#arms
1 messages ยท Page 250 of 1
it's pretty straightforward
- pressing abilities triggers Winning Streak! (10 PPM)
- pressing Overpower has a 15% chance to consume Winning Streak! and trigger Hedged Bets instead
no that's not how it works at all lol
the 4p consumes Winning Streak! stacks to trigger a new buff, Hedged Bets, it doesn't stop you from getting more Winning Streak! stacks at all (aside from resetting them back to 0)
where are you seeing the hedged bets part?
Hedged Bets is the name of the 4p buff
- (2) Set: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Mortal Strike and Cleave by 2%, stacking up to 10 times. Overpower has a 15% chance to remove Winning Streak!
- (4) Set: When your Winning Streak! ends, Overpower deals 20% additional damage and recharges 75% faster for 2 seconds per stack of Winning Streak! you had.```
yea the phrasing of "When your Winning Streak! ends" and "per stack of Winning Streak! you had" made me think that you're trying to find a way to dump them as quickly as possible
in order to get the 2 second recharge CD for OP and the 200% damage buff
@ 10 Winning streaks lost/ 10 Hedged Bet stacks
no, it "ends" when the buff is consumed
yes
how did i not read that properly the first time
oh well that's even worse than what i was originally thinking lmfao
its gonna feel so weird just having 2p for however long
idk it seems a lot better than the abomination you were describing lol
get MS buff that just gets removed randomly
only for a few days/weeks but kinda funny
true, though you get tier so fast now that I don't think it really matters
and they're making it (potentially) even faster next patch
i was thinking it gonna work somewhat like collateral where you want to fish for hedged bet stacking so you chain overpowers over other abilities, which stlil doesn't sound great to me but
yea ew
yea but idk if we're the average. i really dont know how long it takes open world stuff to get tier besides cata
i think it is funny so many of them just end for nothing at the 2pc. curious if ppl are gonna complain about that specifically when they get ahold of them
as if they aren't already
well I guess it is kind of like Collateral (which doesn't decrement either), except it's a chance to be consumed
but yeah the idea is that, while pressing your normal rotation, you're building stacks of the minor MS/Cleave 2p buff (Winning Streak!)
and when you Overpower, there's a chance that you'll remove those stacks to give you the 4p buff (Hedged Bets) instead; sometimes it'll happen at low stacks, sometimes high stacks, hence the "slot machine" nature
putting the house on 8 stacks
this lives and dies based on the avg uptime right
The question is how exactly Hedged Bets works, because there are two interpretations of the description
- does it stacks duration, giving +20% Overpower damage and +75% recharge rate for 2-20 seconds based on the number of Winning Streak! stacks
- does it stacks value, giving +20-200% Overpower damage and +75-750% for 2 seconds based on the number of Winning Streak! stacks
the first is pretty underwhelming, because having a high refresh rate on an ability you don't press all that often (and already resets fairly frequently as is)... isn't that important. Likewise, the small damage buff isn't enough to push it's priority above things like MS/Execute unless you're too rage starved to use them anyway
no shot it isn't at least "duration"
maybe it's both
not to mention other questions, like what happens if you "jackpot" a long 10 stack/20 second buff and then proc and trigger another 1 stack/2 second buff immediately after? do you overwrite your big buff with a small one?
Also is +20% overpower damage and +75% refresh rate even better than (up to) +10% MS damage in the first place?
well no, there's no shot it's both
that would be hella OP
replacing slam globals with OP yay i guess
Im fine with that
that won't happen
you have better button cuz of reset
+75% refresh rate isn't that much
so faster OP + tact is just
yeah probably but each buff by themselves is too underwhelming
I bet it's duration
wait we aren't doing that anyways??
Well actually, to be honest, how many times do you actually get a OP reset on it's own rather than with tact proc?
the reduced recharge would at least do that but we dont even slam often anyway
THat 75% might seem really good at first glance, but it might actually be pretty bad
idk ive been playing a lot of colossus so with EB and BL i find it hard to get excited over OP recharging faster when i already have requent MS resets, MS resets that often reset OP themselves
Well no... if it's value that's actually pretty compelling, because even if you don't press OP because you're using MS/Execute/whatever instead, you're building more stacks for a bigger eventual payout
For example, you don't normally prio OP during Execute that much, so getting a +20% damage/+75% refresh rate buff is pretty low value - you'd arguably rather have +10% MS damage
But jackpotting a +200% damage Overpower is good pretty much anytime, and up to +750% refresh rate means it (almost) immediately resets its own cooldown
yea demolish feels a lot nicer than slayer and blade storm to be honest
Well if it's duration, you're not playing battlelord
, because the set pretty much obliterates the value of Deft Experience (since they do the same thing)
having a buff for 2 seconds instead of a banked proc sounds ass
the buff for 2 seconds means you get a single big hit instead of several really tiny ones
banked proc is also cringe if we slam over OP to bank the proc
idk this shit is just all types of bad from so many angles
a triple damage Overpower that you use once is way better than 4-5 +20% damage Overpowers that you use over 20 seconds
it's not even close
i dont mind mega occasional OP in execute
but that gameplay above execute would be no fun
which?
