#arms
1 messages · Page 247 of 1
uh oh
Rend in slayer is turbo ass without sks
Btw what about bloodsurge
do we know how that's gonna work yet
since they changed it
Arma hooked us up with tier stuff so getting to play with that soon enough
The goat himself
Maybe bloodsurge procs a lot in aoe
At work so not had the opportunity other than running talents I had setup to see difference.
I think they should remove rend
Sets a little sus
and buff Deep Wounds by 200%
I dread to check holding op thresholds
As much as people hate bleeds they have been a part of arms for as long as I remember
Wpuld be nice if we had alternates for people who didn't like them
Sure but Rend is just an annoying uptime thing
Might as well just remove rend and buff dw
it's the same thing
I think arms needs some sort of interaction aside from OP resets
Thing is they give alternate for rend you will still sks
Sks disgusting strong even with just deepwounds
Idm SkS if we only have one bleed
Rend is just 2x value on our tree because of sks
and one like DW that you apply by playing the game
Dw is 0 brain anyway
You go out of your way to apply rend
and it's tedious
Do you have any ideas for how they can improve arms to be a good spec?
Clap or ms 0 brain
Been wanting to check about playing more of a less caring playstyle with rend where you only reapply it when you can ms and op
Ep is the biggest culprits for rotational changes/holding other talents back. Alongside Fatality being generally weak
I want more interactive fun things than just rend and clap
where's the big rework
that everyone's getting
they don't know what to do with warrior
and we have to suffer for it
EP is a good thing IMO
It needs to be baseline or higher up
am i cooked
Also
Unhinged is a huge kiss curse
Ravager gives good rage gen
But holy fuck does unhinged being take ruin talents
3 talent points taking away battlelord/fatal/jug gaming
Can't have either like dragonflight without cripping numbers
I like the way arms plays with eb and bl. If ms base was more impactful, execute didn't take so many talent points to be worth, jugg was longer durati9n buff (30 or 45s?) And cleave worked with bloodletting i would be thrilled
I only do heroic raid so I don't really look at it from that perspective, just doing keys
Issue with ep is that pressing it is more valuable than actually mortal striking.
The ability your buffing should always be worth pressing even before buffs
Sorry I meant eb
Rn in execute pushing ms on 1/0 stacks is a dps loss. Even in colossus
But yes you are right
Ms on cd should basically be a firm commandment
And it's not
Which is nad
Bad
They buffed ms trying to make this more of a thing bit the issue didn't change. All it did was bring eb back to life and nuke bb
Any resets will always be wasted sub 35 because its more worth to execute and gain the 70% damage amp than it is to just send ms with a single amp
Fatality is so back rn at least (still only hits like 2% of your damage though )
Can you pin this?
omg thats is so cursed if Fatality is back in

No point pinning. Likely to change when I get to play with apl
Also not current content so would cause confusion
Logs when raid colossus is being compared to raid slayer isn't really fair, how about logs when I played venthyr arms when it was fun and viable?
On paper but you have to always have op on CD otherwise I feel like 1/2 deft doesn't feel awful
Even in mythic plus is better to use Authoirty of the depths?
fair but overcapping on rage with 2/2 deft feels like shit bigsmile
usually when something feels like shit and is barely better
it affects peformance whether what you're playing is fun or not
also pre execute it plays and feels the same to be 1/2 or 2/2 anw
but in exe 2/2 feels much better
I mean I'm already not playing slayer in raid
In shadowlands season 1 what I enjoyed happened to be meta so I orange parsed
right now my parses are purple or blue because I'm competing with another hero talent that's more viable in raid
I'm not gonna play something I don't like unless I mythic raid again like I did in SL and end of BFA
I'm just happy colossus is the pick for M+
Cool, im also playing colossus in raid parsing orange and pink
walhe my goat
I’m assuming your raid is pushing mythic though, so you have the gear to compete with slayer
i think its just play
I think you’re his biggest fan
incorrect
i dont want fatality back until we can make it hit for one morbillion
tom soon
I don’t want fatality back ever
Just dele jugger
🙂
replacing fatality with a cooked insane talent:
when your target is below 35%, casting mortal strike has a chance to cast a free execute with 50% effectiveness
That would actually fit the talent name
Just make fatal pop when under 35 and keep applying
Ms randomly hurting 276% ap harder would be nice
or increase proc rate and damage no?
Yo that's me
I mean if it just scaled of mastery it would be a start
It's not even effected by auras

