#arms
1 messages · Page 263 of 1
side note, Bloodsurge was buffed, its pretty alright now
Still not the best but its slowly creaping
i kinda expect collosus to be the goto in keys so itll see play
Their reasoning for it didn't even make sense.
but for raiding looks like its slayer on the menu
My favorite is how they tried buffing Colossus ST multiple times to get it close just to make this exe change with no compensation.
they wanted to try make execute less valuable by making ms more valuable, realisically they need to do something more for MS to replace execute like extra stacks under 35 etc
if anything they should just tune up the bottom left hero talent and make MS even more potent
hopefully the arms intern gets promoted
so we just avoid Execute
tbh these changes don't really address colossus' main issue
All the boring flat dmg increase talents in the Colossus tree need to be reworked into something real
Yeah, but we ran EP most of the time. So you would still want to hit MS during execute phase. Which is why I don't get it. Why stop us from synergizing with Colossus talents?
We have way to many compared to other specs
remove demolish, make max colossal might stacks empower mortal strike or cs, bam easy
Arms slayer all the time now?
Am I the only one that actually mostly likes demolish? I'd love if they let us move with it, but I think it's still a good ability.
i hate when the target moves
I like it but it just doesnt make sense
i think its because they want to try make battlelord flow so you always keep MS on cd, then weave execute/op as filler, so any resets from BL instantly spent, right now even with battlelord its still not worth sending before 2ep
there is situations where sending MS singluar just for CM stacks is worth
Personally i just want overpower to back down to one charge but i know im alone in that opinion
problem is agreeing to a statement like that would mean you enjoy slamming
I do enjoy slamming
fidhy what is the simulation on the pants
Heaven forbid we hit execute, uh, in the execute phase? lol
2 charges does help prevent slam bloating
Slamming just isnt strong
move about a more set prio system than not pressing it
Think about how Warrior was in Scantum, like that
They could reintroduce something like taste for blood or give overpower a proc reset of some kind
MS was the ultimate button
didnt care about any external factors, you pressed that fucking thing the moment you could and it always hit hard
bring back moral combo
bring her back 
i wouldn't mind seeing Combo/Enduring return
put them on colossus hero tree 🙂
maybe let slayer have SD clap back on their tree
i think thats fair
idk how they saw execute as a hero talent and decided to mutalite it by introducing bladestorm into the tree
The way it functions is dog awful. Everything else is fine. Besides also needing a cooler sound effect. At a bare minimum it should work like fist of fury. The requiring a target is cringe
fists of fury needs a target as well
A graphic or sound would be nice.
think its more fucked that you get sd procs and you are waiting basically for 3 stacks, trying to extend a buff that falls off because mfe after it are buffed and well just not overcapping
Does it I couldn't remember either way you can move with FoF and your shit doesn't cancel when the target moves away
demolish should cast like searing axe
needs a target to be infront of you for the cast to go off but then you can move
Yeah I rather have some plunderstorm abilities instead
Gimmie the axe fire tornado one as a new animation for bladestorm please
i reckon paladin's gonna get that empowered consecrate thing next season for sure
or season after
Sd clap fantasy suits colossus more
you are forced to take SD for slayer to function 
If Slayer has a million haters I'm one of them. If it has one hater it's me. If it has 0 haters I have died. If the world is against Slayer I am with the world, if the world is for Slayer I am against the world.
Slayer arms certainly feel smoother than Colossus.
yeah very funny
SkS does make things feel weird. Would not miss it if it vanished.
tbh cleave spam at 1.5 second cd with the avatar capstone feels awkward to me as well
U have fervor therefore ure slamming also 
yoooooooo i like it again
What's SkS?
