#arms
1 messages · Page 261 of 1
Fucking taking that hoe outa cryo sleep and doing one more spin on that thang in goldshire
I don't get the unhinged hate. I get its a permanent talent now and people don't like that, but it was finally made not shit and it's a good gameplay talent that makes BS and Rav not shit. Also good gameplay that it shooting out MS allowing for other interactions
I just wish Unhinged interacted with SS and other talents
yeah that was still to this day an awful change
They could also make a good alternative to it im sure
Unhinged when it first came out with ToS Tier set was insane
SS hit 3 targets, no GCD to cast it
I can understand why if they want to keep current SS instead of perma cleave but for the love of god remove the dumb half gcd
yea... no class has perma cleave 🙂
didnt say there wasnt
i know, one would think blizzard thinks so though
I can see the choice atleast one is perma cleave on 2 abillities for less dmg other is cleave on all abillities for less uptime
I dont mind either option tbh just get rid of the horrible half gcd
yeah, would be nice. one is permacleave on execute and ms and other on all abilties
Yeah half gcd should just go
We’ll figure out the rest
I’m ok with stronger 2t with a limit
I won’t want this choice nose
Too much of a math question
wasnt really saying for it to be a choice node was just saying im fine with either option of SS. I can see the choice blizzard has with the direction of SS
Yeah for sure
I do like having an active though
The cleave being more bursty is better for raid
yeah I prefer active SS too but that fucking gcd really makes me dislike it
just make cleave and ms the same thing. Mortal cleave!

wait it doesn't? does bladestorm itself or ravager interact with ss at least
nope.. to both... unhinged interaction with SS was changed early in TWW
whoops
good thing they rushfixed that and not all the other broken ss interactions
yea
like animation

how many years of heroic leap equipping weapon
taken from us
They can keep the GCD on SS, just have it cast a cleave when activated
It won’t feel so bad and can benefit from MBG
ALSO WHY DOESN’T UNHINGED INTERACT WITH SS
It did
And now it has ghost interaction
Like u get an additional demo stack but no actual damage xd

we take what we can get
you dont want this
if it casted a cleave then you would press SS on st
because its free cleave
I want free cleave in st
Doesn’t sound like a big deal to me 🤷♂️
They can attach this effect to the cleave talent
So it only works if cleave is talented if it was a problem now it is solved
doesnt change the fact that you are gonna start pressing SS on st
look at how neutered MS is because we get 3 MS every 60 seconds
so uh, how yall feelin about arms next season? I read the updates tab and some of that looks concerning
was considering it as my main for the next patch
Rotationally I think it'll basically be the same as it has been for the most part
arms tier
🫳
🔮
Real
Been doing some ptr dummy testing, arms is like omega far ahead of fury
And enhance (which I barely know how to play) does more than both :^)
were all casino gaming now friend
Fun Detected
Is that a yes?
yes, they were really reverted
If these went through we would have been op lol
i doubt it
Even with the old set it didn't exactly feel like arms was underperforming imo
arms would have been very op
in single at least
but fury seems shit even with that buffs
xD
in m+ true, in undermined not so true.
fury? cant find much videos or logs tbh
is all shaman mages and locks
in all videos i find
haahah
i still think these buffs will go through next week on ptr. or atleast some of them, hopefully the ms buff atleast
they already buffed ms to make up for the mp change
when playing EB that is not true, and we're gonna play EB next tier
100%?
atm yeah. changes could still happen tho
Sounds lowkey fun
EB resets are very fun. was great on kurog
MS Is gonna hit hard as fuck if those buffs are intended
Exactly
good
That could be because DN is pretty underwhelming rn
dreadnaught is just attack power too isnt it
Yes
Dn scales from overpower buff talents not its direct damage
It also has its own ap scaling
Cuz boss died too fast from 20-0

20% > pop lucid > wait wym boss is dead?
Idk if that was it exactly, but pretty sure something to do w/ CD timings
Better image w/ time column
Inkpod was a wild trinket.
I forget what razor coral did, and I had one. Lol. Ashvane was a pretty neat fight.
Forget to apply coral at start
Still get 99
Refuse to elaborate
Hearth and raidlog

Stacked crit until you used it. Sent it at 35% when you could lucid dream and execute. Basically had between 70-90crit rate when it was up
Until that moment it did nothing as a trinket but it was disgusting when you got to use it
Would get monster test of Mights from it
Right, lol. I was playing fury most of the time in BFA so I ran Blood of the Enemy.
did a small amt of damage for every stack application no
Bote was strong in keys I think
It was
I really liked BFA, even though it got a lot of hate.
Lol, titan forge was beyond awful. That one schmuck who got an item titan forged so high it was equal to a mythic raid level item. From a mythic 0.
i cant remember if it was pandaria or wod tf where it had a cap of like 7 ilvl or something
good times
Panda was capped
goated behavior
random new items on farm>reasons to do farm other than upgrading the items that dropped on farm
Well now it's just very rare loot
So it's a vers proc neck or whatever cloak