We run like what? 25% mastery. Instant free damage
with horrible documentation
Nah its been asked about before but nothings been changed

This shows for the umpteenth time how little they care about this forsaken spec
Tom otw
I'll cook tom
Lets really make the spec sick

Never op only slam
Op when cs and Tom down

too far fishy
I have to at least test it
At some point
I couldn't see it being worth
Delaying op usage when op gives 15% itself vs 20% of the set isn't a number worth not using
More about those moments where you have 10 stacks and op doesn't brick it

Chunky 20%+15%

Fatality needs rework but meh
Just throw numbers at it
Interacting with MS casts a lot makes sense since it's under BL
But also in the "bleed" tree
the execute shit from s2? df? but on ms
so under 35%, ms applies another bleed that repeats 30% of the damage
no deft seems so cursed
Set bonus up around 27%
Reward lots of Mad casts
make colossus smash work like touch of the magi, it builds up damage and then explodes kekw
When it's already low CD

class so good they have to nerf us
ong they should just make me the arms designer, i would fuck shit up in such funny ways
funny "haha", or funny "weird"
ill invent 2 new hero talents exclusive to arms that completely change the spec
one is just the d3 barb
can't be that much worse than current one
make us healers
Hog rider kinda hehehaha
Master at Arms warrior?
nay.
Hold U in My Arms warrior
HOG RIDAAAA
lmao
killing the enemy with love
and extreme hugs
that's the power of love !
just give me a magical girl transormation and we're set
wotlk: Trauma, Juggernaut
cataclysm: Wrecking Crew, Lambs to the Slaughter, Executioner, Incite
mop: Staggering and/or Disrupting Shouts, Bloodbath, Recklessness, Skull Banner (this one is insanely strong)
wod: Taste for Blood, Slam, the fire stuff, Enhanced Rend
legion: Overpower, Sweeping Strikes, Trauma, Focused Rage, Opportunity Strikes, Battle Cry
shadowlands: Enduring Blow, Ancient Aftershock, Mortal Combo
All cool effects from the past they could use
If they're not able to come up with new ideas
Skull banner pls ty
skull banner was almost added in dragonflight. thankfully it was not
Why not both
I would like to have a banner with BL effect on it
Wasn't the main issue with Skull banner that the devs didn't want to make it a off-GCD?
I don't see an issue with something like Skull banner if it's an off-GCD
So, is ring decent now for us?
That' would be great, but Blizz doesn't want warr to have BL
Just need a dev who cares about the spec and wants to make something cool
I feel like if warrior ever gets a bigger overhaul they add BL to us
It just makes so much sense
Yes, it's bis. #updates-midnight
I believe they do not know what to do with warrior
Most if the time I think they just say, hey, you have two working specs, one tank and at least one decent dps, it's good enough, let's look at the other classes
That is true indeed but I do think they don't know what they want warrior to be or how to make it more exciting or fully developed
I find it funny people talk about how MS has a lot of modifiers and without them it does 0 damage
but in legion that was also the case
Problem is that multiple specs are/were outdated and they can't fix all of them at once
They overhauled SV and did even more changes for the anni patch, next patch MM gets a lot of fixing done
I do think that warrior is in a worse state than Hunter but it's not up to
At least they are fixing hunter
Warrior is not even close to what hunter was
Then it's one less class they have to fix
Yup
Let me think of all the classes they've made good changes to since TWW
Hunter, shaman
Yeah, rogue is not in a bad place so I guess u can count that too
although I know there's some stuff that needs fixing
not high prio tho
Havoc can be happy for a while with their s3 tier set being back next patch lol
I actually find druid to be in a good place too
But monk playerbase is sooo low
Yet nobody plays WW or brew
Fuck spriest
I think warlock is fine too
They will never know what to do with spriest
mage is ok but they always make changes to mage and it never ends up well lol
ww monk changes in tww very good. ww just undertuned
Spriest has so many issues imo, the mobility of spriest is trash because they channel 80% of the time
and the ability they channel deals most of their damage
Monk generally is just so unpopular
Won't be next patch
pretty popular this tier