Nothing
(skullspliter)
Ah right cheers
@calm vessel so with those changes is 2.6m the expected sim
since i keep seeing that number float around in pics
what i posted above is with the changes ye
from the buff?
yuh

2.429->2.685
Well @magic canopy you very well may have an Arms season.
think every warrior's having an arms season
fury's good on what like 2 fights pre buffs?
nah i dont think so yet, still think thane is going to be underdog like it was before
I really like Thane, but would be very happy with Arms Col. Especially if they gave it some QoL changes.
the fights with adds are bad timings
and or too spread out
so we just pump boss dam
we are still expecting a buff for the hero nerf
Colossus still needs compensation
Arms doesn't have good direction either just better numbers
Honestly man at this point I don't think they are aware it affected colossus st
in keys
Basically already what I was doing if I played a Slayer key xd
But I rarely play slayer keys once in a blue moon
Sounds interesting at least.
SD taking a point kinda fucked taking em
I like Jugg keys
I did a bunch in what S3 of DF
basically cleave on cd and do execute rotation
In AOE right?
Basically cleave MS spam till you can exe
Yeah NGL kinda like that for Slayer keys
jugg builds in season 3 DF were so much fun imo
Those new animations are pretty sick
this is some cursed shit

waiting for colossus stuff to be buffed so working on the promising spec rn
Hmm, is this an attempt at M+?
Hmm, very interesting.
45s roar, but no BB
bleeds kinda suck
True, Jugg needs to die though. lol
unpopular opinion probably but hero talents were a mistake and they shouldve just reworked the tree for all the specs this xpac
Can't wait for the third talent tree next expansion
seems like most people are pretty unhappy with how their balancing their desired specs
Eventually they will get them all sorted out, just takes time adding a system onto a system, but looking at it from an outwards opinion it's likely been a nightmare to try balance
one buff to an ability changes boths maybe in a way unintended or unwanted while trying to fix the other
seems like an actual nightmare
the start of season 1 was pretty crazy, buffs and nerfs every week
this discord especially in #fury were dooming hard
Damn they just could have the "hero" things in a spec tree
Let's be real though, just like every other expansion, bits and pieces of the hero talent trees will be duct taped to our class/spec trees in next expac.
I mean that's not inherently a bad thing
i'd like to duct tape 100% increased stamina in for next expac
am i the only one that thinks blizz is just gonna tack on 10 more talents to the hero trees 
They said everything from here on is designed to be permanent so unfortunately you won't be saying goodbye to hero talents
man predicting the future/past
wtf is this new warbreaker animation?+?
bad
this shit is so ass
the 3 weapon animation looks like its supposed to be around us
instead of around targets hit
and shouldn't be part of Csmash
making it look liek an aoe
✨
🎇
i dont mind the 3 weapon animation but that would 100% look better if it shot out from US and not targets hit, imagine hitting warbreaker on 30 targets
thank you for giving me an idea
the FPS drop for 2 seconds as that animation plays 30 fuckign times
reverse it so it hits the target instead for cs and explodes outwards for aoe
im actually wondering if it will cause fps lag with tons of targets 😄
new CS animation is weird
either the weps need to hit the shield to break it
or it just needs to shatter and dissapate
it's super shit ngl
the weapons need to not be a part of Csmash, but be a part of warbreaker but source is YOU not targets hit
I don't mind the new animations better than what it was
i would rather have the spikes from the ground than this
i still find it weird warbreaker was changed this way, CS sure kinda neat
What spikes the barely visible spikes that you can never see
Fuck dem spikes
The dps spike in details pls
i don't even like the spikes that much. this flashy fairy bs around all targets? nah
big number make happy
Play elem 
ew
i dont fucks with stormbringer, liked ele in season 3/season 4 of DF tho
This is what I pictured when they said they had a new animation for it.
hmmm, I don't think I like the new animation.
It's the same animation for both to my eyes
HOWEVER
It's fine I don't understand how it's fairy shit but I get it could of been meatier
keep in mind with these types of visual updates, i feel like its indicitive of an actual rework on the horizon

I barely play my DPS specs, but I'm here to say I despise both, but CS is real fuckin' bad
It feels real bad from a flavor feel, because it does not feel like the shattering or bypassing is coming from my martial skill
The visual is for when targets get CS debuff applied to them
It feels like I'm using magic, that thing I don't do
I think the visual showing an actual breastplate falling apart doesn't feel realistic.
