#arms
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sks needs to be hasted again
our version of onslaught
and not this poopoo bleed shit
just haste it again
make it give more rage or smth
something to spice up 3 button rotation of MS OP exe/slam
Fury hasn't taken onslaught all expansion 
does what
fuck if i know i dont play that shit

ons doesn't do anything
did they remove the reck proc from it
Yes, and it also just doesn't do good damage
(And the talent that procs Reck has been nerfed to 6% which is nothing)
Most of the capstones for Fury in general just stink quite badly
Seems to be a common thing among all war specs

And is still dog
s2 df be like
If not in reck its not a spec
yea
Hate being balanced around being in cds for 80% of the fight
how is arms looking next patch compared to other classes? we at least gonna be B tier?
B-
i'm sitting on ptr and testing BL colossus st(in m+ build) and i'm like "ah my damage is not that bad" well some fucking augy was buffing me and i did not notice

Death to all Auggies falsifying Details and constantly being lowest DPS
Is their any hope that they will change the way demolish works by the end of this ptr cycle? Like there is no way a single warrior dev plays colossus because if they did they would realize how awful demolish feels
It wouldn't even matter to me if it was a lame ability it's jjust its actually a pretty cool ability and has so much potential
doubt it
š¦ guess its a slayer angle (resident sleeper)
And what about slayer in ptr ?
Hello, I was checking wowhead guide for arms warrior and it seems a bit outdated. Where should I go for the guides?
its not outdated?
what about it seems outdated to you

The single target doesnt include the demolish, do I just place it after mortal strike, or just ignore it in the opener?
what about u looking a slayer opener...
THere ugo
Ty!
How come we dont ms before bs out of curiosity
Well bladestorm cast Ms itself
From unhinged
So thereās really no need to delay your rotation I think
The upside would be MS CD rolling during BS
if playing warlords torment and FF and BF def just BS as soon as you can so you can have reck for the big MS after BS
Yeah but then you are behind
saying this like MS does anything
I'm just explaining why it's a valid question bozo
wtf rude
In the end
the order u press ur buttons
doesnt matter that much in opener
on this spec
noted i will press slam x 7
o7
season 2 rotation: HL > MS > BS > MS > Ava > SKS > TR > MS > Rend > CS > slam till energy depletes
Don't think you guys realise just how strong bs is in slayer after taking a 15+20%flat ms buff
Unhinged is 11% if your overall on a 5 min in slayer
Iād say finally
Ok Iāll press roar into cs into bladestorm into avatar
Well. Bladestorm is still kinda bruh
Could use buffing bladestorm for aoe while nuking unhinged enough it's a 0 loss for st
Do we still choose the +speed gem over the crit dmg gem?
More speed =faster with running, faster back in Melee range
Galaxy brain play
I play Dracthyr for the extra movement with double jump
Best racial
You can negate so many mechanics by changing the momentum of your movement mid air
Or just extra movement
been debateing on doing this.
Now that you don't need to be in lizard form it's a no brainer for me
shweet
Nerf unhinged
warrior is now the worst class
Could make Unhinged MS hit at a reduced effectiveness and buff BS
It's tacky but you could
Baseline BS should do more
At this point unhinged can go cuz balancing it is gonna be a mess unless you do something stupid like reduce DMG of the casts
I think if you have to do that it's just dumb and gamey
this............isn't a bad strat tbh
when's next blizzard sale
hello mates
not sure of you guys already answered this question. if so, my bad
it seems like arms is in a better spot compared to fury, so was wondering if its time to change to arms for season2
Do you guys agree? feedback is always welcome
I mean currently I'd say arms is in a pretty good spot dps wise although we won't know 100% until the raid week comes out
Arms usually bring more boss DPS, still - Fury often just stays more popular to play either way
I leveled up one, took me one afternoon from 20 to max
And then 1 extra day to gear up for 10s
Yea i know but i cant be assed levelling and gearing another plus had my warrior since legion
Got it
But yeah honestly I'm really digging Dracthyr warrior
Plus they look really cool. I always liked the "dragon knight" aesthetic
The dragon form is God awful in plate
Like actual crime against humanity
My war is dragon on ptr cuz I was curious
That form cannot be called a dragon
you only have like a belt right
Shoulder
losing demo stacks from exe really sucks
+belt
colossus ST is almost fun in exe
but no rage and less CDR on demo
CS reck would help 
almost plays like SL s2 arms
Blizzard, can we have the MS's buff after EXEC on the character instead of on the target ? Thanks.
They should double stacks on ms in execute
1 stack per ep?
for demolish not ep
Well yes
But 1 demo stack per ep when sendinh ms?
That way both execute and ms has value
was expecting blizzard to have execute crits give 2 colossal might stacks, instead it got removed 
Yeeah, I mean demolish already feels awful to use. It's like they don't want ppl to play colossus
I'm a slayer enjoyer