being duration based is worse in Execute, because you don't want to press OP in Execute - who cares if you get +20% on an ability you're not pressing anyway
but a 3x damage Overpower? you bet your ass you'll use that during Execute (since you will occasionally press it anyway, no matter how much rage generation you have)
avoiding op >35% or something cursed like that to get a max stack hit
that could conceivably happen anyway being duration based, but I don't think that's a serious concern either way
Did df arms also have these issues?
Honestly, the main thing i like more about tww arms is ravager
but that got fixed out
In the spec tree obviously
because
A) it's not a guaranteed proc, avoiding using OP so that you can get it at 10 stacks or use it during CS is a big gamble on something that only has a 15% chance to happen
B) having nothing else except Slam to use instead severely devalues the opportunity cost (especially during Execute, there's no shot you'd use Slam and Execute would eventually rage starve you, so you have to use OP)
C) Consistency is almost always better anyway, so pressing OP naturally is likely to win
Also let's not forget that you can't take Battlelord without Deft and Deft is basically worthless if the set is duration based
whereas being stack based means you'll occasionally get bigger OPs, which is just a bonus no matter when it happens - how big they are will depend on how frequently you use it (more often >35%, less <35%), which is a natural balancing mechanism
trust me, it would be much better that way, but we don't know which it is yet, since the spell data doesn't indicate either way
you get a -10% damage reduction though
to be honest i like the idea of big overpowers in execute window
LOLOLOL
overpower feels average to press in execute phase
Yea that 10% is definitely gonna do a lot to mitigate that 10 mill hit you're about to get
Hello everyone, just asking, whats the best simcraft i can made out to sim correclty for mythic plus dungeon
Is there a single target Colossus bulid and if so how much of a dps lose would it be to run it over slayer Just curious
So basically we should play like itโs completely passive and follow regular prio
which talent build would u reccomend for new arms player
odd, the hedged bets duration in PTR is 5 seconds despite the 4 set saying 2 sec per stack of winning streak
Yeah, but half the stuff on PTR isnโt implemented yet either, so I wouldnโt read that far into it
Yeah, there's at least a few things in the set bonuses where I think they were changing stuff a lot
e.g. the havoc 4set gives them a bonus on their next eye beam within 10s, but eye beam's cd is 20-40s so sometimes it'll just get wasted. I suspect it was originally going to put you into demon form but they decided that was too strong
It does seem the havoc set favours fel scarred over aldrachi
yo guys i have a question. do u use cleave on 2 targets?
right now when sweeping strike is not up. its worth due to reap the storm on slayer but i personally stick to overpower into mortal strike on 2 targets and use my cleave when i dont have martial prowess buff just as i would use slam
the reap the storm interaction with cleave is going to change next season. it wont proc on less than 3 targets but i might be wrong
if you have ferver of battle talented then you would use cleave in place of slam
Look wowhead, and sim both
Actually I was just about to ask that about Colossus as well. Slayer so fucking boring.
technically yes, if you already had Cleave talented and happened to only have two targets, you would continue to use Cleave as a filler
but from a build standpoint, no you won't typically talent into Cleave for exclusively 2-target content (it's not really worth the talent point investment for only hitting a second target)
p sure colossus ST build is just the same as slayer except ravager instead of BS
Next patch will raid col still take executie talents even if exe is less good for col?
Anyone know the enchantment uptime on the stat weapon procs from top of their heads?
With Colossus in Execute phase do we priorize MS over Execute (-4 sec CD on crit)?
no sir ask the robot
Already found it, but thanks 

And why no MS during Ravager?
Operation full crit/mast col build, is go 
i think i can get a colo set
with 20 20 40
crit haste mast
but i just play like 26 20 29
Ah yeah sorry I forgot: It's the M+ build. Exe doesnt buff MS
i cba simming
My goal is simple, bigus hittus, no sims needed
Respect+
My MS does 423k, my Exe does 437k. MS costs 30, Exe costs 36.
So MS should be better in Execute phase doesn't it?
MS hits harder in execute phase because of Execute, yeah - if that is what you going on about?
Not with M+ Colossus build.
I'm talking about the CDR of Demolish
Execute and Mortal Strike reduce the CD of Demolish, if that is what you are thinking of?
I feel something is lost in translation somewhere, you use both Mortal Strike and Execute - are you thinking of Execute replacing Mortal Strike all together?