Like I was picturing a shield icon showing up above the target and it just splintering and fading away.
This statement is ultimately why warrior animations are boring and shit.
it needed less magical weapon
I think you can do a lot without floating things above the NPCs
more slams from diablo
why does arms have to be flashy?
The breastplate break thing indicating what's happening, fine
POE2 animations and sounds are bis for warrior
I don't mind a bit of flashy visuals tbh, you can barely see it when it's something like brown
I get that ppl want that
you don't need a utility style effect for a dps ability I feel.
Unless sunders are ALL gonna have that effect.
hooly moly, and here i thought i was the biggest overdoser
They have been randomly updating for a lot of specs
Shaman have been getting ability updates basically each patch.
We already have the planned warrior rework date patch 13.3
You mean just in time for the 14.0 level squish and wiping the board clean?
14.0 will be wow 2 and all will be right
We're never gonna see a WoW 2. They won't erase 25 years of characters.
i was about to say
Eq1 is still more popular than eq2
if i have to restart my 18 year old warlock and 17 year old warrior? guess im done playing WoW lmao
Yeah nah screw that yo
Bold of you guys to think WoW 2 is happening over full dev focus on warcraft rumble
I'll be in an old folks home by the time WoW 2 happens.
They are just gonna pull a poe 2 and run both games at the same time until game one loses popularity and they slowly shut it down
It's Blizzard, they'll do the same thing for a WoW 2 as they did for Overwatch 2. 
Rumble gets a lot of patches lol
they get it ^
they'd get shit on 100x worse than they did for overwatch 2's BS
It's Blizzard. lol
But still, there's no profit to be had by killing the golden goose to make some poorly optimized WoW 2.
Blizzard is really good at updating the engine as they go along.
I mean ... this is parody, but come on... this is where Blizz is at these days.
https://www.youtube.com/watch?v=X9YpL_k3jH8
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Blizz has said they want another 20 years of wow I doubt their gonna do another 20 years on the same shit outdated ass engine that wow is on rn. They can with a lot of work add all tmog from wow to wow 2 so you keep all your character prog as you go into wow 2
Didn’t they already update the engine once when we moved to legion?
This trilogy of expansions is the perfect time to kill off wow as we know and move onto a new engine
It doesn’t require an entire new game release
You can update a pile of shit as much as you want it's still gonna be a pile of shit
there is this ongoing worldsould saga so maybe when it ends they'll announce something big; they wouldnt make a new game soon when they are about to implement player housing though, but something like engine/graphic upgrade could be an expansion feature
WoW's engine has been replaced piece by piece a few times over now.
im talking smh like cs2, im not avanced in this topic so ignore if this does not make sense xd
They may update character customization again and stuff but the art style doesn't require a whole new engine
tbh i hate that they're investing into recreational features like player housing instead of giving us a 4th season/4 raids
the only player housing i ever cared about was igloos in club penguin
wow engine will not be able to handle anything good and if player housing isnt gonna be as good as ff14
then why even bother
Depends what the actual goals are from it
money sink
that's it
hell even guild wars halls will be better than it. it'll be released as an underdeveloped feature with "promises" to expand on it over 6 years
ill say housing is weird considering how much of the game is just instanced content
But regardless, I don't like the new smash visual cause it feels to outside the warrior.
just a place to wait to get summoned in
yee retail hasnt been an mmorpg in years
at most i want a guild hall, but that's it
no one cares about the world the server or other players
FF14 is just as instanced if not more so for end game yet has a thriving housing scene.
guild meetings in an orgrimmar themed mud hut would go hard
thats the reason I still play classic a lot. The server is actually alive you actually see the same people over and over again out in the world
retails hasnt had that in over a decade
i never played ff but i think it has more varied content than wow
wow is play the current patch or die
yeah wow is about the endgame content
if you arent in a dungeon making number go up there isnt much there for you
ff14 is not
A lot of 14 is still the end game and you can queue up for that anywhere including your house
They don't even have to go to the raid entrance
I would much rather not have fated raids or a trash throw away season of M+.
