont think ANYONE has anything like that
be glad they didn't look at MM.
and yes we're the only class yet to receive a rework
fury could take 3 more capstones, but they are shit
Technically we've seen multiple but a rework in Blizzards eyes for us is just moving shit around
this is damage per execution time
yeah, nothing up ended and just splattered on the wall tho.