No. It's just, I'm used to the Slayer Execute rotation where we use MS only to debuff bleeds or with all buffs active
I'm asking if in Colossus Execute phase we use MS before Execute
Fair, ye - it is a bit different
Just follow the guide, it wont lead you astray tho. The prio list can be trusted in 99% scenarios
They done the work on the math of the issue
That's why I'm asking. I doubt the prio list in the guide cause of the things I pointed out above
Well, due to unhinged - Ravager do cast Mortal Strike in its duration consuming the procs that Execute and OP grants for "free". If you dont play executioners precision you skip execute in that calculation, as it isnt there
No worries, happy smashing and new year!
๐ฅณ
go full mastery vers, pray for warlords crit to be enough to crit 

Tho, I just take the CDR for free - for more demolishes, and for when I go tank, it will be a bit more forgiving for dropping all that haste

is that the move
how bad does it feel dropping all haste
in colossus not to bad
in slayer more bad
More for a meme build if you are just going for max huge hits (with rng crits)
meme builds end season, is best builds
do all the overpower talents in the hero and class tree affect dreadnaught?
all overpower damage amps effect it
๐ค *affect
Dreadnought is shit this patch
did you think the dreadnought will be buffed too ? actually if we get the stack value version, AND it's buffing the wave from DN, it Will be a good set (but deep inside me, i am sure we will get the boring version, beacause : fuck arms from blizzard)
Everything that affects OP affects DN
cross finger for the value stack version on not the thrashy duration version ๐
just add a little bit of value on the actual version of DN, i dont say i want the DF version back which was a bit too strong, but this early TWW value is trashy, we dont loose much by taking the other talent actually
Would it be stupid if I don't take Skullsplitter? I just really hate pressing Skullsplitter; it's just such an awkward button to press in the rotation
I don't do any high level content just an average player
sure take it away
How good is it really? Is it very very important
Good enough that its not recommended to play without it in ST
yeah
Deez Nuts
someone else is finally spreading my vers mastery build
gamblecore
Hi, haven't played for more than a month now, what are the cool kids playing nowadays
enhance
Colossus.
I mean when I left it was colo with EB and BL and spam cleave/MS to get stacks
Is it still the plan?
Nothing really changed.
You want to set up the biggest cleave possible
You don't have to focus super hard on a big cleave. It happens naturally pressing buttons

lets go gambling
oki :3
:3
where in europe are casinos legal
? most places
in spite of what americans think
europe is freer in anything that isnt gun control
i have a poker club right near my house ๐
yes and the first sentence was the legit answer
but the most well known place for it must be monacco
you might have heard of monte carlo simulations
those are literally called that way for a place in monacco
cause of gambling
Heyho maybe you can help me with this:
What's the general feel about arms warr going into 11.1? Looking good for us? I can't really tell tbh
noone nose
nonoo nose
but i can i guess something random if you want
๐
nah you're good
I wasn't sure if we had any kind of estimate or not or if it was just PTR waiting room
ptr should be up in a few weeks latest then we will know abit more
we can only hope or cope
Hey guys, is this guy legit? https://raider.io/characters/cn/silver-hand/็บขๆๅฑฑๆๆจ?season=season-tww-1
chinese slayer arms top1 warrior?
Hes not
Hes boosted and I wouldnt think about him at all when trying to copy the top players
aright ty, i saw that he plays with higher rio meta guys, but thought 'what if some secret warrior tech exists'
paypal warrior, our strongest soldier
monaco is a good font 
๐ข where did the christmas decorations go

it s no more xmas
It was a temp buff, wore off
๐ก
They've also been cheating using Companion buffs.
so h ave most r1 m+ teams
Like a group with no warrior having Battle shout.
It has been pretty wild west more than usual this season.
bro doesnt know what kind of things people abused before
Chinese*
arms warrior feels so bad on rashanan idk how people are doing well with it
wym it feels bad
Feels bad in what way?
youre on execute like more than half the fight
crank on brood
juggernaut procs resetting during movement pre 35%
have your dragon reset your leap before movement
double leap and get to boss in like 4 gcds
lock gate, etc
dont have an evoker in this pug group 
lock gate will get u there in time before jugg falls
its only 1 time in the fight that happens
what u want gio
to say hi
tmy you my goat
i used your cd timings on my brood rizzler kil
we are still progging on that ass hat, id love those cd timings :p
was usualy playing am fury for em
A Website to compare top parses in World of Warcaft.
โค๏ธ
gyaaaaaat
Hey, why are there such discrepancies between the icy veins guide and the wow head guide when it comes to consumables if theyโre both by archimtiros? Which guide should I believe
you can just sim it if you want
someone is jealous...
where can i find best talent for raid m+ and world content for arms ?
wowhead has some
are maxroll any good for arms ?