But that is indeed good
yeah but they removed mark of the crane
oh i agree, just saying the spinning crane kick buff is just compensation
honestly don't remember how much mark of the crane is per stack
plus the 2% aura nerf
2% aura nerf was a compensation for mastery buff
ah ye tru
They should probably further buff SCK tho
or buff Dance of Chiji
Ok paladins are also in a good place
forgot about them
buff sck, buffing dance is not it. already a massive difference between base sck and dance
sure but dance is not as rng as it used to be
you always get it after using whirling dragon punch
- rng
that's if using the talent for it, the other one might be too good now with the courageous impulse buff
now that i think about it, SCK change is a buff for targets under 5
not that that matters lmao
i mean it might make it pretty decent in st when you proc dance
wish warrior could get these sweeping changes like other classes have. but they seem so scared, like i think the new fury changes are good but the capstones are still garbage and arms is... well arms
martial prowess change very good tho
Well, the capstones won't be garbage
with those RA changes
At least some of them
DoI/UF
OS/OF Still trash
depths of insanity will prob see play, UF proc rate still gigasmall. but we will see about UF
and ofcourse storm of steel is still beyond dead
Storm of steel is not a thing that exists in my mind
They could make it 10%
honestly i would rather they remove UF and put something else there, buff doi to 8 sec
I think DoI should be something like 6 more seconds and the longer you're in reck, the more crit strike damage you do
stacking
i mean depending on how strong new RA is, doi could be really good
that's fury capstones in a nutshell. very very boring
can nerf the duration if u want t o
just put in something
i think more crit strike damage is a good idea imo
yea would love for them to make fury like crit a bit more. they did make new cb do more crit damage, but it's only 10% so things probably won't change that much
needs to be higher for sure. idk how much higher, not a math guy. then we have that and cshb
CSHB also needs to be giga buffed
I think rend should work just CSHB passive crit to apply it or below 35% talent to get 100% chance to apply it , this would reduce button bloating especially in aoe, no need to hit thunderclap. I miss season 3 Arms dragonflight 4-set. Arms need a lot of QOL improvements.

cause new RA is more focused on Bloodbath first, CB second
Crit isn't terrible for Fury anymore the way it used to be in the past though, so it really doesn't need any more major weighting
true, i wonder if we will end up prioing bb over cb even with bloodcraze
oh yea i know crit isn't terrible, it just isn't great. i personally would love if arms and fury had same stat prio
That's Deep Wounds; pressing TC once every 20s or new pack isn't that invasive and Arms already cut down the bloat by merging Cleave & WW
it's very middle of the pack for Fury now, and I'm not sure they're really supposed to have the same exact stat prio, but that's another convo entirely
my current, for example
idk i think there should be 3 stats, power/defense/health. went well when it was announced for d4
blast live bulk
Wait, why is str so low?
another +13 completed off my list
not sure if i have it in me to grind out the final few dungeons to get my score to 3k this year
but it would be cool
I'm just shy of 3100. Still full pugging my way, so it's really rough.
i think ive decided i give up on trying to get into groups as dps
also i depleted my 10
am just tank then
Oof, I'm on holidays for awhile so I won't be around to help anyone till prolly Friday.
i could get my key up
but why when i can just wait until reset and get an 11 or 12
Damn
Not as arms tho
yea pretty sure they are designed not to have the same. it's just wishful thinking so we can swap between specs more easily, would not mind if arms was crit>mastery and fury was mastery>crit
Fury with no haste 🤮
Smh
Not wicked
100% if my score is all natural homegrown arms score
mop classic is soon!
I gave up. I struggle to get into 11s, can’t imagine struggling with 13s, I already suffer with my enha
I'm done with all 13s, 14s and above is well... hardly any available or b don't need a warrior dps.
My goal this season was 3k on arms
So i got it, and now I'm chilling
I think 13 siege and 13 sv are pretty doable, but 13 nw has been awful so far
What is it specifically thats causing issues in nw
The dungeon
5head
13 NW was my last one. Too many times people try MDI pulls and bust it
The timer is pretty tight. The necromancer packs are deadly, the first pull is deadly, the entire necropolis is deadly
If you get behind you feel like you need to over pull and it can be a lot
Throw flesh hits for 75% of your health, if 2 hit you back to back see ya

So in the 3 I've tried it just snowballs
NW timer is actually very chill
But the dungeon has a lot of parts that can cause random deaths
You mean a ton of cheese.
They abused the clever throw for almost as much damage as they did.
Mhm
Idk why, it's a very lenient timer easy dungeon
In our +14 we didn't use it because timer was good and still had 3m left
Aug is a curse on both Stitchflesh and last boss.
Yeah
Takes practice on Stitchflesh but super easy on last boss
Just Aug isn't really worth it till 15-16+
i love doing a prot key
nad having the fury warrior lose to me every pack
god i love keys with the public