Also ive been trying to worm some more value out of fatal
got it down to .6% ahead now
lol
is there a reason the warrior buffs got reverted before they hit? were they too good lol?
LMFAO
joking, just too soon i guess, they will come back next build surely
that makes sense
arms is kinda fun with warbreaker in keys, atleast im havin a good time
those huge cleaves and mortal strikes make me feel large
being benched until your guild reaches p3 ?
when your guild relies on you to close things out...yeah it makes you a celebrity
its enough to BR you in p3
wrong spec
legion fury ik ik
that was pretty degen
bro im watching the bfa rewind and the gromnak clip
of inifinite stars rng
i forgot about this
when it comes to rotation arms execute is actually pretty close to legion fury execute
im glad the bloodsurge meme was short lived
BfA was a good expansion, the worst part of it was the AP grind, but people massively over embellished how much you actually needed to farm
ass video
what if i wanted this...as arms
i love spending 80% the fight last on meter
thats how it feels already
no
i didnt play that so idk if its the same literally
love getting targeted by a mechanic at 15% and your damage goes right back to shit
might as well have not even brought you to the fight
but im definitely not top 5 until the end lol
Juggernaut was one of those things that only really looked good on highlight reels
I liked BFA honestly, but I think part of why it's not considered good was because we came off from Legion, which had much better class design and gameplay for each class, barring some
yeah i have such a love hate relationship with jugg i feel like
like when it hits IT HITS
but the variance pull to pull is so annoying
i can have one pull full stacked 1 min in have wayyyyy too many procs and never drop it
wipe, next pull i havent have a proc in 45 seconds
and im dropping jugg every time i get 2 stacks
Legion was good as well, BfA got a lot of hate over the cooldown changes, though they didn't hit War that hard
The difference between some specs was wild from Legion to BFA
like Arms, affliction, havoc
my biggest execute on ansu this week was in p1 
I'm sure it was a chore and a half to do on alts. I've never been one to be an alt hound though. Did it in vanilla, that was enough for me.
difference between the start and end of Legion for Arms was wild too lmao
hello, is there any info about s2 tww start?
thats hilarious lmfao
Very good point
I'm not gonna lie though, I feel like they did a great job with most classes so far
i think like most of them are better than Legion's counterpart
is that how people want arms to be tho lmao? feel like it would be kinda shit like archimitros said mechanic at 15% happens and ur just useless lmfao
fair fair
people who never played it themselfs want it to be this
It took a while to get here though, Havoc after Legion was trash until like DF
Beginning kinda sucked if you didn't get the gloves early. My first two legendary items where the pants and SD ring.
bro lmao
please buff shadow & subscribe
https://twitter.com/AceanFronk
shadowlands surely will go down as one of the expansions of all time, ty for the fun times. These are some of my favorite clips of the expansion, hope you enjoy this Shadowlands Rewind :)
cya in 2024
Songs:
ELO - Mr Blue Sky
Earth, Wind and Fire - Boogie Wonderland
Coldplay - Clock...
convoke druid
in shadowlands pvp
i forgot about this
u wanna talk about a class being strong
(it links to a time)
literally just deleted
convoke was HILARIOUS
Just interrupt
balance druids come out of stealth and you just know if you are behind a tower ur dead