It's not that slayer feels bad to play to me, it's just a little boring is all
Arms died
rip

I wish and hope raid is arms tier
Maybe fury wont be nerfed to the ground again, cause of it
juggernaut sd rng...
That RNG should be quite close to always up, if no downtime, no?
hm, cant find it, tihievilgrin.gif
nah you drop it sometimes, just better hope you don't drop it right before execute phase
I've been dusting off Arms. It's just so annoying that cool downs are all over the place.
Counterpoint:
Git gud

ur mom
no u
Get rid of Jug, just make execute super strong again!
Without having to play another mini game within the game.
I didnāt think you could stoop so low
Agree, also bring back DF s3 tier
this is the arms channel after all, seemed appropriate

Whatās your pfp from btw
blackbeard from op
Oh okay
Zee ha ha

I've heard that arms for m+ and fury for raid, not positive though
The dream 
Are we winning 11.1 guyz ?
we are not
back to the gym until 11.2
Are ya winning, son?
Annw
yes, i am eating lasagna
Guess im gonna watch a weirdo with pink hair killing ragnaros hc until 11.2

I watched the entire raid

Maybe dev team hotfixing 11.1 while watching hc classic
The gentle tap of balacing bm tierset tho :icant:
When did Siege of boralus spawn extra tentacles?
in bfa iirc you could get a few demos if you were slow
Oof, can't imagine that was very entertaining. Minus the deaths of course.
correct

That was the dps race of the fight.
W
Do you hate Mondays as well?
yes
Mutou confirmed to be an orange cat
real, love garfield
Does the colossus size increase stack with other size buffs?
yes
thanks for reminding me thats the real buff colossus needs. Size increase should be something noticeable like 50% tyvm blizzard
5% size increase aint worth the boring ass shit its tied with vers but not actually vers
Was there a consensus on skipper vs windsinger?
lmao have taurens the size of raid bosses

rework talent into increases champ size by 15% and increase weapon size by 50% 
so we have THE COLOSSUS
Big hammer for big bonk
bb
Idk personally I find being too big a little annoying, it's why I swapped off tauren it's sometimes hard to see whats happening past your huge ass body
plus some cramped dungeons
Though it would be nice for the tinier races like dwarves and such
the big races that size increase would kinda be annoying (to me at least)
to tell the truth the size part is just bait. What I really want changed is why the fuck is one of our hero talent nodes versatillity
huh?
For colossus hero talent
every hero tree has defensive and utillity nodes
im more calling out how boring and lazy the vers size node is.
I rather have something else there
Ah... yea its kinda lazy but id prefer lazy over useless lol
brother thats not useless shockwave especially the knock up owns in M+
we fought for so long to be able to even take shockwave
most hero talent trees have these "lazy" nodes no?
surprisingly not. Theres not that many here flat % dmg on an abillity nodes
most of the flat %dmg increas you see is usually also acompanied by some sort of effect or benefit
I don't mind them too much when they are significantly improving the ability. 5%? I sleep.
100%? Now we talking numbers
Sleep š“
yes its just a flat 5% dmg but your also getting something useful
Make it 50%, and my neurons will react a bit
after going through them all yeah the only hero trees I can find that have a shit here x more dmg on this is DH, 3/4 Druid and like one of the evoker and priest hero trees
and warrior ofc
all 3 rogue trees have vague "x does % more x"
cba looking at more
ok I missed deathstalker yeah they have one but the other 2 dont have just x does % more x
we get 10% crit dam thats pretty cool
a lot have it on specific abilities or dmg types
now if it was chance and dam 
usually they are followed up by something else
just maybe instead of aura buffing us take some of that power and add it to these hero nodes that are boring af
just like they did in the talent tree with all the stat node gates
they could put some dmg into precise might. kinda bare for a node all it does is grant 1 more stack on MS crits
and artery cut needs to go