Just because there are bad warriors out there, doesn't mean warrior class is bad.
bro also refused to press any defensive
then died with er and sr
later types sorry am a prot player

Prot player,
so they should know better.
Honestly, I can understand that
Sometimes I just forget that something actually does damage to me now
because it just doesn't do damage while I'm tanking
now I should still be pressing at least SR since the CD on that is low as all hell, so I can't defend that, but
Slayer in key is so fun to me ngl
Slayer feels caca to play anywhere for me
After playing colo on court and MS feeling good to press imagine that
remove juggernaut
We're happy with warrior

One of the least represented specs that we always seem to need to buff 6% a few weeks after any content patch
We are very proud of it 
Also we're putting an aoe cap on warbringer

Patch notes:
warriors were having too much fun. Heroic leap has been reworked to weak knees: jumping now slows you by 70% for 2 seconds
Hearing we're happy with warrior from the same people calling warbreaker warbringer
That's the true horror
Arms: rampage and blodlust damage increased by 15%
Reminds me that i have called dawnbreaker dawnbringer in guild voice chat before

Spiteful should make tom last longer
Stack up 50% strength buff, keep it for 20 seconds

We're happy with warrior
Btw dance of death is a capstone
Spend a talent at the bottom of the tree for an ability that triggers when things die
Historically a very strong effect in WoW 
And the ravager extend won't work with mbg because fuck you

Storm of steel for fury as well
Arms sucks, don't gaslight me schrodinger 
Anger has kept me going but I don't think i can go on like this boss
i'm glad that tactician is inevitably stronger than this dead tier set
sarcasm machine broke
I'm tired boss
play a different class then
ready for the sweeping ravager demo stack to be fixed and col to feel like ass when you cant get 10 stack demo inside WB without luck