We need guild halls
Like the garrison shit but for guilds
Where you can hangout and also invite others
Like RuneScape houses
seeing as wow loves stealing ideas from gw2 i wouldnt be surprised if they copy their guild halls
Would love guildhalls, more community stuff, the better
pro guild halls, anti player housing
So what do we do to get blizz to do a redo on the new CS and WB animation, like they did with shamans?
nothing. we play warrior, this is all we're gonna get
God dang it, not again
tru, but imagine if we didn't get buffed and both warrior specs were just ass
So like, live? As in right now? Sure
trademark 12% buff to stay relevant
Ikr
i meant tuning wise
Bandaid change
Yeah nah I understood, just meant to say I don't need to imagine that
warrior pretty good in raid on live, if we didn't get buffed we would be in the gutter for 11.1 raid
Now here is a wild shot of copium, but an aura buff would not be something I'd disagree with.
lmfaooooo
why the hell frost dk needed a buff? but i guess their single target was too low. i have repeatedly seen frost and spriest not being able to kill the side add on the last boss of necrotic wake.
also if they with these buffs the best we can do is i think catch up with the rets. but still ret is ez life ez key. it is just too comfortable.
man im deff getting cata vibes, when they buff ur animations there abondoning us for next xpac
am I the only one who thinks the new CS/WB animation looks terrible
no theres people that dislike it
ngl the new animations are kinda cringe
twirling around and slamming the ground like an anime character i dont like it
the ww spin looks a lil goofy
They look really bad. Why am I summoning weapons? It's weird
we are not anime warriors
OHHH SHIT Deswind has spoken
we are warriors
its very weird to have some ghostly weapons appear
when nothing in our kit involves that at all
if they are supposed to be ghostly idk
if you really hate em best you can do is go complain on ptr and hope enough people hate it for them to change it like with the shaman ascendance forms
isnt that what we do best?
bitch and complain?
we got buffs for that sooooo.
nah were really good at dooming
thats our specialty if we were as good at bitching and complaining like mages and warlocks we would be in a much better place
oh maybe bitching is reserved for locks yeah
arms looking like it might be pretty good with the 4piece and new buffs
arms bozos keep losing
does it make the sound tho
also, finaly changes on sweeping strikes
Why is the animation not simply the colossus smash icon over the target’s head?
sadly not mortal
What are the sweeping changes?
with the glyph?
I kinda wanna swap to war over rogue now lol
it is definetely not that for me
something tells me slam's gonna get a void themed upgrade in midnight
the ugliest skill in the class finally getting some love?
well its better than the new warbringer / smash animations at least
i cry
its actually not bad, its just.. blue which is usually not our color
New ability names:
Midnight Slam
The War Within Breaker
The Last Titan Avatar
well, with the glyph for execute at least u will have birds flying around when crit chance goes up ¯_(ツ)_/¯
i like jump in the air and do a spin attack when i slam
don't have any recording software to show
does it require gamepass?
also clips from discord
nope
why is this invalid for my spec of arms
ah it's for prot
mortal strike is blue as well
also Cleave
i like your version way more. night elf slam is so lame
I think I prefer the old animation for colossus smash
No animation would be better than that.. it just looks awful. And Warbreaker is just the same but multipled on every enemy...
not sure where this weird ghost weapon army from lotr came from
looks a lot like the stuff from Final Fantasy 15
Could have just made a huge weapon for CS and have the same follow up with an earthquake for Warbreaker. Huge Glyph potential for different weapons/your own weapon too
I like the new animations thats just me
The animation isn't bad, it just ... doesn't really fit together all too well
Im fine with that I dont really care for lore or theme just give me good animations
from what I've seen the actualy "woom" effect of the animation is delayed by like a second or so from the actual button press
that'll feel awful
If they'd reverse the animation so the smashing of the weapons comes first (and warbreaker has something else) it would probably be fine
complain on forums they might do a glyph option like shaman
MS is actually insane
Only thing I can think is since only BB hit was buffed and not the dot, probably not worth bloodborne?