Yes
Dw brotherman im far from jealous
brotherman bill
iirc blue silken was more
yes they made embels worse
way worse
BSL also had a higher activation threshold
like 1.5%
yes, good
yeah i mean its still ok dawnthread
and in a 10 key
mists
i had uptime of 92%
so i mean
Fake NEWS??
hey guys, setting up my arms (colossus) warrior for m+ (coming from prot). can i remove slam from my bars or am i supposed to press it anywhere ?
Need slam
ST i guess
Even in aoe during sweep if turbo unlucky
Can drop rend tho
Clap applies rend at minimal dps loss in st
And is better in aoe anyways
okay, already removed rend ๐
I replaced my sks bind with rend
there is no sks in m+ build, as far as my research goes
Mines on 6. I'm a savage
Gfury
Warriors saying not enough kbs for abilities lmfao
Who said that?
Fury chat
@boreal quartz real uninstall?
Echt
wahr
good for u king
Rampage, blood thirst, raging blow, whirlwind, bladestorm, roar or spear, storm bolt, shockwave, rally, battle shout, victory rush, leap, charge, avatar, reck, odyns fury, clap? Idk its quite a few buttons
Idk maybe i will if they don't change a lot of shit about next dungeon set
Ok

I can see running low on binds
bro have u heard of shift and control
I just said I can see it. I didn't say it was too many
easily accesible binds are
1 2 3 4 q e r f c v g t
me when im blind
Ty ive been playing League 
oh god please resub

everybody should uninstall WoW and be free
Same
(never)
they gonna fix all the stupid typo and shit tooltip
single minded arms
Swordnboard/gladiator stance lesgo
silly dressup gamer
christ walhe lay off the cope
Finnish hospital advertisement

but what if..... what if it was!

Let the boy dream? lol
i mean a blizz employee could accidentally hit a button and make it go live
Yeah John Blizzard himself told me they actually have a full creative rework for both arms and fury but they don't wanna release it because fuck the poop colored class ๐ฉ
john hotnezz
Hilarious to me they don't think any warrior spec needs a rework
cept prot, too much rage. 
@boreal quartz hi
After spending an entire expac reworking everyone they are convinced they nailed the entire warrior class 10000% no rework needed across the board
do you agree with freeing john hotnezz
they only rework warrior when people start having fun
Just the confidence they have lol
"NAH we nailed warrior it's perfect"
Just ignore the fact since new talent trees we're 50/50 with whether MS is worth pressing in exe each tier
So true it hurts
And arms needing a 4-6% aura buff each tier since like bfa

Arms is staler than bread from 2 months ago
At least fury got mountain thane which is cool af
Arms with demolish is fun
You mean prot?
Fury doesnt exist
Maybe itโs just me, I havenโt seen a demolish crit since TWW launch, so itโs not that fun to me
(I may be not serious)
demolish is aight, can't believe they didn't just give it the same cd as cs and make it affected by am
for arms in keys, if you go into a pull with sweeping strikes and bladestorm up, do you wait for BS to end before you SS? or do you just get SS on cd
would you recommend warbreaker or blunt
blunt instruments slayer arms is cbt in m+
bladestorm is so fucking shit
9 years long
so boring
cbt?
ive come to like demolish more than I expected but thats mostly because I like the strong pack 2 pack dmg in M+ it provides but I hate physically using it. forced standstill channel that can break and lose dmg doesnt feel good just like how the legendary didnt feel good in that regard. Colossus needs some sorta rework to give a choice node of making Demolish and instant abillity but it only does the 3rd hit
colossus needs some sorta rework to make it just the 3rd hit and nothing else
and make it like shockwave
i was practicing just onthe dummies, and demolish seemed liek it had a blittle more aoe, at least on the 5 target but like way worse st
colossus has a lot more aoe
and also has very fun gameplay despite demolish being annoying
huh of course it does more aoe than ST lol what the third his is most of the dmg and that part is aoe
yeah, i was jukst under the impression it'd be giga more
i mean maybe it scales better upward, or it could just be user error
in aoe you can get a 10 stack demolish in before your CS ends
for colassus do you try to pair demolish with CS, or do you just keep it on cd?
oh man i gotta be doing something wrong, just messing around with it demolish is like 300ish k less on ST for me
i gotta be hititng my buttons wrong lol
I've found ravager more useful in most of the m+ dungeons at 10+
i'm really just going between 9 and 10's on my alt, just grinding crests, i've been doing slayer so far and am pretty happy with my dmg, and i know i'm leaving alot of dmg on the table still, but i do see most people running COL, i'm just so aprehensive about using it ina live key when i feel like i can't make it work on the target dummies
it's pretty chill in keys. Much like the legendary axe last season, the only time it's really an issue is if you're using Demolish 1 second before a deadly frontal is about to come out or something.