i like that havoc just got a better side arms talent
Havoc getting their tier set into a talent meanwhile me wondering where my big thunderclaps when I press execute is at
the arms tier set is awful but i wouldnt be as annoyed if tactician was in a different spot
tact too op tho
What would be a better tier set? Enlighten me
Season 3 one 
remembering that we had a talent cut in half to replace a removed talent is pain
Remind me what it does, it's been a while
warrior bottom of the barrel creativity
Was it sudden death procs a Thunder clap or what?
consuming SD caused a big dmg thunderclap
Eh it's alright
Sholdve been added to talents
ngl i think these are some of the best tier set appearances across all classes ever
Reaper of storms should just make you whirlwind whenever you MS or cleave. Just like the torghast ability.
a lot of the helmets are straight up 10/10
monk set is the best
Helmet is cringe
Need to get a hat
Just give me enduring blow and I'll be happy with what CS currently is
mage set looks like a villian you would see in power rangers
whenever you cast mortal strike you have a 13% cast to crash your World of Warcraft Application
Did they get s3 hunt tier set as a talent or is it still gonna feel like shit to press despite it being a cool button
Transmog wise or mechanics wise?
it's just the 2pc version of s3
Sucks
That season 2 set bonus looks very underwhelming
Am I overreacting or is that like... really bad
Yes its shit
Comparing it to Unholy is just night and day
Their spender is what is buffed (death coil/epidemic) and their main cooldown instantly full stacks their winning streak nd stops it from falling off
oh my god
the frost one is just the arms one
butr better
Here your filler button can make your big damage fall off, but you get a free big cast out of it.
What really makes it bad is that it punishes playing the rotation properly.
Inb4 we just slam instead of overpower unless we're out of rage
because it risks losing MS damage
For the grand bonus of chain overpowering for a few seconds
if the tier set is based off all forms of spell damage on top of pressing abilities, the only real chance we lose winning streak is due to bad rng
Overpower has a 15% chance to remove it
yea but it hasn't been confirmed what the chances are to gain it
It doesn't matter what they are
Every six or seven times you push overpower you'll lose it
yes but that's why i said if it's based on all forms of spell damage, including bleeds, the damage procs from BS or TR, then it's slightly less bad
The 4 set is going to cause us to rage cap if we actually utilize it, too
we already do
yea im not disagreeing
i'm just saying it's very unlikely for us to lose all stacks of winning streak through overpower alone
It should have been cdr on csmash or a free cast of whirlwind/cleave or something
we only lose it to bad rng procs through not gaining or op removing it too much which either way feels bad
Oh fuck, Outlaw's is good too
Why is almost every melee handling this bonus better
Because they don't understand the situation with warrior. The prot changes are a tell tale sign of that.
The prot changes are just
so frustrating
Legitimately take one of the most fun feeling tank specs (that isn't even the top performer) and bludgeon its rage generation and primary damage reduction button to death simultaneoulsy.
Demon Hunter just gets 10% crit from the set bonus, what the fuck
Oh my god the ret one.
4 seconds of infinite HP
Not much point getting too worked up about it. Blizzard gonna do what Blizzard gonna do. Eventually when no one plays warrior anymore they fix something.
it's funny because on wowhead and reddit all "outlaw" rogues are complaining but it's actually a really good tier set
To at least provide some sort positive spin in things, it's still has tuning passes to go through on the PTR. So it could likely change.
I'm not saying it will, but if it really performs like shit and actually not something we would use, then they would have to change it.
Mechanics wise
And yeah considering there's still testing pending we could get a talent rework or something 
I think arms shouldve got the jackpot gimmick instead of winning streak
We’re a class built on big burst window anyways
Also all ranged is jackpot all melee is winning streak
Though they didn’t think it through
idk feels like we hsould be
I'd take some consistent damage
it makes sense more than fury being an execute
just been different flavors of flat
is it flat cuz of tom
or EB uptime in SL
or tom again in DF
need a mcdonalds sprite level rework
My man
Tom gone
Burst come back
Ngl though SL's arms i liked
Coz flat but if u lost a bit of uptime it wasnt death
Or cs parried. Well u applied cs with sone luck
So punishment wasnt 2 bad
- i loved sylvanas raid ngl
Absolute sadist.
Mechanics wise it's adding RnG to a spec that plays around RnG. Worst part, we don't even get much reward from the RnG. Cause MS requires overpower buff to actually hit decently.
So like I said last night, the set punishes you for playing the rotation correctly.
I love ancient aftershock as well, I still am a winter queen simp.
That raid though....
I mean painsmith was fun
I was there later
Was prob hell as high lvl raider
I enjoyed the soul guy as well..
The ping pong boss.. not so mucj
Painsmith, Fatescribe, those were stupidly overtuned or just really shit design.
Kelthuzad was only dissappointment
Sl rly had banger raids
Lots of issues. But raids where good
Castle Natheria was my favorite.
Last time I actually got CE.
I didnt get ce in sl
Or raided seriously.
Nah
Painsmith was fucking awesome
Fatescribe was annoying and people were too stupid to run to their runes and walk with them
I took a break from the game after getting passed mythic painsmith.
Thematically, Painsmith was cool, just super overtuned for a long time.
Was painsmith way overtuned specifically for world first? Absolutely
Was it still a badass fight? Hell yeah
Wasnt there early enough for that to matter
The balls where annoying, but u got a hang of it at some point
I didn't come back to the fame till Dragonflight.
The true let down was guardian being piss immediately afterwards
Ye
That fight tighter tuned
Couldda been insane
Like for my guild it was ok

Ha, Guardian was a push over. Him and KT.
For my guild at the time, the boss having just like 5-10% more hp and dmg wouldve made things interesting
Kt took ages for us
Kt sucked
Yeah
Yeah, don't know what happened on Sylv part 2 or 3. When I came back in Dragonflight, the guild had collapsed.
P2 was arguably still one of the better phases that forced a raid split, but it just took so long
I will say all Shadowlands was not as big of a piss off as the Aug voker release.
I just think ppl in gen shit on sl coz of first 3 months and last draught
Coz i loved sl
Shadowlands had lots of good stuff in it
Once u could swap the factions
But also lots of bad stuff
I liked all of Ardenweald and the Tyrannde storyline.
Dommy mommy tyrande 😳
Fuck the nightfae voices i cant hear it
Matt Mercer is a great voice actor.
Whole issue was Chore/Boreghast and the Maw.
Wake up babe, its time for your mandatory torghast runs to avoid falling behind
The Maw never became fun.
Torghast was cool on its own, but tying legendary crafting requirements to it with a 2x runs per week requirement sucked
Yup
Yup
Korthia was the only time when the maw was interesting
What was name again
I dispised the whole, "they're all constructs," angle. Really lessens the gravitas of all the Covenant leaders.
But ppl saying sl was worst expansion ever. Didnt play it
They clearly didn't play WoD.
What ill never get is
Legion.. they had it
The timetable of what ppl expect
Had they kept that up in sl.. wow wouldda made so mucg green
Suramar did a lot of heavy lifting for that expac.
With corona and all
Who ever.made that ye a plus plus
I wish I had of stuck around for t3 of Dragonflight. Going back and farming all the stuff for the legendary, really made me wish I played it when it was current. It looked fun.
Plus, when player housing comes, that zone is most likely a night elf option.
Crazy idea make arms do a fuckton of damage with auto attacks and make talents and spell work around this
Vanilla style
Arms would be easy to fix. Just get rid of most of the annoying modifiers and bake em back into the abilities.
U mean outlaw 2.0?
outlaw is gei