arent*
you wanted ring early
ring was massively overpowered in EN
gloves before they got nerfed was nuts too
gloves were strong between EN and NH yeah
My first two legendaries were Prydaz and healing Bracers 
I didn't get a dps legendary (the WW belt lol) until we killed Gul'dan
i know i had prydaz first, i really dont remember my second, but i wasn't happy i know that for sure
man Wrecking ball + WW belt on the doomlord guy or what ever it was called with the adds
i do miss having chunky ww
What a terrible system, how did no one on Blizzard see the issue with this?
it was weak then eventually thye gave it extra stats right? so it was pretty solid over a normal item + the shield was pretty sizeable after the buff
sephuz got the bigger buff i think
yeah they buffed all of the "non-dps" legendaries a couple times
Blizzard was injecting Diablo 3 design principles straight into their veins and thought that similar mechanics would be great in WoW
eventually they got to be pretty decent, and low-key, Prydaz was actually my favorite legendary because of how tanky you got with it
That makes sense, M+ was also a thing from D3
I was playing rogue during NH and quit when my last two legendaries were the BiS ones xd
Broadly speaking, I think the problem with legendaries wasn't just the RNG, it was that the bad luck protection was hidden.
If there had been a visible bar that filled up that showed how close you were to the next legendary, it would have been way more tolerable.
Fyralath had the same issue
it's been replicated time and again in a number of systems - Blizz likes to design a whole bunch of varied options, but invariably players only care about the handful of them that directly support their role
You sorta knew you were getting closer each time you killed Fyrakk but it didn't feel like it
Legendaries themselves were nice, the intransparent system behind them not really
was also bugged for multiple weeks
Legendaries were fine, the acquisiton wasn't
You can even see it in the new 11.0.7 ring - there's absolutely nothing wrong with the healing gem or other non-dps options... except putting them up against DPS options means that most players will never give a shit about them; they only want the thing that further enables their role
YEP
biggest issue with them at start was if you had another warrior who got gloves week 1 you just got owned on dps as the rage saved was pretty chunky 😄
nothing you could do if oyu had same skill level saved you
Legendaries would have been fine if it didn't literally take you a few tiers to get all of them
Would have been fine if you could get them all in one tier
Yeah, but that issue was two-fold
- do you blame the legendaries being random?
- or do you blame the massive imbalance between them?
to drop like once every 4 days
bit of both
Archi mentioned it took him until killing GULDAN to get a dps legendary
isn't that the 2nd tier or am i mistaken
if you got the item i sure you wouldn't complain, but if you didnt you do 😄 they was wildy strong first iteration.
as much as min/maxy players may hate it, Blizz has been trying to inject more variety into the game for over a decade now. They don't want every single Warrior to be a carbon copy of one another, who wears the exact same gear, presses the exact same buttons at the exact same time, and has the exact same output
Randomly dropped legendaries were a part of that, just like every other RNG acquisition system they've had over the last 5 expansions
Blizzard doesn't understand how insane some players are lol
they'll do anything for 1% dps
and frankly... that's fine. It's not even a bad goal (no matter how much people bitch that everything doesn't come down to "muh skillz")
The issue is that they don't ever balance those options, so one just massively overshadows another
some of them
no blizz knows exactly how insane those players are, which is why they've been trying to actively design it away
Well, it won't work
but, as their nature belies, insane people do insane shit (like reroll and relevel their character repeatedly until they get their favored legendary)
peopel are just going to quit
eh, it works to a degree
and most of those people are way too overly invested to ever quit 
just cause you can't solve something fully doesn't mean you don't solve it as much as you can, even reducing 90% of the issue is still a win for the majority
I think want they could have done, is seperate the drop loot of dps and non-dps legendaries
So you don't get a non-dps leggo and that's it for weeks
yeah they could have
well, I wouldn't say you don't get one, but make them equip separate
but Blizz does iterate on the systems, Shadowlands legendaries were basically an extension of Legion's and they did create a solution to that problem
That's true
ofc the same issue still remained - they created 12 diff legendary effects for each class, but you only cared about 3 or 4 of them
One thing that Legion did well is that the legendaries felt "legendary"
They did not in SL
the items didn't, but most of the effects were fine - Deathmaker was good, EB was good
Well yeah, Torghast was a whole other bag
Torghast would have been fine if it wasn't tied to legendary acquisition
and Torghast itself could have used more customizations
more powers
different layouts
Ugh, choregast
I feel like it was a wasted potential
It had good potential
I'd like if delves had more of these "anima powers" from Torghast
they have very little of them right now
The unfortunate fact was that one thing that makes legendaries feel legendary is that not everyone has them (or at least not the same ones you do), so the legion ones felt more engaging because you were kind of working with what you had.
There were some legendaries that weren't optimal but still did cool stuff, and if you didn't have the optimal one then you might do weird things with them
e.g. there was a rogue one that gave you a stacking buff over time to your next fan of knives, and when it was fully stacked it would do insane damage. Not optimal, but if it was what you had, it could be fun to use a big stack to wipe out a trash pack
But although that part was cool, it was overshadowed by the frustration of spending weeks or months getting shit
If you have a decent legendary and then after weeks you get another and it's worse than the one you have, and you know that just reset your BLP, you feel awful
There were some legendaries that weren't optimal but still did cool stuff, and if you didn't have the optimal one then you might do weird things with them
That was the entire point - Blizz wanted players to play differently, even if they had to force them to do it
and frankly? I think that's a fine goal; I was all for it... the issue is that the balance wasn't there
after a few patches, that improved immensely, but it was a bleak series of months for people who weren't lucky enough to get the "good" legendaries to start with
And even apart from Torghast, Shadowlands legendaries also had the issue of being tied to crafting which meant many players couldn't afford them (or at least not the higher level ones)
Because the average WoW player is broke AF