Those warrior buffs look nice
What warrior buffs
Did the arms buffs get reverted? Trying to follow along on tww updates channel but canāt decipher whatās been crossed out and not etc
They got reverted and then un-reverted (they were probably only reverted so that they could be added alongside the other class tuning all at once)
Unreverted meaning they are in place currently on ptr - thatās exciting
Correct
Itās not necessarily a bad thing
Now you can have hero talent specific aura buffs
A lot have it slightly more hidden
not really a reason to have them tho theres plenty of way to buff a specific hero tree without having a 5% vers node
I know mage and priest have it more hidden
I think itās fine tbh
Not every hero talent is a banger
You can probably condense a hero talent tree into 3
But itās gotta be 10 for āleveling experienceā
yeah at the end of the day its not a big deal is what it is. Im just on my hate playing arc that fatality change is really fucking depressing if it makes it into live
That and the colossus execute nerf with no compensation
im still coping for that compensation to come before release
but I have no hope they fix fatality
Is fatality affected by demolish as well? I know the other things
everything I believe
What fatality change?
it actually works with CDs instead of only scaling with STR
so you can actually pop avatar and CS and increase its damage
but thats also bad becuase now you have to play around it if you use it on a long enough fight
Dear god i hope its not mandatory
it will be on certain fights
U cant have both execute and unhinged then
huh?
We playin no rav then?
whachu mean
Mainly wondering how ww gonna talent

But ye means either holding cds or praying for timinga
Tbh though at least we have short cds
Id prefer just lit up at 35% and we could. Hitnthw button for it to proc
The fact that we have to managed that much isndumv
Oh, that gameplay is back again. It will be alright if it is tuned for not proccing with CDs, but if you get it to proc with - it really pops off!
Or hear me out.. let slam proc it sub 35
I cant wait to stop pressing execute to line cds up with fatality
what great gameplay
And then that execute gets parried
completely agree if this stays fatality needs to be its own button which also means 1 more keybind

Wonder if 1.5 min cd trinket isnt gonna be the play if weāre running fatality
Hell naw im waiting 45 seconds to use my trinket on fatality
Which is np if i click it once
Ctrl D it is
So true and real Coatsman
Thanks CSM
bad cause it will be tuned around it
but then again fatality isnt that big
i mean even if it wasnt tuned around it its still bad
prob not worth holding cds for it
Us not playing any points in Deft is the real atrocity
facts
Play colossus and u can put 1 point into deft
to not feel bad
But then i'd do zdps
Price to play
fatality with cds bad wether we play around or not
for having a functioning spec