i bet i can get higher than 8.5m, tho my crit chance is really low
so might take a while
Col ST feels so good with BL though HOLY
nvm I was wrong
it's similar
OP damage xdd
slam getting close to demolish

Playing with BL is so nice
I love when you get procs over and over from OP > MS
this version of arms is indeed only bearable with BL and EB
feels so good
slam is gonna make up a lot of % there cuz u didnt exe
That's true
cuz its a dummy ofc
I did do SD only
becuase i was in exe
too many people testing
I just wanted to see what it'd be like without exe
and my MS wasn't doing much damage idk
I was critting more on slayer than this but that could be because of EP 2x
and a lot more sd procs on slayer
8.9
btw
anyone else thinks that the OP 15% chance to drop stacks is bugged
it's not 15% lmao
more like 3%
it never DROPS OFF
mine seemed ok but last week it was going over a minute without 4pc proc
but when i tried it today it seemed to be consistent
coulda been luck i guess

lmao
32% pay them back is not bad. considering i was in execute phase basically the entire time
5m on a noncrit is pretty crazy
IP over FBV is wild no?
I don't care lmao, it's random
OP 📈
Nice uptime of this trinket
literally last essence set and we win
F do you gus not have the dmg to skip that essence set
yea we just commited and skipped it
ranged broke shields to kick them
but otherwise didnt touch em
Is there a glyph for old animation of cs/wb? Hope so
Not right now
I think we do yes but I think people kinda randomly attack everything instead of tunneling boss
like at the end i mean
to try and skip
yo are warbreaker and csmash the worst animation previews... ever?
holy shit what is this
are you playing fury?
solo that second add set that spawns with web blades from tank
hopefully like 9 ppl arent playing aoe specs
if in colossus m+ build are we meant to cleave in 2 target w/ SS or ms
had a brain fart earlier about it
even with avatar torment thingy?
they both have CDs so not like u are picking one over the other
On strictly 2T cleave will do more damage during sweep with FoB but you generate no colossal might stacks with cleave on 2T vs between 2 and 4 with MS depending on crits
But like was said they don't share cd so you'll just send both
First they nerf warbreaker
appreciate it
last question for now, has anyone simmed new ring gems? my warlock friend has new bis
Stormbringer/fathomdweller/skipper's still sims highest for me on ST and aoe but the stat procs on skippers seem to be bugged and I don't know if sims account for that or not
doubt it'd change that drastically for s2 but we'll see
If you meant for s2 I haven't simmed those, was talking about s1
yea i meant for s1, i was saying i doubt that they'll drastically change for s2
especially with mastery and fatality
dont care the ring will be nerfed 50% s2 
lmao
It is most likely broken/bugged. I suppose the intention was to point striking "weapons" inwards the enemy target after which armor breaking indication kicks in.
it just feels so out of place
Armour animation aside, silver weapons create unnecessary visual clutter, especially for "Warbreaker".
If this animation is here to stay It would be nice to have a "glyph" to replace silver weapons with copies of your own weapon akin to "throw".
This would make sense.
Warbreaker is just a straight downgrade
Cs is....okay? I don't really like the weapon clutter
Legion warbreaker was peak. Shatter ground.
But warbreaker going to ww from that dope ass slam is lame
Warbreaker can either be ground shatter or weapon emerging from the ground.
anyone know kf the ring will be abandoned next season or not
Weapons that magically fall down from the sky screams LALADIN to me.
yeah
It will be replaced by Raid(HC+) and Maze+ rings. Just like a ring (or was it a trinket) from mid. of DF expansion.
It's for the best
I really hope we don't repeat s2 where it's still bis for like half the roaster
Ha ha
i kinda like the idea of having a forever scaling item for an expansion but thats me
wow players hate change
wow players hate bad change* ftfy
Well its fancy whirlwind now
ppl are gonna love it or hate it
i came back after a 3 month break literally today
just how it is with animations
tbh ive never paid attention to a wow ability in my life
Dont remind me. I hate blizz for their removal of Panda capes and Draenor ring questlines. Outright tarded, timed FOS is enough.
aside from bladestorm when i first played warrior because i thought "wow cool"
new warbreaker animation an L
i just think of garen when i see bladestorm
nvm critcake said warbreaker sucks. I agree.