Real
Let jugg stack infinitely
remove jugg
Remove dn
replace the talent for someting like MS buff exec, and exec buff MS
can be good
just under 35%
One stack for better rage management
Get rid of all the stupid biff execute. Just make execute hit effin hard, like super hard. Lower sudden death proc, just make it "execute" again.
Juggernaut down to 5 stacks, 5% per stack, execute baseline 30% more damage
No, not even Juggernaut. All of it gone, just raw unfiltered execute doing massive dps.
i think to fix arms gameplay all we need is a 50% aura buff
Problem is if you make execute do massive DPS, then your damage profile get backloaded when balanced. As WoW generally try to have it so all classes do similar overall DPS. Backloaded profiles are generally not popular by most, as everyone seem to want to be decent DPS at all times.
There is no win, as even if you get what you want... The balance team will take that and kill the fun put of it.
A Nerf here, a move of DPS in the profile there, all untill you again barely do damage with exe. All so the profile stays flat and balanced ⚖️
When execute is so strong it's not even worth pressing mortal strike other than to rend is a huge issue though
used to stack to 99 and it was fury that had that
If we didn't have our tier bonus this patch
You would never ms in execute in slayer
It was a dps loss to

did arms not have juggernaut in legion too?
no. arms had EP 75% per stack
ah and that's when tactician reset colossal still right
yes
this whole time ive gotten the two mixed up whoops
and after you used colossal smash your next execute or ms had extra crit chance and did alot more damage.
was glorious
and battle cry
yupp
how did it go so wrong
battlecry was such an easy fix as well, they removed it because of the interaction with trinkets. could have just made it ability only
ww monk top dpsing, arms warrior being fun,
Execute phase was a thing 
like 3 people in my mythic team are rerolling to dk next season, maybe i reroll to dk too so 2 of them get benched
the melee classes do not look like they're in a good spot right now, though we still have a full month (cope)
Yee as cope as it sounds that was only the first round of notes and there's not even a ptr yet
Things can and will change
It's a good start to a ptr
Usually we get 2 change that does nothing
Nerf to bb nerf to mp and a buff to Ms opened up alot more playstyles instantly. Only cringe thing really is slayers required to have sudden death losing a point in aoe build
Tier bonus looks like it's going to end up killing deft for points back
melee are legit the best they have been in a long time
If only they gave us a talent that made us do a big thunderclap when we consume SD
what the fuck are you talking about
To make it worth it in aoe
im just yapping

So.... retri gets 4 secs of free spenders and we get overpower spam? How are we feeling about this
Played my ww today was huge depression

yea i hate it, we're still progging brood and i'm forced to be in stun chain
Nah it was depressing cuz i cant pull 10kk+ numbers every other pull like blue class
half way through my fist of fury, all the ads die anyways
makes me think if im better off just spinning
60% thinking of going monk after seeing our new sets
yeah about 80% of people think that video is for arms warrior
dont, FoF is a boring ass spell and i hate that it's so heavily incorporated into monk's ST
I think of trying monk alt then I think about energy and chi
fof is great due to new energy distribution 
new energy distribution?
I like that monk can effectively neuter any knock back or pull mechanic but my god i suck at its aoe
nice
earlier u didnt care about pressing palm during bursts n stuff
now its core
i like monk i think it's fun (got my monk into 630 doing weekly 4/8 clears on it aswell)
had a very chill 10 GB
is this loss
Ms buff
dn buff

on plus side
ngl gonna slam some arms 2s next season
100% strong rally sharpen every CS cast
demolish applies 50% healing and 60% snare debuff