demolish getting 50% buff thursday trust
colossus only 5% behind after this one


Needs like a 90% buff to cover the damage difference between col and slayer.
Demolish debuff increases damage taken by 200% if applied to only 1 target 
Do we have Sims link for Season 2?
Got bored of S1 already .. just asking š¤
what kind of link
Me too
are u looking for
Sims with trinkets for single and multitarget
Smth like this
The card one is great too in aoe
Also be mentally prepared to farm delve trinkets
and pray for them to drop in vaults
Bait so we get happy then nerfs
how far is Colossus currently behind slayer?
And more volatile
For the love of jesus make demos first swing be cs
That ofsync with cs is so annoying
š
Slayer arms s2 m+??
Could see play
oh no, okay NOTED, will do 8 delves Week 1 
what are the delve trinkets called? 
From ptr feedbacks I see more and more arms propaganda
30*
delves are a scam invented by big blizz to get u to log in more dont believe them
Mostly suspicious energy drink and Funhouse Lens
Where is that screen from?
ty, the lens looks OP
where does improvisd drop from again?
ah that's right forgot what it does I'll have to wowhead it
This epic trinket of item level 636 goes in the "Trinket" slot. It is looted from Keeza Quickfuse. In the Trinkets category. Added in World of Warcraft: The War Within.
what's the dps increase behind kezan?
First non kezan trinket combos start at -1.5%
oh so it's pretty beefy then
Yeah
But its a 5min sim
so it lets kezan's ramp
for good amount of time
Its still very good in shorter 3min sims but it starts to even out with other non kezan setups
yeah that makes sense
But this energy drink trinket from delves at 6/6 hero track is simming very very well
So running 8 delves a week for a chance at that from vault
is a very real thing
Unless it gets nerfed
bis bis trinkets its gonna be energy drink + kezans for now
stand in fire (drop below 35%) dps higher 
I haven't looked at any delve trinkets
Its simming without the 35% part even
so it can be better than that
xdd
okay then, I will do 8 delves 1st week> it will drop in vault > happy > gets nerfed > 
yeah typically they don't let stuff like that stay op
whats stat prio chat
Little bit of this and that
holy
sim with raidbots > listen to bot > trust bot
without simming
If colo more crit
If slayer more haste
i am low gear
Then get high gear
yeh i just gotta buy some off auction house
Siren isle is 15mins for full 590 + 658 ring + 4pc
U can catalyst the vendore 584 items
where is siren isle
do the intro quest
alright
There is npc with quest in dornogal castle
huh...in the ptr execute has some blood effect added to it
and the sweeping strike animation is fixed but only for execute
Praying for arms tier next season š¦
Man, aside ravager i do miss df arms warrior
How to SIM ptr stuff?
I think it was just more fun
mimiron.raidbots
go to mimiron and start typing

Df arms with ravager + hero talents would have been pretty awesome
gutted and buried
that's just the Stockholm syndrome talking
Using ip for rage was cringe
i didn't play tom
I fear of the Petko affix here
What's the petko affix
Any spec piloted by him does -5% damage by default
the % scales by how far off the playstyle is from elemental
idk but his name is xaxaxa
was mostly just memeing for fun
must be an EU gamer
idk anyone who spells hahaha like this guy
Yeah russian
I mean still tho arms do be crankin
I did a few keys on ptr myself with an enhancement and I was able to stay pretty close in overall
If only arms would become meta
Arms aoe definetly great
Planning on pushing really high keys next season and Id love to stay arms
but ST is still a great struggle
I mean it is looking like meta on ptr atm
in a dungeon build
Wot?
No way it can compete with a really good enh
yeah true but I think it shoudl be more than fine
I mean it can get pretty close
Also PTR is a bad place for real comparisons
either your team has 180 ping or is bad
no between
yeah but for now it's all I really got lol
same
A higher ping is not gonna stop someone from doing good damage tho
but even if you put the best enhancement and arms side by side the damage in keys will be pretty close
Buff Demolish main target damage 
of every other melee
I guess it depends what you are looking at
Also the CD playstyle is still ass
Watching Zorthas, he just astro gaps anyone when he is on enha
for example if you look at live rn boomkins and rogues are able to compete with enahcenment in overall dps
but overall isn't everything
also doesnt help enhacenment gets pi all the time
Here is a +20 necrotic wake overall
just as an example of what I mean
Yuh
but shaman def does need some kind of nerf
eurosant was owning
GUYS NO SPYMA AUG BIS

aug is op on ptr rn
now?
their damage is dumb asf
yeah but it's even better on ptr
aug has 90% em uptime
infinite eruption
so their personal damage is through the roof

aug is fun
Is it?