if it helps to watch someone play Bizentein has been blasting a lot of colossus keys
and even then, you can just leap to reposition, it doesn't interrupt the cast
yeah you have to use demolish intelligently and you are G2G with colossus. Much more fun than Slayer imo
yeah, and my 300k was a little bit of hyperbole, its really more 150ish, but man, that seems like alot to give up, on like AoE in a 1.5min segement like COL versus Slayer is like 3M versus 2.8M just on the 5 targets
and its like, man thats alot of st to give up to do a bit more aoe, granted i guess in a real key its more then that, i just need to test in a real key i guess
oh, yeah i dont really care about the root, i never had any problems using the legendary last season when this was my main, demolish barely feels like anything
its pretty fun vibing at a consistent 3-4M in packs
i mean, even on 5t? i'm not being arguementative, i'm sure i'm just doing something wrong, but i'm not sure what order i need to press things to make it do far far more hehe
Even on 5T yeah
colossus is far better for m+
Colossus does like idk maybe 100k to 150k less in ST, but still easily 1.1M+ which is good enough
Think Bizen was chilling on like 3.4M average dps in a NW +16 at 2nd boss
Slayer would not even get close to that
Where can i see the rotation of the top arms warr because i cant see shit on wow logs
Tmy has raid vods Biz for M+
completely wrong discord then
oof
classic warrior discord is called Fight Club
thanks!
You broke first rule smh
Ptr notes with arms rework in 7 minutes


quick leak the deets
deet nuts
cant wait for rework
Arms will never get a rework, it's in a good spot
eventually they'll add in a tier set where mortal strike buffs overpower!
"it's in a good spot" 
tom is gonna be so sick!
Was it a dream a vision? I saw arms warrior getting rework in s2
Either cope or excessive psychedelic substances consumption
๐
If by good spot they mean boring mediocrity yes theyโre right
And they will bring it down even more next patch, how lovely
They just gotta add more ms modifiers
hey guys, im having a hard time deciding when to use bladestorm, i think the last node of slayer lowers the cooldown so it doesnt really align with avatar and warbreaker anymore. its the proceeding bladestorms that kind of confuse me. anyone have any insights? if its written somewhere im probably just dumb.
On cd inside cs
Dont hold too long
Can hold few sec for stuff
But generally its better to insta send than to hold too long
And then thereโs the thing about how well do you know encounter
Are there any damage amps, adds, anything coming in
well of course that is also a factor
im just trying to wrap my head around the CD reduction causing the misalignment
Wdym wrap my head
thanks
Just read the warlock tier set review
cant wait for warriorโs
We love a set bonus that does nothing in execute
a tier playing a version of the spec that doesn't like execute could be fun imo
if the rotation still feels fine and it's competitive
the m+ colossus build is fun except for single target
a lot of people really like shooting up the meters
especially casuals
we had that for a while in shadowlands, you just pressed the same 3 buttons over and over
in execute, your execute just replaced slam
goat rotation
no procs to react to either
its out
pog
are they fixing the too much rage generation problem in 11.1?
or did they fix it
u were just always capped outside of execute when i tried playing last
๐
They never fixed the rage issue just made it ass to use without talents
And since one spec is an "execute" spec, it only affects colossus aoe
They really didn't solve any problem and only pushed exe out of colossus multitarget but I doubt they are even aware of this. Would require playing arms and these are warbringer devs
It's cosmetic again
Didn't even make it thru the first tier
At least if it becomes pointless in a second or third tier you can say ok we have more crit so more generation but no slayer arms swims in it
used to have things for spending rage, but blizzard didn't like those. like heroic strike
I mean next tier idk how colossus gonna spend above 35 with OP recharge tier
they won't
Still think it's mega stupid so many tier sets don't work with only 2/4 lol
I feel like that should be a sign that maybe the designs aren't the greatest but what do we know
just tell blizz to give the prot nerf to u guys instead ๐
I dont even think they want it to be a whole lot of a nerf they're just braindead
sure pressing ip constantly isn't fun gameplay and inflates APM
they don't, but clearly they are looking at the wrong things
I like my APM 
but gutting its dps alongside killing rage gen is just silly
real
real to you too
they're so out of touch it's hilarious
s2 tier sets???
the tier is just hitting the wrong spot
Idk about the general populace but I am a fan of rotation altering tier sets
the arms tierset could be fine, depending on how it works. if it's a giant overpower for 2 seconds then i'm fine with that
better be
what does arms tier actually pop anyway I havent read them all
if its not the giant overpower its currently super bad, the buff to fatality has caused Deft to die in both specs

CS? Avatar?