tbh the crafting cost was overblown after like the first patch, you didn't really need max ilvl legendaries
I've felt that for a while. From the classes that I've played extensively over the years from frost dk, holy paladin, warrior (arms and fury) and mage. All prior to tww, btw. The variety is there, but when you actually use them the other options either, do not proc enough to be worth it, doesn't do nearly enough damage to justify existing, or doesn't do anything at all (current mage talent inspired intellect).
I do tend to go out of my way to mess around with random things on my own time, but sometimes I wonder what even is the point in some of these talents existing 
but its easy to understand why people felt like it wasn't worth unless they could make them max, even if the reality was a trivial performance difference
perfect balance is a pipe dream, it's never going to be possible and that's fine
but there are degrees, right? I'm fine with dropping 4% in one area for 2% in another
dropping 20% for 2% is a different story
It did come down a lot, but I think there's a few things to consider
The first patch was by far when the most people were playing due to COVID, it lasted a long time, and people didn't want to buy a legendary then have to buy another base later to upgrade it because that felt like a waste of gold
Sure, I'm not saying it was perfect, only that the complaints were largely overblown
Like, I have a lot of gold but I'm constantly reminded of how different some people are when I hear people in my raid say "I just got 8k, I've never had this much gold at once before"
And I just don't understand what they're doing with their lives, but it's shockingly common for people to have no gold
Yeah but I'm referring to people halfway or later through the expansion, who don't even raid or do high level content, complaining that they couldn't afford to spend 500k on a max ilvl legendary, when they could drop 5 ilvls and get it for 5k instead
it's easy to understand why they want the best version... but you don't need it
just because you can't afford a luxury car doesn't mean you shouldn't buy any car
Fishy is the build you cooked for slarms with EB and whatnot only good post-buff? I was having better results with the current build than that one on ptr
While that's true, WoW has spent the last 20-ish years targeting, cultivating, and training an audience that cares about optimization
It shouldn't surprise anyone when people get upset that optimization is out of their reach
yes and no, people often lack reflection
Oh, I don't look for perfect balance, but I do try to test if those other options either, breaks the spec (meaning it just cease to function properly) or gives it a good flow in its gameplay despite being sub optimal.
even among those raiding at mid levels though, there's an obvious cost analysis where spending 400k more to picking up an extra 0.2% is stupid
Hell I used rank 2 enchants for most of this tier
Numerically, the difference is small
Again, the issue is that it's cutting people in a place that they care about. To them, it's not about the size of the increase, it's about them enjoying the knowledge that their gear is (to the best of their knowledge) optimized.
The compromise of buying a shittier item, even if the difference is so small that you wouldn't notice it can lead to negative feelings that are not proportionate to the size of the performance loss
Getting a BiS item that is .5% better than what you're using right now doesn't feel .5% better, it feels great because you have the best thing you can have.
Sure, which is why I said it's understandable why they feel that way
but they still need to pull their head out of their ass and realize the realities
especially if they're going to complain that the thing they want isn't freely accessible
I don't really think that, as game designers, blizzard gets to say that.
"The customer is always right in terms of taste", "players are great at identifying problems", etc. It doesn't matter if something shouldn't be a problem from a purely objective standpoint. What's important is that players are having fun, and if you've designed something that is creating more frustration then fun, then you need to adjust the design.
Well blizz wasn't saying that, I was saying that
but fun is also incredibly subjective, and it's hard to design around community sentiment, especially when it's so malleable, and influenced by community members
Sure, but Blizzard's approach to these kinds of things is important and I'd argue the most relevant aspect of the discussion.
I think that the changes to crafting in DF were aimed at making crafted gear more approachable/affordable, because nothing came close to the costs of items in SL (aside from weapon enchants, briefly, until the buffed the droprate of specific mats)
I never said blizz approach was perfect, so idk why you're making an argument out of this
I'm not trying to argue or disprove what you're saying, I'm just discussing the topic. I think it's interesting to explore
What I said is that the cost issues were largely overblown by people unwilling to accept that they didn't need the max version of everything
especially when coming from people who didn't play the game at a level where they had access to the max level of anything else in the first place
LFR raiders complaining they have a harder time buying max ilvl legendaries was just stupid. I don't care what argument is used to defend it
Yes, I can understand why they feel that way... but it's still stupid
Are we still back with the tuning reversions?
yes
If they revert the revert then maybe, as it is now we're kinda in the bin
Shite
We aren’t in the bin if the tier set goes live like this
I did not see madox on the meters a single time in testing the other day
No flame to my boy but
Sounds like bin activity
i guess there is a reason the hotfix that was reverted was a pretty heavy handed buffs.
hard to take the PTR raid testing number seriously
we always see some tuning before it goes live anyway
was like 12% buff i think
this is because the last set of testing was so shit for melee
all bosses are spread cleave
also arms dmg before execute
Ik I'm just yapping
actually which boss is that
Fishy without the buffs, is slarms better with current build than the EB build?
With deft instead of fatality
its crushing colossus rn
I meant the EB slarms build you posted the other day
but we have yet to have a compsenational buff for the changes to colossus
if collosus is meta in a raid where the entire ground is covered by aoe arms will get another stamina buff 
id love to play colossus for a tier since slayer was best for both specs this tier
colossus is fun to play it just cant compete
maybe
kinda how MT is the M+ spec for fury
slayer is just the go to raid spec for both
but its also more fun to play in raid
Colossus with deft and battlelord is kinda sicko mode on single target
Just wish demolish didn't root
Do you hold cds for fatal now?
nop
It kinda sucks either way huh,better hope they naturally allign
if it goes live affected by shit
idk blizzard are fucking stupid
only thing that can be said
thoughts
on the jugg stacks