š
Kinda like enhance, but more battlemage inspired
Honestly, i think this idea of support is just kinda dumb
But is totemic (which seems to be meta next season) even that good at funneling?
shaman is fine bro
enha gapped me harder than i gapped the tank on ptr 
Yet the Shaman are crying if they get a tiny nerf.

Guess I should make a shaman alt
Just like Ret paladins crying about a tiny nerf.
Crazy how they get to dominate raid and m+ but we canāt
"Waaaaaaa, my passive damage is getting nerfed! Why we so mid!" - average Ret Paladin.
@daring heron thanks for the video today ty š
Totemic shaman are no better. Stupid totem proc doing 43% of its damage in a Ara 10.
im going to make the ff7 playlist today
so i can start watching while i do low keys on my shaman
I do all the side stuff so can safely skip that since it's pretty grindy
the optional combat challenges were giga fun for me tho
Petko was malding about fury Target cap earlier as well
One of us
You should have made a sham alt long ago, one of the most fun classes in the game
@daring heron since you did fury you should do a video talking about how bad arms feels to play
I was planning a similar one for arms yes
Rebirth was pretty good
me, unsure when FotE finished channelling so i was stood still like a lemon for a GCD
yeeeee
||I felt the ancients temple was long and tedious but enjoyed the rest||
main story good, open world side stuff meh, combat challenges fun
i still liked that part
@dim basalt also hard to help random spikes for 300+ ping, and accidently screwing the rotation up, it doesnt help at all lol
It was alright, just compared to the first game felt sooooo long
junon likely was my fave part with how they done it up
so stupid but good
remaster deez
Bring back FF X so I can get back into my goth mommy Lulu again? Heh
Not a real remaster
hi
hi help me find critcake playing ff7 for the first time
someone has the link from bluepost with the changes to the classes ? thanks
Just check the channel above this one for the changes
ye but i would like to see the others classes changes too.. thanks
thanks
ā¤ļø
Is it an arms problem or colossus problem? Or both?
arms
arms has many deep rooted issues
sucks balls
Make the bleeds actually do damage
Like what? I know cds donāt always line up properly, and my biggest gripe is sweeping still being a gcd for some reason⦠I know this might be op, but I think if demolish itself applied colossus smash, (they could make bladestorm give it for slayer) it might feel a little less weird with cooldowns
Iād be alright with bleeds being on top and then MS/execute hit like a truck <35%
Could be good could also be really stale
you dont want that
Donāt want what?
having demolish giving free smash
#1: that gives way too much uptime on our 30% damage amp
#2: you'll just be balanced around it
if your demolish is always 30% stronger then the baseline demolish will be nerfed as a result
It wouldnāt be for the full duration, maybe a shortened duration like a few seconds or something
also this
you know how eye beam on DH always crits
thats not a buff
that just makes crit worse for them
because its balanced around having 100% crit
this is similar
I mean, sure it will be balanced around the higher uptime but it would feel better when they donāt line up. I mean I hear this argument for a lot of changes, whatās your idea then to fix arms?
remove all the random CDR we have in our kit
make the abilities stronger individually
both slayer and colossus just has random CDR thrown in
Then we canāt use the abilities as often⦠I mean maybe if they just reduced colossal smash and demolish cd to just be 30 seconds so everything lines up nicely it would be ok⦠or make it where colossal smash gets the same cdr reductions demolish gets
am i the only one that hates Dominance of the Colossus
I really enjoy our CS being an impactful damage window
It feels good the way it is
I hope they bring back sks hitting hard
Sweep > cs > sks was pretty satisfying
well optimally yes you want smash to get the smae CDR
but they are fundamentally different
demolish CDR comes from crit more
while AM is mainly from haste
I think this is part of why Arms feels so clunky. With all the various CDR, it's way too much gamba on aligning cool downs for big dam.
Yeah, honestly if they made the cooldown both come from crit I think it would fix some things⦠also god please make sweeping strikes not take a gcd itās my least favorite thing about arms
vouch
It just feels like such a crappy button to press
That to, just so annoying to waste a gcd to do 2 target cleave.
Isnt it just half a gcd 
Yes, but it still kind of messes up the flow to me.
Yeah its bad
But CD is even worse honestly
Waiting like 8 seconds to finally press cds in higher M+ keys
It still has the issue of getting denied cause another attack is qued.
Do ur Inputs right idk
Take SS off gcd!!
i probably wouldnt want that
for the crit cdr, way too much variance
but yeah sweeping gcd is bad
i think crit giving more might stacks is good
just not when the overflows into cd
cdr
Let's hope they revert the execute Colossus might interaction.
Whatād I miss?
Execute no longer grants colossal might stacks
lmao
unironically this
buffing something will always result in nerfs somewhere else
Thats why talking about numbers is aways just zz to me imo. Much rather have a complete class and something that makes sense as a whole
yea
people focus too much on raw number
when your breakdowns are more important
if a spec doesnt change the damage breakdown will be the same from DF to TWW
thats a good breakdown
LMAO
its a good breakdown
that means my rotation doesnt matter
as long as i MS on cd
*cleave
Real
Sad part is Shaman and Ret paladin are worse.
??
But buff Demolish please
Yeah
all of rets button feel samey
I Thought Ret had a more balanced breakdown
Walhe is right
unironically
Go look at a Totemic enhance shaman. 43% of their output in a 10 key was a pet proc.
So what? Itās still balanced
Yeah but totemic damage comes from using your other spells
this is just
only cleave
47%
Yeah, exactly
You use lava lash with hot hands to proc sundering and then pop totem
Itās pretty good interaction
I guess, but you could say the same about Arms cleave. It's all the other buttons that make it so unbalanced in output.
Cleave is legit just backed by passive damage amps
So what youāre saying is nerf Cleave
in the tree