what is the fatality buff? i've not seen that
when did they buff fatality
holy moly
ohh, that is quite nice. now also make it so it always crits and does damage based on your crit chance
mastery alone buffs it by 20%
tier bonus further buried deft for colossus
current tree for colossus kinda ok with FB/EB >2 BB
but fatal is sus, it actually killed battlelord ๐
if they didn't buff fatal BL was 10k behind currently
with more tuning to come it likely would have been good
i wish i understood this spec
well i say buff fatal
we are unsure if this is intended, we are hoping mastery/aura sticks
playing around CS/avatar sounds dooooooooooogshit
(wasnt worth it when i tried sims at least)
depending on how much you hold it's definetely worth it
if its like 10 seconds ye
hard to really work around as its more of a feelycraft moment
yuh
raw data on sims is hard to time as execute times in sims are very sparotic
sometimes start at 3 mins other times earlier sometimes later
don't worry. you are not alone, blizzard doesn't understand it either
lmao
predict deez
I think I understand it better than blizz
yea basically the same. as long as it scales off crit but always crits then it's fine
popping mastery trinkets for big fatality
i mean if they want to make crit affect it as well
but not that it can crit just crit rating = dmg
im ok with that
but first post as soon as PTR forums are up and if its still affected by avatar and CS is gotta get that changed first build
yea i would like that. either it cannot crit or it always crits is basically the same
as long as it scales with crit
Shoudn't MS come way before OP in multitarget during SS?
OP>MS if you are running Dreadnaught not SOA
But the SS MS gives one Demolish stack too
dreadnaught?
deez naughtz
๐จ
arent you looking at Slayer build only ?
No, Colossus
i dont even see Demolish in the list
2 crits give 4 stacks or -8 sec Demolish CD
your first screenshot didnt had the right talent setup ๐
Yeah I know ๐
The new one is correct
Just press hamstring it deals damage too 
because you dont want to eat up MP stacks with MS
is the main reason
but as priority follows you'll still MS more or less on cd, maybe losing about 1-2 casts per SS window
hey, playing colossus M+ build, do you hold roar for warbreaker?
keep sending
not sure if im pepega af but sometimes warbreaker has 20s cooldown and roar comes up
oh okay, ty
For reference this is for 10-12 keys: So in 5 min 5T sims my slayer build is 8% more in ST and 4-6% less in aoe (depending on target count) than my colo build since Iโm going really heavy aoe talents, but slayer takes roughly 40 seconds to โcatch upโ in aoe if cds are used on pull. my question is since I wonโt have all cds up for every pull obviously, is slayer gonna fall more behind in practice? Or over the course of a dungeon will it still even out to being 4-6% behind, barring I play both at the same level etc etc.
yes slayer falls behind pretty hard
in keys
colossus fucks on overalls but
weak prio/st
The slayer build I made is about half the disparity of the pinned/wowhead builds so I guess a clearer way of asking my question would be is the actual difference in aoe between slayer and colo going to be halved in practice? I like the colo damage profile better (more aoe less ST) but slayer rotation more. Didnโt know with the nature of pulls and such would make it so Colo just functions better for keys and itโs not just a raw numbers thing. so even though my sims show the disparity is less in an actual key it just wonโt matter.
Would this be something only a dungeon route sim could tell me maybe?
not that i dont like trying to think outside the box, but at this point in the season, there really is no point in trying to reinvent the wheel along with having changes on the horizon with the coming patch
You can try to sim a dungeon route, but it has just as many pitfalls as all other sim variations, if not even more
Alright thanks anyways! itโs late in season so I figured Iโd ask and see if anyone had looked at anything similar, if not Iโm not dedicating the time either
Forget season 1, time to start theorycrafting season 2 on Tuesday
its already in the work
Krispy is doing gods work atm
krispy checklist
reroll from Arms
Spear into bladestorm
Cooking
Unfortunately i believe the spiteful meme is truly dead 
This is just regular throwing
S1 spiteful is enlightened
S2 spiteful is just delusional
tell ur priest to lock in
arms does sometimes
Good bit
arms pi was turbo real in s3 df
see
You can do twice everybody elses damage in execute and benefit immensely from haste, priests will continue to pi some stupid warlock or hunter
priests geeking
blood mallet doesnt provide a way to sim PI in execute does it
Priests just dont get the primal need to throw hands with a mf
i got PI on raszageth final phase. was giga
as arms obviously
me watching my priest PI the fury warrior over arms warrior on sikran 
we did sims ourselves
how'd you do it
Priest be seeing this and decide to give pi to a ret pala or mm hunter
my priest was giving frost mage PI on brood 
Its not binary
๐
These are values u get if u pi at right moments
Ret is always in cds
Thats why fire mage was good for pi in df
Even though value wasnt really that big
U could pi it anytime and heโd get full benefit
on our Tswift kill our priest gave sub rogue PI...