Visual clarity of Warriors is why I like this class and dislike paladins.
Im the context of like a lego ring or cloak that's cool
yeah
In the context of an item that's so ridiciously busted you keep it on you and it actively tanks your stats
Not so much
heck i loved the legion artifacts too
thank you, now make a video before they release it this way
But like the rings would be need expansion wide support to feel decent
like the one from drsgonflight and now the one we have now
its just a normal item at that point
Itemisation wise I feel we can use more gear with unique effects and not just stat. carrots.
idk i feel lkke thry should expand on it
I'd like it we got more smaller sets
Like the way crest signet and trinket
and yes id love that
stat sticks are ok if i have like 1 but when everything is a stat stick its just lame
alao crafting feel a bit too strong no?
Though the problem is rate of gear aquisition. WoW is not PoE. New gear becomes scarses further you go into the endgame.
Influencer gave his opinion time to change mine to match
there are so many classes with craft weapons as bis
animations L
true i feel dry all the time...
i could spend days without a single upgrade
its not rewarding
Dance of death change when

zoinks chingus New hash just dropped - #notmywarrior
I don't like it either. Silver is just not now our color.
finally im not the only one
if they made other abilities white/silver it would be fine. it's just so out of place. they should rework arms from the ground up, then they could make it silver
Maybe it would look better if the animation was in the correct order
arms warrior should be silver and have chips of metal flaking off our enemies when we hit
change my mind
I wouldnt mind that all I want is just more flashy animations but I always felt blizz has held back on warrior animations being cool because no magic
theres only so much they can do on make weapon swing up or side ways or down
I liked that a lot, the voidy touch and stuff. who knows? maybe we get a glyph for that in midnight? Would fit. I dont count on it, but we can fantasize about it, right? :D
I'm the only one whoose fine with current animations
warrior chuds when they get 2d red paint animations while paladins get yellow angelic bursts everywhere, floating hammers and swords coming up from the ground
i personally wouldn't mind if they made one of the specs more "magical", tho i would also just like a full on rework from the ground up for arms
It wouldnt be my choice btw to give a new animation to warbreaker. I thought warbreaker spikes was perfectly fine
coulda just been more visual thats all
stuff like demolish should have an explosion on the last hit because you smashing so hard
cs needed something I feel. warbreaker was cool already. Something more outstanding for mortal strike would have been cool. you know? the skill that has the same animation like half of the melee specs? xD
Tbh I like warrior because of how...not excessive visually it is
I don't like flashy. I'm simple and I get that's not evreyones thing
idk I play things like zerker in lost ark or poe 2 warrior and just see what a warrior animation could be and look at boring wow
if you aren't playing this during raid then idk what you're doing https://www.youtube.com/watch?v=nJTyTFi9Tho
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I really fuck with the breaking armour animation, I think the weapons are a little.... idk too much? Casting warbreaker should feel and look like I just beat these mobs with an armour breaking smash. What's up with all the ghost weapons? If the weapons were shattered armour breaking off of the mobs I'd say 10/10. Ghost axes just feel a little too paladin-y i suppose
Holy looking spectral weapons manifesting around a target isn't paladin coded to you?
Hey guys, any guide on how to SIM?
idk if we think like that well never get cool animations imo
Is Dslice working for arms?
Dslice is usually not peoples goto
Is there a possible chance that we play battlelord in s2?
I suppose that makes sense. It's cooler than a barely noticeable animation. Maybe it's just that the axes feel weird in the animation, like the armour breaks and then the weapons come down after
Just saw the warbreaker animation
That owns
Really fitting, especially considering Stromkar relation to trolls of ZulAman and Void infusion from Silverpine woods.
I actually have a question about the animation, does it match your equipped weapons?