Elvui less tmy good shit
blizzard ui>elv
suf my 🐐
suf raid frame 👍
fuckin god i hate juggernaut
and this fatality shit
.3% wipe on queen last night
if this shit dont die tn im mailing spiders to like 7 people
let them try and fight one irl
You're evil 
@dull siren 🦉
yup
Tmy
aint nothing but an heartache 🎵
i can do it in my sleep now
if we had a tank do final melee pop in p1 instead of me the .3% wipe shoulda been a kill
can probably do .3% in the downtime from running my circle out
yarp
i didnt mention that
I had to do p1 pop, platform 2 portal and p3 2nd essence so I had mega downtime
With 0.3 you should be killing it within a few pulls next time you raid
portal downtime doesnt matter really
i do last portal on platform 1 and i leap right before pull goes off and by the time im on other side the other side kills their add
so i just go right from portal to charging a skitter
do this shit in my sleep im so sick of it
platform 2 portal means i have to go right in the middle of all my cds
usually
depending on the timing
that was only during prog though
its definitely doable, its just very tight window
You guys are in the home stretch at least that boss is dead don't beat yourself up over it.
oh yea im chillin trust
only scary part is getting shackle even 1 shot me thru rally and ER i was surprised
we dont have an AMZ tho
i coulda dstanced but was just greedy and thought fury was OP enough
Shackles isn't that the thing pulling you in? Pretty sure that only hurts if u get gripped all the way in?
No way it does enough rot through ER
Oh those need personals surprised u still died tho through ER
Maybe healing was weak there
yea i thought i was safe with rally
Yeh that hurts when they go off. The 3 people stacking get hit like 8m total if close
If you guys don't need the spider add dmg you could always swap to arms
Pretty disgusting how much boss dmg arms can pump out in p3
other war is arms and its been hundreds of pulls as fury atp
i just solo gloom spiders atm
send 90 secs with the second set thats during blades since hardish to kill with blades coming
and then boss dies ideally like 20 seconds later if that
Ah then he's got it. Yeah we rolled double fury until we started seeing P3 and I felt the healers were more comfortable in P1 and intermission and I swapped to arms for the kill
I just fucking nuked the boss
i wish i played arms sooner but just want it dead now
Ik ppl hate execute niche but for some reason I just like being mid boss dmg all fight and then 35% you just climb to the top
Only fun on prog tho
I get the hate on farm
When boss dies in 2 min
yea its lame on farm
and first kills are often messy with deaths
so super punished if thats you
like u p much cant die late into that final bit of time you have to kill rashok
or any other dps woulda been a better pick up tbh
pretty much yeah if you die in execute arms was a worthless pick
Did they patch last boss of Ara Kara? I tried to leap out of the singularity mechanic and it instantly pulled me back in each time. Tried three different times.
worked just fine for me the other day
wtf
u just gotta leap after the big drag at like 0.5
gotta do after that last pull >0.8 sec
Ye apparently just skill issue we killed and didn't miss a single one
If the boss is hasted by that one affix it fucks with the cast time
Idk if that affix is the one that's currently up
currently it's the emissary
is bad
( well infinite 99 stacks)
juggernaut is bad
Wrong channel sir thats a fury warrior
crazy how time flies
we just had this exact discussion in this channel
earlier today when i posted that lmao
Class discord echo chamber
im so bored bro i wanna play wow rn but like
wat do
like all this ptr talk and testing has me wanting to play more warrior
i guess i could like pvp
only similar thing to that video is that monk, spriest and rogues will be on top most the fight
monks are pumping for some reason
It was arms