nothing you press amps cleave outside of your CDS
make it 3s cd like in beta
Make it 8seconds
Or nerf the colossus talent that giga buffs cleave
OP, CS, Ravager, avatar, I guess they're all cool downs in a way. Avatar and Ravager for sure.
and make it hit hard
Then buff demolish
Thats Walmart level of no CD cleave
Still don't understand why they put cool downs on MS and cleave. We wouldn't have enough rage to just hard spam em.
ye that sounds horrible
With no cd, ms wouldnāt have a reset
God please never remove ability cooldowns and force me to control my insane button mashing
Or something like that
And it wouldnāt feel as good
To just spam it
Itās better to just have it come by less frequently than slam
You would have to completely redesign arms to have a no CD ms
I'd rather dump a ton of rage spamming MS or Cleave during CS windows. Would be better than weaving OP all the time.
Yeah you wouldnāt have this dopamine rush
But they want us to weave it. C.c
Because of no cd
tbf that doesnt matter anymore
we dont got tom
Yeah, but I guess it's more missing the Cata/Legion playstyle of CS.
Honestly just get rid of this damage amp design philosophy
I do not need to buff MS with 6 modifiers
Itās just ass
500k MS or 5 million MS it's the only way
Fatality 9million or 31million its the only way
There are certainly way too many modifiers for boosting attacks.
Again fatality
i think it was early DF
people wanted more modifiers for MS to fill the arms fantasy
"setting up for a big attack"
People are braindead then
Ehh as much as FR would be fun due to it creating large MS hits I feel like we just need big hitting MS/exe baseline and they need to ditch modifiers
Make op and slam hit harder baseline
Simple fix
Juggernaut but for mortal strike
āMortal strike increases the damage of mortal strike by 5% for 9 secs, stacking up to 10 timesā
horror