sharpen BS and demo for like 30 seconds of -50% healing seems like it will make it to launch for sure
They removed Sharpen
it applies on ur MS after CS cast
Yeah but they functionally removed it
Because if you CS you are following it up with Demo or BS
PvP is dead
i guess it makes you delay the MS if you want full uptime but ur gonna be channeling stuff anyway
makes unhinged a bit cringe
but ur also gonna use BS a lot for immunes just nature of playing war
A smattering of crows PLEASE do more damage
If you are a shitter it is
I'm ok with being a shitter if pvp is involved
And this is why you will be bad at your class
pvp in an mmo omegalul
1% buff warrior is saved
There is absolutely 0 correlation
you say that like pve players can't kick or press defensives
if you dont press defensives you die in both
There are great pve players who don't even play pvp for the life of them
There are great pvp players who are trash at pve
Those statements are very true.
bro they were like 635 and 637 😭
I just hate the pvp in WoW in general though.
play a pvp spec may as well dabble in it
just need a healer and no matter what season no matter how shit war is can always push 2200 in 2s for xmog and fun
Maybe if the mogs ever inspired me to do it
BFA was the last time I did any decent amount of PvP.
I dont think 2s is the play if you just wanna unlock stuff but war is always really good in solo shuffle
2s means u gotta fight rogue/mage and get good
the dark souls of wow pvp is playing war in 2s 
Yeah true
But just hitting 2.2k is like top 30 warriors in 2s rn
Cuz 2s is like the most deflated bracket of all time
It makes me sad 😢