it's fury
Arms pays for furys sins
Ok so...MOP arms...probably was the last time we had an edge over Fury?
Missed that tier, after being burned out by the artefact pwoer farm of The start of legion
Arms was better in shadowlands
Don’t even have to go that far back
And I think first patch of dragonflight
df s2 had some good numbers
had ehh numbers
in m+ good 
m+ was aight, the only thing was fury was great in m+ in s2. so was still the weaker spec
everyone want their class to do good damage, aint no one want their class to feel better like warriors and rogues 🤝
and i guess deathknights
11.1
cool
As was better in df s4, don't need to go far at all
i didnt pay attention enough in df s4 so i didnt wanna say anything
Chat what do we think about dropping EB for SkS in Fishy's PTR build
Is fatality good?
On average yeah
Think Fishy said 3% over a 5m fight or something
Love when the dummy full heals when I get to 35%
madge
They gotta change that shit man
Drop bloodborne for sks
Idk after the nerf, is that build you linked fishys?
Coz i don't think we can drop EB if Rynning fatality
Running*
I think so? I have it saved as fishy slarms but I might've changed a couple things here and there
Been fiddling with a few different talents
I'm not sure what the crit breakpoint for FF being better than opp is, esp with arms tier

With new tier i would assume opp is always better, but havent simmed
My dummy logs are extremely consistent 1.3m as every combination of thane/slurry/slarms/col to the point where it's suspicious
AM and RA too
Details is somewhat different between them but logs seem off
I know Walhe sent a screenshot of FF being 0.6% better but that was with like 19k crit or something and maybe post-buff
as long as opp isnt weird prio idc either way tbh
Ahh, btw i found fishy comment. He said BB and sks sims the same. So in other words don't bother with sks
as long as u dont have weird bullshit playing around opportunist having higher prio than MS like early this tier
Gzz on queen kill btw
I just find I run out of rage a lot with EB and no SkS
Could be too many slams ig but like am I just supposed to sit there and fuck myself or
Rage feels really good with this build but damage is a little sus
Never play without skyfury xD
Forreal tho when testing i think you just accept getting starved sometimes
SkS + Opp has seemed to be the highest performing on average
But my stats are kinda wack and ptr and dummy and all that
maybe a few % ahead of slurry on avg
If you have low crit that would explain it
I mean I have like 10k on ptr
11k each of haste and mast
Using SV neck from live bc I cba to craft a crit/haste one

Does anyone know where this trinket drops in 11.1? Is it from delves?
delves yeah
Oh so it might be hc ilvl .. pretty good I guees 😁
It's prob okay, house of cards better
5.8k at only 600 is a lot, no?
Yeah but I am not raiding. Just m+ and delves 🤗
Don't need to raid, can use dinars(whatever they are called this time)
you need to raid to get those
not alot tho
depends if 'not raiding' means they will do lfr/normal
also still have to wait like 15 weeks for those dinars right
yea
what week of this tier are we rn
19 or so

This season was too long
To get dinars I need to clear raid every single week so I guees it's not for me
Just do lfr
There will supposedly be catch up for it
nvm arms warrior stinks!!!!!!!!!!!
god i hate juggernaut randomly dropping despite high uptime
Prolly to offset the randomness of having Crit OR haste
Hey Guys, may some1 explain the Execute Rota for Dummies? ( For me xD ) Do i just press MS if i have both Buffs from OP and Execute?
Tier stacks are enough, you only really press op when low on rage (like less than 70 or so)
THis Part of the Maxroll Guide is confusing me. 😄
what part is confusing?
From tier and ep
You can just exe exe op ms really
If you want to be optimal you need to watch tier stacks. If you don't care and rather just a chill rotation that does i think it was 9k less dps your free too
9k from whats expected 2mil++ ST? Aka less than 0.5%
9k from s1
Stack of cards prob still our bis trinky
Torqs big red doo doo
Cards or sea foruim
Cards I think gains value when fights longer than 5 mins
More uses the better it gets right?
Like all end bosses cards will be bis with the last boss trinket.
I haven't checked how it fairs from heroic vs other things.
Delve had a powerful 1.5m crit/haste trinket
Big red is that bad? 3 min mega str and second effect
We have tons of crit
I'm surprised ngl
@smoky kayak can you mindcontroll blizzard to delete all sources of CDR besides AM just so all warrior specs can stop feeling clunky with everything desyncing because of 2-3 different sources of CDR that all work differently
tyvm