Make rend and deep wounds hit harder
It would be good with existing reset talents
Sir another Juggernaut has struck arms design
Like the spec is there just ditch modifiers
Make CS window last longer too if weāre ditching Ms modifiers
Me want cata heroic strike
Parried
That talent is so ass.
Mage is great you donāt have to be even reasonably good at it
I just hate range casters and i saw frost is top damage in ptr at the moment
Just instant invite to everything
But yea
As if mages don't doom lmao, they're dooming while being the best class in the game
Jugg needs to go bad
So true
Damn off topic, killed queen last Wednesday and 1/4 of the team broke off to start their own guild
Rip possible reclear
Ouch

Spec is cooked in m+
Literally pressing 1 button cleave
And fill globals with X while waiting for cleave CD
Details is horror
I mean, she's not wrong.
Meanwhile:
its 2025 no one researches before speaking anymore !
Neither did I, everyone's playing Frost, but what I wouldn't give to have a spec on that DPS side from my class...
That doesn't really tell us much. The 3rd dps spot in the meta was always a choice of like 3 or 4 options.
Dk, Mage, Druid, Rogue, Ret paladin. Just depends on what the dungeon might require.
Obviously everyone wants their class to perform.
I donāt understand how every spec in the game isnāt within like 2-3% of each other
Just do tuning blizzard
Partly it's cause they removed hybrid tax, and left target caps all over the place for various classes.
tbh they probably are in raid, which is the only thing blizzard tunes for
they are on ST
Ye in raid st for sure
If damage profile was the only thing differentiating specs it would be fine tbh, problem is some specs do 2x the damage of others, unlucky
In keys*
I've reached a new level of grief with this fatality change. If this change goes to live we'll be one step closer to Blizzard realizing this spec is dog shit, and needs to be burned to the ground.
well doing uncapped aoe is a damage profile
thats good
No things need to get worse so they can get better trust
They're already dog shit.
Hell Paladin wasn't even bad before its massive overhaul in Dragonflight.
Ret was the biggest meme for the longest time.
Most of Shadowlands it was good.
Honestly, i really really liked sepulcher ret
It was still a meme spec that very little played
Itās crazy but I like the way arms plays more than fury, fury is so boring to me
It has like 4 buttons
Saying anything good about Arms is prohibited here
Did you forget about the first ptr note saying they feel ptr is in a good spot?
That's precisely why we need things to get worse
Hero talents unironically gonna become 7 tier 2 choice set ups where both options are ass
I hope midnight is only 5 levels
What fatality change? I must of missed that in the notes
Wasn't ever in notes but fatality currently scales with everything including cds
So have fun hoping your CDs align with fatality.
Do we even take fatality? I thought that was a dead talent mostly
Well if it scales with our CDs you can ramp the damage a lot
In 11.1 yes we'll be taking fatality
How much of a loss is a no-fatality build?
Think Fishy said fatality was on average like 3% over a 5m fight
That's a Krisp or Walhe question
hmm
I donāt see what the problem is with fatality, donāt we execute anyway at 20% hp, itās just free execute dmg right?
I can imagine that we only take it if it actually aligns with our cds
- avatar
I c
problem was Fatality wasnt amped by anything before
not even Aura buff
can't wait to not press execute like an idiot waiting for cds during execute
thats how bad it was
a slight delay on CS is all you need
Execute phase begins at 35% in raid talents fatality procs at 30
at least we dont have the fucking TOM window anymore
Tom window fatality pog
are we gonna play colo in raid btw
but holding Avatar wont be worth it or delaying Fatality proc if its more than 20 seconds most likely
nop
Now we got CDs and fatality
whew
Colossus is in need of something greater than god
Even Blizz doesn't want to play Colossus in raid why do you think they shot it again.
slayer fun in m+
Come back paww
Slayer M+ would be god awful
i enjoy my freedom too much
slayer in m+ is pretty chill
Arms will get reworked the moment unc is back
Its just not fun at all
cleave reap the storm brrrrr
bs go stonks
you have time to take a dump while its channeling BS
Got time to stretch and grab a glass of water while you bladestorm as arms
Itās just a little boring is all I mean basically just trade ravager for bladestorm and use mark for execution procs
But the plus is you donāt have to use finicky demolish
The second they change demolish I will be a colossus only main