True and real
Last time i had anything resembling fun in wow pvp was when i was an affliction warlock in an epic bg because there was some event
Just stand back behind everyone else, spread dots to everyone, nobody can get you, youre just an evil bastard being annoying to every single enemy
Good times
sometimes its ass cuz shit is imbalanced like druid convoke in s1 SL
Maybe the occasional for shits duels, but any kind of arena or world pvp is just fucking miserable
True, thats a rare exception
Just absolute obliterate some poor guy with an aimed shot from 45m away
Haha, where everyone else held stops just for the stealth druid convoke.
Does anyone bring ignore pain over heal on deep wound in m10 or higher? Or am I overvaluing an extra defensive during burst damage like nasty dots.
As far as I remember, it's lack luster for Arms.
each use of it is like 33% of the tooltip value so you need 3 uses to max it out
so its like 300k absorb thats gonna get depleted by any whif of dmg considering we have millions of HP
good, arms should not be a bleed centric spec imo
bleed build paradigm is fine, problem is that we do not have a proper alternative.
Simple, bake all that damage and bonus damage to other abilities into things as baseline. This will mean a rework of our mastery.
yea that is the problem forsure
how about mastery increases colossus smash damage and the debuff it gives and then tactician resets colossus smash? i bet no one has ever thought of this before
Or mastery gets reworked into enduring blow, mortal strike has a chance to apply cs for 6-8 seconds
that would also be better than what we have. only thing we are still centered around overpower then, and overpower doesn't feel particularly great. tbf overpower doesn't feel bad either, it's just kinda there...
The problem with it is that it's tied to martial prowess. If you removed it and buffed mortal strike by a ton to compensate, and gave overpower the taste for blood treatment (plus the extra crit chance), that'd make it more interesting
I mean it'd give you an incentive to keep Rend up at all times to begin with
Remember how MS and overpower would crit everytime they were up? Good times
Yeah, we should be rewarded for keeping rend on things. As is we don't even track or bother tracking deep wounds.
Maybe if deep wounds built and stacked to be super strong, but I don't think that's even been considered.
I don't think it's a good idea for all our damage to be tied to bleeds. Let them do decent damage, sure, but not to the point where we're trying to be feral druids
As stated earlier, I'd rather not be concerned about bleeds. I also don't want it to be Fury 2.0.
i think arms should be more proc centric, should be more about breaking defenses. you proc then bam! big damage
Mastery reworked to %chance for double strike on Mortal Strike / Cleave / Execute? 
Goal: PvP oneshot videos
so... ele mastery
If that is what they have, sure
They could make it like shadowlands where rend increases crit damage on target taken by 10%
Why can't rend be worth applying just by doing raw damage as a goal? Simple, pure and easy to implement 
well thats how it is rn no?
Rend is only applied thru MS when target is 35% health or below if you're specd into Bloodletting
Whereas something like Lambs to the Slaughter made MS refresh Rend on the target while increasing our damage
That's what Deep wounds is. Rend is just more damage you hit and forget.
they moved that out of rend into impale
no reason to have both
why thunderous roar before avatar?
Because the direct damage doesnt matter, the dot does, and you want as many other abilities during cooldowns as possible
You waste one gcd on an irrelevant direct damage
Just give arms aa, and capstone choices of first strike + the haste flower buff
Remove mp
Remove juggernaught give us season 3 4p as talent
Buff fatality or remove it. Just a piss poor talent tbh
Change the torment that works with avatar tp also work with cs again
Giving us reck back
Can DF classic come out already so I can have my big WW storm of swords back
sl classic
we need wow 2.0
electric boogaloo
oh SOS the best thing to come out of DF talent tree just to be deleted and replaced with the most useless dogshit every imagined
I would delete all my characters for wow 2
the real fresh start of a new adventure
problem is
Blizzard only do Call of Duty each year to get some easy money
same for WOW
why put any effort
when people still buy your product
basically Blizzard the last 10 years
I genuinely will be baffled if we dont end this expansion trillogy with a wow 2 announcement
why would they
it do sounds like a finish to WoW storyline
you cant always recycle Thrall Anduin and Sylvanas
they killed the best character forever anyway
poor Garrosh
brand new engine thats not living in the ancient times
something to bring some actual life into the IP
playing games at 300 fps
you dont even have to shut down wow
you can run both wow and wow 2
run em both if wow 2 succeeds and they dont need wow 1 you let it go and be a perma wow classic rotation
Oh ye because your average player cares
It would take forever to rebuild WoW
Just to have a lot less features and content
Hf with that
POE2 was in the work for what 7 years something like this ?
Ye
it was the sidequest for them
what features and content does wow have right now xd
its hard to do good game design while keeping your main game alive
all you need is 8 dungeons and a raid every 6 months aparently to keep wow players paying
Are you being ignorant on purpose?
wow you can mplus til you die from brainrot
WoW having no content is because they just ran out of idea
its their fault
There is plenty of content, just not for (semi-)hardcore players that don't care about collectables
you cant forever chase cosmetic or mount skin recycled
Players like us are a minority
they did some good stuff like mage tower, thorghast and shit like this
but they scrap it after
instead of keeping them going
like wtf
collectors will collect they will collect whatever gets added. in Wow2 and wont give a shit
Delves are supposed to be evergreen iirc
Delves are fucking shit tuned
its a big miss for me
The concept isn't bad
they clearly can do better
concept yeah its good
they need to work more on mechanic
make them more important
like a gauntlet fight
instead of shit trash mob
they are clearly super scared. not willing to do any risks
having boss with difficult mechanic and punishing one if you are solo its good
playing it so stupidly safe
the delves boss end boss
killing him on hardmode is a good challenge
its fun to bash our head on this fight
and there is literally no reward for this
Zekvosh was his name ?
you got a mount
but yeah if delves focused on more solo boss challenges that would be more interesting
Less rng and more mechanics
rn its just MOP scenarios
solo boss have the problem of being tuned to multiple class
Mage tower was only to a select few that had similar strength
oh yeah thats one way to do it
wouldnt really be content you play with your class at that point
but would be interesting
would basically just be a test of your wow mechanics
you up to date with 11.1 stuff like the drifting car mounts
i didnt check anything
other than the little class change we see
i'm all about drifting
sounds like the mount team or whatever team in charge of dragon riding and the cars is popping off with stealing things from GW2 and doing it better
now if we could just get a full arms rework with new animations and effects and sounds with POE2 warrior in mind that would be nice
Big meaty hits with explosive aftershocks
why demolish sound so fucking weak
stop post poning the rework
it was 12.0 the last time i checked
@latent moss
its your fault again isnt it ?
Ppaw
Pauck
Arms is getting it's rework in WoW 2
And by rework they mean delete
Legs warrior in wow 2
So Diablo leap barb. Check
Thighs save lives.
surely someday we will get the heroic leap mass grip back
Alpha really went wild with some nutty ideas to have the fun removed :fuark
Heroic Leap that apply CS
if we heroic leap straight on something it should die
like a goomba stomp
goomba stomp

I think monk’s fun but for having the gimmick of not pressing the same ability twice in a row it needs a lot more reward
Spinning crane kick should not be a channel if destro can pull 2m dps on rain of fire insta casts
we need more Thick thighs
women are the only reason i exists