Just remove CDs from warrior abilties and allow us to refresh avatar recklessness CS whenever we want

😕
Current gear is kezan/Seaforium
Like delve has a fuck ton of solid trinkets this time
(They are 665)
heroic right?
665 is hc?
Yeh
vault isnt too bad on those i think
I think they need to introduce a better way of acquiring loot in delves
More chance to vault a delve item than Dungeons.
like trinkets
not as diluted as m+ pool
Way smaller loot table
That's true
Like 4 solid delve trinkets
at least i don't have to spam m+ with some 4 shitters
Until bis
to get my bis item
pretty sure grim batol has more lootable items than the entire delve loots
LMFAO
Do you know how long it took me to get the agi trinket on my shaman?
a lot
and I only got 1 drop of it across all my chars
even tho i was playing some 2m agi users
Hope they do something about that next time they introduce an old dungeon from cata
because it had 3 cloaks
2 boots
3 rings
2 helms
all in ONE spec loot
enha
The loot table on gb was stupid
Actually stupid amount of items in one dungeon. Some classed had it way way way worse than others too
yeah i really hope they avoid that
my alt dh got it first vault
(Ofc house of cards is onuse for controllable burst)
😄
I do not like you
Well, I am less mad about raid loot because you can't really farm it
boost rats got rewarded
you have to do a key over and over and over
to get your bis trinket
but in raid u can only do it once or twice a week
problem with delve loot imo is opportuntiy cost
like passing on super awesome raid loot with proc effects
i mean you always have that
and the pool is weird
are all the trinkets 665 in that sim or is kezan, seaforium and house of cards 678
if it does more dam than the other items you take it
What's the purple trinket
or new dun
Yes it is
im surprised the hype machine isnt doin better
its pretty much old warriors soul
and that was imba
idr the name just that think that gives haste and looks likea boombox
It's Radio something
warjooce
I hope that bis weapon loses to the stacking dot axe looting that mace is gonna be impossible since everyone wants it
Yea I figured
Both are hammers aren't they?
Only druid can use it right? Think the boomkin in my guild said there is something else they wanted
If that's true I don't know
evoker too probably
Evoker can use 2h mace I think
hpal?
And pal
yea its not as bad as it seems
what about fury
Unsure for fury. Other people doing sim work rn
House surely bis
Ain't no way its not
Bis on use is 2mins?
house of cards is 1.5min now
I mean the on use on the weapon bis
oh yea i think so
no swifty one shot macro 
Good on them for changing house to 90
Line up with a Cs bladestorm surely

There is likely more gains to get from bis for holding or using if Cs is up or bladestorm etc. Not done any deep diving into raid items mostly just getting specs functionally up to date (until they buff something else this Wednesday instead surely)
Ok, that's pretty amusing. lol. Surprised it wasn't haste.
any guesses for 11.1 release datE?
late feb early march
In AOE situations during Sweeping do we priortize execute targets and run the execute rotation during our aoe or is still just aoe only priority until 1 target?
and also I'm assuming outside of sweeping we dont do execute rotation unless I'm wrong about that (in aoe situations)
probably depends on the build you are running
jugg?
yea mate theres like 10 builds
if its not jugg you probably just keep cleaving
Just cameback to the game and see that arms is still the same, why aven't we got a rework already? Like it feels so clunky. Why aren't they taking any risk with this specs
Is this from delves as well?
I saw monk got a plunderstorm ability, what about we replace execute animation with the searing axe from plunderstorm and make it our only spender. Like MS Slam and overpower synergy is so off right now
I don't think removing all spenders and replacing them with 1 would make the spec better.
The axe doesn't require a target so it's better
This
Demolish still needs to be updated to not cancel itself when the main target is out of range tho
change from targeted to frontal 🙂
Yeah I’m up for this