Demolish isnt as bad as you make it out to be
Donāt get me wrong I think itās a fun ability I like the premise but the amount of times it just cancels itself is infuriating
Plus I donāt like any ability that roots you as a melee class
Thats on you tho
Not really⦠I canāt control when the tank decides to move
But you decide when to use it 
I think I miss Demolish like once every few days at most
Yeah, I mean there is definitely ways to make it more consistent but the problem is it shouldnāt even be a consideration at all
I should just be able to press the button and it works
new UI inspired by @fresh spire great ui
Where MS
Beautiful
bars ui weirdchamp
its worse than mine
:bruh
You got me fucked up if you think I'm looking more than 50px from the center of my screen for any reason whatsoever
Bar UIs aren't bad if done right but I'm not a fan of UIs where your eyes need to wander that much to get information
Maybe you have ginormous hands
small monitor or you just have orangutan hands

Laptop
the monkey hand
Personally I would want SkS more central for example, MS I could see being okay since you just slam it on CD
But preference thing
Kill SkS
That cabby has zero fox given.
Is it really that worth to play around Bonegrinder
It feels like I lose damage by doing that
Wdym by play around? Do you cleave in single target during ravager?
Waiting with cds during SS for CD
Amd then pop a bigger cleave with bonegrinder
But ignoring anger management feels kinda bad and not worth
In keys I've never seen anyone actually playing around MBG like that
I don't, never seen biz or critcake do it either
It's fun on dummies but not sure it's worth doing in a key
the trick is to not play bonegrinder
Iāve been playing around with trying to maximize cleave casts during ravager and itās just not ideal
Unless you just donāt demolish until after ravager but then CS runs out
Itās odd
Is colossus more popular than slayer?
YES
Demolish feels so clunky tho
I don't like it idk. I like the slayer strike animation things that pop randomly
Hope slayer is not much weaker
For m+ it is
You just demolish between cleave casts, 3 is the max cleaves you can get in an MBG window with no EB procs
Yeah I usually try to fish for resets first while MBG is up
Shouldn't ever push out demo for more cleaves from your CS window unless they just don't line up
Or Iāll just demolish
Playing around with it
But yeah it seems like getting your demolish as high of stacks as you can and still getting the full channel inside cs window is good
You should be able to get 10 before cs falls with ravger sweep bug
lore on ravager sweep bug
even tho you cant sweep unhinged anymore for whatever reason you still get the colossal might stacks as if you swept the unhinged MS
do you want to waste sweep duration in a bladestorm tho?
this is about colossus not slayer
this is a basic question i havent touched arms this season
is sweeping during bladestorm something you actively want to do?
if your playing BI instead of warbreaker yes you still want to sweep before bladestorm to sweep the colossus smash
ic
ravager sweep bug p much enables colossus burst
getting max stacks before WB ends without it would be mega rng EB procs
watch them fix it and not give colossus any compensation buffs
with bug just ravager + sweep MS cleave and can hit 10 in few globals
same with exe demo stacks 
using execute too much so removing stacks but also we buffed MS so should have fixed the exe>MS problem + very dumb s1 4pc is gone
really dont understand why they did that when they p much fixed the problem by buffing MS
aboslutely no clue

Any armsmen that can explain these results
Why is colossus blasting on single target
(3m test on PTR)
slurry