idk tmy asked some simc overlord and we made the apl to always hold fatality for tom
Lmfao
I remember our sub rogue literally having negative haste
one would hope so atleast, we only found out after the kill ahahhaa
need classic wow rogue google sheets instead of up to date intricate simc
i did read this in the arms guide on wow head: "Arms multitarget rotation is made up of several abilities with short cooldowns and bloated by conditionals from what specific buffs are active to how many targets there are, making it somewhat complicated to follow to the letter. For less experienced players still learning, the most important aspect is setting up strong Bladestorm windows to maximize AoE damage against groups, after which simply maintaining Deep Wounds and Rend, and keeping Sweeping Strikes on cooldown will carry the majority of multitarget damage."
.. so is there a detailed version of a priority list with the specific buffs and so ?
its right above that paragraph you quoted
thaught that is just the "simple" version kk ty
Yea, it used to be a little bit more complicated iirc with target breakpoints for overpower cleaving. But they shot dreadnaught in the foot.
i'm just returning to warrior so take my word with due dilligence, but it's mainly that prio would slightly change depending on your talents or circumstance. most of it is summarised in the rotation anyways, but say if you're running collateral, keeping in mind that you might want to save your next cleave for the next pack after SS ends, then considering further buffing it with colossal smash or merciless bonegrinder. As for hero talents, if youre running slayer with opportunist, i'm fairly certain that overpower during SS is critical, especially with strength of arms and opportunist procs because it'll hit like a truck. But realistically if you're pressing buttons and lining up cds you're gonna do fine on warrior AoE
It kinda ass that PI gives certain classes so much juice.
ok so i was prot war and now im alting arms i have god dps but what the hell do i do for defenisves cds?
cause im dying left to right
Die by the Sword, Spell Reflect, and Defensive Stance are your main ones
Ignore Pain is situationally useful, but isn't that strong and takes rage away from offensive abilities
so your saying use def stance and not dps stance?
as a last resort defensive cd
From avoidable damage?
Dont forget to use kicks and shockwave too
How long would you hold full stacked demolish at most while you're building up collateral?
zero seconds
Nvm i'm dumb
(It gives stacks)
any cooks for demo st build
ty 
you know whats on my wishlist for colossus?
a 3rd option for the arterial bleed node
bleeds are gonna have less value starting s2, and one against many does nothing at all in single target
you got it boss another MS modifier lets go
hell yeah
pauckus
In what context
so lets say im fighting the second boss in dawn
you know that pulse damage that ticks every second?
i pop spell reflection and still nearly die
What key level & what ilvl are you
Uhh.
dstance, dbts, reflect, depends
usually reflect and dbts is enough to live
on the overlap of orb explosion and aoe ticks you pop dbts and rally for group
done
your healers could also just be incompetent and never heal
And you can use victory rush
but you can solo live each if you press something
yea i use that
And for the aoe you can add d stance while it's going out if you want
And just turn it back off after the aoe stops
cant believe i actually fell for the fly
i have a fly going around my room annoying tf out of me so
it wont land anywhere because there's a spider on the wall
this fly is goated
mans slammed his monitor
the best thing ive seen
cuz of a fly gif
Turn on arachnophobia mode and make it a crab
nah huntsman are goated
crabbus
Or, you know.... clean your damn room.
room's clean but it's night here and any insects stuck inside will go to lit rooms
australia moment
most australian sentence ever
He jumped on my shoulder yesterday while i was watching ozark
bro wants to watch too
is that a wifi router?
ye
Spear feels good on court
Just mega punished if you delay it a few too many globals and miss an amp but only a fear on the second use iirc
make demolish crit guaranteed and we fucking win
Oh mercy if that happened
the entire arms population of 100 players busting at the same time
Slayer Spear

dropped 1.8m+ dps on both warriors on queen
Thereโs 300 of us
I was the only arms in the 5 warrior group 
quick question - in ST with multitarget talents, do you use Cleave to replace a slam cast?
I see you found the right channel, lol
Only if you have collateral damage stacks
And you aren't consuming martial prowess stacks
kk, ty
Itโs an โorโ but yeah
sorry to hear u played arms ๐
I like the spec. Sorry you don't
i think most here probably like it despite what it is. i'd say current iteration is only fun when 3+ targets are around and you get to play colossus
I did some arm too.. just not the 1 key with u 
but cot 2nd boss slayer pretty important to clear ice debuff unless u just empty bag on first and kill b4 second
do you think in higher keys its always worth to play slayer there
slayer feelsdeadman i dunno
like surely negating mechanics is always worth
Nah, Fury slayer felt like ass.
you missed yesterday fishy
was pl;aying POE, see the gang in the voice coms
was gonna come scream and leave but was just tired ๐
Is that who that was? Lol
Here I thought he would of been screamed out at Marvfl Rivals.