For Colossus yes
Battle lord is the one that makes OP reset MS
Yeah it feels nice on ptr
Battlelord talent needs something imho
Am i tripping or is new wb animation rlly weird
majority seems to not like it
You might have the same feeling as me, the weapons need to fall and THEN the armour breaks
I mean old wb is crunchy this one is icky
I just want the hop 
Rather than a fuckin revenge swing
Sussy animation
it is
any other opinion is wrong
jump stomp is perfect
could have just built on that
warbreaker 1.0 and warbreaker 2.0 were good
Like I understand how arms animations arent very distinct compared to many other things
But like current WB is very cool
this new warbreaker aint it
Colossus smash bugs me more, it seems delayed and odd
I dont think many other spells are jumped
IG fire mage in general but that's not intended
Warbreaker/cs should still keep the jump
Maybe have the huge axe follow your own character and fucking slam down on the enemy once right there
Its just trying to be too fancy
There is cool warrior stuff you can do
And all of it isnt 4+ magic weapons just appearing randomly in the air with half a second of delay
Also its bad how it makes CS appear like an aoe ability
It hits one target
Maybe two with sweeping
just imagine how sick tajshalak would look on belf fem
Jump stomp and the colossus smash icon splits apart on the affected target’s head
This animation is ass
Why not just add back what Legion had for WB... Cracking the ground up, spikes and shit with a big stomp. Unga bunga
yeah with this buff im talking like gn
Perhaps a bug
This new WB is so weird
paladin dev for sure snuck on to the warrior team
These animations do not really look fitting for warrior dunno
Why does CS have additional weapons dropping, looks like it is some aoe ability
this is just ugly. warbreaker and CS was looking fine.
Yup
I mean why they change a jump hit with fucking ww
The concept isnt bad, but the execution misses the mark
We have a good anim now just improve it
did the same with sham tbh
idk why they like that WW animation so much
its not that pretty
I guess it's easier to see for non warriors when an arms warrior is about to go Bursty
( pvp case )
could be but every pvp'er is running omnicd and tracking CS
Eagle
I typed Walhe and it autocorrected to eagle
@thick kelp thoughts on whether it’s a good idea to make MS give 2/3 (3 on crit) stacks of colossal might under 35%
they have twice now
they buffed colossus ST multiple times in 11.0 then they shot it in the knee again in 11.1

It was a healthy change but they really should compensate for it
The removal of execute from Might
needs major help after the execute removal
if they didnt compensate it with this tuning patch they dont have anything planned
prob wont see that compensation buff till multiple weeks into the patch
They’ll do it eventually but who knows how long
Raid will come out and then they’ll see everyone’s playing slayer
Then buff it

My idea is actually a good fix, no? Then buff demolish
But idk if that’s gonna make us not wanna press execute
Even with EP
I don’t have the sims for this type of stuff lol
Ok then my idea is poggers
Someone send blizzard
Fishy is finally here
What kind of feedback is blizzard looking at
Some classes have a big document or something
problem is, when demolish hits like 10m, and ms hardest crit is 11, kinda hard to just keep buffing demolish, the damage doesn't need to change, the return of a new feature to continue giving us additional cdr>damage
idek forums
Well, more stacks is more cdr, no?
Another one is to bake it into AM
yeh which is exactly what we lost, execute give a supprising amount
naaah
Which is my idea
you would be looking realistically at
2 exe cdr + 2 MS cdr
per EP cycle
and ms giving 3 is still less
baking it into AM would make it less clunky
changing the current crit node to allow MS under 35% to cull extra cdr is the easiest fix
Yeah that’s fine
Makes me wonder what these devs are doing if we can figure out fixes this fast
And they’re getting PAID
to design stuff
Gimme the money
probs got like 4 people suffering with all these hero specs
warrior changes are done by ret pala developer on weekends as a sidejob
no other explanation
they definetly dont have a dedicated warrior dev
We have Archi and I think he can talk to the devs which is a good way to implement some good ideas
But even that’s not happening
No one has a dedicated dev, I don’t think
Some devs are just better and more familiar with some classes
well i think there are definetly areas of class tuning assigned to each person doing that
Warrior ain’t one of them
mages definetly have a guy or two who only work on mages 🤓
every patch 100 lines of magenotes
idk hunterst oo
and now shamans
they got rework on beta, in 0.5 and now in .1
Not every spec did
Wasn’t really reworked
Just a few things changed
Well, at least they won’t touch hunter for a while after every spec for significant changes at this point
Shaman too, mages
More time for other classes
shamans had more lines of text in two ptr builds than warriors had in an entire expantion
yeah definetly a few things changed
Yeah but you have to see that they focused on reworking shaman
They didn’t really do that for warrior
When they do you see a lot of lines
Everyone has their time for rework
The more classes get rework, the more time others get for theirs
but well im happy to see that update-war-within channel glowing again, didnt touch ptr yet, are we good now? 