so arms is like bottom dps currently and a bit wonky on the ptr
dont look at the other spec
idk what fury is but it probably does less than a mistweaver
more tuning please blizzard 
well bm is probably bugged out of its ass with the changes
(as usual)
but its doing 2-3M ST in dungeons atm on ptr scaled to 629
jarms and fury will receive a tuning pass soon
pack leader will also probably be nerfed
only spec that even came close to any of the other specs i saw
Jarms
Well there were tuning changes for arms that got reverted immediately
That were pretty much +20% across the board
And atm we assume that it will be added at some point
It’s that bad?
Somethings up with Bm, I was doing insane aoe sustain on 6 targets on ptr
OF is very mid with the keystone from avatar being removed
Are you saying it sucks numerically or how it feels
fury's niche of burst AoE is nerfed pretty hard
losing avatar on 2nd OF cast is pretty big
That’s not their niche anymore so you can forget about that lol
We’ll get something else
also on 99% of targets they will die before to dot finishes ticking
if it stacked like ignite it would be one thing
but a long duration bleed is worse
I’d like if it stays a ST talent
RA is just bad dmg wise
Feels kinda weird imo but current RA is giga unintuitive for people who don't go out of their way to read guides and stuff (which is most players)
Numerically though I think new RA is better than current
its barely above AM dmg
And AM for aoe
That’s definitely not true
It’s way better than live RA
Yeah it is, but they said they want to maintain it as a fury aoe CD
Which means they’ll buff it eventually to be strong enrich
I love when things in a SPEC TREE aren't affected by mastery
It’s 24 seconds lol
im just saying fury needs a LOT of buffing
And the BB bleed is insanely big
If they make it affected by mast sure
It does a good part of your damage on ST
Surely 
Lmao
The dot does like 300k
and especially fury
Idk when you tested but it was huge last time I did
today
Weirdge
I definitely did not have that issue
That's omega cap yenny
Are you playing the correct talents lol
I did more damage in fury than arms on st dummies
By FAR
Did you play it when we had the 20% to everything
today

There’s no way you played the correct fury talents because that sounds sus
I did about 1.6m on both slayer fury and arms for my dummy tests
i dont like that they require you to take sudden death for slayer too now
evil blizzard moment
might be because of the lack of changes sims are more accurate than the class that had its 2nd rework since df compared to the 0 reworks 
And bm is either bugged or way overtuned
If they’re gonna buff OF, it’s gotta be 115%, not 15%
idk i feel like mountain thane benefits the most from these RA changes
but 33% of your bloodbath dmg taking like 30 seconds per burst window to come out
is really fcking weird
<@&257983573498265600>

any stem community members
Got my stem bucks ty!
are you actually playing with the funny 4 seconds longer reck
I'm an Information Systems specialist. Does that count?
Actually classified as a IST, but same shit.
Me keep web servers online unga bunga
Yeah I'm in STEM
Scrazy
Tinsane
Egaming
Mwarlord

hello un4ch
@steep osprey did some more unhinged testing and maybe warrior is kinda okay, i do not like the RA bleed tho
looks nice on a dummy
but its kinda dumb that it goes up to like 50+ seconds
and thats like almost or more than 10% of your totall dps being backloaded
Depths of insanity? Yes, definitely
And obviously berserkers torment
With frenzied enrage
Does fix the burst issue lmao
I don’t mind the long bleed tbh
Maybe I’d prefer a mechanic like ignite but then again I don’t care
DoI gotta be fake, surely UF would be better on average no? And UF is stinky doodoo
if you play correctly you can consistently get up to 45 or longer second bleeds
thats a LOT of your power there
UF is like 2 min per proc lol
UF is completly rng
there is no bad luck protection or semi rng with it
its kinda fucked up
you can turbo high roll
or not proc for 1:30
True
it was kinda okay when OS could also proc it
That’s why I want them to change it to something like pulsar from balance
Or make it’s proc chance 12%
but realisticly 6% proc for 1 bloodcraze
is kinda rough for a talent point
unless you go schizo mode and use the shitty avatar choice node
Every 600 rage spent you get a 6 second reck or something
It’s a hypothetical
1200 let’s say
The number the doesn’t matter
Either buff chance or that either works
when did they nerf it again
they nerfed the chance + removed the chance from the OS choice node
And I want DoI to be critical Strike damage during reck that increases by 2% per second
Until it ends
I think it’s fine it was nerfed but they went overboard with things like UF
but abberus arms
Fits the name too
god i loved fury prog in aberus
i loved pressing ignore pain in my rotation
give me the RA bleed
UF 12% chance pls
Surrender to madness arms edition
This play style makes you wanna delay rampage even further which sucks but if rampage was stronger you’ll just ignore everything to press it on rage
lowkey something like stm would make sense
Fury not arms
How do they fix rampage being pressed on cd
Without making ra useless
I think RA should also improve rampage

I hate delaying rampage tbh
me! hello! 😊
I think they should increase our rage
which does happen with RA BT
And increase rampage cost
Too 300
Wait a second, what if rampage does more damage the more you overcap
Like feral has this thing where you get combo points back if you’ve filled them
New talent
What if rampage does more damage based on overcapped rage
Ye sub has accumulation too
you know you are just gonna slam your builders as long as you are enraged then
As if its bad
At that point just increase rage cap lol
Or nerf rage generation and buff abilities
I played in bfa and rage generation wasn’t this insane
Even in reck
You rarely overcapped
They had the numbers right there