The dot would reck us.
I was so confused when I heard you. Lol
xodam
Lmao

real
hiish
thats what Demolish should do
a nuclear explosion when landing
Real
@smoky kayak just read your wowhead post. Iโd think that the 4pc was the 1st interpretation and if the 4pc triggered a 2nd time, itโd just extend the existing duration like how enduring blow worked.
this season I played enha which was maybe my favorite alt together with MM hunter and I hopped on the meta train
It felt bad for a bit because I was leaving my main behind but I can't stand the pug queue anymore
I could have played it in raid but I'm more of a m+ player so
yay can't wait
I did monk but was super snoozer. You couldve played prot too but i think everyone was rocking pally for io
any version of it stacking duration is gonna be ass unless they massively buff the +damage value
and even then, it's still very likely to kill any chance of Battlelord being playable
Nah I'm absolute trash at tanking, maybe disci priest idk
dropping 10% overpower damage with a like 80% uptime on old tier for 20% overpower with 27% uptime
and dropping crit chance and flat damage for mortal strike for stacking ms
just the same thing made worse
noone knows
someone probably knows
I guess a lot of changes could still happen before release
ptr isnt even up my man
idk the torments are still pretty ass
iirc arms plays warlords + all roar capstones
no crit
node
someone knows
Would make sense, I was trying to see what could be dropped without losing. Much utility, but it gets tough lol
as a knower, no one knows because things arent all implemented and we dont know how some things work because theres no ptr
someone knows. 
actually you take spear avatar and roar
people are just holding the info back to get ahead
hi knower
im locked in rn
even blizzard doesnt know
Donโt forget songflower a d warchiefs blessing
bro had a stroke
I did
tanking easy man, at least at an above average level
burn it all down
false
Get this man a
Get this man
pauck
pauck
Can you drop skullsplitter in M+ builds you think? (colossus). I just like the idea of ignore pain over it. Another O SHIT button.
Colossus doesn't take SKS in M+
good!
I wouldnt use that point for IP but you do you
Ya looking at a more up to date build it seems you just dont take it at all
ya its pretty bad compared to DF
Need a new talent called embrace pain where slam buffs your next mortal strike by 10% stacking up to 2 times.
the dispel is drope but race isnt gonna make or break your experience
Dwarf currently yes. Dwarf or night elf depending on season
Cool ty
Does anyone have any slayer arms logs + the corresponding vods they can send me, preferably for single target fights and with Opportunist specced?
I'm working on updating wowanalyzer for basic arms support like I did for fury, but I don't play arms so I don't have my own vods/logs to reference
This is from Nezy's Kyveza (I think it was like r5 at the time I pulled it) and I'm p sure they aren't fuckin up this bad
uhh i dont have vods but i can try getting u some on heroic reclear tomorrow
idk abt myuthic tho cuz we're locked on queen
im also pretty mid as arms so idk
i think @silk spade plays it more
I mean for testing purposes it's useful to have a spectrum of correct and incorrect
haven't been playing arms lately
wait my logs were private im not that bad :pog
was about to say this
The existing arms modules (which were primarily written ~3 years ago) use a different sort of process than the fury ones did and I kinda cba to rework them entirely but also maybe that would've been easier
Ye I can ask him
He usually plays FF instead of Opp though
got tired of ur demolish being parried?
Would it be best practice for me to add conditions in for BF too? Yes
fury better for 6/8 sales
Am I going to right now, knowing I'm gonna have to rewrite all this shit for 11.1 anyways? No
Opp still sims better for my arms gear (which is just my fury gear)
ff is better if you have enough crit
I've played arms 5 times this patch
All on Rash
Only one of them somewhat decent damage
Actually that's not true, I did one key as colossus and hated it
that is offensive
@minor gust dropped bangers today 2.6m silken Chatting
I need some Tmy colossus Silken pulls
hi tmy
Hi gio57
I dont actually I just like spear colossus on court fun time
I wish the raid was like Vault of the Incarnates
You walk in.
You don't change any talents.
You walk out.
im stuck in Queen jail still. I miss any other raid right now
No context queen spell reflectin
blasting lines
ty details for letting me steal my other warriors spell reflects
I dont like this iteration of arms though
not many do
Its very annoying tbh
Hopefully next season it wont be as bad
Having to apply 6 buffs to ur mortal strike in execute phase is kinda aids
on queen I just went with fury its just a much better prog spec
im valueing the passive tankyness more for our healers
same
was really struggling to stay alive in intermission as arms
Sr doesnt count in logs right?
still kills boss faster
Yeah figures wcl devs hate us
yeah the double spell reflect just murders that add
Double?
we have 2 warriors
Ah