fucking goated now
hope they will not nuke arms before release like they always do
maybe this time 
new tierset looks dope
Slam 📈
Walhe check this
Looking
Slam slams
noo
Is it buffed slam
Oh tbh it’s execute range too
So you don’t use slam that much
Nvm
What do you think
Ok so another 30% slam buff
Well rn execute DMG is above mortal strike on bosses
Fatal mark ugh
you mean on live or on ptr?
On live
They giga buffed ms since ptr
Just wondering if execute rotation changes based on this
ok now hwat
We just doing 2x exe then MS again?
Looks similar
Also fatal mark is fine if we don't play ToM
Yes
fuck tom
tom is useless
spec into slayer
it used to be good for st but now it just doesnt work
Oh its collosus aswell
I'd rather spec into fury thanks


They’re going to buff Col dw
Execute is high yet doesnt give stacks
EP
Jugg does things
Ofc but sadness
Slayer is only 200k ahead
I had an idea to make MS give more stacks post 35% to offset change

slayer is 200k ahead in ST now?
Buff bleed node
Yeah
and in aoe colo still ahead?
yes
kinda even ngl
colo takes it in mass aoe tho
for certain
this spec so boring
Did the devs think Colossus was gonna be fine with the Execute change? 
What kind of incompetency are we dealing with here
bold to assume they think at all
i bet their thoughts were 'we buffing ms colo will probably be op' (its not)
Yes pls
Where’s Archi so I can tell him this
agree, its actually so simple to 'fix' colo, just make demolish hit like a fking truck and the whole spec idea is to play around it, wouldnt be bad
Nono demo just needs 1 morr modifier
Kek
Mp works on demo!
So u alwayd op op demo kek
It's already been suggested
Oh, he knows?
Give op more power!!
OP is already strong as fuck on ptr
11.2 for sure
Everything in the books has been suggested
Yeah but do the devs know
We don’t have a document for feedback
Deadly calm replacement soon for sure
Blizzard loves op
How do they know to access it
Send please
So suggest stuff that makes op better
forwarded it to archi and praying
Did he see


Buff warbringer (:
Yeah
To far!
Warbringer bad
new WB animation is so garbage btw
Yes
Its better than the default one
Should have just gave us legion one
90% they’ll revert it
I Hope there is a glyph for old animation
I liked my little angry stomp
Warbringer is just odyns fury for arms now
I'm wondering if the wb animation is wrong one
I’m gonna write a post on forums after nap
As its just cs with ww
5head

Have you tried writing a post on forums with the feedback document? Assuming you’re NA
me na
I AM LOSING IT
Is fishy na
Also can We do something with SoS pls
My fault; forgive me
Remove it and bring back trauma to that place
They never revert anything
Lmao I’m listening to a song called My Fault, that was funny
Unintentional
They reverted ele animations in legion after people didn’t like em
I have trauma from this
None of the good ones are na
Baseg
I think they will this time. Everyone is hating on it
They do revert animations people don’t like
Oh did you guys see the animation of glacial advance
So thr weapons smack the target not fall outwards
New one on ptr
didnt see
Yuh pretty cool
It’s peachy
I kinda like warbreaker one, cs is trash tho
bro thats crazy


